#Nintendo 64
1 messages · Page 97 of 1
That may be a bug. Just tested my N64 with Stadium 2, the left hand white line of the text border looks clean, no breakage as seen with Divot: Original @wanton sun
anything I can do to test and confirm?
Don't think so, unless you wanted to verify on original hardware too. I checked my PAL N64 vs the PAL ROM. I'll add it to the spreadsheet
Only downside is I am testing my N64 with composite cables, so could be double checked with a HDMI mod or something cleaner just to be sure. I'll check again when the YC composite build for today's core is up
(EDIT: Confirmed behaviour with composite build. "VI Divot: OFF" looks more similar to original hardware)
blast corps, winback, top gear rally 2 works like a charm
some corruption on top gear rally and world driver championship
mainly billboards and particles and text (just top gear rally)
jet force gemini works in menu than black screen
What Robert had to say about jet force gemini this morning, so gonna be a little bit before it starts working
is it normal that in fzero, the vi dedither is not working? the dithering is always present (unless it is disable in the VI option of course)
Im using switch mode, the c-buttons don't work correctly in dinput. I mapped it in main, but finished early when it says to map the mouse buttons. Went to the end and it works perfect now. Didn't realize the analog stick would come back at the end of the mapping. Appreciate the help.
You can get dinput also to work by mapping the c buttons as the second stick.
Ah interesting I'll have to give that a go, thanks for the heads up
You're very welcome.
Ahha, I thought I did, but I didn't. Rumble works in s-mode with the custom zImage... but I now have the same issue as @hasty kayak where the controller needs to be re-paired on each boot
Just register the controller in switch mode as well as dinput. That way you only have to pair it when you're playing a game that actually uses the rumble.
I'd probably just live without rumble to be honest
Then just use dinput. 😄 don't forget to map the c buttons as 2nd stick in main, else they'll won't map correctly in the core.
Just wanted to start a 100% playthrough of brian 64 since the compass is now fixed. Then I notices the black pixels flickering in the edge of the screen. Is this normal or a new bug?
that should be normal
happens in a ton of games on the edges
just checked, it is normal and occurs on hardware
It only happens when vi antialias is enabled, as the screen gains additional pixels all around.
the exact shape of the artifacts could be imperfect, but the artifacts themselves are there on real hardware
Hopefully robert will include a crop option when everything else is finished, this would've been hidden by overscan on a tube.
Thanks a lot for checking!
Is that also normal? 😄
the flickering text/UI elements issue affects many many games
it does not occur on hardware
appears to be a timing thing in the core, probably will remain until that work gets underway
Don't mess up your elements leveling haha, rock and water are the main ones you'll need. I was leveling mine evenly until I realised water was the one for healing
Still beat the thief boss but it was a pain
Ah shoot then I'll have to postpone my 100% playtrough of brian yet again, first the pink pixels around the compass and now flickering text!
Don't worry, I'm a earth boy.
that particular issue is probably the most prevalent issue in the core currently, it affects dozens of games
it's a very minor issue, though, in most cases
It was randomly crashing too a few builds ago. But I didn't get a crash until I played for over 2 hours
Brian is a better protag than cloud strife, link or mario.
excuses 😂
If I had a fancy yt channel like @cerulean elk I'd make a 4h video essay about the matter
lol bout what?
Sorry been a busy day and still is. I haven’t been keeping up
This
Meow
But even Brian isn't as good of a protagonist as Ultra-InterGalactic-Cybot G Marina Liteyears!
mimi [https://github.com/wermipls/mimi] reportedly now mostly works with force WB on (but may still crash). It's the much better controller benchmark so you all should consider using it
I don't even know who that nobody is!
Brian didn't even make the cut for Smash Remix! Marina on the other hand? Yeah baby!
It's called balance, you don't put an obviously superior character in a fighting game!
@lone geyser This doesn't seem accurate at all
these suggestions were often unheeded by developers 😄
I'll get to this but I'm monologuing rn
I've also got some reports that the controller changes have a new issue where controllers with asymmetric gates are having issues hitting corners (don't you wish all stick implementations were hall effect and also all hall effect implementations were good). There are two solutions, the first is to pad it just a few more pixels (I already gave you guys 2, I mean c'mon so picky) which will increase outer deadzone a tad but makes code changes a one liner, the other change would be to track all potential extremes and scale so that the least aggressive of the 8 is used. Would mean a few code changes (ezpz fr ong no worries) and a slightly longer input loop (about 6 integer multiplications per loop) but also that you'd need to hit all 8 directions before scaling was any good and could lead to confusing behavior for people who are uninformed which I think could have a much more notable impact on UX and visibility than the current setup.
Any thoughts?
(The best [but by far most onerous] solution is still adding a stick calibration to the controller setup script)
What is this? Dev document for what Big N recommends? Pretty sure they didn't follow their own guidance
Also why is it different up/down vs left/right?
Yup, programmers manual
Doom 64 (e.g.) will accept values well beyond what a new N64 controller will output. there's speedrun tech that involves using a neutral reset (L+R+Start) to get higher values to move faster
Maybe that is when Mario hits full tilt, actually
45 min till you get your Mischief Makers
Tangential fun fact: GameCube does a neutral reset every time you plug the controller in, so if you just hold it in a direction when plugging it in you can get infinite running, no rubber band required
See! Even Awbacon understands the might of Ultra-InterGalactic-Cybot G Marina Liteyears!
Let’s see if it can take first place in recent views
Yes, typing her full name was necessary.
See if Mischief Makers has the juice
Most exciting update video since F-Zero X!
I think an OEM controller is slightly asymmetrical x and y
But not enough that it matters
Does it? I've played a real N64 like 3 times in my life
yeah
it's one of the bytes you can send
you can also hold down l+r+start and it does it manually
it does, yes. have to leave the stick in neutral when you plug in the controller or else you'll be drifting
it's probably something adapters do, and definitely should!
i never knew the L+R+Start bit when i was growing up, would have prevented a lot of unplugging and replugging controller cables
It's gotta be handled on the stick, right?
Otherwise controllers might be able to over/underflow values
Actually they could anyways
IDK
it's something the controller does, if that's what you mean
the GC and N64 use the same protocol, as does the GBA link cable (i think)
I've used a flashcart to use a GBA as a controller so odds are good
But the same cable can send Pokemon
It's been a full two weeks of in transit 8bitdo mod kit and still nothing... Anyone else experience a longer wait?
My wait has been longer by virtue of not buying one 😎
i bought one
can't wait to deliver the bad news
@native mesa people have said everything from 3 weeks to 2 months, i would just be patient
That's for order not shipment
It's been at some hub in new jersey for 10 days
well the last person i asked said two weeks of ship time, and that is faster than i've gotten anything from them before
yeah sometimes stuff sits in customs, sometimes stuff also gets lost
Guess I'll use this wired controller like some barbarian
it's gonna have 87-123ms of latency anyway
Did the menus in Wrestlemania 2000 and no mercy get fixed ?
Wired is the only way to go unless you're a casual. Luckily we all have options.
i'll casual you
no not yet
would they even boot if they did?
Nah bro im joking
I think tracking all eight extremes and then calculate virtual stick position is the way to go. I'm not sure how to find the diagonal extremes, though. Can't use solely Pythagoras, because what if it's a circular gate? Must be something like "the largest distance from origo, within these two angles, say 35 and 55 degrees"
i mean my last aliexpress order says "out for delivery" despite obviously still being in china
The games work perfectly fine sans the missing menu and text layers
thought as much 🙂
WM2000 is weird though considering it shows some text at random
Yeah and no mercy has the cursor showing but no text at all during cutscenes
I went even simpler and made it abs(x - y) > 3
@weary palm
That works too, if not a bit narrow 😉
maybe at some point Robert will look at what they are doing wrong and fix them, then hopefully that will fix text in Robotron
Hey doods. Hope all are well.
Persona 2 had a weird text glitch back in the early days of the psx core
It’ll be fixed just like that was eventually
for sure, we just don't know when
You kind of want it narrow because for a certain kind of gate the point farthest from the center will always be the largest
I’m pretty far into rogue squadron .. wonder if todays build totally fixed the UI issues
Great game
remember in the 2000s when nemu64 couldn't do text for like.. 6 years
and you have pulled it off in like a couple of months
Yes, sure, but will that corner always be at a point where x is that close to y?
If we assume that it isn't and that the gate is oblong for example, then it doesn't matter because it won't be the least aggressive scale
What if it's at say 95,105
what do the four colours represent?
Part of the algorithm is finding the shortest path. Giving the path opportunities to be longer won't make it better
Sorry, I don't understand.
Graphic time
(N64 gate isn't a regular polygon, it's pulled on on diags)
JUST FIGURE IT OUT
Bowser
hopefully we are summoning more graphics from lemonici
Goal of the algorithm is to wrap the gate around the target as tightly as possible. If the gate is oblong, the shortest path will always be the top and bottom cardinals
So it makes sense to only track the diagonals directly because that's where a potential "wrapping point" is because the N64 gate is convex
so the squarer it is, the worst it gets
I don't have a rigorous geometric proof on hand but I'm pretty confident (by way of intuition) that only the 8 extremes on the original gate can be wrapping points
Really any deviation from the N64 gate (see octagon B2)
(though less pronounced diagonals seem to be the most detrimental)
So you only resize the source to the target. No warping, stretching or rotation. Got it. I had something more complex in mind. Maybe I'll try to implement it one day to see how it feels.
thanks vampier
I honestly think your solution is good enough, though. Just curious.
Mischief Makers vid time
wait do does that make a circular gate have the biggest deadzone?
or am i reading that wrong?
B1
A square gate is worse.
I mean the goal is to create a mapping from your controller to the theoretically ideal original. Any stretch or rotation in that mapping is going to make your output stretched and rotated
well yeah, square is worse but most people will be using circle, no?
Circle by necessity has a larger outer deadzone, yeah
No way to shrink it without also shrinking the domain
Nah, potentiometers aren't always mounted exactly according to the gate. Let me do my thing, OK?
what if the stretched octagon was inscibed on the short vertexes...this hurts my head
All good, lol
I'll do it for the challenge.
vertices
Has anybody ever tried using more than 2 NSO controllers on the core? I just tried playing F-Zero X with a few friends and as soon as we tried using more than 2 controllers the controllers/the MiSTer started freaking out, turning off controllers, etc.
Didn't matter if we tried via Bluetooth or via USB cable.
That's a @hearty oar question
Don't worry guys, I know everything about polynesian sea charts
Can I get an MS Paint visual?
What kind of hippy Mumbo jumbo is this
I can’t say I have 2 to try unfortunately
i've used 2 NSO in past and was good (using generic bluetooth usb dongle). not tested recently but can do
Have you tried connecting them to another device (other than a Switch) to see what they did?
Does it do it with other Nintendo switch controllers? They shouldn’t be any different in that regard
I've had finnicky experiences with Joycons is all
Like I said, it's working with 2, but not more than 2. BUT I just tried Super Bomberman 2 on the SNES core and used 4 N64 NSO controllers and they worked fine. Going back to the N64 core and it's freaking out again
oooo gotcha!
Does Mario Kart use rumble?
Does NSO rumble work on PSX?
Yes
Might give you the info you need
Mario Kart 64 does not use rumble.
Yep, thus my thought
2 pro controllers ought to be able repro the situation as well, should t be any different in that regard, same driver
Can’t do so now unfortunately though, am on the train to work
like how much lives between red and black there?
so far im in f-zero x character select with 3 NSO controllers connected via bluetooth and no issues
I tried with rumble on and off
So I know that's gonna ruin diagonals in some games. You can notice much smaller deviations than that in Banjo Tooie, for example
@graceful radish any ETA on more reflex adapt units? As this core progresses I want one more and more haha
Could be specific to the BT adapter as well I guess
But I do see what you're saying
3 controllers is already impossible for me, one controller turns off as soon as the 3rd is connected in F-Zero X
But Mario Kart 64 with 4 NSO controllers just worked fine
might be the rom? o.O not sure
I tried with all controllers via USB
Ah, interesting
USB and Bluetooth, all the same issue in F-Zero X
@lone geyser so a real controller doesn't have the deadzone living on diagonals?
3 seperate BT?
just the 1x Bluetooth Adapter for PC, ZEXMTE USB Bluetooth Adapter
@viscid gate was able to notice slower running at 65, 65 instead of 69, 69 (though we should acknowledge the possibility of selection bias; maybe they got lucky and noticed something that isn't real but were by chance correct that only that corner would be too small; personally I'm pretty comfortable rejecting that idea)
A real controller, optimally scaled, shouldn't have any outer deadzone issues
but they are actually oblong, so the controller is sending bigger numbers on the diagonals to the console, no?
this isn't actually helping you, but i am curious
or is this for non-nintendo controllers
If they're oblong it's not by very much and the deadzone will be small
@hot spoke just tested the 3x NSO n64 controllers on f-zero x with USB and still working. not too sure what is causing the issues on your end but can confirm working here at least
and i have the character select music looping as "troubleshooting" music
Do you have a BlisSTer board or normal USB Hub?
USB Hub
its so weird its specific to F-Zero X but Mario Kart 64 worked for example
Yeah, my thoughts as well
@languid dune mischief makers had what it took to take number 1
get wrecked yoshi. i also half wonder if its something to do with the mr beast style thumbnails of having the 'content creators' face big and upfront in the thumbnail, coz people like connecting with people kinda psychology thing 🤔 and the mischief makers thumbnail has the main character (who happens to be an anime girl) in big clear detail .. ramble ramble
i still don't understand why the best we can do isn't just kind of a a circle wrapped around the shortest vertices, the dead zone has to live somewhere, and that would be best for the most common gate type (circular), but i also haven't thought about this nearly as much as everybody else
how is it so far? i had gotten intermittent crashing before
I only trained up before town so far, no crashes yet.
i made it that far with no crashing, but the intervals are random
my buddy was playing it for 3-4 hours or so
I made it past the forest, to the next town and it crashed in the Inn
he eventually gave up. it was a battle to reach a save point lol
Luckily right after I saved
if you grinded at all, solid chance it would be made useless
@native mesa oh i don't know why i thought it was coming from china, my modkit is also hanging out in perth amboy, nj
shout out to my aunt
and uncle, and other aunt, and also many cousins
The code is pretty well set up to be able to make any changes that interest you and compile times are like...3 seconds so if you want to try anything lmk
The worst would be training agility over night where you rubber band a joystick or open the osd while holding joystick to the right so you keep running in circles. Come back to it and it crashed
I might try that when I go to bed tonight and see if it crashes
@lone geyser yeah i was looking at it, but honestly it doesn't feel bad on a normal analog stick so i don't know how much of a problem it is in practice
like what you have works really well on my gated controller, it's just a tradeoff either way
I did write that one unhinged algorithm that scales the circle to the octagon so it wouldn't have any deadzone but also wasn't linear
i wonder if there is a way to take the same calibration data and use it two different ways in the core
like circular vs gated
circle is so easy, just make the radius 80 or whatever
It's not that critical because there's also the Simple64 algorithm and people don't seem to have many complaints
Which is similar to what you described
Here's the unhinged one
Yep, they’re about 1 month away 🙂
wow i thought you were going to drop controller knowledge
@lone geyser how did that feel? because that is great...maybe not wise, but great
but would also be cool as shit if it worked well
i'm just curious how well our brains pick up on something like that
Awesome!
Was there ever any doubt?! 
Haha that it would beat Yoshi thumb and Mumbo thumb? Yeah I’m surprised
Ultra-InterGalactic-Cybot G Marina Liteyears never misses!
If only I could have recorded footage for it. I'd show the viewers how Marina gets business done. 
lol, I'm kidding. Great video as always!
This is was my first time playing. Literally. First time I'd ever played it.
So what you're saying is that it was a transcendent experience?
Was never implemented on hardware. This was back when things were being speculated and I wasn't brave enough to try and compile main
I can tell you that it's slow
Though probably not terrible, actually. I've been surprised by the FLOPS on the DE-10 before
How many flops would it use up
0, It's the perfect algorithm so it gives anyone who uses it a stiffy
(Can't remember off the top of my head but the R code I used is right under it)
i don't program enough to not always be surprised at how fast everything is
I was doing a ton of bit shifts and who knows what else tomfoolery with the original implementation before markun started benchmarking and realized it was usually faster to just use float point in a few places
I think you would be hard pressed to write an algorithm that's so slow that it's noticeable.
Prolly true, lol
But it's running over and over and over again in the input loop so maybe out of all these inputs we've done as a group it bumped one or two up a frame
Maybe
the n64 controller is the first time i've used my logic analyzer and the speed of it is still crazy to me...hits different than my scope
Yeah, but only at 1000 times a second on four controllers, worst case.
also how is a 24mhz logic analyzer $5?
It was partially a matter of getting it ready for verilog if it came to it
Good argument
ALMs are precious
well i think what you have works well for gated controllers, and if you wanted to minimize dead zones on modern controllers it probably needs to be an option somewhere
the trashheap has spoken
naaaaa
shit have you ever seen fraggle rock @lone geyser ?
i just sound deranged
if only it were possible to have rumble pack and memory card simultaneously
Never watched an episode but there was an ad for it at the beginning of one of my childhood VHS tapes so the theme song is nostalgic
well there was a talking trash heap and some sycophant rats, honestly the whole world map in fraggle rock is a little confusing
Get a capture card. Join in on the fun
1080p60 is basically free nowadays
@lone geyser I was looking at your code for analog input scaling. Have you considered something such as a LUT? To trade CPU time for memory?
When you realize they're all moon worshiping pagans apart from the convert (Boober) it gets into 'dude I'm so high, and I have this theory' territory.
Also that function averages 112ns and I'm okay with that
Was it a full LUT or quarter size?
A 1/8th LUT still has 8192 entries
You could limit it to values for clamping
but it's still big
My color grade senses are tingling. LUTs everywhere!
8k memory isn't bad
It would also only address the clamping. None of this other dynamic stuff
This isn't a video LUT, it's a analog input LUT for computed transformations.
True, the one plus of the ARM HPS is that it supports hard float calculations
It’s a sandwich. Lettuce under Tomato. Vegetarian special. @manic basin eats them daily
With mutton. I'm really bad at being vegetarian, but really into film references.
I still want to experiment with pure kernel device piping of controllers to an exposed FPGA device input
MLT? 😉
Me too, I have a smoking addiction.
Smoked turkey is an Achilles' heel for me. I love it. I try to push for it every year - but I can't justify a smoker for one meat and I know that's all I'd do with it.
Most smokers are basically a temp compensated oven. So you can use them to get wood flavor into things like pizza.
My ambition falls off sharply for general use. But I should just justify it to myself and bite the bullet. Because I know I'd at the very least get a month or two of heavy use.
Mmmmm mutton
Humperdink!
How's Pokemon Puzzle League running?
I'm not listening!
looks like harvest moon 64 is perfect so far
the janky sprite loading is in the original game
Other than the video sequences, it's running basically perfect.
video still borked?
Yeah, they still have the glitchy black lines throughout them.
gotcha
I did a very hard mode play through like a week ago, and it was flawless.
A couple yeah.
RE2 and Puzzle League.
Angel Studios were wizards at the time, so they got RE2 working.
Yeah that shocks me
Red Elert 2
If it has a lot of black pixels on the video though might make sense.
Resident Evil 2's video sequences and voices are just a lot more compressed looking/sounding compared to PS1.
Ah
But the real time visuals are higher res with an N64 expansion pak.
Dang it was the same sequence
N64 RE2 also had a non tank controls option, which makes it the best version in my opinion.
Non tank controls in N64 RE2 almost feels like cheating, it’s so easy to slip by zombies
I like playing it more than the ps1 version as well
Yeah, it's still better though. I don't mind tank controls, and I've used them plenty of times in other classic RE games. But I will always choose the non tank option if it's available.
They all use a chip that was supposed to connect 8 pins from an FPGA to USB high speed at a clock rate of ~24MHz. But instead of the FPGA data you can just wire the 8 pins straight into some logic signals and you get them streamed to the PC side. Also then that chip itself got cloned and so they went from $40 each to like $1 each
i was curious if the opening to Banjo Kazooie is pre-rendered or not, theres a weird little pause between scene transitions in the opening logo animations
but might just be some other reason to it
so what's new with the core?
Some pixels in Brian 64
It plays 3DO
Cheats are going to be implemented torwards the end of the core development. Still unplayable for now
how do you even level up
fights are random
there is no rhyme nor reason to this game
You have to get the rhyme and reason spells first
The core is still severely broken.
I just checked Superman 64, and it still boots.
there was more discussion about it back here #1096015979055697940 message . not too clear if the game is still crashing with current core
There isn't a level system in the traditional sense. It's similar to Final Fantasy II, where stat growth happens organically through repetitive actions.
Skyrim 64
Banjo-Kazooie's opening is definitely not pre-rendered. You can even toggle all the visual modes on and off like texture filtering, dithering, etc. and see the real-time changes.
good point good point. had a feeling, was just confused what was going on and thinking out loud aha
I think there are very few prerendered N64 sequences because Nintendo shit the bed and didn't go with discs
also - n64 was fairly bad at decoding video overall i'm pretty sure
since it lacks anything like PSX's mdec
read that paper on the fmv in RE2 to see how much effort that took
Nintendo knew the future wasn’t pre-rendered. We just needed to get graphics good enough to do it in real time. N64 wins again.
Future console for future people
yeah they were only wrong by about 30 years 😛
fluest64
quest 64 works now, you can type it
lol
im temp but i aint typing it
im not joking
the n64's co-processor was 2x faster than a PSX, much less the main CPU - video decoding wouldn't be a problem
problem was cartridge capacity
PSX has dedicated silicon for decoding fmv, its not even close
and even with that dedicated silicon, the FMV quality was garbage
I thought it was good for 94
DVD did it better
RE2 is the best comparison point and... its absolutely terrible on n64 lol. half the framerate, half the resolution, half the color depth, and it still took a miracle to decode and display on n64
People have done video on the SNES (MSU1), so I doubt not having a dedicated chip is is where the bottleneck is.
no miracle to decode or display - they had to fit it all into a single cart with 5% of the capacity it shipped on for PSX
if bink could run on saturn, you can bet it would have run even higher quality on n64
MSU-1 is a dedicated "chip"
read up on all the stuff they had to do - not just for space but to make it decode at all
Mvg has a video on it
I am mad he quit the podcast... his podcast was good
what’s the point we’re arguing about again?
He had a podcast?
Only like 6 eps..but loved them all
yes, they made a video decoder to decode the video
imagine decoding audio or video needing some math
yeah but read it, they had to do beam racing and all sorts of tricks
it took a whole developer like a year
all for a result 1/8th as good as you could get on psx in a few days using routines right out of the sdk
most of that work was from how they encoded the video to fit it on the cart though - not that the n64 would have a hard time decoding video generally
You run in circles to increase your agility
half a developer would have taken 2 years
The intro for oot is done in engine and I imagine that is true for most N64 games because they are on cartridge and not discs.
It would take 69 developers 0.014492753623188 years
it helps when your console can generate proper polygons instead of just vomiting half-baked jittery triangles all over the place
Robert when will we get an FPU toggle
they’re all proper polygons, don’t jitter shame
and filtered, perspective correct textures
Eh they are still a bit wibbly wobbly
Just hidden by all the vaseline
most of that vaseline was the crappy RF connection to a TV made in the 80's
Ironically as a jaggie enjoyer--my favorite N64 game looks like absolute ass without all of Robert's toggles active.
I am ashamed.
You're no son of mine
if i wanted to turn off all the options, i'd just use the PSX core
Without all the VI it’s astonishing how a lot of games look like subpar PS1 titles, just with better draw distance.
As a jiggy enjoyer. This core is amazing.
often the actual game on a disc wasn't any bigger than an n64 cart - they just padded out with FMVs or CD audio
Idk if oot came out on PS1 it would still have been legendary
Imagine OoT with voice acting...
i don't see the PSX playing MP3s like the n64
ew dongles
don’t dongle shame
Cartridges are just dongles in the end
next you'll show me PSX with that VCD decoder
nsfw tag please
/s
The true Yoshi's Story experience is playing each level one at a time in Trial Mode.
That reminds me, all the VI stuff was implemented, right?
i think there's one thing left
vertical guard? i'm not sure what it means some kind of cropping maybe
I hope it’s better than StarFox guard
source?
Expecting a lot of uninterrupted 'me time' this weekend 👇
I have so many questions on how each of those play into “me time”
I'm cleaning and lubing my controllers, yo 😭
got that honda sauce
Lubing my controllers was not something I was expecting to hear today 🤣
Yep, thx @vapid hawk
#1096015979055697940 message
oh did i recommend it heh
i need to go back and refurb some of mine more, i finally got some grey colored sticks
Where's the vaseline
I think I have the same set of screwdrivers
For this core, I opened a NIB Nintendo brand controller - the stick feels fine but I wonder if it should be lubricated due to age.
Lubing his joystick
lubricating it now will increase its lifespan
like a lot
(One more thing to learn how to do 😅)
Better to use some lube instead of going in dry
probably same with the NSO but i'm not sure people have had them long enough to be sure
maybe they used harder plastics or something
Hall effect 8bitdo ftw
Then again, I never wore out a N64 control stick - notenoughgamesmeme?
if you never played mario party and don't have a heavy thumb it can be much less of an issue yeah
my n64 controllers aren't in great condition, no drift or anything but i would rather use my 8bitdo now. Tried perfect dark on the n64 the other day to do some testing for a bug with tlb patch was happy to go back to the 8bitdo on mister
Speaking of wear, what's the magic lube I'm supposed to use? Just bought the gears from kitsch
Also realizing that I have no way to interface with my controller, lmao
Hey! Star Fox Guard was good!
honda shin etsu silicone grease
its usually for cars i think
Shin etsu specifically or any automotive silicone grease?
Super lube is easier to come by round these here parts
presumably any? i got this recommendation from smokemonster
superlube has a lot different consistency
(P.S. typing silicone lube in the Amazon search bar is not helpful)
not with that attitude
think i got mine on ebay
its kinda expensive like £23, but one tube will last you a lifetime lol
i use it on arcade sticks and stuff too
Actually there is a Honda dealership near me. I wonder if they might carry it
i think so yeah
Slick
its meant for like, treating rubber seals and seats and stuff i think
(especially given the subject matter)
#1 Phillips Screw Driver "Stanley 66-052" $3 at Walmart
75% or higher Isopropyl Alcohol $4 at Walmart
Joystick Butter - https://etsy.com/shop/ggcoshop
iFixit Pro Tech Toolit - https://amzn.to/2RKeaGn
--
At 12:23 make sure you use a dry q-tip to apply/evenly spread the lubricant in the bowl. This will help hide the scratches. Do not use a q-tip...
Nice~ Thx 😃
I tore mine apart the other day and only at the end realized I had no clue how to put it back together. Since I'm waiting on parts anyways I decided to leave it at that and just put them all in a baggie and call it a day
I have two I restored after replacing them with the hall effect sensors from 8bit. But I doubt I'll ever put them in anything. They are like bone rubbing on bone to me now.
@illuminado gave me the best tip: record a video of the tear down and then run it backwards
Lol i did that too on my worst controller, then it stayed in a baggie and i just put a 8bitdo kit in the shell instead lol
Once you know, it's totally logical. But up until you KNOW it, it's like a damned puzzle cube and it's got such wonders to show you.
yup. He told me that and I felt so dumb
I attempted to take apart the Wii he had modded for me so I could update the WiiDual firmware, but I chickened out after 10 different screws
I wasn't ready for the plastic dust. I thought 'oh, it's probably just worn away.' But you open it and suddenly you look like you shook hands with Tony Montana in the bathroom.
I got myself one of those a few months back too. Need to get myself a Reflex adapter and try it on the core
It's, without a hint of hesitation, 
that’s awesome to hear!
I love the 8bitdo kit, stick is so smooth
Agree entirely.
"VI Processing is done but not output" Source: #1096015979055697940 message and #1096015979055697940 message
how about 420 devs?
¯★¯L𝕊𝔻¯★¯
hmmmmm..... that takes me down a TRIP on memory lane
according to the timeline VI processing
yeah, there's still finishing touches and refinements for VI, to make room for TLB and the remaining work on RCP
and the bugs....
Shit Enzu is tried and tested on arcade sticks by lots of people so that's what I overpaid for but you can also use cheap bulb grease apparently..lots of reddit threads on this including this one https://www.reddit.com/r/fightsticks/comments/ordtxw/alternatives_to_shinetsu_grease/
Man, I really feel like if anyone could implement a pentium on the de10 nano, it would definitely be Robert
why would you do that?
my x64 does a perfectly good job
comes with extra features too
unless it's that pentium with the gloating foint bug
aka: Pentium FDIV bug
Best i can do is intel dx2
Yes i'm aware of that. It's probably not a Divot bug but coverage bug in the RDP. Mario64 also has this with hud elements. need to research it
Thank you again FPGAzumSpass for all the work ! hope you are enjoying some down time testing games :) :) :)
some old games don't work so well on my x64. they require some kind of x86 software emulation, which means there's definitely a good case for an FPGA implementation. but yeah I don't want to go to deep into the subject. I'm just saying if Robert takes it on, then for sure the project is in good hands.
but I like the winking star!!
I never had an n64 and the only game I played on it back in the day was Mario 64 - for me it looks perfect as it is
and that's based on the versions I bought for the Wii
Is this better?
that was a co-processor right?
486 core is plenty for me
😂 Off topic. Sorry carry on
The only reason I mention it is because pentium is considered a pipe dream on the MiSTer. much like PSX and N64 was
No math co processor tho
Oh no daggerfall will look like a PS1!
oh man, if only there were a Daggerfall for PS1. The closest we got was ultima underworld
I keep my 486 pc around so I can play humpty's scramble, needs the math co processor
Ah, that reminds me, I need to check out bubble bobble 64
Kings Field?
omg it works!
I'm half way through megaman 64, its awful compared to ps1 version but i'm gonna finish it
@chilly ember does it at least control better?
ao486 is literally a machine port of an emulator
yeah thats my issue with it
but hey it is very playable now
there just aren’t many people who can make a cpu from scratch in this scene, let alone an x86 but hey
maybe someday
I'm too young for 486 but i got a 486 pc for 25 bucks canadian. just had to replace the cpu on, Original would freeze on doom
Swapped the dx2 for another dx2 and good as new
that is pretty young
So long ago
82% compatibility rate
We need more completionists
I've been trying to go for the less desirable games now instead of trying to complete games that the majority of people wanna play. So here i am playing megaman 64 :p
aye caramba. bubble bobble '99 keeps hanging randomly and there are flickering sprites
mainly when you go in game or let the demo play out
Is that not what the PSX and N64 cores are?
gee, you don't say
That's partly why I beat paperboy 😆
Someone's gotta do it :p
Banjo-tooie loads with the NTSC crack, looks normal, but then controls dont register and the intro eventually fades to a black screen with a E0000080 error
If the bad games are working that Robert doesn't look at, i'd say that's pretty good
Completing DK64 was already like completely 3 games
That happened to me as well. I kept resetting and rebooting and it eventually worked
When collectathons were ultra collectathony
Remember this core is still in alpha
I thought banjo tooie crack patch was getting in game? I tried it once and got in game but i didn't play more than that
Sometimes it hangs at the title screen
Somewhat reproducible but sometimes it's fine
You know it will hang when it doesn't let you push start when it should
Tooie is the next one I want to complete. It will take some time especially with my work schedule
the patched perfect dark rom says its not in the database, I assume thats normal too?
Correct
k, just thought that that was odd with the other 2 patched roms not doing that
but glad to know thats normal
Apparently you need to add something to the database but I am too lazy to figure it out
yeah I would like to learn because I would love to play the hacked zelda roms
and those arent part of the normal everdrive packs
Classic video game modifications, fan translations, homebrew, utilities, and learning resources.
these
major QOL hacks
Something you can do for now is start which ever zelda game is being hacked, turn off auto detect and then start the hack
The new database also contains information from the header, so it can still load the information even when the hash fails
Use patcher 64 and the latest mister unstable https://github.com/Admentus64/Patcher64Plus-Tool
This has the Zelda redux qol patches built into a nice GUI and all togglable plus much more
I guess Banjo Tooie does crash when it goes to the gameplay demo
im kinda suprised these QOL versions of these games arent in the everdrive packs
I've heard about those and really want to try them
The perfect dark tlb removal hack has a bug in Carrington Institute level where the skedar don't plant the bomb, same thing on real hardware
Eh I'd rather patch things to my liking anyway
I heard about this. I guess we wait
I was happy to change Hyrule field music to a more classic tune
If it even gets fixed, the github hasn't got a update in 5 months
yup exact same thing happens to me
I'm guessing the skedar don't plant the bomb because the hack loads the other rooms into memory
also I guess I never tried the redux hacks with the newer builds of this core, they seem to launch now which is nice but they get the database error
which idk if thats a massive deal if they launch?
says you might not be able to save?
They don't with the latest mister unstable
it was dated 10-12
It has 'new' in the name
let me check again
doesnt that download with the auto update?
Not yet
but you could use the update_N64 script from Vampier
even if you added that line in the update?
dunno, I'm running it always separate
I was saying more waiting until TLB implementation but I guess this hack does make the game more playable than the original
oh, just realized that it isn't available to download anymore 😮
Not until it's in mister main
still using Vampier's N64 Update script 😄 It does the job for me
[n64_dev]
db_url = https://raw.githubusercontent.com/RobertPeip/Mister64/db/db.json.zip
I thought this did that
No the updated database isn't rolled out yet
You gotta download it. @weary palm made it search his posts
is it also possible to integrate it into update_all or is that also already deprecated?
Yeah that's it
so just rename it and copy it over and it should remove all those errors then? but if I update the core again it will copy overwrite it correct?
so should I rename this new one the user one or something?
Yeah
Yeah it would cause issues for people not on unstable so it's gotta wait
awesome
error is now gone with it being named user
and keeping the old one as well
ty for that tip
simply follow in his footsteps https://youtu.be/AjLFEOMGKPg?si=pdqmOEfzypradE9O
Known as Parlor!PRO64 パチンコ実機シミュレーション in Japan
Edited By Craw: https://twitter.com/crawedits
For a spreadsheet showing my progress so far, see here https://docs.google.com/spreadsheets/d/16KEsYZvbpjiIRkvqUw23GwqCqKKEmCxH3hR0TRTiE6Q/edit?usp=sharing
Second channel with full N64 vods: https://www.youtube.com/channel/UCwJrpjJzatyyyrzh-6GqTLw
Wa...
I might have insane in my name but i'm not that crazy lol
Are you saying completing the 25 hour long mahjong game doesn't sound like a blast
If my grandfather was still alive, i'm sure he'd love it
Pokémon Puzzle League has some FMV. And Wheel of Fortune.
I think the only version of Wheel of Fortune I've ever played was the old Apple II version. 😅
I'm curious now which version is the best version of Wheel of Fortune ever made. 
Other than...I suppose being an actual contestant on the real show. 
@weary palm you still interested in a perfect dark save with everything unlocked? I managed to convert one of my own saves from mister to use on my everdrive then back with savefileconverter.com for the tlb hack. I found a save from a retropie save archive. works on my everdrive but i can't get it working with mister
body harvest is so much fun. wish I played it back in the day
It's basically their prototype for GTA3. Same developer!
@weary palm here's a direct link. I can confirm it works on my everdrive but getting it converted was a no go for mister
Thank you, but I managed to do exactly that by myself. I was hoping you could use the classic weapons in multi-player, but that's a bust.
You got a patch?
you're a little bit missing out if you don't unlock the cheats naturally
its like a great beginners intro to speedrunning
Not missing out, I played it 22 years ago.
ah fair enough yeah if you've done it before
I finished it on perfect agent once but that was on the xbla version 😂
I could do it again on mister core but a patch with everything unlocked would save so much time
I would give you my save file, but I'm not home and probably won't be for a while.
I'm fine with that as long as you upload it when you get a chance
How long is a while? Did you leave home without your mister for a trip or is a while just a few hours?
Nah, I'm in the hospital
Meh. 😅
Win if you can, Lose if you must
But always cheat
C.H.U.D. 64 could have been great
I'll have you know I take completing games on the core very seriously 😛 losing is not an option
Winners don't cheat 😄
I'm sure I missed out on a chud reference tho :P, I guess i didn't see that movie
https://www.youtube.com/watch?v=BJckCjZ8Tdw&t=18s I suppose I didn't exist until 10 years later after that movie was released
C.H.U.D. is a 1984 American science fiction horror film produced by Andrew Bonime, and directed by Douglas Cheek with Peter Stein as the director of photography and William Bilowit as production designer. The cast includes Daniel Stern and John Heard and features early appearances by both John Goodman and Jay Thomas as police officers.
The plot...
And cheaters do not lose
Losers do not cheat
With scammers on the prowl at Tangiers Casino, Ace (Robert De Niro) brings in the big guns to make sure the cheaters know not to ever try it again under his watch. Check out this iconic scene from Martin Scorsese's Casino starring Robert De Niro!
Buy/Rent Casino!
iTunes: https://itunes.apple.com/us/movie/casino/id279832976
Amazon: https://www.a...
That's not cheating. That's jumping, with style!
Why cap backwards speed? xD
Filthy cheat super mario 64 run :p
I need to learn how to cheat at pinball
I can speedrun mario 64 but I can admit my skills in other games are not as advanced 😂
Tilt!
The last games I spent time on for speedrunning were arcade Ghouls & Ghosts, Genesis GnG, and Alisia Dragoon
Difficulty maxed
I suck at ghosts and goblins and all those
SNES GnG has some great graphics, but struggles
And what up with double jumping
What is this, magic land?
He learned how to do an impossible jumping tech but forgot how to throw things up and down
Would anyone have a clue what mario golf and mario tennis use tlb for anyway
Balls
Yeah, I do not understand what people have against what happened there. Although progress has been slow for the last several months now, season 9 might be the longest in the history of SoT, but then an update came about them actually doing some big changes, anticheat, hitreg fixes, dual firearm balance change and more. Things the community has been asking for, for years and now it seems to finally be coming.
I wish i could get into Sea of Thieves but i want Conker's Bad Fur Day 2 too much from Rareware
I know they'd fuck it up but i still want it. It's a crime to sit on that IP for over 20 years
The Perfect Dark reboot wasn't even given to Rareware from Microsoft
Is it likely there'll be much overhead left on the FPGA implement a Turbo Mode like the PS1 core has?
I wouldn't count on it but if it happens it would be a great bonus
Core is already pretty tight
There isn't a Bubble Bobble 64: There's PUZZLE bobble 64 (aka bust a move '99) and Bubble Bobble (incomplete arcade core). The arcade core (Bubble Bobble) is a much better 2 player game imho..I only correct so that some people can try out the original and will probably love it (even in it's incomplete state)
But it's made by Jotego so will probably never be completed because he keeps taking on New projects without finishing any old ones (eg Cps1, Cps2, S16, Super Hangon/Outrun, etc)
Quanity over quality
what was unfinished about that one ?
if you complete it in the arcade, it gives you a message / code (saying "It was not a true ending") . The code (1P, Jump, Bubble Button, Left, Right, Jump, 1P, and Right. ) activates Super Bubble Bobble. and makes the true ending possible.. The files are in the Rom but the MiSTer one doesn't activate Super Bubble Bobble (completable)
seems to work here
pinged you in General
where I can find the n64 mister guide that was posted here long ago? I can't find it anymore
ahhhhh thanks!
Check the pins. That is where you will find helpful stuff like that.
oh right thanks!
It's a good idea to set up the database so you can save your games. It might have changed but the database also assist with setting up the CIC
will it even work with random custom roms?
you would have to try and see
another question is... is therre a magic phrase to google to find the bios
Try to view it as if you are interacting with a real N64 and also remember the core is still in progress so just try and see how you go
It's in the yellow text download the files and rename them to boot.rom
ahh
ntsc = boot.rom pal = boot1.rom
yep
was just missing the pifs but found them through the link
cheers
thanks a lot
Is the compatibility sheet correct for San Francisco Rush 2049? It says there are only CPAK issues, but the game won't get to the title screen for me. It shows the copyright screen for only a moment, then goes black. Anyone else?
ntsc (us) version works here, just tested it. It's still on so let me know if you want me to try anything.
Odd.
it's also mentioned in the note if you have multiple cpak's inserted you'll have issues, so you should be fine with just the single cpak
I'm not at my mister to test now, but I remember it from when the latest core came out. I'll have to try again.
I remember with multiple paks inserted it would just do the funky chicken 🐓 but otherwise worked okay.
yeah I just did update all and got the latest (yesterday's) core. Playing on a sony CRT (BVM) so it's not frequency blackout..
no cpaks here, just a ps4 controller and it works fine
the CPAK is the controller pak you set in the core
the note is referring if you are setting CPAK's on all the controllers the game wigs out
it looks like it's set to none on mine.
Anyone that installed the kitsch-bent stick replacement parts have any tips? It seems like no matter how I put it back together it doesn’t feel smooth and often won’t spring back to centre
Ahh okay I've set my controller to always have a CPAK inserted when I launch the core
I think I need to sand it down, it’s grinding against the gate like it’s too wide or something…
The gears are catching too it seems…
I greased the bowl and put in a spacer to increase tension on the spring, so it centres better
But in the end I just kept using the hall stick
check the spring-end-cap type thing is in the right place
its like a white teflon O shape
Anyone tried the new Retro-bit replacement hall stick yet?
Wondering how it compares to the 8bitdo one
Did they get the gate shape right? That’s the major issue I have with the 8bitdo?
if you check the pins there is a line of code that can be added to the downloder ini file that will grab the lastest test build and the latest database when run, and if you use update all and have BIOS DB enabled then it will grab the correct BIOS files for you. You don't really need to do anything manually anymore to play the latest version of the core.
I heard it's close to the one in the Tribute controller, but I've never tried that one.
thankyou
The mario 64 'only up' rom hack runs but does some funky stuff
It skips the face scene and goes straight into the stage so that's nice but the unlimited frame rate makes it all screwy
the only rom hacks I care about right now are smash and those two really good mario kart ones, and later the goldeneye perfect dark patch
I wonder if that's already playable if it were patched
What's the other good kart one? Amped up was nice
Also 100% working as Awbacon would say
hooting time
I think the database will work with pretty much everything now that it includes game IDs and not just md5.
It's really solid the way it's setup now.
If you have an everdrive you can extract the pif from original hardware too
This one? #1096015979055697940 message
Just plowed my way through Amped up. The tracks are really cool, but for me the music was a little... meh.
yes goldeneye x, that's just working?
You probably need to combine the hack with the TLB patches
I haven't played amped up yet, don't they just use the tracks from kirby/diddy/world etc?
Can already tell you there's no way that will work.
GoldenEye X will have to wait for TLB.
I don't think GoldenEye X is open source.
There are tracks from GameCube and DS Mariokart, and then there are tracks based on Kirby and even Glover. Lots of 3d geometry, fully 3d items. It's actually quite the package. Current core runs it pretty well! Except during the split screen score tally. It tends to chug there a bit.
I finally got home to try it. Can confirm that ONE Pak plugged in will work. Any more and the game crashes on startup.
Oh... well, the songs are inspired by their source material, by the instruments are just... again, meh.
Not all of them, just quite a few of them. I think they tried making it sound like Mariokart Advance in the instrumentation. It just doesn't gel with me, but that may just be a personal thing.
Hm, goldeneye x adds a buttload of tlb use? :v
ah discord didn't load the rest of your messages
yeah, it not being open source, is a death nail for sure 😄
yeah but lifting the CRT daily will make you as big as Arnold
girls will swoon all over you and you can show them ps1 games on your mister at 1024x768
I'm a big fan of this Genazea splash screen
Anyone tried mario party games ? Do they work well ?
Looking at the compatibility sheet, it seems the Mario Party games work well!
I watched a 4 cpu mario party 1 game complete itself without any issues
haha
i've updated the sheet to reference the crash
@wanton sun Jeopardy for N64 should work if you give the core a way to disable the P4 controller. the game won't accept any input if there is a controller plugged into the 4th port on hardware
I don't get the gimmick of jeopardy, how they have to ask "what is"
was the original concept of the show "ooh we have the answer, now guess the question"
but then they realised "eh this concept is bad actually" and so they still make them ask it like a question but it is actually an answer?
like looking at this on the n64
in what world is that an answer. that is a clearly a hint
like a pub quiz question
and the answer should just be "antarctica"
but they make them say "what is antarctica"
am I msising something? what is the point is what they should be asking
It is fun though
If you would actually reverse the jeopardy you just feel the answerer is a madman 😄
imagine you asked someone "Hey, what is antarctica?" and they answered "according to guiness, the world's windiest place is commonwealth bay on the coast of this continent"
Would be the most annoying dad ever
it doesn't even answer the question
Wouldn't even be a correct answer unless you were currently in antarctica
the N64 jeopardy has these tiny little FMVs for trebek to say "sorry, wrong" etc. it's kinda cute seeing FMV on the N64 even if it is postage stamp sized heh
It is definitely just a gimmick, but that's television
Wheel of fortune does too with Dana. Though I don't believe she really does much
completely pointless as
"contestants are not penalized for forgetting to phrase their response in the form of a question, although the host will remind them to watch their phrasing in future responses if they do."
loool
trapped in a vaseline prison
S.C.A.R.S. has a transparent red hue over the track that lights up green when you fire a powerup or whatnot. i wonder if it's the same "red transparency" issue from e.g. Automobili Lamborghini, Doom 64, etc.
what category(s) do you run? PB? 🙂
Jeopardy switches the answer with the question.
They are looking for the question that has the answer
sure, but in what universe is THIS the answer to "what is antarctica?"
that can't be argued to be an answer, it's a pub quiz question
Well no other question would get you that answer
That question wont get you that answer either
"what is the windiest coast on antarctica?"
"of this continent"
"according to guiness, the wrold's windiest place is hte commonwaelthy bay on the coast of this continent"
Thank you chatgpt lol
you can't really get a question that sensibly produces that "answer" anyway since it talks about both the world's windiest place and "this continent"
haha
also sorry about my spelling, it isn't me it's my cpu running at 100% crunching these chds
keeps eating my letters and giving me double inputs
"I was mulling over game show ideas, when she noted that there had not been a successful 'question and answer' game on the air since the quiz show scandals. Why not do a switch, and give the answers to the contestant and let them come up with the question?"
That's where the format came from, fyi
This seems to be the correctest answer
Alex Trebeck should only allow that
yeah but if you answered that they'd be like "umm no actually the answer is what is antarctica"
silly show premise
yeah I read that, that they were like "people keep accusing us of giving everyone the answers. so we'll give everyone the answers, and ask them for the question!!!"
bro that is the exact same thing
you could give them the questions, how does that solve anything
If you were competing from antarctica, then "what is the world windiest place" would be enough lol
Yeah i never got how exactly it circumvents the scandal problem lol
But i do know that was the impetus
i can relate because i once played n64 in antarctica
"This is the world's windiest place"
"WHAT"
"THIS IS THE WORLDS WINDIEST PLACE"
The game better have been 1080
I am assuming in series 1 it was actually like "a domestic animal of the porcine variety"
and they were like WHAT IS A PIG
but somewhere down the line they just abandoned the premise completely
Was it Donkey Kong 64 https://twitter.com/DanRyckert/status/1234620865951813640
the fact it starts questions with "this" tells you all you need to know
if someone asked you like "where is the eiffel tower"
I mean, the answer is just france
they should do that one season
it just starts and it's like
"FRANCE"
"where is paris?"
"no sorry that was incorrect, the answer I was looking for is where is Lille"
A swedish comedy group did a skit like that
Scientist out there at the time?
WELCOME TO MARIO KARTA
Why hasn't mario been cancelled as a racist caricature yet
You don't think a man that talks in his sleep about spaghetti and lasagna is an appropriate representation of Italian-American culture?
Leia a descrição! É de GRAÇA
Canal Jogos FODAS: http://www.youtube.com/thedinossauroplay
Parceiro: http://www.youtube.com/jakarezinhogamer
https://www.youtube.com/RayquazaM0B
Contato:
[email protected]
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Skype: nostalgicxgames
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Would it be ok to have a black character fall asleep and dream of fried chicken and watermelon?
Nah, Mario is my favorite white boy.
Do we know what specifically is preventing Golf and Tennis from working? It's not TLB, is it?
It is
BLANKA what even is blanka lol
I searched this wwhen sf6 came out, what does brazil think of blanka
and on reddit they were like "we love blanka he is our hero"
"everyone I know plays blanka"
Guile is racist.
This would be wrong. Mario is probably wrong, and we likely won't see him do stuff like that any more. My dad works with people from Italy, and they are weirdly okay with it. One of them actually finds jokes about the Mafia way more offensive
How do you even pronounce it? Like... BLANK-a? No, that can't be right, cause BLANK-a sounds like blanket, man...
It is about power, the history of the charicature, who is allowed to control the narrative
Blahn-kah
This is how I always said it.
If Brazilians want to take Blanka in that is their choice and we should look to them about how then character evolves from there.
No but for some reason I think it would go over quite well if a Canadian character dreamt of all dressed chips, maple syrup and bad coffee
(never had timmies but I've never heard good things)
I think social standing matters a lot
It matters how the characture is used to rob others of power, and the fried chicken and watermelon thing was deployed by whites in truly insidious ways
Black people being a historically oppressed minority makes references to their culture (especially somewhat contrived ones used to belittle them like fried chicken and watermelon, as opposed to something their culture created) more of a problem
Jeepers
"here's all the things about your culture that we find so strange they're laughable" is definitely mean-spirited
"What is 'Korinna', Alex?"
yup
That is awful. We should use spoiler blackouts though everyone in case people don't want to see that
"We've also exaggerated it beyond reason"
Nice to see puzzle bobble games running but they are definitely not playable yet. Bubbles appearing and disappearing and changing colours, then the game hangs too. But good progress.
Can someone point me to how to disable controllers? A few games need that currently, yeah?
https://translate.google.com/?sl=pt&tl=en&text=blanka
&op=translate
Has the speaker button to hear it synthesized in a Portuguese voice but it's not a real Portuguese word so...idk
Google's service, offered free of charge, instantly translates words, phrases, and web pages between English and over 100 other languages.
What
Like games being like "nah bro you got too many hooked up, stop it" ?
i only know about some Sega Saturn Games that dont like it if 2 Controllers are plugged in
at least with the current core
there is a Shinobi that crashes on boot if 2 controllers are used. I have no idea if its also like that on real hardware
its a easy speedrun then 😄
there's no way to do it currently afaik. do you know what games beside Jeopardy that have issues with controllers other than P1 being inserted?
its like the speedrun where someone gets banned form playstation network in 1.5 minutes by uploading porn the right way ^^
It's a known issue Robert is working on
Saturn core has issues with certain games, In the Hunt is another one. That ordinarily doesn't crash on real hardware with 2Ps, have to disable second pad.
I thought it was Mischief Makers or some other game people have tested (that I've yet to try on the core)
Mischief Makers already works, though there are graphical glitches
i believe that one needed the slower padspeed rather than anything with multiple controllers
Maybe I'm confusing the Saturn and N64 sides of these rapidly developing cores
it's not a core bug
Ah yeah maybe you are thinking of padspeed as well. Greatly improved Blast Corps for example
Oh, that would be good to know. How do we do that?
What is it then? It's not on original hardware
yes, same for Shinobi , game bug
aren't you in the wrong channel? #saturn-chat might be a better place 😛
yes 😛
hehehehe - yes @storm vessel 😄
Padspeed fixed Blast Corps, GT64, Body Harvest, and Mischief Makers iirc
I'm too tired 😛
may have also helped with Battlezone: Rise of the Black Dogs
that game had some weird input issues before the padspeed fix
Anyone with insight into why framerate improvement patches are so fucky? Will they ever work if they function on original hardware?
@storm vessel it's enabled by default now for pads in the N64 core 😛

writing a software emulator before working on a core doesn't make the core a port. Just like doing a paper model of a bridge before building it doesn't make the real bridge consist of paper 🙂
if someone wants to compare the psx core with the emu (both are open) you can try to find the things that are similar. I think it's mostly the names of variables/signals so i can even find what i can compare
well people abuse the term "port" to mean whatever they want
I want to see that bridge made out of paper. Stable as a rock
well then Project 64 is just a port of the n64 😛
if you move a program to a completely different architecture and change 80% of the code, and it runs the exact same
is it still a port
Project 64 was an Nintendo Project sold out to ads xD
i wish there was a better term than "port", it does a great disservice to the people that do all this work to get programs to run on hardware that its not native to
Port of Theseus.
A: Yes it is, it's based on nesticle```
I'm sure when Icer Addis came up with that name he thought it was hilarious
and he was right, it is
Yep, never gets old.
We never got Segrotum though.
That would have been an excellent SMS emulator.
apparently this dudes computer got hacked and someone stole the source code for nesticle
I thought the name was fecal-lord?
wikipedia says its addis