#Fix R-37

56 messages · Page 1 of 1 (latest)

ivory shoal
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I found a problem with the R37 missile, I think it is acting like a fox 1 or fox 2 missile even if it is a fox 3 missile.
when I lock on a target with the R37 I can hear the typical sound of an aim 9 locking on something and it looks like the missile can only hit its target at close quarters.
I tried the aim120 to make sure it was a bug related to the R37 and that's the case, when I lock on something with the aim120 I don't hear the aim 9 locking sound and it should be the same for the R37 and any other fox 3 missile as well.
using the aim120 I noticed that the odds for it to hit the target have decreased a lot

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nope, the R37 should work like an Aim120, Meteor and so on.
Those missiles have their own radar and as you know that can be turned on when the missile will lose the radar signal from the jet that fired the missile.
the Aim54 doesn't have a radar so it can't hit its target if it loses the initial lock.

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All above from @lusty heart he can fill in any other details but I think I have everything I need above

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Thanks for the speedy response!

lusty heart
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🤝 always at your service sir.

lime pond
rustic sand
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Also is R37 XLR? Because it is irl

lusty heart
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The Phoenix missile doesn't have a radar on its own, it can only work using the initial lock from the radar of the jet that fired the missile

rustic sand
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@lusty heart @ivory shoal @lime pond

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At around 11 miles (18 km) from the target, the missile activates its own radar to provide terminal guidance. Minimum engagement range for the Phoenix is around 2 nmi (3.7 km); at this range active homing would initiate upon launch. If the AWG-9 radar lost radar lock on a target before the missile had activated its own radar, the missile proceeded on a ballistic trajectory with no further guidance, known as 'going dumb'.

lusty heart
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ops I confused the aim7 with the aim54

rustic sand
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The Tomcat uses its own radar at initial launch to increase the range

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Before going pitbull

lusty heart
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correct

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the main thing is that the R37 should work like an aim120

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I said "rather than working like an aim54" but I wanted to say aim 7

rustic sand
lusty heart
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probably it should have greater range than aim54

rustic sand
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In game I believe Aim54 is always active

lusty heart
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it is hypersonic

rustic sand
lusty heart
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tbh in game it looks like fox 1 missiles are most likely to hit when compared to fox 3 missiles

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semi active radar missiles should be buffed

rustic sand
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Also after the range buff (tbh missile logic is just bad because it doesn’t have a rocket fuel system) every missile has slightly more range

lusty heart
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yet it's not that easy to evade an aim120

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notching and chaffing is not enough to evade from these missiles, the ground should be used as obstacle for the radar as it can't see through terrain.
this will be "fixed" If we get altitude control

rustic sand
rustic sand
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A better fix that would be more complicated is a energy system

lusty heart
rustic sand
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Missile comes off the rack going up to speed but loses speed as it turns

lusty heart
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but in the game it is easy

lusty heart
rustic sand
lusty heart
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and in the game it hits most of the times

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too many times

rustic sand
lusty heart
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it looks like flares doesn't affect it

rustic sand
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Flares effect all missiles

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They decrease hit chance

lusty heart
rustic sand
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It is never 100% effective but it stacks with each flare

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But each flare improves the chances less

lusty heart
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that's the chaff

rustic sand
lusty heart
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yes

rustic sand
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I think its changed a bit now but probably the same system

rustic sand
ivory shoal