Hi! I'm so impressed by the MediaPipe hand tracking thing for VTube studio, it works great, the tilt and rotation and finger crawling all work, all on my terrible 8 fps webcam. I'm just confused on how the HandRightFound parameter from documentation works. My goal is to have a setting where a set of moving arms and hands (joints and positions linked together with the hand tracker) appear when my hands are being tracked, and have the moving arms and hands disappear when my hands are not being tracked. I set the keyforms of the meshes' of my hand opacity to 0% when HandRightFound is set to 0, and 100% when at 1, but when my hands are being tracked, they do not appear on 1. I tried reflecting it, and it does the opposite- it keeps my hands at 100% opacity regardless if my hands are being tracked or not. Changing default values does not affect this.
There might be a better way to make my hands/arms appear, I guess, using a toggle? Not sure how toggles work yet- but I'd like to know if I'm doing anything wrong with this parameter and if I am, I'd like to know what this parameter is used for?
Thank you in advance for any assistance!
#Hand Disappearing Trick? [Hand Tracking Help]
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Hand Disappearing Trick? [Hand Tracking Help]
The HandRightFound and HandLeftFound parameters are simple parameters that just get set to 0 or 1 depending on whether or not your right/left hands have been detected by the camera.
So, for example, you can use that as input for a Live2D parameter that shows the hands of the model (or changes to a different set of hands).