#why does the map generate vanilla terrain outside of the map

1 messages · Page 1 of 1 (latest)

wild wolf
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?

rain spire
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Because Minecraft has to put something there. You could use a plugin or manually void it out

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By deleting the new regions

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The world painter file could have had void on it so it's void for x number of blocks. That's nice to do. Not sure how far out you are talking

nimble timber
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It’s also useful for structures that haven’t been implemented in the map, ie trial chambers

wild wolf
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id prefer to keep the outside of the map voided or inaccessible since it could lead to abusing it (since its a factions server)

rain spire
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You can also use it to delete areas outside the border too

wild wolf
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ok ty, can you give me a link?

wild wolf
rain spire
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It comes right up

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It's one of the most popular plugins ever

wild wolf
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ah i see

rain spire
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Just make sure to check to make sure your border is correct. Dynmap is good for that

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You can delete it after

wild wolf
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ok tysm

rain spire
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Your welcome

stiff snow