#Flappy Bird
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Best you can go with is JavaFX, it has a somewhat half decent build in game loop already
Probably draw on a canvas?
That's what I did in my NES emulator
I used a slight modification so that every frame had a fixed time interval
first step, learn the basics of java
(i suggest the https://www.mooc.fi/en/ java course)
(fyi, this ends with u making an asteroids game)
then, get familiar with basic concepts of game design
i suggest this book: https://gameprogrammingpatterns.com/contents.html
Yo want to do it with me
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You could use LibGdx, a game engine that uses Java.
Take a look on their wiki to create a simple game:
https://libgdx.com/wiki/
If you not familiar with Java yet, learn the language concepts first