Basic implementation of a mechanic "borrowed" from R6S designed for limiting teamkillers' impact on regular players. Once a player kills or deals enough damage to teammates, all further damage is reversed to teamkiller themselves. More information can be found in the github's readme
Exiled Version: 8.8.1
GitHub Source Code: https://github.com/Liassid/ReverseFriendlyFire
GitHub Download Link: https://github.com/Liassid/ReverseFriendlyFire/releases
