#Epoch Super Cassette Vision

1095 messages · Page 2 of 2 (latest)

hexed ingot
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The core is very playable right now if you want to give it a play, it's already the most accurate emulator of the system out there

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You may want to have a read of this thread here for help getting the right BIOS file...

hard creek
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That's super helpful! Thank you!

hexed ingot
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No problem, enjoy the core 🙂

hard creek
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Seeing the list of unstables I've been trying to keep up with in one downloader is a sigh of relief 😄

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Whoo! Everything is working 😄 First time I've gotten star speeder and pole position 2 working. Didn't work on my anbernic.

smoky trellis
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Repo access says "public", so hopefully everyone can see it.

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@hexed ingot Do you know who I contact to get it moved out of my personal namespace and into MiSTer-devel?

robust nimbus
hallow smelt
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Yeah Kitrinx should be able to add you to the MiSTer-devel org

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Then you can fork it into that org

robust nimbus
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I’m really excited, this core is cool.

hallow smelt
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so the downloader grabs it

hexed ingot
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@strange mural that's SCV going live, any progress on the custom BIOS getting into the DB?

hexed ingot
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If we can coordinate the BIOS being in the DB before the core goes live that would be especially good in this case, since the BIOS is a custom one requiring building it yourself with one file in particular that is very hard to find, so will make the core much easier for people to play and stop a lot of people coming here asking for it. I raised an issue for it awhile back with all the required details.

unreal lotus
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Nice to see the release is coming soon! It worked great in my testing about a month ago.

smoky trellis
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Thanks, all.
Repo has been moved into the MiSTer org.
Will hold off on adding it to the wiki per moondandy’s suggestion re the DB.

robust nimbus
unreal lotus
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Robby just outted himself as a closet Bubsy fan. But yes, I agree. 😼

hexed ingot
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@smoky trellis that is the SCV BIOS in the BIOS DB, so everyone using update all should have that come down next time they run. I would say you are good to launch away (I am assuming sys is up to date, although don't think been any big changes lately) 🙂

smoky trellis
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Thanks! Will double-check sys, thanks for the reminder.

robust nimbus
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Ok, I've added text commands to give you a list of shortcuts to all the pinned posts in a channel. Type "#channel name pins" and you'll get it. I covered the most popular channels.

For Example: #1273783036533670020 pins

lyric parrotBOT
smoky trellis
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BIOS DB looks good to me.
Core added to wiki_MiSTer/wiki/Cores.
Waiting for Distribution_MiSTer to do its thing....

hexed ingot
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You know how to announce via the forum so it posts a news update?

humble mirage
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congrats Gumby!

smoky trellis
smoky trellis
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Thank you, everyone, for your help and support. This project has been a joy to create.

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I never would have learned about the SCV if @hexed ingot hadn’t put it in a list of unsupported consoles.

pine berry
hexed ingot
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Oh wow, great to hear that list was helpful! I need to go give it an update.

Phenomenal work Reverend, it is great that not only do we now have a core for this one, but you went so deep you have become the world expert in the system and made the best emulation that exists. An incredible achievement. 🙂

Some real little gems in the library, looking forward to playing more and seeing people discover this system.

robust nimbus
hexed ingot
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It needs a good clean-up, quite a few cores come out since I last updated it, will go sort that this week

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Some dead images now as well sadly, will need a proper tidy up.

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Not sure if you have plans for a follow up core yet Gumby, but your work on SCV has unlocked all the parts for these two to be wired up, so in theory low hanging fruit 🙂

pliant obsidian
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Just started testing out the Super Cassette Vision core. Oustanding work @smoky trellis! The core works great so far. One quick question: there are some games that are split into 2 files with both a 0 and a 1 file extension:
-Doraemon
-Kung Fu Road
-Star Speeder
I couldn't figure out how to boot them. Anyone know how to boot these 3 games?

smoky trellis
humble mirage
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I don't think this is coming down with Update_all yet. Is the january release the most up to date one?

smoky trellis
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That’s the latest release.

pliant obsidian
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Alright I just tested the entire Super Cassette Vision libary, meaning I played all the games for about ~30 seconds and got into gameplay. All the games boot and appear to work, including the 3 games that need to be merged.
There's only 1 game that I had issues with and that's Pole Position II. One version of the game doesn't allow you to select a track and gets stuck on that menu (7c3cb94c676502b8b149afdbf6fbd3f0)
and the other version is inconsistent with sound, meaning sometimes the sound loads with the track and sometimes it doesn't (78249cfb10962347a8001ba102992503)

I've included the MD5 hashes above for easy reference @smoky trellis

humble mirage
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The one that doesn't allow you to select a track is labled Pole Position II[a].bin

smoky trellis
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Yep, those are bad dumps. Don’t use them.

hexed ingot
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Any idea what the deal is with the ones marked [a]? just old, bad, dumps?

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Is there a dump out there for Pole Position II that works OK, if one version has sound issues, and the other [a] is dud?

pliant obsidian
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Alright so false alarm. Pole Position II works perfectly fine. Just tested all tracks with no sound issues. Was using a bad dump previously

hexed ingot
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So, ones where there seem to be an [a] version:
Nebula [a].bin
Pole Position II [a].bin
Super Soccer [a].bin
Wheelie Racer [a].bin

Are these just alternate (bad) dumped and should be ignored/deleted?

pliant obsidian
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I think the [a] indicates it’s a bad dump. Don’t quote me, but I remember that was the signifier that you have a bad FDS dump back in the day like 10+ years ago

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Actually my bad: [a] = altenate and [b] = bad dump

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I don't know what alternate even means though. Is that a revision or a alternate cart type? Kinda vague

smoky trellis
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All I recall is that they’re missing entire portions of the ROM set. In other words, they’re incomplete. Can’t use them on any system.

hexed ingot
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Cool, if they can just be ignored and removed from people's packs then that is great. I wasn't sure if they were a different revision of the cart, or old alternate dump of the same cart, or what

smoky trellis
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Would it help if the core could input those 32K+8K game ROMs as a 40K file? The user would just have to concatenate the .0 and .1 files, instead of using a script to fill them out to fit a 64K ROM.

hallow smelt
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There are a few computer cores that do that too so it's not a totally unheard of way to do things.

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Usually for console cores the idea is to make it target the most common pack for ease of use as is. Maybe add an optional way to handle it if there is real demand, etc...

humble mirage
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@smoky trellis Would you prefer issues here or in github?

smoky trellis
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Either works. Here is fine.

humble mirage
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I don't know if you have a Direct Video set up but Doreamon doesn't have visuals when direct video is enabled (you get sound, and it works fine with DV off). I need to check the other games

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of course, after testing it twice before telling you, I'm now getting video...Let me poke at it more and, if I can find a path to reproduce, I will put it in github

hardy tendon
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Hi guys, is the SVC core supposed to come down with update_all? If not would someone be kind enough to help with how to get it up and running please?

humble mirage
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it comes down with update all. will be in the console directory named SCV

robust nimbus
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Unless you use names.txt I also think that’s what the core is named.

hexed ingot
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Names.txt should have been updated now so most people will see it as Super Cassette Vision rather than SCV, which it was a few days ago

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You will really need to have the BIOS DB enabled to play it though, it uses bespoke BIOS file that you are going to struggle to find

hardy tendon
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Thanks for all the help above guys. I now have it running 👌

hexed ingot
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Was playing a bit of Lupin III earlier, really like this core, is solid and a great addition to MiSTer. Thanks again for all your hard work @smoky trellis !

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Are you taking a well earned break from core development, or quietly beavering away on things? 🙂

smoky trellis
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I guess you could say i’m taking a break.

robust nimbus
smoky trellis
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Just tied a bow on the Epoch TV-1 video chip reverse-engineering and released a new core. Will post soon on the forums.

smoky trellis
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Boulder Dash no longer flickers objects in the playfield. Turns out it used a (previously undocumented) video register bit to disable sprite attribute RAM copying.

robust nimbus
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Oh how exciting! Thank you @smoky trellis!

hexed ingot
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Incredible work Gumby! Do you feel everything is now 100% working as you would like?

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Just a note, might want to give sys a quick update, that hasn't been updated this year

smoky trellis
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There’s still more work to do; just not in video atm.

terse bane
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Thank you great update ❤️

smoky trellis
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I've spent the day playing Mahjong on this thing. After 12 hours, I can confidently state that I don't know how to play Mahjong.

hallow smelt
hexed ingot
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Epoch Super Cassette Vision

left dove
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I've added saving and loading of battery-backed cart ram to the core. I know Basic, Dragon Slayer, Pole Position II, and Pop & Chips have support for this.

robust nimbus
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Thank you!! Pins updated.

hexed ingot
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Oh wow, great work!

charred anchor
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Please somebody enlighten me how to merge the ROMs for Doraemon, Kung Fu Road and Star Speeder. I'm too dumb to do it 🙁 . I can't figure it out. Please help @hexed ingot

charred anchor
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Hot damn - I figured it out by myself. Carry on 🙂 .

charred anchor
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So testing the 3 games that need merging (Doraemon, Kung Fu Road & Star Speeder) = Doraemon & Kung Fu Road work perfectly. Star Speeder freezes exactly when the race begins 🙁 . Is there a fix for this ?

charred anchor
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@hexed ingot is THE man - thank you 🙂 .

hexed ingot
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No worries, glad you are liking the core