#Nintendo 64

1 messages · Page 143 of 1

weary oyster
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At that point, why not consider the decompilation projects out there?

solemn marlin
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Those are interesting too, guess I'm just wondering what the limit of the machine is. If nintendo could create a new m64 console which suddenly gave you a much higher framerate to the original cartridges 🤔

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Not that I think nintendo has much interest in creating ways to play their old games with accurate original hardware with QOL improvements, if their modern n64 ports is anything to go by

wanton sun
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most games would just not run at 60fps, because they are locked to 20/30

solemn marlin
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Yea thought so

wanton sun
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the amount of games that would profit from higher "turbo" is relativly small i would say

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it also increases the chance of the game having issues, because the developers never tested with hardware timing being off that much

solemn marlin
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Yea the machine would basically need custom solutions for individual games to increase framerate while not breaking game logic, at that point we arrive at decompilation

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Tbh that's why it's always impressive to me to see improvements to console games, pc games were made to take advantage of upgraded technology while console games are actively fighting against it lol

storm vessel
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What are the disabled things? Only for CRT users or no?

elfin relic
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Y/C is composite and PWM is for getting more bits over analog, so yes that's CRT people stuff

storm vessel
elfin relic
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yes more bits for more better

storm vessel
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I believe you don’t have a CRT but, do you know if running MiSTer from hdmi through a converter to a CRT would still benefit from YC or PWM? Or could that be strictly a VGA port out feature?

elfin relic
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if you mean the digital video converters, then PWM doesn't matter, but I think Y/C might? I don't know

storm vessel
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Fair enough 😉

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Thx again

vapid hawk
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i thnk the idea is to put those back in once its confirmed working anyways

storm vessel
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Oh, well that would be ideal although I would understand the need for separate, partial features cores, on for CRT users and one for HDMI users if it overall improved compatibility

vapid hawk
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i'm still just stunned that ruleset was able to fix it in the core tbh

surreal bay
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Was SNAC ever fixed for hori on the turbo core? It’s the perfect core for competitive smash bros but we can’t use it for tournaments since some players play on hori.

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Also I’m bringing my mister to Supernova next week which is the biggest smash 64 tournament of the year. A lot of top and international players haven’t tried it yet. So far all the players I’ve shown it to prefer to play on mister and not original console.

lament escarp
vapid hawk
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between patches and the new core fix i think everything works now doesn't it?

lament escarp
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Wasn't there an obscure mahjong game that might crash or something?

spare meadow
compact depot
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Wait, so is there a new core build that runs conker unpatched flawlessly now? 😱

hidden bolt
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We found another potential issue with the Cache instruction. FPGAZumSpass made a build that should fix it. There was a possibility that the Cache instruction could cause a TLB miss which would crash the game. I don't think this will fix any currently known bugs, but it is a more robust solution either way. Y/C is enabled for this build. If no regressions are found FPGAZumSpass will add it in an official release.

jolly turret
hidden bolt
spare meadow
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I know RE 2 don’t get fixed in this core version because it has timing issues but I am curious, the slowdown at begging of the game is timing related too

kind solar
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just tried conker last night having never played it. immediately laughing at the clockwork orange homage

raw oriole
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The humour is a bit up and down (some stuff wouldn't be done now, except by Rockstar who appear to be locked in the 90s for their scriptwriting) but it has a bunch of very good moments. Well worth the play.

cerulean elk
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👍 10-4

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if I run a second vid once / if this goes update_all repo ill notate it slightly diff

kind solar
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does anyone have tips on filter/display settings for the core? i found it ugly without scanlines so this is what i have been using but it's a bit dim/dark (i have HDR setting turned on, not sure what else i can do besides play without scanlines)

rich warren
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If you want the scanlines reduced/brighter try
/Scanlines - Adaptive/SLA_Dk_070_Br_100.txt
on the Vert Filter with the above preset

ivory laurel
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I usually use this when using all the N64 VI features ON

kind solar
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thanks

kind solar
mellow raft
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just drop in the Presets folder and you can use in various cores

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I haven't found any cores where it looks bad yet tbh

kind solar
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do you have the original? i don't use an OLED

mellow raft
rich warren
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Does gamma correction work with the core? It's always blurred out in the OSD

mellow raft
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Not with the N64, I guess... but it's just a color correction, and shouldn't negatively affect the look too much

rich warren
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ok - gotcha (forgot it's a general preset for all cores, haha). Will try it out my LGs

mellow raft
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It will be a bit dark, unfortunately... But you can use a higher number GS Sharpness hfilter to reduce the darkening

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Sorry I meant higher number vfilter

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like 100 or so doesn't look too bad

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I set the hfilter to 70 and the vfilter to 90 and I think that's a bit better

rich warren
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I usually set the OLED dark setting to 'High' with my mister since CRTs weren't true black anyway (helps to make the 0-1 range in 240p test suite show up) but it also depends on the room lighting. I think having the adaptive scanlines Dk floor set to 0 to allow the lines to 'bloom' sounds cool to try

kind solar
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do we have adaptive scanlines in the core now out of interest? i can't tell if they are active or not

mellow raft
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I don't recall any core having adaptive scanlines unless I'm mistaken. That's always been a filter feature

kind solar
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i thought the core had to enable it

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like the framework gamma

mellow raft
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do you mean adaptive deinterlacing?

kind solar
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no i mean the adaptive scanline filters vs the regular scanline filters in the framework

mellow raft
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I didn't know they functioned separately. I'm not sure

rich warren
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There's no scanline options (eg Scandoubler FX) in the core. You have to use Video processing filters to add them

mellow raft
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I think they understand that. they're saying that the two need separate support I think

kind solar
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my impression was that the adaptive scanline filters in the framework had to be enabled or they would function as regular scanlines but i've really no idea and if i've been told previously i've forgotten lol soz

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either way setting the adaptive scanlines to what was suggested above looks alright to me now

rich warren
vapid hawk
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when adaptive scanlines were first introduced they were rolled out core by core

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that was over long before n64 development started though

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oh and i suppose just to confuse things for a while n64 core wasn't using the latest sys so didn't have them

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i'm 99% sure it does now though

marble cargo
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I want to try out that new build with Rayman 2 in particular.

Last time I was playthrough that game, there was a bug on the core that caused the game to randomly crash after you reach the end of a level and it tries to load the save screen. It became increasingly common later into the game.

zinc dew
hidden bolt
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Although Gauntlet legends can also crash on Ares, so maybe not.

jolly turret
wanton sun
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the latest change cannot influence it

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i suspect the main reason for the audio clicks is the rsp didn't finish the decompressing in time, so new samples are not available. However, this only makes sense if the turbo core has at least less clicks than the normal core in the same situation

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the captures you made suggest that a whole buffer(few hundret samples) is lost, but sometimes only for left/right channel. So it cannot be the audio interface(AI) itself, because the AI only has 1 buffer handling for both channels together. So the issue is very likely outside the AI

jolly turret
ivory laurel
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I feel I have to do something but don’t know what 🤣

drowsy lantern
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I'm just so amazed and speechless that this is happening at all. Had much less time to dedicate to this channel/testing lately, but coming in here and seeing that new fixes are being made to the core brings a tear to my eye. Amazing work Ruleset (and Robert, of course)! 👏

kind solar
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who is ruleset?

eternal ravine
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Shigeru Miyamoto

languid dune
kind solar
gilded whale
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Sorry to present the naggy question, but is a new turbo core planned once this new round of changes is ironed out? Just curious

sonic kiln
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Wait seriously there's a crash fix now?

zinc dew
worn delta
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Fantastic to see other people stepping in to help make the N64 core even better, great work BearOnGuitar and Ruleset.

In other related news, Artemio has been working on a rework of the N64 240p Test Suite with MD Fourier support. Here is the latest version if anyone wants to test it out. 🙂

eternal ravine
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Yeah the audio clicks are plentiful when playing Conker on turbo core

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Don't remember it being that way

kind solar
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idk if it helps but i'm playing conker on the regular patched core from the pin and i've gotten a high pitched beep a couple times now in the area with the big breasted sunflower

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just now whilst paused

magic girder
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Pretty sure I heard that very sporadically too (in a different location). I wonder if it’s somehow related to the same issue that causes the clicks.

cerulean elk
compact depot
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I’m 5000 miles away from my MiSTer

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Can’t wait to test the new core out

drowsy lantern
cerulean elk
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Out at Perrin Bridge and off some big ass canyons

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When I was younger 🤣 I dunno if my back could take the snap these days

drowsy lantern
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No way! Too cool! 😎 BASE jumping kinds of scares me tho! The odds of a line twist throwing you right back at the cliff is something I shiver to think about! Tho from a bridge might actually be fun! I’d have to go the US tho. 😅

random portal
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I finally gave Cruise'n USA a chance and beat it. I remember renting it back in the day once but I had already been exposed to World and Exotica so the gameplay felt limited. This time, before running through World and Exotica, I managed to stick with it. I mostly enjoyed the concept of the game rather than the gameplay itself. When I got around to playing World, I was quickly reminded why I didn't like USA back then.

solemn reef
cerulean elk
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I’ve never jumped off any cliffs that weren’t jutting out and giving you some breathing room. I didn’t have the constitution for the “straight down against the cliff wall” deal

latent dagger
# drowsy lantern Sorry it’s summer time! Too busy throwing myself off perfectly functional airpla...

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weak hill
random portal
weak hill
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let me revisit exotica, i always have complaints haha, i remember something of the world mechanics wasnt in the game and i was like....wtf

jolly turret
# worn delta Fantastic to see other people stepping in to help make the N64 core even better,...

Artemio does amazing work! I will be using his MD Fourier this weekend to compare the Mister audio filter presets against the actual N64 console that the filters are based on, besides creating additional frequency graphs and audio files for direct listening comparisons. So far I haven't received any user feedback yet, so if you get to try out the filters be sure to let me know about your experience.

random portal
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textures like the sand have rerrible color bleeding but I can't remember if it was like that for World as well.

spare meadow
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I’ve been testing the new v2 core with conker (usa - unpached) since yesterday and zero crashes 😀
Play Naboo two for a few minutes but this not my kind of game, so I didn’t go far playing it. Anyway , it didn’t crash while I was playing.
Any other TLB game that we should been looking at for testing?

magic girder
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Gauntlet Legends may be interesting to try to see if that still crashes

kind solar
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no conker crashes here either. probably racked up 10 hours by now, mostly on the v2 core

rich warren
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Put a few more hours into retail Conker with the test core and no crashes. Also, I've unlocked the dog in patched JFG and no issues (using the stable core btw). Unsure if anyone else has made it that far 😆

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I'll test some Battle for Naboo since I like Factor 5 SW flight sims of that era

compact depot
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This is amazing! Thanks @hidden bolt for your efforts on this important fix!

mortal panther
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It doesn't appear to be. Just a test build for the time being, looks like.

zinc dew
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Test build in the pins in-case anyone wasn’t aware and is looking for it.

iron dove
iron dove
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Legend, thanks

hidden bolt
vapid hawk
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@cerulean elk isn't that one of your favorites?

vagrant ivy
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anything with white powder is mr Bacon's Favourite

cerulean elk
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Next vid is if everything is fixed. What’s left?

vapid hawk
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err

lament escarp
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Gauntlet?

vagrant ivy
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yep just realised that comment could be wildly misinterpreted

vapid hawk
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oh yeah gauntlet and like, some mahjong game?

chrome quest
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Batman Beyond going double speed?

vapid hawk
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is the OOT title screen still double speed?

chrome quest
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Wonder if it still is, is it somehow the same effect

vapid hawk
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well not the title screen but like the blue first menu with new game/load game

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could be related

chrome quest
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IIRC Ares has the same batman issue, some other emulators for sure do.
Would be interesting to see if they have the same OoT effect

vapid hawk
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maybe its some like, really weird vsync method they used or something

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or attempt at framerate limiter

spare meadow
wanton sun
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thank you so much @hidden bolt !

fair stump
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Anyone tried out those audio filters?

spare meadow
# cerulean elk Next vid is if everything is fixed. What’s left?

I think Batman Beyond would be a great candidate for the next pach 😀. gauntlet too.
Also, I was testing Wonder Project (translated version) on the new core and it didn’t crash on the first store but I not sure what is need to do in the store to get a crash. I just bought and selled an item and everything was ok

spare meadow
lament escarp
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Usually I'm the first to claim that some awful game is actually great to make someone fix it but we're really scraping the bottom of the barrel by now. Though gauntlet and batman beyond could be pretty good. Haven't decided yet.

rich warren
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I need to play more Gauntlet, but I did get through levels 1-1 and 1-2 (~35 minutes of play time) with no issues on the test core

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I let it idle for a while too

magic girder
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I’m actually kinda excited to try Polaris SnoCross. I thought the game looked kinda fun to try. (I don’t have the PS1 version)

zinc dew
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Yeasssssssss

magic girder
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Y’all forgot the rugrats game btw

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And I’m pretty sure that I read that the Mickey karting game was somehow broken - but I tried it (albeit briefly) and it seemed okay. Maybe if it was a weird TLB issue it might have been fixed with the new core

zinc dew
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I played a bunch of Mickey’s Speedway U.S.A. with the kids and never ran into problems.

magic girder
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@zinc dew the issues link here has a typo, and I wonder if the patch info should be updated?

magic girder
zinc dew
magic girder
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Only noticed cos I tried to click it 😄

zinc dew
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Ok and updated the games with patches list too, thanks again for being awesome @magic girder !

magic girder
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no u

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But thank you

jolly turret
zinc dew
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Good job!

zinc dew
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I wonder what Uncensored CBFD rom is intended for the patches. None that I have work.

lament escarp
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You don't need any patches for that anymore, just the new test core!

hidden bolt
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Until there is a new Turbo core, you will still need them for that, but you need to use the regular NTSC .z64 rom with the uncensored patch

zinc dew
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OH right, I forgot about that

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thank youuuuuu

lament escarp
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I don't use the turbo core personally. If I want game to play smoother I just slow down my perception of frames via alcohol intake on my side.

jolly turret
# zinc dew I also gave 'em a shot. I am no expert but the regular one does sound like my N6...

I appreciate the feedback. Yes, the regular filter very closely sounds like the console hooked up via the multi out connector and original av cable, I'm happy to know that you are confirming this. I run this setup with my CRT and it feels exactly like playing my original N64 but with a sharper and clearer image. Having the filter turned off essentially is like using a full range output as it's the case with hdmi modded n64 consoles, where there will not be any filtering present. Some people will prefer one over the other, and I think it's great to have choices.

I'm also happy to know that you confirm what I hear with the HD version, and that it can have a valid purpose.

lament escarp
jolly turret
lament escarp
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Sure, if it's not too much trouble. 🙂

jolly turret
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Ok, I'll post them there as well.

magic girder
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Polaris SnoCross seems to work for me. Thanks @hidden bolt!

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Also the filter sounds great, @jolly turret 🙂

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(Trying the “original”, not the “HD” one)

abstract slate
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ATTENTION EVERYONE WHO ISN'T ACTIVE: Please leave.

lone geyser
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Got 'eem

abstract slate
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yeah nice. They'll definitely see that.

tidal zenith
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no

deft tree
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Raise your hand if you're not here so we can delete you from the thread. Thanks.

tidal zenith
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🖐️

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wait

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shit

pliant pollen
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same

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here to say we should get PWM merged in the main core

amber cosmos
abstract slate
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I disagree

raw oriole
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Today I'm pickin' on the Zeeees

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Sorry folks! If you see this, then you've already done everything needed to rejoin.

tidal zenith
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noooooo, not 'z'

raw oriole
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I can do the sh's if you like. Unvoiced vs voiced.

tidal zenith
raw oriole
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Oh, there's only like 5. Not worth it

deft tree
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R's next

zinc dew
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We only have one core specific audio filter. 😭

orchid nimbus
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@zinc dew fix that - make more!

neat sierra
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Better say something

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Boop

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Nice work @hidden bolt !

fair stump
neat sierra
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I’m not going to pretend I’ll ever play that snowmobile game, but I’m impressed nonetheless

gilded whale
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I played Polaris for like an hour, that’s a solid 6/10. I like it.

zinc dew
gilded whale
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Rumble really enhances it

vapid hawk
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now we've got a couple of rumbling cores on mister i'm kind of noticing that rumble used to be better. like we lost something possibly when controllers all went wireless?

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its not just stronger though it's also more intricate and clever. only really the haptics on the dualsense even come close today

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like riding epona in zelda you feel each individual footfall quite distinctly for example

gilded whale
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Yeah they seem to pulse at different speeds and the range seems more pronounced on wired stuff, I’ve noticed that too

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On wireless it’s usually just like a bang effect for firing a gun, or junting against something, or a heartbeat effect. That could also just be devs being less creative with it

vapid hawk
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its possible devs just spent more effort on it because it was new and novel

latent dagger
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I think it was that

gilded whale
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I know it was true of the wireless controllers of that era that they couldn’t replicate the same level of rumble

latent dagger
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And they are putting effort (at least first party is) with dual sense cuz it's the new hotness with the whole haptics thing

vapid hawk
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dualsense is hit and miss too tbf

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and we probably dont remember the games with mid rumble from back in the day

latent dagger
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I remember turning vibration off a lot with a lot of games because it was distracting. Also killed battery on wireless

gilded whale
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I remember I’d leave the cutscenes in mgs1 playing and DARPA chief would have a stroke and the controller would wind up on the floor every time lol

latent dagger
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90% of my time with the Xbox 360 was spent without it

gilded whale
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I’m interested in playing some of the gba games that have added rumble support, too bad I don’t have a snes pad that rumbles, maybe the 8bitdo one with thumbsticks?

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Wario land 4 has a rumble hack for example

vapid hawk
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did the GBA core get rumble support?

gilded whale
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Yeah I’m pretty sure it did

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I tested drill dozer with it

vapid hawk
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nice, i remember it being discussed like, when the gba core was new but mister didn't have rumble support

gilded whale
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But I tested it with a DualShock 4 which felt wrong

vapid hawk
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VR rumble is pretty cool actually, on the PSVR2 it can actually shake your head

gilded whale
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I just pictured a guys head exploding like a melon

vapid hawk
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not that hard 😄

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i think they used the same haptics type engine from the pads, cos like it'll kick in subtly to signify wind for example

gilded whale
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I think being found dead in a vr get up might be my least preferred way to go now that I think of it lol

zinc dew
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Modern rumble is basically making waveforms and it’s much more complex. Prior rumble was just activating the low or high motor.

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I did all the haptic feedback for weapons on DOOM Eternal, there’s a fair bit of nuance to getting rumble feeling right with onscreen action.

zinc dew
solemn marlin
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Are these patches possible to integrate into the core?

languid dune
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Time to bust out my favorite (the only?) N64 snow mobile racing game! elmorise

zinc dew
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Which is already the case. If you check the pins there’s a test core that is the result of learning from these patches.

random portal
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RIDGE RACEEEEERRR 64

zinc dew
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Yah game is cool. Wish the game wasn’t made on a shoestring budget.

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But NST did a great job.

languid dune
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What if my shoestrings are spun from gold?

random portal
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I'm loving RR64.

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Going to go back to the PS1 games after I finish it though lol

solemn marlin
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I'm dumb, do I need the test core and the patches or is doable with just the patch? RR64 has some insane steering

random portal
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for RR64 I'm using an Xbox One controller

solemn marlin
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I never had many ps1 games so going back to the racing stuff makes most n64 racers seem quaint in comparison

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Tho I'll still swear by the kart racers

random portal
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RR64 does have some hand holding. I think WipEout 64 also has some hand holding.

solemn marlin
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It kind of feels you're always nudged back on to the track which has a place (to some degree) in super fast racers like f-zero or wipeout

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Feels a bit cheap in rr64 imo

random portal
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in RR64? I don't notice that.

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the only thing I notice is that traction is a little bit easier to handle

solemn marlin
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I think it was rr64, might be thinking of something else, or remembering the mechanic incorrectly

random portal
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I think WipEout 64 has some settings enabled to make it feel closer to F-Zero so it's more casual friendly.

solemn marlin
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Haven't tried that one enough, I feel wipeout really looks the best on ps1, something about those crisp geometric designs are not benefitting from the VI stuff

cerulean elk
solemn marlin
random portal
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I honestly don't mind that at all.

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Just glad other consoles were able to enjoy WipEout.

solemn marlin
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Yea for sure, I also think it's cool that there are different versions that are actually different in special ways

random portal
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I'm coming off of the Cruise'n trilogy and wanted a proper follow up and came across RR64.

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It's been very great so far.

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I might do F-Zero but since I'm doing high score stuff with some people I don't want to overpractice.

solemn marlin
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How about the arcade versions of cruise'n for the full experience? Are those different?

random portal
cerulean elk
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Exotica and world have more fundamental visual improvements than OG USA

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USA and World both run on V Unit hardware but Midway just could get more out of it by 96 for world

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Exotica is Zeus II and that’s a fundamental upgrade over V

stone cobalt
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the Nintendo 64 core support 31khz vga monitor on the analog IO board?

cerulean elk
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And that’s a Zeus 1. Basically identical to 2

random portal
#

maybe throught doublescan

stone cobalt
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but not on n64

zinc dew
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Which is the best N64 Cruis’n

cerulean elk
zinc dew
cerulean elk
random portal
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Cruise'n Route 66 would have been awesome.

random portal
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you might have to set a specific VGA modeline for those cores instead using VGA scaler.

solemn marlin
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I just threw it out there, you never know what state a mame title is in, it might be highly playable. The 3d ones are usually sketchy tho

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Or you might be like you're in mtv cribs, living large, cruis'n it up in the bedroom 😦

stone cobalt
random portal
solemn marlin
cerulean elk
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But yeah this is why I love arcade boards. So different and unique hardware wise

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Whole “GPU” of Zeus and Zeus II is an FPGA

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Basically a GPU core

solemn marlin
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Yea that's why you're the angry video game esoterica nerd, I assume you even have the board. Maybe ai will help in scanning and emulating circuit boards? Idk, there's too many of them for there to be a serious project for each one

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The n64 core feels good to have for those ports so at least something will remain even if it isn't fully arcade accurate

zinc dew
fair stump
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Sorry, I'm not sure. I copied that description from the sheets

zinc dew
fair stump
#

No problem 👍

zinc dew
#

Did you know Kakariko village in Zelda means tasty poop in Spanish?

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chefkiss 💩

weak hill
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tasty poop village haha

gilded whale
#

I just played Naboo for like 40 minutes, got like four missions in. Great Value Star Fox

thorn quiver
#

Box McRhombus

storm vessel
#

So he's a beat boxer

mortal panther
#

He's just expressing himself aerodynamically.

spare meadow
cerulean elk
#

I’ve gotta do a vid on this Monday

spare meadow
#

@fair stump RE2 has a slowdown issue at the beginning of the game. Is it possible to add this issue on the github too? Thanks

fair stump
jolly turret
spare meadow
fair stump
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Not a problem at all, I just copied stuff over from the sheet and if it makes sense to edit the github issues to make it easier to find issues I'm always open to suggestions

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My thinking was that people can search the issues by game and then dig into each item further

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I'm certainly no github or QA pro

fair stump
jolly turret
fair stump
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Is the non-hd filter more authentic to real hardware than what the core itself puts out?

thorn quiver
jolly turret
# fair stump Is the non-hd filter more authentic to real hardware than what the core itself p...

Right now the core puts out a full range unfiltered output signal, which is not authentic to the real console unless it uses an HDMI mod. Unmodified, the console puts out audio and video through the av multi out, and through that signal path the audio gets filtered.

The regular or non-HD filter is closest to the console's av multi out, where as the HD version add a slight boost to the high frequencies for some added clarity, while mostly still staying faithful to the original filter. The difference is quite subtle but noticeable.

jolly turret
fair stump
#

Cool to know 👍this is why I always trust the very smart people here that do the work

wanton sun
#

Yes, as long as the general mister filter system (with custom filters) are good enough, we should stick to them. Same format of filters for all cores, low ressource usage, easier for everyone to contribute compared to special HDL solution

zenith maple
#

When does gauntlet legends usually freeze? I’ve been playing for about 2 hours and I’m on the 5th stage of world 1.

zenith maple
#

The new test core v2

zinc dew
zenith maple
#

I missed that, voice over?? lol

zinc dew
#

Yeah, the announcer says stuff as you play. Most noticeable at the beginning because the VO also covers tutorial messages.

zenith maple
#

Ah ok, I haven’t played the original in over 20 years. It’s definitely bringing back some memories

wanton sun
#

mostly level names and the initial tutorial. the quality of the voice is .... questionable, but still iconic 🙂

zinc dew
#

It’s great lol

#

So corny but perfect

wanton sun
#

unfortunatly something in the voice processing breaks when the game boots in the core. It works with a savestate from my emulator, but possibly will break later on again

#

gauntlet uses some special microcode for the audio. Maybe there is still a rsp bug or it's just timing again

zinc dew
wanton sun
#

that's how i made this video 🙂

#

the worst part about debugging this: it breaks when the game boots, but you cannot check if it's broken until you go ingame into the first level

zinc dew
#

LOL that’s annoying

wanton sun
#

just checked: if you disable datacache and reload the game, the voices work, but the game runs horrible. But you can activate the datacache again when ingame (voices still work)

#

so this proves it's no bug in the logic, just timing again

#

maybe @hidden bolt can try the same magic from RE2 and SnowCross on Gauntlet 🙂

lament escarp
#

Really running out of games that crash on the core.

zinc dew
#

We’ll always have esoteric Japanese games to test lol

lament escarp
#

If they run without issues we at least won't have to pretend they're good.

hidden bolt
hasty musk
sullen harbor
#

Too many folks in thread, culling to save space

raw oriole
# hasty musk Why? What they did?

There's a (dumb) Discord limit of 1000 'active' posters to a thread, but no mechanism whereby a poster can be automatically dropped off that 1000 even if they haven't posted or read it in years. So, manually pushing people off the thread is the only way to let new people join and post in it. It's ridiculous.
Those zedders can just join again too so it's no actual issue for them.

neat sierra
#

That’s what Big Moderator wants you to believe, really they were trying to push for reforms and humane treatment of people already hobbled by their love of N64

worn delta
#

What is the deal with Mario no Photopie (Japan).z64 ? I am out so can't check, but it is listed as booting but has no smart card support. Does it get stuck on a screen saying it needs some smart card?

#

What even is this smart card as well?

cerulean elk
dreamy ridge
#

the last time i was here you couldn't type the words "Quest 64" without dire consequences

hot viper
#

Hello! Wanted to say thanks for the incredible n64 core and also to ask if Robert could look at the transfer pak support again. i cant load any pokemon games with it in pokemon stadium 2, but it works for me on real hardware with the same pak

chrome quest
lament escarp
chrome quest
#

For sure.
Also caveat to what I said. You can even get all those extra features too if you use SNAC.
Like Crystal in GB Tower for triple speed #n64-dev message
But yeah, you can get around that using the GB core too

worn delta
chrome quest
#

It is odd that despite that, virtual TPaks for the Gen 2 games do still work minus the RTC. Odd, but very handy!

lament escarp
#

Would a gen2 hack for gta time be fun where every minute is a second? That way you wouldn't be stuck to certain times of the day. 😅

chrome quest
#

How would that work? Is this entirely separate from. The N64 core do you mean?

lament escarp
#

Yeah just as a romhack. I remember wanting to catch certain pokemon only to have just missed the time when they're active and having to wait for the next day.

chrome quest
#

Might be fun. I will say I love the Gen 2 aspect of logging on different times to check in on little things.
You can always time cheat with an in-game menu too. Living in superspeed time would be a fun ride though!

worn delta
#

Pokémon games are weird with mappers, the same game released in different regions have different mappers

lament escarp
#

I'll always be a genwunner at heart thought ||the best part of gen2 is backporting the graphics and sprites to gen1||

hidden bolt
zinc dew
#

QUEST 64

mortal panther
#

4 QUEST 64

gilded whale
spare meadow
spare meadow
# fair stump I did note that here, if it makes sense to break it out into a separate issue th...

About the slowdowns in RE2, I was reading meauxdal's N64 testing list and it’s point to Are’s Github issue with the same problem. Maybe it worth to break it into 2. https://github.com/ares-emulator/ares/issues/705

GitHub

Describe the issue During the second screen of the game, the game slows down. A video of the bug can be seen here. Ignore my friend talking about MegaMan. https://streamable.com/zetolq file: Reside...

languid dune
#

Finally tried out Polaris SnoCross for a bit today, and it's...not bad actually! I wouldn't say it's good, but it's not bad. Makes me happy that it's playable now not just for the sake of compatibililty, but also because it's fun.

quasi storm
#

Speaking of Playable, Gauntlet Legends is pretty good, too. What's the missing voices, though? I saw on a YouTube video the Valkyrie saying "I like food"... Is that it??

#

I can live without that, to be honest.

languid dune
#

But how will you know that she likes food!?

quasi storm
#

It's implied?

#

If she didn't like it she wouldn't eat, right?

languid dune
#

She could just be eating for survival!

quasi storm
#

I was just wondering if the game had an announcer or something, like 1 and 2 arcade.

#

Maybe the announcer is missing?

languid dune
#

Like who eats veggies because they like them? face

quasi storm
#

That's a staple of Gauntlet, and I could understand missing that, but if it's just little snippets, I'll live.

languid dune
#

Impossible!

#

We choke them down because they're healthy!

quasi storm
#

I feel like my question is being dodged...😄

#

Like Neo in the Matrix!

languid dune
#

lol, In all seriousness, I have no idea about the missing audio. marioohno

quasi storm
#

I gathered.

#

At any rate, it's still a fun game, and the over locked core runs it at 60 a great portion of the time.

#

Lots of enemies for a 64 game.

languid dune
#

It definitely wouldn't be Gauntlet without a boatload of enemies.

quasi storm
#

That is why I was skeptical when first booting it up: How authentic a Gauntlet experience could the ol N64 really provide?

#

I was pleasantly surprised!

languid dune
#

The game is definitely shockingly good on the N64. I haven't played the PS1 version, but I've always heard it's not as good.

quasi storm
#

I've heard the Dreamcast version is actually not even as good as the 64. 64 is best!

#

Imagine that!

languid dune
#

I've never played the Dreamcast version, so that's pretty crazy if that's the case.

quasi storm
#

Yeah. I was looking up some videos about it, and if I remember correctly, the Dreamcast is missing content, either that, or the 64 has extra content... Or something

magic girder
#

I swear Polaris SnoCross has some rubber banding going on 😅

#

11/10 best game ever. Core now complete elmorise

rich warren
#

Game has cool snow particle effects. Feels like I'm playing Colony Wars, on a snow mobile

cerulean elk
#

It’s not bad but it’s not good

languid dune
#

Oh the rubber banding is beyond severe in the game.

languid dune
cerulean elk
languid dune
cerulean elk
#

TLB sandwich

languid dune
#

Even New York cheese is better than Vermont cheese. Vermont cheese is like the Quest 64 of cheese. Meme cheese that only a Robby could love!

cerulean elk
languid dune
#

I was more of a Tostitos kid. Chips and (Wisconsin) cheese for the win!

zinc dew
#

lol Vermont

#

Where hopes and dreams go to die

cerulean elk
zinc dew
#

lol

stone pilot
zinc dew
languid dune
zinc dew
#

Playing the PS1 turbo core with texture filtering and using an N64 controller makes it feel like I’m playing secret N64 ports osheet

cerulean elk
quasi storm
#

Oh, btw. Found out Gauntlet Legends will freeze if left on attract mode for an extended period. So, don't do that...

#

Or at least, don't go and get some ice cream while your game is left on.

solemn marlin
#

I kind of tried the reverse with megaman 64, turned off VI effects for some authentic ps1 gaming but it just wasn't the same..

#

Might need a removed z-buffering core 🧐

languid dune
solemn marlin
#

Interesting, might have to do some tests but I honestly have trouble thinking of a game right now that really suffered from bad framerates in the way goldeneye did

#

Maybe speed punks, I felt that could've been a great little kart racer but on the n64 specifically because of the framerate, hopefully the turbo core does something there

#

The ps1 bond fps might be a good candidate but not sure it's the framerate being the trouble there, just weirdly choppy animation

lament escarp
wanton sun
kind solar
#

Got a crash in conker after 17 hours on the latest pinned core

quasi storm
#

@hidden bolt my apologies. My report on Gauntlet was on the turbo core. Testing the pinned core now...

quasi storm
hidden bolt
# kind solar Got a crash in conker after 17 hours on the latest pinned core

This will be a different kind of bug than the one fixed by the new core. Maybe timing related this time, but if I were to make a patch like for RE2, it would be nearly impossible to test a one in 17 hour bug. So I think the cause of a rare bug like this will probably remain a mystery. Thanks for testing!

magic girder
#

Maybe this is a crash that happens on original hardware

#

I have a feeling that Rare were having issues with the game crashing during development ||and that’s why it plays such a big part in the ending||

quasi storm
#

This is touching...

quasi storm
jolly turret
#

Just wanting to say, I was recording soundlcips of the N64 console yesterday and used it back to back with the Mister. It's incredible how much better of an experience the Mister is, specifically in terms of the image quality. It even showed less slowdowns in the same spots compared to my PAL N64. I'm still being amazed by this device and the N64 core.

hasty kayak
#

The MiSTer in general is fanastic. What it allows us to play and the level of accuracy on some cores is insane!

thorn quiver
#

Does the n64 core work well on a 31kHz display?

onyx minnow
#

should do, works perfect on my 15khz arcade crt, 31khz displays generally do 15khz too

neat sierra
#

(scaled)

thorn quiver
#

Multisync screens do, but this does only 31kHz

onyx minnow
#

you probably need to turn on the vga scaler for it then, or just turn on the hq2x setting in the mister menu (although it'll be run through that hq2x scaler which you might not want)

thorn quiver
#

Seems like it was enough to disable direct video

#

Scandoubler seems enough

mellow raft
#

It was a unique "Smart media" card slot in the cartridge. And the only game that used it.

winged garden
#

@wanton sun maybe not the best place to ask here but there is a way with actual GBA core to use e-reader ?

wanton sun
#

it's not implemented at all, sorry

worn delta
#

Mario no Photopi (Japanese: マリオのふぉとぴー, Hepburn: Mario no Fotopī) is a educational video game released for the Nintendo 64 in 1998 in Japan. With a variety of photo retouching and image composition functions, SmartMedia storage card slots, and planned 64DD floppy disk compatibility, the game was intended to supplant Japan's small growing market f...

#

This line is interesting:
"In 2017, a hobbyist modified the game to remove the severely limiting requirement of the now obsolete and deteriorated SmartMedia cards.[3]"

#

Wonder if that is a hacked/patched ROM or someone modified the actual cart

#

Looks like a ROM hack

quasi storm
#

@hidden bolt @wanton sun Alright, so I left Gauntlet run in attract mode all night. I got up this morning, and it's still running fine!

tulip pendant
hidden bolt
hidden bolt
# quasi storm Any leads?

No, I tried some delays at a couple of spots but it didn't work. But I might look at it again at some point.

quasi storm
#

ELI5, what's the theory here?

hidden bolt
inner isle
#

Is the goal to get a new and turbo core to play all games without patches?

quasi storm
#

It's nice to know a workaround exists, at least for now.

#

Though I gotta say, I don't feel like I'm missing much...😄

#

"I like food!"

#

"I like food!"

#

"I like food!"

#

There's some useful announcements, though, so I can see where it would be valuable, accuracy aside.

#

I believe Robert was against hacks, but if only the core could detect this one game, and do the data cache toggle itself.

magic girder
#

(But no, you still need patches for some games: Jet Force Gemini, Polaris SnoCross, Resident Evil 2)

#

Conker is the only game that was patched but appears to no longer be required

spare meadow
magic girder
#

Batman Beyond works but the speed is off, I think. Gauntlet appears to work with the new core except for the voice issues - if I understood the above comments correctly

#

But the data cache toggle could be a reasonable workaround assuming it “sticks”

quasi storm
#

I hesitated to bring it up because I think it goes against Robert's design philosophy.

magic girder
#

I don’t necessarily mean changing the core or rom - just something that can be added to the GitHub issue as a workaround 🙂

zinc dew
#

Any negatives to turning off data cache?

magic girder
#

Very slow according to Robert

#

#1096015979055697940 message

topaz otter
#

I remember the first card reader I bought had support for smartmedia

#

I dont think I've ever actually even seen one

magic girder
#

That’s a name I haven’t heard in a long time

zinc dew
#

Zip disk elmorise

storm vessel
#

iomega and the click click of death

worn delta
#

I loaded up Mario no Photopi and it does boot fine into the menu, but I couldn't navigate to anything playable. A lot is inaccessible presumably due to no smart card and my Japanese is non existent. Curious to see if this patches version works on the core and lets you do more. Has anyone investigated it via the Vice link above?

topaz otter
#

they should have called this Mario is Missing his Camera

ripe cargo
worn delta
#

Nice one, thanks for checking.

spare meadow
#

Tried to use the same save file for both patch, but when I changed for the translated version, got this error:

worn delta
#

That's disappointing, I would have thought you could have played the mini games and used inbuilt images and it didn't require your own images on a smart card

#

On the plus side, no issues in the core to running the game, it is all down to the smart card issue

oblique nymph
#

Has the n64 core been updated? I've been out of the loop

#

And where can I find patches for games that need it?

oblique nymph
#

Just shows members

lament escarp
#

Discord hid them again.

#

#1096015979055697940 message

#

It's under settings for some reason

#

This is the test core

#

#1096015979055697940 message

#

Those are the patches

oblique nymph
#

Thanks, appreciate it

lament escarp
#

You're welcome

worldly quartz
compact depot
#

I discord of that

neat sierra
#

Haha discord actually had it pretty decent a couple years ago and every UX move since just seems random.

thorn quiver
#

That's usually a sign of the platform stagnating

neat sierra
#

“We have to do a release so we can say we shipped x releases in 2024. Fine, move that over there. Okay..”

thorn quiver
#

E.g. Twitter before Elon

#

Or uh Facebook since ...

cerulean elk
#

capturing Mario 64 fan games on MiSTer and some of the ones listed as "works on real hardware"...oof

surreal sand
deft tree
#

could only find a handful that worked

cerulean elk
#

I found enough for a vid

solemn marlin
#

It says here it is console compatible, is it really?? Because I'm not getting it to work very well on the mister

cerulean elk
#

and I managed to lose an SD card in the process lol...poofed out of existence

#

I swear I put it in the MiSTer. I remember doing it. But there is no SD in the slot. I opened the aluminum case and I couldn't find it. I am guessing it didnt seat properly and rocketed across my office 🤣

solemn marlin
#

Aw man, you don't get it to work at all on the console? Strangely enough I haven't lost an sd card yet

cerulean elk
solemn marlin
#

That's a lot of copies of all your favorite 3do games, I've honestly lost more floppy disks

#

The small size makes me accutely aware of them, like little frail baby birds

cerulean elk
#

I am just mostly confused as to what happened haha

broken cradle
solemn marlin
#

I really wish it'd work, honestly it's such a perfect game to just have on in a free play situation

broken cradle
#

Nvm on real console part, video looks too crisp to be off a real n64

solemn marlin
#

Huh, it's weird that it even says excellent compatability tho

broken cradle
#

Also just noticed the mouse on his screen so yeah emulator for sure

broken cradle
#

Idk tho because it is a very large stage I could see it being an issue on real console

solemn marlin
#

Wish I could test, I think that kaze guy also has methods of improving performance overall tho

broken cradle
#

I don't see it on smwcentral

#

Which is where almost all hacks are located

#

And those all work on real hardware

solemn marlin
#

Idk, kaze has a bunch of other rom hacks that work on the n64 so I think it's not impossible that this one works as well

broken cradle
#

I'd ask in the comment section see what someone says

#

I found this hack tho idk how good it is vs only up one

magic girder
topaz otter
#

i had to stop doing the levels with the secret stars in mario sunshine because I was having a nervous breakdown

#

this crap gives me an existential crisis

solemn marlin
# potent stream It is

That's cool, I understand hacks aren't prioritized but it seems weird that something that works on og hardware doesn't work on the core

solemn marlin
#

Is it because kaze employs a bunch of weird performance hacks that hardly any other game uses? I understand the core in some ways recreates the n64 on a hardware level but another tool for validating functionality is to simply test games, right? And it'd be difficult to spot something weird if only one game uses that weird thing

inner isle
#

Is that 60fps solid all through the game and does that work for Mister?

vapid hawk
#

he's never released it

#

it would need someone to go back and alter all the original levels to match his rewritten engine (mainly the skyboxes)

solemn marlin
#

I think the solutions are more involved than less triangles and more backface culling, there must be some reason for why the core has trouble with the hack

vapid hawk
#

he's got like a dozen videos about it, even after that one explaining tons of details. it might be the most optimized code ever to run on n64, its probably very timing sensitive

solemn marlin
#

Yes it's quite something, I understood it as being improvements that only could've been made recently

plush summit
#

He spent A LOT of time going through the source code, not surprised that he's keeping for himself at the moment

vapid hawk
#

some of his stuff is published i think, which is where some of the mario64 romhacks come from with general performance improvements

plush summit
#

Im pretty sure the code he keeps showing off will be in the new hacks he's working on first

#

a pretty smart way to have people pay attention 😄

solemn marlin
# solemn marlin https://mario64hacks.fandom.com/wiki/Only_Up_64

@wanton sun sry to bother you again with a question about a rom hack. Would just like to know if it's more interesting if it also works on the original console but has issues in the core? See what I'm replying to, it says the only up rom hack has excellent compatability with original console

snow mulch
#

with blister for mister.
With the ps2 controller. using it with the n64 core.
The right joystick doesn't work. doesn't register. down seems to register in button layout. not up. Tried to configure it as the c buttons. Tried 2 different ps2 controllers with the blister ps2 adapter.
Was lazy to change it to the n64 adapter. that works ok. moves to the right

mellow raft
compact depot
#

BliSTer is just a terrible choice anyways: LLAPI is pointless and its USB capabilities range from mediocre to bad since it’s software based (bitbanged)

#

People should just do themselves a favor and stay clear from it

mellow raft
#

I was trying to be nicer I guess

#

You can use normal cores on it, but yeah the LLAPI markets itself as low latency, when SNAC is already no latency, and the USB on the normal MiSTer is already such low latency not even speedrunners can notice lol

compact depot
#

Gotta be honest when talking about BliSTer

mellow raft
#

So investing in a BliSTer isn't a complete waste, per-say.. you can use it as a normal MiSTer, but if you bought it for its promised features, they're kind of a lie

#

Or rather, just based on assumptions that a normal MiSTer isn't ALREADY low-latency

snow mulch
#

all my stuff is wacked

zinc dew
#

Anything recent posted that needs a pin?

fair stump
#

OOOHHHHH

#

I'm in between some games right now, what n64 game should I play through?

rich warren
#

Rocket Robot on Wheels

quasi storm
fair stump
quasi storm
fair stump
#

That's a crazy enough answer i just might do it

#

I'll try both out now

quasi storm
#

BM2k is just engaging enough to not be terrible.

zinc dew
#

Rocket Robot on Wheels is a fun platformer

quasi storm
#

Chameleon Twist was surprisingly good, too!

hearty oar
#

HSV/Beetle Adventure Racing

solemn marlin
#

Rocket robot on wheels is legit good, among with the other tertiary mascot platformers it's probably the best

#

Glover, chameleon twist, uhh

quasi storm
#

Bit of a subject change, but I never realized how many Midway published games there were before the MiSTer core...

solemn marlin
#

Tonic trouble, especially if you like rayman

fair stump
#

And I think most of them generally hold up well

quasi storm
#

Right? Even Mythologies Sub Zero has its moments. Or maybe I just have low standards.

rich warren
#

Was cool time to get a bunch of newer 3D Midway arcade games home too. Wayne Gretszky, Blitz, Cruisn, SF Rush, Hydro Thunder

#

in a decent state

quasi storm
#

Don't forget Gauntlet Legends.

rich warren
#

Please forget War Gods

quasi storm
#

Who?

solemn marlin
#

They're kind of ogs with pinball machines and old arcade classics, it was never quite my jam tbh

quasi storm
#

Am I the only one who wants to love Nightmare Creatures but just can't?

#

Don't get me wrong. I like it, I just wish I could LOVE it.

solemn marlin
#

I put that on just because of the name and was pleasantly surprised

#

Not love but maybe eventually, it's very moody, felt like arcade survival horror

quasi storm
#

Atmosphere is great. The graphics are good. The music sounds unlike typical N64. Even the combat can be engaging... Until you get stun locked.

solemn marlin
#

Lol I have no idea about the difficulty, didn't play enough to get a grip of all the moves but now that you mention it, I did get torn apart by some creature despite my mashing

#

I was too blindsided by finding a neat title at random before noticing the frustrating parts

quasi storm
#

Same here. Like, exact same 😄

#

It has one of my favorite bugs, though, but it only works with Nadia on level 1.

#

Press C-left to jump, then press A to do a midair attack. Hold the stick forward as you land to keep running. Nadia wads herself up into a ball with legs.

fair stump
#

Does the turbo core make that game slightly more playable?

quasi storm
#

Yeah. It runs fairly well, even hitting 60 occasionally.

#

There's a big monster party during the intro that brings the framerate down, but that may be a worst case situation.

#

You want a game that can't be touched by the turbo core?

#

Sarges Heroes 2.

#

Oh my sweet lord...

The beginning of the first freaking level...

wanton sun
#

We had this multiple times now, when things "should work on real hardware" but don't do

mellow raft
mellow raft
#

Bear in mind that the N64 core is still not a perfect 1 to 1 representation of N64 hardware. There are limitations and it's unable to reach a perfect state as far as we know because of the limitations of the de10-nano.

Kaze does test on real hardware so I can vouch for his claims as a hack developer. But there are a lot of things that do separate his tests from the MiSTer. Is he using an older Everdrive which may or may not have been 100% running everything native like it would if the rom was an actual cartridge?

Hack developers often do things outside the scope of what the original hardware intended. Using functions and tricks that no official game ever did. When you're replicating hardware in a core, these VERY EASILY could be overlooked as something you wouldn't expect any game to do. And you very well may have done something in the design that made the hardware more perfect than the original hardware, preventing the game from doing something that would otherwise be dangerous... But that dangerous thing actually helps a hack pull off a trick.

There's a lot that goes into making a core. It is impossible to expect every hack that works on a real console with a flashcart to work with an FPGA platform. It's been like this since the Analogue days. There is way more that can be different but you just won't see it with most of the official games since that is what the core devs test with.

#

@solemn marlin

solemn marlin
solemn marlin
jolly turret
#

Do we have anyone here with an HDMI modded console, capable of recording the sound output? I'm currently researching the audio output of the N64 console and need to understand how an HDMI modded console behaves with a specific aspect.

topaz otter
orchid nimbus
#

well never bet on 1 platform

#

aks Square-Enix?

lament escarp
#

Square enix is amazing and most of it's games are amazing! ||it's still 2002, right?||

orchid nimbus
#

running update_all for the 1st time in 6 months

#

can someone test this on real hardware and check if it sounds the same?

#

it sounds like it's playing twice

atomic stratus
#

was about to say I’d test it, but then I remembered I put my N64 away and setup my Gamecube and Dreamcast instead elmorise

magic girder
#

Aside from developers and Batman fans, who needs original hardware when you have the MiSTer core?

drowsy lantern
atomic stratus
magic girder
magic girder
#

Ah, I only set last day. My trolling failed NotLikeThis

lament escarp
#

I wonder when Robby started working on doom. Probably shortly after 2004.

lament escarp
#

This is what really gets me though.

magic girder
#

That surprises me 😄

lament escarp
#

My guess would be they're not googling the game but the general concept tbh osheet

magic girder
#

Maybe it has another meaning

#

(Nope)

#

But seriously, it would be cool if the pops could be eliminated, but I do recall someone mentioning that filters could reduce the effect a little. Probably @jolly turret

magic girder
lament escarp
#

Are the pops on original hardware as well or just on the core?

orchid nimbus
#

"I'm Batman" 😄

magic girder
jolly turret
lament escarp
#

This means the regular filter should be better at masking than the hd filter right? Since that one has a boost on higher frequencies.

magic girder
#

I love the filter (or rather, the idea of it). I have to admit that I can’t really hear the difference very clearly (crappy TV speakers and I’m not good at that stuff anyway) - but I appreciate the effort, and I’m always keen to experience things as accurately as possible

jolly turret
# lament escarp Are the pops on original hardware as well or just on the core?

Interestingly some of the popping and clicking sounds happen in the real hardware as well. A good example of this is the Turok underwater music, which had noticeably audio dropouts, always happening in different audio channels and to varying amounts, even on the console. Therefore it's always best to compare to the real hardware to confirm whether an issue is affecting the core or not.

jolly turret
jolly turret
magic girder
#

I play the guitar and really struggle with EQ-ing the amp. Unless it’s one extreme to the next, I’m just not good at hearing those kind of details. Probably too much listening to loud music 😅

#

Or just no aural attention to detail 😅

jolly turret
#

Loud music will definitely wreck your ears. I have some hearing damage in one of my ears, but fortunately it's very slight. I always keep ear plugs on me wherever I go, so I always to try protect my hearing well.

#

I also did lots of ear training when I started studying audio engineering, I definitely think it helped even though I don't really do it much anymore.

magic girder
#

I tried for a while but find it so frustrating 😄

jolly turret
#

Yes, it's not a lot of fun at all haha.

magic girder
#

Definitely a useful skill though

lament escarp
#

I ruined my hearing with loud music but it's necessary for my emotional balance.

thorn quiver
#

I'm literally at a football match.

#

Rip my drums

lament escarp
thorn quiver
#

Another notch in my response curve ✅

mellow raft
orchid nimbus
#

thanks it just sounds like absolute @$$ overall 🙂

latent dagger
#

Doesn't sound doubled though

mellow raft
#

Not sure it's the best feed, sorry... lol

#

I use an UltraHDMI N64

#

I can try to rerecord after double checking things. My Splitter may be doing something stupid with the signal

zinc dew
#

The UI is cool

thorn quiver
#

Yeah it's Nintendo-y

vapid hawk
#

doesn't the audio come out of modded n64s like, not at 48khz

#

i seem to remember this being a thing some capture cards/receivers wouldn't play it back right

mellow raft
weary beacon
#

Getting back into MiSTer after a long time hopefully soon - is there any down side to using the turbo core over the regular core outside of more accurate slowdowns if that's your thing?

wanton sun
#

risk of random crashes due to fpga timing being way out of spec. Depends on the "quality" of your de10-nano or better: luck. If you don't experience these and you have more fun with it, feel free

topaz otter
# mellow raft

what good does having the gameshark rom do on an everdrive

mellow raft
#

Also it's not an Everdrive

#

lol

inner isle
#

I'm a bit out of sync with n64 cores. Is there a new one or is it just a test core at this stage?

solemn marlin
# mellow raft

Let me put on some music baby pulls out the n64 demo scene cartridge

iron dove
#

Detail of the update: #1096015979055697940 message

hidden bolt
#

Here is a patch for Gauntlet Legends, this fixes the missing voice. This patch replaces Cache command 0x19 with 0x01 in a Cache writeback function. I discussed the problem with FPGAZumSpass but we are not sure whether this is fixable in the core yet, so in the meantime you can use this patch.

zinc dew
#

Are you still updating your forum post with latest patches?

hidden bolt
#

Yes, just updated

zinc dew
#

Sweet! I have a link to that pinned.

inner isle
#

@hidden bolt are you a mister developer?

hidden bolt
#

I dunno, I have done some mister related dev stuff yes.

drowsy lantern
inner isle
hidden bolt
inner isle
#

I wasn't asking lol

#

Just curious

rich warren
#

Patch working good here after a quick test - thanks Ruleset! I forgot Zordon was in the game - definitely an essential patch

mellow raft
#

Woo!

#

Alleyoop!

fair stump
#

Is that Reyn? 😆

lament escarp
mellow raft
gilded whale
#

This patch just addresses the voice bug? Was there still freezing? I’m kind of confused about the state of this game in the core honestly. Heard conflicting things.

In any case this is awesome, thank you!

magic girder
#

I think the test core fixes the crashes, and the patch addresses the voice issue

orchid nimbus
# mellow raft

Shulk Shulk Shulk Shulk Shulk Shulk !!!! I'm really feeling it!!!

hidden bolt
#

We managed to find another bug in the core. This was the cache bug that fixed the voice in Gauntlet legends. The core was using too many bits to do a data cache tag compare. This could potentially also fix other bugs but there aren't too many bugs left at this point 🙂 . FPGAZumSpass made a build that should fix it. Hopefully there are no regressions.

waxen bear
hidden bolt
vapid hawk
#

amazing

#

@zinc dew can we get a developer badge for ruleset?

silent marten
#

He deserves it

jolly turret
hidden bolt
cerulean elk
#

damn it making me go back into tomorrows video and add details!

vast delta
#

so now there's only batman and that mahjong game showing issues?

thorn quiver
#

Wait, THAT batman game?

zinc dew
#

@hidden bolt enjoy your new role

cerulean elk
#

so people know to avoid him

gilded whale
#

Does this new core retain the changes that fix naboo and conker?

cerulean elk
#

had to chop up tomorrow AMs vid and tell people bout Gauntlet

#

but its feeling so close to "100%" now

languid dune
magic girder
zinc dew
#

Good thinking, on it

magic girder
#

Better fire up my laptop and transfer the new build over. Wonder if it fixes any of the other games with odd issues, e.g. Iggy’s NTSC version, or RE2 etc

vapid hawk
#

worth testing i guess you never know

magic girder
#

I can’t remember if that was a TLB game or not

vapid hawk
#

(there is a patch for re2 now just incase you missed it)

magic girder
#

(I know, but thanks :))

#

Thinking maybe the day will come where we won’t need patches elmorise

#

Or PAL versions!

zinc dew
#

Ok posted

vapid hawk
#

the remaining stuff might all be genuine timing issues

zinc dew
#

Thanks for the fantastic suggestions

vapid hawk
#

though so far very little has turned out to actually be timing issues so i guess who knows 😄

magic girder
#

Ban him, Ruleset!

gilded whale
#

Beyond Batman Beyond (ha) and the Wonder Project J2 shop glitch (which turbo solves) I can’t even think of anything else that would even be applicable for a patch at this point.

magic girder
magic girder
#

So not worth the effort, from what I’ve read

thorn quiver
#

I was thinking of Superman 64 but that isn't a batman game

#

Bury me now

magic girder
#

Oh, yeah. Superman 64 still works. That’s gotta be a bug!

#

I unironically tried it for the first time several months back, thinking the critique was just “gamers being gamers”. It’s so bad 😂

zinc dew
#

its worse the further you get in lol

spare meadow
cerulean elk
#

Vid in the morning. Back on the N64 grind haha

gilded whale
eternal ravine
#

Trying to imagine what it must be like to ship a game you know is pure feces

gilded whale
magic girder
eternal ravine
#

A game with a famous license that is pure feces

#

But I suppose there are endless examples, though maybe a bit more humble

magic girder
#

There used to be a time when tie in games were good

eternal ravine
#

Than N64 Man of Feces

gilded whale
#

To be honest Batman Beyond on the 64 isn’t much better, just a tad more conventional

magic girder
#

They’ve certainly gone all over the place in terms of quality

eternal ravine
#

Yeah Batman has a dicey history with games, maybe half poo and half good

#

I feel like the old Taito arcade Superman might be the best Superman game?
At least it's honest

gilded whale
#

Outside of Arkham the good ones are probably Batman nes, Batman return of joker nes, Batman returns snes, Batman animated snes and genesis….?

#

That might be almost it

eternal ravine
#

Driving segments from SEGA CD BR

#

heh

gilded whale
#

I liked Batman on pc engine actually. Played through that whole thing recently

#

Batman on gameboy is good where he just has a bat handgun

#

I like the cutscenes in Batman sega cd, the lost episode of btas

eternal ravine
#

It's interesting
I still find the old Speccy game to be endearing

gilded whale
#

That Batman sprite is pretty adorable ngl

thorn quiver
#

Marvel Sims

weak hill
zinc dew
worn delta
#

Fantastic to see more issues fixed in the core, great work Ruleset 🙂

zenith maple
#

I have to sign up for a GitHub account. Knife Edge still runs at super speed. I didn’t find this but I don’t see it under issues.

fiery hamlet
#

@wanton sun just out of curiosity for the MM telescope transition bug, would it help to have an Owl save prepped to just run over and view the telescope to troubleshoot with the software renderer? I'm pretty sure the decompilation project has that code available for reference as well.

worn delta
#

That would be helpful for doing regression testing when it is fixed if nothing else if you have a save file that could be uploaded

fair stump
zenith maple
paper crescent
#

"Bat-Man" for the PC Engine you mean. 😉 Some of the early Batman comics actually called him that.

gilded whale
#

No, I mean Batman

waxen bear
#

Just so I'm clear, with the new core from today the only games which require patches are RE2 and Snowcross. Is that correct?

waxen bear
weak hill
#

i have just checked the killer instinct slow down bug on github, interesting

#

but if its a timing issue i assume it wont be fixed

gilded whale
#

How severe is that slowdown? I’ve never played it

storm vessel
#

In the issue page, it says the core was from 20240207, does it happen on the latest core?

spare meadow
fair stump
#

I had to see a video comparison to understand the KI slowdown

#

It was not easy for me to see as someone unfamiliar with the game

weak hill
#

theres a video

#

@fair stump

fair stump
#

I understand, I opened that ticket 😆

orchid nimbus
wanton sun
worn delta
#

It has been a few years since I played MM; can someone who can get to the telescope with a save/owl confirm how quickly you can get there from a load? I thought it was 10-20 seconds but I may be very wrong there

rose elbow
#

i know theres that deku plant outside the gate. if you had a save with human link available would be fastest i think

wanton sun
#

i thought it would be from center of town. If it's only 10 seconds, that would be great

#

(keep in mind that i have to move there in my emulator at 20% speed. not only takes it ages, it also is awful to control)

rose elbow
#

i think centre of town is correct, probably little longer than 10 seconds

wanton sun
#

center of town means you have to go through the underground passage, shoot the ballon, hop the water, ... i would assume that to be 10 minutes for me at 20% speed due to many failed attempts

rose elbow
#

with human link, you can talk to the guard and exit clock town. i imagine you could do an Owl Save having already ticked off the guard dialogue and freely exit clock town. walk from Clock town to the Observatory via field, and use the Deku Plant to jump over the gate

#

longer than 10 seconds , but i think thats fastest way to get there ? :P

wanton sun
#

yes, maybe possible in some minutes

#

i never jumped over the gate, didn't even know it was possible, would need to see how difficult that is

rose elbow
#

from memory it's there specifically for this purpose of skipping the tunnel. was never really sure why it was there tbh

#

but the nature majoras mask always resetting, i think youll get the same animation at observatory even if you've unlocked human link. would need to double check

fiery hamlet
#

I can't get a save file tonight, but if I can convert one from an emulator save I can send one faster

lament escarp
#

@hollow rune don't you have a majoras mask savefile for mister thats rather far along? Could you pls share it for testing?

vapid hawk
#

its not possible to use the decomp to just slap an owl savepoint right next to the telescope is it?

daring meteor
#

Where's the N64 source branch?

#

For the new update?

hidden bolt
magic girder
#

The gold colour suits you, @hidden bolt 😎

drowsy lantern
spare meadow
wanton sun
#

the build that is currently in testbuilds is the release candidate already. If no bugs are found in the next days, it will be promoted

#

Would be glad for anyone who could test some more one of the following games: Goldeneye, Conker, Naboo, Gauntlet, Paper Mario(Bird fight)

orchid nimbus
#

I had to come out of retirement to update the N64 page

#

will do that soon

lament escarp
orchid nimbus
#

^_^ changed my nick a bit 😉

#

fits me better

spare meadow
#

What kind of bug should I look into Paper Mario? Anyone has a save file?

orchid nimbus
#

it's a bird fight - it's around 4 hours in I believe

#

this one right?

wanton sun
#

i can't remember. It was a bug in some old version where the "bird fight" would crash. It's not super important, but if someone wants to play paper mario anyway....

#

basically i'm a bit worried about anything in the tlb stuff that was an issue before and got fixed at some point 🙂

zinc dew
spare meadow
formal elk
#

Testing Naboo, first two levels completed with no freezing at the end of each mission. Not sure if their was more specific spots it froze.

lean spruce
#

which games that needed patches dont need it with test core? Can this info be pinned until the core gets merged into main rep?

magic girder
#

Conker patch is the OG that kicked off the new wave of development 😎

formal elk
#

Went all the way to level 5 of Naboo, no freezing or issues.

lean spruce
magic girder
#

There's never been a Naboo patch

#

🙂

lean spruce
#

but if people try with normal update all core it wont work, so thats why i think its good to have this info in the pinned comments

magic girder
#

I was wrong though - Conker no longer needs a patch, nor does Gauntlet. I forgot about Gauntlet because the patch and the core came so closely together. My bad.

#

For maximum compatibility

Use the most recent stable (non-turbo) core (2024-08-18) and patch:

  • Batman Beyond
  • Blues Brothers 2000
  • Jet Force Gemini
  • Knife Edge
  • Nintama Rantarou Game Gallery 64
  • Polaris SnoCross
  • Resident Evil 2
  • Rugrats in Paris
    using Ruleset's patches.

For a more detailed summary of the recent developments:

  • Conker's Bad Fur Day had a patch to prevent crashes, but this is no longer required on the most recent core (2024-08-18). It's still needed on the turbo core until that is updated.
  • Gauntlet Legends had a patch (to fix the voices) which is no longer required with the latest regular (stable) core. The patched version will still crash on the turbo core because the crash fix has not yet made its way into the turbo core (it was a core fix rather than fixed via patch), but it will have voices.
  • Star Wars Episode I: Battle for Naboo only works on the most recent stable core (no crashes). It will still crash on the turbo core.
  • Resident Evil 2, Polaris SnoCross, Jet Force Gemini, Nintama Rantarou Game Gallery 64 and Rugrats in Paris all need patches to prevent crashing on any core (regular and turbo).
  • Batman Beyond, Blues Brothers 2000, and Knife Edge need patches to run at correct speed (both regular and turbo cores).
lean spruce
#

you beat me to it 🙂

magic girder
#

Did I miss anything? 😄

lean spruce
#

@zinc dew can you pin the comment by arnrh?

magic girder
#

To get max compatibility: use the test core and patch: RE2, Polaris SnoCross and JFG. 🙂

jolly turret
#

I updated my audio filter presets, the earlier ones were not working correctly. Please use these instead as they are confirmed to work correctly and will be much easier to notice when enabled.

To install, simply copy the included files into Core Specific Folder within the Filters_Audio folder on your SD card and select the custom filters from within the N64 OSD menu. Delete or overwrite any existing filters of the same name.

zinc dew
zinc dew
lean spruce
jolly turret
# lean spruce will they be added to update_all script for download?

I'm currently preparing for a trip and will be away for a few days. As soon as I come back next week, I will submit the filters to be included with update_all and also post all relevant information including frequency graphs, MDFourier measurements and sound comparison clips to the Mister forum.

atomic stratus
#

so, if I run the patched rom for, say, Conker on the current test core, could it affect anything with the game? Just wondering if I might just need to make a separate folder with some patched roms for the turbo core

formal elk
#

First two levels of Goldeneye completed on the test core, no issues.

dusty tusk
#

I personally have folders for romhscks and patches to reduce clutter with official roms.

atomic stratus
#

yeah that’s honestly a better way to go

dusty tusk
#

Takes two seconds, saves potentially minutes over time

atomic stratus
#

I do have a folder for romhacks

dusty tusk
#

I'd consider these romhacks

atomic stratus
#

l guess I wouldn’t because it doesn’t change anything about the game and just makes them work 😅

#

I just made a “patched” folder

cold pollen
#

So where are we at on crash fixes, have they been put into the latest experimental build?

kind solar
jolly turret
atomic stratus
eternal ravine
jolly turret
eternal ravine
#

Nice, thanks

waxen bear
jolly turret
# waxen bear What's different between the HD and non-HD filter?

The non-hd filter is closest to the N64 console, the hd filter has a slight boost leading up to the filter, which I only suggest to use with very dark or muddy sounding N64 games, to help get slightly better clarity.

I'm attaching some frequency response graphs, showing the differences between the console in green and the filters in pink.

hasty musk
#

Are there any downsides when rom is allready patched like jfg and using new test core?

vagrant ivy
#

JFG has to be patched anyway

#

it doeesnt work unpatched

hasty musk
vagrant ivy
#

Conker doesnt need a pacth anymore

#

I dont really follow the patched games only Conker is of any interest

hasty musk
#

Hmm i mean ok conker doesnt need it anymore, but is already patched for me. So is there a downside, thats what i need to know

vagrant ivy
#

probably not

#

it just messed with the memory allocation

rich warren
#

I think ruleset said you would only notice a hitch or stutter with the patched rom, which may be impossible given the frame rate in Conker

worn delta
#

This sort of info about what needs patches etc. should really all be added to the N64 readme on the GitHub

hidden bolt
inner isle
#

So will RE2 eventually work without a patch?

placid quiver
#

So the test core fixed the Gauntlet crash and then the patch is for the voice issue?

orchid nimbus
#

owhi @worn delta

mellow raft
worn delta
#

If anyone testing wants to update it as they test then there is no harm in keeping it up to date

mellow raft
#

Since the core has officially been stated as "on hold" because of the limitations on the de10, then most people kind of left it alone since it wouldn't be sent anywhere.... after that devs generally rely on Github issue reports

#

I think it's commonplace for the testing sheets to be neglected after the core becomes stable.

#

Still, yeah... it's totally up for anyone to submit changes to if they want to request that ability

#

Just know that Robert probably doesn't look at it anymore, so it'd mostly be for the general user's use

#

(Also tbh it's probably heavily out of date with all the Playable games that may have since been fixed

orchid nimbus
#

@weary perch's spreadsheet was a great help towards the end - but with the updates in place would be nice to have an updated overview

#

I bet that this is outdated already

#

JFG still gives that stupid error - no surprises there

orchid nimbus
#

I could add the patch to the website

mellow raft
#

I personally would link to ruleset's page since lately he's found more ways to improve the patches

orchid nimbus
#

ok gimme rulesets webpage please

worn delta
#

Any reason the patches couldn't be added to the GitHub page? There aren't copyright concerns with patches are there?

mellow raft
mellow raft
orchid nimbus
#

^_^ I'm undercover

mellow raft
#

nevermind if you mean that website, then by all means... but I'd make sure it's ok with @hidden bolt to share it on the site first... since they did make them.

orchid nimbus
#

I just link to the forum

#

the error decoder still comes in handy

mellow raft
orchid nimbus
#

no appologies needed

#

I'm in the same boat as you

#

but on a different level

little socket
#

who are you hiding from?

orchid nimbus
#

I forget

weary perch
#

yeah i've been updating mine as time permits

orchid nimbus
#

I had to spell it out for you 🙂

#

thanks @weary perch 🙂

weary perch
#

it's looking good lately with all these recent fixes

weary perch
#

thanks ruleset and fpgazumspass ❤️

#

once the new test core is officially released i'll remove the entries for games that should be fixed now

orchid nimbus
#

I don't have a lot of times these days to get things tested or even play games

#

got a new job which keeps mee 100x more busy than my previous job

#

I now work all 480 minutes instead of just 5 minutes a day 😄

ivory laurel
#

100x pay too?

orchid nimbus
#

nope