#Nintendo 64

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jade jetty
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I'm reading this in the voice of "the swede" from Our Flag Means Death

jolly heath
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Looks like the latest build fixed the issues I was seeing in Beetle Adventure Racing. Skybox, blocky tree models and window divider for front and back side windows

hollow rune
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Another panda. That makes 3 I think

cerulean elk
orchid nimbus
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don't be so black and white

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before you know it it's going to me pandamonium

woeful beacon
chilly ember
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I can only bear so much

orchid nimbus
#

Pandas need their indepandance

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you need only 2 letters to spell Panda: P, and, A.

dusty tusk
orchid nimbus
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pandas were created when 2 bi-polarbears attacked eachother and give eachother black eyes

deft tree
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Watch the official music video for Desiigner's debut single, โ€œPandaโ€ http://smarturl.it/dPanda

Creative by Kanye West and Paul Geusebroek
Directed by Paul Geusebroek
Produced by Iconoclast, Grant Curatola
Executive Produced by Kathleen Heffernan
Director of Photography by Daniel Bouquet, Stuart Winecoff
Panda Mask Sculpture by Kate Clark

Mor...

โ–ถ Play video
woeful beacon
deft tree
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twistin dope lean and the fanta

woeful beacon
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or somethin

orchid nimbus
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scammers belong in slammers with the hammers of justice

cerulean elk
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Did you hear about the panda that was always correcting everyone at the zoo? People said he was way too pandantic ๐Ÿ˜‰

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(Joke only works if you know the word im misspelling)

weary palm
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Pedantic

cerulean elk
#

Haha glad someone got it. Wasnโ€™t sure if it would make sense

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Admittedly the joke is a reach

weary palm
#

It was a bit of a stretch, but...

inner plume
#

Alright what sorcery is this? Coins popping out of my man Whomp over here if I dive on his back

chilly ember
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That's his life savings

rose elbow
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omg mario with a shotgun chefkiss

toxic pumice
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I watched Joel from vinesauce play through the game with it

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absolutely fantastic

rose elbow
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"* This works on N64 hardware, though for the best framerate and graphical effects, play on ParaLLEl"

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let's goooooo

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let's a-goooo*

kind solar
#

noticed a bug remaining with thps2 in latest core. the skate completion hanging out on the right of the screen flashing during gameplay after achieving that level goal

solemn marlin
#

The interesting part to compare with all the racing games is the collisions with other cars

fair stump
kind solar
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oh ok lol

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i did a search but didn't see that

fair stump
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Yeah, surprising ๐Ÿ˜„

solemn marlin
#

Some feel rather seamless and some, like cruisn usa or ridge racer 64, it really feels like they're on rails

weary perch
#

@fair stump did you say the issues with V8 1 and 2 are fixed? missing/glitched 2D stuff?

fair stump
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#1096015979055697940 message

zinc dew
#

Menu still busted but it's all legible and easy to navigate now

fair stump
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It's thps3 but the same happens on 1 so I figure they all do it

solemn marlin
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Anyone knows if the way beetle racing pops in distant geometry is accurate in the core? It probably is

fair stump
zinc dew
#

Missing are all the 2D background images in the V8 menus - https://www.youtube.com/watch?v=CUFHx_D-z_g

Vigilante 8 is a vehicular combat video game developed by Luxoflux and published by Activision for PlayStation, Nintendo 64 and Game Boy Color. It is a spin-off of the Interstate '76 series, featuring several of its theme concepts (auto-vigilantes, the 1970s time frame, and specific fictional vehicle companies).

Players do combat over a number ...

โ–ถ Play video
weary perch
#

thank you thoseposers and Robby

zinc dew
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sorry you didn't ping me but I had just played it earlier, lol

weary perch
#

the number of games with issues that aren't TLB is getting small

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vanishingly small

fair stump
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Yeah ๐Ÿ˜†

hollow rune
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I was just play OoT and the only thing still looking weird is the black lines in the ward sparkles when you play a warp song

zinc dew
night saddle
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ive noticed that line on the bottom of the spiraling effect when playing any song in oot

hollow rune
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That one is also confusing

night saddle
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yeah exactly, seems like something is coming forward that shouldnt be

weary perch
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the spiral effect is actually fixed recently, Walrus

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same patch that fixed the fog clouds in WR64

night saddle
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oh nice! i havent played since saturday so not surprising its already been fixed. things move so quickly with this core..

weary perch
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the warp effect from Song of Soaring still looks off in MM

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i think that effect happens somewhere in OOT, too?

hollow rune
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I wonder if the TLB games are all just going to work when TLB gets implemented

fair stump
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That's my guess

hollow rune
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I will be streaming Goemon games till my panda butt falls off when that happens

weary perch
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OOT does still have the triangle missing for a frame when the attract mode zooms into the kokiri forest entrace, but that seems to be the same issue a fair few games have where geometry will blink out for a frame from time to time

rose elbow
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i dunno if that's that or just a general something

hollow rune
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I was leaving Gerudo Valley today on 231025 and I jumped off the elevated fence and was running straight into the field and a large triangle in the ground briefly flashed black

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but I don't know if that can be done on OG hardware

zinc dew
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Yeah, known issue with MGL at the moment. Games with cart saves are fine but anything that uses a Controller Pak will produce issues. Best to just load games via the core for now.

Also interestingly I noticed that the core can have the type set to either F or S in the SV file = https://github.com/RobertPeip/Mister64/blob/main/N64.sv. I have all my MGL set with S which is to mount the file. I wonder if that's an issue.

hollow rune
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Oh I also can't get saves with Transfer Pak to work OR I don't understand the expected behavior

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should they load in the GB core?

fair stump
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Knowing nothing about the technical aspects I wonder if it's gonna go something like finish off test sheet issues > tighten all the timings for everything > tlb. Basically done then?

hollow rune
fair stump
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I didn't even notice that post from this morning ๐Ÿ˜†

#

Whoops

hollow rune
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Right now I want to know what causes SnoCross to poop out. The @weary perch Crash

chilly ember
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Can you create wrestlers in the N64 wrestling games?

hollow rune
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I think so

weary perch
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i played a bunch of Polaris Snocross today trying to see if i could finish a race like you did panda

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no luck ๐Ÿ˜„

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farthest i got was 45 seconds today

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one was only 5 seconds ๐Ÿ˜ฎ

hollow rune
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I get way farther. I usually get to lap 3

weary perch
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super random but also super consistent for me

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that's wild

zinc dew
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how is that game?

weary perch
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i almost never make it to lap 2

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it's not great, but i enjoy it

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the handling is pretty fun

hollow rune
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The environment in the one stage I play looks nice

weary perch
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not one of n64's finest but not the worst either

hollow rune
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I like that you can pop a wheelie and it feels like you go faster

weary perch
#

night stages with the lighting look pretty neat

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it's near identical to the PS1 version

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which does work perfectly on the PSX core, if you want to play it without it crashing on you

zinc dew
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that's cool, I'm a big fan of Sled Storm for PS1

hollow rune
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Dualshock support?

weary perch
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yeah should have analog+rumble iirc

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it's like a 2000 release or something

zinc dew
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@weary perch gotta play Sled Storm for the PS1, extremely good

kind solar
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is n64pad in the options just for a controller without save pack or rumble?

weary perch
#

i am an absolute sucker for gen 5 racing games ๐Ÿ™‚

zinc dew
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me too, friend!

weary perch
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i don't think i've actually played sled storm yet, i'll give it a try tonight!

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whoever in here was talking about GT64

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the Japanese version has a bit more content

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sadly it doesn't run any better, still hangs out at 15

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City Tour GrandPrix: Zen Nihon GT Senshuken is the JP version

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the handling is really good, i wish someone could hack that game to make it run at at least 20 FPS consistently ๐Ÿ˜„

hollow rune
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I want to like Beetle Adventure Racing more but it is really stiff

weary perch
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20 / 15 is like the tolerable / 'what is this crap' FPS divide for N64 lol

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panda, the early beetles control like butt

zinc dew
weary perch
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if you can unlock some of the later stuff, it starts handling a lot better

languid dune
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Beetle Adventure Racing has a nice sense of progression.

weary perch
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the police beetle you unlock later on controls really smoothly, but it does take some time to get there

rose elbow
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ive seen people not enjoy Beetle coz the tracks are too long, which is totally true and fair LOL

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always enjoyed it though. racing through the tracks and finding all the shortcuts

zinc dew
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I loved that game, I also really enjoyed the MP

solemn marlin
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I mostly just don't understand the beetles

rose elbow
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its pretty funny having a game with only just 1 type of car

weary perch
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beetle gets by on vibes, nice visuals, huge maps with lots of shortcuts and branching paths. some of the gameplay is kinda tedious because the tracks are super long, it's not the most intense racer, but it is pretty unique and one of the better looking N64 games

zinc dew
weary perch
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also yeah the multiplayer is pretty great

solemn marlin
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Never played it before but I feel it's one of the better playing ones for straight racing through real environments, it looks really good

weary perch
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it has pretty good replay value too, trying to find all the boxes and get 100 points on each level

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i really liked those bits of exploration in N64 racers

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MK64 having peach's castle off to the side was great

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then Rush had all the keys, etc.

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good memories scouring for that stuff

rose elbow
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its also by EA.. if you've ever played those old Need For Speed 2 and 3: Hot Pursuit from mid-90s .. Adventure Racing is more along those lines than other arcadey kinda games i think

solemn marlin
zinc dew
solemn marlin
weary perch
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n64 also has some weird tie-ins, another theme i love on the console

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Wave Race 64 randomly has Fanta ads, Tonic Trouble has Newman's Own popcorn

rose elbow
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australia got HSV Adventure Racing instead, i'll happily join in on the beetle slander

weary perch
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and Beetle has Beetles

hollow rune
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Wait, there are Fanta ads>?

languid dune
solemn marlin
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I get it now tbh but that was too advanced for me as a kid, I thought they looked reasonably futuristic enough to have a side gig as road warrior vehicles

zinc dew
zinc dew
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@languid dune I was absolutely blown away as a kid when I drove around the hub world in Diddy Kong racing and the music shifted notes being played based on location. That was some real future music shit, I loved it.

rose elbow
#

not a beetle in sight :)

zinc dew
# rose elbow

Say you're Australian without saying you're Australian

languid dune
solemn marlin
zinc dew
rose elbow
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Diddy Kong Racing is awesome

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ive tried emulating it and revisiting it a few times.. that awful DS port that came out

languid dune
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N64 in general has a shockingly great library of racing games.

vapid hawk
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yeah honestly it rivals psx which surprises me

rose elbow
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mister core first time it felt right to replay dkr again aha

hollow rune
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3d platforming, racing, wrestling, fighting, and board games pretty much covers the bulk of it

vapid hawk
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psx probably pips it if you prefer simulationy games, but if you prefer arcade/kart/scifi racers n64 is super competitive

timber field
rose elbow
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it is funny that n64 always gets the "theres less than 5 good games on it" kinda rhetoric alot. i def wonder if emulation has just given the system a bad rep over the years

hollow rune
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I think so

vapid hawk
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it can't of helped yeah

hollow rune
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I would put the top 10 N64 games against the top 10 PSX games any day

vapid hawk
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plus like, when people actually had n64s they couldn't afford more than 5 games

toxic pumice
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I think quite a few n64 games have a higher-than-average jank factor to them which gives people that 'only a few good games' impression

toxic pumice
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but for anyone with even the remotest jank tolerance there are some massive gems in the n64 library, honestly

rose elbow
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i remember when the n64 came out, it took forever for rental stores here to get n64 games available also

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i dunno if that was licensing or just due to the cost ..

vapid hawk
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if i had to guess nintendo played stupid games with rentals

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they've never liked them

rose elbow
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yeah

vapid hawk
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its illegal to rent games in japan apparently ?

rose elbow
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not sure! doesn't sound totally unlikely

vapid hawk
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but yeah i'm also surprised how many neat games are on n64 and i've had one with an everdrive for years ๐Ÿ˜„

rose elbow
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yeah. i'd been meaning to hdmi mod my n64 to get the system in a better place

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even with everdrive, i'd have to .. manually press the reset button to go back to the menu

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so exploring that library was still a pain LOL

zinc dew
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Itโ€™s why I have over 180 games for it

rose elbow
zinc dew
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Beetle Adventure Racing, I only buy NA games and a few imports

vapid hawk
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how many of those 180 games are quest64

zinc dew
chilly ember
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64 copies of quest

weary palm
fair stump
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THPS2 feels so much more daunting than 1 to me.

woeful beacon
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get those stats up

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otherwise, you should be able to go ham, I also always change all the special controls to be not shit

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I used to make them all up down

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or for grab tricks, left right

fair stump
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think3d damn, you're totally right

woeful beacon
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that way you'll always (9/10 times) get a sick special when you're doing basic motions

woeful beacon
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remember also to use the wallride, boneless up to any ledge like 20 feet high haha

fair stump
#

Benihana being changed to left from rightis a crime ๐Ÿ˜„

woeful beacon
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fix all that trash

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down down should be 360 flip, up up 360 shove

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all that nonsense

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get COMFORTABLE

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the hardest thing in the game ( I swear ) is finding ollie the magic fucking bum

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(though to be fair he is || magic || )

fair stump
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Checking the trick list, why do they use B osheet

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In 1 it's purely the c buttons and that's easy

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Why are the controls jumping from A and B all the way to C up and C right?!

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C left does mirror the B button

native mesa
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Been playing pokemon crystal clear hard to plug it into stadium 2

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Got my party together

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Dark and ghost types

weary beacon
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you got it working?

native mesa
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no

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just in anticipation

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it will be a while before my dudes are leveled up

zinc dew
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Duke Nukem 64 working great

rose elbow
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oooo nice

solemn marlin
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Still no option to disable inversed aiming so mark it as unplayable

rose elbow
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Hexen was another one that got improved along with the Doom 64. i almost missed that one

solemn marlin
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Do megaman legends look like the psx version with vi disabled?

thorn flax
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not enough wobbling polygons to confuse the two

zinc dew
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wobble wobble

solemn marlin
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Yea the sharpness is what makes it look better but without the wobbling the n64 version might just have the upper hand ๐Ÿค”

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If disabling vi looks cool

zinc dew
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I think the textures are lower res on N64

solemn marlin
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I see

zinc dew
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The audio is definitely compressed more

chilly ember
#

The fps in megaman 64 tanks alot compared to legends on ps1 too

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You'd think it would have better frame rate compared to ps1 version

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When you have to defend city hall, it feels like a slideshow

weary perch
inner plume
#

Do the Goemon games use TLB? Great Adventure locks up after the Konami logo and Mystical Ninja locks up after the New Game intro

chilly ember
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I believe they do

weary perch
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i wonder if Duke Nukem 64 (U) [!] Movement Controls - No Invert_1.04.z64 might work for you

zinc dew
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Top Gear Hyperbike texturing fixed but the rider is no longer on the bike in the intro lol

chilly ember
#

Ghostrider

zinc dew
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Hi-res is funky on Top Gear Overdrive and oh my god is this Creed-ass music awful

vapid hawk
#

how do you get the 1p2c stuff working these days? i lost track at some point and now i can't work it out

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do you need a special build of main or anything

weary perch
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i don't think you do anymore

zinc dew
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Whatโ€™s 1p2c

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Oh my bad

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Itโ€™s an option in the core menu

vapid hawk
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1 player 2 controller - like for perfect dark , podracer etc

weary perch
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i think the basic process is like

  • leave right stick unmapped
  • turn on Dual Controllers (P3 for Racer, otherwise P2)
  • make sure 2 pads are enabled
  • load/reset the game
#

right stick will now control P2/P3 analog stick

zinc dew
#

Ohhh

vapid hawk
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cool no special builds needed or anything

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thanks

weary perch
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for perfect dark

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use 2.2 or 2.4, then use Swap Analog Sticks

weary perch
#

basically modern controls

vapid hawk
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yeah i had it working a while back its awesome

zinc dew
#

sounds like cheating!!

weary perch
#

i think R gets mapped to P2 Z? not 100% sure

solemn marlin
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I have a .mpl for perfect dual stick perfect dark, gonna be so cash to play through it once tlb is there

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Oh and megaman is nothing like the psx version with vi turned off, still inferior tbh

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Psx dialogue boxes are just so much crispier and nice

chilly ember
#

You can play perfect dark right now with the tlb removal patch

solemn marlin
#

Yea but it stuffs up at mission 7 or something because of it right?

chilly ember
#

Yea unfortunately

solemn marlin
#

I keep replaying the first mission just to bask in how good it controls

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What about those dialogue boxes tho, why do that look better in psx? I assume they mix in higher res stuff for 2d overlays or something

rose elbow
#

i only got around to trying 1P2C with Shotgun Mario 64, which has the right stick as aim asif it's a third person shooter loool

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It Just Works!

elfin depot
solemn marlin
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I tried but no luck with dual stick

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I guess if you make right stick c buttons but then you lose the analog

solemn marlin
hardy canopy
#

Is using the switch n64 controller a working thing? I saw the post from August about adding the .map file, but I still cant get the analog stick to work corrrectly

tidal zenith
#

did you add the new zimage? #unstable-nightlies message

kind solar
hardy canopy
stiff condor
#

Wow that's old lol

tidal zenith
#

it's still in unstable so you can't get it via update_all I don't think

stiff condor
#

I think you're right

kind solar
#

Itโ€™s all in the pinned threads

hardy canopy
#

yea thats my bad I should have updated before asking questions ๐Ÿ™‚

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i modified my downloader script so I think it will come in thru update all

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Thanks everyone, will download now

rose elbow
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i'm not entirely sure if that linked zimage in the pins is included in the update

hardy canopy
#

Oh I misunderstood, the zimage is an unstable build of the entire mister, I thought it was just a link to the latest core

modern sleet
deft tree
modern leaf
#

Hi, there a script ou way to convert GBC save on Mister to N64 Transfer pak?

hardy canopy
# modern sleet Try this

Same issue, I think at this point the problem may be iwht how its mapped in mister outside of the core, going to play around with it, thank you for the file and help

fair stump
weary beacon
#

No TLB Till Brooklyn

modern sleet
#

Last one basically gets Hsync closer to the 4.7us length, but originally it was under 2us.. its still not exact but it shouldnt cause problems either

rose elbow
hardy canopy
modern sleet
woeful beacon
#

I always set the manual specials to triangle as well, so you dont accidentally get a fuckin benihana an inch off the ground

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12 year old me was NOT having it

kind solar
#

tony hawk 1 seems much easier on n64 vs psx

woeful beacon
#

@fair stump you want to see something cool, pick casper to 360 flip special (manual special) and then let it come to a stop, and you'll see "freestylin" ๐Ÿ˜›

fair stump
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With how finicky wall grinding the school bells and ollying these fire hydrants, my subjective opinion is that THPS 1 is objectively better turtlepower

woeful beacon
#

hahahaha nahhh

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you just gotta learn the tech

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but yeah its finnicky

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for damn sure

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but I still like 2 way better than 1 ๐Ÿ˜›

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cuz it has FREESTYLIN tho

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and also Spiderman

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(I dunno if the n64 version did, but my version growing up did)

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what fuckin game did I just link a gif of

kind solar
#

thats the remake right?

woeful beacon
#

spiderman was in tony 1?

fair stump
#

1 had officer dick

woeful beacon
#

the UI is all fucky

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what the fuck version of 2 is that

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omg its 2x

fair stump
#

Yeah why does it look like that ๐Ÿ˜†

woeful beacon
#

this is that xbox shit

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I never played this one

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im not really feelin the anti aliasing

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thats gettin deleted

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wait am I not allowed to GIF here anyways

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shhhh

zinc dew
solemn marlin
woeful beacon
zinc dew
woeful beacon
#

robby coming in like

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okay I'll stop

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sorry

fair stump
#

For real though, with how many objectives each level has there's no way to do them all in one run, right? Or does that just come with experience?

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I'm pretty sure a solid thps run could complete all objectives in one go

zinc dew
solemn marlin
#

I'm sure someone can do them all at once but I think most players do one or two each run

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People are too good at video games

oblique crow
#

hope everyone is having a wonderful day ๐Ÿ™‚

zinc dew
solemn marlin
#

Nothing quite as sad watching someome doing the 1000000 points challenge you've struggled with for a day blow past it times ten, chaining every trick together

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It's all about the manualing

last quest
#

When i load every rom I get

Auto-detect failed:
ROM missing from database,
you might not be able to save

I used these roms for a long time in an everdrive. Should i just get new roms?

rich flicker
#

you need to get the n64 database.txt

zinc dew
#

@last quest thereโ€™s a pin that gives you a link for a script to use that will download the latest version of this core and the N64 database file which you need

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Damnit beaten again lmao

last quest
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thank you both anyways

rich flicker
#

you can get it there and put it manually into your N64 directory

zinc dew
#

Itโ€™s not a script, itโ€™s a line you add to downloader.ini - #1096015979055697940 message

rich flicker
#

haha, sorry for hijacking

zinc dew
#

No no please hijack away

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we want to make sure everyone is able to enjoy this amazing core

rose elbow
rich flicker
#

I wanted to ask a silly question: I don't know much of anything about the Nintendo64, and I noticed I have a couple games failing to save. I am guessing this is just the status of WIP and some save types aren't supported, and no need to report that?

zinc dew
#

remember that the only way to make sure it saves is to open the core menu

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Itโ€™s not a silly question at all. Without understanding the whys and hows of save behavior itโ€™s all very obtuse.

rich flicker
#

both the games report broken saves on start actually. I checked one online and in the database, it is marked as 32K, and I only found a reference online to some site I don't quite know that listed "sram256" as the save type on the cartridge

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they save, but the saves are reported broken on further start.

zinc dew
#

Wipe your saves/n64 folder and try again after adding the n64 database file

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Also what games?

rich flicker
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One is Fuurai no Shiren 2, which likes the snes one, is an heavy sram saving game saving every single move XD

zinc dew
#

Oh that might be an issue.

languid dune
#

Yeah, Shiren 2 doesn't save on the core still.

rich flicker
#

ah thank you

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the other was Ozumo 64, the first one I think

zinc dew
#

I think itโ€™s a special case?

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Oh, not sure about that one

languid dune
#

I don't think there's any way for the rumble version of Wave Race to save properly either due to a bug with the game/core.

rich flicker
#

ah thank you!

#

wave race

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that was it

zinc dew
#

why canโ€™t you play like banjo Kazooie

rich flicker
#

haha

zinc dew
#

That works!

rich flicker
#

the core is amazing

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I am surprised how many games work :O

zinc dew
#

Yeah real short explanation, Wave Race Shindou does this weird slow check on the save type. Something along those lines. Itโ€™s very unique and the core doesnโ€™t account for that yet.

rich flicker
#

Oh it's only dependant on that version. those freak cartridges!

zinc dew
#

Yeah itโ€™s so odd haha

rose elbow
#

Banjo Kazooie is the one game ive beaten on the mister already ๐Ÿ˜Ž

rich flicker
#

The rendering in this core is incredible. It does justice to the strange unique blurry picture of the system

#

anyway thank you again for the help. Take care good people ^-^/

inner plume
#

So far I've only beaten Rayman 2

chilly ember
#

I finished superman 64 on the core so no one else ever has to

mortal panther
#

We are so very proud of you!

inner plume
#

I remember playing it as a kid and thinking man I suck

mortal panther
#

deleting the ROM now...

inner plume
#

Playing it as an adult, nah it's the game

chilly ember
#

The saw it at friends house once I was oh cool superman 64, that sounds fun

#

He's like nah, it sucks we're not playing it

inner plume
#

Someone get this man the Super Secret TLB core

languid dune
mortal panther
#

Was funny seeing so many parents bringing their kids back to the stores to try to return the carts for a full refund back then... or at the very least, an exchange.

inner plume
#

It was that bad

rose elbow
#

it can't be that bad

chilly ember
#

Oh it's that bad lol

grim spindle
#

It's worse

vapid hawk
#

its famously one of the worst games of all time

inner plume
#

There's always that one guy who says "it's not that bad"

vapid hawk
#

even watching an LP of it is unbearable

inner plume
#

Or "it can't be that bad"

grim spindle
#

I would much rather spend the day playing Atari ET and CDI Zelda

vapid hawk
#

anyday

mortal panther
#

This is a list of video games notable for negative reception, often gaining such reception due to being perceived by reviewers as having low-quality or outdated graphics, glitches, poor controls for gameplay, or irredeemable game design faults. Such games are identified through overall low review scores including low aggregate scores on sites su...

chilly ember
#

I'd rather play action 52

vapid hawk
#

CDI zelda is a masterpiece by comparison

mortal panther
#

Nintendo Power themselves ranked it as the worst game on a Nintendo platform. ๐Ÿ˜„

vapid hawk
#

it should of been an outrage tbh, selling that game at n64 game prices

rose elbow
#

typing "it can't be that bad", immediately followed by discord "Several people are typing ... " ๐Ÿ˜†

vapid hawk
#

even speedruns of it are boring

zinc dew
#

It gets worse as you play. Everyone makes fun of the rings but thatโ€™s more enjoyable than the stages after it lol.

rose elbow
#

yeah the rings look like the "fun" part

vapid hawk
#

god the ice-breath stuff

chilly ember
#

The rings are the best part

vapid hawk
#

one of your main weapons just murders the framerate down to single digits every time you fire

mortal panther
#

Even Blast Processingโ„ข๏ธ wouldn't help that.

chilly ember
#

I was set on finishing superman 64, got half way through it and had to take a break from the core for a couple days lol

vapid hawk
#

if you put some cheats on to disable the time limit and just fly off and explore the city it is a little bit novel how big it is

rose elbow
#

im up to jabu jabu on an ocarina playthrough, booted up majoras mask cos i wanted to see it in action

#

it looks so good ๐Ÿ˜ญ๐Ÿ‘Œ

vapid hawk
#

for how quickly they turned around MM it really is a step up on graphics

rose elbow
#

yeah, i guess ocarina being developed thru the early n64/development, much longer dev process

#

MM they knew what they were doing going in

fair stump
#

Robby quest 64 playthrough check in smugnep

mortal panther
#

That Super Mario 64 Shotgun hack is hilarious.

rose elbow
#

its what im looking at and playing today LOL

#

with dualshock ps4 controller

chilly ember
#

I'm surprised you can destroy the trees a little with the mario shotgun hack

vapid hawk
#

does it work through the whole game?

mortal panther
#

That Fire Shotgun with L is an odd choice. Thankfully it's easily remappable.

chilly ember
#

Is there anything else you can shoot besides the trees to damage them

chilly ember
#

That's awesome hahah

rose elbow
#

u can blast open doors that are locked by stars

#

blow up goombas etc

#

its hilarious

mortal panther
#

Launch the big Chomp into the air. ๐Ÿ˜„

vapid hawk
#

lol can you just shoot your way right to bowser?

rose elbow
mortal panther
#

I like how it's suggested that he's about to blow away the baby penguin. ๐Ÿคฃ

chilly ember
#

Someone's gotta shoot that damn monkey

vapid hawk
#

ok this is much higher effort than i was expecting wow

#

looks like they've really remade the game as a shooter lol

inner plume
#

Can't say I've ever played Tonic Trouble before, but I'm pretty sure this isn't what the title screen should look like

#

So far though the rest of the game seems to be working fine

chilly ember
#

I think the pc version of tonic trouble is actually better. I believe it's got fmv at the start that's not in the n64 version

rose elbow
vapid hawk
#

yeah it like, actually looks legit fun

#

until i watched the vid i assumed it was like, a silly proof of concept

topaz otter
rose elbow
topaz otter
#

I remember the hack where mario was in a wheelchair

rose elbow
#

and widescreen too! if you press start, there's a widescreen mode, and then again mister OSD has the option for Fullscreen

inner plume
#

Does the Mario 64 shotgun hack work with the core or at least real hardware?

rose elbow
#

DanGPTV who did the mod wrote the note "This works on N64 hardware, though for the best framerate and graphical effects, play on ParaLLEl"

#

not too sure what's referring to, initial impression seems fine

inner plume
#

I will definitely have to check that out

rose elbow
#

here's running on mister
#1096015979055697940 message

topaz otter
#

mario 64 loses its E for everyone rating with the level of violence on display

#

after he cleans out bowsers castle, booster tower is next

inner plume
#

Nah

#

Rated E for Exterminate

topaz otter
#

does anyone remember how the mirror room works in mario 64

#

its like a bot that copies the players movements or something right

mortal panther
#

The shotgun automatically fires downward if you fire it while in the air.

rose elbow
#

like a quake rocket jump lol

inner plume
#

Apparently with a Gameshark you can enter that side of the mirror and walk around

topaz otter
#

and everytime someone goes into that room, he has to get up from his desk, go over to his computer, and control mario

broken cradle
#

question about the dtb file, do i still need to use an unstable mister to use it?

topaz otter
orchid nimbus
inner plume
#

Is there a list of untested games?

orchid nimbus
#

no

#

because it's 0

inner plume
#

Ah wait I read the graph wrong

#

Lol

#

Maybe I should go to bed at a reasonable time for once

orchid nimbus
#

here is another graph

broken cradle
#

whats the tester people use for the analog stick range

orchid nimbus
#

ping time over the week/running average and running year

topaz otter
orchid nimbus
#

people like to look at graphs for some reason

inner plume
#

60% of the time graphs are right, every time

orchid nimbus
#

even a broken clock is right twice a day

inner plume
#

I can attest upper management loves graphs and pie charts

#

The stereotype is true

ocean lily
inner plume
#

Eh as long as it shows the data

#

But yes grafana is super nice

stiff condor
inner plume
#

I wish I could BLJ

rose elbow
#

ohh, you can just walk around lakitu?

#

good to know

solid crest
# inner plume I wish I could BLJ

MiSTerโ€™s framework makes it kind of easy or at least easier. Turn turbo on for the jump button (A button) - Hold A and press the MiSTer Menu button. Then change the turbo frequency to slightly slower because SM64 runs at 30 fps - hold dpad right and press the MiSTer menu button.

Do a long jump on the stairs while holding both Z and A. Then pull the stick back, but not completely back. . Mess around with your backwards velocity a bit till it works.

broken cradle
broken cradle
#

endless its just a matter of time before i get up but the one 1 floor below is rough

solid crest
#

I am not fully sure. I just know it didnโ€™t work when I pulled fully back

stiff condor
#

I've tried but have never been successful

worldly quartz
#

wonder how you can tell if a game is perfect

latent galleon
#

you can't

#

๐Ÿคฏ

woeful grove
#

can I play castlevania 64 yet?

latent galleon
#

you can't

woeful grove
#

oh

latent galleon
#

๐Ÿคฏ

#

i tried today and got a black screen, so i am assuming tlb

woeful grove
#

ill come back later

latent galleon
#

i will miss you

orchid nimbus
#

@woeful grove play SotN instead

woeful grove
#

no. I want the only good n64 game, castlevania. I've never played it, but it's castlevania so it must be good.

latent galleon
#

why does it feel like vampier just made a your mama joke, except with kitrinx

worn delta
#

I take it there are no hacks that remove TLB from either of the two Castlevanias and they are still playable?

orchid nimbus
#

because @woeful grove is too young to be my mother

woeful grove
#

huh?

latent galleon
#

no idea

#

was there an emulator that didn't work with TLB at some point? trying to understand why the patches exist

wanton sun
#

improve speed

#

if you really use it, instead of just setting it up one time and forget it, because you don't really need it anyway, it will cost CPU performance. The more you use it(amount of different mappings), the more it costs

#

free are only 2 entries for instructions and 32 entries for data. if you use more, it will cost

latent galleon
#

oh so these are patches that helped keep framerates up on original hardware as well? that makes a lot of sense then

#

๐Ÿ™

hasty gorge
#

so you run update_all (or update?) script after updating downloader.ini? i was using the n64 updater script before but it doesn't seem to pull the latest

broken cradle
#

did you add the text in the downloader.ini?

#

i just ran update all and it pulled todays

next magnet
#

Is there some special trick to get the auto detect to work with the N64-database.txt file? I have the everdrive romset, put the text file in the rom folder with the games and bios. Auto detect always fails.

worn delta
desert crow
#

wait til rysha sees the skeletons on motorcycles in castlevania

next magnet
#

Thank you moondandy, using the update all fixed it. No idea why putting the files in manually from FPGAZumSpass site didn't work but hey it's working now ๐Ÿ™‚ .

weary beacon
orchid nimbus
#

@weary beacon what emulator?

weary beacon
orchid nimbus
latent galleon
#

@orchid nimbus #1096015979055697940 message

orchid nimbus
#

?

quick arch
#

Mario Golf is not on the list ?

latent galleon
#

@orchid nimbus they weren't asking what games need tlb, they were asking how many tlb entries games were using per robert's comment there

orchid nimbus
#

I like ham

#

hamsters are funny

wanton sun
weary beacon
wanton sun
#

can do that when i start working on it

worldly quartz
#

can't wait for the numbers to be shared then next day, it's implemented

odd vector
#

it sounds to me, that tlb is a big thing to implement

latent galleon
#

it sounds like a little thing with big consequences

#

A virtual address is converted into a physical address by using the internal TLB. The internal TLB is a full-associative memory having 32 entries, and one entry is mapped with an odd and even numbers in pairs.

#

like that is all it is, a virtual address scheme...but i guess that is huge and slows everything down

weary perch
#

completed nascar 2000

#

not particularly great, but handles pretty well and runs at a decent clip

#

the commentary should be turned off though, lol

chilly ember
#

How are the tracks? Anything exciting?

weary perch
#

most of the tracks are quite simple as they are all actual NASCAR tracks and very fast with a few exceptions. Sears Point and Watkins Glen are road courses with pretty interesting layouts, though they are both pretty short

#

the rest are ovals or something close to that

#

the game is extremely similar to Nascar '99 with a few improvements

#

it kind of renders the other game obsolete as it is basically the same but slightly better

#

the handling is slightly better, the graphics are slightly better, and they added a slipstream/drafting meter to the HUD... and that's it lol

worldly quartz
chilly ember
#

Sounds like a NASCAR game to me haha. I remember my brother using an elastic for Gran turismo on the analog sticks and tape to accelerate for one of those oval races that has like 100 laps

worldly quartz
#

it's said that implementing it might slow down the core too

quasi storm
#

Games like Perfect Dark have had TLB Patched out. Honestly, if it came down to the wire, we still have some hope.

#

Too early to say, though.

mossy vector
#

My first love was Hover Crate. Unlike Companion Cube, Hover Crate has never let me down.

chilly ember
#

Hover crate lets me down when enemies decide they wanna shoot it until it blows up and I have to restart the mission :p

mossy vector
#

More quality time spent with hover crate then

chilly ember
#

Maybe hover crate will make a comeback if they ever release the reboot they've been working on

crisp monolith
tropic sand
#

@wanton sun Beatle Adventure Racing skybox and car color etc fixed... Awesome ๐Ÿ˜

quasi storm
#

Are the trees still crazy looking?

tropic sand
quasi storm
#

Wait... That was Beetle Adventure Racing, right? ๐Ÿค”

daring meteor
#

Yeah the trees are good

#

But no fog

weary beacon
#

Which games are using YUV textures?

daring meteor
#

Ogre Battle

#

Some FMVs

#

Basically - Every E4000 game except for Supercross

quasi storm
#

So, what is up with Dr. Mario? That's not YUV?

daring meteor
#

What problems does Dr Mario have?

#

The black boxes were fixed in the recent update

north lagoon
#

If i understand good TLB implementation will be done at the end because it will slow down the core?

bronze tree
daring meteor
#

Yeah, in Beetle Adventure racing

daring meteor
#

Most visable in Mount Mayham

#

The lack of fog

#

"It works as a post-processing and uses depth buffer as the texture source."

Huh

bronze tree
#

and here I was thinking the game looked perfect ๐Ÿ™‚

daring meteor
#

Compared to beforehand, yes haha

bronze tree
#

I just watched some footage on youtube, the fog adds a lot ๐Ÿ™‚

tropic sand
vapid moat
#

Shotgun Mario is a romhack of all time

quaint pewter
rose elbow
#

been playing Shotgun Mario and had first crash an hour in LOL (had the romhack debug info pop up, not a mister crash)

mild ether
#

It's being saved for last because GoldenEye is the best game ever on N64 therefore saving the best for last.

quaint pewter
#

Did you shoot the baby penquin? Or are you not a monster? ๐Ÿ™‚

rose elbow
#

i shot EVERYTHING

#

the game crashed when i shot the eel underwater

#

i was kind of just playing the game proper for a bit getting every star. it's kind of just a fun way to play Mario 64 having the rocket jump lol ... altho the camera style does kind of go against the super mario 64 run and jump physics. so it's also definitely a silly way to play it LOL

native mesa
stuck summit
rose elbow
#

for sure!!

empty cliff
#

how far have people managed to get on mario shotgun 64?

#

oh the whole room is about that already haha I see

rose elbow
#

i was playing for an hour and just working thru the first couple of levels

empty cliff
#

at first I thought it was built off the pc decompile

#

what a great romhack

rose elbow
#

yeah !

#

it actually crashed at a nice time, i was needing a break anyhow

sly wasp
bronze tree
#

it seems that DALL-E doesn't know what a MiSTer FPGA looks like ๐Ÿ™‚

#

</offtopic>

daring meteor
#

I love ITX motherboards

zinc dew
#

can use SNES mouse to work as a standin N64 mouse

kind nimbus
#

Does anyone have this controller

#

I can't figure out how to make Rumble work, driving me nuts

toxic pumice
#

I have this controller as well, and no I haven't managed to get rumble to work either. ๐Ÿ™‚

#

I'll take a look tonight once i'm home from work and let you know.

plush summit
#

I wouldn't be surprised that more N64 controllers will get better compatibility overtime

patent dragon
#

i think its the same with the Brawler64 bluetooth too. i dont have rumble

restive vortex
kind nimbus
#

Ah ok

#

Good to know, thanks all

#

I miss the insane rumble

#

I know we all gab about it everyday, but... Holy shit how lucky are we to have Robert and his work

past mango
final walrus
topaz otter
woeful grove
#

Hey nobody really relishes the task of having to kill Dracula, but sometimes we just have to buck up and do what's right.
-Simon Belmont

#

he didnt actually say that. I just made it up.

#

I just really want to play something on n64 and I can't find any game I really want to play on it

#

I know castlevania 64 is bad, but i've never played it

worldly flint
#

The more I learn about TLB the more confused I am about it. If it's just an addressing lookup table but using it more than a little negatively affects performance what was it actually good for

woeful grove
#

the same thing as war?

final walrus
#

Hot take: Castlevania 64 isnโ€™t bad, donโ€™t take every common internet opinion as gospel

woeful grove
#

I haven't liked any of the 3d castlevanias

toxic pumice
final walrus
#

Theyโ€™re very different and I get not liking them. Theyโ€™re not bad tho doshin

polar raft
toxic pumice
#

I haven't started it yet but I've got it ready to start on a rainy day.

woeful grove
final walrus
#

Huh?

polar raft
#

mee too

toxic pumice
#

"Absolutely nothing"

woeful grove
#

yeah

#

lol

polar raft
#

'Say it again"

toxic pumice
#

Yup.

#

The ever elusive double woosh

woeful grove
#

oh

#

I dont really know the lyics

worldly flint
#

Just like nobody really knows what the TLB is supposed to be for

final walrus
#

Huh! Absolutely nothing. As weโ€™ve just established

#

Itโ€™s basically slow & fake cache expansion, right

woeful grove
#

im sure it has a purpose, and I could probably figure it out if I actually looked up the details, but probably Robert will just appear and explain it to me like i'm a golden retriever anyway

worldly flint
#

Nintendo did just kind of throw every hardware feature they could think of into the N64, to various amounts of success.

fluid gazelle
#

@woeful grove goldens are the best though ๐Ÿ™‚

woeful grove
#

good dogs for sure

#

though if I had to be a dog, i'd rather be a husky

fluid gazelle
#

lol they are soooo loud

woeful grove
#

exactly

fluid gazelle
#

๐Ÿ˜„

woeful grove
#

I wanna siiiing

solemn marlin
#

Yea I'd also be interested in an explanation for dummies, it seems strange that so many games work without it, it couldn't have been that important for development

woeful grove
#

they work because the operators are never used

woeful grove
#

it seems like it's a totally optional subcomponent

daring meteor
#

Yeah

woeful grove
#

oh is that what it is, just a virtual memory thing?

worldly flint
#

Yeah the real question becomes why did the few games that use it decide to do so. What did they think they were getting out of it?

daring meteor
#

The use of virtual memory on a system like the N64 is ease of development

woeful grove
#

so more memory for the price of speed?

#

I can see why it was seldom used

daring meteor
#

It doesn't give you more memory

woeful grove
#

what does it give you

worldly flint
#

I would have said better performance, but the Perfect Dark patch proves that's not necessarily the case.

toxic pumice
#

It's just changing and reallocating addresses, isn't it?

#

you want to put something in this location, you're going to put it here instead

daring meteor
worldly flint
#

Maybe Rare just didn't do a great job implementing it.

woeful grove
#

so like for the n64 version of realloc()?

#

so you can kind of keep the pointer in the same spot but to a different block of memory?

daring meteor
#

Like the way Mario 64 uses it, which basically aliases cartridge adresses to memory (From me trying to understand it)

woeful grove
#

or switch between buffers or something?

worldly flint
#

That makes sense

sly wasp
woeful grove
#

those kinds of abstractions, esp when dealing with low level code like that, I could see as being a huge source of bugs

#

because unlike a more high level language, it's going to really murder readability of the code

fluid gazelle
#

wonder if TLB will be a pain to impliment or not

woeful grove
#

like you can never trust a pointer

rose elbow
#

its interesting that seemingly no first party nintendo games used it

worldly flint
#

My understanding is TLB isn't so much hard to implement as really tedious as it involves a lot of parallel components and resource use.

daring meteor
sly wasp
woeful grove
#

seems like it is just demanding on timing so robert wants to do it last to make development faster

#

hard timing = longer and less stable compiles

daring meteor
#

The core already doesn't pass timing lol

woeful grove
#

yes, but you can miss by a little or miss by a lot

toxic pumice
woeful grove
#

like jaguar for instance doesn't pass timing by a lot

#

so a build can randomly run games or not it's so bad

daring meteor
#

It's like 83MHz out of 93 and nobody has raised any consurns

daring meteor
rose elbow
# sly wasp mario 64 uses it for the stretchy face

oh yes true! there is the backstory there that the stretchy face was developed as a tech demo testing out the N64 capabilities, and was shoehorned into the game. the actual game part of mario 64 doesn't use it.

daring meteor
#

(Still gotta get to understand why my interlace doesn't work haha)

worldly flint
#

It's a case by case basis how important timings are. Usually the more components are working in parallel, the more important it is to have close timings.

rose elbow
#

when i think of "in house first party nintendo"

sly wasp
solemn marlin
#

What type of information is it pulling or is that a dumb question

worldly flint
#

I wonder if any game actually uses the full extent of the TLB. Just making a TLB implementation that matches what games actually use might be easier than making a TLB that matches the original hardware.

daring meteor
solemn marlin
#

Like for mario stretchy face and paper mario dust, I can see how that stuff was added later

sly wasp
buoyant plume
# kind nimbus

You need to change mode. Start+B for 5 seconds. You should have 2 lights on the controller.

woeful grove
wanton sun
woeful grove
#

it's good in concept

zinc dew
#

I want to play Castlevania too @woeful grove

#

They seem like fun games

woeful grove
#

there's more than one?

zinc dew
woeful grove
#

oh didn't LoD get totally retconned?

zinc dew
#

I donโ€™t know

#

You have to beat the werewolf guyโ€™s story to play the original Castlevania 64 ones - Reinhardt and Carrie

#

Anyways, I plan on checking both out, seem like fun games

knotty zealot
#

https://youtu.be/AUfpfOU_4IY?t=159 the replies you get when asking kitrinx anything

Conan learns the finer points of Dixie etiquette and manners. First lesson: no mashed potato scooping at the table.

Subscribe to watch more Team Coco videos https://www.youtube.com/channel/UCi7GJNg51C3jgmYTUwqoUXA?sub_confirmation=1
Watch more videos on Team Coco http://teamcoco.com/video

FOLLOW TEAM COCO ON SOCIAL
Team Coco on Facebook https:...

โ–ถ Play video
woeful grove
#

when people talk about aspect ratios I just sit cross legged in my kitchen and rock back and forth with my hands folded behind my head

knotty zealot
#

luul

#

yes, we all watch the discussions with great enthusiasm

#

"why is it so stretched, i wonder?" "how come these pixels aren't aligned properly?" then i remember i'm hungry

river shale
#

Has anyone looked into core performance with the ram overclock for the mister?

https://misterfpga.org/viewtopic.php?t=4320&sid=4bb2c43ec7f06f69a81709c0a498f355&start=180

In the thread people are suggesting that increased ram speed may help with slowdowns, but the way robert explains, the ddr3 is only accessed as 125 mhz, so wouldn't this mean a ram overclock is totally pointless?

#1096015979055697940 message

Or would an overclock / timing adjustment lower access latency, and therefore that would improve core performance? At the end of the day, if the ddr3 has lower latency than the SDram module, wouldn't this also cause issues?

orchid nimbus
chrome lodge
#

yes

woeful grove
#

what is Beyonce?

abstract slate
#

He likes to fish

chrome lodge
#

shes a single ladies

zinc dew
abstract slate
#

Something about Robby is different today

knotty zealot
#

the REAL slowdown is caused by one's own lack of a proper sleep pattern from writhing in nightmarish pain after having played castlevania 64 the day before

woeful grove
#

Who can really say. Do we really care about consoles or do we care about the games for them?

#

If a console had no games, would it really be a console at all?

rapid condor
#

what are some N64 games that are horrid other than Superman 64? I'm trying to relive my blockbuster memories.

abstract slate
zinc dew
solemn marlin
#

I really dislike mace

woeful grove
#

My problem with conversations for real is I usually ask uncomfortably demanding questions when someone was trying to smalltalk

zinc dew
#

Excellent

woeful grove
#

or just dont care about irrelevant information

knotty zealot
woeful grove
zinc dew
#

lol

abstract slate
#

This is a good conversation

zinc dew
#

we both graduated from charm school

vapid moat
rapid condor
woeful grove
knotty zealot
#

it was smash bros

rapid condor
knotty zealot
#

i ain't gonna derail but CONFIRM OR DENY

woeful grove
#

everyone knows the best conversation topic on a date is all the things your ex boyfriends did wrong

#

it's logical

daring meteor
#

What's your ideal date?

#

Mine is 25 of May

cold pollen
#

9/9/99

daring meteor
#

Oh man I love the Dreamcast

cold pollen
#

I'm so bad with dates it was literally the only one that came to mind that I know

vapid moat
vapid moat
#

Don't like them

Though rest of my family does

woeful grove
#

I think my ideal date is someone who is autistically obsessed with the same thing I am autistically obsessed with and the 12 hours of nonstop talking about every tiny detail of whatever it is.

daring meteor
rapid condor
woeful grove
#

I like friends

knotty zealot
#

snes is the best system ever. SAY IT!

cold pollen
#

I like money

rapid condor
#

GBA is SNES+ , thus is better

cold pollen
woeful grove
#

I'm married though. He's just a normie, but that's probably for the best.

rapid condor
daring meteor
woeful grove
#

ehhh no

solemn marlin
#

Clayfighter 63 is another just really dreadful one, just having a bad time after renting it

desert crow
vapid moat
woeful grove
#

SNES is up there

daring meteor
#

SNES i

rapid condor
rapid condor
woeful grove
#

SNES probably has the most modernly enjoyable games of any retro system

knotty zealot
#

i learned nothing from this little chat. i gained nothing. no friends nor enemies. i am at peace with myself. i'm going to watch star trek now. on oled. strange new worlds. not that old 60's shit on a tube!

vapid moat
#

SNES-ports suffer badly if not optimized

woeful grove
#

I feel like super mario wold and zelda alttp would still sell on steam today if you put them there

rapid condor
daring meteor
#

Street Fighter 2

inner bronze
vapid moat
#

GS OST SLAPS

#

Motoi fuckin' Sakuraba baybee

neat sierra
#

My brain has been permanently imprinted with NES music, a lot of it was really good. Not sure if thatโ€™s nostalgia or brain damage

cold pollen
inner bronze
#

Can be both

abstract slate
vapid moat
woeful grove
hasty musk
#

No rumble on 8bitdo n64 modkit ๐Ÿ˜ญ๐Ÿ˜ญ even in switch mode.

funny thing on switch n64 Emulator it works

vapid moat
hasty musk
desert crow
#

Can someone check the Castlevanias and see if they really use TLB for much? maybe we can patch one of them until it's implemented

worn delta
#

Left field thought. If cheats were implemented, are there any cheats for the TLB games that would skip past TLB parts and make them at least partly playable?

vapid moat
worn delta
#

I am more thinking in the interim, if cheats are easily to implement

#

May be we are at the stage now it is worth requesting N64 pack be added here so it is there if someone wants to try implement cheats
https://gamehacking.org/mister/

topaz otter
#

also the two extra playable characters got cut

#

the second castlevania game fixed a lot of issues and was a better game

topaz otter
#

because you see mario's giant head floating there and you can interact with it, and it looks about 100 times more advanced technologically than the game its attached to

#

its very tech demo-esque

#

they honestly could have made it into its own minigame, like you could change marios hat and put glasses on him and stuff

worn delta
#

Also made it more difficult to emulate

topaz otter
#

did it really? I know it uses TLB and it can't run on the mister yet. But did early emulators have trouble with it too?

zealous hull
#

Tried to do some quick searching on and off the Discord, but couldn't find anything:

Is N64 Transfer Pak support on the roadmap for the reflex adapter? Frankly, I'm not clear if it's even possible.

plush summit
zealous hull
#

I didn't even know that they had their own Discord.

#

So...no. I haven't. Haha

orchid nimbus
#

what's going on here

#

it seems that people are working on completing games

zinc dew
toxic pumice
zinc dew
#

Its average ranking has it at 78%, which is better than a ton of games.

final walrus
orchid nimbus
#

let me know ๐Ÿ™‚

final walrus
#

now everyone pretends to have always liked Mischief Makers

zinc dew
final walrus
#

I was there in the trenches and got looked at like a weirdo when it was new, cause nobody wanted 2D games

zinc dew
toxic pumice
plush summit
orchid nimbus
#

@toxic pumice I'll do that for you

toxic pumice
#

Thank you. I don't have edit access. ๐Ÿ™‚

orchid nimbus
#

with @toxic pumice's updates

daring meteor
#

All the red is TLB

orchid nimbus
#

and most likely some of the yellows (if not all)

#

I'm sure Mario 1000 year door is in there too

daring meteor
#

Mario 1000 year door is on the gamecube

vapid hawk
#

Two leds will light up

orchid nimbus
kind nimbus
vapid hawk
#

go remap the whole thing from scratch its essentially a different pad in that state

kind nimbus
#

ok

compact depot
#

Perfect and Completable is too much

#

Playable is all we need

orchid nimbus
#

playable/completeable should be 1 stat

vapid hawk
#

idk, i think its about right as is

odd vector
#

Canโ€˜t wait for tlb

toxic pumice
#

Perfect Dark TLB patch is a great example of a game that's playable but technically can't be completed so I agree they should be separated

weary beacon
languid dune
#

Shouldn't Dark be listed under perfect? CDI

oblique remnant
# final walrus now everyone pretends to have always liked Mischief Makers

totally oposite for me. I didn't like it back then because it was 2D and I wanted 3D Gameplay. Now finally I finished it on the Core and I must say how ignorant I was back then. The game def. didn't get best attention and reviews were mediocre. I must say it took guts to release a game like that back then

final walrus
#

It could do with being more friendly and intuitive for sure

toxic pumice
#

Shake shake

final walrus
#

I prefer Sin & Punishment and Bangaioh from the N64 Treasure games buuuuut MM is still nice

odd vector
mellow raft
#

By the time Jet Force was a thing I was falling off my N64

toxic pumice
#

Sin and Punishment is incredible, absolutely loved it.

mellow raft
#

Moving to the PS2 if I remember correctly

final walrus
#

Bomberman 64 is also a bit underrated imo. I think itโ€˜s usually thought of as mid tier, but imo itโ€™s up there with the greats. Very clever level design

toxic pumice
#

Does a credit feed count as a completion by the way? S&P translation patch is completeable in the way that I have a clear time and unlocked hard mode

mellow raft
toxic pumice
mellow raft
#

mmhmm

toxic pumice
#

It's also a looooong game for a rail shooter

odd vector
final walrus
toxic pumice
#

I absolutely wanna chase the 1cc. It ain't realistic any time soon though. ๐Ÿ™‚

#

I'm choking on the same Sentry boss during Stage 2-2 at the moment.

final walrus
#

Oh yeah thatโ€™s quite a bit to go, then. I think I made it to the air carrier

toxic pumice
#

Yep same point, that's 2-2.

#

Gets reeeeeal hard in the last half.

orchid nimbus
#

made some more changes to the overview

toxic pumice
#

When he said '1 playable game by Christmas' he meant 'everything else in perfect and completeable' obviously.

orchid nimbus
#

I think he meant cautious

#

๐Ÿ˜„

#

@wanton sun there I fixed it for you ๐Ÿ˜„

#

to be honest if TLB turns out to be a huge pain in the behind and it can't be fully implemented look at what we can all play

desert crow
#

I thought he revised that to say 1 GB game by xmas? although he did make that happen the next day. ๐Ÿ˜„

#

Maybe he's not that great at telling time

orchid nimbus
#

lol

#

"Screenshots might be from older cores before fixes" I had to add that to the core screenshots

#

because some look much different and complete now

woeful beacon
woeful beacon
#

It's doing the necessary testing imo

#

Also love they game but fuck that one level that doesn't auto scroll, on the beach. Oof.

#

๐Ÿ˜‚

toxic pumice
woeful beacon
#

Exactly ๐Ÿ’ฏ

#

Also ggs!

#

It's not even that easy to feed

#

I've lost my credits many time before the end

#

Lotta weird bosses where if you don't know what to do, it oofs

toxic pumice
woeful beacon
#

But I like how it gives out credits like candy

toxic pumice
#

Also balls hard

toxic pumice
woeful beacon
#

Haha ye it's just a weird stage. Should I be running or shooting

woeful beacon
#

I will get a 1CC eventually tho

#

Such a cool game

#

Unfortunately has me holding my N64 control mad funny hahaha stick + Dpad

mortal panther
orchid nimbus
#

@mortal panther yeah I posted a corrected version above

daring meteor
#

Alternativally: 1 Game not working

#

(Jet Force Gemini?)

mortal panther
#

All games working seems quite realistic at this point.

tulip coral
#

By Christmas almost feels pessimistic at the rate Robert is progressing ๐Ÿคฃ

daring meteor
#

The question is TLB lol

wanton sun
#

hacking up something for tlb would be 3-4 days or so i would assume? But then i have to live with a bad hack. I rather spend the time to make something good when the CPU is really ready for it. My goal is to keep the CPU at full clock speed even with TLB

toxic pumice
#

Which means that seems feasible given current knowledge?

wanton sun
#

i have some ideas how it should be possible, yes

#

most likely the TLB will cost some extra cycles when the page table needs to be modified, but as i assume that most games will not use many entries anyway that should be fine. But that theory still needs to be proven

mortal panther
#

For the time being, I like being more or less 'forced' to spend time with the other games in the library rather than nothing but the 'heavy hitters'. I never spent this much time with my actual N64s over the last 27 years. ๐Ÿ˜„

wanton sun
#

it's 100% clear that a fully cycle accurate TLB with 32 entries is not possible on mister, but if i can make it accurate for e.g. 8 entries and games don't use more anyway, i can live with that

toxic pumice
#

That makes perfect sense. ๐Ÿ™‚ really appreciate your work so far, it's already incredible.

little socket
#

would changing an 8 entry tlb to 32 be a 5second change or more involved?

toxic pumice
#

It's a shame that two games my wife and I want to play are 'locked' behind TLB but we've already had a ton of fun on what's playable right now.

daring meteor
#

What would we do without the FIFO write buffer

wanton sun
#

fifo write buffer comes soon

#

it's the next task after some more rdp stuff

#

this and async VI

solemn marlin
wanton sun
#

so 5 second change

spare meadow
broken cradle
wanton sun
#

can't say for sure, but should be in that area

toxic pumice
#

Am I right in saying we're currently at a performance deficit much bigger than that with the core in its current state?

wanton sun
#

probably, yes

hollow rune
toxic pumice
#

Given how well most of the library runs right now, that 1-2% sounds almost insignificant really. ๐Ÿ™‚

little socket
#

so in the end 8 entries witch access penalty when more are used might still be faster for games compared to 32 entries due to hw limitations resulting in a lower cpu frequency?

wanton sun
#

keep in mind that the DDR3 is currently not limited, so memory acces and bandwidth is about 60% faster than it should be on average. Once the memory speed is cut-down, you would notice it more

little socket
#

with maybe 16 being good/fast enough for all cases

woeful beacon
#

every time

broken cradle
toxic pumice
#

The whole thing with FPGA is being able to strive for accuracy though isn't it, so I completely appreciate wanting to keep things as true to original hardware as possible without relying on hacky solutions.

wanton sun
#

the original TLB has a 3 cycle penalty for swapping the page by comparing 32 entries at once. with a super ressource and clock efficient way it would be only 2 compares per cycle, leading to extra cost of 16 cycles when the page was not hit. to even reach 1% performance loss, you need to loose about 1 million clock cycles per second, so that would be about 60.000 entry changes or process switches per second. Even that seems unrealistic

#

so likely even the cheapest TLB trick would cost less than 1% performance in any game

#

but again, not tested, just theory. i need to try

toxic pumice
#

Given your current track record for progress estimations, that means TLB implemented by next week, right?

#

It's like reverse valve time

wanton sun
#

no, i will not start until all the other major features are in

toxic pumice
#

(I kid, if not obvious. ;))