#Nintendo 64
1 messages · Page 101 of 1
don't get me wrong, i'm really thankful for the effort you did with testing all this and figuring it out, but i don't think i want to take that ressource hit, at least now in the project. If it's done and there is space left, no issue
must say the core progresses nice robert,great job.
maybe you can get it working in main?
if it's inside the n64 code, the chances are also much higher it gets accepted
the simple n64 check in input.cpp was already...difficult 😅
I will try to get it working in main, for analog sticks only I think, inside the n64 check
The z button isn't a big problem yes?
Just 1 bit muxes
thank you. Buttons should be no issue
Finished the elite four and beat gary in Pokemon Stadium. Still so much left 😫
Looks like some text issues in the hall of fame part
with the crappy rental pokemon, not bad!
Twas a pain lol
Between 1p2c and transfer pack, which would you choose to implement if you had only resources for one?
was the term 1p2c coined here within the last couple days?
Nah
I can guess what it means, I just can't imagine playing that way
I vote that as the option name
Two fisted
bit of the ol standard
New PRs sent :3
geldeneye, PD, robotron. Any others use it?
Pod Racing
(If you want, you can take the builds but they should be functionally identical to the combo posted earlier this morning)
I'll assume Rakugakids is also a victim of TLB?
The game crashes before a match can start in any case
thank you. However, could you move it to n64 support code instead? Otherwise i have to do it 🙈
just asked sorg about it
Alright, will do
Someone else mentioned making the joystick correction arrays - will do that too while at it
Rakugakids crashes on PJ64 after "Let's get Ready to Rumble" without TLB, so if that's what happens, yes
I wonder if the result can be cached on settings change instead of being queried every time?
yes, probably needs to be cached on reset/game load
or opening osd
osd open should be known to main
Opening OSD is best
sorry for the extra trouble
I'm a bit late following up, but I posted recently about noting some issues with a difference in appearance in output when looking at the core via HDMI capture and analog out. I captured two screenshots via OBS with capture card and two shots directly from my monitor by way of RetroTink 5x through component video coming out of the mister analog I/O. Any idea why the HDMI version looks so much nicer than the analog version? In all photos, the default core options are enabled. I should also mention the RetroTink's settings were set to "Default" for these images. I didn't change anything.
Why would reading the bits cause slowdown?
Reading the code, It seems to cache them in one way or another
Just calls a parser and accesses an array
yes, it seems that way. still needs to parse the string multiple times each round
Does this core automatically apply settings? Ie CIC chip,
all in system settings should be apllied automatically if you have the n64database
Right I need to get the n64 database!
Hello All, impossible for me to have the Y axis with my N64 NSO controller (USB/BT)
did you "define joystick buttons" after starting mister?
I did try using my old n64 mayflash pc adapter but MiSter didn't even recognise it
My gamepad works very well on switch or on PC but not with Mister, if i try my gpadavnce with original controller over usb, no problem at all but the NSO gamepad won't work... 😦
Updating on user_io_osd_is_visible is ok?
to use that parser less often, maybe it can still be cached there? I know that lemonici and markun tried hard to keep the cost of that whole function below 200ns and the parser will easily take 10-100 times as long
Yes, i did
The term always reminds me of 2girls1cup and such. 😋
Try re defining the joystick in the main menu.
I can cache it when menu is visible and only call it when it is
Is that fine enough?
Did you follow the setup till it closes by itself or did you finish prematurely?
i can't answer that finally, sorg has to approve it. But it should be?
Alright
i'm not super familiar with mister main code i have to say
So at worst there will be slowdown when menu is visable
Always had help with code in main from markun, zakk, sorg and others
Sometimes if you don't hit the tilt down straight it won't register that axis correctly.
also with the old linux i think it was super sensitive to gyro or so? so you could skip one step if you didn't pay attention
Can anybody please record the intro of WCW vs NWO Revenge? There is no emulator that properly syncs video and audio. Thank you very much. 😊👍
Thanks, i'm an idiot, closed prematurely without the analog stick configuration... 😉 It's working now 😉
Sorry to be a nuisance, but nobody has noticed any weird issues with this core over analog video?
You are very welcome. 🙂
analog may work, but far from final
Thanks so much. That's all I need to know! I'll be patient.
It's a different story with mine via component. #1096015979055697940 message
Its nice to test when the compile takes 5 seconds and not 12 minutes
Definitely a perk of c++ only changes…
6 control schemes?
I'm very much looking forward to when I can play Goldeneye. I keep the n64 around for that reason only
Normal
Swap stick
P1+P2
P1+P3
P1+P2 swap
P1+P3 swap
just tried that out with a switch pro controller and perfect dark
fun
couldn't get aim to map right but i guess that isn't done yet
You need main
i think i did that
the second z button seems to be mapped to the right direction on the stick
Yeah, its the only button that's not used by all games
From OG hardware or MiSTer?
(Except for robotron, but robotron doesn't use the Z button)
Mister, please 🙏
Ok, I will try to do that. What resolution you need?
If a particular controller adapter won't work in mister Is there anything I can do,?
that doesn't matter, I just like to listen if the video and sound is synch
Do you have a drop box?
Sorry if I'm being obtuse but I thought this was just a switch? How do you go from P1+P2 to P1+P2 swap if the game calls for it?
You enable the joystick swap function
Yes, I send my mail adress as DM
Ohh so there's two options?
Clever, yea that seems flexible, hope it goes into the main so it's just there after updates
Right now I'm trying to figure if there's an easy way to call the update function
Because if the osd is visable than the core recieves no input, and "My" path is on the input
you can probably just "cheat" and cache the value in one place and then access it via an extern in the input code where you need it
it looks like a fair bit of that sort of thing is happening in HandleUI() in menu.cpp
Yeah, and there's also switch_input
But the problem with that is - Do you really want to add n64 specific code to that?
Worst case I put it in n64 rom tx
But there has to be something better
that wouldn't catch setting change right? ie. you load the rom, open the menu and then change the setting
Yeah, it wouldn't, you would want to load the rom again
So now I have a main file which improves stick ranges and this new one for stick swap, any way to combine or just enjoy them separately?
Stick swap improves ranges
Oh sweet
I'll add a commit and ask sorg
Sorg just redirected me again to Robert haha
You can play zelda on the n64 core and ping pong on the n64 discord. Lucky you. 😄
send you a message
That random white line looks a bit odd.
Regarding stick transformation, wouldn't it be possible to generalize the option and add it to the ini?
Could somone test if this has more latency compared to current unstable mister?
I tried to always update but make it as fast as possible
Not sure if fetching all 3 bits at once without scanf, then doing & is fastest but one can hope
Stick transformation as I'm doing, you mean, or something else?
Core is accurate! 😍
Pilotwings feels pretty spot-on now right?! ☺️
Lots of games do! 
Hybrid Heaven is set to "completable". Just finished it in Normal and Low Res mode. Who wants to play in hi-res with 15fps anyway 😄 Its not perfect yet but the only "bug" I saw are the explosions of the robot that have missing transparency effects. the game also still shows the 000800 Error
Is that game worth playing? Everything I've seen of it looks pretty funny
You're working in the nanosecond ranges with these kinds of optimization
It won't do much on its own
The input loop is already pretty tight
/games/N64/
the same as the boot.rom, boot1.rom and your game files
Well it depends I had nostalgia for it 🙂 the fights get very repetitive near the end so it's hard to recommend. But I liked the dark setting I still give it a 8/10
I skipped scanf
Originally it was called 3 times
If its alright to check for io all the time than I can commit
You think every fps will be playable with dual sticks like this?
Only ge and pd support true dual stick
Yea that's true but there's a least a version that can be done in games like doom where you can remap in game, the best possible solution without hacking the game imo
Turok too but it requires a stick swap
Turok can be played?
Yeah
Gonna go through them one by one, it's max 20 or something
Only the first Turok is playable right now, the rest of them require TLB which is not in yet
does Bomberman 64 require TLB, too ?
I believe so
I love how so many heavy hitters arbitrarily agreed on using TLB, it couldn't be some midway games
We are thinking TLB will be in by Xmas
yes even without TLB we are blessed with what we already have
Ohhh for sure
Isn't Turok just dpad?
Very true, never played pilotwings and it's so good
C buttons move and Analog look
You can swap it to move with dpad and look with stick.
Ohh cool
looks fine to me
If you combine it with stick/dpad swap in the osd you can really suffer. 😄
Walk forward and look up on 1 button xD
Right, so I'll commit it (and remove the uneeded caching)
To be fair that was me when I played with modern fps controls for the first time. Of course back then we didn't know those would be modern fps controls and thought they're some bullshit.
(Fake caching)
what caching is that?
I wanted to cache it to make the latency better, but it didn't seem simple
thank you very much. Wanted to verify the second framebuffer on the bottom is also on real hardware and just hidden usually on a CRT
Very fun to see those checks all showing accuracy
i researched this 1 hour today just to find that i cannot see a mistake, so hardware check was really great
i should just buy a ultrahdmi modded ntsc n64
but it's not easy, there is currently only one on ebay for 850€
I can also check 9n OG hardware with what games I have
there are cheaper hdmi mods, you can get consoles around 350€ with them. E.g. "Digital 64HD HDMI Mod by Gamebox Systems"
are they ok?
i don't want to play anything on them, just run test
need to buy a ntsc console for timing tests anyway, so having hdmi would be great plus
as long as it can do pixel perfect that doesn't matter for me. It will never be connected to anything else than a capture card
"480p60 (720×480 progressive)"
Yea turok works fine, tho it doesn't have an invert axis option so you must remap up and down for that
I have to do that every time I want to play turok right?
Right now at least
Just checking, it's weird, I just have different preferences with a modern controller, I like holding left trigger for z jumps with mario but you clearly need right trigger to shoot the gun in fps games
the best hdmi mod right now for n64 is N64Digital
or GEM, which is basically the same thing
Stock Status as of Oct 11PS1/PS2S/N64 = Shipping in 1-3 days.PS2F = 1-2 week delay as I wait for more mounts to arrive. Successor to N64 Digital, PS1 Digital and DC Digital. The Retro GEM is the ultimate HDMI kit for your retro gaming consoles. Digital lag-free HDMI output Simple firmware update procedure via WiFi Advanced scaling and video fil...
You can make an alternate configuration, just skip over everything except Z and select the other trigger 🙂
The alternate configuration, is that the one that loads automatically for the specific game?
Nah it will be permanent, so left and right trigger will both be Z
I see
I tried patching dinosaur planet with the latest 10_7_2023 cosmetic text xdelta file, but it fails to launch with error E0000005. Has anyone gotten the latest patch working? Maybe I'm dumb and just did something wrong...
I don't think there's a universal solution for me tho, like with the inverted stick for turok, sometimes using the left trigger as a left shoulder button for crosshair aiming, then having it as a z jump for mario, it's a bit of a mess
Is there an N64 mouse
Yes actually.
Ahhh
The og
My guess is that there are only certain games programmed to use the mouse
You couldn't use the mouse for Turok, Goldeneye, etc
I could normally look it up myself but I'm on limited data
Starcraft would be the obvious choice but I doubt it
Starcraft does support the 64 mouse and maybe command and conquer
Whoa cool!
So its possible that some day we could use a USB mouse on this core? As much as an N64 mouse would be rad, I have enough controllers already 😂
Huh thought it was only for that mario artist stuff.. you can play goldeneye and pd using a mouse on pc
It kind of ruins those games
Makes it too easy you mean?
If there is enough space after every other feature is in then sure I think Robert could add a mouse option
Yea, way too easy
Or it just feels so very weird
Enemies can barely react but it feels pretty good, power fantasy sim
I've never played Starcraft or C&C on N64. Are they worth playing if you played the PC versions?
OK so as someone that only plays RTS on PC but also loves testing cores, playing them with a controller feels very wrong
But if they add mouse support to this core it will be the best way to play starcraft on MiSTer
Lol I can't even imagine not having a keyboard for it, sounds so wrong
Banjo Kazooie - How to skip intro after choosing new game?
I don't think you can
I do know what you mean
how do you use the other buttons then? they are required to play the game
Someday someone might make a skip intro patch
But super amazing seeing this on my 4k telly
Tribute64 arrived just now. Not ergonomically brilliant but very happy nonetheless, feels really good to use.
Oh so its just one input at a time. Hmm hmm. Tricky
I am not sure... maybe uses a different controller port for mouse and then other buttons on controller in port 1?
What if we took a game that needs 300 actions per minute to be played effectively and condensed it into something that can be played with a controller 🤔
If and when it happens you can be sure I will work it all out for you Robert
Someone with an N64 mouse should try the mouse/controller combo and see if it works. For science.
Portal 64?
I want to try that on mister
yeah
If someone has an everdrive and a 64 mouse
i don't think starcraft allows to use mouse + controller in different slots
You can’t. However you can skip most dialog in the game by pressing L + R + B. It will close most dialog boxes. (That’s L, not Z)
Hmmm then grouping will be hard
But selecting and moving units will work with mouse only
The solution is for some mad lad to make an N64 mouse with a whole whack of additional buttons on it 😂
we could fake that, presumably ?
Such a demand for it right
that whole thing is weird in starcraft, its almost like its half finished and they just left it in
True. The internet is full of amazing people with incredible talents
*gestures to all core developers
I feel like there was another game on a different system like this where the implementation was half done. Hmm can't put my finger on it now
Mouse implementation I mean
I guess its either gonna be SNES or MD
That's for another channel
Yeah 🙂
I tried to build but I have an old shitty laptop and never used linux, that docker stuff just wouldn't start
this question is just for fun, not a demand, but is 64DD possible on the MiSTer?
they release an IPS patch too
you just have to apply it to a specific file from a portal install to generate the rom
I would assume that this would be another if there is space
Ahh
there isn't much to a 64DD really, just a clock and different cartridge handling, so it might not be too bad
64DD was running through my mind as well solely for the f-zero expansion
Portal install, as in portal the original valve game??
This core has made me unreasonably happy though
Whoa an F-zero expansion using 64DD? I love this kind of stuff
I've always had N64 as being this really awkward thing to emulate properly and now I'm playing it on an actual N64 pad to this degree of performance, I'm so happy lol
What, how does that even make sense, what could possibly be used from the real portal in there?
perfect dark is really, really stable now lol i've been running it for over a day
Still with the Carrington institute bug?
it doesn't really, this is kind of like their way of forcing you to have the original portal to play it, they do also use some of the sound assets tho
I too have thought the N64 was just awful for emulating but here we are with this amazing core 🤩
is it worth it? found one offer now with 600€ for it instead of 330€ for the gamebox mod, both already modded. Seems high when the module is available and relativly cheap, but i cannot solder that myself
i've never heard of the gamebox mod
i watched the video from retroRGB about it, it sounds...ok
you could always find a local installer to do it for you
I see, now it makes sense
I have n64 with borti advanced rgb mod jts really good
But doesn't look as good as this
it is an actual digital to digital mod so its probably ok for your purposes?
1080i60 output max is... weird
yes, i also think as long as it's not some weird integrated analog to digital, it should be fine
GEM goes up to 1920x1440 or 2560x1440PR, same as mister really
@wanton sun PS2 next, right 😂
gem also supports misters gamma and shadowmask files
but for just your purposes of core development if you just want the video out clean and digital it sounds like the gamebox one would do it
I think Robert will make a xbox core next, as gc and ps2 are weaker in hardware. That whay he can just tweak down the xbox core.
easier to start with a 360 core in that case 😛
Nah no good games in that
Ahh but PS2 is just a brilliant console.
The best HDMI mod for N64 is the MiSTerFPGA core 😉
Ain't it just
ehhh, GEM has a motion adaptive deinterlacer
For the price of the n64 digital or hdmi...just get a de10
Agreed, but the de10 won't do that. The ps2 is also extremely easy and cheap to mod.
PS2 HDMi?
Harddisk/free mcboot
ps2 hdmi mods just came out (gem again).
I still got my fat ps2 hooked up via componentwith the hdd
I just use my retrotink
Just mapped turok to switch pro using that dual stick core and I don’t think I can go back
The n64 controller is way so sensitive for fps
get an adapter and use your real n64 ones
8bitdo modkit if you want to convert a broken/worn one.
I had an adapter but alas it doesn't work with mister
Switch pro is pretty good
Ooh yes
Triggers feel nice
I'm just using my PS5 at the mo. Heresy I know
You can also just get the hall stick if you want to snac
i like the retrobit tribute 2.4G for like, most n64 games, using a dualsense for shooters now
'spensive
the nso is also pretty laggy
even by BT controller standards - and its slower when wired
i still like the nso a lot, thats what i use on my actual n64, but its worth knowing
If you aren't super particular, the Saffun brand 2.4ghz one on Amazon is great. I'm just some guy and it works just fine for me. I can do the creep walk with Mario and it feels right
Creep walk sounds like something fun to do on a Friday night. 😄
A creep walk with Mario
Pd plays so good with dual sticks, worth the entire mister for me. The skyscrapers in the background in level 1 aren't affected by the texture filter, is that a tlb patch effect?
How does using a Tink5x compare to the digital out of of N64? @wanton sun, I can run a bunch of tests if needed
In terms of seeing the whole frame
Here's hoping we can get transfer Pak support 🤞🏻🤞🏻🤞🏻
I mean, the active window should be the same E.g. anything outside of the blanking window
Robert is hoping to get this in bro
I know I saw, I'm hoping too lol
Maybe someone could donate a hdmi modded ntsc n64 to Robert for core work. His core is going to replace alot of consoles anyway 🙂
Me too, then I can play pokemon red to get some pokemon for stadium
Oh you finished it? I can confirm that bug with exploding robots.
At the Moment i battle the to two Monster Fight bevmfore Dr. Bross. I love that game so much. a remake wozld be so nice
OOT with difficulty adjustments is a lot of fun
actually have to use deku nuts and stuff
Master Quest may be fun too
If I had one I'd send it to him
I thought region didn't matter to N64 in terms of switching output
I've got a PAL N64 modded to take whatever
how does the transfer pack work?
I never had one so I've never seen it
Me either but I believe it sticks into the controller and you insert your gameboy games and it copies the pokemon over
Yeah that's how it works
so its just triggers a flag in the N64 game?
right
I believe that was the case for stadium, but could be the sequel too
does it actually transfer any data though, like when you transfer a memory card to another memory card
interesting
so is robert thinking about the actual transfer pack being attached to the mister? Or you just copy your gameboy save to the sd card and it reads it from there
Thats how you teach pikachu surf right? To unlock the minigame in yellow.
I don't know personally
I suggested to him to make it read the save from the mister gb core. So you could play red on mister, transfer your team to stadium on mister etc.
that would probably work
I didn't quite understand his answer the other day when I mentioned it but I think it sounded like maybe using saves from the gameboy core
Cmon a bunch of people just hammered out 1p2c in a couple of days, transfer pack will be done the same way.
seems like it shouldn't take up that much space if the core is just checking the gameboy game save file, copying the data to memory, then letting the n64 rom read the data, it edits its own save
To be fair 1p2c is like 2 lines of code
he's that rapper that died
2 controllers
Allows you to play Perfect Dark with Dual analog sticks
1 player 2 controllers, apparently some shooters use it so you have 2 sticks. Imagine joycons.
OHH right
ist just dual analog mode on the N64
I tried playing that way a few times, just couldn't get used to it
FPGA logic is a bit more involved, a lot is possible but is it worth spending logic elements on it right now?
you have to have long fingers to hit the a and b buttons while using the analog stick at the same time with one hand
Technically still needing to wait for sorg to merge changes in main but it should be done
oh damn that's something you have to do? Would be a lot easier with modern controllers mapped
Yes, its pretty comfortable
imagine you are holding your n64 controller in the standard position with just your right hand right
On a modern controller
RIght I understand haha
your thumb has to operate the analog stick in goldeneye and the a and b buttons at the same time
Pod racing is even worse - It wants you to use R somehow...
I wouldn't have thought they'd make you use A and B
you need a proctologists thumb
You usually have two thumbs haha
although just the Z button on both controllers would be very limiting
Yeah
jump and shoot what else do you need 😉
james bond doesn't jump
see, perfect
he does crouch though occasionally
Wait I'm pretty sure he jumps in the movies
his stuntman does lmao
special effects
Sshhh
oh is that an unlockable character?
if Tom Cruise was Bond he'd jump
out of a space shuttle
cheating by using oddjob because the auto aim won't lock on to him
cheating by using jaws because the auto aim has to go up and by the time it does the other person has already killed you
yes
oddjob vs jaws in multiplayer is probably the funniest thing that I've ever seen
you know whats really sad
is that in the xbox re-release of goldeneye that they just put out
you can no longer do the trick to get back up in the cieling in the facility bathroom
because they removed the fine aim feature
and you cant peek around corners any more either
I talked to someone who said they didn't have a no oddjob rule.
thats insane, oddjob with the dual moonraker lasers is a legit threat to humanity
Is there an oot hack that replaces the bottle model with the mm bottle?
I tried it without the cosmetic text and it is working.
The bottle is not the solution!
@wanton sun The Dinosaur planet patch enables 16 mb ram access if available - not sure how difficult it would be to add 16mb ram implementation as an option vs 4 and 8 mb.
Is there a mod for dinosaur planet to play as fox?
On gamecube, official Nintendo mod
what is the purpose of this? but even then, there must be more to it than the beta of one game to implement it
i don't know. In theory should cover everything
i just ordered one 🙂
@wanton sun It is to prevent random crashing when the system runs out of ram.
https://dinosaurpla.net/Main/Tech/Mods/dinomod-exploration-testing-debug-tool-xdelta/
See update 2.3 in these patch notes.
If it is a big endeavor - don't worry about it. I wasn't sure if it would be as simple as "changing the max memory allocation offset.
dinomod - exploration/testing/debug tool (xdelta)
@modern sleet if you want to test your setup, try Bomberman Hero PAL title screen. if it flickers at the bottom with 5 lines or so, it shows as much as the digital out
I should have know but looks like I'm limited to NTSC even with an everdrive and the tink 5x :/
Mostly because of the YC modulation
i see, so 16mbyte because of memory leaks...i rather wait for a fix of the software then, haha 🙂
Nice , any other bugs so far that I might was overlooking? Id say it's almost perfect. I still wonder why they integrated a Hi-res mode it make no sense with that low framerate
I'm sure it looked great in magazine articles back in the day.
No bugs.
Nice
new build..
New game working
Just one?
At least one
Monster truck madness
Through wtf are controls
Wayne Grezky 98 also playable
hmm? they started to work with this build?
South Park rally works
MikeS will have better data I'm sure, but just tested Bomberman Hero. PAL CRT, with both RGB and the composite core (with YC adapter), I can see a few lines (but not all of them) of the lower wrap around lines on the title screen and cutscene too
I was just playing Banjo-Kazooie yesterday and noticed it was off center but hadn’t before
Was it always an issue or did it just pop up recently?
I know it got fixed today before anyone says
Just wondering
Playing Shiren the Wanderer 2 is pretty seamless. 👍
Banjo-Tooie (Europe) (En,Fr,De,Es).z64 / Banjo-Tooie (USA).z64
Jet Force Gemini (Europe) (En,Fr,De,Es).z64 / Jet Force Gemini (USA).z64
NBA Jam 99 (Europe).z64 / NBA Jam 99 (USA).z64
WWF War Zone (Europe).z64 / WWF War Zone (USA).z64
ONLY nonworking games right now that aren't TLB, this is great
4 games
Save doesn't work at ALL though? Or is it fixed??
But now I discover my main code is bad haha
Funny story... I only played it to act in the 'fight' scene. The actual ice hockey game didn't interest me.
Bad news
?
Technically you can bypass the anti-piracy in Banjo-Tooie to make it run on the core.
Yes
Bad news, the ice hokey matches don't end immidietly now
True, but it's certainly not pleasant. Haha
But thats a good game 
I've noticed a weird bug with Banjo-Tooie where the demo plays a lot faster than the actual gameplay.
that just means everyone in that playgroup was garbage
The heavy hitter games lol
Although todays video has Jeopardy in it at 4. So I made it a funny segment 🤣 cause Jeopardy
I really churched up the Jeopardy segment for 4 today. Hope people have a sense of humor lol
Do the Wayne Greyzky segment tommorow
It's amazing that at this point, the biggest blocker for games other than TLB is PIF DRM
I’ve got another vid tues but it’s a bit diff. Widescreen demo and viewer requests. But I’ll add Gretzky soon!
The great one deserves it after all
Would today's build have fixed the random crashes in Rugrats in Paris?
Does anyone have an external download link for the Update_N64.sh script? I want to send it to a friend
Or maybe I’ll move widescreen to thurs and make a new tues vid. We shall see 🙂
@orchid nimbus made it
Oh cool, does he have a GitHub page for it?
Extreme-G works great now, thanks.
Oh the extreme G sound issues got fixed!!
@delicate hearth check the pinned faq, shouldn't need that any more
Ooh sound effects now?
The stuck camera in nfl blitz special edition has been fixed
Yep, music and SFX in game now!
That I’ll def show tues then. Awesome
So that's a newly playable
Simple CPU bug but many effects
Pretty sure the update_n64 script doesn't work anymore and isn't hosted by Vampier anymore. It's been replaced by update_all. You would need to edit downloader.ini
Instructions are in the pins.
If anything cool gets found @ me. Hauling in all our outdoor plants now because of a frost warning 😂
Winter is def coming early this year in Chicago
My plant's are already dead. Wanted to replant them and take them inside but figured it's easier to plant new ones next year.
Winter is gonna be here pretty quick too, need to get that jacket out
We have a lot of “special” plants that come indoors every year
Special tomato plants
Night blooming cirius cactus. Blooms once every three years and only if it’s happy. Bloomed this year
I still have a lot of garlic from the last harvest. I love how simple they're to grow.
I have a hernia though, not sure I should be doing this kind of labor
These Boots are dropping like flies
i had an agave that only blooms once every 10-20 years, then dies
had.
South Park Rally, Wayne Gretsky 98, NFL Blitz special edition so far
5 if you count superman 64 as not "humanly" playable
lmao
Ouch. Sorry to hear
Sounds kind of fun in a morbid way
it went on for months, ended up 35ft high
@cerulean elk J.League Dynamite Soccer 64 (Japan).z64 just works with seemingly no issues now
every bird in the neighborhood went nuts
Awesome thx panda
Doom 64 - Complete Edition (Hack) doesn't hang with the new update
this core is literally getting better on a daily basis, that's incredible
Nfl blitz 2001 camera is also fixed
But no castlevania for halloween 😦
@wanton sun I'm sure you're aware of this issue but it might be a low hanging fruit for you
Rugrats in Paris throws a new error code E00C0100
from vampiers site
Bits 8, 18 and 19 all error now
RSP Instruction not implemented
RSP IMEM/DMEM write/read address collision detected
One of the DDR3 requesters wants to write or read outside of RDRAM
yesterdays build was only Bit 19
Ready 2 rumble boxing doesn't freeze anymore and I completed a match
😮
I remember enjoying that game a fair bit
Might need to revisit it today if it's working
Was just about to note that game. Without being at my MiSTer, there is a pattern, Ready 2 Rumble woul have been next
https://vampier.net/N64/ use the other method used described their - the update_n64.sh script is just legacy
Anyone have any other consistent freezes or camera issues they want me to check?
Anyone want to test "Mystical Ninja 2 Starring Goemon"
All the newly working games are those games which used to boot, show some screens, then crash without error codes.
TBL @chrome quest
also @orchid nimbus on your error decoder there is a typo on Bit 19
you have "one fo" instead of "one of"
Still doesn't work
@silent marten it was directly copied
I always check that for panda 😆
ok 🙂 I am guessing it is a typo on the github as well then
it is...please no pull request, haha
Amazing work today @wanton sun tons of newly playable
Gonna have to do a diff vid tues. Kinda excited though
i didn't expect it
I will adjust it 🙂
it is kind of funny, all i wanted to fix was this:
lol, and it's just had the side effect of fixing a ton of stuff in the process?
i assumed it to be a VI bug, it was not. So i checked if it was a rendering bug, it was not. So i checked if the RSP calculated wrong, it was not, then i found the CPU was writing a wrong value for RSP to work with
MAME 64 PAL (PD) Paladin Beta 3 now games are selectable... but no sound in them... But wow 😍
Down to 12 that only boot on USA
can someone hit me up with information on how to patch PD to work without tlb please? I'm trying to find but no such luck
thank you brother
short question: what is the schedule for alaog video output?
a new frame every 50 or 60hz 😛
It's true
i have no idea. The output currently isn't so bad that it's time pressing
(is that even a english word?)
haha it is
Pressing for time maybe?
i understand german english 🙂
there is no pressure to fix it 🙂
but it worked out great for me
nailed it
@cerulean elk
Mario no Photopie (Japan).z64 is useable, but for what not sure. Photo editing?
Parlor! Pro 64 - Pachinko Jikki Simulation Game (Japan).z64
Puyo Puyoon Party (Japan)
Robot Poncots 64 - 7tsu no Umi no Caramel (Japan).z64
all work now, but they hadn;t been tested in a while. Be careful. The last one takes a while to get going
i also write in denglish
it was probably already written here (sorry there is too much going on ) , but I wanted to ask about the white lines during the race in star wars episode 1 racer
I can check
i ask because my mister is hooked up to the CRT and i can't wait to test the core
Same effect as the white line in the oot trunk?
thanks! 🙂
now this is podracing
Thanks panda! Appreciate it 🙂
2 pass rendering still has border effects like wrong pixels, alpha not working, polygon holes, ...
@hollow rune tuesdays vid I’m gonna mention your twitch. That cool?
Is that the same for beetle racing skybox?
no
I didn't doubt Robert, but I had already jumped in before he answered and they are still there
This causing the no text in robotron 64?
no
Of course. Thank you so much
thanks 🙂
Least I can do. I appreciate you letting me know what’s working better / we all need to grow and get bit 🙂
bring bamboo
Gonna help my dad make homemade pizza. So no more testing for me. @fair stump you are awesome for knocking out the boots but don't scoots
did anyone check banjo on a crt with the new build?
Better pizza and Code Red Mtn Dew
Nice work on the Japan side of things yourself 👍
i wish I had more time
stay healthy!
I will hook mine up to the CRT and check
Is there code red mountain dew in germany? Also, did you see the ai generated mountain dew commercial on yt? It's mesmerizing.
biohazard2 is still hanging same as before at the stars office - i thought maybe cpu fix would help here but no
Only imprted from usadrink.de and m y mom pays through the nose for it
South Park Rally works !
@orchid nimbus new graph time?
Soon 🙂
Yes no problem
consistent spot
We have an analog out ntsc N64, If you were in Munich we could lend to you. Not sure if it would help
We won't need it when you are done
that's very nice...it's just...i refused to get a CRT for years now, i must hold the line 😅
I can send you one of those too 😉
lol
ok please, no. I already need to find a place for the second n64 at my desk. They don't stack well
i remember someone offering him one and the response almost being terror
there it is
we don't have a crt since coming to germany due to space. We jsut use the retrotink mini with it and the dreamcast
We could 3d print brackets for you to make the n64s stackable. :p
what a wonderful idea!
i also confirm it on my crt and also a smaller black bar on the bottom too
you need this
.. but i got all these 36 inch crts now
It's smaller than the N64 tho 😉
i still hold the 36a42 and 32a toshibas as worth keeping but the rest i dont care about
36 inch, you lift it by yourself?
nope. the 150lb ones i can sorta, but im not wide enough to keep a good grip
too awkward
the sony 36xbr350... not a chance
250*
Trinitron are tanks, I can lift my 32 inch but very awkward and I wouldn't wanna carry it for long
thats a cool microwave
I kinda want something like that, just a fat monster that can't be moved
4 player on a microwave
lmao
this guy
gotta squint a lil
Amazing
Is Automobili Lamborghini fixed?
you are nuts @elfin depot
Also that cabinet again. Every time I see it I want it
the only crt where you can't see your opponents screen because you have to actively try to just see yours
Dude stop screenwatching, I saw your pupil move 0.001mm
They are wallet and accessories patterns, we do leatherwork
i think the only selling point left for me on crts is the motion. looks better than oled still, but i think oled tech once it gets better is going to overcome that eventually
Anyone know if/where I can get a snac adapter for n64?
Deng! That's awesome!
did you make those?
MisterAddOn's has one, going to be back in stock soonish
Yes. patterns can be very large and best layed flat, so blueprint/map is ideal for holding the patterns
ok that's why it looks like my sewing table
I like leaning forward and just enjoying the phosphor
very cool
Would you actually ever part with it? Is it 60hz and takes composite?
now also Galaga in Namco Museum 64 (USA) works. For me, it was the only game consistently not starting (black screen)
I've just noticed in the system settings the toggle option for the transfer Pak - is that actually supported or is that just placeholder?
Counterpoint: Grt a 15KHz LCD to test analog out
That's a thing?
Yes
TIL
Which one? 😉 the Sony is composite, the other two are composite moddable but I like my TVs stock
Pls use a rt5x to downscale ps5 and show spiderman playing on that tv.
Hey its 80$ on amazon for some reason
Immaculate crts, can you view them for a longer period?
Newest Sony thing I have is a PS3 FAT and no rt5x sry.
yooo what a fuckin reference
The 3.5" Sony has a VERY high TVL, (like, 600 or something, on a 3.5" screen), text is actually quite readable on it and its not that bad at all, just have to sit closer
So cool
im limiting myself to 2d/kind of 2d fighters to improve my ability a bit on those
It was my mom's idea
buddy wants me to get good at blazblue central fiction... and im horrible
Looked less glitchy but still froze a second after round start
based momma
ah
I may DM you later if that is okay. I gotta work on Pizza right now
I can't even pin the sony one, for what purpose? The other ones are some sweet kitchen monitors but that one looks alien
Now I'm hungry thanks.
She just sayed she is old enough not to know what that means, but I told her it is good
Well it's an AM/FM/Microcassette recorder with a built in 3.7" (3.5" viewable I think) High TVL screen. Mosly used on executives desks I think. I got it because it's one of the smallest Trinitrons made. And it's cute. Guy I got it from was a diamond miner in the north, and it was small enough to fly in on the bushplane with him.
That's amazing, now I see it. A yuppie lifestyle item like patrick bateman would boast about no doubt
Diamond miner in a bush plane beats any ebay listing tbh
what issues do you see?
Inb4 MikeS just outright implements async at this rate
Its just my OCD moving a pixels to the left or lines down a couple
Easier to see now with Banjo aligned
well, banjo is not really centered yet
Just a month ago htotal was wrong and now we're here
NICE. I really wondered about this one, it seemed like a unique issue compared to other games on the list.
Yeah, I'm the only one that might notice anything at this point, Ill just wait for async to fix things up if needed. Probably no point now when sync will be brought in per game as well
Stop with these photos. I can only get so…excited 🤣
A diamond miner?
Did I spell it wrong? He was the owner of a large Diamond mine in Northern Canada.
Canada? What’s a Canada?
Haha nice. I need to do videos on my PVMs at some point. The diff models
Land were they don't take your house when you break your leg because you can't pay for it.
that’s because you have diamond miners!
In my country your employer has to keep paying your salary for 6 weeks when you get sick by law. Pretty sweet.
Its a barrier in the north to keep out the crazy yankees
i've had Glover running for like 12 hours now and it's been stable the entire time. seems possible the crash is fixed
1014 build
It is one of the reasons my parents don't want to move back. The healthcare too
What's your opinion? Do you want to move back to the us?
I am a crazy yankee!
America's hat
What I want is to be able to go to Culver's when I want or get a good pizza. Things like that. I am not sure though. For me I am just a small panda, so I realize things are more complicated for humans.
You better have a sweet cassette collection for it, some banging tunes
My dad has MS and that is way easier to deal with here
Kirby vs Yoshi
faight
Are you running cpu vs cpu in smash? In which case Yoshi
I think Kirby in Kirby and the Forgotten Land would destroy most things
lol
I'm not old enough to know what based means
You are missing out
I'm too old to know what based means
The problem is that it means several things depending on context
it's kind of meaningless at this point
Based opinion.
It's kind of like "sweet" or "cool" at this point lol
What's that 4/5 new games working? Amazing. Finally getting down to play
(Even more with the Japanese games I neglected to consider writing that)
Do I need a unstable MiSter? Doom and Automobili Lambo are still all red.
unstable mister has no impact on in core activity
The neon genesis game is nice if you liked the show.
ok, so he still hasn't got to whatever effect that is. How many more visual modes are left?
Sin&punishment is also really popular.
I watched it at least, not sure if I have particularly strong feelings about it, s&p was translated for wii tho?
I've played a little but wrong person to judge shmups, barely finished one 
What's the language barrier like?
Bomberman 64 japanese one? It's just bomberman?
It's Japanese, but there is a korean fan translation if thats helpfull for you. I read you can play it ok if you already know the plot from the show.
You're going to put your channel in jeopardy with that kind of content!
No jeopardy music. Lots of jeopardy jokes lol
Two hours till the fun
Can't miss that. What a jeopardy for my sleep schedule!
Turd Ferguson will be there
Can I have a pee please, Bob? Ooops wrong gameshow.
I was actually waiting for jeopardy. no seriously
well, i guess most of us reliving n64 nostalgia through a rather expensive means are of a certain age.
Is the expensive way the original hardware or the MiSTer?
I imagine original hardware is cheaper given nano prices nowadays?
Mister is not expensive when you look at the value. It's literally 1970-1996 in a box.
oh absolutely, if you take into consideration everything else it can do then there's obviously no contest
(MiSTer still isn't cheap now though!)
N64 with all the mods and an everdrive potentially could be more expensive
I am not sure actually but I know my N64 and an Everdrive wasn't cheap either.
C'mon that's like saying that super family sized bag of cereal is expensive compared to the normal box, even though the money/oz ratio is better on the big bag!
cost/value ratio, and being able to afford the initial cost of it, are very different things. 🙂 I do agree with what you're saying but that doesn't stop the initial cost being rather expensive nonetheless.
I'm extremely happy I have one and it's absolutely worth the money
doesn't mean it ain't bloody expensive. 🙂 all subjective though innit.
My xstation modded ps1 was around 400 bucks. Plus memcard pro and controller that's a basic mister setup.
i buy a complete mister package for 400 Euro...i believe its a good deal.
Yeah I'm just trying to troll you I'm constantly broke it's horrible 
lol - I feel you.
I lucked out on a stock n64 by buying it 12 years ago for 50 bucks with 4 games and a couple controllers before retro prices went stupid. The ever drive was expensive tho
My three main hobbies are vinyl collecting, video games, and MTG, and I have a family of four. Having to ration what I spend on things gets extremely difficult.
For todays standards yes
I wish a mister setup was cheaper so could reccomend it to people
I spent a good junk this year on producing my own pokemon version and on vpets. I don't feel all that grown up to be honest. At least new games have the decency to be shit so I can save some money there.
MiSTer isn't exactly cheap when compared to raspberry pi type solutions for sure. It was the analog RGB and no lag for NES, SNES that sold me on the first MiSTer and the second was the CPS2 core in an arcade cabinet.
boot up and shut down times are painful on Pi
N64 is just a big bonus I never saw coming.
hard agree on this - I thought PSX was the limit of what we'd see
I got a mister when the other guy started developing a ps1 core before robert then I waited a year for Roberts core. Never expected n64 ever and i was ok with that
I wonder how many people are buying mister's because the n64 core exists now
Many hats were eaten when N64 games became playable on the MiSTer I'm sure
It's also made me realise the N64 is a lot better than I remember it being. I wouldn't have ever really said the N64 was my favourite console, but getting this core working and going through the game list, there's so much I absolutely love here.
The JammaPI is also a pretty decent solution for arcade. RaspberryPI has gotten better over the years as well.
I found MiSTer cheap compared to Raspberry Pis because with Pis I felt the need to upgrade to newer models with the hope of getting better accuracy.
👋
Plus my first MiSTer was only about $180
trying to think how much I paid for mine now
Yes, MiSTer was a ton cheaper when I first got one. Don't recall exact price but I believe the de10 was 160
I got one from Ricardo at end of 2020 I think for about £300ish
exactly where I got mine too, 359 EUR for the mister pro kit
Maybe less I don't really remember.
To be fair, the assessment of whether it was possible mainly originated from Robert. So not really a hat eating type situation.
Just had to upgrade the sdram when neo Geo core came out
i am still otg hug and 3d printed case 4 years later
Complete pre-built from misteraddons in 2021 for mine was $350
i am leaving that typo
Just tested new core, I'm not sure it is analog related but something changed relating to interlaced modes, In Star Wars Racer it is always interlaced even with low res mode, also in World Driver Championship game renders at what looks like half the vertical resolution, mister menu shows its as 238i
I think it was $130 when I got it, perhaps $109 with academic pricing
just for the de-10 tho?
yeah
I seen people yelling from the rooftops that N64 would NEVER happen before that I'm sure, but doesn't matter, it's awesome that it's happening, let alone so fast.
Maybe it was the same when I got mine too. It was quite a while ago before Neo Geo shortly after SNES.
but you just needed a 32MB SDRAM ($20) and a OTG usb (($8)
October 2020 pricing of full kit was a lot of money but reasonable if you look it it afterwards...
I think about how much I got, and am still getting out of mine, it's ridiculous.
I'm building a controller collection for the different cores as well which is making a difference - i've got a saturn pad, PC engine pad, now an N64 one.
I use my mister more than my pc these days, haven't touched my steam deck for a couple months now
bought a usb amiga tank mouse as well lol
Same. Got nes, snes, saturn, n64 and pc engine and ps1 on the way. Hopefully the madness will end after that.
Jaguar? 3DO?
is 2 player possible on the n64 core yet?
It's gotta end sometime, right...right?! 
Never had those, don't wanna know.
actually i have no idea what a saturn controller looks like
Me neither, just remember the commecials for the 3DO in the satalight TV days
My wife and I played Mario Party 3 with each other earlier today, multiplayer seems to be fine. 🙂
Thought the same when I spent unholy amounts of money to modify my fleet of retro consoles. Only the gb player and ps1 was made redundant by the mister. So far. 😄
six button genesis controller is about the same. more or less
(and in typical fashion, she came from being 4th to winning during the bonus stars, not bitter at all)
It does not seem to recognize my second controller
I mainly use a dualshock 4 for everything but the n64 core, use 8bitdo mod kit for core because dual shock feels wrong
@quaint pewter so N64 can cover it all!
Sega controllers are all pretty much the same. Look like the 8bitdo m30.
Have you told it to expect 2 pads here?
6 face buttons, two shoulder pads, analog stick what can't it do...and a z button for the mouse in computer cores
that will be his problem, it's a new option
Second analog stick 
Awesome help, thank you so much!
Snax64
that is a surprisingly small list
yes
I had a ps2/gc and a few gameboys I was concentrated on.
ah, so not the classic 8 and 16-bit
Yeah I missed the 90s consoles because my family was too poor. But reading the articles in magazines always mystified me.
Todays core seemed to have fixed a lot of minor things.
Bunch of playable games had brief bits of garbage in screen transitions. Virtually all gone from testing now.
DK64 had a graphical glitch in new game/load game intro, where the sky/map appeared before the zipper zips. Now fixed.
Lylat Wars had lot of garbage between screens, seems perfect now!
Has the garbled graphics before a race starts in Micro Machines gone? It was there yesterday when I played.
Ready 2 rumble finally playable 😍
Please insert your Ready 2 rumble pack.
Was crashing on a splash screen for the longest time
The lord GIFfeth and the lord taketh away.
Another TLB used oddity. I want to test the few not booting games for TLB again. In PJ64, I did a first pass as most TLB games just straight didn't boot, but some (like ECW Hardcore Revolution, or maybe it was WWF Attitude, one of those) didn't crash until the moment you try to punch someone
Manic Miner is on N64? wut the wut?
South Park Rally, Wayne Gretsky 98, NFL Blitz special edition, nfl blitz 2001, ready 2 rumble boxing. And panda found a bunch of Japan ones
And Monster Truck Madness 64
nice
Can't even remember them all 😆
Wonder if polaris snocross still crashes. I got to the third lap on last core and it was still freezing
Worth a try, I didn't test that
Is that an Amstrad emulator or something?
Too colourful for Spectrum, too high res for most other 8bits
Like 1080 Snowboarding I'm just updating since you tested Vampier. Seems perfect now.
No more video retention in screen transitions, no more E0000400. Seems great. Bet that's the case for a whole ton of games
Jet force Gemini got slightly into a load game this time
Anyone who is having controller issues with Swap Analog<>Dpad on mischief makers, the everdrive set has a rom that hacks Analog controls in and it works perfectly 💪
For whatever reason, I couldn't get the game to register diagonals (up-left or down-left) when swapping dpad<>analog. (Oem GC + Mayflash)
Still crashed for me
there's also handhelds up to early 2000s
Dang, was worth a try. Thanks for testing. I'd have tried it but not at home. I'm usually not home when robert drops a core 😵
I'm trying to think of why anyone would want to use an analog stick to play Mischief Makers. Feels like that would make it impossible to play correctly.
True, gba was 2001 iirc? Seems like the change of the millennium is somewhat of a natural boundary to the mister. :p
That's Moore's Law for ya
Every new millennium requires a bigger fpga, right? 😄
getting a bit jiggy in here now
I got my first de 10 for £120
Sold it because I was stupid
early adopter hype
We got lucky
mine cost £380 with all io board etc. and housing
Mister got me through covid
but after currency conversions and delivery to get it into this country it was like 460
pain
but worth
from Ricardo?
me?
retrocastle for me if that's what you're asking
I can't reply now because about to take off
on a flight
I bought a de10 last sept for £225 shipped purely for PS1
ah ok. I got mine from ultimate mister in europe imported to uk
yeah I am in russia atm with my wife is the thing
and they didn't let me pay in pounds
so I had to get it in rubles which is a conversion for me and a conversion for them
PS1, Saturn, N64, SNES, Genesis, plus a bunch of other arcade and consoles. It's worth it's weight in gold. I may just sell off my PS1 Collection
right, flying!
I bought from digikey, 2019
see yooou
4 minutes to Jeopardy🤣
I like that game
I am only laughing because I made it a very special segment in the video
I forgot your 4 is my 5
Just tested these 4 games again (the PAL versions at least). Disabling TLB on Project 64.
Wanted to be more thorough and ensure I got in game in each and moved around a bit (since some TLB game crashes seem to not be instant).
Best I can tell, all 4 do indeed not seem to use TLB. (Couldn't verify "WWF Attitude" as it was not playable regardless of settings)
There could be an odd working game that uses TLB we aren't aware of (since we now have at least 7 games that PJ64 says use TLB but work anyway), but I don't think that matters much
it also has Doom. But compared to Jeopardy...not as funny
Banjo and JFG are known so no real need to test them
Just NBA and WWF
Reminded me... Except WWF, I couldn't verify that one either way. Couldn't get NTSC or PAL to work in emulation at all
and loose...enjoy Turg Ferguson
In any case - the other two are funny DRM and known
Hello, banjo tooie is working for u?
WWF works on PJ64 on interpreter no TLB
@chrome quest and other raphnet / dexdrive users. Do you know how to integrate a CPAK .sav from the mister in a .n64 dexdrive image for using it on real hw?
Come to think of it, Tooie does work (with patch that is, I keep forgetting):
#1096015979055697940 message
Can't really mark as playable yet on the sheet though.
Has anyone tested patched Jet Force Gemini?
Sorry, I don't actually own any CPAKs, so never used that function of the raphnet. Can confirm getting saves from GB games with Transfer Pak works, never messed with CPAK stuff. Someone in chat did merge an original cartridge save a while ago I think.... Not CPAK if I recall, but might know the method. Can't remember who though
I used https://savefileconverter.com/#/flash-carts to convert a mister eeprom save for everdrive and then back again to test a bug on real hardware with the tlb patch on perfect dark
Converts save files for retro consoles: MiSTer, GameShark (sps and gsv), PS1, N64, DexDrive, Action Replay, Retron 5, Wii Virtual Console, Sega CD, Nintendo Switch Online, emulators, and various flash cartridge formats. Decrypts PSP saves. Provides help for downloading save files, erasing cartridge saves, and copying saves to and from original h...
Micro Machines looks good, no garbled graphics far as I can tell (only loaded a single race mind)
GC controller dpad just isn't good for this game. I should probably just use Dualshock come to think of it.
thanks but I can't get it to work yet. renaming the mister .sav to MPK or .N64 will not be recognized there either
Yea i'm not really sure either. I only did the one save
Aside, Jet Force Gemini with the everdrive crack (NTSC and PAL), same issues as regular versions on todays core
Yeah, using an analog stick is just not going to work for Mischief Makers. Even the GCN d-pad would be better. To properly dash in the game, you need to rapidly tap left or right on the d-pad, which would be impossible on an analog stick with the speed needed to do it.
But I heard you are the fastest man in Wisconsin? Did women not mean with an analog stick?
Or wait they said fastest finish. Sorry got confused
You're making some mischief there Awbacon!! 
I must have played that first level of Bangai-O 20 times just to see if I can get past the boss 😅
Still hangs there unfortunately.
Just proves how much of a closet fan of Mischief Makers you are.
F-Zero X with widescreen, and dithering disabled, is my favorite thing ever right now
I see that you are a man of culture.
I haven't applied the widescreen patch, but I am also smashing the hell out of f-zero x right now 😄
Do it, just, do it
I play a bit of F-Zero X during my study breaks when I feel like my brain is slowing down.
I don't know if it's just me, but it feels like F-Zero X is more fast paced than F-Zero GX, and it demands faster hand eye coordination and response time
Probably just you. GX is fast as hell.
X is still very quick though
I like the idea of F Zero but the courses are so bland and boring
They're both fast.
can't name a better racer for just generally being 'in the zone'
We have GX and it is very fast. Seems like I need to try X again. I only every briefly messed with it on emulator
you're so focused on keeping the thing on the track, it'd be wasted if anything was prettier
But then GX comes around and is arguably the best looking GCN game ever made.
I'm not talking about asthetics, but lack of hazards other than the edges
I like Jet Moto 2 but they kinda went the opposite extreme
true that, it was insane how good it looked
everything kills you
When I played F-Zero on the SNES, my over active imagination made everything prettier. If I remember right, Mute City is so large that it occupies most of the planet, and so I was in awe of the city pattern below the track
F-Zero is less about track hazards, and more about 30 other racers hazards.
like space nascar
Silence 1 is basically space nascar
I like that its not as forgiving as Mario Kart if you go off the track, it makes it feel more like a game for the cool kids 😂
The variety of vehicles also keeps it interesting
You got this!
I've tried so many other futuristic racers over the years (e.g., Wipeout, Fast RMX, Redout, Extreme G, Star Wars Pod Racer) and none of them have ever captured the magic of F-Zero for me. I enjoy most of them, but none of them are even close to F-Zero good.
Guess at that point you're boosting so much that you gotta be able to handle every turn flawlessly
and you keep your max speed up so you gotta avoid decelerating at all costs
I saw people are playing F-Zero X and Mischief Makers. Is there a secret to getting these to work? I'm using the US versions. F-Zero doesn't load, and Mischief Makers freezes at the start screen. Using the newest version of the core.
You need the N64-database.txt file
Are you using the N64 database?
you're probably missing that 🙂