#Nintendo 64

1 messages · Page 115 of 1

hollow rune
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It is also true we don't know how much some of these games are using the TLB, right? Maybe Goemon uses it when loading the game in or something

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or like the dust in Paper Mario

toxic pumice
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I know the current plan is for TLB to be last. Took a shot at a joke given how fast all other progression has been. 🙂

desert crow
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yeah don't rush tlb because people want to play a few games. We have the most important mario 64 thanks to the patch and the whole rest of the library to enjoy

toxic pumice
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'one playable game by christmas' indeed.

Payday on Friday so I'll be supporting via the patreon this week. Keep it up.

hollow rune
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Anyone have an N64 game they want to see me play more in depth on stream tonight? I got my connection issues resolved last week. I will take a look at the sheet, but the testing seems pretty well covered. I was thinking maybe going deep on

  • Harvest Moon 64
  • Shadowgate 64

Or maybe I will take requests from other systems. @night saddle really surprised me last week with a Mega Drive game I knew nothing about

toxic pumice
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Harvest Moon would be a good one. Not played that myself yet!

fair stump
balmy carbon
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So the CPU is in theory slower, but that is offset by less time being spent waiting for data from memory which is faster (the DDR3). I guess this memory increase compared to original could somehow help with slowdowns in original games? If it the CPU was a fast as it should?

wanton sun
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there are so many games that seem to be worth playing for some hours...have seen plenty in the past weeks i never knew before. Most will be in good shape hopefully when i'm done with Pokemon Stadium 😅

fair stump
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Are you much of a sports game person?

wanton sun
balmy carbon
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I love Turbo options 😄

grand turret
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Star Fox 64 is so fun wow thanks @wanton sun

wanton sun
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i would expect the cpu write fifo + read interlock thing to increase CPU speed by 10-20% on average on top of what we currently have

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but keep in mind it's only CPU. If a game is RDP limited, it will not get faster

tulip coral
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Is the mister cpu clock speed currently the same as the N64?

wanton sun
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yes

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the cpu is only missing some features that will make it faster when they are implemented

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they are not on the critical path, so should hopefully not be too much trouble

chilly ember
tulip coral
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Oh great, I remember a while back concern that cpu clocks may not be met so that’s fantastic the DE10 can support them

wanton sun
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well, quartus rates the CPu at 80-85mhz depending on the build and we run it at 93mhz anyway

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like a mild overclock. But quartus rating are for 100°C

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and even then there is headroom

tulip coral
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That’s great news then, thank you for the info 🙏

toxic pumice
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It's nice to see the confidence level so high given progression going even better than expected.

wanton sun
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i mean, in theory you could have a bad chip and not be able to run it stable. However, so far there was no report of anyone having a unstable game that was 100% stable for others. Given that Quartus ratings must cover 100% of all chips at extreme operation conditions, it makes sense that there is a lot of headroom

toxic pumice
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I'm pretty sure there's been 0 reports of instability here?

balmy carbon
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Does this mean we can overclock the a486 more ? 😄

wanton sun
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no, the ao486 does this to the extreme already

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quartus rates it at 50-60mhz and we run it at 90 or even 100

balmy carbon
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Ohh

toxic pumice
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ao486 runs syndicate, which is officially the only dos game that matters. 😉

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That's a great core as well.

wanton sun
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i had bad build of the n64 core with debug stuff that have been rated at only 70mhz for the cpu and still ran fine over many hours. But i would not upload those. For debug build i always want at least 80mhz rated, for official release 85mhz+ just to be safe

tulip coral
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Does the de10 have a thermocouple in it? Is there any way of reading it’s temp to see how hot it gets?

wanton sun
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no, but i think porkchop made some measurements and it was below 60°C even with passive cooling?

toxic pumice
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Quite happy I bought mine with a noctua fan regardless

tulip coral
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Aah that’s interesting

craggy kettle
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I have a noctua fan as well. I used a 3d print at first, but now I use it on my ditigal io stack

tulip coral
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It doesn’t pull much power (7w at the wall ish?) so it would surprise me if it could reach very high temps with a simple cooling solution

wanton sun
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quartus estimates the n64 design (including scaler, but without ARM) at 1.3Watts

toxic pumice
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1.3w

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Lol

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My laptop PSU in comparison is exactly 200x the power draw

rich flicker
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huge, huge thanks FPGAzumSpass: I have been playing games I wanted to play for 20 years and were just displaying improperly when the real hardware failed (Japanese font display has always been a very low priority for N64 emulators neoantDerp ). They look so nice even on LCD GGLove

fierce girder
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A real N64 uses 19W, interesting

little socket
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one of the mister benefits is that it drastically cuts down the energy costs

fair stump
toxic pumice
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I think the one thing I've learned playing and trying more games out on this core, is exactly how off the mark magazine reviews were back in the day.

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There's quite a few games I've tried that were absolutely smashed in publications, that I've had a hell of a time with.

rich flicker
fair stump
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(Text looks funny because it was the old build)

rich flicker
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This wonderful core just spoiled the whole Switch virtual console to me. Can't look back, and happy not to!

lament escarp
chrome quest
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Don't think anyone ever shared an image of Stadium (2). Text looking beautiful.

celest sierra
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looks so good

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it's really noticeable how even current phone japanese games still follow that sort of "interface rules" somehow, it feels like those things were settled then

chrome quest
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It's funny, without RTC Mystery gift doesn't crash surprisingly. It just lets you gift once, and only once since the day won't roll over. The time is pulled from the GB cart/save though, so surprised it works at all!
That whole feature is quite odd/interesting though

little socket
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Unsure how to feel about that dithering, as it makes the output almost look like an rf signal

chrome quest
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Think of it as artisanal film grain

daring meteor
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I'm back to trying interlace lol

versed cairn
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the dither pattern is pretty ugly on n64. wish we could use the psx dither. it's less distracting

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or you know, get 24 bit color

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but thats looking like a dream at this point

thorn flax
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just use worse cables lol

mortal panther
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I'll take that dithering over harsh color banding any day... if it's currently the only option available to address it.

celest sierra
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maybe I didn't understand it correctly, but the weird lines you see there are because of the interlacing right? not dithering
I thought the dither+dedither pipeline is there to just add more colors

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the bilinear smoothing filter though, it's the thing that makes it look unmistakably n64 to me

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I mean, these things here are because of the interlacing

zenith orchid
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it does improved perceived color depth, with the same limited amount of colors, yeah

zenith orchid
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but this combination of dither+dedither only exists in N64 afaik

thorn flax
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y'ever play a 480i game before? even on a crt you gonna get that effect

empty cliff
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can anyone else get zelda gold to save

thorn flax
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yeah

daring meteor
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On the core on a CRT rn interlace doesn't work, I'm trying to fix it

celest sierra
thorn flax
latent hatch
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Is anyone planning to test the ZX Spectrum games on Goldeneye once the game is working?

topaz otter
zinc dew
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Speaking of which, has anyone tried a GameShark?

vagrant ivy
latent hatch
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Does it? I thought there was a romhack, but I think I might be wrong.

hazy arch
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Hello! does the core support CRT output at this time?

topaz otter
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I can straight dump a real GameShark 3.3rom if someone wants to test

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I think I also have 3.2 and 2.2

zenith orchid
deep beacon
brisk edge
chrome quest
hazy arch
compact skiff
daring meteor
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Finally

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I got a working interlace core

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Works on both NTSC and PAL :3

coral timber
daring meteor
thorn flax
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testing now

odd vector
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Glad my crt has an De-Interlacer, sadly cannot test the build right now

coral timber
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Oh? I’d be interested to know what the output behaviour is like when it’s not interlaced as well.

If it’s possible to detect progressive and interface sources separately I can only wonder if it could be possible to make the output signal seperate too for 31KHz CRTs with 480i @ 120hz

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But I’m probably getting ahead of myself, I don’t remember being able to do that on any other cores

daring meteor
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Interlace can be detected

coral timber
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Well for example, rn since I’m using a 240p 120hz output signal in my ini, it converts everything to that, progressive adds interlaced become 240p

hollow rune
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well scooby doo is like resident evil lol

daring meteor
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Oh yeah
There is something like that on ao486

coral timber
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I don’t think it’s possible to output different multiple resolution options based on the source is it?
I thought the .ini options were more limited than that

daring meteor
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It is more limited, but for ao486 people figured out a way so it would work

thorn flax
daring meteor
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Here you need to not lose sync while switching and I'm unsure you can do that

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10/25 isn't interlaced technically, that's the bug fix lol

chrome quest
# daring meteor For any analog users on RGB

RBG SCART output onto a PAL CRT. PAL Stadium 2 looking stable. If there is any jitter at all it is so small as to be hard to see. Huge improvement on the latest build. Looks like original hardware to me (only cleaner)

coral timber
daring meteor
chrome quest
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Random aside, but the errors are gone from Mystical Ninja 2. Still only boots after up to 2 logos, then crash, but interesting change.

thorn flax
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perfectly legible

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looks real nice

chrome quest
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Oh no, sorry. I was just testing before on composite. Same thing on your core as the latest 20231025 Core change. Or if not, somewhere since the 18th.

thorn flax
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threw pokemon stadium 1/2 at it too looking good

chrome quest
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Perhaps a canditate for another TLB game that might work despite that anyway

fair stump
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I did notice a few error codes went away on tlb ones like mystical ninja and I think castlevania?

thorn flax
daring meteor
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PR sent :3

hollow rune
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https://www.twitch.tv/rgw_panda
It is Retro Game Wizard time with me Panda. Join us as we play some N64 games on the MiSTer. Highlights will include, Scooby-Doo, Shadowgate, and maybe even some Harvest Moon.

Twitch

I am Panda, and I am a Retro Game Wizard, which means I am one of the greatest players of old video games. I use my MiSTer and a bunch of other fun systems to go on magical retro journeys, and I invite everyone to come along.

▶ Play video
thorn flax
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so I fire up spiderman for a look. some 480i content, very cool, game starts.
"is that Jennifer hale?"
yep

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commander Shepard herself

chrome quest
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Got some odd error code behaviour here, if others can verify, or tell me this isn't odd at all.
NFL Quarterback Club 98 (Both NTSC and PAL).
After a fresh reboot of MiSTer, load game before anything else. ERROR 0008000 on boot.
Reset the rom. No E0008000 at all. Never seen this before I don't think....

daring meteor
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(If you're not using a PC monitor you don't need anything in the ini)

solemn marlin
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Is the way VI works conducive to custom effects? Like, an "improved" dithering or something

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Honestly, personally I have no idea how to improve on the vaseline, you can't fix perfection, but maybe some technically minded person can see how to do things differently

hazy arch
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ah ok, I"m just using TV's. Will give it a try here soon

coral timber
chrome quest
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@wanton sun Noticed a change in a visual bug that's been around for a while, but changed only since the latest 20231025 core.
Flagging should it perhaps be useful as you work through RDP and such.
Top Gear Overdrive (Europe).
The flickering on Track Select has spread further across the screen. Otherwise the same, game playing fine, not a big issue at all. Just FYI

weary beacon
inner plume
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Not sure if it's been reported, but found an issue in SM64. The sub in Dire, Dire Docks is still here after collecting the star for Board Bowser's Sub, preventing the poles from appearing for Pole Jumping for 8 Red Coins. The underwater door also remains closed (I assume both events are tied to the same flag(s) in-game)

rose elbow
inner plume
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No

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That's a requirement?

rose elbow
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according to a google search ye lol

inner plume
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I swear I've cleared this level before facing Bowser in the basement lol

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But alright I'll see if that works

rose elbow
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so long-ah bowser!

languid ore
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I really thought he said so long gay Bowser when I was a kid

mortal panther
inner plume
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That's what it sounds like

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Pretty sure it's "So long, eh, Bowser"

mortal panther
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The voice actor confirmed that he was actually saying "So long, King-a Bowser"

languid dune
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Just seeing Robert lab ideas about how he hopes to get TLB working is super interesting. Love to see it!

inner plume
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There's just not enough syllables for "king-a"

mortal panther
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¯_(ツ)_/¯

inner plume
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Anyways, I'll see if defeating Bowser works

rose elbow
mortal panther
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I probably posted it. 🙂

inner plume
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But that ign page confirms my memories, in theory

mortal panther
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I agree though

rose elbow
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it's the original Yanny/Laurel

solemn reef
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And Neil Armstrong insists he said "That's one small step for A man..." but what are you going to do.

mortal panther
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He had a lot going on. Memory does funny things.

vapid moat
inner plume
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Before I try beating bowser, backing up my save. Anyone know if the core .sav is compatible with Everdrive 64 x7?

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Or do I need to convert/modify it for compatibility

daring meteor
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This is only for VGA out - Digital already works

vapid moat
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Using VGA out for Analog RGB through SCART

daring meteor
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Yeah so this is for you

inner plume
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Alright, so after beating Bowser in the basement, the sub is gone as expected and the poles are going around. Still going to check if this is the same behavior on real hardware, because I don't remember beating Bowser being a requirement for the sub to disappear, only that you need to get the star on Bowser's sub

solemn marlin
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Starcraft looks much better with it, I had no idea. The interlacing is mostly done on menus right?

inner plume
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Not saying "I couldn't be wrong", guess just confirming my disbelief at this point

brisk edge
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This is something we could probably find a definitive answer by looking at the decomp

inner plume
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@brisk edge You talking to me or Jaha?

void pawn
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Y/C support isn't in the core yet, is it?

brisk edge
solemn marlin
kind solar
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Someone said it was so long k. bowser

inner plume
stone moss
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dumb question: been using the transfer pak option to play some pokemon on pokemon stadium, is there any way to export/import that gameboy save file to play on my original gameboy in the meanwhile i'm not playing stadium?

stone pilot
stone moss
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or the gameboy save file it's part of the n64 save file?

brisk edge
topaz otter
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because lets be honest, bowser is kind of gay

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in the 90s middle school sense which is how we were using it

chilly ember
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Did you have controller pak enabled and it made it bigger than 2 kb?

brisk edge
chilly ember
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I had a perfect dark save that had the controller pak enabled so it was 130 kb but i used https://savefileconverter.com/#/flash-carts to shave it down to just eep

inner plume
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On MiSTer, USA with the NoFace patch

dense wagon
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Sorry if it's been asked and replied upon a million times but... where might one aquire the tlb patch for perfect dark? Or is it a self compile thing via the decompilation project?

rose elbow
inner plume
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And the sub is still there pre-Bowser

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So I guess it's working as intended

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Can't believe I haven't noticed this in 30ish years lol

dense wagon
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Oh as always a bunch of legends 🙂

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Thanks 🙂

modern sleet
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This probably breaks HDMI?

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I know the PSX core separates it

chrome quest
# stone moss dumb question: been using the transfer pak option to play some pokemon on pokemo...

You can import/export the GB save from the N64 Stadium 1/2 sav file, but it needs to be done manually. The save system is not finalised, so don't feel to troubled by the complexity. I've no doubt the means will become easier over time, either with core changes or seperate tools. It is correctly not a priority for Robert, so for now this is the way.

Writing the below method as a record for myself if nothing else.
I'll happily convert a GB save into N64 for you if you'd like, but if you want to go back and forth, you'd need to know how to do it manually.

You'd need to be comfortable hex editing files.

Check the Stadium 1/2 file size. They should be 128KB, or 256KB if you've run the Transfer PAK before. The first 128KB is the N64 save, the second 128KB is for GB saves. For now, only the first 32KB section of that second half of 128KB is used for a single GB game save.
If your save is 128KB, then pad out to 256KB with "00"s.
To add the GB save, you want to paste the SAV data into that 32KB region (from offset 00020000 to 00027FF0 inclusive).
The GB save also needs to be endian swapped (not sure if it's little or big endian, but needs converting either way).
In linux you can use the command (thanks @daring meteor):
'hexdump -v -e '1/4 "%08x"' -e '"\n"' yellow_newgame_splitfromCore.sav | xxd -r -p > yellow_newgame_splitfromCore2.sav'
You need to swap the order of every group of 4 bytes, so:
8B 81 00 30 86 50 84 94 50 98 91 80
becomes
30 00 81 8B 94 84 50 86 80 91 98 50
After endian swapping the GB save, pasting into the N64 save, should work.
Easy...............

To go from N64 to GB, just the same in reverse. Copy the 32KB section out to it's own seperate file. Endian swap. Done.

rose elbow
thick terrace
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holy crap! Ready 2 Rumble 1&2 work now!

stone moss
worthy hull
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What's the best way to report a bug? I found out that the UI for Top Gear Rally is messed up.

fair stump
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There's a test sheet in the channel pins that is updated with findings. Moondandy handles giving editing rights

worthy hull
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Thanks!

coral timber
# daring meteor For any analog users on RGB

I noticed just now that when going into the bombers notebook in MM and the resolution swaps, inputs stop being recognised for a good 7 secs or so, is this normal? It happens with the current test core as well.

rose elbow
thorn flax
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set the MiSTer ini video output to triple buffer for a smother 240p/480i transition

orchid nimbus
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@rose elbow you just apply the no face mod to the shotgun mod?

rose elbow
dusty tusk
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vsync_adjust=1
Is a pretty good jack of all trades as far as resolution switching is concerned

orchid nimbus
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oh nice

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patched 🙂 will play it

compact depot
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Any patch available that removes TLB from Conkers?

kind solar
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You can shoot that fucking eel I’m in

chilly ember
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I'm more interested in shooting the monkey

chilly ember
orchid nimbus
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hjahaha

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br0k3 it

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@rose elbow it's a nice hack but pretty unstable for now

coral timber
void pawn
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On the current core from downloader, the analog stick range is great on both my NSO controller and also on Xbox controllers

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But this iconic duo has like double the range, so it's feeling super super sensitive (it hits the axis max of plus/mins 85 when you're halfway to the octagonal gate)

rose elbow
chilly ember
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Ooh Wii classic controller. Been a while since I seen one of those

orchid nimbus
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I got 2 here

tidal glade
chilly ember
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I have a black one I haven't used for like 10 years

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I got one of those weird Wii u ones too

orchid nimbus
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@iron dove 😄

void pawn
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afaik pro is just the exact same controller with a grip built in

fair stump
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Panda and another person I know have also mentioned their controllers still feel too sensitive

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One is the ds3

void pawn
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Wii Pro (or SNES classic or NES classic) plugged into a Gbros plugged into a mister was tested at 6.x ms latency, not bad

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this works with the core for controller range/sensitivity testing

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but I could tell immediately in F-Zero X that it was way sensitive (small usable range)

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FWIW this is also a great way to play Mario Wonder (gbros + Classic or SNES Classic)

chilly ember
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Found mine but no gbro to test with. Do you need a gbro to make it work with mister?

chrome quest
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My Classic Classic (non pro), doubt that makes much difference.
Very rough analog test, looks great, feels great too.

I believe some of the finer details on the stick fix were improved. Your just on downloader/update_all?
Try the latest unstable MiSTer. That should make things a lot better

gritty current
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I think release mister main should have the n64 controller fixes now

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so no reason to grab unstable for that

kind solar
chrome quest
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What date is latest MiSTer though?

gritty current
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Latest release is 20231018

void pawn
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Thanks. I will report back.

gritty current
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Most recent N64 controller fix was on Oct 15th

void pawn
chrome quest
# gritty current Latest release is 20231018

Are you sure? I'm just checking the news channel, and I've not used update_all in a while personally, but been a while since I saw a post that MiSTer main was updated, unless there is a link to it?

gritty current
zinc dew
#

he knows too much…

chrome quest
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I really don't know if that reflects what downloader pulls. Easy check, if you've run update all, check date on the MiSTer file.

But if it has a recent update, then my idea won't make a difference

zinc dew
gritty current
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update_all might be delayed... idk

zenith orchid
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I'm loving Doom64 so much. It really should have been Doom 3 back in the day

fair stump
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My understanding was stable has had the updated stick code for some time

zinc dew
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is my guess anyways, I didn’t ask about that lol

zenith orchid
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Final Doom also used original assets, by Team TNT

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But yeah, missed opportunity

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the team that did Doom64 really did it justice

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even though they left out some enemies

fair stump
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But like I said, I know two people with the latest that still feel like their sticks are a bit sensitive

inner plume
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If I had to guess they called it Doom 64 because that's what many other franchises did with their N64 releases

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Tacked on "64" to the end of the title

zenith orchid
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Megaman 64 for instance

inner plume
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Super Mario 64

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Starfox 64

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Megaman 64 like you pointed out

zenith orchid
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basically same game as Megaman legends

inner plume
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I haven't played Legends but that's my understanding is it's the same game

zenith orchid
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So Doom64 could've been called something else on other platforms

inner plume
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Potentially, but I don't think it was released on any other platforms until more recently, and by now it's just "Doom 64"

chilly ember
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Superman 64 isn't actually isn't even called superman 64, it's Superman: The New Superman Adventures but everyone calls it superman 64 anyways

zenith orchid
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exactly

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Doom64 genuinely feels like a classic Doom experience gameplay wise

chilly ember
inner plume
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Yeah it feels like a damn good level pack

inner plume
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Still insane how they got RE2 to run on the N64

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Watched a video a while back, guess they worked some black magic to compress the assets enough to fit on the cart

chilly ember
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I kinda wish the other two resident evil games got ported to N64 with the same treatment but I can understand why they didn't

inner plume
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Doesn't sound like it was an easy endeavor

zinc dew
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it’s ok, we got em on da Cube

inner plume
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I wish we had MGS on N64

zinc dew
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it’s ok we got dat on da Cube

inner plume
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Well, back then, anyways. I've played it enough by now 😄

chilly ember
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I wish the resident evil zero prototype got leaked for n64 so we could look at that

zinc dew
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I saw it in-person and played the eternal darkness n64 prototype

inner plume
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Nice

chilly ember
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I never even realised eternal darkness was originally for N64 up until recently

dense wagon
fair stump
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If it was on any other console would it just be called "Quest" isthisloss

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Quest DS for sure

inner plume
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Quest 64 gets a worse rap than it deserves

chilly ember
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Where are the other 63 quest games??

inner plume
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I get it was a disappointment due to its hype at the time, but as a kid I didn't know any of that

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I just liked the game

zenith orchid
inner plume
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I haven't, honestly never really jived with wolf3d back in the day

rose elbow
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someone already made the executive decision that Quest was a dumb name

inner plume
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Now if someone ported ROTT to N64 I would totally be down for that

brisk edge
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Eat lead

dense wagon
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ah i take it i need to add the modded perfect dark to the database

chilly ember
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Or load regular perfect dark first

brisk edge
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^ yeah that's the other quick way

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But I'd probably just add an entry to the user database file so you don't have to do that every single time

iron dove
dreamy grove
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Trying to play perfect dark after 10 years of PC gaming is an experience

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I don't remember the N64 controls being so unintuitive

dense wagon
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oh loading the other PD... kinda presets things?

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cool

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good to know

eternal ravine
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@inner plume
Shroom and Dog modes

latent hatch
zinc dew
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That one is alright

chilly ember
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Oh yea I forgot about that one

inner plume
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I haven't finished it but Brian's Quest is more fleshed out story-wise

iron dove
solemn marlin
orchid nimbus
solemn marlin
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It's not m+kb pc gaming but I don't think the game would be fun if you had that much precision, way too easy

iron dove
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🙂 in jolly roger bay, swimming through the rings in front of the underwater cave entrance and and collecting the 1up that spawns seems to do it pretty reliably

chilly ember
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There is a perfect dark pc port now, last I checked it wasn't perfect tho.

iron dove
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i love that you can just shoot the giant eel and it goes into an upwards death spiral

solemn marlin
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How ironic 🧐 the game looks and plays great like that but there's still the question of difficulty

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The game is fundamentally designed for a wonky controller

chilly ember
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I only ever finished perfect dark on perfect agent on the xbla version

#

I wanna say even that version has some wonky control issues. Gotta dial in the sensitivity in the options

solemn marlin
#

You've had the chance to compare it with the 2 sticks option on the core? I guess they're about the same

chilly ember
#

I can play without auto aim on the xbla version but on N64 I leave the auto aim on. I haven't tried the dual analog hack yet

solemn marlin
#

Oh okay yea auto aim needs to be off to adjust for the increased precision

chilly ember
#

I've been religiously using my 8bitdo kit for the core so I haven't had a dual analog controller at the ready to try it yet. I'll get around to eventually. I got turned off on perfect dark because the patched version is bugged anyways so I haven't touched it much since I discovered that

#

Wonder if the guy will ever fix it. Looks abandoned

#

Now that we have pc ports available, he might not even care now

#

Which is a shame because it runs better than vanilla

#

Can't open an issue on the Github and I have no clue where he hangs out to even try and track him down 😂

vague cedar
#

The Turok style controls were the best way to play GoldenEye and PD back in the day. Closest thing to modern control method with C-buttons for movement. Probably why I still use inverted controls to this day 🫣

solemn marlin
#

Was it a performance patch thing? It's funny that someone has patched out the thing that doesn't work on the core but for a different reason I assume

chilly ember
#

I have c movement burned into my mind from N64 fps games but I don't use inverted. Forced Inverted on N64 doesn't bother me tho

chilly ember
vapid hawk
#

has anyone reported it on his github?

chilly ember
#

I would have if there I was able to report the issue

dusty tusk
#

Doom 64's title was actually chosen as the first map would have been the 64th map in the complete final doom trilogy. Final Doom having maps 0-31 and 32-63 respectively

vague cedar
#

I have a Raphnet N64 > GameCube adapter that allows custom mapping to pretty much whatever. Can map C buttons to the analog stick, and joystick to the C-stick. Basically play GE or PD as a modern FPS. No option to Invert Y axis though

chilly ember
solemn marlin
#

I don't understand why someone would patch that out tho, what compelled him to mess with the way perfect dark stores certain data (something like that)

#

Is it a big performance boost?

chilly ember
#

Better frame rate

#

Probably didn't play far enough to notice it was an issue for the specific level

elfin depot
chilly ember
#

Chex quest 64 when?

solemn marlin
#

Right.. could the core ignore tlb stuff if it was all in place? I mean, doing what the patch is doing but inside the core

#

Probably not

chilly ember
#

Probably not

solemn marlin
#

There should be more 64 stuff, like homebrew ports, every old pc game would work better

#

It's probably the best way to play doom right now

#

On the mister I mean

orchid nimbus
#

quest 64

#

what!!!

#

it's no longer banned

solemn marlin
#

You're on a list now

chilly ember
#

Location is holland confirmed

rose elbow
#

quest 64 is allowed but the emoji is gone.. was it worth it

#

OH, we already have one. ok not bad not bad LOL

chilly ember
#

Nah, thats mine

zenith orchid
zenith orchid
chilly ember
#

I wouldn't be surprised

elfin depot
zenith orchid
#

64doom should in theory be able to play all vanilla doom mods

zenith orchid
elfin depot
#

No, I got a quick error popup in the top right corner (the game might not be in database) but it plays just fine

zenith orchid
#

Ah, I wonder if it saves and loads, and if the saves are retained

#

alright I'm downloading them now

#

apparently it uses sram

elfin depot
chilly ember
#

Are you a snac purist?

#

Does the core support controller Paks over snac now?

zenith orchid
#

save game corrupted, when I try to load

elfin depot
chilly ember
#

Niiice, I kinda assumed with transfer Pak supported but it's hard to keep up here if you don't pay attention for a few hours

elfin depot
#

Stereo sound in Wolf3d is really good!

zenith orchid
#

yeah I'm so impressed by how this plays

solemn marlin
#

Had to do a double take before I realized that wolfenstein 3d is way too old for 64

desert crow
#

might want to check the save type, I could see a homebrew doing something weird.

chilly ember
#

Lots of those everdrive patches change the save type so I wouldn't be surprised

solemn marlin
#

Does this mean that every doom .wad is on the table? 🤔

chilly ember
#

Maybe the really old ones

zenith orchid
elfin depot
#

I only tested the shareware versions (wolf.z64), not sure I'm up the the libdragon build your own adventure to make the full verisions, if anyone has done so let me know

solemn marlin
#

I know shit about doom wads, someone should try building a cool one and see if it works

zenith orchid
#

and by the way there are so many map packs and TCs for wolf3d

chilly ember
#

That's what has stopped me from building any of those ports, I'm lazy and don't wanna fuck around

elfin depot
solemn marlin
#

Or just building normal doom, would be cool having both

desert crow
#

yeah when someone mentioned sram that's on the cart and is different from the cpak. i kind of figured the core wasn't detecting the right thing

solemn marlin
#

Or if they look different, I assume that doom 64 is a bit spicier with the lighting

chilly ember
#

Doom 64? More like perfect dark (ness)

elfin depot
solemn marlin
#

I've already played it on pc but so fun having it back at the 64 again, with the new maps as well

elfin depot
#

Here goes (likely nothing, since I dunno what Im doing)

elfin depot
# zinc dew Ooooohhhhh

Its fantasic, played through it on the switch, but now I can try it with the SNAX original N64 controller

solemn marlin
#

Build it, you could even make your own cartridges out of doom wads tbh, hundreds of new n64 games

elfin depot
#

Nope, bunch-o-errors

solemn marlin
#

Boo

elfin depot
#

boo indeed

zenith orchid
#

permission denied huh

#

are you running in admin mode?

solemn marlin
#

Wish I knew anything about building github stuff but I'm too dull sadly enough

zenith orchid
#

I gotta say this wolf3d port runs beautifully

elfin depot
#

few errors went away when I moved the folder to system32

#

(this is a test machine so doesn't matter what i do to it)

orchid nimbus
#

nuke it with a low orbit laser

elfin depot
zenith orchid
#

please let me know when this gets figured out. I want to try modded wolf3d as well, like astrostein 😄

chilly ember
elfin depot
#

I don't belive in littering

chilly ember
#

I didn't say leave it there :p

elfin depot
#

thats just baptisum

chilly ember
#

Might be good for Wolfenstein but not doom

fair stump
#

THPS2 done

#

Bunch of references to a fire happening in the credits and a fire department? osheet

elfin depot
#

and more to figure out

chilly ember
fair stump
chilly ember
#

Yay

fair stump
mellow raft
#

What the. Did they set their studio on fire?

fair stump
#

N64 credits are strange. Like how Shadows of the Empire refers to Tim Shafer as The Raccoon King

rose elbow
#

environmental storytelling

zinc dew
#

Can you name every game?

rose elbow
#

i thought the dinosaur was Rex from Toy Story for a few seconds there

#

Toy Story 2: Buzz Lightyear to the Rescue

fair stump
inner plume
#

I think that's supposed to be from Turok but I agree it kind of looks like Rex

rose elbow
#

dont think im spotting any skeletons on motorcycles

void pawn
#

Latest gbros firmware?

kind solar
#

not sure on firmware

#

but yes

iron dove
#

the tag on the great mighty poo singing plush doll is a piece of corn, nice touch 🙂

kind solar
#

@void pawn

iron dove
#

I think pretty much all controllers report as perfect now that the clamping stuff is in stable main

chilly ember
# zinc dew Can you name every game?

Jet force gemini, majora's Mask, turok, blast corps, wave race, Kirby 64, super smash bros, f zero, banjo kazooie, star fox, goemon, mario kart 64, Goldeneye, mischief makers, super mario 64, conkers bad fur day, harvest moon, worms, winback and Zelda ocarina of time

rose elbow
#

winback was the only one i wasn't sure on

chilly ember
#

It's either that or mission impossible and my money is on winback

rose elbow
#

i'm still choosing to believe that's the turok guy blasting away rex from Toy story and i dont care what anyone says!!!

void pawn
kind solar
#

yea

void pawn
#

Hm

#

What test program is that

iron dove
#

but it crashes intermittently

#

with the range clamping in main, you'll likely get a good result in that test with any (non-snac) controller

#

that test rom does have other tests that let you check the travel/deadzone
https://github.com/wermipls/mimi is the other test rom that is better but crashes randomly

mossy needle
#

The only controller that is gor some reason not working at all is the Hori n64 controller

storm vessel
#

I really should try mine (though I think the analog stick needs replacing or grease)

#

Say, wanted to check but, is there a version of F-Zero DD that can save the custom tracks? Or is that a core feature not implemented yet?

hazy arch
#

I'm getting a black screen when loading roms, what causes that?

#

im on the latest test build

#

E0000040

iron dove
#

do you have the N64-database.txt, boot.rom and boot1.rom in \games\N64

hazy arch
#

I dont have a txt file, I'll look into that, thanks

iron dove
#

right-click the 'raw' button and save link from there

#

the db tells the core which CIC lockout chip, save type etc each game uses

hazy arch
#

Still getting black screen, do only some roms work?

iron dove
#

most work, what game?

hazy arch
#

none of them load

iron dove
#

its mostly games that use the TLB feature (goldeneye, conker etc) that dont load at all

quaint copper
#

Is there a way to configure controls specifically for N64? My Switch Pro seems to only configure with the SNES-style layout on the main menu for Mister

iron dove
#

do you have the latest main, and did update_all get the boot.rom/boot1.rom files for you or did you add them manually?

#

@quaint copper you just need to map what you're prompted for in main, then map all the N64 specific buttons within the core

hazy arch
iron dove
#

hmm, perhaps delete the boot.rom files and let update_all (with bios DB enabled) download them again

quasi storm
#

Check your PMS @hazy arch

quaint copper
iron dove
#

in the core, open OSD and press right

#

'define n64 buttons' option 🙂

quaint copper
#

OH there's more to the menu! Thank you!

iron dove
#

no probs, that right hand menu has the option to save settings, configure video processing etc

zenith orchid
iron dove
#

lol, if you shoot the baby penguin in shotgun mario it sends you flying off the level to your death

iron dove
#

and the rabbit bounces off the walls like crazy

daring meteor
#

If someone can test it you can try

daring meteor
#

Ah wait someone already used it with VGA Scaler, it should be fine than

vapid moat
#

BTW I tried to import saves again for Majora's Mask using that srm to sav-script I was given but it doesn't seem to do dice - IDK what's MM's regular save size supposed to be but I'm guessing it's not 32kb like OOT?

#

@manic basin

daring meteor
#

128kb

manic basin
#

Yeah, that was just a quick and dirty script for a specific import. I'm hoping N64 gets added to the online mister save converter.

chilly ember
#

128 kb for flash

manic basin
#

I wasn't even aware it existed until a few days ago. https://savefileconverter.com/#/mister

chilly ember
manic basin
#

Noice!

vapid moat
chilly ember
#

You can't save a flash type save as a eeprom or vice versa

manic basin
#

Like I said, hoping it gets added.

dusty tusk
chilly ember
#

In theory

#

If it works right

chrome quest
#

Having trouble getting dual controller to work, is method correct.
On MAIN MiSTer level map everything, left and right stick.
In N64 core map buttons, ensuring no buttons are mapped to either stick.
Set Dual Controller, Analog Swap. Then boot the ROM (Testing with patched PD that had worked dual perfect while this was being trialed).
Anything obvious I'm missing?

#

All pads set to N64pad too so they are plugged in

daring meteor
#

Are you using mister unstable

dusty tusk
#

You made sure the last stick is mapped at the veeeery end of the mister mapping? People tend to skip that one alot

chrome quest
#

I am on unstable. Perhaps I'm out of date then, simple thing, thank you!

#

Update_all time

#

Is there any requirements on using unstable any more?
Was the "new" database version added to main?

daring meteor
#

You need unstable newer than 16 of oct to use the controller options

#

It is on main naturallyu

chrome quest
#

Working now, thanks very much for the obvious pointer I'd missed.
update_all pulled MiSTer dated 18th Oct 👍

daring meteor
#

Oh right yeah that version works too

#

Both for database and remap

chrome quest
#

Just need to check what happened with database out of curiosity, but whatever it pulled is working perfectly

compact skiff
#

🦗

fair stump
compact skiff
#

What exactly will fastload do to speed up loading a rom? Wasn't this also implemented in the GBA core?

empty cliff
#

so long, eh bowser!

solemn marlin
#

I think he said so long-a bowser which is just that lazy italian impersonation (bake-a da pizza, make-a da spaghetti) and he was a bit embarrassed about it

native mesa
#

He should be haha

solemn marlin
#

Yea I think a lazy italian impersonation is funny but "so long-a" doesn't feel accurate even if you're exaggerating, that's why he tried explaining it away with king-a

mortal panther
#

Or, did he say 'king' in Italian?

solemn marlin
#

I think it'd be out of character for mario to speak any real italian besides mama mia

zinc dew
#

Whether we like it or not Martinet gave an official explanation but we’re still free to come up with our own interpretation.

mortal panther
#

Exactly. I'll trust the words of the man himself who voiced the character. Anything could have happened during the transition of that audio clip to the cartridge.

topaz otter
#

considering that literally anyone can imitate the mario voice, they probably re-recorded it and didn't tell him

mortal panther
#

If anything, he's probably misremembering 'king' as 'kinga'.

chilly ember
#

Or 90's Japan was so bad with English voice actors that Martinet slipped a good one in to make his career worth it

#

Suck it Nintendo

topaz otter
#

he's probably just saying, "So long, eh, Bowser?"

#

but martinet probably did five hundred takes

#

its true she did

solemn marlin
#

Charles is obviously a pro and I think there's more nuance in there than people give him credit for, especially with the way he leaned into different traits with waluigi and wario

topaz otter
#

but my mom looks weird when she wears marios mustache

lament escarp
#

I always understood him to comment on bowsers sexual orientation, which I thought to be a bit unnecessary.

solemn marlin
#

Just saying I think he did the lazy italian -a thing for a word that doesn't really work

chilly ember
#

If I was Martinet, I'd do the same

topaz otter
#

but how did mario know

chilly ember
#

Martinet, marry net, it's a play on words. Mario holds the net

topaz otter
#

i mean he has a child

#

or is bowser jr adopted

#

I can't remember

kind solar
#

the existence of gay bowser implies the existence of straight bowser

solemn marlin
topaz otter
#

I hate that they retconned the koopa kids as not his actual kids

chilly ember
#

Bowser told his son that his mother was peach on super mario sunshine so nothing is too far fetched

#

Was he lying?

topaz otter
#

the truth is out there

solemn marlin
#

It's like with donald duck not being the father of huey, dewey and louie, it's weird

#

They should show donald duck having sex

zealous hull
#

every copy of mario 64 is personalized

we each have slightly different voice lines in our cart

solemn marlin
zinc dew
#

ohhhhh kaaaaay

zealous hull
#

I think Imma take a break from Discord for the day

zinc dew
#

A cool Donal Duck game is Goin Quackers for the N64

chilly ember
inner plume
chilly ember
#

Rayman 2.4 trains edition

fair stump
chilly ember
solemn marlin
broken cradle
chilly ember
#

And he places all his koopa kids before his castle

broken cradle
chilly ember
#

WAHOO is back and he's faster than ever! He'll get another speedrunning world record for sure, but at what cost?

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solemn marlin
#

I heard the going quackers n64 version had a bunch of problems with the music, something someone fixed just recently with a rom hack

broken cradle
#

Also impossible the word is king because there isn't even a hint of a k sound in the phrase

inner plume
#

I'm pretty sure the line is "So long, eh, Bowser?"

broken cradle
#

Could be so long a bowser like others mentioned like how in m64 he says its a me a mario

inner plume
#

Phonetically, it sounds like "So long gay Bowser"

#

I know what Martinet said but there's no way he's saying "king-a", not enough spoken syllables

deft tree
#

im honestly suprised this number is as low as it is

wanton sun
broken cradle
daring meteor
#

Robert did you see the interlace fix I did

wanton sun
#

no sorry, i think you implemented the half line vsync?

daring meteor
#

Yeah, and the line alternation needed

solemn marlin
#

Didn't even know it was a problem but the starcraft menu looks super crisp now on my crt

wanton sun
#

i didn't do it for the sync module to have equal length frames for easier debugging. async module will have it

daring meteor
#

Ahhhh, that's why

wanton sun
#

but if your version works, we can also take it now, it's not like i have to debug much interlaced stuff anyway

fair stump
chilly ember
daring meteor
#

Oh yeah and vtotal

wanton sun
#

i would merge it tomorrow, currently working on something else, ok?

chilly ember
#

Hype

wanton sun
#

and thank you for testing it with CRTs 🙂

solemn marlin
#

I'd still like to know what's interlaced, is it only 2d stuff like menus and the bomber book in mm?

chilly ember
#

I'm happy I got the secret tlb core for completing superman 64 so I'm all good

grave garnet
#

im trying to get perfect dark control to work like a modern twin stick. if i try to make up/down/left/right to my right hand analog it doesn't seem to work at all, has anyone gotten perfect dark to map to a modern twin stick? if so how

solemn marlin
#

You have to change core settings, swap sticks and the map player 2 to player 1

wanton sun
#

and use unstable main

solemn marlin
#

Racing? With the 3d stuff?

daring meteor
#

Yes

daring meteor
daring meteor
grave garnet
#

ok mister has been updated to unstable. @solemn marlin i see the swap sticks which i turned on, what is the "map player 2 to player 1" part?

#

i see "dual controller" which has p1->p2

solemn marlin
#

That one

#

Then you need 2.2 control style in game and it should work

grave garnet
#

i would have never figured this crap out lol thank you guys esp Robert for this wonderful core

#

wish it still wasn't so funky but i guess this is the best we are gonna get

daring meteor
#

There's also invert view that you can toggle

grave garnet
#

yeah i did that as well, its just im obviously used to having the aiming in the middle and it moves the aiming then moves the character

zinc dew
#

Robert is here, let’s please try to stay on-topic. Thank you very much.

solemn marlin
#

Are the controls funky? I thought they were good 🤔

#

I mean, as good as pd has ever been ig

minor fog
#

How can I get the no face patched sm64 to save?

daring meteor
#

It should save fine

minor fog
#

It’s coming up as no save type in the system menu

#

I’m gonna try eeprom4

daring meteor
#

Its one eeprom, forgot which

#

You got n64 database?

mortal panther
prisma ivy
# fair stump

Flaming elbows? This is making me picture Macho Man doing his flying elbow while its on fire. What game is this credits scene from?

topaz otter
# broken cradle Wait what

yep according to post sunshine mario lore, the koopa kids are just worshippers of bowser and his only actual child is bowser jr

#

also when mario makes yoshi shoot his tongue out, mario is actually pointing and not punching yoshi in the back of the head

#

and there's a third mario brother named Pepino who wears orange but he's been canonically dead since 1989

zinc dew
#

THPS fans, should I play the N64 versions over PS1?

kind solar
#

i've been playing both and the n64 feels better to me

#

the first one has more polish maybe

pallid moth
thorn flax
#

if only a rom hack to insert higher quality audio existed

#

best of both worlds

plush summit
toxic pumice
plush summit
#

Just avoid playing THPS3 on PSX/N64

zinc dew
toxic pumice
#

so the .txt file is basically a database of which game needs to be paired with which CIC chip and what kind of save type it used, to make sure it can run and the game can actually save properly

plush summit
#

WHY? It's a GC/PS2 game, friggin masterpiece

zinc dew
#

Yeah but I don’t got GameCube on my Meeeester Eff-Pee-Gee-Ayyy

orchid nimbus
plush summit
#

When THPS3 came out on Sixth gen, its one of the games I'd consider close to a perfect 10

kind solar
#

i can't get used to using the stick on gc

plush summit
#

Use Dolphin with a PS controller 😛

zinc dew
#

Ok I hear ya, and believe ya. How much of an inferior experience is it on PS1?

plush summit
#

Pretty sure the engine is completely different on PSX/64

#

The entire point of THPS3 is the new engine on Sixth gen

zinc dew
#

Makes sense

#

Thank you!

kind solar
#

it looks very bland on ps1

#

like they just made an attempt to port the levels into the old engine

#

bit like sega cd road rash

plush summit
#

Yeah, they clearly just used THPS2's engine with tweaks

kind solar
#

also has some missing songs

plush summit
zinc dew
#

What about THPS4?

plush summit
#

same, not as good as THPS3, but keep it 6th Gen

zinc dew
#

Well damn

vagrant ivy
#

Oh Doom64 on PC is on sale at Steam it was £1.37

#

in case anyone wants the PC version

marble cargo
#

So has anyone verified that the NSO N64 controller has a bug where the directional pad is glitched and keeps interpreting the up input as down no matter what?

mortal panther
# pallid moth maybe I haven't seen the answer before but why do we need this database file? Ce...

In the N64 core's System Settings menu, there are several different options for CIC type, save type, etc... but at the top of that menu there is also an option for automatically detecting those settings. When enabled (which is the default setting), it uses the contents of the N64-database.txt file to automatically configure each of those settings based on the game you have loaded.

The N64-database.txt file now has far fewer per-game entries, since a different method of auto-detection has been baked in to the MiSTer main binary, so make sure that is up-to-date as well.

vagrant ivy
mortal panther
#

I've only used mine via USB, for what it's worth.

vagrant ivy
#

I only use mine on BT

zinc dew
#

@wanton sun Noticed that performance in the core is better for Daikatana. It’s minor but feels like 3 - 5 frames better.

#

Checking out the game on my N64 and it’s more choppy.

marble cargo
#

Hard to believe that it's only my controller that specifically has issues with only the Nintendo 64 core.

That is so extremely specific that there has to be a bug somewhere.

zinc dew
#

Also the core handles Daikatana’s high-res mode perfectly now. The game is adequately letterboxed and has a smaller window just like on a real CRT.

mortal panther
#

To be fair, I haven't used the NSO N64 controller that much ever since I got the Brawler 64.

loud pebble
#

Been using the NSO alot and haven't had any problems.

zinc dew
vagrant ivy
mortal panther
#

So, Robert made Daikatana a good game now? He is a miracle worker! 😉

zinc dew
loud pebble
#

That tv is so big!

#

I'm scared

fair stump
#

When it comes to there being a finite amount of logic elements on the mister and the core taking up 80%+ and being unable to fit certain features how would you explain that to a normal person?

zinc dew
#

It’s a stupid and basic little first person shooter. Without the companions it’s a much easier game. They also greatly simplified level geometry so it’s a lot easier to navigate.

loud pebble
#

It's triggering my megalophobia!

zinc dew
#

You have a pint of N64 beer but only a 12 oz mister FPGA cup to pour it into.

mild ether
#

Finally got to test out the new core and Dr Mario is perfect!

zinc dew
kind solar
#

this clip made me think of robert fitting n64 onto mister

loud pebble
zinc dew
#

Oh ok, I was going to delete it if true lol

#

But here you go, small CRT!

fair stump
#

Betraying mister for real hardware? lodCrine

zinc dew
#

I have all this bullshit and the MiSTer just replaced it all in one fell swoop loool

elfin depot
marble cargo
#

Okay I found out my issue! For some reason my input was tied to the button/key remap option. Now the input is working like normal.

plush summit
#

also @zinc dew , THPS3 on Xbox and GC, had to censor a "Playstation 2" reference in one song 😂

mortal panther
#

"For some reason my input was tied to the button/key remap option."
Hard to believe. 😏

loud pebble
#

Not small enough! I have this!

mortal panther
#

Must... go... smaller!

fair stump
loud pebble
#

Gasp!

vagrant ivy
fair stump
#

I need a travel tv I can mount on my mister ps1-style

bronze tree
#

one of those ipad panels from aliexpress?

rare halo
#

Anybody know a site or tool that will convert Everdrive saves to the core? I googled... but what I've found so far is a no go.

vast delta
#

don't you just need to rename their extension to .sav?

#

also, how does the core handle games with both cart and cpak saves? like MK64?

zenith orchid
#

also, play both versions of the THPS games and see which ones you like. I prefer the N64 versions because smooth gameplay and visuals is more important to me than full soundtracks and FMVs

broken cradle
#

I played them on n64 because it's what I had as a kid but as an adult I can't stand the loading on psx lol and gameplay does indeed feel smoother on the n64

#

I don't remember how high up the series I bought for n64 tho so I don't remember how 3 is

#

Which one had Darth maul and spiderman?

#

Cus that was the last one I bought on the n64 I think

zenith orchid
#

psx had spiderman

#

2nd I think

fair stump
#

Maul was 3

broken cradle
#

So 3 is the last one I got for n64 good to know

#

Play 3 @zinc dew

fair stump
#

I learned that 4 had shrek 👀

broken cradle
#

Do the Darkside grind

zenith orchid
#

4 demake is on PSX

#

not on N64

broken cradle
#

I don't know if I got 4 on ps2

zenith orchid
#

but even the demake probably wouldn't fit on an N64 cart

broken cradle
#

All I know is I never bought underground or any of the rest, stopped at 4

plush summit
#

Thats a shame, THUG was definitely one of the best ones

broken cradle
#

I played the demo I believe or borrowed it

#

Ps2 days I had to be more frugal with my purchase

#

Prices weren't so easy to persuade my parents

inner plume
#

THUG is the best Tony Hawk game, change my mind

broken cradle
#

Wouldn't thug2 be better? Cus sequel

#

We all know the sequels are the best

inner plume
#

I enjoyed THUG 2 because it's basically "J*ckass" but THUG 1 had better levels

plush summit
#

THUG2 is alright, but THUG 1's story was WAY BETTER

rare halo
inner plume
#

And a better story

#

F*ck Eric

plush summit
#

yeah, THUG2 was more marketing than TH game

broken cradle
#

One thing I found cool I guess was being able to get off your board

#

Also didn't you have like a health meter too?

inner plume
#

He gets his comeuppance in THUG 2 though

#

I appreciated that

plush summit
#

I know the THUG Pro PC mod uses THUG2 as a base

#

but overall, THUG 1 is the better of the two as a vanilla game

inner plume
broken cradle
#

Might be thinking of something else then, cus I think I remember seeing blood when you face planted etc

inner plume
#

I think you bleed when you scrape your body across the pavement in every TH game, or at least from 2 onward

#

Can't recall seeing blood in 1

broken cradle
#

I'm not home or I'd boot up 2 and see I thought it was something that was added in the modern ones starting with thug

inner plume
#

Now that I think about it... was pixellated blood unique to the PSX versions and not in the N64 versions?

#

Yeah I think that's the case, the N64 THPS 1 was rated E but PSX was T

broken cradle
#

Maybe that's why I don't remember any blood since most of mine were on n64

inner plume
#

I had THPS1 for N64 but played all other titles on PSX or PS2

#

Yeah all the N64 THPS titles were rated E

#

Bet that's why there are missing songs and additional lyric edits in those versions as well

broken cradle
#

It's all starting to come back I think I saw blood for the first time in thps4 on ps2 and I spent most of the time painting the ramps with my blood on purpose

vast delta
# rare halo Just renaming it doesn't seem to work for me. Just trying to tranfer my Zelda an...
inner plume
#

I remember blood in THPS2 on the PSX

#

I only recently played 3 on PSX, the rest of the titles I had and played on PS2

solemn maple
#

I find it wierd that Dreamcast never got THPS3. Was the DC already dead in late 2001?

mild ether
#

Yes.

broken cradle
#

Yeah dc died by time ps2 was out

#

Except for some sports titles I think

mild ether
#

Late 2001 was Xbox and there was no Dreamcast.

inner plume
#

Weirdly, DC has been getting homebrew "retail" releases periodically since it's demise

#

Most recent one was a few years back that I can recall

mild ether
#

Dreamcast was still around in 2000 because I have a production sample GDRom that I am fairly certain was used to show the game at e3.

inner plume
#

DC died in early 2001

thorn flax
#

in the west

inner plume
#

And MS filled the gap later that year

thorn flax
#

japan was a somewhat different story

inner plume
#

You sure on that? Thought Sega withdrew from the console market at the same time

#

Wiki page says DC was discontinued worldwide 3/31/2001: https://en.wikipedia.org/wiki/Dreamcast

The Dreamcast is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast was Sega's final console; its 2001 discont...

elfin depot
inner plume
#

What is that display?

orchid nimbus
#

PAC SE6

elfin depot
#

That's my Mister Luggable

inner plume
#

Oh, so the MiSTer is contained/built into that case with a screen?

#

That's rad

elfin depot
#

Ultimate Doom works

#

Plutonia

#

Testing TNT now

orchid nimbus
#

It even has Dolch on it 🙂

mild ether
#

Dr Mario is perfect.

orchid nimbus
#

Yes

#

It sure is - hard as balls

mild ether
#

Haven't gotten a crash yet on this build.

inner plume
#

How does the Dr. Mario 64 gameplay differ from the NES version?

#

never played it

mild ether
#

It's Dr Mario and it has a story mode.

inner plume
#

Nice

#

I'll have to check it out

elfin depot
mild ether
#

Basically just some graphic upgrades mostly but Dr Mario is such a classic it really didn't need much gameplay changes to be great.

inner plume
#

don't think I've touched dr. mario since the 90s

elfin depot
mild ether
#

Reminds me of one of the early 80s "portable" computers.

#

Or an oscilloscope.

elfin depot
#

Yeah it's a Luggable for sure, but nice and easy to grab and go

mild ether
#

I used to bring mine in my luggage with a pillow case full of cables and controllers to play on the road in hotels. That's a much neater solution.

wanton sun
marble cargo
#

I'm assuming this will introduce the intended lag in games like Pokémon Stadium 2?

wanton sun
#

hopefully, haha

vapid moat
#

Will there be option to turn off the ddr3-slowdown for slight performance boost?

wanton sun
#

yes

#

i don't see why not

#

but default should be the normal, slow speed

twin torrent
#

Thanks Robert! DKR water is fixed! chefkiss

zinc dew
wanton sun
#

if anyone wonders what the pokemon stadium fix is...this was old:

#

this is new:

surreal bay
#

I play smash bros 64 competitively and the no lag has been a gamechanger, so i would be eternally grateful if that option exists to not induce console lag in the future.

wanton sun
#

i know, seems very minor, but it happens also in the game sometimes and as i play it, it annoyed me 😅

fair stump
#

the logo of rayman 2 in the intro has had a vertical black line in it at places, i wonder if this fixes that as well

surreal bay
#

I have been extremely impressed with everything I've tried out!

wanton sun
twin torrent
late zinc
#

Speaking of Pokemon Stadium, I noticed a weird bug a while ago that I don't think was ever mentioned before: if you pick Chansey to be on your team the game instantly crashes. I don't think this happens with any other pokemon

cold pollen
#

So wait some games are running without slowdown? I haven't been following, is this an actual problem for any games?

fair stump
#

yeah

wanton sun
#

i can't see any issue there?

fair stump
#

going through the 2. Is that from an older build?

wanton sun
#

this is from previous build

versed cairn
#

You have bilinear on or off? Game scales vertically

fair stump
surreal bay
#

I'm going to a smash tournament in a few weeks where there will some of the best players in north america, so i'll be excited to introduce them to this project. From what I've tested, I think everyone will be blown away.

late zinc
#

@wanton sun must be my rom dump then. I'll try with one from a different source

lament escarp
surreal bay
#

Ah, i don't have a snac adapter, but the majority of the smash players play online w/ emulator using a raphnet adapter, so i have been using that

#

and i feel like i'm playing on a perfect console

#

people will overclock their n64 consoles to try and limit console lags in smash, but it only goes so far

lament escarp
#

I've just been assuming they'd be super picky about latency and snac should be best in that regard. Admittedly I don't know anything about competitive smash.

surreal bay
#

So this solves that problem, gives me a 2nd output to stream, allows for multiple controller types.

#

one of the things that's a little bit interesting about the smash community is that people use all sorts of controllers, because most players started by playing online emulators

#

so people play w/ xbox controllers w/ weird adapters and even keyboards

rare halo
surreal bay
#

but they require all sorts of mods to get working on console

#

this solves that problem as well.

lament escarp
#

Yeah but don't forget about the dark side of the misters controller compatibility of us are controller hamsters with uncontrollable impulses.

surreal bay
#

They are picky about input latency, but i have not noticed any compared to real hardware. Bigger concern imo has been random fps slowdowns on console.

#

but i have noticed that the game is very stable on mister

#

even in doubles w/ a lot of stuff happening on the screen

random portal
#

took a new creeper conker shot in the latest core

chrome quest
#

@wanton sun If you're looking for other Stadium 1/2 visual bugs, I don't recall if I ever shared these outside the PAL spreadsheet.
Patches missing from Pokémon models. Can see what looks like the same issue in both summary screen of any Pokémon from GB cart in Oaks Lab, or on this pre battle screen in most modes in Stadium 2. Can't see anything similar in Stadium 1

marble cargo
#

The pollution is gone!! 🌊

wanton sun
zinc dew
#

Does this also fix the surface fog and water in Mario 64?

wanton sun
#

are there still issues in mario64? i was not aware

zinc dew
#

I’ll try to get a photo of it. It was most evident in Jolly Roger Bay.

stone pilot
#

I was seeing those too, but haven't checked the latest build

fair stump
wanton sun
#

have to leave now, but if you have something, feel free to @ me and i take a look tomorrow. No promise i can fix it, but mario64 deserves a look 🙂

remote hatch
zinc dew
#

I won’t be home for a while so if anyone wants to beat me to it, by all means

chilly pivot
#

@wanton sun thanks for the update

mortal panther
#

I think Robby's just making stuff up. I wouldn't worry about it. 😉

zinc dew
#

no I swear lol

chilly pivot
#

@wanton sun On the wrestling there missing images (like in the intros) . Why is that? I like to know the technical side. 😊

fair stump
chrome quest
#

Those 4 wrestling games are funny. 2 are made by Acclaim Studios Salt Lake City (aka Iguana West?), those look great. The other 2, developed by AKI Corporation both have visual issues. Even though TLB gets some use in the Acclaim games (Attitude), those look the best 😄

remote hatch
chrome quest
#

Also Stadium text fix looks a little like the Monster Truck Madness 64 main menu text issue. No fix there

gloomy cape
#

I have noticed a regression with some textures in Blast Corps (USA). The previous two cores shows the extra planet textures as green. Previous cores dated upto and including 1023 shows correct. 100% save is attached. Just navigate to Shuttle island.

fair stump
#

@wanton sun sorry, wasn't super clear. This is how the logo looks during the long intro when starting a new game

#

This is from today's build

languid dune
#

More N64 core goodness today!

random portal
#

that's too hilarious, I was in the mood for Smash Remix and downloaded the october 25th core

zinc dew
#

Smash Remix is incredible

thorn flax
#

it's better than ultimate because it's not drowning in le anime swordsman

#

fire emblem and it's consequences in smash were a mistake

dense wagon
#

usual controller connectivity question... friend of mine just tried to get his 8BitDo Ultimate connected up... couldn't get it to accept the analogue stick... is that aknown thing?

#

or is it a stick 1 stick 2 swap thing? odd part was that after mapping it in the mister core / main menu, the analogue sticks dont actually show up in the testing application either... which is a bit weird

weary beacon
#

didn't map it in the main menu

solemn marlin
#

It's funny but it also seems a bit arbitrary with character choices, why is sonic there

vagrant ivy
#

HedgeHog Hater !

weary beacon
#

I just sharpened my pitch fork too

solemn marlin
#

I guess he's in the new game but still, it mostly seems like a mix of 64 guys and melee additions I guess...

dense wagon
#

yeah we mapped it in the main menu

fair stump
#

Anything fun found with today's update?

marble cargo
dense wagon
#

so mapped it in the mister main menu thingy bob... the usual F12, right menu.
so map left stick right stick kinda thing

#

unless iv got a totally messed up installation

solemn marlin
#

Might as well put gex and rayman in it at that point

vagrant ivy
solemn marlin
#

No way they should be in there before Bomberman imo

dense wagon
#

oooooooooooooh fudge cant just hit finish?

vagrant ivy
#

no

dense wagon
#

perfect that might be it

#

i can still leave those undefined tho right

vagrant ivy
#

mouse is undefined yes

dense wagon
#

excellent - thanks! we will try that

#

yeah i think i actually recall now i had to do that for my usb n64 controller

solemn marlin
#

Bomberman did a lot of heavy lifting for the n64, way more than Marina

vagrant ivy
dense wagon
#

but with that, that was fun because it kept assigning left stick to the Y axis and right X lol till i somehow faffed enough to get it working haha

solemn marlin
#

Will a lousy old laptop give you trouble when building stuff from github? Just wanna see that doom port working, see if it's possible to put a random wad in there

minor fog
solemn marlin
#

Docker keeps crashing for me elmoai

mortal panther
weary beacon
#

docker seemed redundant for me. I just use compose now.

solemn marlin
#

Compile some doom wads with it

#

Or if there's any other cool n64 homebrew tbh

#

Oh a goose game n64 demake

native mesa
#

There is?

solemn marlin
#

Apparently, have to try it

toxic pumice
#

good evening n64 crew

native mesa
#

N64 is the best it's ever been

minor fog
solemn marlin
#

Goose game baby

#

Nothing to do in it tho

vapid hawk
#

new build hype

dense wagon
#

N64 untitled goose game? lol

#

haha love that game

#

just love honking at people

solemn marlin
#

Sorry to say that honking has not yet been implemented, you can just walk around

vapid hawk
#

it should just be called untitled game until the honking is in

solemn marlin
#

Really cool how well it all works tho, maybe there'll be more homebrew with this core

chrome quest
native mesa
#

There might be honk. Could be a core issue

#

Portal 64 audio is busted too

solemn marlin
#

Sorry to be the bearer of bad honks, I might have set it up incorrectly, lemme check

#

You can spin a cube if you hold z

last sigil
#

j

solemn marlin
#

There's game of life, minesweeper and flappy bird

vast delta
#

btw, for anyone with the 8bitdo n64 controller wanting to use DInput mode, make sure to map the C-buttons as the right stick in the Mister level button assignments. this way it will enable the C-buttons to be mapped in the core

twin torrent
vapid ember
#

@vast delta Are you using wired or Wireless?

stone pilot
#

@wanton sun @zinc dew The graphical glitch with the SM64 water is still present in the 10/27 build. To see it, enter Jolly Roger Bay and walk toward the cannon; the water will start behaving incorrectly on the left side of the screen. I'm using the UltraSM64 patch.

weary beacon
stone pilot
#

I wondered if that might have been the case. Does it do that on original hardware too?

languid dune
vast delta
fair stump
#

@wanton sun looks like Rayman logo matches hardware

ruby falcon
#

Happy Friday everyone!

void pawn
#

oh man 😆

#

well, I'm headed out of town for the weekend soon

#

but I updated everything and my Classic controller plus Gbros is still reading WAY sensitive (hits plus minus 85 in controller test halfway before reaching the octagon gate)

#

AND

#

mister v231018
OS v230501
N64 v231027

weary beacon
#

insert blank response here

last scarab
#

▶▶▶Patreon◀◀◀
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https://www.amazon.com/shop/unreal

"Blast your way through good ol' Mario 64 with a SHOTGUN! A completely new shotgun mechanic complete with firing, a jump-boost, an aiming mode with a crosshair, and many unique interactions to make for...

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mortal panther
weary beacon
#

Other games fixed with the last test build?

dusty tusk
#

Nice water

loud tartan
#

Hoping someone can help, I'm sure that I saw someone post a utility / tool here that would remove the face from Mario 64 hacks, (not the patch that's in the pins for the vanilla rom) ..... only I can't find it and can't remember what this tool was called. Hoping someone knows what it was called (and when it was posted here, even better to link back to it) so that I can d/l it & patch a few romhacks.

weary beacon
loud tartan
radiant plank
hexed knot
#

Unfortunately wasn't able to get that defacer to work with the splitscreen mod. Applied the bps, then dragged that result onto the exe, but the result wouldn't boot. Thought perhaps the database entry was incorrect, but I just used the one from the original ROM.

#
  • the correct hash of course.
weary beacon
#

Codeine goes down easier with a sweet drink also known as a chaser. I would have to include that into the calories.

quasi storm
#

I was asking about some great RPGs on the N64 roughly a month ago, and someone recommended Holy Magic Century, an EU release...

#

I fell for that hook, line and sinker...

#

I got to the title screen and was like, "... Wait a minute!"

main lintel
#

is there any way to turn on scaling or anything yet or is that something for the far future?

#

also, does anyone else's NSO controller just constantly cycle the lights, even after pairing?

stone pilot
#

Scaling is a far-future hypothetical maybe-if-lucky sort of thing

main lintel
quasi storm
#

I can't find the conversation now. Was that you?!

daring meteor
#

IT WAS ME