#New Bugs for New Missiles

36 messages · Page 1 of 1 (latest)

shy basin
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The Aim-7 and Aim-54 missiles are not automatically swapped after a Dogfight if you do not use both Aim-9 Missiles (video 1)

Even if I don't choose to carry the Aim-120 missiles, they come automatically and practically infinitely for a certain time, this always happens after spawning (video 2)

@unborn narwhal I want to do some more tests with these missiles and I will update this list soon.

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There is a bug where the Aim-7 and Aim-54 simply disappear. I haven't gotten videos yet, but when I do I'll bring them.

unborn narwhal
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In video one this as expected. The shortest range missile will be shown if there are any

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(they are equipped and not reloading)

cinder pulsarBOT
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This bug has been fixed and will be available in the next version

shy basin
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Missiles sometimes lose Lock and go in a straight line

unborn narwhal
shy basin
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Ok

unborn narwhal
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I didn't give the engine enough fire time

unborn narwhal
shy basin
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Ok

shy basin
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Aim-54 Missiles Are No Problems, But Aim-7 Keeps ...

unborn narwhal
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Aim-7 fixed, my bad

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It's lifetime was too short so it was self-destructing

shy basin
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Yeah
Aim-7 Lock but disappears after a few seconds

unborn narwhal
shy basin
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No Problem

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Thanks for fixing the bug

shy basin
unborn narwhal
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Hmm only 10 seconds

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it shoudl be slowing down

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You are correct, there is a bug

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fixing

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Fixed in next version

shy basin
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I Just Found a New Bug with the F35

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When he lands on a runway, the vision does not darken