#Nintendo 64

1 messages · Page 112 of 1

half venture
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yes Robby but it's grayed out :/

dusty tusk
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I think he'd be better off with a fresh dump

half venture
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when i try to hover over it in raymens menu

zinc dew
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Make sure you use the rom sets identified in the pins. General rule for everyone.

half venture
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yeah I set the controller pak for first controller then in the raymen menu i would assume I could save at the gates when pressing pause but the save i cant hover over.

agile saddle
zinc dew
half venture
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Yeah im not sure i saw a warrning or not at the start. should of checked it before playing lol

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okay I guss I have too

zinc dew
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Sorry, bud

half venture
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Oh man I thought I could Just switch packs later and save but seems like Raymen don't mess around. Rip my progress

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Thanks Robby

zinc dew
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Yeah same happened to me, I swapped for a rumble pak

half venture
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At least I didnt continue lol

zinc dew
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I was going to compare against real hardware at some point to see if it’s the same issue

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I have the game and my original n64 is still hooked up

half venture
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It might be, but since other games don't have this issue might be the game itself

zinc dew
half venture
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but idk I havent test all games

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worth a try if you got the time

agile saddle
cerulean elk
zinc dew
half venture
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A Quest 64 User?! I NEVER

neat sierra
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He owns 159 N64 games but they are all copies of Quest

dusty tusk
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Generally roms with a [!] signify that you should be excited, because they'll probably work

zinc dew
agile saddle
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Yay

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Thx

zinc dew
dusty tusk
fair stump
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Would somebody mind confirming whether California speed is reading the rumble pak for you or not?

zinc dew
dusty tusk
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I just put man holding a copy of quest 64, don't know why he's making that face

stiff condor
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Psh not even the correct label

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Must be a bootleg

dusty tusk
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Imagine receiving a bootleg of quest 64 for your birthday

elfin depot
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Imagine receving a real copy knowing that full price could have went to Xena: Warrior Princess: The Talisman of Fate

stiff condor
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I own both

zinc dew
stiff condor
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Not at all

zinc dew
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Damn, I’ve got Hercules and was thinking to get that one too

dusty tusk
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Xena is about 160lbs so it's definately doable

stiff condor
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Just don't get close to Kevin Sorbo

fickle yew
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disappointed

fair stump
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That Hercules game is both kinda cool and bad. It really wants to be like zelda

zinc dew
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I might get it, I see Xena going for $10 to $15

elfin depot
stiff condor
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N64 collecting is expensive

jade bay
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it seems billinear breaks ucchan nanchan now on robert's newest core?

terse raven
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is n64 core now at a point that it's a pretty good experience with most of the library?

jade bay
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i just tried it and it broke when it used to not

jade bay
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also stage 4 still has some frame drops

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not as bad tho i think?

zinc dew
terse raven
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wow, incredible progress since i last had a look at it

zinc dew
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I say this having done zero comparisons but its my preferred way to play N64

stiff condor
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Slightly off topic but is there a way to install MiSTer nightly builds through update all or does it need to be done manually?

zinc dew
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I own multiple original N64 systems and over 180 games. MiSTer core basically replaced all that.

half venture
zinc dew
plush summit
stiff condor
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I'm at 245 games currently, I'm contemplating whether I should keep collecting. It's a money pit

terse raven
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the list of completeable includes alot of the games i'd enjoy playing, really impressive

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i do have a ed64 and its been a pleasure to use outside of needing to reset to save

zinc dew
zinc dew
plush summit
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no worries lol, kids man, we never knew the value of our things yanno

terse raven
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it seems like the mister core probably includes improvements over a stock n64 like deblur + rgb output

zinc dew
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Yeah, you can individually turn off the RDP VI options. It’s superior over stock n64 and mods.

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Someone posted some comparisons too earlier over a modded n64 and this core via svideo and I don’t think you could tell a difference.

terse raven
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no wonder *you look at it as the preferred way to play

zinc dew
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I am biased though so take that into consideration

terse raven
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are you the dev for this core? 😮

zinc dew
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I haven’t done any detailed comparisons either

zinc dew
plush summit
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I played a bunch of Romhacks through PJ64 and after touching this core, I wouldn't hesitate to play em again

zinc dew
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No, I’m just a cheerleader

terse raven
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haha

elfin depot
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Just finished patching Doom64 to "DOOM 64: Complete Edition", some nice QOL improvments like....being able to see

stiff condor
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It's sad that a lot of ROM hacks don't work on real hardware

plush summit
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I wouldn't be surprised if creators went back to make the hacks MiSTer compatible at least

zinc dew
elfin depot
stiff condor
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I'm really excited for Kaze's hack when it releases.

plush summit
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The N64 core is indirectly influencing the second wave of N64, I've noticed how much traction and talk sprung up in gaming circles

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could be the algorithm, but people are taking notice

stiff condor
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I hope that people start developing homebrew with the new interest

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Like the portal game

plush summit
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The decompilation projects are doing a good job at keeping development alive

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Technically, the SM64/PD decomps are the firsts 😛

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with the TLB hacks

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The Kaze hacks are also gonna shine

stiff condor
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Majora's Mask is at 88.8% decompilation

teal citrus
stiff condor
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The question is traction from who, I feel the FPGA market isn't large

teal citrus
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Popularity.

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I mean, outside of a few games, no one has talked about the N64 more than ever before.

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Or maybe I'm overthinking it.

rose elbow
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things like the Super Mario pc port and OOT randomizers are big ones that come to mind in terms of, general gamers being into n64

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emulators was always a pain tho for me with the general broader libary of n64

zinc dew
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N64 NSO sparked a lot of interest again

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Probably the biggest contributor honestly, our niche is very small

rose elbow
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yeah

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good example of that is the n64 core progress being really solid for months and then massive boom with the analogue 3d announcement :D

zinc dew
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Yeah, that’s absolutely a reaction

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They lurk here and there

rose elbow
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i think for me personally like, prior to the mister core, there wasnt really much reason to talk about N64 lol

brisk edge
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anyone had any luck inserting their gb save file for stadium so far? I dunno what the offset is for stadium 2

rose elbow
# zinc dew N64 NSO sparked a lot of interest again

LOL actually. im thinking about this some more and you're right.
the n64 NSO stuff came out when i was under the impression N64 wasn't coming to MiSTer.. so i went out of my way to get an old 2nd hand N64 off ebay and an everdrive x7

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i full dipped back into n64 out of spite at how bad the NSO stuff looked

brisk edge
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the nso stuff has been really disappointing, I'm glad they've at least fixed some of the games but, what a shit show compared to other ways of playing these games

rose elbow
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yeaah. the increase resolutions just looks wrong to me now. i know some people disagree and prefer the higher resolutions and smoothed out edges but to me it just looks really wrong

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the fact there's no option or toggle to replicate chunky pixels is kinda wild to me

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and thats not talking about the glaring outright visual glitches that some games had at launch like the OOT Water Temple and stuff

teal citrus
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NERD doesn't even compare to the likes of the devs of PJ64, M64P, and Robert Peip.

brisk edge
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yoshi's story I believe still has some visual problems. Paper Mario had that weird crash fix where the menu is purposefully lagged. All kinds of weird workarounds

rose elbow
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maybe Switch 2 will have an OpenFPGA :)

zinc dew
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I think it’s fine for what it is. We have much higher standards than most people which is great.

rose elbow
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/jk jk

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yeah i def think my standards have gotten higher over time.

brisk edge
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the GBA/GB one runs circles around it

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and that is a relatively new emulator they had developed

zinc dew
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It was great seeing them be eaten alive over the issues. I’m of the opinion that retro releases at bare minimum need to be perfect.

rose elbow
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it's hard not to be kinda shocked tho when the Switch N64 looked worse than Wii VC N64. does being a nintendo casual user since wii make me have high standards 🤔

teal citrus
zinc dew
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Retro isn’t a novelty, it’s business now.

wanton sun
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i have no idea why when the transfer pak is off, but i could reproduce. thanks for finding it!

brisk edge
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Wii's N64 VC was certainly cherry picked but yeah they at least curated it so that things are mostly presentable. the worst you get is some lag and audio issues on intensive stuff like MM, but it was still leagues better than that bonus disc they released for gamecube

elfin depot
wanton sun
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sure, it was just a joke. PSX got 1 Mbyte of vram, while N64 has 8Mbyte available for vram potentially PLUS another megabyte from the 9th bit 🙂 (with exp pack)

quick arch
oblique crow
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Kid you not, just had a dream TLB unstable dropped, was vivid too - even had in bold (Expect crashes)

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wake up - check test builds, the wave of sadness was palpable

mossy needle
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Speed is so much better in the core. Beating Krool in DK64 is now much less if a guessing game

latent galleon
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nintendo 72

vapid moat
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Any success yet on this? Been trying to append a save via hex editing too but no dice

supple musk
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this is a ridiculous question but:

if I purchase an n64 microphone for hey you pikachu, and plug it into my SNAX, would it Just Werk?

worldly quartz
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it should

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assuming SNAX can be assigned to port 4

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you'll most likely have to get the SNAX64, the 4 port version

lament escarp
worldly quartz
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issue is if there's space

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robert would have to code the logic of the VRU itself and there are 2 versions of it (afaik Japan and US)

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and it's not known if there's enough space for it

lament escarp
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So it's something for the very end or a variation that misses other things

worldly quartz
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depends on robert

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he did make the transfer pak thing recently

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which I thought wasn't going to happen

supple musk
daring meteor
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To be fair Robert had interest in transfer pak

worldly quartz
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Don't have snax (Ordered the 4 expensive cables) yet. So haven't looked it up. VRU uses port 4 and current SNAX only has 2 ports

lament escarp
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He said from the beginning stadium with transfer pack were very important to him and a few days ago that there isn't too much different between snax transfer and emulated. On the other hand, screaming at pikachu is nobody's idea of a great afternoon.

worldly quartz
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Yeah only 1 us game would benefit

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and like 3 japanese games

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So weird that the official nintendo emulation doesn't support transfer pack

lament escarp
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Or controller pack

ebon oyster
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Tired of the RetroBit NSO64 controller's over-sensitive finicky D-pad ruining your games of Dr. Mario and Puyo Puyo by it sometimes thinking you're pressing D+R or D+L when you're really just pushing D? Just carefully apply little pieces of clear mailing tape so they cover the outer 30% or so of each contact surface. Problem solved!

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Also -- the RetroBit wireless NSO64 controllers do have rumble motors inside (see above pic), but I haven't been able to get rumble to work. Is a special Linux build still required to pick up some necessary driver for these wireless controllers?

worldly quartz
lament escarp
winter oxide
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I'm interested in making an SNAC cable but (again) I don't know the USB3 pinout to solder the wires to the N64 controller plug. I just can't understand all that code. I usually make my pinout reference looking at the adapter board (yes, following their tracks by eye), but I'm sure there is a better way to do that. Any help? blue1? Please

worldly quartz
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I mean, easiest would just get a usb 3 breakout board and then solder the adapter as needed

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assuming at most you only need to add resistors/caps

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Maybe I should have done that route instead of buying the SNAC adapter for n64, but are there any open source snax yet

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blue does not have a github for the n64 snac yet, so probably would have to wait

dreamy kayak
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snac? SNAC!? SNAAAAAAAAAAAAAAAC!???!!?

chrome quest
# vapid moat Any success yet on this? Been trying to append a save via hex editing too but no...

No success getting Gameboy saves out of the N64 save, no.
@wanton sun Sorry if you've already had this question. I seem not the only person struggling to get the Gameboy save section in/out of the N64 save.
Had you tried that yourself? I was comparing the difference in save files from a new Yellow (MBC5) save in HxD. Certainly not the same #1096015979055697940 message
I tried the same with Rote and German Stadium 1.
Is this expected?
According to Pokémon save editors, the split 32KB section from the core save could be recognised as a Gen1 Pokémon save, but was incompatible looking as if a ROM hack would

weary palm
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Mine is turned on for weeks on end as well.

rose elbow
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i pick up a controller the other day and accidentally pressed a button and had the Doom 64 menu blast out a gun fire sound. speaker and mister were still on and didn't realize, was funny

hasty musk
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Hybrid Heaven finished with only one Bug:

Music every 2-3 Seconds Stutter.

Rest is very fine.
@wanton sun

oblique remnant
hasty musk
oblique remnant
hasty musk
oblique remnant
weary beacon
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What do you wish this week?
VI (async)
RDP (LOD, YUV, fixes)
CPU (TLB, writefifo, cache, load stall)
RSP (dual pipeline)

daring meteor
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I'm for CPU bug fixes

north lagoon
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I'm for CPU too : CPU (TLB, writefifo, cache, load stall)

remote harness
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Bangai-O level 2 🙏

versed cairn
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It would be cool to get those cpu features cause it’s gonna get us even more performance over a real n64

vapid moat
bronze tree
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Besides Star Wars Racer and StarCraft, what other games are there that are using interlaced video?

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random question 🙂

little socket
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I would assume all highres rampak games?

bronze tree
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RE2?

bronze tree
rose elbow
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it's always TLB. i bet it's TLB.

chrome quest
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Anyone know the file format of the N64 .sav file. Big/little endian, etc.

daring meteor
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Do you have a full core save?

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From Pokémon?

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I can try and check it for you

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Non split

lament escarp
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Any news on stadium/gameboy saves? Also, doesn't the combined savedata "marry" your stadium save to a certain version?

daring meteor
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Someone gimme a combined savedata

lament escarp
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I thought as a workaround you could just copy stadium 2 times and name them stadium blue, stadium red ect. Should make it 3 different save data, but still only 1 version per stadium.

daring meteor
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There will be a script or something in main

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Gimme a combined savedata to test tho

lament escarp
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At work, can't access mister.

daring meteor
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Alright

vapid moat
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US-version right?

daring meteor
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Doesn't matter

vapid moat
daring meteor
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Very weird

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I can't find the save here

weary palm
chrome quest
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I have a full Stadium 2 save history here. One sec

chrome quest
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Contrasting the save with that of Pokémon Yellow as from the Gameboy core.
Yellow save files are 32KB.

  • splitfromCore SAV - Taken from the 128KB second half of the new N64 save file, trimmed the first 32KB off (rest is all zeros in HxD)
  • GBfromGBCore SAV - GB core, same idea. New game, Trainer name A, got in and saved as fast as possible.
    They are pretty different looking
vapid moat
daring meteor
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Its really weird

vapid moat
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But Mark_Eire has better resources, good~

daring meteor
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Its byte swapped

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8B 81 00 30 86 50 84 94 50 98 91 80

30 00 81 8B 94 84 50 86 80 91 98 50

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Each group of 4 bytes is saved in the wrong order

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And I think empty spaces are initialized to 00 instead of FF

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Not byteswapped, sorry, big endian

chrome quest
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👀 Now the question to test, how would one convert the "splitfromCore" save. Any good software to byte swap back? Or if you can test with that file, I can quickly check if GB Pokémon can understand what it is

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The empty spaces might well not be an issue. I feel I've seen cartridge saves do both, but that could be different game versions and such

wanton sun
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but it was a quick hack, the save format might change later

chrome quest
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It is amazing! Thank you so much it works at all! I'm sure if it is this format, some converter will be made to accomodate. I was naively trying regular save format, now to try and work out how to byte swap

daring meteor
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hexdump -v -e '1/4 "%08x"' -e '"\n"' yellow_newgame_splitfromCore.sav | xxd -r -p > yellow_newgame_splitfromCore2.sav

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Try this

chrome quest
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It works! I guess that is some Linux command or some such?

daring meteor
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As long as saves are merged I don't see any point to fixing endianess

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Yes, linux command

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Not sure if works on mister

chrome quest
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It works on PC emulation. Just about to eat, but will check after if I can on MiSTer

daring meteor
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As in, not sure if the command works haha

chrome quest
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I'll do it the old fashioned way. In windows, with some creative copy/paste

daring meteor
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It works on wsl

zinc dew
neat sierra
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Greedy little piggies!

chrome quest
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Oh, a Linux thing of the command I guess. Sorry, I thought you were testing on some Gameboy playing device. Don't mind me

lament escarp
crisp monolith
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The output on a CRT is quite ‘jumpy’ at the moment. Image is fine but it’s constantly bouncing. Is that normal at the moment? Any settings I need to adjust?

native mesa
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Yeah interlaced modes aren't looking good yet

crisp monolith
zinc dew
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#1096015979055697940 message

crisp monolith
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Thanks!

zinc dew
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@modern sleet does an incredible job and we’re very fortunate for his contributions.

crisp monolith
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Nope, still jumpy

chrome quest
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@wanton sun @daring meteor Thank you so much for the information on the save file format. Can confirm it reads regular GB saves just fine.
Childhood Yellow Surfing Pikachu has entered the MiSTer realm.
He's beaten Stadium before, time to do it again! Amazing to see this working. Thank you both!

zinc dew
# crisp monolith

Unfortunately then you’ll probably have to wait until the core is complete. CRT isn’t currently supported and may have lots of issues.

native mesa
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Handling the save on a per gb game would probably be more ideal especially for those that want to do multiple gb games

zinc dew
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Man what, can’t you just use the game boy core.

crisp monolith
zinc dew
novel junco
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Played Jeopardy last weekend on the core and it ran great! Can probably mark it as completable, did a full round with my SO without any problems 👍👍

fair stump
native mesa
toxic pumice
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I'm rather confused on the whole situation with save mapping etc. Is it just R/B/Y that are supported within Pokemon Stadium now? I saw someone mention that Gold does boot, but does the save and transfer not work as a result?

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I'd like to start playing from scratch and bring my pokemon into Pokemon Stadium 2, just wanted to confirm which ones do and don't work and where the current issues are. 🙂

native mesa
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For moving pokemone in and out of stadium 2 storage and between games

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Prizes too items and such

prisma ivy
elfin depot
zinc dew
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Like can you make progress on the game in the N64 core, then pick it back up on the GameBoy core?

native mesa
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No they are appended to the N64 save is my understanding

chrome quest
# toxic pumice I'd like to start playing from scratch and bring my pokemon into Pokemon Stadium...

If your playing the games from within Stadium 1/2, no issues starting from scratch in the GB Tower and playing from there.
It is all under development, Robert noted the save file format might change for example, but you can only try and see.
I don't think many people have reported playing for a significant duration via Stadium, @lament escarp had a lvl7 Bulbasaur ❤️
As to what "likely" works, Robert stated the MBC5 support, so for English language games that would be (according to this site: https://gbhwdb.gekkio.fi/cartridges/mbc5.html)

  • Yellow
    All the others are MBC3. Though Robert didn't state they would work, they might? Gotta just try and hope for now, or wait for more updates
native mesa
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Robert did say it's just a hack for now but I think the final implementation should be individual files on a per gb game basis

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I guess the compromise would be if you had 2 separate pokemon reds or something

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You could always copy the ROM and name it red 1 and red 2 I guess

chrome quest
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There is a trade feature in the game that would require 2 Transfer Paks working, but otherwise (even if awkward) you could get by with just 1 Transfer PAK certainly

toxic pumice
chrome quest
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And if it is to simulate the real world potential, of course could be (RED - NONE - RED - BLUE), etc. Any combination, different saves, different games

daring meteor
toxic pumice
daring meteor
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Heh

zinc dew
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SNAC transfer Pak works flawlessly

brisk drum
zinc dew
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maybe y’all need to step your game up and use a real transfer pak with a real cart like a big boy

native mesa
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Lol I thought the snac adapters were for exclusive cool kids

zinc dew
worldly quartz
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any news when snax64 will be out?

prisma ivy
worldly quartz
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I'm assuming soon since they sell cables already and mention snax64

chrome quest
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Hey I got the stuff! Raphnet just ain't gonna cut it 🤣

topaz otter
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Ura Mario 64

desert crow
worldly quartz
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i wonder if the japanese vru can be forced to work with us pikachu since game hangs on a real n64

worn delta
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Ah, I was wondering about SNAC VRU. Do you think that is something that could be supported in the core so it works over SNAC?

brisk drum
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Daft I say!

prisma ivy
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lol no I liked it better with the question mark 😄

desert crow
weary palm
novel junco
chrome quest
# weary palm You can sell/give your RN adapter to me ^^

After checking cost of SNAX, N64, delivery and customs (dang customs), then I think not!
Seriously, Raphnet is the perfect solution for me at least personally.
The only downside is the microphone accesory I guess (or the mouse....)

Rumble PAK works perfect. Now, CPAK and Transfer PAK emulated looking good, and the Raphnet adapter can digitise those (read + write) using a PC with the Physical Paks. Takes an extra step or two sure, but so long as your not going MiSTer to GB carts/CPAK often, works perfect!

oblique remnant
jade bay
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posting to say the visual glitches that were happening with kirby 64 are corrected now

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was still playable but now it looks faithful

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it'd be cool if anyone else here could test ucchan nanchan denryuu iraira bou on a crt and see if the bilinear filter is messing up the picture for them

worn delta
chrome quest
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Did some further Pokémon testing (in Stadium 2):

  • Blue (English) seems to work just fine. First ever Pokémon save now backed up!
  • Red (English) also working
daring meteor
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Oh yeah, something about the command, it converts saves back and forth

chrome quest
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  • Gold (English) crashes in GB Tower just after the intro section with the trees below. With the attached error screen.
    Maybe due to RTC?
    However.... It will let you check out Pokémon just fine. Anyone looking to beat Stadium 2, importing a GB team does work!!
weary palm
simple oliveBOT
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G_MODULE_EXPORT void gui_xferpak_readrom(GtkWidget *win, gpointer data)
weary palm
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I will give it a try if I ever buy an adapter.

worn delta
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Is there any homebrew that utilises the N64 Keyboard, or is it just the Raphnet adaptor?

weary palm
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Don't they cost like $750 – $1500 ?

worn delta
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The keyboards?

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Yeah they are crazy expensive these days, but if homebrew existed that used them then (presumably) people would be able to play them in emulators using a regular keyboard

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The keyboard protocols are out there now, I don't know what software emulators support it though

elfin depot
zinc dew
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There was an N64 keyboard? Lol

worn delta
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If the core ever does support it then US one will only work with US version of Hey You Pikachu! and the translation patch version of Denshe De Go! Although you may need to speak in a squeaky voice for it to recognise you, as it was set to recognise children;s voices, not adults

thorn flax
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Hypothetically this would also work with a modded Animal Forest

zinc dew
desert crow
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Dolch you can try it and see what it does, and see if it's recognized

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not sure if there's some test rom

zinc dew
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ohhhhh me and Dolch are SNAX + N64 accessory buddies

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Except he’s cooler because he has a SNAX64 prototype

thorn flax
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that's my wildest n64 dream, patched and upgraded n64 doubutsu no mori. English with keyboard imput

worn delta
# zinc dew There was an N64 keyboard? Lol

Yeah, it was for the Rafnet adaptor for the 64DD that let you go online, but the service is long defunct, so if native 64DD support were ever added one day then you could load up the browser, use a keyboard to type in a url, and then watch the page not load. 🙂 I don't know if any homebrew use it which I am curious about. It may be a chicken and egg thing: emulators don't support it for there are no hacks/homebrew made to utilise it, and no games are made to support it because no emulator does

zinc dew
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Thank youuuu

weary perch
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been looking but i hadn't found any homebrew that seems to advertise it yet

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seems like such a rare/niche peripheral that there may not be any

worn delta
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Have the main N64 software emulators added keyboard and mouse support?

weary perch
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i did find this, where someone hooked up an arduino + pc to an N64 and got keyboard and mouse working on hardware, but they aren't using the actual N64 kb+m protocols, just mimicking a regular pad
https://www.youtube.com/watch?v=qIYolx_Cl24

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someone earlier posted a table showing peripheral support on the major emulators

worn delta
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Oh I must have missed that

worn delta
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Hah, Keyboard didn't even make it on the table

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Funny nothing supports the Denshe De Go controller

weary perch
#

so, based on what i've seen, there are 0 retail games that support the keyboard and likely 0 homebrew games either 🙂 🙂

#

just the Randnet software

worn delta
#

Seems so right now

#

So Keyboard support is right at the bottom of the barrel, and only if native DD support is added and there's extra room to play with and someone is bored. So maybe on a future board.

#

I do wonder now that the protocols are documented how hard it would be to add to various emulators. It is one of these things where maybe if they supported it then someone might make something that uses it.

#

I guess someone could add MiSTer to the N64 emulator table there, we support quite a few things already 🙂

#

Could add Keyboard as well with a row of question marks

elfin depot
solemn marlin
#

I'd like the n64 keyboard if it could be used as a pc keyboard, perfect curiosity item

#

But I do guess snac compatability would mean keyboard controls with less latency? If you remap in the core?

odd vector
#

any new build coming today?

solemn marlin
#

Or is remapping snac controllers strictly verboten, I have no idea about that stuff

elfin depot
#

You don't remap SNAX or SNAC stuff, it's just as if the original controller is plugged into the original hardware

#

that's why it can't be used in the MiSTer menu

solemn marlin
#

Then the keyboard would do literally nothing

#

For that authentic n64 experience, only for real n64 fans

#

One might even say that the core has full n64 keyboard support already

zenith orchid
#

N64 had a keyboard?

mortal panther
#

I think they're imagining it.

worn delta
marble cargo
#

They made a mouse and keyboard for the Nintendo 64 DD. So if you've never heard about it, that's why.

solemn marlin
#

Yea for that modem cartridge iirc, for randnet usage

zenith orchid
#

I only knew about the mouse

solemn marlin
#

Those were the days, using my mouse and keyboard on the n64 in my grandparent's house, hopefully the core can bring those memories back to life

mortal panther
#

Interesting

solemn marlin
#

This view was enjoyed by exactly 3000 japanese people in the 90s

weary perch
#

those a/b/c buttons on the top photo were apparently stickers that came with the keyboard

#

can't find a photo of them, though

#

i guess that implies you could do some kind of remapping to use the keyboard as a pad? not sure...

mortal panther
#

Sticker sheet. Yep. 😄

weary perch
#

there they are

#

so yeah, some kind of remap possibility

solemn marlin
#

1000$, you know it's a good keyboard

#

I assume no other software would even recognize the input, or maybe not?

weary perch
thorn flax
#

all the best 5th gen consoles had keyboards

worn delta
#

PSX had a prototype keyboard and a browser, but as yet nobody has got the protocols and what is needed to emulate it

weary perch
#

ok, based on the manual the stickers were just in case you wanted to easily see the keyboard shortcuts, i don't think it allowed any real remapping

#

running the manual thru google translate, so might be missing stuff

wanton sun
#

I'm aware that the save situation with the emulated transfer pak is not ideal, but to be honest: that was no goal at all. The difficult work was to get the internal logic working and that seems to be ok for MBC5 games with the correct size(RBY). Everything beyond that is improving the user experience and can happen any time in the future, doesn't even have to be me. I will focus on inner core work again the next days

#

I would hope most of you are ok with me improving the n64 core itself, instead of finding the best gb save solution 🙂

daring meteor
#

As long as people figured out how to convert it its no big problem

solemn marlin
#

I never had a transferpack, I'm glad if other people enjoy it tho

wanton sun
#

i think it was proven now that it can be converted with some quick (but not easy) methods, so i hope it's acceptable for now until a more user friendly handling is done some day

#

my original plan was to have n64 support code in mister main detect that a transfer pak savegame is about to be written to sdcard and remembered what gb game was loaded last, then split the savegame itself and create a .sav for it on sdcard

daring meteor
#

I think it can be done

#

Maybe I will try

wanton sun
#

this would make the cost in the core zero and the handling for the user should be as expected

#

but it might be difficult, i'm no expert for mister main code

storm vessel
wanton sun
#

please test. If it works ok, i will use the change in the next build

#

reason was: the game is requesting the transfer pak even if the controller reports that is has no pak, so the pif hang up forever

mortal panther
chrome quest
chrome quest
zinc dew
#

@wanton sun it got me thinking about starting to put together a readme for the core so we can shoulder that burden so you can focus on the important stuff

lament escarp
#

I think the save situation is acceptable, most people were just really excited about this awesome addition and wanted to be sure the issues are heart and on your radar. As always, you are the very best, like no one ever was Robert. ❤️

weary palm
#

He will travel across the land, coding every core. To make them is his real test, to play them is our cause.

#

Sorry/not sorry

random portal
#

something about the lack of AA makes me nostalgic for when I had to play games at 640x480 with the lowest possible settings.

lament escarp
#

I remember playing oblivion in the smallest window in the lowest resolution. I was so happy.

chilly ember
#

I only have a pokenon silver cart and no snac adapter so the save being the way it is now for the virtual cart works for me. Started a fresh save on Pokemon red yesterday and played until I got poke flute

thorn flax
#

got my original silver and crystal cartridges, my transfer pack and a controller. just need a basic ass n64 snac dongle

lament escarp
#

Btw is there a hack or a cheat to make stadium load any gb game? Maybe some romhacks like pokemon green could work that way.

zenith orchid
#

okay that randnet thing is quite fascinating

#

I would be surprised if the modem functionality can be restored in anyway

chilly ember
zenith orchid
#

But I don't doubt something can be done, like with the super famicom BS

chilly ember
carmine kettle
#

that to play any gameboy/color games using transfer pak

chilly ember
#

Yea I know I'm just mentioning it because that's the only thing I know that might actually detect a rom hack

weary perch
#

@wanton sun choro q 2 working again in that build

lament escarp
#

I think as long as the hacks are just basically hex edits most romhacks should still work for stadium, as long as stadium isn't refusing them outright for not being nintendo

weary perch
#

the handling in choro q 2 is nicely improved over the first game. less stiff, more smooth

quick arch
#

Yes confirmed Choro Q 2 64 starts again thank you !

#

the Game Choroq Hyper Customable GBC doesn't seem to be recognized with the transfert pak

weary perch
#

looks like that game is MBC5

#

but i think it's a different size than pokemon

#

pokemon is 1024 KiB, choroq hyper customizable is 2048 KiB, looks like?

#

that might be why it doesn't work yet

quick arch
#

Maybe I need to check again if I set it correctly

weary perch
#

lists mappers for every GB game i could think of

languid dune
weary perch
#

can probably complete your spreadsheet with that

quick arch
#

After a new test it says "found !" I think it means it is OK
If I didn't put a rom it says GBPACK ERROR

#

the error I have previously

worn delta
weary perch
#

i think so

#

the pokemon red german version robert was using is MBC5... i think

native mesa
#

I'm glad the mainstream is getting on the Robert is a wizard train. Hopefully that MVG video got an influx of patrons for him

worn delta
#

On my phone right now, so navigating lists is tricky

broken cradle
worn delta
#

Hah

native mesa
#

Does anyone have an idea for a good N64 game or romhack that I can kiosk for a Halloween party?

#

I was thinking kaze only up but that's not working yet

worn delta
#

OK, I think Denshe De Go transfer Pak should work to unlock all the tracks on the ROM hack if any budding Japanese train drivers want to test it

#

When we have Perfect Dark, Mario Golf and Mario Tennis working then those GB games have MBC5 mappers too

#

I think we may get lucky with a lot of the games being MBC5

worn delta
#

Ah, guess we won't have Castlevanias in time for Halloween

quick arch
#

For Pokemon Stadium 1 and 2 (JP versions) I still that issue when I tried to load a pokemon Red version with choro version of N64 core

quaint pewter
#

I'm not good at sarcasm sometimes.

worn delta
latent galleon
#

that whole video was an ad for mister and n64 core, i am not complaining

manic basin
weary perch
#

red/green/blue

worn delta
#

Ah, that would be why

quick arch
native mesa
#

Yeah and he encouraged Patreon support so if it gets money in his pocket it's good. Free publicity and MVG has the numbers

kind solar
#

can someone explain the new controller options? n64pad? i had just set to rumble or cpak before

worn delta
#

I guess some budding developer could fork the core and add in some other GB mappers and see if they can get the other Pokémon carts to work - and if there is space maybe one day they get merged in

native mesa
#

I often wonder if some 'content creators' just lurk here

weary perch
#

@worn delta i've updated your sheet with mapper info

native mesa
#

Or are they among us

quaint pewter
#

Usually over 300 people online at any given time, so it's possible 🙂

weary perch
#

looks like the full list of potential mappers needed is

  • MBC1
  • MBC1B
  • MBC3A
  • MBC3B
  • MBC5
  • HuC-1
  • HuC-3
daring meteor
#

I think MBC1 is irrelevant

worn delta
#

I will add in Densha De Go later as it was missed (I think only the English hack works with GB cart?)

daring meteor
#

Why is HuC-1 needed?

quaint pewter
#

That sounds like PC Engine with it's Hu Cards..

weary perch
#

super b-daman seems to have had a release for HuC-1 as well as MBC1

#

according to that database, at least

#

there are two entries, one with each mapper listed

daring meteor
#

Than HuC-1 is irrelevant as well

#

Just MBC3 for Pokémon

#

And Huc-3 for Robot Poncots

worn delta
#

I wonder how much space adding extra mappers would take

weary perch
#

the ones listed for MBC1 are pocket monsters red/green/blue and Pocket Puyo Puyo Sun is listed as MBC1B

daring meteor
#

MBC5 is compatible with mbc1 afaik

weary perch
#

if that's the case then yeah it should only need MBC3 and HuC-3

#

for full compatibility

daring meteor
#

If the core gets HuC-3 compatibility its officially done haha

native mesa
#

Hudson Chip?

worn delta
#

So with MBC5 support MBC1 should work already? Is anyone able to verify that?

weary perch
#

both the rant and the crash handler thing are really great

#

random ascii pot leaf ❤️

zinc dew
#

Need to re-up my Switch online and this core makes it sting even more that I pay for a family plan with the expansion pack.

#

Which is $80 USD

native mesa
#

Oof. I'm on some randoms family plan and I don't even touch my switch

#

Maybe Mario kart once on a blue moon

#

I will play SMRPG thougj

tidal zenith
#

I wish I had a family 😦

native mesa
tidal zenith
#

jk, before Robby voice chats me to ask how I am doing. I have a great family, just no NSO Family plan

zenith orchid
#

though they've gotten better with the help of other community members

elfin depot
#

Follow, like and Subscribe to em all! They all deliver great content in different ways to different audiences. VGE and PCN's "how to setup X on your Y" videos are invaluable to newcomers and sometimes seasoned users. I've referenced VGE's video from your MiSTer video several times when switching setups. And PCN's Analogue core setup guide was great, as well as his Minimig on Mister video (I think that was his).

latent galleon
#

i love the fluffy advertisement from MVG, 100%

topaz otter
#

So wait the transfer pak works now?

#

What the heck

toxic pumice
#

lol yep

zenith orchid
#

It's not that user friendly yet, but as a proof of concept it's still an achievement

topaz otter
#

Roberts a wunderkind

brisk edge
topaz otter
#

Cool that means I could unlock perfect dark cheats without beating those ridiculous times

native mesa
weary perch
#

MBC5

#

MMC5 is NES

uncut gyro
#

Mambo Number 5

native mesa
#

Manbo's Mambo

zenith orchid
thorn flax
chrome quest
#

For the English language Stadium 1/2 completionists in here, every game RBYGSC, will work to import Pokémon teams. Not all GB Tower work, but getting through the N64 game waaaaaayyy easier.
Just append the 128KB Stadium save with 32KB of endian-ness swapped Gameboy save, plus 96KB of "00"s.

worn delta
#

Perfect Dark GB mapper is MBC5 according to that site, so hopefully will work, can it be tested with a patched version by someone?

wanton sun
#

currently MBC5 works, but only if the game is 1mbyte and savefile is 32kbyte. I don't analyze the header yet

wanton sun
#

MBC3 is slightly more work

#

i will do the other MBC and rom/ram size detection in some weeks or so when i need to get some distraction from the other parts 😅

zenith orchid
#

You're really having fun with this aren't you? 😄

wanton sun
#

most fun core to develop for me so far, yes 🙂

#

it may sound strange, but i like that currently nearly all components still have open tasks. I can just pick whatever i want each day and nearly always can reach something new and it's always fun.

#

with PSX i completed most components one by one and then had to see the same thing for 2 months nonstop or so

manic basin
zenith orchid
#

Sounds like you've found the most optimal approach to balance fun and production 👍

#

assuming fun directly correlates with production. you were obviously quite productive with your other cores

weary perch
#

i just tried it and it seems to work

#

Hurricane Fists, Cloaking Device, R-Tracker, All Guns in Solo

#

should be unlocked

#

i didn't have any unlocked before but i do have those unlocked now, so it does appear to work correctly

manic basin
#

Sorry, mistyped. Yes... all the cheats it is supposed to.

#

Rather.

weary perch
#

cool, PD seems to work perfectly then

manic basin
#

There's supposedly a bug that prevents the game from being completable in the patch. I think @chilly ember mentioned it earlier.

#

But it's very very very close.

weary perch
#

heh, i mistyped this time - i should have added "for transfer pak support" lol

chilly ember
#

Yea in the carington institute level, the skedar don't plant the bomb in the patched version. Its an issue with the patch. Same thing on real hardware

weary perch
#

tpak support in PD seems to be done and dusted

manic basin
#

Yep yep

#

GBC Perfect Dark is.... not bad. I wasn't expecting it to be what it was.

#

I had a good time with the few missions I did.

weary perch
#

mickey's speedway USA might be a touch tricky to test? supposedly, you need a save file with at least a single cup completed before you can unlock Huey in the N64 game

#

gonna try it and see what happens

vapid hawk
#

isn't it quite similar to the GBC metal gear ?

manic basin
#

I've never played GBC MG, but I can say that is immediately the vibe I got. I'll try it out.

weary perch
#

myth busted

#

no save file is needed for MSUSA GBC

#

it already works perfectly on the core

#

just insert MSUSA GBC, switch pad 1 to TPAK, then insert MSUSA N64 - huey unlocked

#

that busts a very longstanding myth lol

manic basin
#

Handy!

solemn marlin
desert crow
#

It's neat to see these things explored as things get added

weary perch
#

people have said that MSUSA needs 1/3 cups completed on the save for the last 20+ years

daring meteor
#

Alright, so I'm thinking on how to implement the save splitting thing

weary perch
#

really happy to bust that myth finally

daring meteor
#

I think about copying it all to ram, than copying it back on every save, but I'm not sure if that is doable

vapid moat
daring meteor
vapid moat
#

Gotta restart this process then

daring meteor
#

Wait

#

I figured out your save

orchid nimbus
#

@cerulean elk has declared war on me in his last video 😄

daring meteor
#

Its in the middle, before cpak after core save

wanton sun
#

you can only have tpak or cpak

#

i use the cpak memory for tpak

#

are there games that use both? hopefully not

daring meteor
#

Well apperently Indy has their save grown from cpak

cerulean elk
#

@manic basin had gotten it. @fallen sparrow has gotten it too!

vapid moat
wanton sun
#

save+cpak+tpak would do something very wild and not work at all

chrome quest
#

Perfect Dark could use all 3?

wanton sun
#

then the core is not prepared for that

cerulean elk
#

For those that don’t know any time I mention someone I say “and big thanks to Vampier for X. I don’t care what people say about him…I think he’s alright” 😂

daring meteor
#

0x20000 is the offset. Note that you need to swap endianess in your save

ember linden
vapid moat
#

My core's settings has CPak on by default - so this tends to happen:

  • I load Pokemon Stadium
  • Forget to swap CPak for TPak,
  • Game autosaves as I load the menu -> Save now has CPak-data added to it
  • After switching to TPak and saving Gen1-game, that then gets added to this save too-
chrome quest
wanton sun
#

currently i cannot imagine how the file would get bigger than 256kbyte at all

#

or did you do that by hand?

vapid moat
wanton sun
#

the core just saves the normal save of 0-128kbyte and adds 128kbyte if either tpak or cpak is on

vapid moat
#

I might still be having some saves copy-pasted from Retroarch that IIRC are 290kb or smth

wanton sun
#

there is no logic inside to create larger files, so if this really was created by the core itself, it must be a very strange bug

quick arch
#

Mario Golf goes further but hangs at some point with N64_choro.rbf

daring meteor
#

Considering this doesn't have the 0-bytes Mark's save has

weary perch
#

Choro Q II uses both transfer and cpak

#

Perfect Dark as well

wanton sun
#

oh well, so i have to expand the save module to handle both individually

#

maybe when it's clear how the GB save will be stored in the end

wanton sun
daring meteor
#

Perfect dark doesn't save to gb core tho

quick arch
wanton sun
#

maybe we can check again when the main game works, so it's clear it's not a general game bug

#

or just missing TLB at some other spot

weary perch
#

the n64-database shows the 64DD IPL and all the 64DD games and conversions having transfer pak support... as well as GoldenEye X (?), that Perfect Dark hack

#

does the 64DD actually use the transfer pak?

#

oh, i guess for Mario Artist

#

not sure why the other 64DD games show support, maybe just by nature of the 64DD IPL

vapid moat
daring meteor
#

Its a very nice game

#

Speaking as someone who played it since Saturday before it came out haha

worn delta
#

Be good to get a list of any hacks that added tpak support though and can get those on the sheet and check them out

weary perch
#

Densha De Go! 64 english seems to be the main one

#

curious about the GoldenEye X hack and why it is listed

worn delta
#

Yeah, wonder what cart that would work with

#

Has anyone tried Denshe De Go?

#

With tpak

desert crow
#

only one man is up for that task

elfin depot
#

@zinc dew to the rescue

weary perch
#

i guess the GoldenEye X hack is a Perfect Dark hack and inherits that game's tpak support

worn delta
#

AKA "The other Robert"

weary perch
#

that would make the most sense

worn delta
#

Ah, yeah that makes sense

weary perch
#

imports the GE levels into PD engine

worn delta
#

Don't know if we need that on the sheet, or if Goldeneye X is even in the HTGDB pack

#

I will add Denshe De Go and a column for ROM size when next at computer after Robert confirmed size that works

elfin depot
zinc dew
#

I don’t own the GBC game but I can buy it

worn delta
#

We need someone to test the built in loading rather than SNAC

zinc dew
#

Oh test built in loading?

weary perch
#

i was pretty impressed by the handheld DDG games, way better than i expected them to be

zinc dew
#

ok

#

One second, I can do that. Of course I already have Densha de go GBC on my MiSTer lol

#

It made me smile y’all thought of me ❤️

desert crow
#

you know I could do a build that makes port 2 on snax be port 3 in game @zinc dew

zinc dew
quaint pewter
#

DenshaDeSnax.rbf

latent galleon
#

@zinc dew do you have the microphone and what is it for?

zinc dew
#

Ok so I freeze when selecting the arcade mode with the transfer pak enabled

#

Going to make sure I’m doing this correctly give me a bit

latent galleon
#

that actually sounds sort of amazing

zinc dew
#

Yeah need to nuke my save file

mellow path
#

If Mario Artist lets you import photos from GB Camera, instead of requiring the actual camera running, there's flawless emulation of GB Camera on GBCC that lets you use your Android camera.

#

It's pretty cool to check out regardless

topaz otter
worn delta
zinc dew
#

Ok my patched Densha de go rom no workie

#

Anyone have the patched version working? Mine freezes when selecting arcade mode

#

For clarity I am not asking for a rom, I am just asking for confirmation that it works in the core

topaz otter
worn delta
#

Yeah, it would be really bad if someone were to DM Robby a working version of the ROM, he would be very upset and totally ban you...

topaz otter
#

He would have to ban himself, for receiving stolen goods

zinc dew
#

Yeah, I am not above the law. I would expect a timeout for it.

chrome quest
#

What is this game? Supports the unique controller, and the VRU? Both at the same time do you know? This thing is wild!

zinc dew
#

and transfer Pak

#

Well the English patched version does

worn delta
#

And if you have a 64DD plugged in you get a different splash screen

zinc dew
#

lol that’s right

worn delta
#

The controller also has a special little holder to put a stop watch on

vagrant ivy
#

pocket watch

tidal glade
#

Portal is a marvel in itself, a miracle running on the N64 running on a core that is also a miracle. You guys are making dreams coming true.

worn delta
#

I stand corrected, pocket watch

#

Anyone other than Robby and myself have the Denshe De Go N64 controller?

zinc dew
zinc dew
vagrant ivy
zinc dew
#

wait @worn delta you’re British, that automatically clears you of being a nerd thanks the your cool accent

#

Damnit just me

#

Irish?

#

I’m sorry

worn delta
#

Yeah, I have one too. Did you not wonder why we got made mods? Kitrinx couldn't decide so just thought "may as well get those two clowns who pretend to be train drivers, that's a good a reason as any"

zinc dew
#

NOICE

woeful grove
#

I liked moondandy's accent

#

made him seem sophisticated

worn delta
#

Scottish accent has so much more capital in America

zinc dew
#

Scottish, that was it!!

chrome quest
zinc dew
#

Pretty sure I am, yes

chrome quest
#

I just took the Everdrive variety, worked instantly (and I failed instantly too)

topaz otter
vagrant ivy
#

"Sir Topham Hatt"

lament escarp
# vagrant ivy

This is true. I once rode the train and tim removed me quiet violently from it.

vagrant ivy
fallen sparrow
cerulean elk
weary perch
#

i was curious so i tried to figure out how many games use both the rumble pak and the controller pak (generally requiring you to swap them out at various points) and came up with at least 144 games

#

which is like half the library lol

#

well, it's less than half the library because it's including JP and PAL

#

but it's still a lot

zinc dew
#

@chrome quest / @worn delta / @wanton sun Wow yeah, the patched Densha de Go gets stuck when selecting Arcade Mode for me. Tried every variation of the rom and even patched my own. Consistently gets stuck there.

chrome quest
#

@zinc dew @worn delta Does this screen mean the TPAK worked?
I don't think I could select "Tohoku" when I first booted the game. Robby should know.

While testing I did have the same issue as you Robby, crash after selecting Arcade Mode. At least in my case, repeatable if Pads 2.3.4 are None. Given hardware complexity on this game, I'm not sure if that is a real issue or not? At least Arcade mode works with Pad 1 TPAK or N64Pad, Pads 2,3,4 all N64Pad too.

carmine kettle
#

is there a way or even possible to get controller pack feature on with snax using my retro receiver. or i gotta use bluetooth?

chrome quest
zinc dew
#

That’s all it does

zinc dew
#

Oh I see

#

Testing with everything set to n64

#

LOL that was it

#

@chrome quest is the best!!!!

chrome quest
#

Here checking prices for this controller.... I should stop here. I've enough niche interests already! Game seems neat though

worn delta
#

Oh ace, so that's another one confirmed working?

zinc dew
#

Yeah!

worn delta
#

Glorious!

chrome quest
#

I'll leave the sheet modification to ye, I am out of my depth. Back to PAL games. Sweet sweet 50Hz

chilly ember
worn delta
#

If it is easy for @desert crow to make a SNAC build with port 3 in the second port that Robby could check, that would be great to see if core and SNAC support the controller OK if that hasn't been tested by SNAC guys yet. Man I hope it does. 🙂

latent galleon
#

i used to trainspot with a weird friend in high school

#

he drives a train now

#

train people are something else entirely

weary perch
#

alright, this should be more or less complete. a list of all the games which support both controller pak and rumble

eternal ravine
#

Trains are so kinky

weary perch
#

172 games

zinc dew
#

Damnit! I was hoping I could set port 3 to SNAC and then just use port 1 of my SNAX adapter.

elfin depot
worn delta
weary perch
#

yeah it is more than i expected

#

don't think it can do both at once without the games being modified, or some kind of clever trickery on the part of the core

#

might have to live with a toggle button in the end

worn delta
#

Yeah, I wonder if Robert has any clever tricks up his sleeve that could get both working. One for later down the line if possible

#

If anyone is feeling buccaneering there are a half dozen Japanese games that should work with corresponding GB game and transfer Pak but need tested

dusty tusk
#

Yeah, the English patch fellas decided to just include every feature of an N64 in their hack. Surprised they didn't sneak Pokemon snap station support in there somewhere

weary perch
#

perfect head to import gb camera photos onto your passengers

worn delta
#

It was neat they added extra support for these things, hopefully we see more people going the extra mile with hacks

chrome quest
#

Breaking news. I have located the Virtual Boy Core on MiSTer FPGA confirmed. It's just really tiny

fair stump
#

Are we able to use saves from a real n64 on the core?

chilly ember
#

I've converted one of my saves from mister to use on real hardware/ everdrive just to test a bug. So I assume so. Controller Pak might be harder to convert tho

brisk edge
#

I was able to use my Donkey Kong 64 save just fine

teal citrus
brisk edge
#

but yeah converting controller paks will probably be somewhat involved

fair stump
brisk edge
#

aside from file extension nope, it just worked 🙂

quasi storm
#

Just wanna say: My room mate and I just had a rousing two player skirmish in StarCraft 64, and not one error.

#

And then we decided to try us two against 4 CPU opponents. No errors, but the slowdown... Oh god, the slowdown.

#

Seems about right, though. It's been a long time since my cousin and brother played back when it was new. I think it was about the same. There are these odd hitches that occured during the (Admittedly short-lived) six player match. I just figured it was the CPU building stuff.

#

Anyone else remember how it played?

eternal island
#

that same buddy of mine is going to try to beat superman 64 next weekend to add to the list

#

and then afterwards, daikatana or carmageddon

chilly ember
#

I did finish daikatana and superman 64 but getting a second confirmation is good

#

Daikatana is like 100 times better than superman 64

night silo
#

Btw in case you aren't aware the PC original is free now 🙂

quasi storm
#

I WAS aware of this! It's pretty sweet.

#

I had an open source Linux handheld called the OpenPandora, and it could run Starcraft. I actually wirelessly served a game for 4. It was a great experience!

#

I can agree with pretty much any review for the 64 port, "If you never played the PC version, it's worth a look. Otherwise, don't bother."

cerulean elk
#

Pokemon vid is loose...gotta catch em all

mortal panther
#

I thought someone here already completed Superman 64.

#

Really took one for the team.

mortal panther
#

Guess I need to go peek at choo channel.

cerulean elk
hollow rune
#

Introspective evening tonight

worn delta
#

Better get that hammer ready

chilly ember
#

Gonna try and beat him with the master sword or cheese it with a megaton?

#

I used the hammer lol

modern sleet
#

Freeze him with the deku seed

hollow rune
#

Injustntried with Master Sword and lost which I don't remember being so har don 3ds

Hammer it is then. I've been in this silly dungeon too long

#

I appreciate all these tips

chilly ember
#

Beating him with the sword is really hard but it's possible. Not worth the pain lol

modern sleet
#

Bongo Bongo really irritated me more than I remember

keen hazel
#

I just use Biggoron's

modern sleet
#

And he's easy

hollow rune
keen hazel
#

This sword basically makes the game so much easier

keen hazel
hollow rune
#

I will do it after the water boss.

keen hazel
#

I beat Master Quest for the first time on Robert's core the other day

#

The game crashed right before the end credits though

#

It's like someone stole my victory

#

Anyway, still beat it

chilly ember
#

There's a patch for that

#

It's just because master quest tries to load a fmv off the gamecube disc

weary palm
#

Yes

chilly ember
keen hazel
#

Well I'm not sure I want to beat Ganon again just to watch the end credits, so ... Maybe next time ?

rose elbow
#

i'm trying to wrap my head around why they did FMV if it's the same game otherwise

keen hazel
#

What does that FMV look like ? Did they use some CGI shit ?

weary palm
#

They also restore some things back to how they were on n64. Like removing any mention of the c-stick.

rose elbow
#

ohh, because the ending jumps from location to location and gamecube add disc loading maybe?

keen hazel
weary palm
weary palm
#

You bet

keen hazel
rose elbow
#

ah there's 2 diff patches, one with no-antialiasing

#

how far we've come :)

#

im guessing it'd be same as what the OSD toggle is doing

chrome quest
#

Fun little quirk. Loading the GB ROM into the core displays the load screen (fast as it is) over the YC version on CRT, unlike the N64 ROM load which is just black screen

hollow rune
storm vessel
rose elbow
#

the jump from master sword to big goron sword is pretty massive. i think on my last playthrough, i got the big goron sword way earlier than i normally do and it almost trivialized it a bit lol

#

not specifically bongo bongo just the game in general, taking out enemies in 1 hit

#

good to have though

chilly ember
rose elbow
#

Majora's Mask is the one where if you do the sword upgrade, it's permanent and u can't toggle back. that one bummed me out as a kid lool

brisk edge
#

I'm too used to just abusing power crouch stabbing in OoT

vapid hawk
#

i think the goron sword was designed as a kind of easy mode for the later game. there's nothing really hard about getting it its just time consuming

rose elbow
#

i actually found it hard getting it as a kid LOL

#

that time limit challenge

vapid hawk
#

the hookshot race thing?

rose elbow
#

i think the um.. the mushroom

#

that time sequence took me a few attempts

#

maybe i was just a kid and playing the game dumb LOL

vapid hawk
#

oh right yeah you have to get across the world before it spoils

rose elbow
#

yeah it was like, one of the few things in that game i struggled with aha

vapid hawk
#

you can just ride epona though iirc?

rose elbow
#

yeah its probably not that hard tbh

#

i also remember in primary school having a friend who was convinced they soft locked themself in the forest temple by using the keys in "the wrong order" and wiped his save file to start from the start

#

dumb kids 😅

brisk edge
#

at least back then you had plenty of free time to redo the game lol

rose elbow
#

i've always assumed there's no way

vapid hawk
#

happened to me last time i played it 😄 its not actually softlocked but the solution is really obscure

brisk edge
#

oh really? there is a softlock?

#

neat

vapid hawk
#

if you like take a wrong turn somewhere in the temple you can end up scratching your head for hours

rose elbow
#

it's the first temple as an Adult 💪

quasi storm
#

In Starcraft 64 you can use the Dpad to switch to various map locations, but how the heck do you set them up?

#

The manual doesn't help here. It makes no mention of the Dpad or L button at all...

#

Typical.

mossy vector
#

I'm pretty sure I sequence broke the forest temple the first time with the hookshot to the upper level and did something backwards than what was intended. But later when I saw the correct way I was like, oh, that's easier.

vapid hawk
brisk edge
#

I sure love undocumented features, who would want such things written down somewhere

quasi storm
vapid hawk
#

yeah i couldn't find it in the manual, or on gamefaqs, or anywhere. just one random redditor at the very bottom of a thread lol

rose elbow
elfin depot
vapid hawk
#

L+Dpad Direction to set it

eternal island
#

he just wanted to clear some of the bleh games to mark them as complete

#

so carmageddon it is...

chilly ember
eternal island
#

hes the one who cleared quest 64

vapid hawk
#

has anyone finished turok yet?

chilly ember
#

I'm on buck bumble next lol

vapid hawk
#

turoks actually a good game

rose elbow
#

Turok 1 rules

vapid hawk
#

yeah 2/3 are kinda ropey because of the framerate but 1 is pretty nice

chilly ember
#

I don't think anyone has finished it yet, I never finished turok before so I get lost easily lol

rose elbow
#

i'd be tempted to look at that South Park FPS. i've seen it get a bad rep nowadays but i always thought it Wasn't that bad.. but maybe it does suck lol

vapid hawk
#

i had that southpark fps back in the day

rose elbow
#

isn't it fine ?

#

or does it suck LOL

chrome quest
#

I think that was the first fps I ever played...

vapid hawk
#

its kinda rubbishy, but it does have like, a lot of enemies on screen

chilly ember
#

I played through south park on my everdrive a bit a few months ago

vapid hawk
#

think of it as like, south park themed serious-sam

chilly ember
#

Daikatana might be better tbh

vapid hawk
#

oh daikatana is definitely better

eternal island
#

turok is one i wouldn't mind playing through

#

if only i didnt suck

vapid hawk
#

doom64 is also great and i don't think anyones finished it yet

rose elbow
#

i remember Turok having some gnarly platforming lol

rose elbow
vapid hawk
#

the platforming isn't that bad if you've played like, metroid prime or anything

rose elbow
#

and fell off aha

vapid hawk
#

people were just worse at games back then 😛

eternal island
#

and again, while he plays carmageddon.. i'll be playing either sea of stars or chained echoes if i don't beat it by then in the background to try to combat bad game with good game

rose elbow
oblique crow
chilly ember
#

The platforming in turok still kinda sucks

rose elbow
#

and then platforming is the one thing that addeda curveball

oblique crow
#

And a few hundred times in my life

vapid hawk
#

did you do the nightdive extra chapter too?

oblique crow
#

Of course

#

and the GZDoom conversion

elfin depot
#

First time I played Doom64 was on switch, and I just dove in, didn't realize you 'should' collect the demon keys as it makes that last level a lot easier. Still beat it but I took many tries!

oblique crow
#

Did you do Hectic?

vapid hawk
#

lol

oblique crow
#

Get a rocket launcher off the 1

vapid hawk
#

it kinda sucks doom64 doesn't remember your guns etc when you save

oblique crow
#

Blow up all the barrels in E1M1, save the one at spawn for last, blow it up, go back to where the berserk is, there's a teleporter there to take you to Hectic

#

Pistol start is always fine for me.

rose elbow
#

does doom 64 remember ur guns from level to level?

oblique crow
#

Yes.

#

Unless you die.

rose elbow
#

ahh

vapid hawk
#

its ok but i'm more of an ammo hoarder type 😄

#

i need 150 rockets on hand just incase

oblique crow
#

IDK if you've noticed, but I kinda LOVE DOOM

elfin depot
vapid hawk
#

yeah unless you die or like, stop playing and reload the save

#

if you keep playing the whole episode all at once you keep your guns

zinc dew
oblique crow
#
  1. ALL OF THEM BUT... 2. DOOM 3
chilly ember
#

I like doom 3

oblique crow
#

Doom 3 is... fine. But its not DOOM.

rose elbow
elfin depot
zinc dew
rose elbow
oblique crow
#

I love you Dolch.

#

That hotwheels PC literally just made me have flashbacks

vapid hawk
#

my favorite doom is probably the first one

rose elbow
#

can i play Doom RPG on mister ? LOL

oblique crow
#

First thing I did on the ao486 core was try and play through DOOM II

#

it was... doable.

#

And yes - there's a PrBOOM port of Doom for Mister

vapid hawk
#

like either doom 1 or doom (2016) i can't decide

oblique crow
#

and it runs very well

#

native Mister build

vapid hawk
#

if you use fastdoom on ao486 it actually runs great

solemn marlin
#

The n64 version is much better but I guess it's a different game

rose elbow
oblique crow
#

yes

rose elbow
#

!!

vapid hawk
#

doom64 is a sequel to doom 2, not a remake of doom 1 or anything

oblique crow
#

It's running native... it's running more natively.

oblique crow
#

❤️

vapid hawk
#

its like, practically a secret doom game nobody has heard of, although less so lately

solemn marlin
#

Not really feeling the ao486 stuff but I might just be bad at setting it up

oblique crow
#

Midway killed it back then

zinc dew
#

Doom sucks

rose elbow
#

true

vapid hawk
#

that naming choice has to be one of the worst of all time lol

oblique crow
rose elbow
vapid hawk
#

there's a new fucking doom game and its n64 exclusive. should of been a system seller

oblique crow
#

DOOM 64 had another name, DOOM: The Absolution

#

but Nintendo asked Midway to conform to the naming scheme

elfin depot
oblique crow
#

My doom knowledge is failing me on that, thought the Unmaker originally started as the flamethrower for Doom 64

zinc dew
oblique crow
rose elbow
oblique crow
#

hahahaha well - definitely not the one to ask hahaha

vapid hawk
#

its not a real core so no probably not

rose elbow
#

dangit

oblique crow
#

i would say yes

vapid hawk
#

though so many cores can run a doom you could justify it that way

rose elbow
#

doom is eternal

vapid hawk
#

what about quake anyone finished that?

#

or quake2

oblique crow
#

Haven't tried Quake 2 or Quake64 yet

rose elbow
#

i need to try Quake

oblique crow
#

Title sequence for D64 is still one of the most metal things.

"The mutations are devastating. The Demons have returned even stronger and more vicious than before. As the only experienced survivor of the DOOM episode, your commission is re-activated. Your assignment is clear: MERCILESS EXTERMINATION."

vapid hawk
#

quake64 is the only one thats actually the quake engine right, saturn quake runs on the powerslave engine

rose elbow
#

i got the Switch port of Quake recently and couldn't figure out how to turn off the Acheivement notifications.. i'm too ADHD OCD or something but that stuff just annoys the heck out of me LOL..

oblique crow
#

I think Quake64 runs on a proprietary engine actually

#

maybe? I forget

#

I remember uncle derek saying something about it

vapid hawk
#

it does feel a bit odd

#

i'm so used to playing it at 70hz with a mouse though

#

anything else feels odd

oblique crow
#

Nope - it was true blue quake

rose elbow
#

what controller did u use to play through Doom64? curious

oblique crow
#

you're right, saturn was powerslave

#

Three pronged wonder

#

@rose elbow

rose elbow
#

aha nice

oblique crow
#

strafe left and right on C < and C >

rose elbow
#

yeah, i found after a bit of tinkering u can get it feeling really good

oblique crow
#

yup

rose elbow
#

i'd still prefer kb+m tho

oblique crow
#

of course

rose elbow
#

oh well good to know

#

its doable haha

vapid hawk
#

if someone did like, mouse-to-analog-stick mapping thing you could kinda do that

oblique crow
#

I love this place, for real. Feels good being surrounded by people as crazy enthusiastic as you are.

vapid hawk
#

saying that i've never encountered a good one of those - might be impossible

languid dune
#

And yeah, I love this place.

oblique crow
#

the best way honestly to experience DOOM64 sadly isn't on the N64 though - its definitely the nightdive remaster, or the slightly less accurate DOOM 64: The Absolution remake for GZDoom - but if you had nowhere else to play it, like most of the last two decades, its definitely not the worst place to play a doom game.