#f-22 3D mode
15 messages · Page 1 of 1 (latest)
what does that mean?
he probably means that just like in normal dogfight game mode, we need random jets as opponents in third person game mode instead of UFOs/UAPs
UFO = unknown flying object
UAP = unknown aerial phenomenon
ok, it will be a lot of work, 3d modelling the planes rite?
i dont think so, all that they need is a 3d model for every jet and those can be found on Sketchfab
so your telling me my long lost dream of 3d dogfighting and 3d ground attack for this game could be possible
poggers
3D ground attack I don't know but dogfight, a few times it has been said that when everything in the roadmap is complete, something with the 3D will be worked on
here's the roadmap
today we have BVR, Radar, Zoom Bubbles, Missions, Loadouts (very early as basically all jets are still missing but will come in time), terrain V2 yes but it's not the final stage so we do have two terrain styles but the 2nd seems to not work properly on low end devices. we do have some of tank battles but are just in missions and players can't use tanks ofc so we don't really have them. FOB spawning, well we do have hangars that can spawn tanks in missions.
so here's what is missing:
- height controls
- landings
- loadouts (all remaining jets)
- a working terrain V2
- in depth tank battles
- airbases
when these things are completed and in the game, probably the third person game mode will be developed more in depth than just flying and hunting tic tacs with a 20mm gun shooting from the radar cone @robust vale
- better camera [3rd person camera rn sucks, it's hard to aim, maybe do a cam where it's orbit?? Like in simpleplanes if you know what I mean]
Landing?!!
i don't know anything about it but yes, at some certain point something will move in that direction to bring landings in JAM
bro thanks so much i needed this