#New items « Fire » slows down the levels
33 messages · Page 1 of 1 (latest)
ok thanks for the feedback. Can you tell me specifically wihch fire you mean? From the B-17 or somethign else? Can you share a screenshot of the fire causing the problems pleaes
I think it is the large fire that slows down everything
Large and Medium Fire in « Props »
Small as well
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No problem with B-17 explosions (can you improve their damage radius ?) @burnt skiff
its too big or small?
ah yeah so it's the overdraw on the smoke
my bad I will try resolve
its not super bad
but I'll try reduce it a bit
(brigher is bad)
oh, nevermind
it will because it's some crazy shader
ok sorry
I will try find much simpler smoke that isnt a crazy shader
The explosion is visually perfect, but the radius of damage is too short. It should make damage to a larger perimeter
Thanks ! Continue your work I hope you are living of this
About the B-17 :
In this video, all the Abram’s should be destroyed in my opinion
I agree on the right hand side, but disagree on left hand side
These two guys should be vaporized lol
Definitely agree on that
why didn't they die?
I am asking to you 😂
Maybe a new command :
setBombDamageRadius player XX
I have another theory that I developed by observation: The bomb, when it hits a building in direct contact, will only cause damage to that building, regardless of the distance from other nearby enemy targets. have you programmed something like this?
it does splash damage
but I think teh range is night large enough
it only damages 10m around it radius
so they are probablly outside of that