#controllable gunner on Helo
17 messages · Page 1 of 1 (latest)
Ima make a couple different ways to control the turret
- Use the joystick to choose which soft target you want to lock ontomarked in circle it’ll turn red when locked and the gunner will shoot like normal
- (I changed the position of the joystick so it would be in a more natural location) purple circle the turret will have a radius that will limit the turrets range. The red triangle is the cross hair and will shoot when hovering over an enemy. blue circle the red triangle be the radius when the turret starts shooting to lead to some inaccurate fire. When you let go of the turret joystick the turret cross hair can either A. Return back to center or B. Stay where it was last left relative to the purple circle
Ps. Two circles will be invisable to the player
With the current system this would seem rather annoying. Doolwind plans to redesign the heli controls. There are also plans for switching targets so we'll see
You could also make it so you can switch between piloting the helicopter and bring the gunner
Like how you he has it for AA to ATG with jets
I believe switching targets would be better
Yeah
I think in fifa if you press a button it cycles through players near the ball or some, it should be like that excepts a button that cycles targets
This could work with helicopters that dont have secondary armaments
However another issue is weapon lock, meaning it’d only work well with the osprey
Like seahawk?
Yeah
However seahawk would suffer from not being able to shoot in certain directions