#Nintendo 64

1 messages · Page 161 of 1

raw scroll
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k thanks

trail swallow
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Fun fact: The VA for Woody blew out his voice saying that line

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Also, the funniest thing of 2024 was Wild Woody making a reappearance in a porn racing game, of all things.

vapid moat
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I mean I guess that makes sense considering the ending of the original game

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Wild Woody joins Shady Lewd Kart as a FREE DLC! A lost and forgotten character from the era of bargain bin games. This crazy pencil has sketched his way into Shady Lewd Kart thanks to the blessing from his former creators. Forgotten by a big gaming company he is here to get the lead out!Pack Includes-Fully Playable Racer: Wild Woody-Voiced by or...

▶ Play video
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Oh my God its real

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The OG VA has clearly aged since

raw oriole
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Well, that's the oddest thing I've seen today

trail swallow
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One of those events where truth really does seem stranger than fiction.

gritty basalt
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I feel that there's a wood chipper joke in here somewhere... bowserthink

topaz otter
zinc dew
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Can’t wait to see where Ardy Lightfoot makes his next appearance.

vapid moat
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Well this is highly surprising

vapid moat
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Yeah I tried to already forget about that

topaz otter
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also that guys voice has aged terribly

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they should have paid john st jon to do wild woody, now I'd pay money to hear that

drowsy lantern
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Playing Pokémon Snap for the first time ever and uh…

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Do I??

topaz otter
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with the recent pokemon leaks that question has many meanings

lament escarp
# drowsy lantern Do I??

In black & white there is a book in the library that states that humans and pokemon used to get married.

vapid moat
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We tried to go awat from an awkward to topic yet here we are in another

gritty basalt
zinc dew
deft tree
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I wish I could find some of my old printouts I’m surprised none surfaced when my parents moved out of their place a couple years ago

vapid moat
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Maybe after I get bigger SD Card and be able to add a recommended games pack for N64-roms

pallid moth
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is the latest n64 core version available via update all or do I still have to download the rbf manually from here?

spare meadow
swift veldt
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whats up, after running the update all script when setting up the mister the n64 core won't boot into a game. I checked the n64 folder in the games folder and there are no boot.rom files

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where do I find these files?

latent dagger
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Do you even need one for N64? ThinKlonoa

swift veldt
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I think so, I have the core and the rom, it recognizes the rom but doesn't boot into the game

latent dagger
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ignoring my two folders and the test suite, do you have the two boot roms and the database file?

swift veldt
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yeah I have the database file, it downloaded with update all

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missing boot.rom and boot1.rom

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thanks for the help so far

latent dagger
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you need to enable the option to download bios files in update_all

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that's the only thing I can think of that might be the issue

swift veldt
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ok, wasn't aware of that option thought that was by default

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I'll go rerun the script now, thanks

junior pine
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Do you guys know if the Mario 64 b3313 hack works on the core?
I recall reading something like that recently, but I can't find anything now.

weary beacon
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a console-compatible version of that hack was released recently. it probably works

latent dagger
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If it works on console it should work on the core

junior pine
weary beacon
# junior pine Where did you read about the release? I am sure I read about it but I can't find...

This is the release trailer of B3313 Unabandoned A2: Anniversary Edition. This is NOT A3 and only includes the compression, optimization and hotfixes with no other feature additions, while A3 remains in development.

Get it on romhacking.com: https://romhacking.com/hack/b3313-unabandoned
Or the web patcher (more convenient for mobile users): htt...

▶ Play video
junior pine
mortal panther
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I tested it. It loads and plays just fine.

vapid moat
weary beacon
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makes sense

zealous knot
zinc dew
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Or embrace the slowdown like Miyamoto intended! elmorise

turbid wigeon
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To be fair for Majora's mask and banjo tooie I don't use turbo

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Cutscenes where made with slowdown in mind

candid panther
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Tooie is designed to work fine at variable frame rates, including cutscenes. If you use the 60fps patch and the turbo core, you easily get 40-60fps in many locations. And the cutscenes are fine. It significantly improves the game. I remember in 2001 when I first got it, even then the framerate was horrific in many areas and that was the era of 17fps PAL titles.

Majora's Mask and Ocarina have real janky 30fps patches though to their detriment. Those fuck up the game in hilarious ways, including wrecking cutscenes.

zinc dew
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Yeah, game time and logic is tied to frame rate which isn’t good.

candid panther
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Yeah it's why the pc port of Zelda 64 decided on interpolation for higher framerates

zinc dew
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Smart movie, otherwise that would’ve taken some serious work to redo.

turbid wigeon
candid panther
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I'm talking about the N64 version

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I know the xbla version had issues

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However you might be right, I'm basically at the end of the game! I don't remember any issues but it was a while ago.

I'll give the initial cutscene another go later

turbid wigeon
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My bet is the turbo core will match xbla instead of n64

mellow raft
# turbid wigeon My bet is the turbo core will match xbla instead of n64

How could it when the turbo core is still N64 hardware and xbla is not. The timing becomes a non-issue I bet, because the entirety of hardware is still kept in sync (minus the technical issues the turbo core introduces separate from this) The xbla version becomes a problem because it's modified in software, but the turbo core affects the hardware natively.

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The xbla version would fall under the same issues emulation produces. But the N64 core shouldn't have as many compatibility issues. Some of the games have been shy of amazing on the turbo core without the speedup bugs emulation has, in my experience

turbid wigeon
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The music doesn't speed up on the turbo core

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Hence, "I bet the turbo core would have the same issue with the into cutscenes timing as xbla"

mellow raft
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The game doesn't speed up from what I've seen. The framerate is just increased.

turbid wigeon
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Gameplay is dynamic FPS, the intro cutscene isnt

mellow raft
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Yes... My point is in my experience it increases framerate without changing frame time.

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I'll have to test when I get home. But I don't recall seeing an issue.

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What I mean is in my experience the turbo core increases framerate without desyncing because it doesn't change the speed of the game itself.

turbid wigeon
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🤦‍♂️ cus tooie is dynamic FPS ingame

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The beginning cutscene isnt

mellow raft
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Sorry... You've said that multiple times. Wasn't clicking.

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Worth testing I suppose.

turbid wigeon
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I can't word it any other way, on the n64 the intro cutscene slows down when it laggs

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On the turbo core it doesn't lag therefore doesn't slow down

mellow raft
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You mean the one post-new game or the title screen?

vapid hawk
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The audio gets out of sync right ? Dk64 is the same

turbid wigeon
vapid hawk
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It’s because they timed the audio for the real hardware with slowdown

mellow raft
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Kind of odd how I would have forgotten something like that. I loved tooie growing up.

turbid wigeon
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OOT has something similar, can't remember what cutscenes music gets cut short if it doesn't lag

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Something involving the moon

mellow raft
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Thanks for your patience.

turbid wigeon
# mellow raft Thanks for your patience.

It's fine lol, I'm used to helping in the virtual desktop server. At least it was something I was slightly passionate about instead of "have you tried doing the thing I gave you step by step instructions for yet"

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TBF "the cutscene needs slowdown for the music to be timed right" would have been an easyer way of explaining that

rich warren
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I should learn how to hack N64 roms to fix Monster Truck Madness 64 on the MiSTer. No one will care if I fail

turbid wigeon
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TIL tooie is more fucked than I thought on xbla.

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And I'm more nostalgic to xbla -_-

magic girder
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Since the MiSTer version replicates the N64, and Rare Replay runs on the Xbox Series X - that makes the MiSTer officially better than the Xbox Series X elmorise

zinc dew
turbid wigeon
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Rare replay isn't a native port on one and series

zinc dew
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Code Monkeys did the N64 emulator

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I think

turbid wigeon
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Oh right conker is emulated n64

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If only classic backwards compatibility was out, they could have used live and reloaded

magic girder
turbid wigeon
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Fair

topaz otter
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because they overhauled the graphics and did some other stuff

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they also took all the nintendo logos out of it and replaced them

magic girder
topaz otter
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yeah like color graphics and stereo sound

turbid wigeon
zinc dew
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My apologies to all our fallen friends who we'll miss dearly. Take solace that we won't forget your brave sacrifices to ⁠Nintendo 64 and may our paths cross again in the future.

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LET THE CULLING COMMENCE

quick light
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F

zinc dew
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IT IS DONE!

magic girder
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Survived! elmorise

mortal panther
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🇫

high reef
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Hello!

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Ok, down to business.

magic girder
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You made it! (Again?)

high reef
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Super Mario 64 ROM hacks. Is there a list of hacks that are known to work on MiSTer?

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I tried a few that were supposedly N64 compatible on MiSTer last night and had very mixed results.

magic girder
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Yes, a partial one. I posted it somewhere…

high reef
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Some worked flawlessly, some worked but were visibly slowed down, and some refused to load.

magic girder
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#1096015979055697940 message

high reef
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I also got all 120 stars for the first time ever the other day, and it was on MiSTer.

languid dune
weary beacon
high reef
weary beacon
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weird. just tried it, and it loaded up with distorted audio and an out-of-sync signal. i've heard of other console-compatible hacks working on mister though, so i guess it's just on a per-game basis

mortal panther
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Peach's Furry? 👀

magic girder
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It would be good to get a proper list with the latest versions of all the patches (some in my list are kinda old)

high reef
chrome quest
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Anyone else been playing Gen 2 Pokemon games via N64 SNAC with Stadium 2?
Just checking if anyone else gets the "loading" pause as you do things in game. Like check a summary screen, move to a new route, etc. Only if you play a Gen 2 game through Stadium 2.
I'm fairly sure I've always had those pauses on original hardware too, but the few videos showing Gen2 GB Tower online never seem to have this pausing. There is a "load min/max" option in GB Tower, but I've always got little blips of pausing for loading even with load max.
Running PAL Stadium 2 should that perhaps be why.... Anyone have a similar experience?

wanton sun
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i would guess the memory of the n64 isn't large enough to cover the full rom, because it makes no use of the expansion pak?

chrome quest
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That would sound sensible alright. It's just the videos on YouTube stating real hardware (and there does not appear to be many of them) don't seem to have this frequent pausing so I wonder what might be different. It didn't seem to me it would be PAL/NTSC difference.

winged garden
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I'm using a switch pro controller (wanna buy snac adapter) for n64 core and it's impossible to get the right (C) stick working correctly, when I'm aiming I'm also moving in GE. Someone already experienced this?

zinc dew
winged garden
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I dont know i have tested all different configs on osd (controller pak, default stettings etc...) and the result is always the same

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my controller is brand new

hushed nova
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the c-stick not working or being weird thing is usually some sort of mapping issue

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well the mapping issue is usually the person doing the mapping, lol. what are you mapping to the C buttons?

molten silo
hushed nova
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gonna have to dig out my switch pro and fix this too, lol

molten silo
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If it's wrong in the main you'll never get it working on the core itself, right

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So try remapping main then go into core and define the buttons

hushed nova
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maybe. all the main mapping is really doing for this is telling it which analog axis is left stick vs right stick

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and there's already a gamecontrollerdb entry for it, unless those axes are wrong

vapid hawk
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what exactly are you trying to do?

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just map the right stick to the c-buttons?

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i ask because goldeneye and perfect dark have an insane amount of controller options you could be attempting

winged garden
rich warren
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Might be worth deleting everthing for the controller in /config/inputs and remapping both in the MiSTer menu and the core

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Basically a fresh restart

zealous hull
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Has anybody else had issues with saving in the console-compatible B3313?

This is what my line is in the database file, but the warning still pops up that it cannot save--and yeah. It can't.

9af37d2d21926ca753afd4d3ada2d6cc ntsc|cic6102|eeprom512

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I imagine there is some difference between this and Vanilla?

iron dove
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@zealous hull

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'b3313 unabandoned [a2 anniversary edition].bps'

zealous hull
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Nearly positive I used that version, but I will re-patch. 🙂

Thanks for the sanity check.

chrome pier
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I cant map a switch pro controller to the n64 core, im not sure what im doing wrong

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Thr analog stick only goes down

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It doesnt even ask me to map the stick

rich warren
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You don't map the n64 analog stick, just the buttons. You can map the second stick to the C buttons

wanton sun
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you need to map in mister main, not inside the core

chrome pier
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Already did yeah. i just remapped it in core in a game and it worked despite not doing anything different

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Weird

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Maybe the main core mapping wasnt done properly

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Main mister i mean

wanton sun
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yes, please try again to map the stick in mister main, then don't touch it while mapping in the core

chrome pier
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Ok now mario punches and kicks constantly even though the mapping seems fine

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In sm64

wanton sun
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could it be that you are on a old linux version?

chrome pier
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Its a misterpi so it cant be that old right

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And ive used updateall recently

wanton sun
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yes, that rules it out

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constant kicks would mean something presses the b button, which most likely is the analog stick being mapped to it

chrome pier
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Im definitely not touching the stick when im binding buttons

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Is there a way to make sure the assignments are truly cleaned

wanton sun
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you can delete them

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there is a file, one second

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config/input/n64_xxxxxxxx.map

chrome pier
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Ok ill give that a go!

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Ty :)

wanton sun
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what i would also try: reboot your mister and try to navigate in the OSD (without starting the core) with the analog stick + a/b

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this will tell you it's mapped correct in mister main

chrome pier
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Yeah theres no issues with that

latent dagger
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my PS5 and PS4 controllers weren't mapped properly from the start despite every other input working for the most part. had to go in and use a keyboard to skip over irrelevant stuff to get to the mapping of the second analog stick because not so intuitively it's not the first thing you do right after mapping the first stick when doing mappings on mister main

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at least that's how I remember it going down some time ago.

iron dove
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yeah, not performing the mapping all the way to the end (in main menu) can deff cause issues
space on KB or user button on mister to skip the ones you dont need like mouse

weary beacon
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The test version update to support Rumble pack is released .
Please update your MF103 to V1.03.24.09
Click the link below to download the firmware and run it on Windows .
https://www.mayflash.com/upload/file/Update_H40013_MAYFLASH_V1.03.24.09_20230613.exe

Double click on the updater and leave the updater window open on your screen

Press and hold the HOME button on the adapter, and connect the USB from your adapter in o any spare port on your PC.

As soon as the driver window indicates under “Device” that the adapter has been recognized, you may release the button.

select “update”.

Do not disconnect the device until you are informed that the updated was completed successfully.

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Happy New Year.

weary palm
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Is this the Temple of Peip? 🛕

weary palm
iron dove
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super handy feature 🙂
ID is still 'NSM' in my patched ROM so it just works

wind cobalt
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I'm experiencing a soft lock with Zelda OOT on the latest n64 non-turbo core. Seems to crash at the end of the intro sequence. Always at the same spot. Exactly when the scene transitions into the next after going into the tree trunk at the end. Could it be a bad rom perhaps? Any way to diagnose it's not faulty hardware or anything? (Doubt it is, since I can still access the menu and navigate etc, seems just the core stops)

weary beacon
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i would try another rom first, just to see if it's any different

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maybe a different revision/region of oot for example

wind cobalt
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I verified the rom to be at least a verified dump (hashes match the DAT for n64 no-intro)

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I'll check some other titles too.

vapid moat
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(Now I guess less latency isn't bad per say but you know - I was feeling the rumble support was not gonna come forever)

vapid hawk
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what adapter is that referring to?

candid panther
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Watching old home videos - two awesome Xmas N64 memories

First is the Xmas I got an N64 near launch, I unwrap a blockbuster rental of pilot wings 64 and slowly realise the next present is an N64. I wave it around a lot

The next is 1998, ocarina of time. It looks like I had got to the Ice Cavern by new year's day!

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When digitising all the old home video hi8 tapes, the various games I got and played in a lot of them seriously helped with putting things into date order

vapid moat
chrome quest
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Not sure if the others can do similar to Raphnet, but other handy features are still there, like import/export of TPak and CPak data between original hardware and the core

candid panther
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I just use snac for N64. Easiest way to use my original pads, and all my original accessories. The memory paks, rumble paks all work as they should. I can play Pokémon stadium on the MiSTer core with my Pokémon Gameboy carts and a transfer pak

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I honestly don't see a better option for the N64, as the controller pak options are so extensive. I can use my original tremor Pak I got in 1997.

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One adapter, four pads. Sorted, and literally zero lag.

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Oh yeah the Tetris Bio sensor works with SNAC too, as does the Hey you Pikachu VMU

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As useless as it is

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As does the game boy camera in mario studio

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I was using it this weekend and was surprised it just...worked

vapid moat
candid panther
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Been playing it for nigh on 28 years, I've accumulated a lot of N64 crap 🤣

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It's just neat to have something like this that works like my old console, but better. I've been playing N64 since launch year here in the UK, and the turbo core is hands down the best way I've experienced N64. SNAC makes it feel totally authentic as I can use everything I had before and it just works as it should

I have no regrets selling my old fantastic N64 I installed an ultra hdmi into. Especially when it was before this core launched and got me a neat £1k.

vagrant ivy
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Turbo is a fantasy N64 though its nothing like the original

candid panther
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Doesn't matter to me - I grew up with the original, and this feels like a theoretical 'N64 Pro'

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I can play banjo tooie at 40-60fps and it feels like it should. I'm happy.

vagrant ivy
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its just amuses me that people scream for accuracy then accept turbo cores

candid panther
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It's not like hacky emulation

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I dont

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I scream for authenticity. Low lag and as close to the original experience as possible.

vagrant ivy
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but its not authentic in any way

candid panther
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And also, on top of that, enhancements

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That feel authentic, if you catch my drift. In a way standard hacks and emulation dont

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The turbo core does. It just allows N64 games to play better, but it still feels like N64.

vagrant ivy
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oce you go turbo you may as well go SW emualtion and 4k

candid panther
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Nope

vagrant ivy
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but thats only my opinion

candid panther
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Not in my eyes

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Yep it depends on what you want

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N64 turbo feels like an extra ram pak to me

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Feels authentic enough. I'm happy

vagrant ivy
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If I want a turbo option then I go SW. I play PSX on duckstation, texture corrected and at 4k

elfin depot
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Turbo core is amazing, I usually fire it up first (I use a CRT so 4k has no draw for me) and if the game works great in the turbo core, which most do, that's how I play.

candid panther
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I cannot do emulation with N64 unless it's something like the ocarina of time port with enough mods to make it it's own experience

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Does not feel right. I don't get that with any other console

zinc dew
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VASELINE OR BUST!!

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If it’s not running at 12fps, are you really playing N64?????

turbid wigeon
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Bilinear just looks better than point in most senatios. Only jank I've seen from that is UJL and parappa the rapper where the melodi icons blur when they jump.

dusty tusk
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It depends on the system/game. I'm totally okay with quake or half life filtering textures. Even more so for N64, because the resolution on those textures are often lower than NES sprites, especially for grass.

dusty tusk
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I'm weird though, I'll play tomb raider unfiltered on PS1 and then filter it on PC.

latent dagger
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I use the texture filter option at 50% for pretty much all games on PSX Core on a CRT.

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I've tried playing N64 games without the texture filtering on the core and it's so jank lolol

zinc dew
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It is wonderful you heathens have options to continue practicing your heathenry. 🙏☺️

dusty tusk
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Option to use int instead of float for vertices when. I like my polygons jiggly

mossy vector
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i think that the vertexes on the N64 are converted to signed 16-bit before being sent to the RDP, but that's neither here nor there as it messes with the narrative. The point being that there is a fractional and whole number part after rotation, regardless of being fixed-point or floating point.

dusty tusk
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I guess I'll just have to induce polygon wobble with a holiday appropriate drink 🍷

raw oriole
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Works for composite blur too

magic girder
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RF is the morning after

deft tree
# dusty tusk Option to use int instead of float for vertices when. I like my polygons jiggly

here's some light watching to familiarize yourself on the topic https://www.youtube.com/watch?v=YsXCVsDFiXA

I explain Super Mario 64’s invisible walls once and for all. This video took 10 months to make! So if you want to support me and my efforts like this one, please consider becoming a member of my channel: https://www.youtube.com/@pannenkoek2012/join

Thanks to the following people:
➤ MasterKush, for providing a tool that helped with the visuals
➤...

▶ Play video
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(the super technical float video is only 10 minutes so its not nearly as funny)

topaz otter
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reminder that it took call of duty 18 years before they had fish AI that could swim away from the player

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mario 64 was ahead of its time

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and call of duty still doesn't have an eel with a star on the end of his tail

green epoch
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checkmate activision

iron wren
woeful grove
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no it isnt

cunning mantle
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That became the Analogue 64:

upper pivot
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Did they confirm that? It sounds plausible but are we just guessing?

cunning mantle
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Robert said something, he was in contact with Mazamar during the Mister core work.

cold pollen
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how could I forget about that, whatever happened? I think the status it says there has been that way for like months or more?

cerulean elk
zinc dew
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I’m making the Analogue core

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I am Robtris64

mortal panther
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Flextris

zinc dew
topaz otter
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i hope this is one of those pictures that you stare at it and the 3d image appears

kind mountain
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Finally settling in to playing games with the new controllers and new TV

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HDR on with one of the standard video processing presets. Seems pretty good to me

topaz otter
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all these kids nowadays and their 4k and deblurring hacks

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its not mario 64 unless you can count the pixels

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I used to like it when we played it on grandma's tv through the RF adapter

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the red used to bleed so bad when mario ran he looked like the flash

weak hill
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?

turbid wigeon
kind mountain
blissful wolf
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like shelve

kind mountain
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Oh shit good thought

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Maybe I’ll see if I can print a sleeve

zinc dew
storm vessel
kind mountain
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I found a replacement stick on thingiverse

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Gonna print it and see where it puts me

glass walrus
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have a couple saffun controllers, both my usb receivers died but fortunately the amazon seller sent new ones free of charge so been pretty happy with them, a 3d printed gate or phat stick that touches would be nice

kind mountain
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Guessing this won’t be any thicker than stock but maybe will luck out and it is enough

glass walrus
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does the gate come off the saffun controllers? not at them atm

kind mountain
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The gate doesn’t but the stick does

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I mean with enough effort the gate will come off 🤪

glass walrus
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seems like a fun project if it pops off, modeling a new "accurate" one doesn't look to hard... maybe a tear down is in order

kind mountain
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I’ll add a bit of a collar like this if the stick isn’t thick enough. Just have to make sure I don’t limit max travel

glass walrus
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probably needs to be closer to base where it will actually touch the gate

kind mountain
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Yeah I need to get my controller from the basement just spitballing atm

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Off this meeting in 32 mins… I hope

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Humm not sure I like how this feels. But should be able to prove out the idea with it at least

zinc dew
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CHONKY

blissful wolf
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might need to print with the thumbstick part facing up so it can be convex a bit

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and hope for overhangs to cooperate

kind mountain
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It def is chonkier then the stock stick

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Yeah I think the move is to get a collar of some kind for the stock stick but I’m really bad at 3d stuff so I’m taking the path of least resistance right now lol

glass walrus
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ifixit has a teardown to replace the stick on these.. looks like the collar could probably be printed and replaced without to much effort

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who knows if that would even feel right lol but sounds fun

zinc dew
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There’s some dead zone thing that @blissful wolf got banned for

blissful wolf
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the crime is that its cross deadzone instead of inside the center radius

glass walrus
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collar wouldnt fix everything but being able to rest in a groove seems like it would help

zinc dew
blissful wolf
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no mods no masters

kind mountain
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So it def hits the gates some vs the stock stick

blissful wolf
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hows the range? tried the stick testing rom yet?

zinc dew
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But that means if the range is reduced it would show up

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Nevermind lol

topaz otter
# kind mountain

This looks good, spray it with some of that textured truck bed spray paint

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It's waterproof

kind mountain
#

That works ok. I think it needs to be a bit higher to fall into the gate more

#

Oh. That’s gatey 😍

#

You can hear it lol

#

Not great tho

zinc dew
#

Lol were you drunk when doing the top right?

kind mountain
#

lol

#

Probably needs to be tapered properly instead of a cylinder with a hole in the middle

zinc dew
#

You’re doing the retro lord’s work! 🫡

topaz otter
#

you should figure out how to make the stick out of clear resin in and then fiber optic strands inside of it

#

so it can flash in RGB colors

blissful wolf
# kind mountain

Maybe a faster test is just trying to wrap tape around the top to see how much thickness it would actually need

junior yarrow
weak hill
#

i hope they do well in those games

junior yarrow
#

I could compare it directly against my NSO N64 controller too

forest hatch
#

Why when I try to load a game its just a black screen

vagrant ivy
forest hatch
#

how do you download that? I got the mister pi and they downloaded all the stuff on the sd card for me thought all i had to do is add roms

vagrant ivy
#

update all. when it starts push up to explore the options

#

If you check the /games/N64 directory if you dont have boot.rom, boot1.rom and boot2.rom you are missing the bios files

forest hatch
#

yea i dont have those

vagrant ivy
#

without them the N64 cant start

forest hatch
#

oh thats why

#

i went into system settings and only saw an option for update not update all

#

i tried update znd that didnt work

vagrant ivy
#

download update _all from github

forest hatch
#

oh ok

vagrant ivy
#

when you run it push up

#

and explore the options

#

NOTE dont randomly choose things you dont know what they do

#

as you can cause chaos

#

but it should be obvious whats needed

forest hatch
#

ok i will try this now

forest hatch
#

what options should i pick once i press up

vagrant ivy
#

you are missing bios files .

tender pine
#

So the update_all script is running back to normal again is it? I only say this as for the longest while it wasn't collecting enough required files and was running very, very slowly.

vagrant ivy
#

that was nothing to do with update_all

#

it was due to the Internet Archive being down

tender pine
#

Sorry. I didn't mean to imply it was a problem with said script. Just wondering if now both script and AI are running in harmony once more...

tender pine
#

Not AI lol...IA.

vagrant ivy
#

IA is working again

#

but its always going to be vulnerable to morons who DDS

zinc dew
undone oak
#

Has anyone came across the n64 turbo core not displaying any picture? Normal core works fine and turbo core worked fine a few weeks ago🤔

zinc dew
undone oak
#

Wonder what’s happened. I’ll try deleting tho configs tho. Cheers

zinc dew
#

I would try that rom on the normal core first just to be sure.

#

Also that’s a pretty cool Indonesian flag you got on your TV 🇮🇩

undone oak
#

I just toggled between the clean hdmi output and VI video output and it works perfectly. Oops

zinc dew
wanton sun
#

if you start up the core with it already active, the core or the scaler doesn't work properly. Have not researched this yet

tender pine
zinc dew
undone oak
#

Think it’s the Tate version

tender pine
latent dagger
mossy vector
#

You'll never unsee the dark texel in the fence.

#

Now that I've pointed it out

upper pivot
#

Is that a core bug?

mossy vector
#

It's more like how the core is working correctly.

topaz otter
latent dagger
#

Ew, is that light mode?

topaz otter
#

oh I'm pushing all the buttons now

latent dagger
#

🤢

topaz otter
#

Tim's comments come out extra white for some reason

latent dagger
#

It's fine. The only real issue I'm personally having is how much it hurts my eyes to look at his name color 😂

topaz otter
#

you should try reading his posts

latent dagger
#

Colors all look fine with a theme on

#

But that white with that color of his name is just nasty

topaz otter
#

it was the snip tool in windoze 10, it messes up the colors in discord

latent dagger
#

Should be using sharex

#

Highly recommend

topaz otter
#

oh wait I think its becuse I had HDR on

latent dagger
#

That'll do it.

#

HDR to SDR tone mapping is not that great lol

topaz otter
#

yep that fixed it, HDR messed it up

latent dagger
#

Much better

#

I didn't think I'm ever going to jump into the HDR bandwagon for PC. Just too much hassle

#

HDR on my TV is fine

#

Movies and console games

topaz otter
#

my tv is capable of it so I switch it on for pc games and then turn it off

#

it messes up game streaming also if you are streaming it to a non HDR tv

#

the HDR is actually on the video stream and not on the tv

latent dagger
#

Yeah, and Windows HDR itself is just broken

#

So I don't bother

zinc dew
cold pollen
#

Me either

#

We're blind brothers

vast delta
kind mountain
#

Hummmm

#

Can’t remember now, maybe one of the displays one?

vast delta
#

Looks awesome

zinc dew
kind mountain
#

Maybe. Or maybe 2 or 3rd

#

With HDR enabled

zinc dew
#

🥹

kind mountain
#

Played lots of WWF No Mercy tonight

#

Now that I have the right controllers I can enjoy these games again lol

fossil umbra
#

..why did video game esoterica say the n64 core got updated this weekend? what did I miss?

wanton sun
#

there was no change

latent dagger
#

this weekend? Robert did do that thing with the core like a week or two ago

#

and it was just some thing to do with a borked texture in RE2 for the most part

#

I think anyways.

fossil umbra
#

thank you for confirming that I am not crazy

#

I don't get why his videos make those claims sometimes.

sullen harbor
#

He sometimes just basically mad libs video descriptions from older videos. I've asked for it to stop multiple times because I got just as confused lol

fickle yew
#

I love BigPP Esoterica but I've been fooled many times into thinking there was a core update because of his videos

#

now I just assume when I see a video talking about new core improvements it's relating to a core I;ve downloaded and messed around with weeks ago

turbid warren
#

VGE's description confuses the hell outta me too lmao. to confirm, the latest turbo core is from September right?

fickle yew
turbid warren
#

ah cool, thanks. looks like i got that one. i only thought September was the latest one cause that's the latest one that shows up in test builds lol

cerulean elk
#

Holiday schedules are impossible so dates shifted

#

It was made the same day the core update vid was made and was meant to run shortly after but then the Christmas dump of 100 new projects occurred so I poked it further down the release schedule

velvet nexus
#

Dammit bacon! 😄

cerulean elk
#

and even then I dragged my ass to my laptop and packed mic for the Lindbergh loader vid

velvet nexus
#

Which of you guys said bacon could have a vacation?!

cerulean elk
#

@languid dune said I could

#

but in reality I took off 12/24 to 1/3 (yesterday)

velvet nexus
#

Yeah, well, that is unacceptable

#

I love VGE 🙂

cerulean elk
#

lol well I still kept the videos coming...just on a pre-made basis

velvet nexus
#

Won't lie, I wonder sometimes if you're over selling the Saturn core...

languid dune
cerulean elk
languid dune
#

We shall see in 60 seconds!

cerulean elk
#

and its live

languid dune
green epoch
#

Where is my dislike button?!

languid dune
green epoch
#

I keep pressing it but the video is still there

cerulean elk
#

youll like it and youll LIKE it

velvet nexus
mortal panther
cerulean elk
# velvet nexus I don't like it...

lol well it has the same 2 downvotes every video I release does within 2 minutes so I love there’s at least one dedicated person with two accounts or two dedicated people with one account who follow the release schedule so closely 🤣

languid dune
#

It's Robby and his doppelgänger Robbie.

mortal panther
#

Nah, one of them is always DrChocoboboNo.

cerulean elk
magic girder
green epoch
#

It only counts as one? I have been pressing the dislike button for almost 90 minutes

#

Now you tell me

cerulean elk
inner isle
#

Can the turbo N64 be a toggle on the normal core or does it need to be separate? Just curious more than anything.

fickle yew
#

I'm not sure if this is what you're asking but enabling turbo core from within standard core would be pretty slick tbh

#

Not that I'm asking for that

magic girder
#

Absolute nightmare fuel, that guy

#

“In 1994, Millennium Interactive released Mr Blobby, a platform game based on the character for Amiga and MS-DOS. It was a reskinned version of the SNES game Super Troll Islands, also developed by Millennium. The game received negative reviews from critics.”

Playable on MiSTer! elmorise

magic girder
cerulean elk
languid dune
zinc dew
iron dove
#

Miyamoto was Mr Blobby all this time

weary palm
mossy vector
#

It works. It does occasionally crash regular or turbo core.

#

Was just about to post the same.

#

As for play control, I do like being able to cancel the in air Z butt stomp.

mossy vector
weary palm
#

Well... I've seen it crash on his Youtube channel too. Kaze Emanuar, that is. 😅

#

But it's probably more prone to crashing in this core.

iron dove
#

does peach still seem unfazed that bowser jr thinks she's his mum

#

wow this is pretty damn impressive, the big slide in first world

weary palm
#

He's talented. Optimizing the crap out of that soon-to-be 30 year old game engine. Literally chasing microseconds.

#

It occasionally hits 60fps when not frame locked.

inner isle
inner isle
magic girder
zinc dew
#

I blame this channel for my name change lmao derpweow

paper orchid
#

brb convincing raspberry pi to change their name to blackberry pi

zinc dew
errant steppe
#

Yo guys, im having an issue in Majoras Mask where in the item menu its like almost impossible to select an item using my joystick, im using an 8bitdo Pro 2 controller. It just goes to the next window over instead of going over the items- And I just beat Ocarina of Time and i had no issues in the menus at all using this controller… any ideas?

neat sierra
errant steppe
#

I found my issue.. apparently when setting up N64 binds Left and Right dont actually refer to the Joystick it refers to the dpad and my joystick was already by default so it was doing both actions

blissful wolf
#

would be great if a future update renames those to "dpad left and right" as that often trips people up

zinc dew
hushed nova
#

that's a main change

zinc dew
zinc dew
#

@hushed nova Ok I spoke with Sorg. We had a good convo and he’s going to think about it. He brought up a lot of great points in regards to consistency with other cores and not wanting to implement a custom solution here that could be broken in other ways.

I’ll double check the readme to make sure it’s clearly identified that those initial inputs are for the N64’s dpad and if it isn’t submit a PR with that made more obvious.

#

Sorry, not to sound like I’m meddling. Just trying to help where I can.

hushed nova
#

why would it be a custom solution?

#

did you ask the wrong question?

zinc dew
#

No, he didn’t want to do anything unique

hushed nova
#

why would it be unique?

zinc dew
#

Not sure, I can send you a screen grab of our conversation through DMs. I might be misrepresenting his perspective.

hushed nova
#

did you specifically mention changing it for the n64 core?

zinc dew
#

Yes

hushed nova
#

well there's your problem

zinc dew
#

I also told Sorg that you said you were cooler than him. I told him I didn’t agree but that’s what you said.

hushed nova
#

the man can't argue with facts

zinc dew
#

why cant’t I troll you 😥

hushed nova
#

ya'll gotta learn how to approach him with this stuff. if you say 'people are fucking up the n64 mapping, we should change RIGHT LEFT etc to 'dpad right'' he's going to take that as 'we should change that for the n64 core'

#

when in fact we should just change it everywhere

zinc dew
#

Oh

desert crow
#

Zakk would have gotten away with it if it wasn't for those meddling kids

zinc dew
#

Help me Zakk-Kenobi, you’re our only hope.

languid dune
hushed nova
#

it's literally four values in a static array in menu.cpp. not a huge change

zinc dew
#

Damn, if we only knew someone who was smart enough to change that other than Sorg.

#

👀

hushed nova
#

I tried it wouldn't compile

#

sorry

zinc dew
#

LOL fuk

#

YOU KNOW I CAN’T VERIFY THAT

turbid warren
#

looks at a command line prompt i'm at a loss

hushed nova
#

the error message was in russian and it looked rude

zinc dew
#

You know who could fix this? John Tobias Raspberry the Fifth.

green epoch
#

Our lord and savior

hushed nova
#

although there's no good name to change it to that is universal, so in a roundabout way he's right

zinc dew
#

You know what, no. I give up. I’ve been renamed to Blobby and had my flex removed. I’ve suffered enough humiliating defeats for the day!

hushed nova
#

ain't no d-pad on an amiga

green epoch
#

Guess it’s kind of a circle

hushed nova
#

that's a cd32, which is some weird loser thing

green epoch
#

32bits of amiga

cerulean elk
#

If only N64 games looked and performed that well in the 90s

turbid warren
#

less a pad more a disc

cerulean elk
#

Got it done before AGDQ starts and I’m sucked in

turbid warren
#

the d-disc

magic girder
# zinc dew <@126134158304083968> Ok I spoke with Sorg. We had a good convo and he’s going t...

I don’t have my MiSTer to hand, so can’t check this - but is there a “help” option available through the OSD for each core?

There’s been loads of times where people clearly haven’t read the GitHub readme, because the average user doesn’t go to GitHub.

Idea: I wonder if we could add a “help” option to the OSD which basically pulls text from a text file stored on the filesystem (which update_all could pull from GitHub - and could e.g. just be the readme)?

That way at least we can give consistent instructions “did you check the help?”

That may be loads of work - but I can maybe take a look if someone says it’s not a completely insane idea

#

It feels to me like there’s a usability gap, where the gap between docs and MiSTer might be a little too big.

That said, nobody reads docs anyway so… 😅

hushed nova
#

there's already a help option, and it can display pdfs/rtf/md/txt etc

#

but no one is going to read that

magic girder
#

Sweet. Thanks @hushed nova!

#

Probably not. But I can at least take a look at seeing if I can improve the help anyway

hushed nova
#

and I'd argue if you need to read documentation to successfully map a controller there is a completely different failure occurring

magic girder
#

Agree - but there are a few common things that come up every now and then (thinking about fixed hblank on PSX, for example)

#

So reviewing the docs probably isn’t a complete waste of time, and it’s something I can do to help 🙂

woeful grove
#

he put a lot of work into it

#

the fact that you dont know it's there demonstrates how good people are at using help options

lament escarp
#

I just tried the help function in the gameboy core and it literally black screened when I opened the readme. NotLikeThis this is why we don't use help!

vagrant ivy
#

are you on CRT ?

lament escarp
#

Direct video and rt4k.

vagrant ivy
#

try it on HDMI

#

lack of resolution could be the issue

lament escarp
#

Yeah that works better

#

It isn't 4k though!

vagrant ivy
#

cant expect a low res CRT to display a PDF correctly

magic girder
#

But I agree that people often don’t use those kind of things when they can just come on discord and ask instead

lament escarp
#

Maybe it's because the help function on windows programs is so bad. I'd actually be more inclined to click it if it said readme. As I sometimes actually read these. If they're very short and I struggled for hours without. 😅

vagrant ivy
#

many people dont even read a file read this first

#

help is mostly a futile waste of time to write

magic girder
#

I disagree. You might not catch everyone, but you’ll help some people

#

As with everything it’s cost vs benefit

vagrant ivy
#

you help people who want to look up info, and they could find the info themselves

magic girder
errant steppe
#

How is that the left joystick is already configured? I would assume it would also have me configure those when doing the binds

vagrant ivy
#

left is an analog stick

wanton sun
hushed nova
#

might be a good time to gently remind him 😉

velvet nexus
#

oh geeze, the muppets are revolting!

cold pollen
#

So just out of curiosity I looked at the help option and it came up but wow was the text tiny. Can I make the text bigger in terminal or whatever it is? lol

cold pollen
#

I'm selling my MiSTer

vagrant ivy
#

cool

#

I will buy it for 5 sausages

cold pollen
#

six final offer

#

I know what I have

vagrant ivy
#

Six then

#

I will pop them in the post

velvet nexus
#

Little rich for me.

velvet nexus
green epoch
#

#spicy-off-topic

cold pollen
#

send me one MiSTer FPGA digital IO build

worn delta
#

Seeing Robert's comment, I also thought this had been discussed and approved ages ago, I thought I was having deja vu

#

I assumed it was already in

green epoch
#

Maybe I’m hallucinating but I swear there are cores that say dpad

#

Or maybe it’s the menu binding?

#

Because it calls out stick

errant steppe
#

I think its funny that ive gone this long without an issue with it

#

Dpad fuckin useless on n64 😂

kind mountain
#

Except for the AKI/THQ wrestling games lol

zinc dew
#

DPAD is important, okay!?

lament escarp
lament escarp
#

Thank you, I like you as well. ❤️

magic girder
lament escarp
#

Is this the start of my very own harem isekai? O_O smugnep

zinc dew
#

What

magic girder
#

What

cold pollen
#

What

neat sierra
#

Yes

magic girder
#

No

#

Maybe

#

I don’t know

mortal panther
#

Huh?

languid dune
#

Wut

mortal panther
magic girder
#

Anyone played anything on the N64 over Xmas?

mortal panther
#

Just the one game that was playable.

errant steppe
#

Ocarina of time just beat it yesterday now going thru majoras mask, i never beat this one so its a pretty new experience which is awesome 🤩

#

Much better playing on Mister+component on CRT

zinc dew
#

Ocarina of Time isn’t good

magic girder
#

…it’s…

neat sierra
#

Thumb in the bum?

magic girder
#

Yeah, that shocked

zinc dew
#

ITS SO GOOD I LOVE TOOT

#

The Ocarina Of Time

#

LINK TOOT

neat sierra
#

HEY LISTEN

#

TOOT

wanton sun
#

I gave up on Majoras Mask...I really tried to give it a chance even with the horrible time pressure, punishing for the exploration of the world.
But OoT had one road block for me I could never solve and needed a friend: the fish feeding.
Majoras Mask has plenty of these. I limited myself to 1 hour of searching before I use a guide for each road block and I needed it 5 times already before the second temple, so my motivation was lost.

weary beacon
#

majora's mask is only fun when you know the exact time and place to do everything in 😭

vapid hawk
#

the song that slows down time helps a lot with the time pressure

wanton sun
#

If you know what to do it is probably fine.
But for things like finding all the extras in the temples so you can get the reward afterwards, it's still not much.
I had to use a guide for the last 2 because time was running out and I really didn't want to do it all again.
Also when walking around searching for the next step...as someone new to the game I never know if the next road block is day/time bound, so maybe i'm searching useless, because the solution is only available at day 1

#

I really liked that the world is so much more alive with so many NPCs and little side quests compared to OoT.
Maybe the issue is just that i'm not 14 anymore with 5 hours per day and months to spend on a single game

vapid hawk
#

there's usually an NPC somewhere who will say something that gives you a hint

#

or sometimes talking to the fairy

#

but it does feel like they expect you to just wander around until you randomly find stuff a lot

wanton sun
#

Yes, I wouldn't say it's impossible without a guide if you have plenty of time and don't mind restarting the cycle a few more times.
You have to accept that is the way the game is, while for me each new cycle feels like a big loss, destroying the fun.

errant steppe
#

Majoras mask does have some stuff where i eventually look up and im like how was i supposed to know that

#

Like where to get bombs.. how to shut the goron baby up lol

scenic jolt
#

Has anyone had any luck loading OOT+MM combo randomizer roms? My N64 Everdrive x7 could run it fine but when loaded in Mister, it seems to do nothing, no errors just acts like it never booted.

vapid hawk
#

yeah you really have to accept the cycles, since you can teleport around most of the world via bird they don't actually set you back much

scenic jolt
#

Has this ever been fixed or addressed?

zinc dew
#

Not sure what you’re referring to but try testing it and let us know

topaz otter
#

You lose your money but its easy to shoot that stupid bird a few times with arrows and get it back. And the wallet upgrades are permanent.

#

The story itself actually makes more sense when you realize that its the seven stages of grief. And when your grieving ever day feels like starting over with nothing.

vocal storm
mortal panther
#

Super Mario 64

weary palm
scenic jolt
plush summit
#

Does the randomizer use any special functions of the Everdrive?

zinc dew
vocal storm
viscid gate
upper pivot
#

Wait what happens in MM if you miss the time limit for stuff? You need to start over again?

vapid hawk
#

when you run out of time you actually die and game over, you need to play a specific song to rewind back to the start

#

you lose like, minor progression, all your money, arrows, deku nuts etc

#

you keep important gear like masks and songs you learned

upper pivot
#

Oh wow that seems really annoying… I played OOT back in the day through completion but never MM

vapid hawk
#

its really not as annoying as it sounds

#

but it is kind of a hump getting over that fear

iron wren
#

It’s made less troublesome by the song you play that makes time go by at half speed, but still rather annoying if you’ve never played mm before and are trying to figure out what you need to do

zinc dew
#

The time mechanic is honestly a non-issue once you get used to the gameplay format. But you have to get used to it.

Everything in the game revolves around it and the game gives plenty of time to accomplish your tasks within that three day window. Just be aware that there’s only so much you can do so planning your “runs” is part of the challenge.

#

It’s like a roguelite in a lot of ways.

iron wren
#

Yep, you can complete everything in just two full cycles iirc if you know what you need to do

rich warren
#

There is nothing quite like Majora's Mask.... other than Hitman 2016. They are both time traveling games where you learn the clockwork.

topaz otter
#

or at least the game doesn't tell you about it

rich warren
#

The time manipulation songs, skip time and slow time (inverted song of time). You can play them as soon as you get the ocarina, but there are scarecrows that can teach the songs for first time players through hints.

sullen basin
#

It helps you can an save money at the bank and it also helps you can quickly get money and items if you know where to find it. And you do when you progress. And also using the owl greatly reduces travel time. Have to say though I started the game and left it untouched for a long time because of initial annoyances and not knowing what to do

vapid hawk
#

one easy trap to fall into is like, starting a dungeon on the third day

#

don't do that, instead make sure you have the nearby owl shrine, then reset and start it on day 1

manic basin
# neat sierra HEY LISTEN

If you want a modern version of this, play Great Circle. Your companions will NOT shut up about the next part of the puzzle. They basically point to it and just shout the same 2 lines at you until you trigger the next event. Navi energy all the way down. I hate it.

scenic vapor
#

@wanton sun any chance for a Aleck64 spin-off core? The system is probably not understood enough but I would love to play that mysterious Shnupb gem called "Variant Schwanzer" one day (certainly funny how that is pronounced in the US)

scenic vapor
#

That game was allegedly dumped in 2016. But I cannot even find the ROM for it, probably never released to the public.

willow linden
#

I don't know if all Aleck64 roms are 100% playable, but I've definitely tried it already on the core and the couple I tried work

#

there is a set of EverDrive patched roms somewhere online

#

same goes for hacks and mods. if they're made for or patched to work with proper n64 hardware it should work to some extent on the core as it currently is

#

there may be crashes, but it's still fun to imagine putting a bootleg cartridge into a real n64 😆

weary beacon
#

i don't think variant schwanzer was ever dumped, which is a shame as it looks pretty cool even if it's unfinished

#

hoping aleck64 and 64DD support comes to the core someday🤞

zinc dew
#

If not, I’m sure there’s a software emulator out there that supports it

#

Someone would have to show enough interest to develop it. So far no one has taken on the PS1 arcade hardware.

worn delta
#

The patched Aleck64 ROMs all work. I don't know what it would involved to play the raw dumps. It would be interesting to know what was actually patched to make them work if that is documented anywhere.

wind cobalt
#

Btw, I think my zelda OOT crash issue was the fault of a broken sd card reader I used to copy over the roms lol…. What are the odds…

#

I always thought sd cards got a little too toasty for comfort in that thing but I tried copying stuff over to it with a different one, and everything was fine suddenly.

inner bronze
#

Checking real quick. I got my Retrotink 4k today, are there any known issues with DirectVideo breaking the N64 Core?

#

Just having some weird experiences

#

Ah, I seem to be getting the info frame permanently on screen and no inputs. The graphics keep running.

#

Ill search the Discord in a moment for similar issues

#

Mobile sucks

marble cargo
inner bronze
#

It doesnt seem to be an output issue

#

I still get a good picture

#

But the info frame stays, no inputs work and I cant open the menu.

#

Same on the analog output while DV1 is active

#

Okay Im getting it on more games now so it has to be a setting I bumped.

#

It was Fixed Video Blanks. Thanks.

velvet nexus
#

out of curriosity, what does the retrotink do that the mister scaler does not?

rich warren
#

goes up to 4k, some extra HDR and filters

#

MiSTer is only 1080p, so you bypass the TVs scaler to reduce lag (it's best to use the MiSTer in direct video mode with it, so the MiSTer does not scale either)

velvet nexus
#

gotcha

#

thanks CS

inner bronze
#

Basically fancier CRT filters

#

Thats it

#

Oh, and the HDR stuff is very useful to up the brightness

lament escarp
#

Also motion adaptive deinterlacing for psx and n64.

zinc dew
#

Use the scaler filters instead of the MiSTer since they’ll be applied natively at 4K

lament escarp
#

Mister can't do filters like that!

inner bronze
#

The slot mask is definitely crispy

#

Ah so THATS what that option does

#

I'll try next play session 😛

zinc dew
#

lol they are little clown emojis

inner bronze
#

Only downside Ive seen so far is that it seems I cant pull audio from HDMI and mix it with analog video. Gotta use SPDIF or any other input thats not HDMI.

#

Its a stupid combination anyway

upper pivot
#

Is MM 3DS version more fun than N64? I read they introduced a number of “quality of life” improvements

plush summit
#

oh hell no, the N64 version is still better

#

The nerfs to Deku and Zora masks are bad bad

vapid hawk
#

there is a really good fan patch for the 3DS version, at which point its basically the same or better

plush summit
#

Yeah, I heard about the fan mods, but the 3DS' art style is just off compared to the N64

#

Get the PC port

plush summit
#

You're a real one, Panda

modest helm
#

Or were you talking about Aleck64? Lol

worn delta
#

Does any N64 emulator support native Aleck64 dumps?

#

Does Mame?

quick arch
#

Yes Mame is support aleck64

hollow rune
# plush summit You're a real one, Panda

The 3DS one kinda loses something. You know in an anime when it is like raining and the camera just kind of lingers on a still shot of a city street or countryside in the rain. OoT and MM on N64 has a little bit of that. It's not edgy or dark, it's just a little overcast, but like in a nice way, but not too nice. The new ones are like Disney Channel teen sitcom

zinc dew
#

wat

hollow rune
#

They are so bright and keyed up in the lighting

#

Like that's great if we need to Hannah Montana, but OoT is two different kinds of worlds

#

That didn't make sense

#

But someone must know what I mean

#

Maybe it is just the stinky draw distance and vasoline but it really works

zinc dew
hollow rune
#

"A game system with warping textures and tiny 3D environments has warping textures and tiny 3D environments forever, but a game system with anti aliasing and a 64 bit processor @wanton sun told me it barely uses has Mario 64, OoT, and Goemon forever." - Miyamoto

#

Something like that

worn delta
#

@cerulean elk so you have Aleck64 in your collection?

cerulean elk
#

Inconsequentially also the nickname your mother calls me

worn delta
#

Not accurate.

#

We all know the only game you own is Vivid Dolls.

#

Now the core is essentially done, certainly for the DE-10 Nano, I wonder what it would take someone who knows VHDL to make a sister arcade core for Aleck64, rip out parts that aren't needed, and get the raw dumps working with .mra files like the other arcades.

plush summit
#

The Mesoamerican theme made it stand out from OOT

cerulean elk
topaz otter
#

I just looked up that Aleck64 thing because I knew it was going to be weird

#

and lo an behold it has a game called tower and shaft

#

and also vivid dolls

worn delta
#

You can play conversions on the N64 currently

#

If you have the HTGDB Pack then there is a folder of them in there

zinc dew
#

Not surprised your tower and shaft in in storage CDI

green epoch
zinc dew
#

That was supposed to be a reply to @cerulean elk

worn delta
cerulean elk
#

I always leave things behind in her

zinc dew
#

4/10

green epoch
#

real women have very sharp edges

cerulean elk
#

But I held back 🤣

zinc dew
#

LOL I know you do

#

You’re too quick with the retorts to not have insane ones at the ready

cerulean elk
#

I have DM’d @zinc dew my true reply

spare meadow
cerulean elk
#

Same as SNES CD. Nintendo just wanted add one to change media types

worn delta
#

Need to support the disk format and read/write, which would be work. Got that RTC as well. It's not a whole new system though, like 32x is to MD.

#

It does seem like the new board, when it comes, could make this doable - but obviously needs someone who can work with the current and core and wants to add support for it.

#

Oh yeah, guess someone could add Radnet keyboard support so you could type into the browser and... not load a website 🙂

weary beacon
#

i could finally fulfill my dream of playing Doshin the Giant: Liberation Front Chibikko Chikko Collection on mister

waxen oyster
upper pivot
#

Aren’t there rom patches for the Aleck64 games to make them work on N64?

worn delta
#

Yeah, as discussed several times a few posts up.

upper pivot
#

So making an Aleck64 core would be purely for the novelty of it since all of the games can just be patched and played on Mister 64

worn delta
#

It isn't clear what was done in the patching process. Maybe the games have not changed at all, maybe there are differences. Being able to load the raw unaltered dumps like the other arcade cores are would be novel however.

iron dove
#

and visible 'seams' between textures sometimes

waxen oyster
#

The camera kept panning in front of Mario instead of behind. I'll try again tomorrow.

iron dove
#

Cheers. I think when I tested it was 1.02 and theres a 1.03 now, will check when I get home 🙂

iron dove
#

Just tried 'RTYI Demo TWO 1.03.bps' which lists that it improves camera, seems to be OK
'RTYI Demo Two (2).bps' was also OK for me, maybe the versions in between had issues

#

site doesnt seem to let me DL older versions, even when signed in

weary palm
#

Perhaps this suggestion had been suggested before.

#

Hm, perhaps this... We have this "names.txt" that gives cores other names in the core list, right? What if we had one for buttons? buttons.ini where we could have sections like in MiSTer.ini
[N64] up=D-pad up down=D-pad down etc.
I can make this happen but I'm writing a row of code without some kind of approval first. 😅

weary palm
#

The seams are visible in Kaze's showcases as well. They're probably extra visible with some of the VI effects disabled. There's an option to turn on and off anti aliasing somewhere in the game, R perhaps? I have a feeling that would help, dunno. https://youtu.be/1Bsox-Vr24c?t=55s

unkempt vortex
#

had great fun with it... but several crashes. seems punching has been improved in 1.03 which I complained about.

iron dove
#

@weary palm yep good call on the AA in the pause menu
new game without/with AA/after disabling AA. It's enough to nuke most of the x/y axis lines in the overworld too 🙂

#

interesting, the black lines in the green island dont come back when disabling AA after you enable it, but the green line does

#

even when moving around

teal citrus
neat sierra
#

Why are MVG video titles still click bait in 2025?

zinc dew
# weary palm I kind of agree that it's quite the nuisance that the button names aren't more d...

You don’t map the analog in the N64 core and users assume correctly that they’re mapping the primary directional input because that’s what you always map first.

The crux of the issue is philosophical rather than implementation. The goal is to have consistency with all other cores for a seamless experience. And fundamentally I do agree with that. But sometimes you need to break convention because users aren’t always consistent and things working based on their expectations is more important then 100% mechanical consistency.

#

Or have UX bumpers in-place to help guide them into learning a consistent flow.

#

Anyways, this has been a subject that’s been talked about before so I’m confident we’ll come to a conclusion that meets Sorg’s expectations. Just giving him time to think about it, that’s all.

hidden bolt
#

@wanton sun In this video Kaze implies turning AA off gives a performance improvement. Trying this in the N64 Core doesn't seem to give any performance benefit at all according to the core fps counter. I guess the core does AA differently than a real n64?
https://youtu.be/MhjVBzh32xs?feature=shared&t=943

zinc dew
#

He could also be wrong? Isn’t AA a built-in hardware function?

#

Or maybe there is a performance boost but it’s not large enough to be noticeable by the player or it’s not directly applicable to improving frame-rate.

#

Those questions are genuine btw. I certainly don’t know the answers to them, haha.

hidden bolt
#

In the video there does seem to be a noticeable difference

zinc dew
vapid hawk
#

it looked like it about doubled the fps in the video

#

a real n64 has much less memory bandwidth than on mister tho

weak hill
#

hi, do you know why, when i connect a n64 original controller to the console, sometimes it presses some buttons, but if i connect the same controller to a pc, via mayflash usb converter, the controller works fine and doesnt seem to press any buttons itself?

wanton sun
# hidden bolt <@640641777610522675> In this video Kaze implies turning AA off gives a perform...

Yes turning AA (and Dedither) off will require slightly less framebuffer accesses by the VI. But by far no double it. Maybe if you are at the edge of reaching 30fps it drops to 20 fps if the game uses vsync.
For the core this does not apply. While the AA algorithm is the same, the core will store the adjacent lines in block ram so there is no additional RAM fetch required.
This allows us to keep the timing for the CPU/DMA/RDP more accurate which I prefer, but sure, to be 100% authentic you would have to fetch additional lines. (or better: refetch them multiple times)

hidden bolt
wanton sun
#

yes, the main reason some games are too fast is that our DDR3 is faster on average than the RDRAM, but on worst case slower. If we drive it slower on average, the worst cases will get more often and severe.
Only real solution is a unshared DDR3/4 on some future board to really be used only by the core to fully recreate the RDRAM timings

zinc dew
#

Ohhh nice

wanton sun
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but it's the general bandwidth (800mbyte instead off 500mbyte), not this tiny VI feature causing the difference

zinc dew
#

Yeh that’s what I assumed. Otherwise you’d see plenty of games without anti aliasing VI shipped for the N64

daring meteor
wanton sun
#

You can see it more often with 480i titles, because for them it would be even worse, due to them often running also at higher horizontal resolution, doubling the required bandwidth anyway

wanton sun
daring meteor
#

My assumption is he refers to the old problem

zinc dew
#

What’s libdragon, I see a lot of homebrew use it

solid crest
#

It is an open source SDK right?

wanton sun
#

open source framework to replace the official libs. Most popular use is probably Xenocrisis

#

the fix is more than 1 year old now 🙂

zinc dew
#

I love the homebrew community, geniuses, all of them ❤️

hidden bolt
wanton sun
#

he mostly works on all kind of RDRAM tricks, mostly to reduce accesses overall or to better time them together with other components. Could easily have influence on the core

weary palm
plush summit
#

Are they? the titles aren't that bad

zinc dew
#

I think to the average person they’re not clickbait at all. “The impossible port” is a bit sensational but seeing GTA3 running on a Dreamcast, a game that pushed more powerful hardware hard, does seem like a miracle.

#

But if you know a bit about game development and the game’s history, then yeah, the title is very silly.

#

It running better on the Dreamcast with more features is also of absolutely no surprise either.

plush summit
#

MVG is like the in-between of consumers and game developers, just enough to not get either side going crazy

#

but he's a youtuber first, so his content is always influenced for engagement

turbid warren
#

gotta game the algorithm for views

wanton sun
#

from all the ones with larger reach, I would say it's one of the best channels. No one can know all the details without being in all the communities all the time.

waxen oyster
#

So I gave RTYI demo another try. Updated to 1.03 of the patch (was on 1.02). Still having camera issues on latest N64 core (non-turbo, turbo doesn't work at all) on my MiSTer Pi. Even turning autorotation off in the game settings, the camera either follows right behind Mario, or gets in front of Mario and shows behind the direction you're running. I can report to Kaze too. Not really asking for help, just thought it might help to have more information if anybody cares.

zinc dew
waxen oyster
#

I assume it's either the core or the core +Mister Pi. I can get it running fine in Parallel.

#

But somebody else said the camera was working fine for them, so I figured more data points were good.

#

I can try via SNAC and see if that makes a difference.

iron dove
#

Yeah I don't have that issue with the original release or latest

#

N64 nso

waxen oyster
marble cargo
#

Nintendo 64 emulation does have an issue with refusing to move away from the legacy infrastructure. There is simply no benefits to plug-ins anymore, and other emulators were overhauled to no longer require them.

iron dove
#

Re-do mapping for the USB controller in the core maybe

waxen oyster
iron dove
#

NP. It's a really impressive mod 🙂

zinc dew
#

If he had spent any meaningful time with the core that would’ve been readily apparent.

#

No clue about libdragon but if true, not being able the play the current slate of homebrew is a complete non-issue. No offense meant towards existing homebrew projects but none of them are there yet and the community has ways to go. But they’ll get there and it’ll be awesome.

#

I have original hardware, three n64 consoles with one of them hooked up right now to my CRT. I also have a library of over 200 games, no need for an Everdrive.

For me, the N64 MiSTer core is a superior way of enjoying that platform over original hardware.

turbid warren
#

yeah i was kinda confused at a video saying "N64 emulation is still bad!" and i went "...no it's fixed now right?" forgetting that not everyone owns a MiSTer lol (but they should)

zinc dew
#

As in, he didn’t spend time with the core.

craggy cradle
#

Also, emulation = software

zinc dew
#

yah true

craggy cradle
#

Even tho fpga is emulation

zinc dew
#

Yup!

#

It was nice to hear him trash N64 emulation on the Pi 5. Like dude, it’s not enjoyable and it’s frustrating on how wildly inconsistent it is.

#

It’s not acceptable at all, unless you want to play Mario 64 and a few other games haha.

#

But I have really high expectations so ehhhh

craggy cradle
#

I hate the ambernic handhelds with their N64 software emu

#

Well I hate the way they package software in general

zinc dew
#

My fundamental issue with YouTubers and tastemakers in general is that they say emulation on these devices is “great” when they aren’t at all. So that informs an entire generation of kids, who didn’t grow up with the hardware, to think it was just that bad. So when the public’s perception or expectation of quality is lowered, these device manufacturers or emulation devs beleive they’re hitting the mark, when it’s far from it.

#

Like I get it’s just dudes saying what they want and they don’t claim to be experts, but there’s a certain level of notoriety where you need to be held accountable on steering your public in the right direction.

#

Ok I’m done with my soap box, sorry.

#

I’ll be fighting MVG pay per view style next year at the Alamo. Tag team match.

craggy cradle
#

It still baffles me that NBA Hangtime has issues on software emulation

zinc dew
#

”Be there or be square, like your pixels!”

weary beacon
#

i'm surprised he made an entire video about this considering he praised the accessibility and simplicity of the simple64 emulator in a previous video not too long ago

cold pollen
#

It was graded on a curve

dusty tusk
#

Devils advocate, maybe he focuses more heavily on emulation from an accessibility standpoint, but the future of affordable and accurate N64 will inevitably be fpga based.

#

Also lump me in with the Pi's are pretty terrible emulation boxes crowd

zinc dew
#

I do love my Pi 5 though. ❤️

dusty tusk
#

I like my 4, but I'm just using it for local storage and occasionally other server stuff

#

I think someone should fork retroarch and steal MiSTer's UI and menu design. Even when I know exactly what I want to do, I find myself getting lost in retroarch's menus

craggy cradle
#

Retroarch is somethin......

magic girder
#

Pi isn’t too bad for 4th gen (and earlier) and PSX. “Okay”-ish for Dreamcast (if you have a Pi 5). N64 or Saturn though? Nope. Anything beyond that? Nope

#

Sure, some N64 games will run, but it’s not a great solution

green epoch
#

pi5 can't do n64 or saturn? interesting

craggy cradle
#

N64 is just complex for x86/Arm

mossy vector
#

It's more about the thought process that high level graphics emulation can ever handle all the edge cases and hardware bugs. Just try harder.

#

These consoles are in an awkward spot where the 3D hardware doesn't act like what was standardized around 2001 or so.

rich warren
#

Low level N64 emulation is pretty good on PC with ParaLLEl, but you'll need a newer processor (like AMD Zen 3 at least) and Vulkan capable GPU, so you'll end up buying a $500+ PC to emulate N64.

craggy cradle
#

(I was speaking to sub-$300 pcs)

marble cargo
#

Vulkan is such a godsend for emulators as of late.

topaz otter
#

Unless someone wants to correct me

rich warren
#

It's not a software emulator, it's a hardware one

#

certainly a different thing than PC emulation

marble cargo
#

It's still emulation, it's just a different type of emulation fundamentally different from software emulation.

weary beacon
#

mister is, by definition, emulation. it's just, when most people talk about "emulators", they're almost certainly referring to software emulation

topaz otter
#

They're talking about project64 and mupen64

#

Which by the way I downloaded the first version of project64 way back in 1998squirtle

craggy cradle
#

Basically, Anything not original hardware = emulation

mossy vector
#

No. But here we go again

craggy cradle
#

whether, cloning (emulating manufacturing), fpga (emulating electronics), or software (emulating logic)

topaz otter
craggy cradle
#

but it's the definition

mossy vector
#

Nope

green epoch
#

sorry, analogue says “not emulation” and they couldn’t do that if it was emulation because it’s illegal so

craggy cradle
#

not this troll as s***

weary beacon
#

can we just acknowledge that the company is named analogue yet almost none of their consoles even output analogue video

green epoch
#

DAC SUPPORT WEN

weary beacon
#

never

craggy cradle
#

LOL

weary beacon
#

the analogue 3D would be a day one buy for me if it actually output rgb

topaz otter
craggy cradle
#

I don't buy their products for analog out

weary beacon
#

i would never release an n64 console that didn't have an easy way to hook it up to a crt

craggy cradle
#

(I don't like crts/pvms, and I'm about to approach 40)

green epoch
#

I think there is a lot of pain for people who are going to hook the 3D up to their HDTVs. Of all the systems, technology has treated N64 the harshest

craggy cradle
#

I was rocking a IO Digital before I got the IO Direct

green epoch
#

you forget how fucking awful that system can look

weary beacon
#

anyway n64 looks best on a crt to my eyes. obviously hdmi is great but not having analog output is baffling imo

plush summit
craggy cradle
marble cargo
#

Yes I want the system that looks like a greasy butthole in 4K over HDMI please

green epoch
topaz otter
#

N64 games are full of bright colors, PS2 games are garishly brown and smeary

weary beacon
craggy cradle
#

It cost money

marble cargo
#

PS2 is mainly dealing with interlacing for at least 90% of the library.

craggy cradle
#

and it cost more than the squeeze

weary beacon
#

it can't be that expensive when they're rocking that powerful of an fpga

plush summit
#

Analog output isn't a priority for them anymore, not worth the time

craggy cradle
#

It cost a grip with the F'ed up their own DAC

#

like that was the red flag

weary beacon
#

well, i just think with a console that was originally analog, they should have analog output

weary beacon
topaz otter
#

most HDtvs nowadays don't have anything thats not HDMI anyway, they sure dont have component

green epoch
topaz otter
#

finding one was really hard

craggy cradle
#

bruh, they patched the Super NT/DAC issues pretty late

#

like, I don't trust the that much with analog support

#

Love my Pocket tho

green epoch
#

Yup. I just wish analogue liked it even half as much I do