#Sega Mega Drive/CD/32X

1 messages · Page 17 of 1

stone plinth
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Mega Turrican? I don't think I've ever actually played the PAL version

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I was thinking of making a video about superior 50Hz games...

livid spire
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Oh. Never even heard of that before! Wild

stone plinth
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So for a lot of things on film at 24fps, the easy PAL solution was to just speed it up to 25fps

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Which is why we didn't really get the 3:2 pulldown issue

hard oar
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FOUR % ! It was a horrible way to experience video.

cursive perch
ivory shale
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Were there any games for those popular in PAL regions PCs that ran badly on NTSC since it would have to output 10 more frames per second?

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I know it's not official, but that fan port of Sonic to the Commodore64, it runs poorly on a NTSC C64 but fine on PAL, though you cna fix that by turnning it on a NTSC C128

faint onyx
cursive perch
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Yeah Amiga is the biggest example, the vast majority of the library is PAL

faint onyx
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Desert Strike runs fine in PAL on the Amiga. Just use the WHDload version with a faster CPU.

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Not with a faster CPU in WHDoad as i said.

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It's pretty smooth with on a A1200.

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Didn't notice anything of that. And with the CD32 pad patches it's actually better than the MD version.

ivory shale
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Took me a few moments to realize that said Desert Strike and not Desert Bus 🤣

faint onyx
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Master Race crap. Jesus. Has nothing to do with any of the silly cliches. The Amiga port was good, but it lacked multi-buttons and proper speed (an AGA port would have helped a lot). And while the MD version was fine at that point it's jerky and a bit pale colorwise. Though the jerky scrolling is somewhat fixed with the old Genesis core in Turbo mode.

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I don't need quoted text, because i played it to death on both platforms. And no, the MD version was never very smooth.

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As i said. The Genesis core with Turbo makes it much more pleasing.

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It's not a disaster like Rambo III, which crawls when too many objects are on the screen (Turbo works wonder here too), but surely nothing i would consider as smooth. Later games in the Strikes series where smooth enough though.

old sierra
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About 20 years ago worked with the guy who singlehandedly ported Desert Strike to the Amiga back when, and he mentioned he made it so you could plug in a Megadrive controller and play with that, but they never advertised it

drowsy hemlock
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Can we test that on the MiSTer FPGA gaming system? flushedshy

faint onyx
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The Mega Drive controller works on the Amiga out of the box, but only button B and C. But there are easy 3-button hardware fixes (and adapter) for that.

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I'm using this one on my A1200, mostly with an 8bitdo M30.

drowsy hemlock
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Aladdin ❤️

fallow dome
drowsy hemlock
earnest coyote
torn dome
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on VHS ❤️

void eagle
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Thief of Baghdad ❤️

light mist
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They are not wrong, snes and game gear rule the quality when it comes to aladdin.
Genesis is jank central plaza

elder briar
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the genesis version of aladdin never looked or sounded very appealing to me. the SNES game is way cooler

old sierra
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Loved the Mega Drive Aladdin as a kid, not sure why all this shade being thrown

kindred anchor
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as a genesis > snes person, i must regret to inform my fellow mega drive fans that the capcom aladdin game is in fact a better video game

torn dome
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it’s a proxy for the console war

glad aurora
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I dunno. I played both. They're both good but I enjoyed the Genesis version more but hey to each their own

kindred anchor
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console war centrists 😔

light mist
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Blame disney and perry

stone plinth
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As a Megadrive fan, the SNES version is superior though neither game is great.

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The Megadrive version has that awful Dave Perry level design

drowsy hemlock
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It’s one of the all time greats on the Mega Drive NotLikeThis

light mist
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That is if you like bad games

fallow dome
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AHUAHUAHUA

earnest coyote
warm carbon
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I think it's wild that to this day this is still a hot topic. I remember arguing with my friends about it when those games came out

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I dunno how we didn't settle on the The Truth that the genesis version was superior. We've only had 30+ years to think about it

light mist
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Because you dont want to accept being wrong

stone plinth
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They're both good but one is gooder

drowsy hemlock
hard oar
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Nobody here grew up with the DOS version of Aladdin and it shows

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Or the NES version 💀

earnest coyote
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The problem with the Genesis 3 is it's so easy to misplace.

kindred anchor
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sure aladdin on the sega genesis has bad level design, generic gameplay, awful color design and bad music but if you look really closely at the bitcrushed sprites you can see REAL disney animation made by artists who might have worked on the movie!!

hard oar
kindred anchor
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thats actually quite interesting

earnest coyote
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A cool read for any Aladdin fans https://gamehistory.org/aladdin-source-code/

When it was released back in 1993, Disney’s Aladdin for the Sega Genesis (or Mega Drive, depending on which side of the pond you lived on through the early 90’s) was really a visually striking game. Powered by what eventually became known as “Digicel” technology, along with a solid selection of middleware and some impressive…

ivory shale
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They both look like Aladdin 😛

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They both look like 16 bit aladdin to me

drowsy hemlock
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Mega Drive Aladdin best Aladdin

topaz inlet
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My favorite part of the movie is when Aladdin cuts through and murders all those guards with his sword.

elder briar
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as impressive as the genesis version is, i'd rather have my game graphics look like an actual game rather than low-res cutouts from the movie

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i also never understood why they gave him a sword in the genesis version. the platforming and combat aspects of the SNES version are much more rooted in acrobatics, which better reflects the film

stone plinth
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Because Genesis Denesis

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And probably having a weapon makes Aladdin more rad and cool and appealing to rad and cool teens

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I feel like the very fact that people say having a sword makes the game better is a testament to that too

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Whereas I never felt like the sword added anything. The collision was weird and it just felt like I was tickling the enemies. At least on the SNES you're breaking the necks of every enemy.

elder briar
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frankly i think the only thing the genesis version has going for it is the artwork and animation

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the music isn't really that good either. it reeks of that awful GEMS driver sound that ruined so many other games

kindred anchor
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genesis fans if you want that disney animation just play a good game like maui mallard instead!!!

torn dome
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it’s a common myth that anyone enjoyed playing anything on anything

ivory shale
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What about Mickey Mania on Genesis?

fickle hemlock
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thats also a myth

faint onyx
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The Mega Drive version of Aladdin suffers from this excessive long animations. It makes the controls a bit spongy too. It's still a nice platformer and i prefer it cleary over the relative boring SNES version, which lacks any insteresting level design.

fickle hemlock
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my hot take is neither Aladdin game is that awesome

faint onyx
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Neither was Earthworm Jim.

ivory shale
faint onyx
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Can't remember which level. But i played it very far ages ago.

stone plinth
ivory shale
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I played it to death back in the day, yet I was never able to 100% it. There was a single red gem I was never able to figure out how to get even though I could do the rest of the game perfectly

warm carbon
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see the problem seems to be that you guys were playing the mega drive version. the genesis version is much better

stone plinth
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Can't argue with that

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50Hz Aladdin

fickle hemlock
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that just means you get to play it 17% longer, value!

drowsy hemlock
stone plinth
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Same lol

drowsy hemlock
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Along with every other game NotLikeThis

ivory shale
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I played the SNES version so much that I recognized even back then that it had dynamic difficulty. The obstacles in level 3 were actually much harder than normal if you had a lot of lives and much easier than normal if you were low on lives

fickle hemlock
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thats neat i didn't realize dynamic difficulty was so old

faint onyx
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The Amiga AGA version of Aladdin (a Mega Drive port) runs in 50fps. It it actually a good port. But they fucked up the scrolling.

fickle hemlock
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i was just thinking what aladdin really needed to be fun was up to jump

ivory shale
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Although you only needed like 80% of the red gems for the best ending, I don't know if it even does anything if you collect all of them, but I was never able to. THAT. ONE. DAMN. RED. GEM!

faint onyx
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Tested the Game Gear version a few days ago. Who came up which such a generic level design. It plays like canabalt run, lol.

split moth
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both versions of Aladdin have their merits. I will say if you want more of a challenge then play the Genesis version. That one took me a while to finally beat whereas I beat the SNES version the very first time I sat down to try and beat it.

void eagle
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I like Magical Quest Starring Mickey Mouse better than both Aladdins

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I tried the GB Aladdin. Too slow. GBC one runs faster, but has its own issues.

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EU NES version of Aladdin is a GB port. ugh

split moth
void eagle
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Lion King too. I actually had the GB version of that one. Didn't find out about the EU NES versions until much later, but I noticed right away when I saw them since the use the same sprites and have an odd lack of color, even for an NES game.

stuck gull
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megadrive aladdin got patched to run better by the original devs for a switch rerelease

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that version works on mister if you play it

fallow dome
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My friend worked in the Genesis game and told his old coworker on Facebook that I thought the SNES version was better and he got real mad LOL

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He was on the Disney end of things, helping with backgrounds and animations

drowsy hemlock
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in the Genesis game?

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Was he the merchant who sells you wishes and you 1ups?

ivory shale
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To clarify, I am asking where it was officially released

topaz inlet
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Originally, the SNES version of Aladdin wasn’t included due to licensing issues, but that was one of the games added later.

stuck gull
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I think the newer version was called Final Cut

opaque kiln
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The music in the Genesis Aladdin is so dang catchy I still get it stuck in my head for hours at a time. But overall, I've always preferred the SNES game.

ivory shale
fading hare
ivory shale
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Was there a name for the colletion?

hard oar
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(god I hated the Lion King game)

topaz inlet
ivory shale
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Yeah, and changing hands to M2 apparently

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I thought the Disney Afternoon collection did come out on switch though? Pretty sure I have it on switch

plain quiver
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Not on Switch at the moment.
Maybe later in 2026, some licensing issues remain.

topaz inlet
hard oar
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Sure, like they were expecting you to listen to it a million times

stone plinth
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I hated the Lion King game too. It's just not a good game.

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Looks great, plays like boiled milk

fading hare
stuck gull
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It’s weird the ducktales remaster is not on newer consoles

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I’m guessing it’s bc the voice actors all died so getting the rights is more difficult

topaz inlet
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It was delisted for awhile too if I recall correctly.

fading hare
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Anything with Disney attached to it is always dicey when it comes to releasing on other platforms after the initial deal was made. And even then, sometimes games are delisted on the platforms the games are already on. It's a modern day miracle that the Disney Afternoon Collection is releasing on Switch at all after all these years.

cursive perch
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People have wanted a Switch release for years

fallow dome
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I bought it on Wii U digitally

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I like that they’re releasing the Disney Afternoon collection on Switch finally but man, too little too late.

fading hare
plain quiver
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Physical release only in the USA/Canada.
Digital release for other countries.

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I tried the 32x port of Sonic the Hedgehog on the s32x core.
Seems to work quite well, but I need to check the SEGA logo sound with a real system.

fading hare
fallow dome
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I would’ve bought it physically I had known they would do that lol

stuck gull
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i'm currently trying to get all the achievements for that game

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2 to go

fallow dome
stuck gull
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i really like it but i grew up watching ducktales so it's just pure dopamine

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the complaints from reviews i've seen all say the added cutscenes get in the way but you can turn them off in the version i have so 🤷‍♀️

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also has a toggle for the 8bit music including a couple new tracks by the shovel knight guy. the new music is not that good but it's ok

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quackshot on the megadrive is my favourite disney game i think. awesome game

fallow dome
torn dome
fallow dome
stuck gull
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There’s a new illusion game but I think it’s not very good?

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I played through castle of illusion remake

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Was ok

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Not really worth the price but hey

warm carbon
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yeah, the new one sucked. I was disappointed. I love Castle and World

stuck gull
warm carbon
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hmm, yes I think so

plain quiver
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It's a Metroidvania for kids now.

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I enjoyed playing it, but it is absolutely easy; it has nothing from the other Illusion games.

stuck gull
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Why’d they use the illusion name?

torn dome
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for exactly that reason

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IP recognition baybee!

void eagle
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SMS/GG Castle of Illusion and Land of Illusion are good stuff too.

ivory shale
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Ugh, I tired a trial of that, I kept waiting for the game to actually start... except it felt like it never started

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It's like if you took a metroivania and removed 90% of what makes it a metroidvania, including pretty much any form of attack

void eagle
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There was also that Epic Mickey Power of Illusion DS game from the Monster Tale developer, but I heard mixed things about that one.

warm carbon
void eagle
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Yeah, it doesn't sound too good. Power of Illusion at least tries to pay homage to Castle of Illusion, but I heard it has way too much dialogue, enemies take too many hits, and has forced touch screen usage.

drowsy halo
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I didn't finish the sms games but i enjoyed as far as I got.

manic ridge
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Does anybody know or can confirm if the PAL Megadrive and US Genesis cartridge labels are the same size?

void eagle
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My PAL Super Fantasy Zone (no region lock, correct speed on US/JP systems) has the same size label as my US Genesis carts.

stone plinth
stone plinth
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Guhreeendawwwwg

narrow panther
night cape
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Is it possible to make the Genesis (new) core to load from the SMS folder when using the load Master System game menu?

jade turret
split moth
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technically, I don’t know of a way to point each load file option at separate folders, but you could make it work like that depending on how you organize your roms. One way would be:

  1. combine your Genesis and SMS roms together into the same parent folders (ex: if you have folders like USA, Europe, Japan, put all your US Genesis and SMS roms into the same USA folder, etc.)

  2. pick either the SMS or MegaDrive folder to place all your roms into and delete the other folder.

  3. Add a symlink named the same as the folder you deleted in Step 2 to media/fat/games (ex: if you deleted the SMS folder, create a symlink named SMS and point it at media/fat/games/MegaDrive (this would be done to ensure the SMS core still sees your games)

  4. Now when you pick either option, only games with the matching file extensions will appear on your list to select from

fallow dome
fading hare
fallow dome
reef flame
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Damn Claude can do that now?

drowsy halo
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But i already have virtual racing for 32x

drowsy halo
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It's "reverse engineered," but you need the rom file to build it?

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Okay it's not done yet

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Mystery solved

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Come back in 3 years

night cape
proper agate
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Decompiled source code is still a derivative of the ROM and you can't use it legally unless you own the original. They probably require you to have a ROM because of that.

cloud otter
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I built it. It supposedly just enables true parallel processing for SH2. But it doesn't load on the core (not a big surprise). I don't have Libretto Pico set up, so I can't really test it.

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I can generate a bps file though, if anyone would like that. @fallow dome that's fine to share, right?

fallow dome
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you are the man!!!

cloud otter
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This project is part of why I HATE AI coding. Claude basically did everything and it's needlessly and overly loose and goofy.

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And it also is missing a bunch of info, like dependencies. sh-elf-binutils is required.

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In example.

plucky flare
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it's always too verbose

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well, you can mitigate it, but lots of people don't

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like you have to aggressively tell it to stop doing that, make it refactor etc

cloud otter
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Ghidra does most of the heavy lifting, I'm guessing, and Claude could just gothrough and identify entry points and label them, but this project looks like he just did a prompt and let it do pretty much all of it.

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Anyway, my work here is done!

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Hmm. I'm a little suspect of the function redirect. I have a real 32X, I'll give it a look tomorrow. But I just see the execution handoff. No DMA regsiter setting, so SH1 would still have to let X68000 know the 2nd proc gets the memory and broker the memory lock...this is all from (bad) memory from 2 years ago, but I think I remember BRAM locking being part of why Knuckles has a weird split in the title screen and why it was puking on the intro for a long time.

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Lemme know if anyone gets it running on anything other than Pico. (Note: I did try the preload a different game trick, to no avail)

fallow dome
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So this guy just used AI?

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“AI”

warm carbon
cloud otter
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*incorrectly over documented

elder briar
fallow dome
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huehuehuehuehuehuehue

fallow dome
fallow dome
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I swear, all the smart nerds are Sega fans lol

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Every week it’s like “I got the Toy Story movie rendering in real time on the Sega Genesis” style announcements

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“All of Nintendo’s entire back and future catalog ported to the Sega Dreamcast”

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“One million Sonic fan games released for the Genesis in just one week alone”

cloud otter
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Well, and SNES ports. Those folks are pretty great!

cursive perch
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Is there a measurable performance increase?

jagged sage
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So… was wondering.. not begging or complaining..

What are the chances of seeing save states implemented into the MD core?

stuck gull
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I did wonder if it was the same guy

stuck gull
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Perhaps he should offer some of his YouTube money if he wants save states on the core

earnest coyote
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I find using Ghidra and a MAME debugger is a good combo when decompiling.

plucky flare
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the NSA: friend of retro preservation

earnest coyote
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It's awesome but I wonder what sort of amazing RE software they're not showing us.

lethal prairie
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Oh for sure. Ghidra is definitely the breadcrumbs of whatever they really use

ivory shale
# drowsy halo It's "reverse engineered," but you need the rom file to build it?

Most decomps reuuire the rom for the assets, decompiling a game's code is somewhat of a grey area but using it's assets like sprites, textures, music, levels, etc is definitely copyrighted, hence why they require you to provide the rom. Even all of those projects that let you create a PC (or other system) port of the game still require the rom for it's assets.

drowsy halo
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Interesting. I have never tried and of those ports before

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Thanks for letting me know👍 .

torn dome
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1,
i’m shocked this happened in japan. knowing how copyright-fearing they are.

isn’t this game gonna be a billion lines of 68k & sh2 assembly? how can anyone do anything with it

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…maybe put the code on saturn

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time warner made the Daytona CCE of Virtua Racing’s

ivory shale
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There is already the 1080p 60fps Switch version that has up to like 8 split-screen multiplayer if you want enhancements on a more powerful platform anyway, this could mean a better performing 32x version

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Or at least more content added

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Dunno

fading hare
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Thankfully, the Switch version got a patch that allows you to fix the color balancing.

glad aurora
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So would stuff like this also allow people to improve it for it's original console of release? Say optimize code to improve frame rates etc?

ivory shale
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Yes, if there is something to optimize

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IIRC there are already optimized versions of some games because of it

elder briar
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a saturn port of virtua racing 32X would be cool. the time warner version kinda sucks imo lol

fading hare
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Yeah, the Saturn version isn't great. It plays way too different.

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I remember hearing something along the lines of them basically making the game from scratch by just having an arcade machine of Virtua Racing on hand and trying to recreate it by eye.

fallow dome
ivory shale
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Probably, yeah

fading hare
drowsy hemlock
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As long as you’re playing on the MiSTer FPGA gaming system

glad aurora
#

I mean you said you were 50...Maven the wrestler is gonna be 50 this year.... 🤔

jagged sage
glad aurora
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So you're the REAL Maven. That fella is just an imposter!!

jagged sage
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Sho'Nuff

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Although, if it came down to it, I would contribute towards a Save State implementation if there was a call to do so

stone plinth
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There's been a bit of a push to resurrect the old Genesis core (by push I mean like 8 gnats pushing against a monster truck). That core might actually be ripe for some TLC and save-states.

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The conundrum is the old core is retired so no features are going to be added and the new core is so difficult to work with that no features are going to be added

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Or something to that extent

torn dome
plain brook
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Waiting for Virtua Racing Deluxe 32X resurrected

hollow shore
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In “Make my Video:Marky mark and the funky bunch” for Sega cd, the game and audio significantly slow down around the 90 second mark of the first video. Consistent behavior and tested across multiple dumps

ivory shale
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Tested against real hardware?

proper agate
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The video has pity for you so it doesn't want you to have to watch it.

hollow shore
ocean vault
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Whenever that happens on Mister.

void swallow
split moth
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wasn't there a beat'em up on Sega CD that wouldn't boot on the core? Did that get fixed? (I forget what game it was)

fallow minnow
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Any clues what this could be?

past magnet
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It’s a clip of a grown man with a backward baseball cap talking about how he will be talking about something

fallow dome
drowsy halo
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This is not good

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He should cancel these plans

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Only Gamingdoyle can make 32x projects. Everybody knows that.

stuck gull
#

wow

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also why

pale plover
ivory shale
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Shaq Fu 32X When?

ivory shale
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RAW? I thought the only wrestling game on the 32x was Wrestlemania

torn dome
left crow
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If anyone knows of any Mega Drive homebrew that supports the Saturn keyboard, please let me know. The only example I could find is SMDT.

stuck gull
fallow dome
#

pins updated

pale plover
# stuck gull

SEGA AGES Herzog Zwei is legitimately a good way to understand how the game works. Glad M2 included all the tutorial and UI stuff.

stuck gull
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I never played it before but it was like £1.50 or something

pale plover
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The SEGA AGES releases are all really good and constantly go on sale.

ivory shale
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Except for Shinobi which was removed from sale permanently a few years ago

pale plover
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You might need to figure out where to get SEGA AGES Shinobi though. For some reason SEGA pulled that down off the eShop in North America.

ivory shale
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But yeah, I actualyl bought all of them on Switch a few months ago when they were on sale for like $2, I think less, each

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Especially recommend Phantasy Star and Virtua Racing, they put a lot of work into enhancing those

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Phantasy Star added a re-translation, a screen showing your stats, and an automap screen. Not sure if there are other enhancements too
https://www.youtube.com/watch?v=mc4w9zvfB5Q

Did you know? Phantasy Star's title was inspired by a Japanese ballad!

Did you also know? Today's the day you can finally grab the original Phantasy Star on the Nintendo Switch eShop as part of the SEGA AGES lineup!

https://www.nintendo.com/games/detail/sega-ages-phantasy-star-switch

▶ Play video
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Virtua Racer upgraded the game to run at 1080p widescreen at 60FPS and can have up to 8 player local multiplayer

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Many of the other Sega Ages games the enhancements aren't nearly as intricate, one of them I recall added a tutorial because it was real confusing how the game worked for players back then

glad aurora
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That map for the Phantasy Star dungeons is pretty sweet.

fallow dome
ivory shale
stuck gull
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My collection of sega ages games is growing don’t worry. I like that they made an fm synth soundtrack for Alex Kidd that no one asked for

fallow dome
stuck gull
ivory shale
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Shinobi is the only one I don't have so I have no idea

void eagle
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yes, but the pictures of Marylin Monroe and the color of those spider-man-ish guys were changed

potent crest
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I can't find SNAC on this core.

potent crest
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Is it not available?

plain quiver
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Megadrive (OSD) > Input > SNAC (On/Off)

potent crest
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not there

plain quiver
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UserIO ?
That's not a standard Megadrive core. DB9 fork most probably.

potent crest
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I've only ever ran update all. not sure how that would've happened

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should I run it again?

plain quiver
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You can try one more time.

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And use the Megadrive core, not a Genesis one.

potent crest
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I don't even have an option for genesis. i only have megadrive

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I'll run it again

plain quiver
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Okay!

potent crest
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now it shows up. weird

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I literally ran update all twice back to back.

last moon
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db9 is an option you can set in update_all

potent crest
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what does db9 do?

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sorry I'm nub

plain quiver
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A specific port on some MiSTer variants, like for those of Antonio Vilena.

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Like this one, they use a fork of SNAC for their versions of the hardware.

torn dome
potent crest
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lol that's funny. I think. it fucked mine up

torn dome
#

Zet will likely remember the troubles Vilena’s deviant MiSTer hardware caused us Saturn fans in the early days

plain quiver
#

😱

velvet mural
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Yes, Antonio doesn't seem to do anything in a standard way, but seems to advertise that everything works great

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And difficulties abound

rotund bluff
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I asked about those issues on the spanish MiSTer Telegram group and he banned me from there. Terrible products and horrible person.

ivory shale
#

Antonio's setup?

spare summit
#

Welcome to the Next Level!

fallow dome
vital idol
#

wow, microsoft copies the dreamcast controller for the duke, and they copy the sega cd model 1 for the 360….is there anything microsoft did not steal from sega? 😄

warm carbon
#

Nope, they even stole the success arc

  • First console plays second fiddle to the market leader
  • Second console is the market leader and they develop a huge fandom
  • Third console makes the wrong bets and alienates the fans
  • Fourth console is solid but never gets traction because the competition didn't stumble
ivory shale
#

So I guess then this is the part where Microsoft exits the hardware market and makes software for Nintendo and Sony systems?

#

Oh wait, they are already doing that second part without even having exited the hardware market yet.

spring lantern
stuck gull
stone plinth
#

And a game genie

void eagle
# ivory shale So I guess then this is the part where Microsoft exits the hardware market and m...

Not made by Sega, but I find it interesting that official SEGA ports ended up on FC, NES, PC Engine, and TG-16 and some are actually very nice ports. Space Harrier and Fantasy Zone for PCE even somehow made it to the US. Most of the Tengen SEGA releases were inferior to their JP counterparts, though Fantasy Zone is a completely different port (still developed in Japan, from a company named Pixel that worked with Hot-B on Over Horizon).

pale plover
#

SEGA at the time was an arcade company first and a console company second, and like other companies allowed the rights of their arcade games to appear on other consoles or computers.

Even though SEGA had their own systems, they never put much stock in consoles for much of the 80's, just treating it as a side project to keep a small crew of developers busy.

fallow dome
#

Also like. Sega consoles sold like absolute dog shit in Japan until the Saturn

#

So from their home turf perspective, the arcade business was the real focus until then

void eagle
#

SMS somehow had less games in Japan than the US, and it didn't do well in the US.

#

Japan did get some neat paddle games that didn't come here, though.

#

Big games like Dragon's Trap didn't come to Japan on SMS. They actually got it on PCE as "Adventure Island" (Dragon's Curse in the US, which actually came out before the JP version) first. They also got a GG port later.

hard oar
#

COMMANDO 505

stuck gull
#

built in alex kidd

#

what a time to be alive

stuck gull
#

i should try that megadrive one i haven't played it since the 90s

elder briar
#

stay far away from any alex kidd game that isn't miracle world or shinobi world

drowsy hemlock
#

Miracle world is one of the best games of all time

#

||It’s not, but I love it||

stuck gull
#

except it is

#

there's a thing you have to press to enable continues when u die. game changer

#

i think the sega ages version enables it without a button press

light mist
#

alex kidd can destroy blocks by punching, mario needs to grow up and be an adult and use his noggin, thus alex kidd > mario

stuck gull
#

yeah i did, after i beat it using continues

drowsy hemlock
#

I didn’t know about that until after I beat it the first time

#

Only took me ~30 years

stuck gull
#

thats dedication

drowsy hemlock
#

Happiest gaming moment of my life tbh

stuck gull
#

have you played the sega ages version?

drowsy hemlock
#

No stinky emulation for me, sorry

stuck gull
#

it has fm synth

drowsy hemlock
#

Ohh, that’s cool

stuck gull
#

they just made a new soundtrack

drowsy hemlock
#

You can’t improve on perfection though

stuck gull
#

oh and some level transitions

#

yeah it's not really an improvement just an alternative

elder briar
#

i thought the original game had FM sound?

stuck gull
#

no

elder briar
#

interesting

stuck gull
#

i don't think you can remap the controls but aside from that it's a really good version

#

i always map a megadrive controller to be like ABC = 121 for SMS and GG bc it's confusing

elder briar
#

i think all of the new stuff is built into the ROM, so it should work on real hardware/mister

stuck gull
#

idk i couldn't find it

#

would be amazing if so

ivory shale
#

Why is that naked guy farting blue skulls at you?

pale plover
#

Glad they still kept the screaming in agony.

fallow dome
#

I think Alex Kidd would be a real nice game if they got rid of the jankenpon boss battles and the one hit deaths

light mist
#

skill issue

stuck gull
#

alex kidd makes more sense when you learn it was originally a dragon ball game

#

they turned it down, what fools!

#

not that anyone would care anyway bc it's not a stinky nes game

void eagle
void eagle
ivory shale
stuck gull
#

I mean it wouldn’t be so out there

fallow dome
proper agate
#

If you are watching censored dubs he only ever uses rock and paper.

stone plinth
#

That bottom sprite is usually when a parent would walk in

versed rapids
hard oar
proven frigate
ivory shale
#

Reminds me of that CD-I game, I think it was called Apprentice, that had a lot of hidden nudity for some reason

elder briar
normal rivet
#

Is Nov 3, 2025 the most recent core with working Star Wars & Knuckles?

plain quiver
#

I'm finishing a more recent one.

#

I need 2-3 more minutes of tests.

#

We had a talk between srg320, Jotego and myself on the SH-2 the other day.

#

I'm doing some changes right now and testing at the same time.

#

Give it a try.
It shouldn't change anything on compatibility, the changes were more to be inline with some documentations.

normal rivet
#

Ok cool. Thank you. Star Wars and Knuckles are working with this one? Seems like I recall they were fixed and then broken again on some cores.

plain quiver
#

The SH-2 module was tested yesterday night with some friends, and I adjusted a mask later today with the instructions of srg320 (Saturn side).

#

Star Wars and Knuckles should work.

#

If you see something different, leave me a message here, I will try to check later during the week (pretty busy IRL).

#

I launched games and played with them for the last two hours.

normal rivet
#

Will do!

plain quiver
#

I already tested Spider-Man, no change (sadly).

normal rivet
#

🙁

stone plinth
#

Isn't that game absolute arse hair though?

plain quiver
#

Regarding preservation in general, it is not up to us to judge the intrinsic quality or lack thereof of a game, we preserve it and do what is necessary.

#

That's how I've been doing it for over 30 years.

Whether it's an exceptional Zelda game or a truly awful Kusogame from a Comiket release, limited to 12 copies.

ivory shale
#

Crazy Bus MUST be preserved!

fallow dome
quartz wigeon
fringe zodiac
#

New 32x Resurrection 3.5 is out

vestal hatch
#

Ultimate Doom 32x is great

#

I much prefer the textures from the original DOS version

fringe zodiac
#

I guess that Ultimate Doom 32x will be updated as well in the next days

wind lantern
#

Hey guys, quick question — I’ve come across a lot of MD+ (MSU) games for Mega Drive, but some of them show a message saying that a CD-ROM is required to run the game.

Which Mega Drive core is available and the best option to use? Also, is there a specific file format that needs to be used?
Tks : )

normal rivet
warm carbon
#

I haven't watched PCN's video but do we know if there is a PR coming for the MD+ stuff?

#

Or is it going to stay as a forked core?

sage prairie
warm carbon
#

perfect

#

Is the core available anywhere? I just see videos

sage prairie
#

I can't even find any info anywhere about this core, PCN says it's currently private.

warm carbon
#

yeah, the only stuff I see is a video batty posted and a link to a github repo for MD+ on foobar

fading hare
#

Yeah, I was surprised to see that video posted as well this morning. First I heard of any sort of MD+ being worked on for MiSTer.

wind lantern
#

thank you guys, will keep checking pcn´s videos for updates

thorny pivot
#

Wasn’t the format created by Neodev of TerraOnion?

plucky flare
#

it also requires a main change, unless something changed recently

#

MD+ uses comments in the cue file to indicate loop points in the audio tracks

past magnet
#

Oh good more MSU-like “improvements” to games, can’t wait

elder briar
#

i think the MSU stuff is more fitting for genesis games than it is for SNES ones. a lot of sega CD titles are really nothing more than genesis games with CD-quality music, after all

#

that said, the music choices in many hacks are pretty unfitting

plucky flare
#

it's one of those things where like 1 out of 75 is someone with talent that made a legitimate thing, but the rest are like 'lol I put mario music in sonic'

ivory shale
#

I tried a MSU-1 hack for Alien 3 and Aladdin on SNES, and the soundtrack was HORRIBLE. Alien 3 was just... mostly silent "environmental" background sounds, and Aladdin sounded like it was recorded off a 30 year old toy microphone that had been chewed up by a rabid ferret

#

Most so far have sounded decent, when I hand-pick them

void eagle
#

The MSU-MD hack for The Flintstones used music from the TV show instead of remixes of the in game music. The result was not good. Basically sitcommy music throughout the game.

final gyro
#

I recommend everyone to try the Rock'n'Roll Racing hack with the MSU-MD extension. It replaces the tracks with the MP3 quality ones (still instrumental) and adds a couple more new ones from the same era. So nothing really invasive in terms of the music.

ivory shale
#

Many have more than one option. DKC had like 20 different sets to choose from, from unimaganative stuff like just porting the track from the Wii game, to acapalla tracks to rock tracks, etc. Some of the MSU-1 hacks let you choose what set of tracks too instead of only having one choice

#

FF3/6 is also has an app to customize the hell out of the tracks

faint onyx
#

Nice progress for the "Castlevania - Circle of the Moon" port.

manic ridge
#

I know I'm late to the party but newest Doom 32X Resurrection runs on the core

drowsy halo
#

I am the biggest Star Wars and Knuckles fan on this server

old sierra
#

Are you old enough to have enjoyed the original version of Star Wars & Knuckles or were you introduced by the '97 special edition?

warm carbon
#

Amy shot first

void eagle
#

Star Wars & Knuckles? Is Shrek playable?

drowsy halo
#

I'm a special edition kid who insists it's better than the original

plain quiver
fringe zodiac
#

Sorgelig pushed a fix for MegaCD

#

An attempt to fix the garbled audio

woeful goblet
#

Always nice to see an update for the Mega CD. I was hoping there’d be a fix for Spider-Man.

stone plinth
#

Hoping this is good news for the Megadrive audio side of things

fallow dome
#

pins updated

hollow shore
woeful goblet
hollow shore
stone plinth
#

I never realised there were so many issues with the Sega CD tbh, I always thought it was pretty good

#

Then again, I only play normie games

fading hare
stone plinth
#

Oh yeah I always forget that

fringe zodiac
#

If it was based on the netlist, it would equally be close to perfect now.

stone plinth
#

And equally a pain in the arse to work on?

elder briar
#

probably wouldn't fit either lol

ivory shale
#

I recall there being a lot of graphical glitches in Switch as well

fringe zodiac
edgy quiver
#

Where can i download the unstable core of the MD+ updated Mega Drive core?

warm carbon
hollow shore
#

I love the SNES MSU-1 stuff but getting rid of that Genesis sound chip is sacrilegious

edgy quiver
hollow shore
edgy quiver
fallow dome
edgy quiver
#

i want my MD+ core, now.

fallow dome
still cloud
#

i am looking forward to to this

warm carbon
#

I wonder if it's really happening. I don't see anything outside of the PCN videos. @clear needle do you know what their plan is for the MD+ core? I don't see anything in github about it

plucky flare
#

do we start the 'will sorg just randomly accept the main pr, or will it be a 300 post github comment pr' betting pool now?

warm carbon
#

I would bet heavily on "This exists as a forked core and never gets a PR, but everyone uses it to shit on sorg"

plucky flare
#

it requires forked main too

warm carbon
#

even better

clear needle
clear needle
glad aurora
#

What is the difference with MD+ and the regular core?

plucky flare
#

it's an 'extension' to add cd audio to genesis games

#

MD+ was a terraonion developed specifically for their MegaSD

#

there is also MSU-MD which is more or less the same, but works on real hardware

#

(and on everdrives)

drowsy hemlock
#

Isn’t that basically what Sega CD is? 😅

#

(Feels like a thing that doesn’t need to exist tbh)

lethal prairie
#

Sega CD had additional hardware capabilities too iirc

warm carbon
#

I didn’t realize it didn’t work on hardware

drowsy hemlock
ivory shale
#

Two MSU-like implementations?

drowsy hemlock
#

I don’t understand making “fake” hardware when real hardware that could achieve the same thing already exists blobshrug

#

But that said, I’m not a Sega CD or MSU expert

lethal prairie
drowsy hemlock
#

Sure, it’s probably effort, but isn’t it also effort to make the romhacks in the first place?

lethal prairie
#

Definitely a lot less work to use the fake chip than do that

drowsy hemlock
#

But the whole MSU thing has never appealed to me tbh

#

So I’ll be quiet 🙂

lethal prairie
#

I like the idea, but the problem is that most of the time the music they use isn’t good

#

Usually end up being fan made stuff that tries too hard to be “better” than the original

drowsy hemlock
#

Exactly 😅

#

||But I feel that way about pretty much every romhack that’s not a translation anyway||

lethal prairie
#

No you’re very right about that

drowsy hemlock
#

Unless it’s a complete remix/new game, then it’s different

ivory shale
#

B-b-but DKC with a completely acapella soundtrack!

lethal prairie
#

Ok that actually sounds hilarious

#

I would play that

elder briar
#

for what it's worth, mode 1, an unused feature that allows genesis games to play back audio found on a disc inserted in the sega CD, has existed and been documented long before MD+ and MSU-MD were created

fallow vortex
#

I don't see the point of MD+ when MSU-MD works fine on the Sega CD core. For me personally anyway. Do people want it because they want to use the newer MD core instead of the Sega CD core?

broken pewter
#

I think it’s because MD+ has more support from the community

thorny pivot
#

I believe MD+ has better support for seamless looping IIRC. Been a while, but it was the better format between the two.

fallow vortex
#

Ah OK. When I looked for downloads they seemed to be about the same number but I didn't look hard.

fading hare
#

There are far more games that support MD+ compared to MSU-MD. That's really what it boils down to.

ivory shale
#

So MD+ was made for MegaSD and only works on that? And MD+ and MSU-MD are not compatible with each other?

#

Sounds like a mess, does the MegaSD not support MSU-MD?

broken pewter
#

MD+ is supported by Krikkz’s Mega Everdrive Pro now IIRC

#

It was opened up a while back, it used to be exclusive to TerraOnion’s MegaSD

ivory shale
#

did MD+ come first? If not, I don't see why not just support MSU-MD, unless they were trying to lock in people ot their own implementation

broken pewter
#

Well, people picked the format they liked and that turned out to be MD+

neat locust
#

We pick games ported to the SVP chip!

edgy ruin
#

MSU-MD is just a fancy name for a Sega CD Mode 1 driver that is patched in the game and lets you bypass the Sega CD BIOS to control CD audio playback through a set of command. It works with real hardware (or any software/FPGA emulator that let you activate Sega CD hardware emulation with Genesis ROM files) because it's pure software implementation (running on both 68k CPUs)

MD+, on the opposite, is an hardware implementation (with specific software interface that let the patched game controls CD audio playback through a large set of commands) that only works with FPGA re-implementation of Sega CD hardware (or software emulators that emulates that specific hardware implementation). It uses the benefits of faster CD game image files storage and emulation to bypass Sega CD hardware original limitation (like disc access time or seek time), which makes CD audio playback smoother than with MSU-MD (what people call seamless loops)

past magnet
#

All this to replace Masato Nakamuras timeless work with a garbage band cover. Sorry a CD quality audio GarageBand cover so you can really hear the suck

broken pewter
#

Yeah, admittedly I don't like the MSU-1 stuff for this reason

#

Feels like wasting space for music that isn't as good as the original

#

Unless you get some official alternative soundtrack like an arranged version

elder briar
#

i don't care much for the MSU stuff either, but it at least feels more fitting with genesis games than it does SNES ones

#

the music people choose can really make or break the experience, though. an early 90's game with music from the 2020's really doesn't sound good at all lol

ivory shale
#

It's not just "replace the music with a 2020 game's soundtrack", a lot of the SNES ones I saw did things like replave with with higher quality versions of the same track. There are a lot of shit ones out there too but that dosen't mean it's all people do with it

#

... also it can allow for FMV too, but so far I have only seen people use that to make intros, never add in-game FMV. There was a project to add the PSX version of Chrono Trigger's FMVs to the SNES version but it appears to have never been finished

hard oar
#

for me, MSU is the Satellaview Airing Simulator

umbral sky
#

I like the idea of msu and MD+ it's been used to do some pretty cool stuff. But there are some people that just should not ever be allowed to make soundtracks for games .lol

fallow dome
#

Fortunately everything else about that are upsides.

umbral sky
#

It's like gaming development in general now days..there is a lot of garbage games.

fallow dome
#

Yup!

robust flax
#

At least no one is paying money for the garbage rom hacks

fallow dome
#

But there’s a lot of really cool stuff that wouldn’t have have been made if it weren’t so easy to make games now

umbral sky
#

Yeah and if you look at the some of the guys that are praised for rom hacks now. Some of them started out with not so great stuff

hard oar
umbral sky
drowsy hemlock
proven frigate
#

Can AI generate romhacks yet ?

light mist
#

It can generate names and users who like it

#

who says that a romhack would not exist then?

glass shale
ivory shale
drowsy hemlock
#

Are the memes bad too? NotLikeThis

hard oar
#

it also lowered my working rates immensely!

#

some memes are good though

drowsy hemlock
#

Dual ram 4eva!! elmorise elmorise

glass shale
#

Single RAM is dead! All hail dual RAM! elmorise

drowsy halo
#

I have always been pro-dual ram

#

|| for the last 8 days ||

inland quail
#

dual ram is the only reason I held onto my 32MB module

light mist
#

I want to live in a world where dual ram has won and 256MB users make fun of the 150MB ones.

drowsy hemlock
#

As a member of the most elite class of dual ram owners, I’m happy to start that next level of elitism and gatekeeping

drowsy hemlock
versed rapids
glass shale
#

Whoa, wondering if that will help playing Death and Lead and Paprium with audio somehow? 🤔

inland quail
drowsy hemlock
inland quail
#

🤣 🤣 🤣

plucky flare
#

another cue parser!

fickle hemlock
#

you can never have too many cue parser implementations

#

i've considered it yeah

#

i dont want people mixing me up with that other frog though

cursive perch
#

I don’t care for custom CD soundtracks as such but MD+ and MSU aren’t really the same as a Sega CD. The Sega CD is basically an entire separate console that interfaces with the base Genesis, while the former is more like adding extensions to a base Genesis. Near made the MSU1 format for SNES that does the same thing.

elder briar
cursive perch
#

Oh yeah, I just mean these formats don’t need external hardware. In theory, a person could manufacture a cart using these formats and a small FPGA

opaque kiln
cursive perch
#

Sure. Pier Solar does this

#

But the Sega CD is a whole ass extra console, not just a CD drive

bright pivot
#

this video is amazing

#

A #Synthesizer made from a #retro #sega #megadrive? / Genesis. All useful links in pinned comment, I've been talking about this project for a while now as well as many others on my extra Vlogs on my patreon. the next patreon livestream is also this week :) :-https://www.patreon.com/lookmumnocomputer
MERCH :- https://store.lookmumnocomputer.com/
...

▶ Play video
#

Good vibes starting at 6:05

stone plinth
#

Apparently he's representing us at Eurovision this year

bright pivot
#

Where are you from?

warm carbon
#

new unstable main coming as well

stone plinth
glass shale
#

Paprium in MD+ wen

versed rapids
#

hope 32x could receive MD+ support for Doom 32x resurrection

elder briar
#

i thought that uses the sega CD and not MD+?

bright pivot
stone plinth
#

I usually watch it every year and make an evening of it but the controversy has soured it this year for me

#

I mean.. yeah Eurovision sucks who would even watch it...

#

👀

bright pivot
#

That's it, I prefer watch america gots talents, more funny

#

Anyways, this guy made a crazy machine

#

Pure FM

versed rapids
#

Selecting between no music, VGM FM music, 32X+, or playing music from attached Sega CD (requires Sega CD in addition to 32X).

woeful goblet
warm carbon
obsidian dagger
#

because ultimately wasnt the music the issue with that game

#

assuming the actual game could run, md+ seems like a nice way to get around the mp3 compression thing

#

i felt like maybe it was too obvious a conclusion

stone plinth
#

I am out of touch with the kids, does this mean you could make a CD quality soundtrack for a Megadrive game?

#

Real calypso for Greendog?!

obsidian dagger
#

md+ is kind of like msu in that way, but yes

stone plinth
#

Then again, why would you want to replace the awesome Megadrive soundchip

obsidian dagger
#

well thats what some people say

glass shale
obsidian dagger
#

but in the case of paprium, where is has a special ost thats decoded in real time from compressed mp3s, md+ seems like a pretty suitable alternative

stone plinth
#

Sonic Spinball options music doesn't hit right in anything but the YM2612

warm carbon
glass shale
stone plinth
#

But yeah seriously, games like Thunder Force IV, Ristar, Dynamite Headdy etc wouldn't feel right

warm carbon
stone plinth
glass shale
obsidian dagger
#

the game doesnt officially run on mister

#

and its, for all intents and purposes, not a bad game

#

hate the artist, not the art kind of thing

glass shale
#

It’s a mediocre game, yes, but for the sake of preservation, core support wen

obsidian dagger
#

but ya know... mister... innit?

warm carbon
#

Yeah, but what i’m saying is that I don’t’ remember if the music was the thing stopping it from running on mister

#

I thought there was another hurdle

obsidian dagger
#

if md+ can work, i am there

warm carbon
#

I could be wrong though

obsidian dagger
#

:)

woeful goblet
plain quiver
#

Based on my previous tests, Spider-Man seems to work faster in later levels. The graphical corruption hasn't changed & doesn't seem to be related to the SH-2.

#

But I'll let you do the more in-depth tests if you want to.

wary flame
#

Is MD+ supposed to be better than what’s currently working for the Mega CD core?

fringe zodiac
#

Well, the MegaDrive core is potentially the best mister core. So... Maybe 😉

ivory shale
ivory shale
ivory shale
plucky flare
#

yeah, the real game does not use mp3s. the 'we added papirum support to <emulator>' that used the mp3s was just a hack

#

I know they were working on the full sound chip reversing but I stopped caring about progress there so I dunno where they are

ivory shale
#

Yup, like I have said before, reminds me of the ZSNES era where people decrypted SDD-1 games and used graphics packs to play them

#

And of course, all the hacks it relied on

#

People called it a day since it was working

#

Feels like we are doing the same thing with the stop-gap solution of the mp3s, I mean, all discussion of Paprium and emulating it disappeared as soon as that method came out to make it playable

#

SNES emulation was stuck in that for years until the push for more accuracy by people like Near

light mist
ivory shale
#

Oh God, am I becoming like Robby?

#

Isn't that SNES? Also there are two of them

#

So does F1 ROC

light mist
ivory shale
#

But not as powerful as the one in the two mahjong games

#

Also, who is exactly pining to play some near 40 year old mahjong snes games? 😛

#

I mean, for preservation sake it could be cool, but I assume that it's not feasable to add those to the de-10 nano

#

The SNES core already supports more special chips than the FXPak at least

#

The $3000 excercise bike isn't supported either 😛

drowsy hemlock
#

Peloton core wen

warm carbon
#

cycle accurate

prime veldt
plucky flare
#

yes, it requires main to send the audio/wav data

ivory shale
#

And I am already running low on space on my sdcard even without the snes msu games on there yet... was going to put my cd games on a usb drive but.... ai prices

glass shale
#

Does MD+ support audio play based on specific game events? Or is it just background music streaming?

#

Asking because genplusgx Paprium hack is all about tapping into game specific events in order to play some mp3 sound effects

#

So depending on MD+ limitations and features, might still need additional work in order to support Crapium😩

ivory shale
#

Does the MegaSD support it?

glass shale
#

Yes I think

#

I mean, the krikkz one does

ivory shale
#

Any idea if that's what it uses to play paprium? It only works on the MegaSD so I assume that's because of some sort of MD+ or SegaCD support

#

MegaSd is the krizz one right? Or is that the onion one?

glass shale
#

I’m not sure lol

plain quiver
#

Much more complex than that.

obsidian dagger
#

custom mapper

edgy ruin
#

MegaSD is Terranion's one. It's where MD+ is originating from. No Paprium support on that one though.

#

Paprium hardware is indeed much more complex than hardware implementing MD+. It does not just do enhanced audio playback and sound effects but also graphics decompressing and scaling.

plucky flare
#

this MD+ stuff has nothing to do with paprium

#

it's closer to the MSU-MD stuff, I think the main differences are that the 'hardware' handles things like looping/fading etc. it still requires the game code be modified to make the appropriate calls to the hardware to initiate things

#

I feel like if someone was going to modify paprium to use MD+ for music it would have happened already. but maybe someone will be motivated now, who knows

prime veldt
#

The updated MiSTer to use this MD+ core isn’t up yet correct? Just saw @clear needle do a video an hour ago and the video’s title is “Download and PLAY it RIGHT NOW”, yet there’s no sound until there’s an updated main. So did I miss something during my nap?

plucky flare
#

the latest main unstable has it

prime veldt
plucky flare
#

today

prime veldt
#

That’s what I’m saying. It’s not listed

plucky flare
#

just get the latest one in the unstable channel

prime veldt
#

The latest one is from 2am, that one?

plucky flare
#

yeah

fallow dome
#

pins updated

plain quiver
#

@fallow dome Please update the 32x with this one - #1096614378968727652 message

prime veldt
#

I’d pin the unstable MiSTer for this as well since it doesn’t say anything about MD+ in the notes. Got it working now. Gonna play around for a bit and see if it broke the other cores.

prime veldt
#

BTW, does anyone know how to convert an MD-MSU to MD+? Would like to test my Hulk Hogan SOR2 and my Sonic Heavy Metal Editions to see if they’d work.

#

It’s just a different cue format correct?

fallow dome
#

whats the difference between MD+ and MD-MSU?

sage prairie
#

Beyond that I have no idea. I hope that helps robby.

warm carbon
#

Hope u like musik

fallow dome
prime veldt
#

Don’t get old, kids

#

You start forgetting stuff and your brain sometimes doesn’t brain.

fallow dome
#

your brain get smart but your head gets dumb

#

hey now, you're an all star

#

get your game on, go play

#

and all that glitters is gold

#

only shooting stars break the mold

alpine thunder
#

Does the new update to run MegaDrive MD+ games allow you to use the games in CHD or run from a ZIP ?

plucky flare
#

no

#

well I dunno about zip, I didn't look at the final implementation

#

but chd probably never going to happen

#

unless someone is willing to come up with custom metadata tags for these images

left crow
fallow dome
prime veldt
#

Hoping that eventually MD+ can be used on the 32X core and maybe someone can combine the MegaCD and 32X cores to play 32X CD.

sage prairie
clear needle
#

I read further. Glad you got it sorted.

prime veldt
#

That’s fine. I woke from the nap, saw your video in my subs, and I’m like when did this happen, what did I miss. Add to that, the unstable MiSTer main didn’t point out MD+ support, so I figured once I was told and it worked, that to avoid confusion, the note about adding MD+ support should be added to the unstable MiSTer description

prime veldt
heady mauve
#

hi guys,i tried silpheed in chd,let it demo run on the latest core 24/03/2026,now i'm trying in bin cue.

#

with chd i got read error after 5-6 minutes

#

probably a chd problem

#

its still running fine with bin cue

dry spindle
# alpine thunder Does the new update to run MegaDrive MD+ games allow you to use the games in CHD...

While it's always nice to be able to compress the files down a little more, CHD is really not necessary for MD+ audio. Because the audio can be seamlessly looped (like MSU1), so the file sizes are relatively small. Compared to the same game using MSU-MD (where the audio is looped numerous times in the same file to cater to stage timers, so that the audio doesn't run out and restart during the stage) even when that's converted to CHD it's still generally larger than the equivalent uncompressed MD+ audio. A few examples...

Chiki Chiki Boys: MSU-MD CHD = 259MB, MD+ uncompressed WAV = 178MB
TMNT Hyperstone Heist: MSU-MD CHD = 350MB, MD+ uncompressed WAV = 142MB

plucky flare
#

we'd need some custom metadata files or custom chdman to make those images anyways. probably not worth the effort

ivory shale
atomic socket
#

I wondered about the temporal sharing (interleaving) techniques also LOL!

atomic socket
#

Sounds about right as I’m guessing they both run at the same clock. You could do a clock doubling, and interleave the instructions/data.

plucky flare
#

you'd basically need to implement something like save states for the cpu

#

because there's also a bunch of internal state you need to deal with

fickle hemlock
#

i think what you'd need is basically hyperthreading for an sh2

#

2 sets of registers or however that works

#

oh and 2x every cache aswell

nova void
#

For some reason, I am not getting any music for the unstable release with MD+

plucky flare
#

you also need an unstable main mister

nova void
#

I believe I have one from when I got the SNES unstable back a while ago

plucky flare
#

you need an updated unstable. the support was just merged in a day ago

fallow dome
#

I typically have latest pinned

nova void
nova void
fallow dome
#

Because usually I type something terrible

atomic socket
prime veldt
#

By the way, if y’all are using BillyTime’s Sega Channel Revival core and downloaded the “1994” games, you’ll need to make the following corrections:

January 94 -> December 95
February 94 -> February 95
March 94 -> March 95
April 94 -> April 95
May 94 -> May 95
June 94 -> June 95
July 94 -> July 95
August 94 -> August 95
September 94 -> September 95
October 94 -> October 95
November 94 -> November 95

So with the exception of December, everything else is 1995. Cross referenced with the Sega Retro site.

#

So for 1995, we’re missing January and December. All of 1996 is correct.

#

Sega Channel started nationwide December ‘94. So we’d just need then January ‘95, December ‘95, and all of 1997 and the one lineup change in 1998 and we should have them all. That’s if those discs can be found. Same with the “test builds” from 1994 before it went national. Could’ve sworn those were done somewhere.

earnest coyote
#

I've been summoned via coax.

fallow dome
#

Oh sorry, forgot about the time zone difference

#

Hope it’s not super early for you amigo

earnest coyote
#

It's 9pm

#

I got so excited earlier today when I thought I found a shirt that said Sega Channel but it said Sonic Channel

fallow dome
#

Oh yeah you’re in Japan, awesome!

#

Anyways, @prime veldt posted about some Sega Channel findings she had

earnest coyote
prime veldt
#

Figured check all the roms and match them to their correct schedules as it was weird booting up a “January 94” rom only to find a ‘95 hockey game along with Mortal Kombat 3 which wasn’t even in arcades yet.

#

So pretty much all the “1994” revival roms save for December is actually 1995 instead.

#

Originally it was because I wanted to see if the Revival core still worked after using the MD+ Megadrive core without having to reboot. It worked after it loaded a couple minutes (being a big rom), but then I discovered the discrepancies. So I went through all the ones released so far to find the correct month and year.

ivory shale
#

I have some renaming to do then

#

IIRC I had already renamed them all by adding something like (year)-(month) to the front of the filename so they would all be arranged by date in the rom list

fallow dome
prime veldt
#

Cross referenced the games and title screens with Sega Retro

#

Here’s an example. Shows the monthly title screen as well as the games broadcast that month.

fallow dome
#

Oh they actually have the info, wow!

prime veldt
#

Yep! Weird how in 1997, they seemingly went to every two weeks for the refresh rather than every month.

#

Want to contact BillyTime with this info and see if they ever did that missing month and maybe any other months including the couple test phases in earlier 1994. I mean, it’s no biggie to make more as we have plenty already and I’m sure it takes a lot of time and effort to do this. But more for information sake.

prime veldt
#

I’m not sure. All I remember is the US one as we had it for a few years growing up until around mid 97 or so. When they took the test drives off is when we stopped it. Because no sense in buying new Genesis games because our main focus was on the Saturn at the time and once the test drives left, that meant no new games to play, so it didn’t make sense to keep paying the $15 a month.

#

Just weird how technically the Sega Channel outlasted the Saturn. I say technically as while there were a few third party games left, Panzer Dragoon Saga was released in May of 98 here around the time that Sega Channel was closing. So Sega’s last US Saturn game came out while the channel was still on the air. Absolutely crazy

plain quiver
#

SH7604: fix interrupt priority
SH core: fix the determination of data fetch instructions

glad aurora
#

Would be wild to see how this ran on 32X

prime veldt
#

Just tried it for shits and giggles, the MD+ also works on the latest 32X core! Playing Doom Resurrection with the PS1 soundtrack and before that the IDKFA remixes and both worked!

#

So if y’all have Doom Resurrection, Mortal Kombat II, or Golden Axe, try it out and see if it works for you

#

Okay so the Roland and PSX mixes sound similar so maybe those don’t work, not sure, but the other soundtrack did albeit low

#

And booting back to it, it doesn’t. So maybe it was a first time thing and doesn’t last each game?

#

And I think I spoke too soon….doesn’t appear to work, maybe I got thrown off by Doom Resurrection? I dunno

elfin phoenix
#

Is the composite signal being output by the core based on the Model 1 Megadrive?

dark plover
#

Ok. Working now. Guess random bug

keen thorn
#

Is the MD+ logo supposed to appear on every game using MD+? On mine, some do and some don't.

keen thorn
#

ok thanks

hard oar
#

does the mega drive core support master system FM audio?

prime veldt
#

I believe so

atomic socket
fallow dome
#

Probably just a typo

ivory shale
#

Wait, so I renamed them wrong?

atomic socket
prime veldt
# ivory shale Wait, so I renamed them wrong?

This is the corrections:

January 94 -> December 95
February 94 -> February 95
March 94 -> March 95
April 94 -> April 95
May 94 -> May 95
June 94 -> June 95
July 94 -> July 95
August 94 -> August 95
September 94 -> September 95
October 94 -> October 95
November 94 -> November 95

ivory shale
stone plinth
#

Yeah but how do I make April 2026 into April 1995

#

I need to go back

prime veldt
fading wasp
#

So as far as I can tell, there aren't any official examples of 32x-enhanced titles

#

Are there any Homebrew titles that do this?

torn dome
#

some sonic 1 tech demo that doesn’t work, and Golden Axe

void eagle
#

Those work on regular Genesis hardware, but have enhanced features on 32X?

woeful goblet
#

Can you actually beat X-Men on the Mega Drive core? How do you do the soft reset?

robust flax
#

Yea it works

#

#1096614378968727652 message

woeful goblet
dark plover
#

would be cool if one could vary the intensity of "composite blend" .... just a little to blurry for my liking ... but transperenacy effects look great

stuck gull
#

i try to sharpen it back up with scanlines and/or shadow masks

#

balancing act with not making it too dark tho

dark plover
#

i see, i am running a 600 tvl pvm rgb

stuck gull
#

then you should be sorted

#

the old core also had adaptive composite effect didn't it?

kindred anchor
#

cherish the blur

opaque kiln
#

Which games are most dependent on composite blending for effects? TaleSpin appears to make use of it liberally and practically requires it when you're in the water.

stone plinth
#

None are dependent on it

#

But you tend to find that western developed, mega drive exclusive had more of the composite blend in mind

#

I'd like to say it helps with grainy games such as Chakan and Greendog but it really doesn't all that much

#

The general telltale sign is games that use vertical, 1px wide stripes like a lot of Virgin/Shiny games.

#

But I still prefer those games displayed over RGB 🤡

dark plover
woeful goblet
dark plover
#

wish each core had this ...

woeful goblet
dark plover
#

where can i search for the c-blend versions of PSX and N64?

woeful goblet
ivory shale
stone plinth
#

Never heard of it

stuck gull
# woeful goblet

I already did but why isn’t this in the most recent cores I don’t want to use them without it now

woeful goblet
dark plover
#

Any cblend versions of snes?

stone plinth
#

The SNES didn't really use composite blending

#

In comparison to the Megadrive, the SNES had pretty decent composite out

lethal prairie
#

That and it had color math built into the hardware

hard oar
#

I think if we really want to be 🤓, we should consider which cables came in the box

#

so some consoles were supposed to have RF out and very few people would bother buying extra cables NotLikeThis

stone plinth
#

In the UK, most consoles came with RF

#

But in the UK, you could readily walk into a game shop and buy an RGB SCART cable for a tenner

kindred anchor
#

hoook up your genesis using the devils pitchforks

hard oar
#

back in my day we called it "composite out"

drowsy halo
#

It was called the yellow cord

drowsy hemlock
#

RF best connection

rustic haven
kindred anchor
#

devils pitchfork to rf adapter?!? cowardly, youre supposed to screw those directly to your tv

hard oar
#

my dad only bought me a composite cable because rf was messing with regular channels, so I guess the vast majority of users only used RF lol

ivory shale
# rustic haven

At least it's not sending power and the video signal through the same cable like the 5200

rustic haven
proven frigate
lethal prairie
#

Well you see the difference is that nobody likes the 5200 smugnep

ivory shale
versed rapids
elder briar
#

what is this cartridge exactly? never heard of it before

glass shale
#

Wait is MARS still a thing?

dark plover
sage prairie
dark plover
#

thanks

still cloud
#

I haven't check in a bit, had MD+ hit update all yet?

sage prairie
#

unstable for now

dark plover
#

which genesis core has variable cblend?

warm carbon
#

Genesis

dark plover
# warm carbon Genesis

i am on the genesis stable core, latest one and dont see cblend as variable but its basically a toggle binary

warm carbon
#

are you on genesis or mega drive?

#

and are you using names.txt?

dark plover
#

yes im using names.txt

#

everything is renamed

still cloud
dark plover
warm carbon
#

Ahh, that should be genesis. It’s in the Other folder yeah?

coral shell
#

Newest Genesis is 12-24-25

#

Update all enable alt cores

warm carbon
#

I think the option is adaptive composite blend

coral shell
#

It'll be in others folder

warm carbon
#

Not variable

coral shell
still cloud
#

Are there quick and dirty instructions for installing an unstable core?

sage prairie
still cloud
#

I need the latest mister unstable too, right?

sage prairie
#

For MD+? yes

still cloud
#

Ok, i did that already, so I think I should be good

#

That did the job, thanks!

dark plover
#

for genesis+ core under alt .... where do i put the games?

warm carbon
#

games/genesis

dark plover
#

seems like i need to create that folder manually

warm carbon
#

yeah

dark plover
#

ok thanks ...

still cloud
#

Why is there a Genesis and a Megadrive core?

dark plover
#

ok got genesis+ core working ... i barely see a difference with composite on adaptive blending

#

i wanted to control the strength of the cblend .. is this possible for the genesis core?

warm carbon
#

no

sage prairie
#

Not possible for any core no, It's an on/off switch

dark plover
#

is scale filter for lcd/plasma/oled displays only?

#

trying to find this setting ... was watching a video

#

There is so much hype around analog RGB on MiSTer FPGA and shadow masks...but what about what old school CRT tv's used to look like back in the day? Because retro gaming wasn't about clarity in the 90's...it was about COMPOSITE VIDEO!

SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica

Patreon Thanks : Seth Peterson, John Thompson,...

▶ Play video
elder briar
#

most filter/scaling options don't do anything on a CRT

sage prairie
#

That is a very old video, in terms of MiSTer FPGA videos, and there have been multiple updates to the core, the scaler, and video filters since then. That option does not exist in this form anymore, it's been split into Horz Filter and Vert Filter, under Video Processing, and these have been renamed/removed/replaced with other blurring filters

dark plover
#

thanks

#

so i'll try composite blend adaptive and cpu turbo high on genesis+ core .....

tall tapir
#

So.. ummm, how often do you guys usually defrag your game cartridges ? 😄

ivory shale
#

Reminds me of that fake Windows 95 for NES

tall tapir
#

yeah lol

#

and ofc it even has a fake ILOVEYOU virus 😄

prime veldt
urban fox
#

Browsing through Genesis games I noticed a game named Outback Joey that doesn't load on any of MiSTer's available MD cores, and after some research I found that the game requires some sort of specialized peripheral in order to play (it only works so far on the Blast'em emulator). Are they any plans to make it work on MiSTer?

ivory shale
#

... It's a game that uses a fitness sensor intended for workouts...

glass shale
#

Workouts? Ewww

austere wind
#

Does anyone have am idea why the Core s32x 24.04.18 works for me and the newer s32x core 26.01.09 or 26.04.03 gives garbage on the screen?

ivory shale
ivory shale
#

It was even in GYMS! elmorise

#

There was a version with a built in screen and console for gyms... and a version that was just the bike for homes, ... they now go for a few thousand vineJape

#

... of course, Outback Joey also was meant to be played on a bike O_O

#

You WILL excersize!

urban fox
versed rapids
gritty lichen
woeful goblet
stone plinth
#

A global solution is to rub vaseline in your eyes

ivory shale
#

I thought that was for N64?

stone plinth
#

N64 requires you to rub vaseline into your very soul

void eagle
#

and Sol Cresta for Steam (and other platforms) comes with vaseline pre-applied

ivory shale
#

Was there an update to the sega channel revival lately? I notice that none of my CRCs for 94 or 95 match anymore

#

Recently I guess I should say

earnest coyote
#

This did an update in the last month or so

glacial terrace
#

Hello, Konami Justifier isn't working correctly on my Mega Drive core, even though it works on a Sega CD core. Can you please help?

ivory shale
earnest coyote
#

I think 95 ROMs became 94 ROMs and and 96 became 95

ivory shale
#

IIRC it was the other way around, 94 became 95

#

both my old set, and the current set only have December for 94

#

I tried doing a data compare and it seems like other than a few random bits here and there a huge chunk is now gone from the current set vs the set I have, which would explain the smaller filesize but I have no idea what changed

#

When I checked a few of the 95 ones

earnest coyote
#

Oh, other way around then. I was traveling when it happened.

ivory shale
#

Yeah, though that still dosen't help figure out what was changed XD

bright pivot
#

Yo @earnest coyote, do you think you'll release your xenocrisis twinstick core with the nuckedmd core with last framework update?

earnest coyote
#

No custom core required. Not sure how to do that though 🙂

plucky flare
#

what did the core do?

earnest coyote
# plucky flare what did the core do?

It treated both d-pads/joysticks on P1 and P2 as a single controller that could stand in for button presses. This allowed you to play Xeno Crisis with 2 joysticks on an arcade cabinet instead of a joystick + buttons.

neat locust
#

@earnest coyote How are Pico ROMs being handled? book art etc?

earnest coyote
#

Currently, the book art just loads as a separate file manually. I'll have to investigate to see how I can have it automatically load if there or skip it if not.

neat locust
#

Are you getting anyone to vectorise the book art?

#

or is it just going to be scans in png format

earnest coyote
#

Using a bitmap-like format at the moment and I'm restricted to the game resolution for the books to match the cores output. I haven't really been focused on the books recently though since getting the core running well is more important.

#

Something better might be possible for HDMI

ivory shale
#

Makes you move with the left stick, fire in 8 directions with the right stick, and the two shoulder buttons act as grenade and dodge roll

earnest coyote
#

Yeah, the core I did was using 2 controllers so it would work with a 2 player arcade cabinet

ivory shale
#

Ah, was it an arcade version of the game, like Neo-Geo?

earnest coyote
#

No, Genesis

#

Not sure if the Neo Geo version was out yet.

atomic socket
#

Were all of the MD+ necessary changes wrapped up into the current unstable mister?

#

If not, I have the necessary unstable, what needs to go into the mister.ini to use that particular mister_main with that particular core? I am having trouble getting the MD+ background music going.

plucky flare
#

MD+ stuff has been in unstable for about a month