It is hard to explain but i'll do my best.
The point is to make the first flare helipad disappear in 5 seconds after taking off from it and to spawn the second helipad in another place. So I have to broadcast remove and spawn events triggered by takeoff event.
But the takeoff <name> is not triggered and nothing happenes.
At the the same time the takeoff event without name is triggered as it is shown with the text block.
The landed <name> event is triggered as intended.
Update: takeoff <name> works fine with runways
2SYDQT