#AGM Bug
1 messages ยท Page 1 of 1 (latest)
Yep, will fix as part of next build
Just finishing otu the multiplayer update
apologies for breaking this
No peoblem
Can I get a sharecode for this please. It works ok in my test level
Thanks, will fix today and put in next release
I really can't reproduce this issue ๐ฆ
The AGM's work perfectly for me every time
I have increased their range in CAS to match missions though
Ah, I can reproduce it if I force really low framerate, fixing now
Something definitely wrong, but can't figure out how it's happening
The misisle is just going straight through the (green) collision box
Rocket uses different code path but similar logic
It makes no sense at all, I've double checked the code and it's correct. I'm checking a ray from last position to current and somehow this is skilling the box
Including...
ok, will look at that next
Well I think it's fun hehe
oh, I know why it's happening in CAS
I wasn't even calling the code outside of missions
So it was alwys hitting the ground and depending where did splash damage
Ohhh
ah ok
@zenith violet
Watch the video
Ah, it's a bug. (I always use it to speed up)