#Nintendo 64

1 messages · Page 96 of 1

vapid hawk
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we had to subtract 1 or something

sly wasp
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no negative impact on any controllers? I'm thinking like a lot of people I'll probably refurb at least 1 original N64 pad.

vapid hawk
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like one edge was off by one

lone geyser
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I guess you could argue it negatively impacts controllers on the right since it increases outer deadzone, but I would counterargue that nothing of value was lost

sly wasp
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I love that today is "Controller fix day"! With so much talent in this community all our MiSTer experiences just keep getting better each thanks to the awesome work of you guys! Can't thank you enough! ❤️

latent galleon
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you can get bowl, stick and gears for about $12 shipped in the US on ebay

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which beats out of stock on kitsch-bent

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just has to be glow in the dark

hasty musk
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did anyone got rumble to work on 8bitdo n64 modkit?

hasty kayak
hasty musk
hasty kayak
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S-Mode has always worked for me with Rumble since Robert Implemented it. In D-Mode it does not work.

uneven dagger
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Doesn't work for me in S mode either

weary palm
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HackerSM64 doesn't work in this core yet, though. TLB I guess.

lone geyser
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That's surprising given that it's a performance hit

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Kaze is a foaming-at-the-mouth optimizer

hearty oar
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He probably doesn’t care about the intro screen

lone geyser
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Fair fair

hearty oar
hearty oar
native mesa
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Honestly can't wait to play with the goddard face on the core. That will be max nostalgia

lament escarp
hasty kayak
vapid hawk
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that only seems to happen on certain bt dongles i think

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idk if driver updates for those dongles might help or anything

lament escarp
hearty oar
hearty oar
vapid hawk
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they're stuck with some bizarre BT stack on the tegra aswell

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a lot of the weirdness is probably working around that

lament escarp
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Maybe it'll be easier to just write a custom firmware for the 8bitdo controller to make it use xinput. 😄 though it's probably too niche for the amount of work that would take.

chrome quest
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@lone geyser After asking yesterday, guess it didn't take long to get the changes merged into all the other updates of latest unstable!
Going right to the new unstable, thanks very much!

weary perch
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had a chance to try it out, the saffun does feel subtly improved to me, though it's subtle enough that it could be placebo. felt very comfortable manipulating the steering in world driver championship

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i'll give it a try using Jeter in Wave Race in a bit, that's a good test for stick sensitivity

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it's exactly the sort of change i was thinking about seeing earlier iterations of trying to translate various pads to the N64 expected values

weary palm
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So I guess it can be faster with the help of TLB if the code is compressed.

vapid hawk
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try using video_mode_pal and defining a true 50hz mode

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that helps on my c9

cunning mantle
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PAL 50Hz works fine for me with vsync_adjust=2 on my LG C9

normal basin
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Ive setup everything (i think) correctly but get a blank screen. Do I need dual ram or somthing?

mortal panther
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What tutorial (if any) did you use for the setup process?

orchid nimbus
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the completable list is slowly growing

mortal panther
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(that's what she said)

normal basin
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then updated script update all to download most recent

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at first I kept getting "cannot autodetect"

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now I jsut get a blank screen on load

solemn marlin
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Which rom are you loading

normal basin
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ive tried so far
turok
rebel assault
yoshis story

mortal panther
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Sounds like you don't have the correct boot.rom and/or boot1.rom files, or they are not in the correct location.

normal basin
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ive copied them to every location I have roms

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ive also tried the no intro roms

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ill try to delete the .rom and 1.rom adn try to redownload via script again and see if that helps

weary palm
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Blast Corps, Buck Bumble and Toy Story 2 are the only games I know having trouble with controllers having too big of a range.

fair stump
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Nfl quarterback club 98

solemn marlin
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Yoshi's story? More like Yoshi's Boring

eternal ravine
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Trippy graphics though

chilly ember
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At least it's short lol

eternal ravine
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I just don't understand why the fruit meter is so prominent
I know you can hide it

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Odd

fair stump
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You complete the level by filling the fruit meter

eternal ravine
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It's just an odd design choice to have this Fisher-Price meter overlaid

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Hide that shoot

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Which I do

chilly ember
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They could have just gave the levels flags at the end or something, collecting fruit is boring. Get to the end of the level without enough fruit and you have to go for a hunt trying to find enough to finish the level

eternal ravine
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But like I said, I love some of the graphics
The ultra-smooth 2D look to some of the polygon enemies

solemn marlin
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My only critical analysis comes from being disappointed as a kid with it, upon revisit it might be unfair since yoshi's island is a singularly well-made game by any standards

eternal ravine
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Did N64 games all cost $70 when they first released

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Or were some cheaper out of the gate

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There must have been a range

solemn marlin
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Back then I got two games a year if I was lucky, pretty sure all the premium stuff cost that much

chilly ember
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Daikatana was a timed exclusive blockbuster release from August 2000 until November 26 2000. Probably saved people alot of money lol

eternal ravine
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I was watching a Conker playthrough last night
And gotdamn the use of color is so cool in some levels
All the slimes, liquids, etc. just flow past you

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The "camerawork" is also amazing for that era
So much motion
The gameplay is definitely a bit humdrum, sadly

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But I will surely play it once TLB happens

solemn marlin
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Yea I have no idea why people hate on early 3d, I'm constantly checking out textures in rayman 2 just appreciating the look

eternal ravine
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Yah I was thinking of the Raymans when watching that Conker vid

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N64 could put out some great-looking games on the cartoony end of things
Anything meant to look "realistic", though...
haha

solemn marlin
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Being fatigued with unity lighting bloom stuff makes it extra refreshing to look at something like spyro, it's just clean and colorful, palettes don't age

eternal ravine
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The first Crash B. on PSX still looks good to me

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Of course, that was near the max potential for that HW

solemn marlin
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I liked it and didn't even play it as a kid, yes the more realistic stuff is more dated

eternal ravine
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I've been trying out games using only texture filtering and AA
Undecided

woeful grove
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Does quest 64 work yet?

solemn marlin
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I feel you get used to the vaselina, you kind of sink into it, like a bowl of goop

woeful grove
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like end to end, 100% playable?

fair stump
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Robby hasn't updated us on his playthrough

lament escarp
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I'll try as soon as the graphical glitch around the compass is fixed. 😄

solemn marlin
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I only know quest 64 from that twitter account, not sure if it's a decent game or a meme

woeful grove
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it's a meme

lament escarp
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And a decent game!

woeful grove
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highly subjective take

eternal ravine
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Diehard Gamefan mag is part of the situation
They had all this enthusiastic coverage bitd

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No doubt The Mullet was influenced by drugs

chilly ember
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I was gonna try getting through quest 64 eventually just for the lols

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Last time I played it, it could crash randomly too

eternal ravine
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Our time on earth is limited

languid dune
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Completed a full play through of Wave Race 64. Still an incredible game after all these years. It's hard to believe it was the N64's third game released back in the day (in North America anyway) considering how much of a showpiece it is on a technical level.

chilly ember
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Why are there no wave race rom hacks. With like custom levels

languid dune
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Maybe custom wave patterns is difficult? shrug

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I do wonder if a 30fps version of the game would have been possible if it was developed later in the console's lifespan.

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Just from more experience with the hardware.

native mesa
languid dune
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I know, it's just crazy they were able to pull it off with so little experience developing in 3D at that point.

native mesa
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Like F Zero (the original one)

languid dune
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And Pilotwings.

chilly ember
rose elbow
chilly ember
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Do you fight a metal gear at the end of konami published one?

vapid hawk
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wave race: blue storm on gamecube is an awesome followup to 64

fair stump
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It's crazy how you only play the first 30 minutes as Brian then the rest you're Braiden

weary perch
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blue storm is very underrated on account of its unforgiving difficulty

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really great game, though

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the developers, Nintendo Software Technology, also did RR64 on N64 and the 1080 sequel on Gamecube

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before they got sent to the mario vs. donkey kong mines

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apparently they worked on F-Zero 99

vapid hawk
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blue storm is pretty hard to be fair yeah

weary perch
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that's really cool...

vapid hawk
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its worth the effort to learn though, i love how you unlock all the different weather conditions

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storm conditions in that game are like, so incredibly technically impressive, even now

weary perch
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next time you play, press C-Up during a replay

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you can view the replays in first-person view

vapid hawk
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nice

languid dune
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Yeah, I always loved Blue Storm.

weary perch
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it's really really nice

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i got the game's current speedrun champion to record a replay for each level/difficulty combo https://www.youtube.com/watch?v=P6edHTlMeP0

Braden Hall (champion of Wave Race: Blue Storm) shared a PowerPoint on the speedrun.com forums for the game (https://www.speedrun.com/wave_race_blue_storm/forums/a67kp#zqft0) containing a long video showing his first-person replays. I'm uploading that video here for posterity.

This copy is an aspect ratio-corrected and upscaled version of the ...

▶ Play video
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in first-person

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really lets you appreciate the game's visuals

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anyway i'm done praising blue storm, sorry 😄 that game is one of my passions

native mesa
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That japanese christmas music is kinda nice

viral portal
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There were some really good racing games on GameCube. Blue Storm, F-Zero GX and Extreme-G III all hold a special place in my heart.

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For N64, San Francisco Rush and Cruisin' USA are dearer to me than the others.

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Well, excluding Mario Kart 64. Nothing tops that.

rose elbow
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i deffo love Beetle/HSV Adventure Racing !

viral portal
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I have some friends who swear by the Beetle one but I've never played!

rose elbow
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it's good, theres still some visual glitches on the core so makes sense to hold out for now

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but also very playable

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the sky box and trees for example are just borked looking

viral portal
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I'm waiting for first stable release, but I have N64Digital with an Everdrive so I could check it out.

rose elbow
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its like the closest thing to a need for speed on the N64 almost ?

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closer to a NFS than Rush or mario kart at least

round rune
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has Robert pontificated on the viability of 64dd support with his core?

vapid hawk
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there's not much to it i think he said maybe

round rune
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thank you

topaz otter
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theres no games to play on it

vapid hawk
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there's like, 12 games or something

round rune
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i just want to experience it though

topaz otter
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but they aren't good

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or in english

round rune
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just to appreciate the disaster

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history lesson

vapid hawk
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some of them have hacks to work on a regular n64, those should just work

rose elbow
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that painter game is the most interesting one i think? not super famliar

topaz otter
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doshin the giant

vapid hawk
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zelda would be really, but they backported it

topaz otter
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where you pee on people with paper hearts

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game of the year 2000

vapid hawk
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there's some kind of fzero track maker too?

rose elbow
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oh yeah, doshin also came out on gamecube so i forget about that one

weary perch
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F-Zero X Expansion Kit is pretty great

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new tracks, a track editor

rose elbow
weary perch
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machine editor, even

round rune
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yeah i need the fzero xpac, it's my fiance's favorite game

topaz otter
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didn't they add the track editor into the gamecube game

vapid hawk
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but yeah the main core needs to get finished and polished first then see what space is left

rose elbow
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theres also a metal cover of mario kart Rainbow road on the DD version i think aha

vapid hawk
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also transfer pak first i think

topaz otter
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you guys are killing this man lol

vapid hawk
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robert seems to really like pokemon stadium 😄

topaz otter
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you think robert could beat gary oak

round rune
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Robert cannot die is machine

odd vector
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Just posting the word here: Dreamcast

round rune
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thats why im getting MARS

native mesa
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I'd be happy to get rid of my Dreamcast and PS2

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And GameCube?

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That would just leave a Wii for me

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But maybe Wii would be done too

vapid hawk
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ps2 and gamecube seem incredibly unlikely

native mesa
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I'll give it 5 yeara

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Doesn't seem worth the price tag then just for Naomi and dreamcast

vapid hawk
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maybe psp/ds idk

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robert said it couldn't do DS even though

odd vector
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I don‘t believe in Mars, too expensive and you have to get the developers for it

vapid hawk
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i'm definitely not buying one until i see an actual dreamcast core running

native mesa
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I think they are quid pro quoing some popular arcade FPGA devs

round rune
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im keeping my systems, they're plugged up to appropriate retro screens with their wired controllers, but fpga brings all those into the living room onto the 86". I'm slowly putting together a set of 4x 8bitdo modkits for this, I'll have wireless for 4 players on DC. FPGA is helping me modernize without invasively modding my originals. So, this is just allowing me to skip all those expensive HDMI kits.

native mesa
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Naomi is supposedly already working in it

odd vector
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Robert was afaik motivated to do those cores for Mister because he liked the community and make people happy

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Thats what I have catched up from an older interview

native mesa
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He also wanted them. That's the best motivation

round rune
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FPGA is definitely turning my retro room into more of a museum though

quaint pewter
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lag isn't issue on next gen consoles after ps1, saturn and n64? emulating dc and gc on my pc seems perfect to be honest. the old generations back in the world of crts are a different story though and that's why MiSTer is awesome.

rose elbow
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last time i tried emulating GC i spent ages trying to get the goo in Mario Sunshine to look right, and it just never did .

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maybe it's better now 🤷‍♂️

viral portal
native mesa
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The only downside of using Wii for GameCube is the slightly worse output

rose elbow
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OG Gamecube with gcloader is a lot of fun

quaint pewter
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vWii on WiiU with Nintendont?

chilly ember
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My wiiu probably got used the most with nintendont

odd vector
vapid moat
quaint pewter
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I thought it was all like thet first level, but it does kick up a notch slightly after that

solemn marlin
vapid moat
solemn marlin
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No I'll probably play it again, never heard of the melon challenge tho, I don't remember the specifics of the fruit collecting

vapid moat
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Joking aside, I always get cozy nostalgia replaying Yoshi's Story

solemn marlin
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It has great presentation fatyoshi

vapid moat
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(30 melons exactly to get per level, gives highest scores when collected alongside giant hearts)

solemn marlin
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Really the more influential game in terms of visuals and stuff, a lot of games go for that arts and craft look today

rose elbow
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that goes back to yoshis island even, that one has elements of looking hand drawn with crayons at times

solemn marlin
vapid moat
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No other fruits allowed, btw

rose elbow
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yoshi's favourite fruit is ... Banana! sorry, melons only

solemn marlin
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Gonna patch out the fruit collecting

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Yoshi's story gold edition

brisk edge
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going for all melons is pretty challenging considering how many of them are just hidden in random bullshit spots like "just ground pound here" with no indication that anything would be there. You'll probably want to follow a guide

eternal ravine
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Yoshi snacks on durian

native mesa
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Rather just throw it in the trash

eternal ravine
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Then slobbers on Mario

rose elbow
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i enjoyed Yoshis Story as a kid. dont think i ever bothered doing the melons, but its a nice casual playthrough

brisk edge
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for sure, though I was always confused if I "beat" it since you don't have to do all of the levels

rose elbow
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for most part i just wanna play the swamp level again with that sick soundtrack

brisk edge
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lol exactly

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glad it's working now, I haven't played through it in probably like a decade

rose elbow
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i feel theres gonna be a lot of little details and weird things about the game i've completely forgotten about

eternal ravine
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I just wanna see all the graphics
Too bad so many YT playthroughs use emulation or have really bad video quality

rose elbow
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yeah

eternal ravine
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MiSTer will help improve things

rose elbow
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theres a few channels that are good for that but agreed youtube is just a mess of options and alot of people seem to even prefer the cleaned up emulation look

native mesa
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Dis yoshi story use the Super Mario RPG coin sound?

brisk edge
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go out of your way to pick the last stages on each page, you'll probably run into some you never played

solemn marlin
vapid moat
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I'm currently trying to collect all levels for the melon run in Trial Mode

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Good time on composite- some levels never stop making me feel young and carefree again

brisk edge
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I played it before yoshi's island myself, but I can understand that. It's barely the same at all outside of controlling yoshi

vapid moat
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Yoshi's Island is still a GOAT that punts Story off the cliff - but I like both for their own merits

solemn marlin
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I need screaming baby for that high blood pressure yoshi action

rose elbow
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Story definitely seems to just have a different goal in terms of what its trying to do and be, they're totally different

warped cobalt
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Story is dark. You lose a Yoshi and realize it is now missing from the selection screen. 😥

vapid moat
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PERMADEATH

rose elbow
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nIntendo trying to right their wrongs after using yoshi as a disposable "item" in SMW

warped cobalt
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True that 🙂

chilly ember
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That always made my sister sad when we were kids when a Yoshi got taken away, she died alot lol so she would lose all of them

solemn marlin
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Lol I remember there being rare black and white ones that I wouldn't allow being taken away, not sure if a restart saved them

rose elbow
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its weird that N64 has a dpad and then for the most part completely shied away from bringing more 2D games to the systems

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as a kid i totally enjoyed Yoshis Story and mischief makers

weary beacon
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n64 d-pad is top notch

brisk edge
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3d was where all the marketing hype was though, even if it ran at 2 FPS lol

vapid hawk
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i wonder if they ever had plans for some gadget to play snes games on n64

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quite a few shooters have "left handed" (not really left handed at all) control schemes where you use dpad to move and analog to look

brisk edge
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I don't think the architecture is that close at all, and unless they wanted to try software emulation or like cramming a SNES into an addon I don't think so. I'm sure more Gameboy stuff was probably on the table had the console lasted longer.

vapid hawk
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oh yeah maybe they would of made a thing like the snes gameboy thing

brisk edge
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Or a more commercial version of the wideboy

desert crow
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I've read that devs were discouraged from doing 2d stuff in favor of 3d

vapid hawk
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i mean, if you were a dev at the time what would you want to work on

brisk edge
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Exciting and terrifying times to make a project lol

vapid hawk
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nostalgia for 2d graphics didn't exist yet

desert crow
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probably would have rather worked on what they knew. Can you imagine making a 3d engine from scratch back then?

brisk edge
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I mean yeah, but also you had smaller studios brimming with talented people that were probably excited to tackle the challenge or to bring consoles closer to what PC games were doing

rose elbow
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unless you're Treasure lool

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Symphony of the night had 1997 ps1/1998 Saturn release,
Megaman x4 had 1997 release, all the way to MMx6 2001 release on ps1

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def seems like a nintendo policy was going on

vapid hawk
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depends on genre too, like i think with racing games 3d is just hands down better

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there's almost no case for 2d racing games being better

rose elbow
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ya

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hardware limitations only real case for it but if its n64 for example then yeah there'd be no point

vapid hawk
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something like an RPG, yeah maybe better in 2d, especially at the time

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considering ff7 is basically a 2d game

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platformers can go either way

rose elbow
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especially at the time devs were keen to do the 3D rendered 2.5 approach

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and that can have mixed results in how it feels compared to just going all 2d

vapid hawk
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yeah

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klonoa probably the best example?

rose elbow
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i think so!

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im keen to play thru mischief makers again i think that does some fancy stuff with 3D

vapid hawk
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but something like, pandemonium, similar idea way less fun to play

fair stump
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It's quiet eyes_squint

weary beacon
mortal panther
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🤫

empty cliff
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"new core, goldeneye is working"

zinc dew
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Quest 64

compact skiff
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🦗

mild ether
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It's the calm before the core.

fair stump
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I gotta get a clip of the one developer splash screen in Transformers. It's like Duke nukem saying the devs name

rose elbow
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i finished Banjo Kazooie recently. ive said some mean nasty things about the later Rare N64 games but i do think im gonna check out Tooie next

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at very least the simple collectathon style of these games does compliment watching youtube/twitch streams pretty nicely lol

worldly quartz
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what would be fun game to play through the core?

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I've only been testing

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like only n64 game I've done is mario 64

rose elbow
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Ocarina is a classic

empty cliff
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gotta say

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last year I played banjo with my wife, her first time

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I hadn't played in.. maybe 20 years

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we both loved it

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then played banjo tooie

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I can only describe it as a hunk of garbage

rose elbow
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hahaha

hearty oar
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I'm really enjoying the Smash Remix romhack on the core, I've been playing with the different characters in the newly added SP modes and a little bit of multiplayer with my brother, we're blown away by all the new characters and stages

rose elbow
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i'm curious to see some of it thru and give it a 2nd shot, but that was always the impression i got from briefly playing Banjoe Tooie way back when

empty cliff
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I was really into it for the first 20 seconds and then I was like.. wtf is this, why does it have first person shooter sections, what is this mumbo nonsense, how come the levels aren't like.. actual banjo levels

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I never thought I would say this

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but nuts and bolts is a better sequel

rose elbow
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i'd agree

empty cliff
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which is really saying something considering it's just not a sequel at all

rose elbow
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360 era Rare also did Viva Piñata. was nice they broke out of the n64 collectathon rut a bit

empty cliff
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I never played VP, I enjoyed kameo though

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although I couldn't make it past 5 minutes of perfect dark zero

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character controller was awful

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I even like dk64, I know people hate on how collectathony it is and it's definitely not banjo tier but I still think it's a pretty great game

chilly ember
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I actually finished perfect dark zero back in like 2008. It was okay ish back then

rose elbow
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maybe i should try DK64..

empty cliff
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I believe there is a mod for dk64

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which makes it so you can change monkey at any time

rose elbow
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are Banjo Tooie and DK64 both pretty solid on the core atm? in terms of completing them/visual bugs/etc?

chilly ember
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I intend to finish dk 64 one day but that's alot of commitment to 100% it

empty cliff
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never tried it so I dunno if it's just trying to find a problem to solve, but I've seen people say it makes the game way better, and if you are just looking to jump in and jump out and not invest 10,000 hours collecting bananas, maybe worth

chilly ember
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Think at least a couple people 100% dk on the core

empty cliff
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there was one level my brother and I couldn't do as kids

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or maybe we did eventually, some shooting bit in a watery place with loads of bees or something on a really short time limit

rose elbow
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yeah i saw there was a hack for DK64 but then also the comments had people saying it unlocks the other characters by default which kinda elminates the challenge of some of the levels

empty cliff
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interesting

rose elbow
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so i might try DK64 vanilla at some point, see if i reach breaking point and then apply the patch?

empty cliff
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I guess you could just exercise discipline

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yeah sounds like a plan

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I think if I were to recommend platformers

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I would probably say.. banjo

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rocket robot on wheels

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then conker

hearty oar
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I could never play DK64 again as an adult, the game has all of zero respect for your time

empty cliff
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then dk

rose elbow
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ohh there was one that caught my attention recently

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dunno if its good or not

empty cliff
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yeah I played dk64 back when we got like.. one game at christmas that would last for 6 months until we could pool our pocket money for another game

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so under those circumstances it's a great game in that it goes on for absolutely ever

rose elbow
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Starshot - Space Circus Fever !

empty cliff
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but I'm not sure how I would feel about that now

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ah I saw video game esoterica playing that, or maybe pixel cherry ninja

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never heard of it before that

rose elbow
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neither

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potentially awful but im curious to see that one

empty cliff
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I have beat rocket: robot if you haven't played that yet, and can vouch

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the very first section is just OK

rose elbow
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Bomberman Hero is one i gotta playthrough

empty cliff
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but it gets really good

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I haven't played hero but I like bomberman 64

rose elbow
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yeah i used to rent both back in the day

empty cliff
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however I would just skip both and play bomberman tournament on the gba core haha

rose elbow
#

bomberman 64 is a game im not 100% sure if i really enjoyed it or not but looking at youtube videos and the later levels are definitely triggering a deep nostalgia, so i def got pretty far in that haha

empty cliff
#

banger game, banger soundtrack

#

I played bomberman 64 twice through as a kid I enjoyed it that much

#

I have never vouched for it because maybe it's just a me thing. I like bomberman more than anyone else does seemingly

rose elbow
#

its like with Perfect Dark patched version currently running on MiSTer .. i technically could play it, but it feels wrong playing the 'sequel' first

empty cliff
#

but I liked it

#

oh tbf, pd is not a sequel at all

#

just play it

rose elbow
#

nah i think Bomberman 64 has a certain 'something' to it

junior yarrow
empty cliff
#

I don't even really rate goldeneye outside of the multiplayer either

#

that's the only thing, perfect dark might make you not want to play goldeneye because it's so... not as good

rose elbow
empty cliff
#

goldeneye was just a vibe because it was the first time we all played splitscreen 4 player fps

rose elbow
#

i still rate Goldeneye :D

#

warts and all

empty cliff
#

it is fun climbing through vents and stuff

#

perfect dark the multiplayer is just OK, some of the weapons make it a bit too much

#

nerve gas and farscape and stuff

#

it's more fun as a coop game

rose elbow
#

i remember the worst thing about goldeneye is just the NPC lady who has to follow you

#

and she always runs into gun fire and ruins your mission

empty cliff
#

an omen of things to come in the future of game design

chilly ember
empty cliff
#

pokemon snap is a banger

rose elbow
#

100%

empty cliff
#

I actually had a really small n64 library

#

once I get my mister I will see what I was missing out on, it seems like a lot of driving games lol

#

I guess the thing is about n64, all the third parties ran to psx because wtf is the n64

rose elbow
#

i think everyone probably had small game collections unless u were richie rich or something

empty cliff
#

and all the rpgs too

rose elbow
#

just rent everything

empty cliff
#

yeah

#

my collection got big in gamecube era

#

BIG

#

we were teenagers but my brother and I bought 60 gamecube games between us

rose elbow
#

yeah same for me with PS2... PS3

empty cliff
#

vs on n64 we had like.. I dunno, can't have been more than 20

brisk edge
empty cliff
#

we didn't even have mario 64 lol we emulated it

rose elbow
#

Mario 64, Diddy Kong Racing, Goldeneye, Ocarina of Time, Majora's Mask, HSV Adventure Racing, Fifa 98

#

i'm already struggling to remember what i else i had LOL

#

my n64 collection was pretty piss poor

empty cliff
#

we had banjo, ocarina, majora, dk64, goldeneye, pd, international superstar soccer 98, mario kart 64, rush 2049

#

body harvest

rose elbow
#

bahahaha we both had soccoer games

empty cliff
#

yeah hahahaha

#

we had very similar collections

#

jet force gemini

rose elbow
#

was that one good, will have to check it

empty cliff
#

I borrowed bomberman 64 and mischief makers

jade bay
#

I finally beat the 4th level. Time to retire or maybe someone will finally beat levels 5 and 6 so they can mark it as completable

empty cliff
#

turok 2

chilly ember
brisk edge
#

Probably a bit higher overall, but certainly it's more stable

empty cliff
#

wait why am I trying to remember when I can just look through my roms

rose elbow
#

i did an Ocarina of time comparision recently and noticed the speed on the mister core was slower. never noticed it unless it doing an A/B Comparision

empty cliff
#

blast corps, vouch

rose elbow
#

never mentioned it coz figured obviously a WIP core, no point raising it just yet or anything. but found it interesting to see

empty cliff
#

I saw on the stream the other day someone noticed the main menu was running at 60 on ocarine on mister

#

were you playing pal oot or ntsc

#

because pal version runs at 16.66fps

#

ntsc runs at 20

hearty oar
#

it'll probably never have perfect timing right, due to way it had to be done with reduced CPU clock speed + data cache to make up for it

rose elbow
#

ya NTSC for both, and the MiSter was slowr

empty cliff
#

clay fighter 63 1/3rd we borrowed from a friend

hearty oar
#

although hopefully yeah it can be improved to get a little closer to the real thing

brisk edge
#

OoT menu just runs really bad on real hardware for some reason

empty cliff
#

conker, we borrowed diddy kong racing, mario party 1 & 2, pokemon stadium 1 & 2, snap, revolt borrowed, south park and chef's luv shack lol, lylat wars, silicon valley, wave race 64, worms armageddon

#

I guess I did have a lot of games actually

#

wetrix what a banger

#

oh btw bitroast

#

SPACESTATION. SILICON. VALLEY

#

BANGER

rose elbow
#

oh yeah ive briiiiefly played that one

empty cliff
#

yeah unbriefly play it, longtime play it

#

it commands much more than a brief play

brisk edge
#

I found out recently Wetrix has a PS2 sequel

rose elbow
#

MiSTer will def get me playing more stuff

#

playing on OG hardware is just the teeny tiny bit of a hasstle

empty cliff
#

unfortunately there's a bug in the game where you can't collect everything, maybe there is a patched rom that lets you collect the night on bear mountain hidden trophy thing

hearty oar
#

OG hardware also kind of sucks unmodified

empty cliff
#

what was the sequel, wetrix 2?

brisk edge
#

Aqua aqua

empty cliff
#

w3t.-1x

hearty oar
#

especially if like mine Nintendo stripped out the S-video circuitry...

rose elbow
#

https://youtu.be/tTYWHLQUuyo

heres the comparision i did. unlisted video simply coz 🤷‍♂️ work in progress. but something for people in here to look at if interested

brisk edge
trim birch
#

hell yeah smash remix works

#

prob worked for a bit but i hadn't tried it

brisk edge
empty cliff
#

hooray

#

haha bitroast did you edit "nerds" to "people in here"

rose elbow
#

hahaha. i say nerds as an endearing term but also, im trying to be nice :) ahaha

empty cliff
#

hahaha

#

I'm actually looking forward to ps1 a lot, I never owned a ps1

empty cliff
#

I have only ever played about 3 minutes of crash bandicoot at some kid's house and vib ribbon for like 3 minutes too

#

I have basically managed to avoid ps1-ps3 my entire life

#

and saturn

#

so looking forward to seeing what they have

rose elbow
#

when playing the game you'd never notice it but doing an A/B the pitch is instantly noticable

chilly ember
empty cliff
#

like.. harvest moon ps1 that's just like n64 but also different? can't wait

hearty oar
empty cliff
#

chrono cross too looking forward to as a big chrono trigger fan coping that it has any link to it or could live up to it

hearty oar
#

or like some of them, which makes it a real pain to know what your specific model can and can't do

empty cliff
#

harry potter 1 on the psx. harry potter 1 mate. what a game

rose elbow
#

hahaha i played that back in the day

chilly ember
#

Guess I don't feel so bad about selling one of those funtastic N64's I had to my sister in the past for way too cheap lol

#

Harry potter 1 pc version is so much better than Ps1 imo but that might be just nostalgia

empty cliff
#

ohhh is it different?

#

I was thinking of the pc one

chilly ember
#

Yea alot different

rose elbow
#

i definitely have a nostalgia for that ps1 game, not sure i'd wanna revisit it necessarily... maybe

chilly ember
#

It's worth playing just for hagrid Ps1 model

rose elbow
#

haha

empty cliff
#

oh if you like that.. wait

chilly ember
rose elbow
#

theres definitely alot of games on PS1 i need to check out ahaha

empty cliff
#

my mate made hagrid bonzai buddy

rose elbow
#

its the kinda thing where remembering what exactly to play and check out can be tricky with the disc file sizes

#

stumbling into niche games u'd never think of

rose elbow
#

this is good to know!!

slate sundial
orchid nimbus
cerulean elk
thorn flax
#

bread lettuce tomato

latent galleon
#

don't forget the Guac 👀

eternal ravine
#

Oh I found the French version

orchid nimbus
sage bobcat
lament escarp
orchid nimbus
#

I wouldn't even if Robert took a few days to recharge

#

we can all play mario/zelda/starfox

#

and yes also Qvest64

hasty musk
#

ocorina of time randomizer working?

orchid nimbus
#

try it

wanton sun
#

ok ok, recently i spend 1-2 hours per day in body harvest...this time i will beat it! for sure! maybe...

manic basin
#

Workcations are the devil.

#

HAHA!

odd vector
#

Since jet force gemini crashes on the intro, did someone try to inject a savegame skipping that part straight to goldwood?

oblique remnant
tawdry depot
#

Just tried out the build and it looks good

lone geyser
#

If it's working well you won't be able to see it at all, haha

dusty tusk
#

Dk64 is a really fun fever dream

junior yarrow
#

So the cubivore prototype is being weird in a way i dont remember it being before

dusk glen
#

Are there adapters being sold already? Or are there instructions on which wires connect to which pins?

hearty oar
dusk glen
hearty oar
#

Not sure about DIY yet

dusk glen
#

I just printed a few replacement parts for worn original thumbsticks, I was pleasantly surprised to find out the printed optical encoder worked just fine, I wasn't expecting my printer to have enough resolution for that. Not that it's usually a problem, but it's nice to know it's an option as well.

#

Now I just have to find the patience to reverse engineer the thumbstick housing, I've got one with a broken holding tab for the Z button PCB and it's really bugging me that I can't find replacement housings.

dusk glen
hearty oar
#

yeah for sure, unmodded though it is total crap - depending on how the core pans out I may or may not bother doing an RGB mod. I need that to make the everdrive work with my PVM anyway, as NTSC games loaded from it run at "PAL 60hz" which is not a format that my PVM understands - just need to use external sync instead

#

(my consumer TV is fine with that at least)

dusk glen
#

Relatable. I was thinking about installing either a RGB mod or HDMI mod on mine, but now I'm not so sure. Robert is doing an amazing work and between the image quality with the MiSTer and with Y/C, there's not much to gain by modding my hardware. If it was one of those american models that are easy to mod, sure, but RGB mod on a brazilian unit is not really my idea of fun. I do enjoy some painful hobbies, but that's just too much even for me.

chilly ember
versed cairn
#

Does cache delay do anything? Maybe it’s just too fast? There’s some weird checks in that game. I hear emulators struggle with it too

wanton sun
#

jfg needs the rsp and PI timing to be accurate enough. It's kind of a copy protection/emulator check

#

currently both are not correct, so it cannot work

#

PI i could do already, but RSP part i don't want to yet, first want to prove the current RSP works ok, before adding more complicated logic (running scalar and vector unit in parallel)

daring meteor
#

Jfg needs them parallel? Wow

worldly quartz
#

wow they had copy protection and emulator protection on N64 TIL

#

wonder if UltraHLE ever got JFG to work

#

I wonder how Robert determines cycle accuracy? Like oscilloscope on a real n64?

oblique remnant
#

Does improved cycle accuracy also result in less average fps than we have now?!

native mesa
versed cairn
#

Making the rsp more accurate will actually speed up the core. Right now it stalls more then it should because of missing features. Only reason we reach higher performance then real hardware is cause of the 60% faster ram. Excited to see where things go

odd vector
quasi storm
#

And maybe I can achieve 60 in GoldenEye without sticking my nose in the corner?

coral timber
#

I’ve seen the crazy high framerate in OoT quite well, it’s actually kinda nuts, the Ganon fight and collapse sequence both hold a steady 20fps which is faster than both Gamecube and WiiVC! Exciting stuff if that kind of performance is gonna be a toggle

quasi storm
#

Did the WiiVC actually run slower? It never seemed to show for me.

coral timber
#

It was faster than N64 but not as fast as GameCube, at least in those areas

#

Also I’ve never seen pause buffering so incredibly buttery smooth and lag free, it’s crazy

quasi storm
#

On that note, though... In Starfox, on Macbeth when you crash the train and it explodes, like, six times? It runs faster on the core than on real hardware.

coral timber
#

Yepyep, those explosions are pretty similar to how the tower collapse stuff is rendered iirc

#

It’s interesting to hear that that’s likely mostly due to RAM though from what I’ve heard here

quasi storm
#

Yeah, the castle destruction on real hardware is quite the spectacle. Oh, that poor console...

#

There's a part at the end where it billows dust a few times, and there's a noise to go with it. Funny thing is the noise isn't tied to the effect, and on any emulator that isn't accurate the sounds never match up.

solemn maple
#

Does the mister unstable limit the range for modern pads like dualshock and the like?

lone geyser
#

That's already in MiSTer stable I think

#

The new one just does it better

#

(no change for modern pads)

vapid hawk
#

its not in stable yet, the n64 pad stuff

#

last release was september 15th

lone geyser
#

Oh, really? Been a minute, then

vapid hawk
#

ya

#

probably be one soon for some saturn stuff if i had to guess

lone geyser
#

Is the N64 core even compatible with stable?

#

Seems like a lot of changes have happened

ripe cargo
#

where the Aleck 64 games removed from the database? I'm getting auto detect failed: Unknown CIC on all of them.

quick arch
ripe cargo
#

oh ok. I had never had that error appear before in testing.

quick arch
#

it is linked to change how CIC is handle on Mister Main
If the mister main recognized the cic on the rom it set it

#

and if it is not recognized you have this message

tepid gorge
rose elbow
#

so its just straight up the vanilla game with the QOL dpad character select

tepid gorge
#

Yes, and I think it turns off weather effects to give a slight FPS boost

ripe cargo
marble cargo
#

The film grain effect in Starfox 64 is now implemented for the #MiSTerFPGA N64 core. This completes all the VI processing features in the core.
I created a long article on Patreon, telling how everything works in …

💖 25

▶ Play video
rose elbow
#

! this is exciting

marble cargo
#

I guess Robert forgot to post the build?

hearty oar
#

just cheekily giving a little teaser

remote hatch
#

patreon core is 20231009

bronze tree
#

film grain effect sounds nicer 🙂

#

it's the "VI Noisedither" option in the OSD

vapid moat
#

Haven't seen the Patreon-post mentioned here yet - guess we'll have to wait

cerulean elk
cold pollen
#

This was a big one

prisma ivy
cerulean elk
#

Which I loved

#

Vid today at 4. Should be fun

sly wasp
chrome quest
#

Beam me up Mario! (Wait, this is the VI effect, not RDP)

quasi storm
#

The creator is about to speak...

#

Shhh

wanton sun
compact depot
#

Robert's Patreon writings on N64 should be compiled in a book or something!

#

So much amazing information on those

wanton sun
#

i should make the old ones from psx and before public

#

would upload it elsewhere too, but the formating is a pain to get right

quasi storm
#

I've been meaning to ask (And stop me if I've already asked you this, because I can't remember) how does it feel to have brought N64 FPGA emulation farther in less than a year than software emulation had come in decades? 😅

waxen bear
#

With all the VI features in now, does the Mario 64 pixel warp effect work?

inner bronze
#

You mean the effect from teleporting? I dont think those still dont look quite right, but thats probably an RDP thing

quasi storm
#

I have to try this, now...

#

It happened with warps, as well as the vanishing cap, correct?

inner bronze
quasi storm
#

I suppose that's true. I guess the N64 software emulator scene left me disillusioned.

compact skiff
wanton sun
#

Ares is still ahead in accuracy. It made some amazing progress in the last months

quasi storm
#

Honestly, can we at least agree that people painted the N64 as this wholly difficult thing to emulate, based solely on the emulation scene? (Not saying it isn't complex, just slightly blown out of proportion)

wanton sun
#

the core doesn't even aim for it yet, i will start with that once the main logic is in

quasi storm
#

But what do I know😆

wanton sun
#

N64 emulation is mostly difficult because of one thing: the speed. Al those years it suffered from PCs not being fast enough and emulators needing to cut corners. Recently with the angrylion and parallel RSp/RDP stuff it's getting where it should have been and could have been if it was as slow as the psx 🙂

inner bronze
#

Well thats the thing. Emulators are "useless" if they cant approach full speed, and with the N64 those bastards are annoying to emulate in software. <Preempted by Robert>

quasi storm
#

Also, I wanted to congratulate you on fixing Yoshi's Story.

#

I had hoped beyond hope it would fix Ogre Battle, as well. But, nope😆

wanton sun
#

Ares doesn't cut corner with the interpreter mode and is highly accurate. But you need a very good PC for it. The only thing that is still cutting corner everywhere is the RDP: i don't know of any emulator even trying to emulate the timing. All do RDP rendering with zero time

wanton sun
quasi storm
#

I know you wrote your own software emulator, but could you reference Ares, like you did with Duckstation?

wanton sun
#

what do you mean with reference? mention it somewhere?

inner bronze
#

Behavioural blueprint to study

quasi storm
#

Didn't you refer to Duckstation when writing the PSX core?

wanton sun
#

i debugged most of my initial implementation with Ares, yes. PIF mostly with Project 64 and RDP stuff with Angrylion

quasi storm
#

Neat!

wanton sun
#

biggest help however was the n64-systemtest by Lemmy. It covers most of the system. No idea where RSP and FPU would be today without it

quaint pewter
#

Is Ares what we should be using on PC these days? I have Simple64 and it seems to do the job.

quasi storm
#

Ares, I believe, as about as good as you can get these days

wanton sun
#

If you want accuracy, Ares is currently the closest you can find as far as i know. It's using Angrylion/parallel RDP by default now also. But as i said, prepare to see slowdown in games if you don't have a highend PC

quasi storm
#

Doesn't run well on my steam deck, though😢

#

That might change, soon. I heard parallel has been reworked.

wanton sun
#

The full accuracy is only in interpreter mode, which needs a custom build from source as far as i know and will not even run fullspeed on the fastest PCs yet

quaint pewter
#

Someone called me a hippy a couple of years ago for saying this, but running cores on MiSTer is more environmentally friendly as it doesn't need 100s of watts psu pc to run those games. I prefer to play on mister for lots of rearsons, but I do try things on PC emulators to see how they compare.

#

You are saving the planet Robert, one core at a time. 😉

wanton sun
#

so...the situation is still not easy for N64 emulation. But that is complaining on a high level. We can play 95%+ even on a phone these days, so it's not bad at all

quaint pewter
#

I imagine mister uses less power than some of the original systems even?

wanton sun
#

i'm not so sure with those big oleds that we use to play 🙂

quasi storm
#

Someone should compare the power draw of a modern OLED vs a large CRT

quaint pewter
#

How about if I plug my mister into my etch-a-sketch? lol

topaz otter
#

the power draw of the CRT would be astronomical

bronze tree
#

how much do those ipad based screens consume?

topaz otter
#

when I use my mitsubishi the neighbors have to go without AC for a few hours

#

but its alright, playing the mister on a CRT is more important than their comfort

quasi storm
teal citrus
#

Some Búsqueda 64 for y'all.

quasi storm
#

Okay, okay... @teal citrus we get it...

inner bronze
#

Do we?

quasi storm
#

We do?

compact skiff
teal citrus
quaint pewter
#

So oled uses less than a CRT that is half it's size

inner bronze
#

Not too sure on the OLED numbers, lemme check what my 55C8 draws from history...

quasi storm
quasi storm
inner bronze
#

Okay, so for mine it kinda varies, but it seems to be about 110 watts at 55 inch

#

But thats with a chromecast plugged in

#

According to the spike in my power usage graph

#

Still, pretty good. Wasnt too long ago we were using 50 Watt incandescent bulbs

quaint pewter
#

to put it into perspective lightbulbs uses to use 100w

#

lol

inner bronze
#

Y'all used 100W bulbs?

quaint pewter
#

for areas you need to be bright like kitchen yes. maybe wattages of bulbs is different in the uk though to where you are?

#

sorry this is even more off topic now. I'll just call myself a hippy and move along. 🙂

inner bronze
#

NL I was kinda used to 50W bulbs

#

40W even I think

quasi storm
#

I miss the good old days. When I could wake up in the morning at one end of the house, and could hear that the TV was on at the other...

#

Recently tested it. I can't hear that high pitched whine anymore 🥺

inner bronze
#

same

quaint pewter
#

I can't but my son can. last time I used a CRT he told me to turn it off it was giving him a headache. he's 12

quasi storm
#

Now it's just a constant whine in my head from tinnitus.

inner bronze
#

I just hear my blood flowing

raw oriole
#

I can still hear the things. I'm 50. It's the one age-decaying-related thing I was looking forward to 🙄

#

Also have mild tinnitus as well, of course.

quasi storm
#

Really? You must have been smart and used hearing protection, or was never around industrial machinery?

inner bronze
#

I think that normally just goes with age, not wear

#

I stopped hearing it around my 20

raw oriole
#

The latter really; I did do some factory work when I was young but it wasn't overly loud. And I guess I've just been lucky with music concerts.

quaint pewter
#

I think in my case it's not industrial machinary, it's too much heavy metal 🙂

raw oriole
#

But yeah, usually by my age your hearing cutoff is way under 16kHz

#

I can still get 18kHz, last time I tested

#

TVs do, what, 15kHz?

quaint pewter
#

Just looking at the Ares compat list. It says Wipeout64 has frequent hangs and crashes.... but the mister core runs it fine?

#

At least as far as I'm aware. I haven't played that one.. not on a machine where we have FZero

quasi storm
loud pebble
#

my 55 oled is 4 cents per minute. The 21" crt is 4.5 cents.

quasi storm
#

My cutoff is around 12-13

compact skiff
quasi storm
#

That doesn't add up. If you took that over the course of usage during a month's time, the bill would be astronomical...

inner bronze
#

Its €0,37 per kWh here...

#

4 cents per minute seems kinda....excessive

#

per hour? sure

loud pebble
#

I must be reading it wrong

inner bronze
#

Just read the wattage

loud pebble
#

I think it says the oled uses 83 watts

inner bronze
#

Plausible

loud pebble
#

The crt fluctuates between 64 and 75

#

woah the oled actually drops alot depending on whats on screen

#

aswell

inner bronze
#

Yeah it fluctuates

#

I see that in my own usage graph

#

It makes sense, because black pixels are actually off off

loud pebble
#

Ah yes

#

Im seeing 10 watts for the mister running n64

inner bronze
#

Original N64 was like 18-20W

chrome quest
#

The secret is using a 14 inch CRT.
Hell I don't even see scanlines! If anything vertical ones from the aperture grill. Wonder if any filters cater to that

loud pebble
#

eco friendly status confirmed

quaint pewter
#

I wonder how much your PC would use, while playing N64 on Ares? Probably a bit more than that 😉

#

If Mister is using half the power of original N64 then that's a great saving.

vapid hawk
#

like, probably literally at least 10x more

#

more like 30-50x realistically

quaint pewter
#

indeed. so hippy or not, I can say I'm saving power as well as better lower input lag by using fpga instead of emulation 🙂

lament escarp
inner bronze
#

Finish the FPGA core and go make an ASIC

#

Power savings!

vapid hawk
#

i like how tiny the mister is

#

if you compare the size of the mister to the size of all the consoles it replaces 😄

#

even if you leave out arcades its like, half a warehouse full lol

lament escarp
#

And arcades and pcs...

quaint pewter
#

I live in a little apartment so space is a premium so yes that does make a big difference too 🙂

wanton sun
#

still i really want to try body harvest and OoT on the projector this weekend, haha

#

with all the VI implemented i will not cut my eyes on the pixels

quaint pewter
#

Wow 🙂

#

Awesome 🙂

fair stump
#

Readable text chefkiss

wanton sun
#

you would be surprised: only 1 bit more brought puzzle bobble from Atari2600 to N64 edition 😅

odd vector
#

does that possibly also fix Diddy Kong Racing flickering?

wanton sun
#

no

quaint pewter
#

Tony Hawk text?

wanton sun
#

also no

quaint pewter
#

it was a long shot 🙂

fair stump
#

So are you still in VI land or have moved on to other stuff now?

quaint pewter
#

What is does fix is looking fantastic. That text is so much better in Harvest Moon, and well no words are needed with Puzzle Bobble 🙂

obtuse field
wanton sun
#

no honestly, i look at my todo list, see if i can easily fix a point and if yes, it's done. If not, i move it down the list

#

VI processing is done and what is left is the async output mostly and bugs

lament escarp
fair stump
#

Love it 😄

lament escarp
#

(Didn't do math)

fair stump
#

Bust a move 2 better as well?

wanton sun
#

you can try yourself soon

#

i have to leave, there is a...particular game with a thunderstorm in Java that needs my attention 😅

chrome quest
# wanton sun

The Bub and Bob fix ❤️
Excited to test other games too for visibility.

quaint pewter
past mango
#

TLB needs to come dead last. Warping Mario's face is like a victory lap.

lament escarp
#

Tlb is for christmas. If everybody is extremely well behaved!

orchid nimbus
#

@wanton sun for the timeline shall I use today as 'VI completed'

wanton sun
#

it's not fully complete

wanton sun
# waxen bear TLB too?

that sentence was meant for VI: the VI processing is done, but not VI output. There are plenty of other things missing and not just TLB

quaint pewter
#

LOD is a big one isn't it? well a noticable one. 🙂

#

and another three letter acronym. electronics love them 🙂

wanton sun
#

yes there are still some things to do in RDP, RSP, CPU, PIF, VI, AI

#

just because a good chunk of games is running well doesn't mean it's nearly finished

#

as i said often before, it will keep me busy through the next year

daring meteor
stoic parcel
#

I have come to praise Robert for his based OSD options.

#

Thank you, from the bottom of my black little heart.

wanton sun
#

the font matches your settings

daring meteor
#

Oh yeah what was the game that used a weird texture mode

stoic parcel
#

Cybattler, only the best for me

daring meteor
#

Supercross?

wanton sun
#

yes

dreamy grove
#

Are you working on this core alone or are there other contributors?

mild ether
#

Thank you for looking at puzzle bobble! Can't wait to play when I get home.

fair stump
#

Bust a move 2 looks good as well

stoic parcel
#

I must go, my home planet needs me.

  • Note - Batty died on the way back to her home planet
fair stump
#

Bust a move 2

stoic parcel
#

Woah wait, swap analog < - > Dpad?

#

🤯

#

Robert this is awesome

wanton sun
# dreamy grove Are you working on this core alone or are there other contributors?

On the "inner core" myself, but there is always community effort. Markun helped me a lot with the VI, database and other parts, Lemonici and markun made the controller adjustments, Blue1 works on SNAC. MikeS did analog tests and adjustments and then we have all those nice people here testing and filling my backlog with juicy bugs 🙂

lone geyser
#

Pretty sure using the stick as a d-pad is a known correlate with becoming a serial killer

plush summit
wanton sun
#

Also many contributed to the database and i bet i forgot someone to mention and make myself look bad 🙈

zealous hull
plush summit
#

Sometimes bro, maybe we shouldn't have this much control 😄

stoic parcel
#

You Nintendo kids dare besmirch my based Cybattler font?

dreamy grove
stoic parcel
#

harumph!

daring meteor
#

Awwww bust a move froze for me

stoic parcel
#

Ok Im out I dont wanna spam up the joint and annoy our favorite dev

wanton sun
daring meteor
#

Still, I think that makes our amount of unplayable non TLB games under 10

#

(And out of them, 2 are anti piracy and 1 is because you can't unplug controllers rn)

wanton sun
daring meteor
#

Yeah, 9 games total rn

lone geyser
#

What game requires you to unplug controllers?

fair stump
#

Monaco Grand Prix updated back to playable so that makes at least 3 new playable games with this update

wanton sun
daring meteor
#

Jeopardy yeah

orchid nimbus
cerulean elk
#

Ooh fun. Will make the next vid 🙂 I’m gonna miss 2600 mode Puzzle Bobble mode

orchid nimbus
daring meteor
#

Same for you?

orchid nimbus
#

yup

quasi storm
#

@cerulean elk Did you see he said he only had to change, like, a single bit, or something?

daring meteor
#

Hopefully reproducable for Robert and hopefully causes the freezes in other games

orchid nimbus
#

E000400

cerulean elk
#

No. I am downtown dropping car off at the dealer so I haven’t been reading

#

But I had a DM saying puzzle bobble worked

quasi storm
#

@cerulean elk #1096015979055697940 message

rotund fox
#

how can I help with testing? is there a bug tracker or something like this?

orchid nimbus
#

@fair stump I added some text to your bust a move entries

dreamy grove
orchid nimbus
#

(related to avatar)

marble cargo
mild ether
cerulean elk
orchid nimbus
#

Bust a Move 2 works

#

you guys test fast 🙂

#

that yellow area is seriously getting smaller and smaller

marble cargo
#

I'm noticing when I turn on the divot, it causes some elements to vibrate. For example Puyo Puyo Sun 64 on the single player select screen has the image above Arle and Draco shimmer, but strangely not Schezo.

The inconsistency sounds like a bug.

cerulean elk
# orchid nimbus Bust a Move 2 works

I love how I’m excited for Puzzle Bobble and I have them on like two other consoles and arcade boards 🤣 yet I’m still excited to play later

grave garnet
#

sm64.us.noface.widescreen.bps is pretty awesome on the new core in widescreen

lone geyser
#

How are things looking size-wise now that the VI features are implemented?

daring meteor
#

I tried messing a bit ago and it was 80%

fair stump
#

I know everyone has been waiting, the text in Virtual Pool 64 is readable now

lone geyser
#

Ye

#

It's not necessarily a "will the core fit" question, either. The stochastic compile process means that as you get close to the edge you have to keep recompiling with different seeds til you get one that happens to work

odd vector
#

Only @wanton sun could answer that 🙂 Sorry for pinging Robert

lone geyser
#

If anyone wants to take on a small side project they could provide a polynomial time algorithm for NP-Hard problems

orchid nimbus
#

there is no known algorithm that can solve it in polynomial time

lone geyser
#

(I'm being facetious)

latent galleon
#

there are preliminary cloud/AI solutions being serious

#

just brute forces it

orchid nimbus
#

P ≠ NP

daring meteor
lone geyser
#

P = NP for N=1 or P=0

daring meteor
#

It is an algorithm

orchid nimbus
#

I have no clue what i'm talking about btw

daring meteor
#

For an NP Hard problem

wanton sun
#

currently we are back to 79% thanks to the reduction in the previous build

daring meteor
#

And its polytime

wanton sun
#

TLB, LOD and YUV will easily push it over 85% however

lone geyser
wanton sun
#

i will most likely have to invest a week or two in between only for making things smaller

daring meteor
#

You don't think async will need much?

wanton sun
#

it shouldn't need more then the current logic

#

maybe some additional FFs for the clock crossing

#

but nothing beyond 100ALM more compared to today

daring meteor
#

Very nice

wanton sun
#

i have a list of 9 points with potential ressource reduction, together worth about 2000 ALM(5%), but not all might be viable to do or within a reasonable timeframe

lone geyser
#

I don't know a ton about FPGA but if any of it is tied to algorithm optimization I'd love to take a crack at some of those problems

surreal summit
#

Maybe I've just played to many Zachtronics games, but spending some time resource optimizing like that can be a lot of fun.

wanton sun
lone geyser
#

Fair

#

You could always go the Kaze route and make a highly produced video showing all the cool optimizations you made so that the uber nerds come crawling out of the woodworks and produce some academic publishable work

fair stump
#

@hollow rune will know what has changed in this picture

lone geyser
#

(This is in reference to his Sine optimization video that led to one of the best approximation algorithms (for systems without an FPU) of all time)

wanton sun
simple oliveBOT
#
vectorAddrEleAdd := decodeVectorMfcE - calcMemAddr(3 downto 0);
case (decodeVectorLoadType) is
               
   when VECTORLOADTYPE_LBV | VECTORLOADTYPE_LSV | VECTORLOADTYPE_LLV | VECTORLOADTYPE_LDV | VECTORLOADTYPE_LQV | VECTORLOADTYPE_LRV | VECTORLOADTYPE_LHV =>
      for i in 0 to 15 loop
         executeVectorReadMux(i) <= to_unsigned(i, 4) - vectorAddrEleAdd;
      end loop;
                     
   when VECTORLOADTYPE_LPV | VECTORLOADTYPE_LUV =>
      for i in 0 to 7 loop
         executeVectorReadMux(i * 2) <= ('0' & to_unsigned(i, 3)) - vectorAddrEleAdd;
      end loop;
                     
   when VECTORLOADTYPE_LFV =>
      for i in 0 to 3 loop
         executeVectorReadMux(i * 2) <= (to_unsigned(i, 2) & "00") - vectorAddrEleAdd;
      end loop;
      for i in 4 to 7 loop
         executeVectorReadMux(i * 2) <= x"8" + (to_unsigned(i, 2) & "00") - vectorAddrEleAdd;
      end loop;
                     
   when VECTORLOADTYPE_LTV =>
      for i in 0 to 15 loop
         executeVectorReadMux(i) <= to_unsigned(i, 4) + decodeVectorMfcE;
      end loop;
                     
end case;
silent marten
wanton sun
#

stupid bot... has no delete 😦

lone geyser
#

I know other Discord things will ignore links if you put them in <...>

wanton sun
#

it's too late now, i messed up

woeful beacon
#

It's over

#

Close the shop

#

Sell all the misters

lone geyser
#

I can see the headline now

fair stump
lone geyser
#

"FPGAzumSpass. Human After All"

wanton sun
#

discord functions are the worst...how is anyone supposed to find it out? why can't they have a button for special features like this or the "``" for code like forums had forever? instead plenty of buttons for stickers and other useless things 😅

silent marten
#

Any change to any of the wrestling games today?

fair stump
#

The WWF games still loaded white screens for me

woven olive
lone geyser
#

I wonder if it works with that bot

simple oliveBOT
#
vectorAddrEleAdd := decodeVectorMfcE - calcMemAddr(3 downto 0);
lone geyser
#

Nope

#

Dumb bot

#

I mean, generally useful, but still dumb

woven olive
#

first game I keep checking is No Mercy with every new core

silent marten
woven olive
#

I completed championship in WWF No Mercy so I guess maybe that should go in the spreadsheet

woven olive
mortal panther
silent marten
#

No it is like bottom few boxes

woven olive
#

No Mercy displays all the menu text but story mode dialogue is missing and pre match text is missing.

lone geyser
hollow rune
#

I've been super busy but I will have to try stuff tonight

woven olive
#

gonna shut up about wrestling games now because if Lemonici wraps their head around FPGA coding it's better for us all

quasi storm
#

About a core ago ( because let's face it. This is a reliable measurement of time now.) I saw the fixes for Yoshi's Story, and hoped Ogre Battle was fixed. The party in the title screen? Present! The text for the scene cards?? It's there!! The backgrounds for battle scenes???.... still missing. D'oh!

lone geyser
#

(I'm sure you mean something much more substantive even if that works)

wanton sun
#

what the synthesis has to do here is e.g. for line 1960 it will build 16 adders

#

then 8 more adders for line 1965

#

and so on. All calculate in parallel and based on the case selection, one of them is choosen afterwards

lone geyser
#

So you have all these different adders that exist together are are trying to reduce the number of adders by double dipping instead of each case getting its own?

wanton sun
#

yes, best would be to have only 1 for loop that covers all cases

cerulean elk
wanton sun
#

there would even be time to precalcuate stuff in a previous cycle if that helps

#

the only thing that cannot be precalculated (and hurts the most) is "calcMemAddr"

#

i currently think the best solution would be to have a ROM with the 6 cases and calcMemAddr as input that delivers the 16 results in one access. Each is only 4 bit wide, so 64bit wide rom

#

but even figuring out how that has to look is a lot of effort

orchid nimbus
daring meteor
#

If you're looking for fixes for that game look for "YUV" in change logs

oblique remnant
#

Taaiiiito

drowsy lantern
cerulean elk
oblique remnant
#

it crashed for me in demo ?! Same goes for Bust a Move '99 btw

latent galleon
woeful beacon
paper orchid
#

Start the block with three backticks and hit return, then paste code, then end with three backticks

#

...oh ok discord sure

#

work on mobile now lmao

#

So now that I know it works on mobile, if you can do multi-line (e.g. iPad with keyboard) you should be able to do:

// Some comment
int fakeFunction(void) {
  ...
}
#

(do wish they had a button to click, paste in there, call it done)

languid dune
#

And Puzzle Bobble is fixed now too!? So many Saturn/N64 combo updates lately!

brisk edge
paper orchid
#

I know that worked in some other systems, Discord never showed any syntax highlighting for me though (on iOS at least)

brisk edge
#

heh, yeah I don't see it on android either. but I do see it on desktop

#

🤷 oh well

paper orchid
#

Good to know it at least works somewhere lol

odd vector
#

Could someone with access to the spreadsheet write to Diddy Kong Racing (Europe) that the music is skipping?

odd vector
thorn flax
languid dune
#

Why do I remember being able to select your character in the vs mode in the N64 version of Bust-a-Move 2? I swear I remember my friends and I getting a kick out of the various character voices and always choosing our favorites? lonk

thorn flax
#

well folks, that's it. my n64 is sold

native mesa
thorn flax
#

yip

native mesa
#

How much? I'm thinking of selling mine

thorn flax
#

just shy of $800

chilly ember
#

I'm gonna keep mine just in case I wanna confirm something on real hardware for now

native mesa
thorn flax
#

magic-mr-bean.gif

native mesa
#

Mine is voultar RGB modded with an HD Retrovision YPbPr cable and maybe I'd include an everdrive and one controller

#

I don't think I'd go over 500

thorn flax
#

n64digital, Everdrive, 4 blueretro adapters

#

all necessary cables

#

I couldn't real use it for comparison of original hardware. too many mods and no original game software meant anything I tested came with big damn caveats

native mesa
#

Damn maybe ill just do an auction and see what I get

gritty current
#

N64s without pricey mods/etc sell for around $100

native mesa
#

Yeah the cable alone goes for 75

#

Add 100 for the rgb mod

#

200 for everdrive X7

thorn flax
#

the n64 itself only cost me $5 untested junk from japan

#

I'm very good at soldering

lament escarp
#

Robert I love you for this!

lone geyser
#

Did you watch both? The folded polynomial is pretty slick

latent galleon
#

i loved how he walked through the sine optimization, but also mentioned and explained every other candidate considered and discarded to save commenters the energy

bronze tree
#

Yeah

native mesa
#

Is discord dead

manic basin
#

Yep

#

All over the place for me right now.

twin barn
#

Yeah discord outages shown on down detector at the moment.

cerulean elk
orchid nimbus
#

it's dead Jim

chilly ember
#

Rip discord

compact depot
#

Big N is trying to stop N64 core development

#

Run to the hills folks

orchid nimbus
#

RUN FOR YOUR LIIIIIIIFEEEEEE!!!

chrome quest
#

Hold the line! They can't take us all

native mesa
#

Nintendo Ninjas have been known to kill

orchid nimbus
native mesa
#

Giles Goddard said so

#

He's had runins with Nintendo Ninjas

fair stump
#

Quick, post yer gifs

native mesa
weary palm
#

Meep

lament escarp
#

I think it's over now

woven olive
#

Cloudflare DNS went down for about 15 mins

#

took all sorts of stuff with it

inner bronze
#

That explains that

woven olive
#

incl big parts of github, aws, and azure for a bit

thorn flax
#

oh yeah, we are so back

formal elk
#

Im having an analog stick issue with my 8bitdo N64 modkit, seems the X-axis is mapped to the left analog stick, and the Y-axis is mapped to the right analog stick i tried the unstable nightly to fix it and rempapped it but its still not working correctly

zenith orchid
#

@wanton sun glad the harvest moon feedback helped. I'll be playing through that game, and if there's anything else worth mentioning I'll let you know

lone geyser
rare flint
#

Also J-League Dynamite Soccer intro screens now work, before today they looked like an Atari 2600 game, THANKS!

lone geyser
#

Anyone test Polaris Snocross for completability? It was crashing a few builds ago but I want to know what the state of play is for the true best N64 game (@ me Quest 64 apologists)

weary perch
#

Polaris Snocross will always crash before you can finish a race

#

tried again on today's core, same deal

#

very janky, but surprisingly fun handling

#

i've re-marked it as Boots because the game is effectively unplayable but i suspect it will probably get put back to Playable at some point, heh

#

the line is somewhat ambiguous

#

to me, if it always crashes before you can even finish the first race, that's unplayable

native mesa
#

What games use YUV textures?

vapid hawk
#

Is that what’s wrong with doom64

pure ocean
#

Divot bug still present. Divot off = text okay. Tarzan (Germany). @wanton sun

daring meteor
#

Most cases of E4000 rn