#FunnyPills (SCP500)

307 messages Β· Page 1 of 1 (latest)

bright thorn
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Thank you

lofty edge
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There are so many unnecessary references here.

So many unused Unity Imports. Along with that what's the point of having AdminTools as a reference? There's nothing (to what I can tell) that uses AdminTools related commands

sharp magnet
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the original script form last month when i first added the item it used to use AdminTools, but that had failed so i decided to rework it, just havent done much with the refs

candid thorn
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oh my

bright thorn
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it doesnt generate seperate config file

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funny_pills:
is_enabled: true
debug: true
is_pills_enabled: true
pill_folder_path: 'C:\Users\Gamek\AppData\Roaming\EXILED\Configs\FunnyPills'
pill_file_path: 'Funny_Pill.yml'

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it should make another config folder

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but it doesnt

sharp magnet
sharp magnet
bright thorn
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thanks!

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also btw

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it would be nice to be able to change the chances for the funny pills to do things

sharp magnet
bright thorn
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lemme check

bright thorn
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yes it is

sharp magnet
loud hazel
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You just gave youself the Normal 500

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Also @sharp magnet Funny Plugin i will test it

sharp magnet
bright thorn
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Dw I downgraded cus I liked a feature or a bug from the old 1.0 release that made it so all 500 were funny

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If you could make that optional in the new update that would be nice

sharp magnet
bright thorn
sharp magnet
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if thats what you are talking about

fluid latch
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is it normal?

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or just dont have any premade stuff just one?

sharp magnet
fluid latch
sharp magnet
fluid latch
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I mean so many plugins hava premade things idk if the "premade" is correct but... for example customroles: the roles are already created for us some of them and i dont really like it cuz when i'm delete all of them and create my own and restart the server the whole thing is goes back to normal state and my roles are gone forever

sharp magnet
fluid latch
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yep

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right now i'm rework the custom roles plugin cuz i have better idea and i want make it more controllable than the original cuz original is sometimes updated and sometimes just dont have update

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and that customrole config reset thing haaaa thats annoying

sharp magnet
fluid latch
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interesting... hmm when i'm home i try this

sharp magnet
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Alr!

bright thorn
fluid latch
sharp magnet
bright thorn
sharp magnet
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Dont be afraid to ping me or DM me Abt this plugin, also I think I broke it, I'm going to add debug logs for testing

burnt sluice
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Looking for a way to make CI Pills (:

sharp magnet
burnt sluice
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what exactly are the configs like?

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if not that

sharp magnet
sharp magnet
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@burnt sluice @bright thorn @loud hazel
I just realized a massive bug with the code that will be fixed later today, I cannot do it while in school.

bright thorn
sharp magnet
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Alr thanks for the support!

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In the code you can see that it's checking the chance after it checks the effect
Also I will add the ability to customize the chances, hopefully it won't take me longer than needed to fix.

sharp magnet
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This Is What The New Update Has To Offer:

  • Added Custom Chance Configurations According To The Effect.
  • CHANCE VALUE MUST BE BETWEEN 1-1000 (for 0.1%-100%)
sharp magnet
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well it was working

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untill it wasnt

bright thorn
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Yippie

sharp magnet
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It's taking a bit longer than expected, but I expect to have it done soon. Thank you all for your patience and support.

cinder escarp
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where I can find Funny Pills?

sharp magnet
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It's slightly broken right now, I'm trying to get chance preset working

cinder escarp
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a, ok

sharp magnet
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https://github.com/SCP-Aurora/Funny_Pills/releases
FunnyPills Has Been Updated!!!

  • What's Changed?
    • Fixed Configs Not Generating Properly.
    • Fixed Custom Chance Values:
      • CHANCE VALUE MUST BE BETWEEN 1-1000 (for 0.1%-100%)
    • Reworked The ApplyEffect Method, And Made Some QOL Changes.
  • To Do:
    • Add a IsEnabled (bool) To Only Allow Certain Effects
cinder escarp
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I still can't fint it

sharp magnet
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It's on the link

cinder escarp
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what Pills ID?

sharp magnet
sharp magnet
cinder escarp
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ok thank you

sudden creek
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All working, author sigma

swift hound
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should i report a issue that i have with this plugin here orr?

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@sharp magnet (sorry for ping)

sharp magnet
swift hound
sharp magnet
swift hound
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something with yaml

sharp magnet
swift hound
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think so because the plug-in won’t load for me

sharp magnet
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Wdym?

swift hound
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wait

sharp magnet
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Did you download the latest release?

swift hound
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yeah

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i needed to revert to an old for it to work

sharp magnet
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Do you remember what the error was for?

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Like which config and where?

swift hound
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[2024-03-02 20:16:27.173 +00:00] [ERROR] [Exiled.Loader] Plugin "Funny Pills" threw an exception while enabling: YamlDotNet.Core.YamlException: (Line: 16, Col: 7, Idx: 328) - (Line: 16, Col: 7, Idx: 328): Exception during deserialization ---> System.InvalidOperationException: Failed to create an instance of type 'FunnyPills.Chance'. ---> System.MissingMethodException: Default constructor not found for type FunnyPills.Chance

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on the newest release for me

sharp magnet
swift hound
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alright

sharp magnet
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If you don't care about the chance configs then it shouldn't be much of an issue. But I will do my best to get that issue taken care of.

sharp magnet
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v1.4.2 Fixed the "No Default Constructer" error for YAML

  • Note: auto gen configs are now working and fully operational! this will be the last version of FunnyPills unless more effects are wanted
sharp magnet
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@here please make sure you update your version to v1.4.2 as it is the most stable right now.

sharp magnet
burnt sluice
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Does it do it to every scp-500?

sharp magnet
bright thorn
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how would i make it spawn in different places not just 079 @sharp magnet

sharp magnet
bright thorn
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ok

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but

bright thorn
sharp magnet
bright thorn
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thanks

sharp magnet
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anytime!

weak heron
sharp magnet
sharp magnet
burnt sluice
# sharp magnet Yw

I 100% forgot what this plugin does, do these funny pills include the betray pills from other servers?

burnt sluice
sharp magnet
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AllSpec: Revive All Spectators
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OneSpec: Revive One Spectator
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Add5MoveBoost: (Its Actually 25 Movement boost Stackable to 100)
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Die: You Get Vaporized
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BetrayTeam: You Become One With The Enemy
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AddRandomGoodEffect: Adds A Random Positive Effect (Intensity: 255, Time: 90 Sec)
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AddRandomBadEffect: Adds A Random Negative Effect (Intensity: 255, Time: 90 Sec)
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StartTheFuckingNuke: Starts The Alpha Warhead
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ReplaceInventory: Replaces Your Inventory With A Random Item
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SizeChange: (Randomly Changes Your Size [Min: 0.5, Max: 1.125])
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Kaboom: Spawns A Grenade At Your Feet
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Blackout: Blackouts The Zone You Are In For 5 Sec
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@burnt sluice

burnt sluice
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And I can set spawn rates and locations for each individual one right @sharp magnet

sharp magnet
burnt sluice
sharp magnet
burnt sluice
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Especially if it improves gameplay on servers

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@sharp magnet

indigo jay
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what this guy said ^

sharp magnet
burnt sluice
indigo jay
indigo jay
sharp magnet
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Maybe

burnt sluice
# sharp magnet Maybe

Please take the time to implement the non random functionality, make it a seperate plugin if you gotta

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Call it funny pills empire strikes back

barren wharf
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@sharp magnet does this require custom items plugin?

barren wharf
sharp magnet
barren wharf
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Kk

burnt sluice
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moonkaeeez πŸ™

sharp magnet
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Yeah, I'm going to try my best to do it, but it will be up to y'all to do the spawn locations

burnt sluice
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wait what does that mean

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Do you mean it’s up to us to set the locations in the configuration file or it’s up to us to code it

burnt sluice
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Or have it as an option?

burnt sluice
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@sharp magnet

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or cant you also use exiled to have us use configs to set the spawns with the - lczarmory or whatever

sharp magnet
burnt sluice
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or maybe have them all binded to the same rooms

sharp magnet
burnt sluice
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im fine with using mer tho (i just dont know how to replace existing 500's)

sharp magnet
burnt sluice
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no not affect all 500's just delete a 500 and replace it

sharp magnet
burnt sluice
sharp magnet
sharp magnet
burnt sluice
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im fine with whatever, im just really wanting it a thing

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if you need to cut corners then im fine

sharp magnet
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embed fail (stinky)

burnt sluice
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gif didnt work cuz ofc it does, but please get it does asap

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i want chaos on my server

sharp magnet
sharp magnet
# burnt sluice i want chaos on my server

bro listen, I'm a dev on 3 servers, I have 3 projects I'm working on atm (not including this one), and one that's being updated constantly, this is not getting done asap

burnt sluice
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Not that it needs to be done now or even soon

burnt sluice
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@sharp magnet i have a issue with ur plugin

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it says the limit for the pills in the config is 50 and theres a 50% chance that each one spawns, but none of them spawned

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also tf is with the max and minimum chance stuff, 301 and 350?

burnt sluice
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The funny pills arent spawning

sharp magnet
sharp magnet
# burnt sluice

Change chance to 100, and change limit to 1, or just go through and spawn using MER, it's much easier. (It's what I did)

burnt sluice
indigo breach
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@sharp magnet
How can I make the normal pills as SCP-500?

sharp magnet
indigo breach
swift hound
fluid latch
sharp magnet
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Alr, I will do that tonight and get the thing built and updated, also I need more effects to add @here

lofty edge
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Man tried to use at here and it didnt work

sharp magnet
fluid latch
sharp magnet
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Alright

fluid latch
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we have time πŸ˜„

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first you have to take care of yourself and then do the plugin if you want of course

sharp magnet
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thx

rose token
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@sharp magnet is it possible to tweak the effect chances to a point where its guaranteed to get the "betray team" effect? cause i tried putting them all to 0 besides betray, didnt work. put betray min 0 and max 100 didnt work as well and well im out of ideas and i figured out if someone knew a way it would be you

rose token
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im pretty sure i did both 100 and 1000

sharp magnet
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can you send a ss?

rose token
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it was at 1000 i think before but i changed it to 100

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but ill try maybe my dummy goldfish brain forgor already

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doesnt work

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with a 1000

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actually

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after booting the server it auto changes to 100

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okeey

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it works?

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i had to restart the server in the console

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and it didnt change

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weird

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now it doesnt change

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huh

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well, it works so i guess its that! thx for help! i propably wouldnt think to try again if u didnt sugest it

sharp magnet
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np, sometimes problems fix themselves XD

rose token
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i guess so xd

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it will work with MER right?

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if you're still here

sharp magnet
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yes

rose token
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ok

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thx

sharp magnet
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np

rose token
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imma hide them in the most devious places

sharp magnet
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🀣

fluid latch
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bro wut?

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huh

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one of my pics got deleted 😦

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🫡 πŸ€–

sharp magnet
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what did you do

fluid latch
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i have the auto def config

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my server is said: πŸ€–πŸ€–πŸ€–πŸ€–πŸ€–

sharp magnet
fluid latch
#

this version

fluid latch
#

@sharp magnet

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i tired use more effect together and give priority to the effect i wanted but not working i tired using older versions of plugin but everything its the same 😦

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its says

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wdym "-" indicator?

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wut

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i just see this now

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wait lemme check smth

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wait i got it noowww

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okay i fixed it

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i tryd add more locations for one pill and threw up this error now i tryd again with three locations threw up same error, and then i delete two locations and boom no error

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and its spawning aswell

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noicee

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then i said nothing πŸ˜„

sharp magnet
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Ah

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Yeah this version is the most stable build 🀣
That's why im always confused when someone has an error

cyan jolt
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do these spawn naturally?

lime vapor
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dont work for me

fluid latch
fluid latch
# lime vapor dont work for me

update exiled or update the plugin to the stable vers (newest) if it not working like this try remove some of your plugins cuz some plugin, f*ck up this plugin

fickle coyote
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@sharp magnet is there any way to set up broadcast when using SCP-500?

barren wharf
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If you have and cannot find then no

fickle coyote
barren wharf
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Change it in source

fickle coyote
fickle coyote
# barren wharf Gran the source code

Have you ever encountered such a error?

                                   at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <75633565436c42f0a6426b33f0132ade>:0
                                   at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
                                   at Exiled.CustomItems.API.Features.CustomItem.Init () [0x0000b] in <5a822196b7c84860847bfcf52ba95fa8>:0
                                   at Exiled.CustomItems.API.Features.CustomItem.TryRegister () [0x000a7] in <5a822196b7c84860847bfcf52ba95fa8>:0
                                   at Exiled.CustomItems.API.Features.CustomItem.RegisterItems (System.Boolean skipReflection, System.Object overrideClass) [0x001b8] in <5a822196b7c84860847bfcf52ba95fa8>:0
                                   at FunnyPills.Plugin.OnEnabled () [0x0003b] in <839a7ec9507c4a7788856db77bfa75da>:0
                                   at Exiled.Loader.Loader.EnablePlugins () [0x000c6] in <3c2aac4d5c3141bf85c639e3fe40b7f4>:0```
barren wharf
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then maybe dont touch the source code

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leave as how it is

barren wharf
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item with the same key alreadya dded

fickle coyote
barren wharf
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aka u duped the plugin

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so delte the old version

fickle coyote
barren wharf
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it creates it's own kinda 500 but YOU duplicated the plugin so there is now 2 on the server

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the server cannot handle 2 of the same plugin

sharp magnet
fickle coyote
sharp magnet
fickle coyote
sharp magnet
sharp magnet
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Funni pills To-do:

  • Allow Painkillers To Work As Funni Pills (Toggle)
  • Chaos Theory Like Pills (Instances With Thier Own Predetermined Effect)
  • Customizable Broadcasts

(Ping me if I missed anything)

barren wharf
#

yay

lime vapor
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How should I make all the scp 500 be like this?

bright thorn
sharp magnet
sharp magnet
indigo breach