#suggestion for more research options

1 messages ยท Page 1 of 1 (latest)

graceful root
#

(breakthrough)=breakthrough need

  1. building insulation found in the materials it either slow down the heat lose or stop it( breakthrough ) materials category

2.power efficiency, lowers build power consumption by 5% or 10%. (breakthrough) electricity category

3.new build underground logistics a build that allow you to moves gas or liquids far distances. found in materials category

4.water improvement add **breakthrough **that improvement the water produced from 5l to 10L than another breakthrough 10L to 25L 5.improvements for vehicles such as better speed and acceleration. (breakthrough) anyone have any more research suggestion?

weary badger
#

manual power generator(treadmill, gerbil wheel)
Research to unlock the second level in HQ. Have is start out as just the bottom half.

graceful root
#

more suggestion that I have more time to think about is better water extraction like ( deep wells and well redesign) for more water produced per well.

#

and improvements for vehicles such as better speed and acceleration.

graceful root
weary badger
#

your legs are stronger(and have more endurance) then your arms... by a lot

graceful root
#

ok

graceful root
#

they should add methane combustion module, use o2 and CH4 produce power like 150.00w per module. Don't require breakthrough and have a option for emergency power mode.

graceful root
#

one thing that would be good to is a transformer that specializes in feeling power in to one source, instead of have a equal number of sockets it have 8input to one output great for power up a battery.

weary badger
#

or... just a transformer upgrade that has inputs only.

#

or create a generator that runs on the methane/oxygen you can produce from the wells. Have its panel have power go through it like an ecm so that when power drops it can kick in to supplement as a backup generator.

graceful root