#152.10. Terrain bug affecting performance.

5 messages Β· Page 1 of 1 (latest)

fierce niche
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I've encountered a bug on the mountainous hill, with two parts of the map separated by a line-shaped gap. Every time I pass through this bug, there is a significant drop in FPS and performance within 3 seconds. I believe it's a bottleneck issue when characters or vehicles travel and transition from one area to another, meaning from one map segment to another. It seems to struggle with loading the next zone, resulting in a major FPS drop and low performance for a few seconds until the new area is fully loaded, and then it becomes smooth again. Whether traveling by vehicle or on foot, the screen tends to freeze for a few seconds with intermittent moments of fluidity until the new zone is loaded. Greetings and thank you.

fierce niche
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πŸ˜… I'm not sure if you've seen this report, and I believe this report is important regarding a bug and how it affects performance when transitioning from one side of the bug to the other. There are two closely attached zones, and when you move from one side to the other, there is a performance drop, and it becomes a bottleneck issue. When you travel or walk in any vehicle, transitioning from one zone to another, the game struggles to load the new zone, resulting in a significant performance drop. It even leads to freezing the screen for a few seconds or moving very slowly with visual flickering. Thank you very much, and I apologize. 😊 pyramid πŸ’ͺ πŸ‘‹

fossil tree
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we see all of the reports as i mentioned many times, please dont tag us every time - we check all of the posts.

fierce niche
fossil tree
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The report is valuable, all of them are. Just, there is no need to tag us everytime, we already have notifications about new threads/posts.