#Panasonic 3DO
1 messages · Page 14 of 1
Come to find I had it the whole time after going through this area….
BTW, anyone point out that the sound is gone when playing in direct video mode on yesterday’s update? Or am I the only one? Stumbled on to it by accident when I tried to put the new ini from one of these threads on my MiSTer but forgot to take the .txt off so it loaded the 3DO core in 720p and the sound was fine. Fixed the ini so I got direct video back but now the sound is gone on the 3DO core.
Can’t be too arsed to look back at all the posts to find out.
Tested the newest SRG320 RBF on a CRT = Picture is shifted correctly horizontal on a CRT - no need for H Shift anymore 🙂 . Also a lot of sound pops & cracks are fixed 🙂 . Very nice. Now I need time to test more games 🙂 .
this was my issue, with DV1 + RT4K. my solution was to grab the ini file from the RT4K+MiSTer wiki, linked above. got my sound back.
The System-Specific Settings page is all about highlighting how you can use the RetroTINK-4K's various features to improve the experience of using your video game systems beyond just plugging them in. This can range from setting 1:1 pixel aspect ratio for Super Game Boy on the SNES, to dovetailing with...
Looking at the Index 02 games list, I have a question.
For example, "Alone In the Dark" is in the list under the "Japan" label.
Does that mean that the USA and European versions do NOT use Index 02?
Redownloaded boot.rom and kanji.rom with update_all. Still not loading the kanji font. Using the 4-2 version of the core.
this is why 9/10 people give up on Killing Time. The RSVP
a key in a maze was not the best way to kick the game off
If I load Warner Music Group, the kanji font loads, but any other game it doesn't load. Now I'm really confused
Correct
Yeah that was a fucking shit show
But can you go under what you’re going over? I remember that being that being the big thing about dark forces: it was “true” 3d, rather than “trick” 2d like doom
This is important and will determine whether or not I enjoy killing time
Was that done through sector portals?
It’s been a little, but I think one of the enemies drops one?
No idea. I just read next gen
In that area that is
3DO Maps?
The PC version of of killing time, and by extension the remaster, had a completely different map layout
And IMO the 3DO version’s maps were more fun
It’s basically a completely different campaign between the two
I mean serious how did 3DO suddenly just HAPPEN in 2026 🤣
Pretty sure the MiSTer core influences that
3DO wins
I am angry at this fact
This feeling of getting the 3DO version of Killing Time in the remaster must be what its like for you when you see a train
If the 3do was so good, why wasn’t there a 3do 2? 😉
haha gottem
Oh no, you may have just activated AWBacon to tell us how great the 3DO M2 is lol
We all know those are fake…he pays his industry friends with YouTube money to do renders
We don't need to hear about how great Total Vice and Battle Tryst are
Have you Played Borderlands 5: Gabagool Nitrate Boogaloo?
the only trip I know is when I tripped and fell into your mother one time
if it were 3DO that would be like 3fps huehuehuehue
you should be used to 3's. 3" I mean
one day ill meet you in person @marble jetty and I insist this is how it goes
Well, the 3DO version of Gex is the only one that had save support... (I have no idea how they managed to not have saving on the PC version of all things, it was a Windows 95 game! Every system capapible of playing it had a hard drive, and even a CD-ROM drive! How do you have passwords only when the original version of the game could save?)
???
He’s saying Trip Hawkins solved a crucial problem Sega and Sony couldn’t. Giving Gex save capabilities on his platform. All hail Mr. Hawkins!
Ahhh! But I have it on PS5!
IIRC Gex launched on the 3DO, I think it was more the people porting it being too lazy to adapt the save system to differnet hardware 😛
There was really no excuse. PS1 had memory cards, Saturn had internal storage like the 3DO, and PC... do I need to explain why it would be a joke to be able to save progress in a Windows 95 game? It wasn't a DOS or even Wiundows 3.1 title, no system running Windows 95 would have not had a harddrive, the game came on a CD too so these weren't ancient Win95 9for the time) systems running it either 😛
I think its for all platforms today
Well dang, I'll be firing that one up today! I was just playing it on the core for a bit yesterday.
Shame though, the save screen had a neat graphic
Oh yeah I know I'm trolling 😉 But yeah no saves on PSX was ludicrous with memory cards. Thankfully Robert gave us save states
Yeah, and the PSX is the last ludicrous one, not having one on the console with internal storage, or on a Windows95 pc was insane.
haha same. Was perfect for my vid tomorrow
I purged a few more duplicates from the sheet, hopefully that is the last of them
I tried to play more Killing Time, might be top 10 worst shooters made.
ESPN Fitness Pros - Step Aerobics (USA) playing fine, maybe a bit of audio corruption/distrotion. This one is a real time capsule, some banging house music in this
The ESPN ones are cosy tests for anyone looking for something running on their second screen while doing something else
Surprised nobody has tested Cannon Fodder yet...
Yeah Gex saves on 3DO but it has that horrible screen center snapping and 30fps.
I think I have to do this as well. I updated my mister this morning and it started auto-muting on multiple cores after a minute or so spent in each one
We need to flood the zone with 3DO news!
It will disorient Trump!
And discombobulate the ayatollah!
Varying volume levels between games is normal at the moment, right?
3DO levels are live on console, @real rapids
I just played it for a bit!
Going from like 10fps in the core yesterday to 120fps today is certainly a shock!
Been stomping ducks left and right.
As intended.
M3DOGA : make 3DO great again
So are there any actual worthwhile 3DO exclusives to commit to playing enough for me to swap back into my dual ram setup ? 🤔
Need for Speed is fantastic. And is very different than any of the ports that came later.
Was need for speed not on psx?
It's on PC, Saturn, and PS1 yes. But those ports are radically different.
Ah ok
I also like Total Eclipse, the PSX version is pretty broken and unplayable because it runs too fast
They changed the visuals a lot and dramatically sped up the gameplay. But the courses were not really designed for that speed, so they're pretty flawed in my opinion.
Yep. Same problem as Need for Speed.
Yes
Also, they f-ed Rayman on PSX/Saturn, Jaguar version is at least playable with a good difficulty
I know not many will agree with me, but I also have quite a lot of fun with Crash 'n Burn.
Ah, I also find that one very fun and mindless 😄
And music is great
Twisted is a great multiplayer game too.
Ah, didn't know about that one.. I already like it since I see that it has digitized people on artificial backgrounds, which is an 80-90's thing in videogames that still fascinates me
Can confirm that copying and pasting the MiSTer.ini from ConsoleMods into a new file and copying over to the microSD fixed the no sound issue.
Only got around it an hour ago as it’s Good Friday over here plus I was feeling sick this morning. So got to it after we watched the Procession pass my house
Can you guys do a diff on those inis? I’m curious what was gumming up the works
I think I have my old one here somewhere with the new if you want to compare
EDIT: I do! Here ya go. Only thing I added to my old was setting the menu to not use Direct Video. But otherwise didn’t change it since November of last year.
i think that’s why they added Turbo to it, the game speed was broken so they just made it a feature
Differences for @dire sinew
< composite_sync=0 ; set to 1 for composite sync on HSync signal of VGA output.
> composite_sync=1 ; set to 1 for composite sync on HSync signal of VGA output.
< font=font/Misc_NES.pf
> font=font/myfont.pf
< video_mode=0
> ;video_mode=0
< hdmi_game_mode=1
> ;hdmi_game_mode=1
> [ao486]
> forced_scandoubler=0
> vga_scaler=1
> direct_video=0
>
> [video=320x200]
> vscale_mode=1
> video_mode=320,200,60
>
> [video=640x200]
> vscale_mode=1
> video_mode=640,200,60
>
> [video=320x350]
> vscale_mode=1
> video_mode=320,350,60
>
> [video=640x350]
> vscale_mode=1
> video_mode=640,350,60
>
> [video=720x350]
> vscale_mode=1
> video_mode=720,350,60
>
> [video=320x400]
> vscale_mode=1
> video_mode=320,400,60
>
> [video=640x400]
> vscale_mode=1
> video_mode=640,400,60
>
> [video=720x400]
> vscale_mode=1
> video_mode=720,400,60
>
> [video=640x480]
> vscale_mode=1
> video_mode=640,480,60
>
> [video=800x600]
> vscale_mode=1
> video_mode=800,600,60
>
> [video=1024x768]
> vscale_mode=1
> video_mode=1024,768,60
>
>
> [X68000]
> forced_scandoubler=0
> vga_scaler=1
> direct_video=0
>
> [video=256x240]
> vscale_mode=1
> video_mode=256,240,60
>
> [video=256x256]
> vscale_mode=1
> video_mode=256,256,60
>
> [video=512x240]
> vscale_mode=1
> video_mode=512,240,60
>
> [video=512x256]
> vscale_mode=1
> video_mode=512,256,60
>
> [video=512x512]
> vscale_mode=1
> video_mode=512,512,60
>
> [video=640x480]
> vscale_mode=1
> video_mode=640,480,60
>
> [video=768x512]
> vscale_mode=1
> video_mode=768,512,60
>
> [video=1024x1024]
> vscale_mode=1
> video_mode=1024,1024,60
Maybe hdmi game mode? That’s weird
ya'll gotta use unified diff output
Anyone having trouble with Quarantine? Only one of the versions is working for me.
Which one works?
RE is working for me. RE2 and RE3 are going to black screen after the 3DO logo
Ok i'm experiencing the same thing too
I'll throw it on test list. Wonder if they're unencrypted or something
No problem, good to know
its pure jank fun
It was also the only game available when I got my 3DO!
It was Crash 'n Burn or bust!
Need to set aside some mister time to get this going
I've been playing gex lol, got through the first couple worlds so far
My question is, can it play redbook audio CDs in bin/cue or CHD format, like other cores can? And if so, are there any issues? The PCEngine CD core has my favorite CD player GUI so far of all the CD-based systems, but I am always open to trying others. (Didn't really care for Sega CD's or Sega Saturn's CD player GUIs, but I love the PlayStation's PSOne BIOS' CD player GUI.)
If you've already got Redbook audio images why not try it out and see if it works?
I tried it, the player came up but never started playing. The image played in the Mega CD and Turbografx cores, the latter even played CD-G properly. The image was taken from the Rock Paintings disc which came with my model 1 Sega CD.
The 3DO core does not support audio CDs yet.
but it supports 3DO games so that makes it the best core we have
"MiSTer FPGA: Its an FPGA 3DO console...also it play other shit but who cares"
This is true. But I did use it to play a photo CD we had made of our vacation photos back in the day!
I think we really need to rename the entire ecosystem to "MiSTer 3DO FPGA"
If srg320 implements Photo CD in the core and we have another way to experience the majesty of the Photo CD format then that will be MiSTer Endgame.
Analogue CEO is shaking in fear because they don’t have anything to compete with 3DO
Do we know how much of the FPGA resources the core is currently using?
3DO is for R.E.A.L. serious gamers. Super Nintendo and Sega Genesis are toys for the weenies
Killing Time is very grueling on difficulties above Easy but it's very far from the "worst"
exploding crates and the sewers area can kiss my butt
He's never played that one fps on cdi and it shows
Easy mode makes the game way more enjoyable tbh
BC Racers sure has some RPG-like framerate sections, but oh man is it's music AWESOME! 😮
It sounds like some kind of caveman trance stuff that has me dancing while my brian is trying to win the races at 5 frames per second
It happened...our beloved 3DO has been resurrected! @real rapids wait til tomorrow!
3DO rises from the grave 🤣
@distant grove probably should add this to your website somewhere lolol
Easter egg time
You think Jesus had a crt in his tomb setup?
does the pop shit in the woods?
He definitely wasn't playing 3do on an oled
I’ll see your 3DO Jesus and raise you SUPER SAIYAN JESUS!
does saving work on the latest version of this core
yes it should
The 3DO renaissance is upon us!
It's so funny to me that the 3do is getting all this coverage and praise as of late, and it makes me wonder why it took so long to have someone finally decide to hunker down and develop on it
Like we could have had a 3do renaissance like 3 years ago
3DO, Virtual Boy, CPS3, what a time to be alive
Wondering what’s coming next: new or revised Mega CD and Master System cores? An N64 DD core?
PGM core.
Wickerwaka doing the shmup lord's work.
A genesis core with save states is my dream
It's nice to be able to appreciate it now, but $700 for a 3DO at launch was insane. Even later with a price reduction the $300 PlayStation still ate it's lunch.
Haha woah - I had just gotten SNES in 1993 for Xmas (probably heavily discounted). My parents probably got mad at me for wanting a 64 in 1997.
"We just bought you that Nintendo a few years ago!"
I didn't know the 3DO existed until AVGN made an episode about it in 2009, I've never seen one out in the wild
I remember the hype then later the mockery when it came out lol
I saw one at a kids house in like 1998-99 and not knowing what it was, but the controllers not having analog sticks clued me in to it's age. I think we just played Gex for a little bit but sad to say, it didn't sell me (although Yoshi's Story on the N64, which we also played, is basically a 3DO game lol)
there was some game, Way of the Warrior maybe? Where some gaming magazine said the controls were so laggy or something that they weren't sure if it was the game or the controller, so they got ahold of an adapter to use a SNES controller on 3DO and I guess it was just the game lol
I low key hate Yoshi's Story. It's responsible for giving Yoshi that super awful asthmatic wheeze
My white whale would be a pcfx core. I even added art on my mister arcade stick of it
When I made this artwork, I put as many supported consoles on mister project at the time
But,the pcfx is just me putting good vibes into the universe
PC-FX is being developed though.
I know! Waiting for that stable
Oh ok, lol. Sorry, I didn't go next too far
The little engine that could
Pretty awesome to see all these developers killing it.
I mean….considering the fact that when I first got a MiSTer back when it could only really play 8 and 16 bit stuff (I don’t even think the PC Engine CD was even in development yet let alone MegaCD) and to now have my MiSTer Pi pretty much replace all my consoles going from the beginning to the N64 (which I more use my A3D for), it’s just insane. Still blows my mind when I see new stuff be added to it, new features, new consoles. Never thought I’d ever see Jaguar, 3DO, and CD-i on there.
It blows my mind the same as when I was doing the WWF videos for various sites and the realization that an entire bookshelf of video tapes was able to fit onto an external drive that was no bigger than a Game Boy. And that was in 2017-2018. The MiSTer gives me that same feeling.
Kid me would be absolutely mindblown by the notion that you could fit every console video game from the 20th century on a micro-SD card the size of my fingernail
You wouldn’t download a console would you? (Yes. Yes damn it we would! 🤣)
Pretty crazy when you look at the RBFs file sizes. Who knew that the N64 and PSX hardware would only be ~4 MBs in size
Has anyone had a chance to compare the latest MK2 3DO project running on MiSTer vs real hardware?
I tried V11 on both. I didn't notice significant differences, but I'm not very good at those types of games so I didn't make it far.
I've noticed some strange behavior on my part on MiSTer, and I want to know if it happens on real hardware as well since the developer just announced that version 12 will be the final version outside of bugs and glitches.
If you can describe the behavior, I can look for it on my FZ-1.
I thought V11 was to be the final version, but I don't follow it closely.
Great, stuff I found so far:
- Severe slowdown on some stages (Armory, Tower, Goro's Lair)
- If you do Raiden's torpedo (b, b, f) on a teleporting Mileena (f, f, lk) she will fly to the edge of the screen stuck on falling animation for a while.
- If an opponent walks all the way to either edge of the screen, Johnny Cage's shadow uppercut (b, d, b, hp) won't hit if opponent is blocking.
He just announced it here: https://www.youtube.com/watch?v=01QgDE1sJ7E&t=3s
This final drop includes an attract mode (CPU VS CPU) after inactivity on the start screen (the thunder sequence auto ends now after 30 seconds of inactivity as well), return to "Choose Fighter" in arcade mode after continue, plus the previous updates from V11. The "P / Start" button no longer pauses in match either.
Here is the ISO for V12.0:
...
I can try, admittedly I wasn't able to get most of the "special moves" working on either the MiSTer core or the FZ-1.
I doubt I'll make it far enough to see those stages either 🤷♀️
You can just play versus mode with the CPU and select the stages directly.
That sounds like it can work! I'll look into it this evening, I never tried anything but the first option.
Thanks, let me know what you find!
64DD is working on the N64 core already ???
It isn't. Just conversion carts.
Ah OK - never looked really into it since I find the 64DD library pretty uninteresting 😛 .
Trying out the 3DO core, and I noticed that on the left side on the screen there is a blank column. Is that intentional or a core bug?
Mattel Hyperscan core 
I'm going to safely assume the broken sound is a known issue?
Came here to ask about the same thing 🤡
No sound at all when it previously worked on the March version
I know this is going to sound silly, but try the ini pinned in the mister channel of the tink discord
Let me get you the ini
I was using it, though with 96Khz turned on since my Sony TV is fine with that.
Turning off Direct Video wound up fixing it, and hopefully that's a bug that gets fixed before releasing officially.
I'm using direct video and I have sound. Do you have game mode enabled on your ini?
try this one just for poops and grins
I get sound, it's just that its very crunchy.
I do not have it on. 🤔
Seems like the bug is related to the 96Hz. I know its a bug since other cores work fine with it.
Is srg aware of this? Should I report this somewhere?
#1329170138234097745 message
Oh that could be
SRG reads the channel, so he will see this
This was the difference of inis for a user who had no sound and then swapped inis #1329170138234097745 message
maybe video mode? I have no idea. it's a weird bug
I'm using the direct mode and then feeding to my Morph 4K to scale the image to 4K.
No idea if using the inernal scaler makes a difference.
the crunchy sound may be a 96kHz thing
I thought you didn't have any sound too
but crunch may be 96kHz
Okay so it looks like it's a bug with direct video and the 96Hz. When I used the MiSTer's built-in scaler, the sound worked properly with 96Hz.
weeeirds
Direct Video with 48Khz is working for sound.
So seems like it's when 96Khz and DV1 are combined that an issue happens.
So I saw slowdown on Goro's Lair and the Tower on the MiSTer core, although I didn't see it on the Armory stage. On the FZ-1 I didn't see the slowdown at all.
I don't think I'm capable of testing the special move conditions, Mileena seemingly never came up when I tried a Versus against Raiden and I ended up losing the round before I could get Johnny Cage's special move to come out at all. It's better to get someone who likes these kinds of games to test it.
I don't know much about video signals and their processing (scaler, gamma, etc.). That's why I consult with Sorgelig on these things. He says that for the video to work properly, the video clock must be at least 4x the pixel clock. I didn't know that, so I only set it to 2x. I think doubling the video clock will fix all or most of the problems.
haha wtf. this is probably old news that I didnt know, but Im playing MK2 v12 and Mileena just turned me into a character from Way of the Warrior and instead of "Fatality" it sayd "R-E-A-L ality"
The dev hated babalities so he replaced them with Realalities
Opponent gets turned into a random 3do reference
Not random, as in different every time, but random as in there is a bunch of different references, not just one
Will it be possible to do what the ODEs do to bypass the RSA check and allow for unencrypted images to be played? There are a few that don't boot because of this, and apparently in the past people had to run a nonRSA BIOS to load them (but the ODEs implemented a means of using a regular BIOS and bypassing RSA issue)
I don't know. I need to figure out how it works first. With the right information, anything is possible. But that's a lower priority.
Nice. Maybe @distant grove has more info, for when time comes to look at it
Fortunately my autism picked 3do to reestablish and reform a centralized community around.
Also props to trapexit for pretty much all the info organized on 3dodev.com . He's the one that put that site together
You were led by the blessed Trip Hawkins to build this community.
I do what I can 😉
So am I still the only one that is having issues with the kanji rom not loading? If I load the Warner Music Group disc, the kanji rom auto loads. If I load any other game, it does not load. I want to try to test some games a bit deeper for the test sheet, but I don't want to skew the results if my setup is not set up or working correctly.
It is only like 4 or 5 games that require it and some games will default to japanese if it's loaded but i've only come across 2 that do that
How about Twinkle Knights?
Yeah I see that, I just don't know if there is something deeper that is causing the issue that may effect other games. What;s wierd is Primal Rage and I think Rise of the Robots load, I don't get the message the kanji font has loaded, but the games show in Japanese. But if I load Sword and Sorcery, I get the Kanji missing error screen.
Like you see kanji.rom loading when you load Twinkle Knights but not the others?
Twinkle Knights beeped 3 times at me, then showed a cutscene of a girl talking, then game over screen, then just starts a loop.
That happened to me before when I was running an older version of the core
The only game that shows the Kanji.rom loading is the Warner Music Group. The message doesn't come up on any other game at all.
What version of the core are you running?
26.04.02
Yeah I don't know what's up with your setup. You seem to be the only one who hasn't got a fully working setup and its weird
What version of MiSTer main is running with the 3DO core? If you open the OSD, press right, then About
Yeah It's driving me nuts. Saves work, everything seems to load correctly, and it seems like some games detect it even though the load screen doesn;t show, and other games don't seem to detect it at all
Please provide the full paths to the kanji.rom, Warner Music Group and Twinkle Knights.
I also don't understand how Warner Music Group is even trying to load kanji.rom, that's a US disc and nobody here (that I know of) has gotten past its blank/black screen
games/3DO/kanji.rom, games/3DO/Warner Music Group (USA), and games/3DO/02 - Japan/Twinkly Knights (USA)
its just loading a black screen for me as well but it does show the kanji.rom loading bar
From README: "Rename the kanji.bin file to kanji.rom and place it in the game folder or parent folder."
Isn't the 3DO folder the correct folder? Thats where the boot.rom is
Twinkly Knights (USA)? Is that right? It should be (Japan)
Where did you get your CD images from?
Also its called Twinkle Knights
Sorry yes it is Japan. I just realized from SRG320's message. I put the rom in the Sword and Sorcery folder and it loaded it. I had it with the boot.rom. Thanks @crisp zealot and @ivory ingot for the help!!
Kanji rom is loading correctly now. Thanks again @crisp zealot for your awesome work on the core!!
Let me try to explain with an example. For example, the path to a game: “3DO/1/2/3/4/Game”. Here, “Game” is the game folder, and “4” is the parent folder. kanji.rom is searched for in the “Game” and “4” folders. boot.rom is searched for in the “Game”, "4", and “3DO” folders.
Perfect explination. I figured I was doing something wrong but couldn't figure out what.
I placed it in the Japan folder and it is loading correctly for those games now
That was the whole idea.
@crisp zealot will we eventually get to see the bios screen like in this video or is that not going to be possible, no big deal if not I was just curious. https://youtu.be/gjDlCjLOtS0?si=OHZtgvpcPwUYHjwM
Pantalla de la bios de la consola 3DO FZ-1 japonesa, mostrada por la máquina sin disco alguno en la bandeja.
THANK YOU SO MUCH FOR THIS CORE!
The BIOS program was running during the initial development phase, before I added CD-ROM support. I need to figure out the status bits that indicate the lack of a disc and launch the app. But this is a low priority.
Thanks for the update. The 3DO core is excellent 
@sharp pendant how do bug reports work do people just tell you? I wanted to report on Road Rash but I need to do further testing because it’s my own rip so would rather use redump to see if I get the same results. So far I just have a sound glitch when you get hit or fall off the bike and on stages such as pacific highway there are the rare graphical glitch across the screen.
well well well
Big L today for us dual ram elitists
Lol happy to see we have single ram as an option now
I wonder if there are any performance differences between single and dual?
We will see, but i don't think so much and maybe none.
there is no dual ram version in the repo any longer
That's an exciting development. I'm guessing that means srg320 found a way to fit the entire core into single RAM with no compromises
I'll have to check if the blank column on the left was fixed. That has been annoying me since I tried the core two days ago.
For context: #1329170138234097745 message
he had the clock wrong for DV, so we will see if the corrected version fixes that
Gex is completable on the current dual ram build lol. Looking forward to seeing how the single ram build works
they'll print anything these days
So I guess there's no benefit to the 3DO core having dual RAM now?
The jag core
Some improved performance for the Satrn core in some games
The single ram 3DO core ain't tested yet broseppie
It ain’t over yet! 
While ever Jaguar and Saturn are better on Dual RAM, the elitists will still lord it over you all 
Warner Music Group is the one title that shouldn't be loading for anyone, as it is unencrypted. You aren't using the BIOS in the BIOS DB are you?
Year zero your Saturn files and let BIOS DB grab them
i'm excited to toy with the single ram! but also not super up to speed on how one taps in. i'm guessing there's a waiting period between this commit and having an RBF to play with? sorry for my limited knowledge here.
I'm cooking cores right now. the base seed didn't meet timing, so I am seeing if any others do
If I get one that meets timings, and SRG is ok with me sharing it, I will
rock and roll
hate to sound like that "hey hurry up and implement this feature i want! should be easy!" guy. not my goal, i know this is painstaking work. expressing nothing but appreciation for our lord and savior srg320 and the collective lot of ya.
so, compiling from the source code he shared? i'm just asking out of curiosity, i didn't know that was a step.
Yes, and finding the best settings as possible.
If you can log any testing and issues on the testing sheet linked in the pins, but we are testing against Redump so need to be verified in that dump. Any help testing is much appreciated 🙂
FPGA cores are weird because the same code can compile slightly differently depending on the starting point.
I'll give you the spiel quickly: The code is a map, the core is the destination on that map, and the seed is the starting point. So depending on where on the map you start (your house, the store, etc) you will take a different route to your destination. Sometimes that route is super smooth, other times you run into construction and get to your destination late. We build multiple cores simultaneously, using different seeds, to find the best route
gotcha. so it's like running a node graph multiple times with a different random seed at the start to see which random seed looks nicest. (except it's not quite random like it is in VFX.)
yeah, exactly
and, with the way FPGA stuff works, as long as the core meets timing (arrives at it's destination) it should work identically across all de10 nanos, so that's what we shoot for
"we" says the guy who just presses the build button
I am protected
OKay, the core works on the SuperStation and the MiSTer Pi.
I have a slight slack on timing, I will wait if we could have a even better one.
Building 20 cores atm
But we have it, folks!
@crisp zealot given there is no longer a dual ram build of the core, are you feeling good about the single ram performance?
you are a factory 😅
Samurai Shodown crashed on me on the SS1, I will check with a second system.
Give up.
Illegal instruction.
This does not affect performance.
Policenauts works great so far.
Mortal Kombat II (Version 12) works quite right too.
Oh! I foolishly thought that was just an announcement that v12 was coming
I’ve been meaning to try that, I like the idea of an improvement on the DooM we have
@dire sinew
Could you test Samurai Shodown and Super Street Fighter II later on your end with a single-RAM system?
I'm getting the same crash with an illegal instruction on my MiSTer Pi and SS1, but the same core and USB drive containing the 3DO games work on my dual-RAM systems.
yup yup, will do
False. It’s a genius invention! 
No longer will I need to wrestle it out of a can!
I wonder how many people bought dual ram just for the 3DO core because they were incredibly impatient, and probably haven't even received it yet 
ugh I have no space for a 3DO vid lol
I should just run a testing video with the title "Now SINGLE RAM core" and change the description to say "single ram added after recording" lol
Imagine not already having dual ram 
OK, I made some update on my part of the testing sheet.
A little bit of office clean-up.
I’ll be honest - if 3DO were the only core that required/benefitted from dual ram, I’d have stayed with single ram. I got it for the Saturn 
(The Jaguar working better with it is a nice bonus too though)
If you're not using analog output, and you have 28 dollars, you should buy a second ram stick
Dual has gone. Single is the future
So just retest and look for regressions
No need for a second sheet
I havent captured it yet
ill run a bonus testing vid at 8 tonight and let people know in the title and text we have single ram now
do people want Blade Force/Doctor Hauzer/Captain Quazar and EFFM, PO'ed, D, Casper and Lucinnes Quest OR SFII, Road Rash, Policenauts and Terminus
Single-ram flavoured Pringles!
Single-ram and cheese!!
Single ramburger
And chips
I guess everyone can take their extra stick of RAM and ram it up their....MiSTer! Dual RAM shall never die!
If dual ram does die, then my dual ram just gets upgraded to be dual-MiSTers 
ok 3DO testing video with a single ram title scheduled as a bonus for 8pm today
The single ram build was already published?
Dat prime time spot.
Gonna cook a bunch of builds since none of the 20 I just did met timing. This was the closest. Not going to put it in any repos because I want to see if we can hit one that meets timing
Doctor H
It will be by 8pm
Wish I could build the core. 🥲
I cant F'ing keep up with the schedule
everything happens all at once and I am literally drowning in shit I have to push
Time for a 4 video per day schedule! 
3 is the max for notifications
I may start sending the "died on the vine" videos to Patreon as members only shit
Added the new rbf to WIP DB. Left the old one in so people have it for reference to compare against for any issues found
thats the 4pm vid today and as much as I love our beloved 3DO it cant beat Zelda
The algorithm yearns for decomps
sadly FPGA is pretty low mid lately
there we go
Samsho ok here. But there is a graphical error (unsure if it’s on dual ram)
Didn't know MissingNo. was in the game.
Yeah, Samsho is looking much better now, but still some "boxes" of curruption on my end. The character sprites actually look correct now though.
I saw it on the Dual RAM.
I will redo the tests with your core version.
Thanks.
Super Street Fighter II Turbo is working fine on my end. (using a dual ram MiSTer)
all three turbo versions boot and give me an attract screen on a single ram machine
Illegal instruction on my side with the SS1...
I would assume it doesn't matter if the MiSTer is dual ram or not though correct? Since the core is now only looking for single ram?
let me try my ss1
Id imagine it ignores the second ram stick like every other core we run on dual ram
The same image with the same USB stick works fine on the Dual RAM.
Strange, but I will check.
Okay, thanks for the tests.
did you seriously hook up every video signal you have rofl
thats incredible haha
i wanna set something up like that on my end where my pc desk is, i think i have enough space to slot in my pvm
That’s why I love subcarrier shit man
I can check every signal except ypbpr. It’s great. I only had a couple subcarrier things so it’s nice that the ss1 adopted it
Still nothing, illegal instruction.
The core is correct, the disc mags are correct, the USB stick works on my other games and systems.
on your mister pi too, yeah?
let me try a mister pi
When does the illegal instruction pop? Do you even get an attract mode?
Does anyone have Street Fighter 2 Turbo standard, not RE1 or RE2?
load it up, and then see if you can load another game once it's in the attract screen
no prob , one sec.
I was able to reproduce that on 2 misters, but only with that version
Is there any information about sdram used there?
Works fine
weird
I tried doctor hauzer, opened a random door, fell down a hole, and died 
yeah, same
working as intended lol
I'm just here to say the 3DO core is progressing along nicely and it's amazing but will we ever get CHD support anytime soon?
I'm pretty sure they do
ok great 🙂
Just tried it and it works fine, thank you!! 👍
Just the 3DO logo.
And after around 10 secs.
Give up.
Illegal instruction spam.
I can boot the games with my MiSTer Pi if I load the core from the SD coming from the SS1 and the same USB stick.
I will check within a moment.
Not mine, but same PCB from retroRGB owner.
Just tested Super Street Fighter II Turbo via Single SD RAM Mister and couldn't see any issue. Very impressive!
hold on, let me open up my other SS1 and see if it's the same
zet, you have a blue one, yeah?
I wasn't familiar with this console at all; I didn't know I'd have so much fun with it
I have a black ss1, v1.2.3 mobo looks to be same chip
Blue one 1.2.1 or 1.2.2.
1.2.2, just checked.
how can I see that?
You need to open it, it's just under the gold R² logo.
i just got mine, so I imagine they are 1.2.3+.
when did you get yours?
1.2.5 on the last revision.
last monday, March 30th
But the changes were only for connectors, and speeding up the assembly of the console inside the case.
Ok, I got mine around then. A blue and a black
Taki likes to tweak stuff, so I’d like to see if we can find someone with your hard revision
The same memory is used in the SDRAM modules sold for Mister Pi
It’s like the tg16 core on batch 5 mister pis. Was that a bad batch? Or did he tweak something
TG16 works correctly on the SS1.
Oh you know who has an early one? @ashen palm
if you haven’t already, can you try the single ram 3do core and see is samsho and street fighter load
on the superstation or MiSTer Pi?
I even checked with the games on my Sandisk SD card directly, same results.
BIN/CUE, same hashes are Redump.
Some games will work fine, like Bust-A-Move or Mortal Kombat II - 3DO Edition.
But Gex will freeze on the 3DO logo, Samsho goes to an illegal instruction, same for SSF2 (on the 3 versions).
The same files -core, BIOS, games- work on my other MiSTer systems (official and clones).
Super station
OKay, found it for Gex.
The core tries to run at 1536p on HDMI with my screen and the core doesn't like that at all.
I will try my other games.
Weird, I think that’s working ok here. I’ll check my settings again
I am using the bios in the database. It is just booting to black screen, I didn't mean the game was running. Srg320 helped me sort the kanji.rom issue so all is running as intended now.
Touché.
It works if I force the resolution on MiSTer.ini.
720p, 1080p and 1440p are fine.
Oh so it was a commented out video_mode in the ini? but once you set 13, it works?
The BIOS in the DB doesn't boot Warner Music Redump as it is unencrypted, which implies if you are using the Redump one then you are not using the BIOS we are and have a non RSA one
I just added
[3do] video_mode=8
And that's all. @dire sinew
but if you do 13 it fails?
Getting quite a lot of audio skipping in todays core in Ultraman and Nishimura Kyoutarou Travel Mystery
Since your mister is the only one that boots nishimura, this is a real suffering from success situation
And now, it doesn't work anymore...
I'm tired, long day.
If Copy Save has time, maybe we can reproduce it
What does it do on yours? Like I said it's just a black screen, it's not really loading in. The bios I have is from the db. I have checked the file hash and it matches what's listed in the pins. Downloader. I have checked the file hash
SamSho and Street Fighter works on my superstation with video_mode=8
I ran update_all and updated to the latest unstable main
Wait, so the core is now fully working on single RAM? @tiny marsh please advise! 🤔
single "RMA" lol
yes, new core from today is single ram
I typed single out 4 times before I spelled it correctly
if you're wondering how my day is going
That started like 6 years ago with me. When I turned 40 
My SS1 is haunted and it's another MiSTery. 😅
Sorry, I must have misread your earlier post, I thought you said Warner booted for you
Hope you don't have to RMA it lol
Ah ah, I have it since 3 months and everything else works perfect, even Grandia on Saturn.
video_mode=13 works
If I want to play some 3DO, that will be Policenauts and it works at the moment.
hmm, it seems we have a haunted super station
Should I tag Taki? 🤔
only if you want to get yelled at
I could tag him if REALLY necessary.
Hey everyone, I had to give up analog but I am finally on a Dual-RAM setup now and I can finally test out this co-
.... are you kidding me?
🤣
Also the top part of my Pi case is cracked to hell now from having opened and closed it just three times, this thing does NOT like to fit properly >.<
I give up at the moment, need to do something else for the rest of my day.
Single stick huh
No CHD support yet right? I saw people talking about CHDs here but the menu only says bin/iso
I was pretty sure CHDs worked since day one
I'm using CHD
Oh, better convert these then
not sure where this anti-CHD slander is coming from, but they work
Not sure what to do about Brain Dead, it's a 2-cd game, but only one of the cds has a index 2
CHD support works.
Would there be any issue with one disk being bin/cue and the other chd?
I just made both discs for Braind Dead 13 bin/cue just for consistency sake and my own sanity lol
I don't know about dat
Save it for the CDi core buddy
What about .3d0
True
I was slightly disappointed that the N64 core uses .z64 instead of .n64 file extensions, but it makes me feel better when realizing the letter z is n flipped sideways
I remember the first cd burner I had didn't support CDRwin. I had to convert everything to ISO, which lost the music, so I could burn a disk but not hear any cd music
thief was a very quiet game
instead of? it has both, and just like Burger King, you can have it your way.
The next year I became a man and bought a plextor. I could even use Nero Burning Rom 
Oh really? I'm scared to change it to .n64. I've heard .z64 is a superior file extension for some reason. I'm the same person that switched all his Genesis games to .gen even though .md is probably preferred among our European friends. I can't accept .bin though. Too basic!
I didn't know .gen was a thing
But yeah, I replaced my N64 roms with z64, it's apparently the native way the n64 deals with data, little vs big endian
My rom dumper also dumped in z64 format so...
The core supports either endian, it converts to the one it uses.
I know, I meant the rom format itself
The core doesn't care :p
I had to make sure the Game Boy games are .gb, Game Boy color .gbc, Genesis .gen, SNES .sfc, NES .nes. I have a weird hang up lol
I was just talking about the difference between n64 and z64 and why z64 is the preferred one now, wasn't talking about it in any relation to the core 😛
Hmm.... what about Super Famicom games being sfc and Super Nintendo games being sni? 
don't forget .nes and .fmc games XD
My Atari 2600, 5200 and 7800 are all .a26, .a52 and .a78. .bin is for the heathens
I only use z69. Most reliable. Works both ways
big endian and little endian...at the same time
(I hope my joke is factually accurate because in my head the rom difference is endianness but now I am questioning that memory)
googled it...NAILED IT
nerd 69 joke achieved
The little endian version of the joke is 96
I must be doing something wrong as I can't get a single game to load. I have got the ISO and CUE for Road Rash which VGE has in his video, but if I select either the .CUE or .ISO, nothing happens. I have the Boot.rom as the 3DO Logo appears when I start the core.
Redump image works fine. Do you got the boot.rom and kanji.rom via update all?
¿Está funcinando ya el core con un único módulo de RAM ? Lo estoy probando con el Street Fighter y funciona muy bien !
si, funciona perfectamente
dual-sdram mister estas muerto 
No pienso poner Dual Ram jamás... Perder el RGB es un sacrilegio.
This has been working fine for me. Worthy to summon Robby for a pin?
I'm about half way through cooking 50 builds. let me see if I get a better one
Is there a fix for the Need for Speed NVRAM error?
delete the 3do.cfg
I'd like to petition for dual-RAM only just to continue towering over my friends
Yep all working now. Single RAM here 😉
My second ram stick arrived literally hours ago...
Oh well, I don't even have a CRT to use the analog I guess
Wish there was a way to have both and just switch in software
Yes I know QM tech trried... and failed... but QM seems to have a lot of issues in general
Think of all the jaguar games you can play properly now, and maybe even enjoy? Though that might be going too far.
... play... games?
just kidding XD
Wish I had thought to get some 3do games before myrient went down though
plenty of other places to find them 🙂
Minerva
Minervas cool, if you want things in 14 days
Oh I know, just not as fast or easy
Made sure to download absolutely anything I might eventually want before those servers shut down. Now I just need to avoid any fires.
same
At least all I could fit on the small drive I got for it
Now I am just going through seeing that 3do games seem interesting while also checking lists of notable/exclusive games, currently up to s
Let's see.... Seal of the Pharaoh, that looked interesting. No idea what Secre Fuumin no Omochabako or all these other Japanese games are, skipping those, Sesame Street skipping that, Sewer Shark... I remember being so confused what was happening in that game on SegaCd kiosks, skip, next is umm..... why is there a 3DO game literally just called "Sex"?
Hah. 3DO had softcore adult games
Just a heads up, I'm very weary of using torrents. I got a threatening call from my ISP about 15 years ago for using torrents to download stuff. They threatened to subpoena me. When you torrent, you have to seed to other people so you're technically sharing copyrighted material so it's not a legal grey area like downloading roms is because you're sharing the content. Be careful if you do so
I have a no torrents policy after this. Not worth it
Yeah, VPN up whenever torrenting
I am am quite well aware of torrents
Helps if it's a private tracker and not say, a game or movie that just came out
But yeah, vpns or secure seedboxes help
Doubt anybody is coming after you for 3DO games but don’t hurt to turn it on. Heh
I was pretty reckless back then so you should probably be safe using a VPN
Plus it's 3DO. The MPAA isn't going to come after you lol
... my curisoty at what these games are are making me lose some braincells when I Youtube them...
Yeah, going to skip Shelley Duvall's It's a Bird's Life
No, you must play all the 3DO software. It's not a complete set unless you have the Dennis Miller game
Hah, yeah. It was a time when a lot of companies thought interactive multimedia stuff was the future of entertainment. So 3DO had a lot of stuff similar to CDi but a heck of a lot more games and a much better controller.
I'm having issues with the game (Need for Speed) on the single ram build you made - it's locking up in the menus and then gives the NVRAM error when I do a reset even if I don't save anything
I am already downloading Shadow: War of Succession, is that not torture enough?
I have no idea what SnowJob Starring Tracy Scoggins is but I think I am better off not knowing
on your de10?
yeah
Huh, Storage Manager - Memory Kanri sounds like a fun memory game!
(Did the 3DO not have a memory mamnager built in? ... and this one is Japanese only even)
Hi
They were included on a lot. Bios', samplers, games, standalone, and demo discs
let's see if other folks start reporting that. probably 90 minutes until this next set of cores is done and we will see if we find one with better timing
I dropped the memory manager collection here. Korean, Japanese, etc
All the way to version 1.0
Were any in English?
Yeah
Systems that included the memory manager on board:
FZ10
Sanyo
GDO 202
GDO 203
Fz1 and 101 typically didn't have them
Thanks
What? That's it? No amazing mascot like the Japanese 3DO Magazine?
Are you trying to do save management on your mister?
I just ran into it as I was looking at 3DO games and realized that the 3do bios I am using might not have a built in way to do it, I didn't check... or know how to
You have to press X on the bios splash screen. If it has it, it will come up
Thanks, err, by x do you mean basically select/back on a modern controller?
Yes
Oof, Wing Commander 3 is a 4 disk game? Ouch
Yes to that also lol
Currently at work. Answering 3do questions breaks up the monotony
You cannot contain the heart of the tiger to 1 disk
It has a shit load of FMV scenes
huh, a US and US/Europe version, anyone know if there is a difference?
also, it was 3 discs on PC - wonder why they needed the extra
in one, gimli says "Oi!" instead of "hey!"
Normally I would see a US and a Europe version, or a US/Europe version for both markets, never seen a US-only version and then a US/europe version
It's psychic detective. It's like night trap. No version is good
Ok, done, wonder what the disk space damage will be. Refused to get Plumbers Don't Wear Ties, even I have my limits XD
Possibly the most impressive technical display on the console.
Is it like the beginning of Running Man?
Is there differences bween the 3DO version and other versions?
well I tested the four games I have running in the vid tonight as I initially tested them on dual ram and wanted to confirm the captures were still accurate to the new experience and I felt and saw no issues
Issues so far are NFS NVRAM issue and Super Wing Commander freezing after the initial cutscene for me (both CHDs). Everything else has been good!
Can't wait for Need for Speed to work correctly. Love that game.
NFS does not work?
It plays, but there is significant graphical corruption during races.
I see
Umm, is that list of games with an Index 02 accurate? Only two of the games I have on that list have an index 02 in the cue file
I had no errors preventing me from playing on the core you posted earlier, worked just as it did on the previous core.
that's accurate up to whatever the last redump update was
Huh, only Battle Pinball and Braindead 13 out of the games I got have an index 2 for me
Why does 3DO not have Zoop? Surely that would have been the ultimate version.
Captain Quazar, Space Hulk, Twisted, and Way of the Warrior all don't
A Zoop port might be even better than the amazing mk2 port
A screenshot of what I see with some games on my SS1 (apparently v1.2.2 - very first Blue batch).
I checked all my disc images against the DAT at Redump.
The hashes for the BIOS and KANJI are okay.
The core is okay and the same SD card could work on my DE10 Nano Single SDRAM and my MiSTer Pi.
Some games like Gex, Need for Speed, Primal Rage, Puzzle Bobble, Policenauts are working, but not others like : Alone in the Dark, Samurai Shododown, or even Super Street Fighter II X - Grand Master Challenge.
Same kind of result each time on the 3DO BIOS logo : a give up message, and a spam of illegal instruction.
I tried installing the games on the internal SD card, an external USB stick, an external SSD.
Tested on all USB ports on the system (front & rear).
The games on these storage devices are working on my another MiSTer systems.
I removed all the config files, all the saves files too.
All other cores are working fine, no physical issue on the SD card containing the core after a check.
The resolution change was a false positive earlier, and I cannot reproduce Samurai Shodown booting a second time anymore.
I'm running out of idea here at the moment.
It's not a major issue for me, as I have other MiSTer devices that work with the core, and the games I want to play primarily with the core function, but I wanted to document my problem somewhere.
In case anyone else encounters the same issue.
i remember ppl saying they were slower than bin cue on this core specifically
I haven't seen anyone say that, and in my personal testing I haven't seen that at all
It was when the core first came out
Is that a new dual or single ram core?
People were arguing whether the core even supported CHD at that point
Well, does it support it properly now?
There aren't Dual cores now (for 3DO).
Everyone have the same core since today.
It has from day 1. Again, I haven't seen anyone say that chds are slower ever at all for this core. If you can find a post about that I'd like to see it 🙂
So starting today all the 3DO cores will be single ram?
Yes.
Only core that needs to be buttoned up for single ram is Jag, maybe Saturn
It’s the one I bought dual ram for
That's a huge feat for srg320. Fitting everything in the 3DO core from dual ram to single ram without compromises is a big accomplishment
Trying to think,is there any easy way to make my folder of memory managers appear at the top of my game list without just putting something like 000 in front of it?
Are we able to save games yet? From my initial go at trying to save my progress on Road Rash it doesn't appear to. Is there anything we need to do to be able to save games or is it too early for this to be implemented in the core?
you need the unstable mister main to save games
thanks for the info .... off to find the latest unstable!
@ashen palm let me know if this core works better for you
Sorry if I missed it above, but I saw that starting today the 3DO cores are single RAM, but in the pin I just see the dual RAM version. Is there another location to grab the single RAM version? (Came here after seeing PixelCherryNinja's video but the link didn't seem to work).
#1329170138234097745 message
Sorry, Robby is asleep at the wheel
putting out fires or something
He's busy fighting the crocodiles again. One of them stole his fat baby.
Samurai Showdown seems better on the backgrounds with the second compile of the core.
Thank you! Testing will commence.
still having trouble with the super station on the new core?
I should be receiving my ss1 today
Can confirm that the new build fixed the 96Hz and Direct Video problem.
What the... the single ram core is real? 😅 I thought it was gonna be months if ever. Amazing stuff.
We did too
Man is a wizard. Oh man, with that my MiSTer wishlist is like complete. Might sell my 3DO before any of the capacitors go completely bad or the disc drive dies. Heh.
They're not getting the controller though. I'm keeping that thing.
@crisp zealot Just out of curiosity, but the 3DO core currently has a blanked out column on the left. Was wondering if this is a bug/mistake with the core, since it's similar to the blank column the SEGA Saturn core had with older builds.
I will check tomorrow.
I need some sleep right now.
Only tested Road Rash so far (my go-to 3DO game next to Total Eclipse) as it's late over here, but so far it's playing like a dream. Saves are working too. Fantastic work!
mr christer is going to add 3DO support to Super Attract Mode. Soon I will know all of the bugs the 3DO core hides from us
Tried a couple more games before bed - so far only Total Eclipse and Microcosm (US Redump bin/cue) have failed to load (stuck on 3DO screen) Everything else runs mostly fine, although Rebel Assault has the rogue scanilne flicker during custscenes. Didn't notice it during gameplay.
Total Eclipse (US) loads. Total Eclipse (US, Europe) does not
I just re-exctracted microcosm to be sure and I cannot get it to boot
MD5 (/Volumes/MiSTer/games/3DO/1 USA/Microcosm (USA)/Microcosm (USA).bin) = f680353429def4d3c1e95120fd9c503f
I do seem to be having issues with the japanese version of microcosm, it hangs on a black screen after the T&E logo
oh interesting, it differs from stack to stack
it's loading fine on the super station
but not on my mister pi
Odd, I'm testing on mister pi and it works there
Duly noted.
BTW I'm on a DE10.
there's a singleram build already? amazing
I wonder what we should do here. It seems pretty clear that the future is single ram, but these games booted fine on the dual ram core. They are booting inconsistently across single ram stacks, so I'm not sure what testing would be useful
Just tested TE (US only), boots with no issues. Re-extracted Microcosm, still no dice.
what do we need to do to make the core work? is the unstable main needed?
only tried gex, but didn't get any result. i saw some discussion about unstable main in the search tho.
thanks to all the devs
we want to make people play super turbo
Its the version of unstable main linked in the pins of this channel
This is one of those cores that requires a BIOS. There is an option in the update_all to automatically download BIOS files from a database.
Saves are hit or miss on Superstation, eh? Wing Commander III works perfectly, Road Rash won't let me save, Gex freezes when you collect the tape and it goes to auto save, Alone in the Dark complains that there's no space for saves.
Guys I’m playing with my balls
Same here 😉 Soccer kid(all versions) not work.
So... with this core, MiSTer is now able to play every single version of Brain Dead 13 ever released! 🎉 Congrats! ||not counting on Apple hardware||
It's between the 3DO and the CD-i as to what was the best FMV console. The American Laser Games library looks best on both platforms. 3DO does have the definitive version of Night Trap though, if we don't count the re-releases on new platforms
Is this just for single ram or does this support dual RAM?
It used to be dual-ram only, now it's single-ram only as of today
Microcosm seems to be working for me on the superstation. Only went so far as to get in game and shoot at some stuff
Ah but what version of Sewer Shark is better? 3DO or Sega CD? 3DO had the better visuals but Sega CD has the crappy music that just seems to fit the game.
Gex freezes/softlocks for me too when it goes to save and it also hangs on black screen when getting a gameover. Both these things didn't happen with the last dual ram version
I didn't realize the Sega CD had a unique soundtrack for Sewer Shark. Good to know lol
It's pretty bad but it's what I'm used to.
It's a shame that the Sega CD has such terrible FMV quality. Every other CD platform seems to have better FMV quality
The Jaguar CD surprisingly has great FMV for the few titles that use it
The Sega CD had a bunch of potential due to the additional processing power. They really dropped the ball by turning it into an FMV machine. Because yeah, it couldn't really display good FMV.
I believe that about the Jaguar CD. It can probably display a lot more colors than the Sega CD.
only one system has Highlander too
All Soccer kid versions are working for me. Except the European version but that's because it requires a pal bios
Working on both Mister PI and DE10
NFS hangs in the menus, but no NVRAM error. Super Wing Commander hangs after the intro. Maybe it's a CHD issue
No, it seems like a metastability issue across misters
cool cool - I'm honestly surprised by how much is working right out the gate
like for me, I can get through the intro, but I cannot select anything on the title screen of super wing commander
There was an issue where that one seemed to not do anything at the menu if second controller was enabled
yeah I tried turning mine off and still nothing. At least the intro is sweet
I experienced it last version where I had to disable second controller
Anyone can tell me some clue about the cd bios used? no info anywhere 🙁
turn on the bios database in update all
yeah, disabling controller 2 didn't help. it's like the controller doesn't work at all. can't skip the intro or anything
My Bios database is enable on Update all. 🙁
update all will download the needed bios files for this core
Cd bios error on core.
can you take a pic?
run updateall again and now is working . ty
Super Wing Commander hangs on the intro this version too with bin/cue on the mister pi
Anyone on single ram who is now exploring the core and wants to help testing, just find the testing sheet in the pins and request edit access
I think testing will be hard because results will be inconsistent system to system
You could add a column for your model
It’s not a model thing I don’t think
I’ve also been getting the CD BIOS not found message every time I run the core or a game, but games would work fine, but I did run update all as the above user said, but now no games run m, oddly. I’m on unstable main latest. Was there some BIOS setup I ignored in my haste to start testing?
You should have a boot.rom file in your games/3DO directory, which update all should download if you have enabled the bios database in it and then run it to download them.
There is no additional setup beyond having the files
Yeah, I have that and beat the first level of Wolfenstein 3D, and got Mortal Kombat II working but it won’t play anything after I did update all.
This error occurs if your boot.rom file is missing, or possibly corrupted. I would triple check you actually have the boot.rom file in your games/3DO directory
I’ll check if it vanished during update all somehow. But it was appearing the whole time games were working also.
Should I delete it and will it auto redownload it?
yes, it auto-download it again.
Do you maybe have the boot.rom in your usb0/games/3DO/ but not in your /fat/games/3DO/ folder or vice/versa?
I am using external, and it worked, but no longer does. Do I need to move the file to the external?
it needs to be on the external, yeah
Okay. Weird it was working for a while there.
Thanks. On it.
As a weird side note, I out Mortal Kombat II in a folder by itself, called Homebrew. When I click on that folder, it instantly tries to load the game and never gives me the option to view it in the file selector and select it. Is that normal behavior if a single file is in a folder?
if it's the only thing in that folder, and not in a folder of it's own, it will try and load the iso
Theory confirmed. Thanks.
you should keep cd games in their own folders
Ah, it’s the only game I have in ISO format, and the only Homebrew game I have for 3DO, so that’s the first time I’ve encountered this. Interesting.
That's i don't get it why the redump/other collections are often archive the plain files and not in extra game folders. This confuses a lot of people.
Works like a charm. Thanks, guys. Back to testing games. It’s odd that it ever worked before! It never did this loading sequence of boot.tom and kanji.rom (visibly anyway) and games still worked from my external earlier.
is it just me, the game loads but can't start for some reasons?
Have you mapped the joypad buttons in the core?
yeah. samurai shodown is OK, but not ssf2t
Ah, ok. I never use CHDs. But i can try the redump multi-bin JP.
I’m using it on CHD right now and it’s running perfectly as far as I can tell. But I’m playing the USA version. I’ll test Japan.
Testing Super Street Fighter II (Japan) CHD, in game, playing as Ryu, no issues.
I have that exact problem in super wing commander on one of my stacks @ruby mulch . We are seeing compatability differences across stacks with the single ram core atm
that should level out over time
but it's kind of all over the place right now
yeah, forgot to say i'm on single stick
different stack as in, from different makers?
I'm on Single SD Ram too. No issue.
no, as in different stacks. like I have one mister pi that will boot it fine
one that will not
But the start is with the mapped "pause" button
yeah thats what i meant, i'm on retrocastle
same thing happened with the jaguar core when grey first dropped it
some stacks could boot AVP
others could not
so it's just an early days thing
ok got it. so it's a bit of ymmv
yeah, exactly
but at least i can stare at the super street fighter 2 turbo DEMO 😄
it's...different lol
Commercial Distinct Fighting Game Music
Actually SSF II Turbo starts with the 3DO Stop button = X in the core mappings.
Please confirm
lol
Yeah, i was confused too yesterday.
thanks!
Once you pressed x, the button A works fine for the settings and game start.
yup, must be that P is now medium punch
Maybe I did that without thinking. Haha.
Actually i think something is still wrong. The mapped x button (which would be stop) IS actually the ingame "Pause button". Either wrong, or i have to check the 3DO manual if they where that dumb.
ok it's not a bad port, but it's weird they resize it to 640x200
guess it's hardware lmit
384x224 CPS2 -> 640x200
but its more than decent port
100% not even a question
Ok, the "stop" button for the initial game start and ingame pause is correct. Very weird original mapping imo.
well they can't use P as the traditional start button
that's the medium punch now
so i'm guessing they're like ok gotta use X as start then
judging from the layout of the 6 button 3do pad
You can mapped the buttons ingame anyway
IIRC limited to 64 colors? Yeah, not great for FMV, not to mention it's limited processing power for video. Unfortunately everybody back then seemed to think FMVs were the next evolution of videogames, and/or they didn't know how to use the massive at the time space of CDs for something useful
the dirty screen door effect
Fatty Bear’s Birthday Surprise seems to work fine, haha.
Is there any specific reason for compatibility or support or anything for the specific bios file it is using? Or could we use a different one if we want to?
Wolfenstein 3D is probably the best version on 3DO. It plays soo good.
The video timing (for analog) is not yet correct on the core. Im not sure sergiy has looked at this yet.
is Plumbers Don't Wear Ties the best game on teh system? never owned 3do so need some expert opinions
If you like crappy games generally, then yes.
you're on MiSTer Pi and Super Street Fighter Works? I'm on VGA-Scart and i see only black screen
Try something thats actually fun. Like Starblade.
I have a Mister Pi, but atm i'm testing with original DE10 Nano Mister.
Hmm... should not have converted them to CHD for my second computer as well, the ancient 3DO software emulators don't support it
64 seems too generous, I doubt they used more than 16
pixel cherry ninjas latest video he couldn't get it to work either
so trough HMDI output?
Yes, via direct video -> retrotink 4k
confirm it works vith MiSTer Pi VGA I/O Board 6.1
It was mapped that way because the controller only had the three face buttons and two shoulder buttons. They map one of the attack buttons to pause so that you can technically use it for whatever punch or kick button you assign to it. Imperfect, but understandable.
Can we use a different bios or does the core only support the bios update_all pulls?
I think it's only built for the one bios right now
I tried every bios on the core release version, and none of them worked outside of the FZ-1
Many games works, Crash'n'Burn, Road Rush, Gex, Super Street Fighter
Cool to see the single ram core already
I see, thanks. Was hoping to use the FZ-10 bios just because I like how it looks, and it has a built in memory manager
Though I don't understand what's the difference between standard FZ-10, and anvil, and patched and such
I also have no idea 🙂
Just tested my Mister PI via Sony consumer CRT and it works there too.
Was street fighter grand master fixed?
Is the single ram core test on Update_all?
it is if you have the wip db enabled https://github.com/ajgowans/wip
Okay awesome 🙂
I was just gonna buy a second stick of ram and this update held me back once again
I bought one because of saturn and this core, it arrived like a few hours before the single-ram core was announced
I literally installed it, checked the discord, saw a video about the single ram core XD
Haha
Well heck it is still gonna be useful
Better to have than to not right?
I'm probably still gonna put an order down on one
If just for Jaguar
Yeah, I only have one CRT and it's in storage so losing analog wasn't too big, I would like to have it someday for light gun games though, maybe by then there will be a way to have them auto-switch in software or something between dual-ram or analog
Not like I lose the ability to run anything with it installed
There are some good light gun options for modern screens out there
Those basically function like wiimotes or as a camera analyzing the screen instead of an actual light gun though right? Are there actual modern light guns now?
I just jumped in and got road rash working. Today is a good day!
Most likely, the image is shifted, and the last line isn't displayed. That explains why the right green line isn't visible in the 3DO 240p Calibration Suite. All issues will be fixed according to priority.
Just meant to test how Wolfenstein 3D was working and played through half the dang game. Love this version. Running great on the core.
oh, goodie!
it's time for EDUCATIONAL DUCK ARMAGEDDON!
-# the death throes of the ducks!!
great work, can't wait for more updates now
i was just trying this too
i hear a slight popping on the first level with the files i have but otherwise seemed good
Alone in the Dark USA crashes when I open the initial chest. Used the stock BIOS.
How is possible ? i try many versions of Soccer Kid...Black screen after Krisalis logo. For the PAL, i have the same message, so...
@crisp zealot ty for all your hard work, amazing job!
Same, or opening the cabinet. Something about the spinny item screen it doesn't like? Does the game also complain that it can't save because there's no space?
There's been mixed results from multiple people when it's come to games booting with the current core
Did you find a way around the missing save option in Road Rash?
No change on my SS1, some games are crashing after the 3DO BIOS even with the second compilation of the core yesterday.
I must have something special on my console the core don't like.
I'm gonna take a break from all Clock Towerlikes to run through all the 3DO games I care for today
in a bit
yeah, Optidoom is pretty spectacular
-# RIP Rebecca Heineman
there's a line missing on the right?
#1329170138234097745 message
Yes. I just copied a working save file (Wolfenstein 3D) and renamed it to the Road Rash rom name. This tricks it and it recognizes it as a properly formatted place to save the games I guess? This has also fixed some games that wouldn't boot for me at all. Going to test if it fixes the Gex crash on save right now
@crisp zealot
hello and thank you very much for your work.
Wolfenstein 3D (USA, Redump)
The game starts normally: the introductory videos, menu, level and difficulty selection—everything works.
After loading any game level, within 10-30 seconds, or if I press the buttons responsible for opening doors or shooting, the game's visual display on the screen disappears. Then I see a black screen. Restarting from the OSD doesn't work. Other ISO/CHD files don't load—no loading indicator, nothing.
Wolfenstein 3D (EU, Redump)
When I launch this version, I see a notification that it doesn't work on NTSC.
Wolfenstein 3D (JP, Redump)
Works perfectly. Everything is great, except for the Japanese text. 🤭
All three versions have ISO+CUE.
So, I understand that my issue is related to the BIOS region and game version? I'd appreciate any advice.
Mister latest stable version.
boot.rom (JP FZ-10 (v1.61) - MD5: f47264dd47fe30f73ab3c010015c155b).
QMTech build
Maybe try bin/cue or chd versions? I've seen people here who have had odd issues and it ended up being iso/cue versions of the games
CHD version of Wolfenstein 3D worked great. I played half the game. Haha
Same
Your using fz-10 bios? I believe your meant to use the bios from update all which is fz-1
I have Wolfenstein 3D (USA).chd Retroachievements compliance. The behavior matches the Redump ISO version - black screen after attempting to fire.
CRC-32: 3c50dc23
MD5: f4f23896c30c54aca07c96db66259763
SHA-1: d38c214e1f9d38994a69dd3acd6d4172744705f2
SHA-256: 7b41eeca9c229e13749aee535a3c7a53df6fdcf1ab8bbd1d061b39292811a73c
PAL is not yet supported. These are just test builds that have a lot of issues. Additionally, the core is currently being reworked for single sdram operation, which is causing even more problems. I recommend that you wait for the official release.
Sorry for a dumb question, but how do you even launch .chd files with the current build?
Heh. Nope. This method didn't stop Gex from crashing unfortunately... but hey, it gets some of the games that wouldn't load at all loading and fixed every game that wouldn't save before that I've tried, so useful nonetheless
Just like ISO - just select CHD from the list.
You need to be running the MiSTer main that's linked in the channel pins
Got it thanks so much
Sorry I just need to ask, do you actually mean an actual ISO file (like a file with a .iso extension) or are you just using that term generically? Just need to ask since all the 3DO redump archives I've seen recently have either been in bin/cue or chd format
You're right, I didn't express myself correctly. I have bin/cue
I think my issue with the core is related with some RAM states (on my SS1).
I could launch some problematic games when cold rebooting the console, and/or multiple times reset the core until it works.
Road Rash, Shanghai, Samurai Shodown at least work sometimes when doing that.
It worked yesterday when changing the video mode totally by chance, because each time, I rebooted the core completely.
For some other people, it could bring a black screen sometimes too.
i wouldnt worry too much yet, zet. Let’s give the single ram core a couple of more releases before we start testing in earnest.
You're far danm right.
see this is why we pay you the big bucks
I asked a question to Taki about the SDRAM used.
All are the same. The only difference between MiSTER Pi and SS1 is soldered full-size parts.
So, if I see correctly on some photos of the SS1 - EtronTech EM63B165.
I haven't had time to read all the messages since last night.
Are other people experiencing issues with certain games that cause black screens after the BIOS?
Please let me know so I can see if it's possible to run some tests with you (for the account of srg320), thanks.
Yes, Microcosm boots on one of my machines, but not another. Total Eclipse USA/Europe (not USA) is the same story.
Could you do a test for us ?
Swap the SDRAM module between the non-working and the working system ?
the working system is the SS1
I haven’t done in depth tests because of the compatibility inconsistencies across misters
Got to love the RAM lottery.
Do you remember the SDRAM passing speeds (fMin - fMax) of the shared core ?
Taki asked me that a moment ago.
That could be fantastic.
I need some time off for the rest of the day, but I can check my messages.
Microcosm(JAP or US) give a black screen after BIOS. Soccer Kid(US) give a black screen after Krisalis logo only. I have sdram 3.0 and a classic MiSTer. Regardless of the BIOS type. I acknowledge that the PAL mode is not yet implemented correctly.
Do you have a second MiSTer system ?
We want to try to swap SDRAM modules between working and non-working MiSTer systems.
Unfortunately, no, sorry!
Too bad, thanks for your explanation and your tests, I hope we will settle that quite quickly.
what exactly needs to be tested? If I find time this week I can take a look
SS One related
there's probably better way to do it, but none of my PCs can read the MiSTer install card
you cant read the partition with cores/games/etc?
or do you mean the Linux partition? because thats normal for the most part
doesn't get recognized, either on my Windows Surface tablet or arch laptop
thats a weird one
We need someone with some non-working games on the core on their MiSTer, and a second MiSTer system where we could swap the RAM modules between both of them + check once more the core with both dystems.
ahh I just thought it was testing if it worked on SS One
Not something easy to find.
You can try Samurai Showdown and Super Street Fighter X on your SS1 too.
Just to be sure about something.
Mine have some issues when reading these games after the BIOS, but after some power cycles they could be launched sporadically.
But others could launch them immediately.
Microcosm no boot for me
On previous core was ok
before I lose it - multiple disc images are treated just like PS1 core with multiple cues and bins in the single folder, yeah?
yes, however swapping discs is currently broken, and will freeze the core.
so my first exposure to D is no go for now?
You might have luck if you reset the core with disc 2 inserted after swapping. You might also have luck if the game lets you make a save compatible with disc 2 before swapping discs.
lol nobody wants to hear about the first time you were exposed to D
this is a family server
maybe M2 was not smoke and mirrors at all
ugh how I wish the dev that captured the footage had kept the build'
it was a WIP build sent to the 3DO offices from WARP in Japan to test progress on the newer dual 602 PPC setup dev kits
same with the 3DO build of Disruptor. That was 95% finished and just being bug checked before it was moved to PS1 and cancelled for 3DO
Disruptor is what "this" demo was
The tech demo of M2 capabilities from a promo video sent to 3DO distributors showing a very promising looking hover jet road racer. There was actually a racing game which was nearly fully developed for M2 called IMSA Racing but looked nothing like this futuristic hover car demo. The 3D M2 dungeon shooter game demo at the end looked very promisi...
basically devs saw Distuptor on 3DO and then when making these bullshit fake tech demos they kind of borrowed bits of inspiration from disruptor
okay, now this is new to me!
previous as in dual ram, or previous as in the single ram core from earlier in the day?
dual ram
Wow, it's like the PS3 reveal demos... all pre-rendered bullshit smoke and mirrors being called tech demos
the screenshot from D2 I posted was more or less what that hardware was actually capable of
the tech demo screams "concept demo turned into PR bullshit" to me
id say IMSA is the best technical demo we have. Konami arcade stuff is def not pushing the hardware much. None of the games utilize the second CPU and at least on Tobe Polystars end there are traces in the build that indicate it got its life started probably on PSX arcade hardware as there is an on the fly endianness change in code
so it started life on diff hardware with the opposite endianness
this also like, solved one of the minor mysteries of life
there was a blurb in a game magazine I've read 25 years ago about M2 with that exact screenshot on it and for the life of me I could not figure out what was that game with the knight on it, now I know, it's pre-DC D2
so thanks by sheer coincidence!
MiSTer "classic"+sdram3.0: 1) Super Street Fighter II X - Grand Master Challenge (Japan) = OK 2) Samurai Shodown (USA, Europe) = OK
Battle Chess is completable on the core (lol)
I get a black screen on The Horde, but the 3DO logo flashes twice which may indicate that it makes it past the bios, but won't load the intro movie
Night Trap fails pretty fast too
Ive got an entire archive of dev shots from the M2 version. I need to post them all one day
I got the dumbest thought possible
can you symlink Game Guru image inside every other game for save management?
curious if anyone else is having goofy scan issues with composite out to a CRT? like the image displays but it bounces up and down.
the menu does the same thing, so wondering if i just configured something wrong. i did the thing where my main mister.INI points to the unstable mister for the 3DO core specifically if that's helpful
(i realize this is a beta core! just curious if i'm doing something wrong on top of that)
remove that line from your mister.ini, you don’t need it anymore
stable main has basic support for 3DO
if you want to save, you need the latest unstable main
i'm just playing around so no need. i'll give it a quick looksee before i leave the house

