#New items « Fire » slows down the levels

33 messages · Page 1 of 1 (latest)

kindred sun
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Hello,
New fire items takes too much computing power.
It slows down a lot the levels created.
I guess the smoke has too much particles

burnt skiff
kindred sun
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I think it is the large fire that slows down everything

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Large and Medium Fire in « Props »

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Small as well

kindred sun
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No problem with B-17 explosions (can you improve their damage radius ?) @burnt skiff

burnt skiff
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my bad I will try resolve

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its not super bad

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but I'll try reduce it a bit

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(brigher is bad)

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oh, nevermind

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it will because it's some crazy shader

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ok sorry

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I will try find much simpler smoke that isnt a crazy shader

kindred sun
kindred sun
kindred sun
burnt skiff
kindred sun
burnt skiff
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why didn't they die?

kindred sun
kindred sun
kindred sun
# burnt skiff why didn't they die?

I have another theory that I developed by observation: The bomb, when it hits a building in direct contact, will only cause damage to that building, regardless of the distance from other nearby enemy targets. have you programmed something like this?

burnt skiff
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but I think teh range is night large enough

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it only damages 10m around it radius

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so they are probablly outside of that