Hey all,
So I am currently playing around with the settings for my model in Vtube Studio (started with default as a base and adjusting accordingly from there) and there was something I couldn't quite understand on why it was happening.
Whenever I look to the side, the Body XYZ parameters make full use of it accordingly but my face (set to Angle XYZ parameters) don't make full use of the range and only turn to the side about half-to-three-quarters of the way.
Just for the sake of seeing what would happen I thought to set the physics on max - that fixed the AngleXYZ problem but then the body went (hilariously) crazy. 
Does anyone know what I need to do to try and fix this? Thank you for your time. 

though from what you describe my advice is trying contacting your rigger and ask for advice to them
its so in theory the body input could be independant of the head input, though most of the time it ends up being thge same but its good to split em and give the choice if wanted/needed