#Nintendo 64

1 messages · Page 91 of 1

vapid hawk
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maybe that only works with sound

wanton sun
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it's not that bad to build in, but i'm not sure about all those edge cases

weary palm
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I think one of those colors have to be shared across all four palettes... so 13?

wanton sun
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yes, i know NES cannot do it. I still would have prefered a free roaming yoshi game but all i got was croc. Even to this day, there is none

orchid nimbus
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no love for Yoshi's story

grave island
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Auto config is not working for the hacked rom of Perfect Dark. What settings do I need to change in the database?

paper orchid
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Oh yeah, I had that issue

rose elbow
grave island
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Oh, thanks.

paper orchid
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I'm using the updated database with the IDs in it; the patch changed the ID annoyingly

vapid hawk
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oh i wondered why that wasn't hitting

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can we get its new id added to the db ?

paper orchid
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So to that, I'm going to suggest we don't add that ID, and for good reason

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They used ED, which is...the one that ares set aside for "EverDrive". A lot of homebrew might hit the same one.

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This is a case where I would say we do MD5 instead of ID

orchid nimbus
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you can also create a custom user database

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I need to rewrite this stuff

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"kindly place"

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..... I sound like some scammer from India there

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"kindly place the baby in the crib"

paper orchid
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"would you kindly"

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inb4 someone ports bioshock to n64

daring meteor
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Kindly send us the bank password

weary palm
paper orchid
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That's always an option too

orchid nimbus
#
This file represents a collaborative effort involving the following contributors: Markun, yxkalle, and Andy D. Its primary function is to facilitate the identification of inserted ROMs and the subsequent automatic configuration of the core.

To initiate this process in a seamless manner, we recommend depositing the file within the /games/N64 directory. Doing so will result in its automatic detection and configuration of the core.```
cerulean elk
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Not a bad game…but in comparison to what directly preceded it…not great

zealous hull
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I still like Yoshi's Story a lot. It's delightfully strange. Far more than anything that came before or after in the series.

cerulean elk
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Wooly World was fun. Crafted World was meh

zealous hull
storm vessel
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Uh a little trouble,,, I patched Perfect Dark- I'm supposed to add it to the N64 database txt aren't I?

rose elbow
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Yoshi's Story is nice enough but i do seem to recall the game having effectively little difficulty. just casually strolling through levels collecting fruit lol

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the music is fun tho

marble cargo
weary palm
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it's actually a correct everdrive homebrew header. if decoded it sets savetype to eeprom2k

zealous hull
cerulean elk
paper orchid
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I know there's the three underscored characters, first one being region from what I can tell

weary palm
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actually the fourth one

paper orchid
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Right, meant the first of the underscored ones (the fourth in the ID as a whole)

grave island
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Weird PD keeps freezing on me in game.

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Like I can't even get to the first enemy without it freezing.

marble cargo
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Yoshi's Story is paradoxically a piss easy babby game and also a deceptively cruel challenge. If you just grab random fruit you can beat levels in seconds, but trying to get all 30 melons in a level suddenly becomes really stressful. You can't make a single mistake in an all melons run.

rose elbow
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does PD freeze have anything to do with not updating the db correctly? if you boot PD and then the patched PD, are there different settings, then if u you updated the database manually?

cerulean elk
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lol I just found two MiSTer vids I forgot to publish forever ago 😆

orchid nimbus
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it's like pulp

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you don't even care 😛

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hides in a far away corner in a round room

cerulean elk
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lol sometimes I move videos far into the future for holding and then forgot I did it

storm vessel
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For Perfect Dark, what's "auto detect failed" mean?

orchid nimbus
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that user was not found holding the controller

storm vessel
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c'mon 😛

daring meteor
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It means you didn't add it do the database

orchid nimbus
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@storm vessel #1096015979055697940 message

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check there

daring meteor
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Use unstable main

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Should fix

orchid nimbus
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I will ad in that "auto detect failed" means the rom was not found in the n64-database

storm vessel
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Thought that's what it was but, I don't get the data we're supposed to add to it

orchid nimbus
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that scenario is covered 😉

zealous hull
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I mean, they're obviously trying.

orchid nimbus
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d.d.d the setup is pretty straight forward of the textfile

daring meteor
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Unstable Main probably gonna be good

orchid nimbus
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I will make a generator for people to create their own custom entries

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after work - in the weekend

quaint pewter
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Some people just make a hash of things.

orchid nimbus
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@storm vessel the easiest way is to start the game you want to run - then load the patched version

storm vessel
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I know how to get an md5 checksum, I just don't know what all the stuff after it is or means

zealous hull
orchid nimbus
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@storm vessel what OS are you running?

weary palm
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I added this to the bottom of my database file:
# Homebrew ID:_ED_11 eeprom512|cpak|rpak|rtc ID:_ED_21 eeprom2k|cpak|rpak|rtc ID:_ED_31 sram32k|cpak|rpak|rtc ID:_ED_41 sram96k|cpak|rpak|rtc ID:_ED_51 flash128k|cpak|rpak|rtc ID:_ED_13 eeprom512|cpak|rpak|rtc ID:_ED_23 eeprom2k|cpak|rpak|rtc ID:_ED_33 sram32k|cpak|rpak|rtc ID:_ED_43 sram96k|cpak|rpak|rtc ID:_ED_53 flash128k|cpak|rpak|rtc ID:_ED_15 eeprom512|cpak|rpak|rtc ID:_ED_25 eeprom2k|cpak|rpak|rtc ID:_ED_35 sram32k|cpak|rpak|rtc ID:_ED_45 sram96k|cpak|rpak|rtc ID:_ED_55 flash128k|cpak|rpak|rtc ID:_ED_17 eeprom512|cpak|rpak|rtc ID:_ED_27 eeprom2k|cpak|rpak|rtc ID:_ED_37 sram32k|cpak|rpak|rtc ID:_ED_47 sram96k|cpak|rpak|rtc ID:_ED_57 flash128k|cpak|rpak|rtc ID:_ED_19 eeprom512|cpak|rpak|rtc ID:_ED_29 eeprom2k|cpak|rpak|rtc ID:_ED_39 sram32k|cpak|rpak|rtc ID:_ED_49 sram96k|cpak|rpak|rtc ID:_ED_59 flash128k|cpak|rpak|rtc ID:_ED_1B eeprom512|cpak|rpak|rtc ID:_ED_2B eeprom2k|cpak|rpak|rtc ID:_ED_3B sram32k|cpak|rpak|rtc ID:_ED_4B sram96k|cpak|rpak|rtc ID:_ED_5B flash128k|cpak|rpak|rtc ID:_ED_1D eeprom512|cpak|rpak|rtc ID:_ED_2D eeprom2k|cpak|rpak|rtc ID:_ED_3D sram32k|cpak|rpak|rtc ID:_ED_4D sram96k|cpak|rpak|rtc ID:_ED_5D flash128k|cpak|rpak|rtc ID:_ED_1F eeprom512|cpak|rpak|rtc ID:_ED_2F eeprom2k|cpak|rpak|rtc ID:_ED_3F sram32k|cpak|rpak|rtc ID:_ED_4F sram96k|cpak|rpak|rtc ID:_ED_5F flash128k|cpak|rpak|rtc ID:_ED__1 cpak|rpak|rtc ID:_ED__3 cpak|rpak|rtc ID:_ED__5 cpak|rpak|rtc ID:_ED__7 cpak|rpak|rtc ID:_ED__9 cpak|rpak|rtc ID:_ED__B cpak|rpak|rtc ID:_ED__D cpak|rpak|rtc ID:_ED__F cpak|rpak|rtc ID:_ED_1_ eeprom512|cpak|rpak ID:_ED_2_ eeprom2k|cpak|rpak ID:_ED_3_ sram32k|cpak|rpak ID:_ED_4_ sram96k|cpak|rpak ID:_ED_5_ flash128k|cpak|rpak ID:_ED___ cpak|rpak

storm vessel
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So, start the PD ROM that we're supposed to patch, run it once, then find that ROM's info in the N64database.txt file?

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W10

weary palm
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It's ugly, but it works

daring meteor
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The stuff that comes after the md5 is the same as PD yes

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But, unstable main is better solution probably

orchid nimbus
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I'm very unstable right now

paper orchid
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Ahhh I see it now

orchid nimbus
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need coffee

paper orchid
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Found the Everdrive documentation on those values

storm vessel
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Is N64_20231004.rbf the main or the unstable?

daring meteor
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That's N64

zealous hull
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They're talking about unstable MiSTer. Not the core.

storm vessel
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oh crap that again (facepalm)

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still mix those up

zealous hull
paper orchid
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@weary palm Appreciate that list, getting that added to mine in a bit here

paper orchid
# storm vessel how does this help?

#unstable-nightlies message The latest MiSTer unstable supports ROM IDs in the N64 database file. Using these IDs means less of a need for MD5 hashes for every file, and a greater likelihood of ROMs that don't change the N64 ROM header matching against the database.

storm vessel
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So just add it to the very end of the txt file?

paper orchid
mild ether
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That seems like a much better solution, glad it got added.

paper orchid
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Adding that extra homebrew chunk should help correct for that

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The ID system makes it much easier for e.g. certain randomizers to be supported, since those randomizers can change the first 1MB of ROM (and therefore the CRC in the header and the MD5 on the header as a whole)

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Any patches for games that also change that first MB that don't change the ID would also be more readily supported with the IDs

vapid hawk
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kinda makes sense since its worked for everdrive for about a decade already to just do the same 🙂

weary palm
mild ether
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IDs of all the releases?

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Yes appears so.

weary palm
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I think so, yes

mild ether
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Good deal. Now we can patch away and not have to worry about it.

paper orchid
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Just wait until a patch completely changes the ID lmao

weary palm
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it happens. not mucch i can do about that.

paper orchid
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Right, I think in those cases it's up to the user to add it in the user DB

weary palm
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i think most rom hackers stays away from this though, as it can cause trouble for emulators such as Ares

mild ether
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The patches I make I just disable the CRC check which changes the MD5 so this is great.

vapid hawk
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i'd imagine romhacks don't change their IDs very often, they know people are using everdrives

paper orchid
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Right, I'm just thinking about "that one patch done early in the day of N64 ROM hacking"

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(i have no idea if one exists, just saying something might come out of the weeds for all we know)

weary palm
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how do you disable crc checks? a different ipl3/boot?

vapid hawk
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yeah true

storm vessel
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Can someone help me make an entry in the database? I can get the MD5 from the patched ROM and copypasta, but I don't get what to do afterwards

vapid hawk
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a lot of those don't even work on real hardware anyway

orchid nimbus
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d.d.d. look up the entry in the n64-database file for the game

nimble needle
orchid nimbus
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then just make a 2nd entry (copy-paste)

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after that replace the md5 with your own

mild ether
weary palm
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is that for 6102 boot code

mild ether
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Yes

weary palm
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interesting

storm vessel
orchid nimbus
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@storm vessel that's why I told you to make a copy

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and just replace the md5

storm vessel
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(I ran the pre-patched ROM but nothing showed up in the txt file - thought there was something to that)

orchid nimbus
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no - manual entry only

weary palm
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my cic detection routine will fail if i don't add the checksum for such an altered 6102/7101... maybe i've already added those without realizing

paper orchid
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Entries aren't automatically created in the N64 DB file; that file has to be updated in some form (manually or automatically via updating scripts)

storm vessel
weary palm
mild ether
weary palm
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it's only for 6102, right

mild ether
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That's all I have done so far but I am sure it's similar for all of them.

weary palm
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this one, or am I stupid?

storm vessel
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Dear lord, it's Perfect Dark O.O Haven't played it since it came out (well, tried emulating it but that wasn't good at all)

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thanks @orchid nimbus

weary palm
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it's quite crash prone, sadly

mild ether
weary palm
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thanks

mild ether
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Er 674

orchid nimbus
mild ether
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I can find the others pretty quick I am sure but just haven't needed to disassemble one yet.

dense wagon
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woooot - the 128MB stick is apparently out for delivery 😄

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which i hope is true... if i check PostCanada tracking it doesn't have a clue where it is haha

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USPS however thinks something is happening

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Schrodingers Post... it exists and not at the same time

orchid nimbus
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you in 1999?

chrome lodge
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im excite

modern sleet
# mild ether That's it and x672

Does your new main header extract pull in data from games like the f2 mod for DK64, not that we still needs that version, but curious.

storm vessel
bronze tree
dense wagon
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LOL yeah the SDRAM... good old MB of ram

devout leaf
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For the N64 database changes is there a script for nightly build or do you have to manually do it from the github?

primal bolt
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there is a line you can add to downloader.ini that downloads both the core and database file

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when you run update all

devout leaf
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I have the core but thought you needed the nightly MISTer files. Running update all will work then?

primal bolt
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well if the core needs mister unstable, that wont download with update all

native mesa
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My 8bitdo mod kit is taking forever to arrive

primal bolt
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but you dont always need mister unstable

native mesa
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It's been in New Jersey for 4 days

devout leaf
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That's what I'm asking. 10/1 nightly talks about the N64 database change. To update to 10/1 nightly is there a script or do you have to do it manually?

primal bolt
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I dont know then

native mesa
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vampiers updater script used to grab mister unstable

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I think he took it down though

weary palm
lament escarp
native mesa
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to match my other controllers

devout leaf
dense wagon
native mesa
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Is it customs or something?

lament escarp
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I really hope someone fixes the driver for the 8bitdo controller

coral timber
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It seems to work! :D
Is this a processs that I'd be able to do myself somehow until Robert is able to come up with a fix?

desert crow
coral timber
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Also here’s some simple photos of the result, I love it~

orchid nimbus
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In conclusion, the MiSTer FPGA N64 core's development journey, from initial exploration to its current state in 2023, has been marked by significant progress and dedication. With regular updates and improvements, it has become a promising N64 emulation solution for retro gaming enthusiasts, bringing N64 classics back to life on the MiSTer platform. As development continues, it's exciting to anticipate further refinements and a growing library of playable titles.

orchid nimbus
coral timber
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It's just actually on my PC CRT using the 240p 120hz video modeline hack.

knotty zealot
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anybody can do it. dabble like habble.

cerulean elk
coral timber
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I'd love to know how to edit the core to force fullscreen myself, I'd feel terrible asking for a new edit of every test build update in here.

weary palm
coral timber
weary palm
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with a toggle. "4:3", "16:9" and "Full Screen"

odd vector
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New Build Incoming

native mesa
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Nice

marble cargo
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Ah yeah full screen, in those cases when you want to play Buck Bumble in a 21:9 aspect ratio like some sort of savage.

gray surge
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If you still need help with that git rebase, I can help.

weary palm
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more for those who uses weird mode lines like 2048x240 😛

weary palm
native mesa
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Majora's masked locked up after going down the well in Ikana Canyon

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I'll see if it's consistent

coral timber
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Gosh, this feels soooo good to play on.
Can't wait until the core gets fleshed out enough that I can use it in speedruns.

weary palm
modest helm
drowsy lantern
coral timber
weary palm
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...

knotty zealot
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it's beautiful

native mesa
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So to whoever was asking if Majora's mask is completable I'd say the answser is NO

vapid hawk
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doesn't something trippy happen there

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maybe a unique graphical effect

native mesa
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Not sure

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Been a while since I played

vapid hawk
chrome quest
drowsy lantern
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Huh since when does Majora's Mask have d-pad shortcuts for masks? Is this a romhack?

vapid hawk
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thats a romhack thing

wanton sun
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error bit 0 and 2? that's cpu executing garbage

vapid hawk
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it looks like it maybe streams in the area below as you descend the well

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but nothing really crazy happens

wanton sun
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please keep a savegame nearby if possible

native mesa
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Ok

wanton sun
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i might look at it when i have the VI done

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speaking of VI: noise dither is one of the most useless features of the VI. Especially if you use a LG OLED TV. The noise is completly filtered out by the TV (game mode), on capture card it's visible

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(well visible means you go to 5cm distance to the screen and have 3 glasses on)

native mesa
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Lol

vapid hawk
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you have denoising enabled on your tv ?

native mesa
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But the accuracy!

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Yeah I don't think anyone will miss it

wanton sun
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but now it's in 😦

cerulean elk
vapid hawk
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the LG is basically a monitor when its setup correctly it shouldn't be filtering that off

wanton sun
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maybe i did something wrong, you can try in some hours

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it's a toggle again, so easy to try

vapid hawk
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cool cool

native mesa
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Curious the impact on CRT

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It only is apparent for grey gradients right?

vapid hawk
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is this the effect used for the mario64 teleport ?

wanton sun
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there is two noise dither: a weak one that is apllied when the game doesn't use gamma. It random adds +1 to the R, G or B color value. This is what i implemented. The stronger one is applied only when gamma is used. It adds up to +14 to each color value, this should be more visible

wanton sun
vapid hawk
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oh interesting, so this one is very subtle

native mesa
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With noise I guess no 2 screenshots would ever be alike if someone were comparing pixels

wanton sun
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right

vapid hawk
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if your processing the video 4:2:2 anywhere in your chain it could basically hide it ?

wanton sun
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will work som more and upload what i have in some hours

marble cargo
native mesa
vapid hawk
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i have a funny question - not a feature request only a curiosity

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could you slap the VI onto the PSX core ?

chrome lodge
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whoa easy there cowboy

vapid hawk
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its kind of a post-processor right ? psx could use dedither etc

sly wasp
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the games dont use it so probably not

orchid nimbus
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It explains a lot

mellow path
sly wasp
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software would have to make use of hardware

native mesa
vapid hawk
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games only really turn VI features on/off, you could just let the osd control it

sly wasp
coral timber
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I could see a future option being available to let the core decide based on game autodetect maybe.

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Like, On/Off/Auto

cerulean elk
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More N64. Fun. I am sitting here capturing X68000. Totally diff vibe

mellow path
quaint pewter
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is the noise the thing that someone said is missing from the Mario 64 warp transition in Bobomb Battlefield etc?

vapid hawk
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no

night silo
vapid hawk
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maybe

mellow path
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If you didn't have that enabled already, perhaps that's what the issue is. I had a few patches applied to MM that made it impossible to even boot on the core, but it was resolved after I restricted it to "safe mode" hacks.

teal sail
oblique remnant
zealous hull
mild ether
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it's at 66c and 678.

lilac scroll
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As amazing as this core is I do have to say, going through and testing a bunch of games last night, outside of those big ninty gems it’s kind of a mediocre library, and a small one, isn’t it?

mild ether
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It's obvious what is happening because the LW points at $0010 $0014

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this is where the CRCs are stored and if they don't match what the program came up with it takes the branch so you just NOP it out.

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Should be straight forward for the other CICs as well.

mellow path
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It certainly doesn't have the depth of PSX or Saturn but it does have some games I couldn't live without

mild ether
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This just makes making quick edits in the roms with a hex editor easier than constantly having to update the CRC everytime you make a change and want to test it out.

cerulean elk
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for anyone who cares...Pepsiman is kitten aids free

mild ether
#

No HIV either?

native mesa
#

What about feline herpes

mortal panther
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Always good to hear.

cerulean elk
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one good street kitten lol

mortal panther
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No cooties.

daring meteor
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Yesssss Noise dither

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The feature of all time

languid dune
mortal panther
#

What's needed is a Vaseline thickening agent!

mild ether
#

The streets of Chicago will sorely a cat that can deal with those giant rats.

weary palm
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mmm banana

cerulean elk
tepid gorge
mild ether
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I only understand assembly and even that isn't awesome. 🙂

weary palm
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I added checksums for altered bootcodes, so that the right cic type is set in the core

cerulean elk
mild ether
left depot
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@weary palm Will that fix Shindou Wave Race or will it still crash despite having correct cic set?

languid dune
weary palm
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@left depot nah

languid dune
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Only way to get Shindou Wave Race to boot is to set it to the wrong save type.

weary palm
weary palm
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only 3
Cruis'n World F-Zero X Yoshi's Story

mild ether
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I will look.

native mesa
drowsy lantern
native mesa
#

I did what someone said and set patcher 64 do only allow everdrive safe options

solid crest
native mesa
weary palm
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wouldn't surprise me if it crashes on real hardware too

native mesa
#

damn I don't have the L or R to switch arrow types anymore 😦

little bane
dense wagon
#

yay the ram came 😄

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doing a quick ram test

lament escarp
dense wagon
#

yeah 😄 can finally play Zelda haha

lament escarp
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Just avoid romhacks for now. 😄

languid dune
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I hope you enjoy the ramifications of your actions.

devout wedge
native mesa
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Hard to say. I'm not gonna test it

dense wagon
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Yay Goron City no longer crashes

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did the mem test and was like... OH NO! numbers coming up red, then i realised the ram test started things at like 148 MHz so i dropped it down and yeah all reads good at like 145 so golden 😄

mortal panther
#

The SDRAM built in to my MiSTer Multisystem isn't stable until it gets to 140 MHz. Hasn't been a problem yet... as far as I know, at least.

rich delta
mellow path
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Yeah, my 2.5 ram passes at 140 MHz and it's been able to keep up with all the saturn updates which seem to be the most finicky for RAM

cerulean elk
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my 2.5/2.9/3.0 modules all pass though. They are all MiSTer Addons ones

kind solar
#

did the 32mb module stop getting updated. i have a 3.0 128 mb and a 2.2 32mb

mild ether
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Mine that I got when the 128mb modules came out is no bueno.

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No idea the version

kind solar
wanton sun
# vapid hawk could you slap the VI onto the PSX core ?

not really, at least for the main features. Divot, AA and Dedither all need the coverage information to be really useful and PSX cannot do subpixel accuracy, so no coverage. Gamma would work, but that is pointless on mister. Noise would also work...but really...no 🙂

zenith orchid
weary palm
#

just ram it in

lament escarp
wanton sun
# rich delta Can I ask how you know what to implement and how to implement it? Is it by looki...

open documentation (e.g. n64brew), open source code, e.g. Ares or Angrylion, my own tests, results from open source testroms. The funny thing with rebuilding hardware with hardware is that sometimes you find something in a software emulator where you think how crazy is that, i cannot implement it that way and then you think about it and realize what a asic engineer must have done years ago and suddenly it becomes simple and clear 🙂

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one recent example: if you just port the gamma function from angrylion, you would do a 32bit squareroot. But it turns out that only 14 bit are used

weary palm
#

yes. simple. 😅

wraith estuary
#

i was going to say the same thing. this is super easy stuff.
/s

wanton sun
#

especially with the systemtest by lemmy, it's like 3000 little puzzles 🙂 you know what the result must be and built something that fulfills the result. After you fulfill 90%, you start to understand what it really must be doing, you throw it away, start fresh and it has a quarter of size

weary palm
#

Robert must have a high iQue

lament escarp
#

He paid attention at school. Unlike me. 😄

wanton sun
#

i wasn't good at just learning facts, perfered things you don't have to learn but understand

fair stump
#

The closest I've ever felt to that is playing TIS-100 😅

wraith estuary
#

forgot about that game! good times

weary palm
#

iQue cup is the best cup in Mario Kart 64, right guys?

versed cairn
#

Classic iQue cup. brings me back

weary palm
#

If you assign the N&4 joystick to the right analog stick and the C-buttons to the left stick, this would kind of work like a modern fps..? right?

daring meteor
#

That's a thick VI build

weary palm
#

w00t?

cerulean elk
#

lol here we go again

daring meteor
#

Also you didn't put the "VI: only do bilinear scaling when the game enables it" in the change log

versed cairn
#

More delicous Vaseline!

wanton sun
#

I only check in what is in the build i upload, so the commit message was too early 😅

cerulean elk
lament escarp
#

So is vi done for now?

daring meteor
#

We got Noise Dither Part 2

wanton sun
#

noise dither with gamma is still missing

#

and async video out

#

vertical borders

lament escarp
#

Minor stuff. 😄

daring meteor
#

Async video out might be a bit more major haha

lament escarp
#

Thanks so much for your hard work robert!

lament escarp
wanton sun
#

if you are interested what divot does, just made a short capture. Had to mark it so it's clear 🙂

daring meteor
#

Wrong refresh rate

Async will fix that

zealous hull
wanton sun
#

personally i think the effect on the balcony is quite large, but i would probably not have noticed that it's wrong without divot

cerulean elk
wanton sun
stuck summit
#

I like how the toggles are synched to mario's snoring

wanton sun
#

thin lines and polygons is where it makes the most difference

vapid moat
woeful beacon
cerulean elk
#

capturing now...gonna target 4:30 since its Friday

woeful beacon
#

I do not know how you do it

cerulean elk
oblique remnant
#

Love and DIVOTion

wanton sun
#

if you manage to capture that and keep it through youtube compression, you made a good job 🙂

wanton sun
#

i didn't upload the video to twitter, would not be recognizable

cerulean elk
#

Secret is fast toggling. The change is so rapid you can’t help but see it

native mesa
#

Personally I PREFER THE DIVOTS

#

lol

dense wagon
#

Oh amazing... update 😄

native mesa
#

Have I gone crazy or are the MM Redux options for switching arrow types with L and R buttons gone from Patcher 64+?

eternal island
#

i love that you are making every function toggleable

#

i think i prefer everything but bilinear on

cerulean elk
#

noise dither just does NOT appear much at all

#

how would you define that feature in words @wanton sun so I can articulate it verbally

#

nothing that will come across in video example it seems

native mesa
#

What is the divot filter algorithm? Seems like it inserts pixels when there's a certain pattern of pixels. which in turn seems to add pixels erroneously

#

I guess that was a tradeoff with devs

#

Look at Lakitu's glasses in Roberts footage

#

It removes a pixel from them when the icon has it

cerulean elk
#

divot is a nice feature. Its super noticeable when you look for it and in motion cleans the image up for sure

languid dune
#

Another build!? Robert is a wonderful maniac!

cerulean elk
languid dune
native mesa
cerulean elk
#

Body Harvest is such an interesting game

cerulean elk
languid dune
chrome quest
#

@wanton sun PAL Pokémon Stadium 2 looking nice and stable again, thank you!
Fun effect you may not be aware of that I don't understand. On CRT there is a very noticeable line through the girl on the title screen (best attempt to photograph!).
No line at all on HDMI.
With my N64 hooked up, matches the CRT exactly. Whatever makes that "effect" happen, certainly accurate on the core!

woeful beacon
#

That's how you get around YT compression

cerulean elk
#

Foliage in Extreme G on first course shows a big diff in divot on the sides of the courses if you pause and toggle in real time

#

diversifying the games this video for some user request tests

cerulean elk
#

@zinc dew we got a gif here Sherrif

native mesa
native mesa
#

My one buddy almost got roped into working with some agency to put out daily content

cerulean elk
#

funny I do this now for myself haha

wanton sun
native mesa
wanton sun
#

noise dithering is just random noise with minimum possible amplitude. probably it should have no effect at all when gamma is not used, but has a minimal effect

cerulean elk
wanton sun
#

it's some kind of trick: how to do multiple alpha layers with coverage and you have only 3 bits?

vapid hawk
wanton sun
#

the chief RDP designer: "we just add the coverage and let it wrap around to zero and it somehow works" (not exact wording, but that is about what he said in the interview)

vapid hawk
#

i.e stick 1 -> right stick, stick2 -> left stick

#

then map left stick to c-buttons, let right stick be stick

#

voila - perfect shooter controls in most n64 games

#

a swap stick option would be neater tho

native mesa
#

@vapid hawk I'd prefer the 2 controller option

vapid hawk
#

for the games where that exists that'd be even better yeah

#

that'd give you full dual analog

#

its pretty rare tho i think only goldeneye and PD do it

cerulean elk
#

sigh...Diakatana time

paper orchid
#

DONT DO IT

cerulean elk
#

monsters keep asking for more footage lol

paper orchid
#

Romero's gonna get you

desert crow
#

I'm surprised the designer remembers how anything works

cerulean elk
native mesa
#

Don't be Romero's bitch

vapid hawk
#

seriously, the n64 version of daikatana is alright

paper orchid
#

It's alright

vapid hawk
#

i think it came out a long time later than the pc one so they had time to reconsider some bad design and fix some bugs

#

i'm not saying its great but its definitely playable

native mesa
#

I think it was some japanese company that ported it

cerulean elk
#

NFL blitz then edit

#

to edit

weary perch
#

Robotron 64 appears to also let you do it

#

so there are at least 4 games that support multiple controllers for a single player (edit: pretty sure that's all of them, actually)

weary palm
rich delta
native mesa
#

Was the N64 too complex for it's own good? Find out at 4

mortal panther
#

"Turns out, it wasn't complex enough!"

#

(spoiler alert)

weary palm
#

Are those black pixels unimplemented edge cases? Or perhaps it's like that on real hardware?

eternal island
#

wonder if thats just one of those cases where the visuals there were meant to be cut off on more consumer crts

quick arch
#

@wanton sun with 240p Suite Test I tried option Divot on and I have those result (divot off and On)

weary palm
#

Weird thing I just noticed

vagrant ivy
#

you will have to explain with the Moire patterns its hard to see anything

weary perch
#

the black artifacts at the top of the screen? pretty sure those are there on hardware

#

it happens in other games too

rich delta
thorn flax
#

you know I found a tech manual that explains this

remote hatch
tulip coral
#

Who came up with all these fancy pants effects, was it Silicon Graphics? Or Nintendo

thorn flax
native mesa
#

That must be the alpha Robert was talking about and Lakitu's glasses

cerulean elk
#

edit done. to VO after a render test. Body Harvest is so strange its also tripping up Resolve. Something in the cadence of the stutter in game also seems to like to make the NLE unhappy

#

or at least I think

desert crow
thorn flax
#

it's a fan made document for indie programmers

thorn flax
#

I've been on the internet long enough to not make that kinda amateur mistake

languid dune
#

Wow, the windows on Peach's castle change a lot with the new divot update. Especially noticeable from a distance.

quick arch
#

The start screen of SpiderMan is great now (the black is ok now)

orchid nimbus
#

new error added to error decoder - might need a CTRL-Refresh before it pops up

daring meteor
#

I'm trying my hand at Mario's Face

#

I'm not sure if giving a random pointer is what I should do haha, it doesn't seem to work

fair stump
#

The scroll opening at the beginning of mystical ninja looks much nicer now. Doesn't have lines showing the polygons

weary beacon
#

What is this

teal sail
#

I think I found most obvious case with those stray pixels - Top Gear Overdrive, just select first track and drive a little forward.

remote hatch
#

Wow , Resident Evil 2 looks much better on crt

languid dune
#

It feels like such a tease that Mischief Makers' demonstration (when sitting on the title screen for a bit) works well and looks so good. But you just can't get past that TLB locked press start prompt! marioohno

night saddle
weary palm
#

VI Noise Dither in The Princess's Secret Slide

#

for some reason

orchid nimbus
#

looks cool

solemn maple
#

Looks like the stars in Galaga 😍

weary palm
#

obviously contrast boosted to hell

orchid nimbus
#

saturation levels max

#

over 9000

warped cobalt
uncut gyro
warped cobalt
#

If you look at the top, black pixel are on both real hw and core.

weary palm
#

thats great

#

just a weird quirk

warped cobalt
#

Jup

languid dune
kind solar
#

What’s the point of the noise filter

drowsy lantern
kind solar
#

Wait is the left photo above after filter?

weary palm
#

no, the right

kind solar
#

🤔

weary palm
#

looks like movie grain irl. almost.

#

film grain.

kind solar
#

I will experiment with it

quick arch
#

The UbiSoft Rayman 2 logo screen have issues (not repdroduce just have two times)

cerulean elk
#

some Pokemon love today

mortal panther
#

"Dither in The Princess's Secret Slide"
🤨 🤣

mortal panther
cyan pilot
#

Lego racers sure doesn't have the most responsive turning controls

cerulean elk
#

and uploading...see you kids at 4:30 CST

quick arch
weary beacon
#

I sent this in the wrong channel a minute ago but yeah... Vaseline life is not for me.

#

Can't stomach the look

hearty oar
#

I hold the opposite opinion for the jaggy filled image, but hey, at least the options are all there for you to play with to get the image you like

weary beacon
#

Yeah, options are great

fair stump
#

Looking like OoT on gba turtlepower

manic thicket
#

Yeah in N64 case I think the games were designed around it. Without it it looks too rough for me but as you stated choice is there and that's awesome.

weary palm
#

I'm having a hard time distinguishing between my RGB modded N64 and this core now.

weary beacon
#

It's an easy choice. Do you want to showcase a bunch of retro consoles, or have a one box setup?

native mesa
#

Yes very easy choice

thorn flax
native mesa
#

Showcasing anything is pretty vain and also unimpressive when it comes to consoles

prisma hawk
#

I compared earlier with OOT against my French 'official' RGB modded N64 console, using the Official Nintendo RGB scart lead, on my Trinitron 21X5U, and I think the MiSTer image in its current state produces a better image. It seems to have better contrast, more accurate/ flatter colours, is moderately clearer and not as bright. This also makes it easier on the eyes for me. To me, it looks like/ reminds me of the colours I used to see when using composite or S-Video, but the clarity of RGB, without the softness - at least with my particular modded machine. I remember the blurriness of my unit surprising me when I first got it, as I was very used to the sharpness of S-Video before, then I got used to it. Really great stuff, very happy.

languid ore
native mesa
prisma hawk
#

Aside, with the current build and several past ones, I have been unable to get any versions of Super Mario 64 working past the title screen, it just goes to a black screen with some garbled graphics/ pattern to the top of the screen. Does anyone know what the issue might be?

prisma hawk
weary palm
#

I don't own my console for a showcase.

native mesa
#

@hearty oar he didn't ask what the issue was though! Only if people knew what it was

hearty oar
native mesa
dense wagon
#

what i find, is that i prefer it with the VI bilinear off

#

it just ads a weird fuzz that my eyes dont like... but yeah everything else looks beautiful

native mesa
#

Do you think chat GPT could take Roberts verilog code and build a higher color depth version without me learning it?

hearty oar
#

I don’t know about verilog, but I’ve never once had ChatGPT generate a sufficiently large or complex program that would even compile without some slight intervention

daring meteor
#

It grabs something from the dynlists in ram, than frees it and the TLB mapping so its accessed from ROM?

#

Really weird

tulip coral
native mesa
prisma hawk
native mesa
#

It's just the most asked question here so it's funny

#

I guess I gotta be nicer to the newcomers

#

Some other guy called me a clown the other day. I guess that's accurate

prisma hawk
cerulean elk
#

I am a bit busy now but I will be free after 5 PM cst and I can help you out if you get stuck

prisma hawk
weary beacon
prisma hawk
#

I'm in the U.K. so, it is almost 10 pm here, thanks again.

prisma hawk
daring meteor
#

Well I got confused by the levels of memory aliasing and indirection going on here

#

Was worth a try

native mesa
#

All are welcome here. I'm just a nobody

daring meteor
#

Those dynlists and dynlist pointers and dynlist start adresses being different thing is a bit funny

weary beacon
native mesa
#

Your 1s and 0s have their place I this interweb

weary beacon
#

Wow thanks man.

chrome quest
# daring meteor Was worth a try

If you're after a potentially good example. FIFA 64 won't boot normally (apparently a TLB game). If data_cache is off though it boots, and you can immediately set it back on after that for performance gains. Just seems to do something on boot.

daring meteor
#

I tried SM64 because it had a decomp, mostly

mortal panther
native mesa
thorn flax
#

you know it

wraith estuary
daring meteor
#

Yes

#

The relevant file was goddard/renderer.c

#

It seems to alias memory in a weird way tho

cerulean elk
bronze elbow
#

@zinc dew I just finished 100%ing Banjo-Kazooie USA (Rev 1) using the 23.10.04 core. If you want to mark it as completable. Issues seen are: odd outline on ant legs, noticeable slowdown on click clock woods and crackly audio on click clock woods and final boss.

fair stump
#

Robby updating the sheet KEKWait

nimble needle
native mesa
#

Sounds expensive

rich delta
#

Do these extra white pixels created above and below the long white bar by vi antialiasing happen on original hardware?

ruby falcon
#

Happy Friday everyone!

native mesa
#

Was the original comic "6" ?

weary palm
#

Hidden gem ❤️

wraith estuary
#

new core is looking great

native mesa
#

@weary palm got any more of this TLB removal decomps?

weary palm
#

here you go

ruby falcon
compact depot
#

I’m super worried about LEs usage after so much Vaseline 😱

#

Gotta get space for TLB elmorise

daring meteor
#

Paper mario shouldn't be hard if somone is bothered to install the toolkit

wraith estuary
cerulean elk
weary palm
#

I bothered

eternal ravine
#

Does anyone even use Vaseline beyond the world of fighting?

#

Seems like one step away from Bag Balm

cerulean elk
#

N64 Vaseline video time

thick terrace
#

what's a divot?

cerulean elk
wraith estuary
#

divot #1096015979055697940 message
#1096015979055697940 message

native mesa
#

Found out I have a hernia in my back

#

Weird

drowsy lantern
#

I find it’s really VI Bilinear that’s responsible for most of the unpleasant blur on the console.

#

It adds that kind of blur that makes your eyes feel like they’re out of focus and really strains them

native mesa
weary palm
#

It's very pleasant

native mesa
#

People who wear glasses are probably used to it

cerulean elk
#

unless we get TLB this weekend...I am clocking out lol

eternal ravine
#

Say "meow" to Pepsicat for us

cerulean elk
#

oh I will still be chatting...just no videos haha

native mesa
#

So I'll probably need surgery. May be the reason for my digestive issues as of late

#

I've never had surgery

cerulean elk
eternal ravine
#

Wait, aren't you fairly young

native mesa
#

I guess I'm reaching that age where my body will start to fall apart

#

I'm 34

drowsy lantern
#

This doesn’t happen on real hardware, does it?

eternal ravine
#

Oh I was referring to Bacon's knees

weary palm
#

that black thing?

cerulean elk
#

injury surgeries

weary palm
#

yes, yes it does.

eternal ravine
#

Oh, I see

weary beacon
cerulean elk
#

pig ACL in one knee, cadaver in the other

native mesa
#

Shit as long as my dick works I don't care what else fails

cerulean elk
#

part swine, part zombie...all BACON lolol

cerulean elk
weary palm
#

ew. zombie bacon.

cerulean elk
#

bad juju

native mesa
#

I knocked on wood it's ok

weary beacon
#

Get a pet banana spider

cerulean elk
#

🤣

eternal ravine
#

Pet coconut crab
So cuddly

native mesa
#

That's my secret. I'm always erect

cerulean elk
#

new N64 core appears: stop we can all only get so...well...ya know

eternal ravine
#

TLB is gonna cause some priapisms

native mesa
#

Hope there are no children here

#

It's unlikely right? In an N64 thread

cerulean elk
#

I think we are all children here in some way or another

eternal ravine
#

They grow up with the internet now

cerulean elk
#

@languid dune and @brisk drum are my kids after all

native mesa
#

As long as it's not the legal kind of child

left depot
weary palm
#

what filters are you guy using? im using gaussian

eternal ravine
#

Does "Scanlines Medium" add even more blur

bronze tree
left depot
#

@modern sleet thanks for the new YC build, testing now chefkiss

weary palm
#

i wish he was my dad too

eternal ravine
#

Imagine ransacking all the obscure arcade hardware and not putting it back correctly

native mesa
#

Lol

#

That just means there's money out there instead

bronze tree
weary palm
eternal ravine
#

"Have you kids been using my Hyper Neo Geo 64???"

weary palm
cerulean elk
weary palm
#

go clean up your ROMs

modest helm
#

Absolutely amazing that we can play Perfect Dark now. Is this rom hack that removes the TLB the best way to play the game on N64 now since it increases the frame rate substantially?

left depot
modest helm
left depot
#

Any multiplayer crashes for anyone?

modest helm
brisk drum
languid dune
weary palm
#

can't build paper mario sadly

languid dune
#

lol, every time I notice a minor mistake in one of Awbacon's videos, I always check the comments section, and every time someone mentions it. 😅

So the lesson learned is to intentionally include a minor error in each video to help drive interaction in the comments and improve the Youtube algorithm! elmorise

cerulean elk
quaint pewter
#

Pokemon Snap 2?

cerulean elk
#

A real “snap” decision 🤣

#

Rarely is something unintentional. Like how every time I show Star Wars I say “honestly I am not the biggest Star Wars fan”…people love to comment on that haha

quaint pewter
#

If Pokemon Snap 2 had Thanos in it, I would play that.

#

Get the number back down to a managable 500ish.

languid dune
#

I fully expect that Ridge Racer 64 will be called Rage Racer 64 in the next video. chefkiss

native mesa
#

I hate Star Wars (franchise) as much as I love Star Wars (franchise)

quaint pewter
#

Rogue Squadron is my favourite Star Trek game.

native mesa
#

But I love Star Wars (film)

languid dune
#

It's the only logical conclusion.

native mesa
quaint pewter
#

Is he shouting that at a sand castle?

eternal ravine
#

It takes a certain skill to make worse SW movies than the prequels
But they managed to do it

native mesa
#

Yea

eternal ravine
#

I wish we had gotten a sandbox game of SOLO
With sex droid sidekick

#

I'm not sure I will ever rewatch the Jar Jar Abrams ones

tropic sand
#

Robert's n64 progress revealed....

languid dune
native mesa
#

1x1 parsecs

eternal ravine
#

Space Walrus milk powerups

fair stump
#

For the test sheet and sports games, what is enough for completable? You can finish a single game or does there need to be more?

weary palm
#

Back? They never go further than 2015?

dusty tusk
#

I'd say as long as you can hit credits, or the equivalent for games that don't have distinct endings.

native mesa
#

FPGA really throws a wrench in the John Titor time traveler story

fair stump
#

Like a complete franchise or season?

dusty tusk
#

Yeah, whatwver the longest tournament structure is

fair stump
#

That makes sense. A bit daunting 😅

native mesa
#

'completable' is a dumb metric

#

Bug free gameplay it should be

dusty tusk
#

Most sports games reuse a ton of code, so I doubt there are many outliers going from single matches to a full season

hearty oar
#

can confirm

fair stump
#

Man, Madden 99 getting out there with the ultra casual options

weary palm
#

one button? must be a mobile game

hearty oar
#

but mobile games usually have no buttons at all

fair stump
#

A single madden 99 game can be completed but I don't think I'll go through all the modes 😆

weary palm
#

the screen is a single button

#

kinda

hearty oar
#

"just treat it like a mouse input" is what you can say to mobile game designers to really get them riled up

weary palm
#

yes. but you got 10 mice.

brisk drum
#

@cerulean elk did you really just call Pokémon stadium 2 .. Pokémon snap 2!!?

hearty oar
#

oh snap!

brisk drum
#

Unsubbed

#

I don’t even like Pokémon snap …

woeful beacon
cerulean elk
woeful beacon
#

The only way to right this wrong is to review Pokemon snap 2 and call it Pokemon stadium 2 the entire time

cerulean elk
#

Haha that would be a good time

woeful beacon
cold pollen
sly wasp
wise hemlock
#

The only lesson I learned is I want More Bacon

zenith orchid
# weary beacon

I think OoT is the main game of which the vaseline look is just too much. probably because the colors generally don't contrast very much to begin with

fair stump
#

How far we have come

cerulean elk
sly wasp
eternal ravine
#

I think I prefer the chunky look for Q-64

hearty oar
#

beat me to it lol @cold pollen

cold pollen
#

You did the legwork lol

#

I was lazy and not by a computer

#

Nicely done

neat sierra
zenith orchid
#

It would be nice if there were an option that only the floor and skies got the filter

fair stump
#

For the most part I like everything turned on but in some cases it's a tad too much, like the screens above probably

zenith orchid
#

I like that with video processing filters you can introduce your own blur and give it as much as you want. and then sharpen the blended colors with scanlines and/or shadowmasks

#

so you could easily do without bilinear and dedither

sly wasp
# daring meteor Those dynlists and dynlist pointers and dynlist start adresses being different t...

another interesting piece of info I found :

TLB Mapping
Some games are difficult to ASM hack because they use virtual addresses. The virtual addresses are mapped to physical addresses through the translation lookaside buffer (TLB). Currently, the only way to work around the TLB is to view the mapped address in the memory viewer (Nemu)/RAM Edit (GSCC) to get the 32-bit hex value of the instruction where the break occurred while the game is still halted. Then search for it in the memory, checking each result in the memory viewer against the surrounding bytes at the TLB mapped address until the routine is found. Keep in mind this won't work on Goldeneye, because the physical location of most of the assembly changes randomly each time a level is loaded.
``` from https://doc.kodewerx.org/hacking_n64.html#asm_tlb_mapping
hearty oar
#

I think texture filtering at the very least is a must, the texels are too enormous for most things otherwise

weary beacon
hearty oar
#

like the original side by side but with texture filtering still enabled on the left would be interesting to see

fair stump
#

Our lord and savior Robert have made all of these toggle-able elmorise

zenith orchid
#

I wonder if in-between options could be a thing for some of them. so instead of on/off you have 25% 50% 75%

brisk drum
fair stump
#

Flipping them all off is like when you see people post de-makes of games

brisk drum
eternal ravine
#

I wonder if there will be a blur backlash eventually when people are like, "Yeah after further inspekshon, jagged looks better"

#

I guess the key will be experimenting and finding what works for you, just like VGE sez

rose elbow
#

Ocarina of time i don't mind the blur

eternal ravine
#

Majora's Mask is rough-looking to me, but I think it was always that way

rose elbow
#

yeah alot of later games are a bit like that almost

#

i dont have a save file for MM yet, will need to look at it. is that one playable ?

#

i suppose it is, there was the discussion of the Beneath the Well area earlier aha

eternal ravine
#

Dark, blurry, weird trails all over like I'm tripping
Will retry later with all the blur options

rose elbow
#

yeah the weird trails is the thing that comes to mind

#

have to imagine thats seperate from the blur. will be curious to poke around at

#

dedither is not going to fix this

weary palm
#

you can take the tlb out of the game, but you can't take the game out of the tlb

eternal ravine
#

MM doesn't have that sort of trails, just the official ones used by the game

rose elbow
#

yoshi's story atm is kind of like playing a Jackson Pollock version of mario paint 🎨

eternal ravine
#

AKA Jerkson Pollock

rose elbow
#

ive kind of avoided it cos i thought it would give me a headache or make me feel sick but im kind of enjoying this LOL

#

Fifa 98 is one where i really appreciate turning de-dither off.

hearty oar
#

Robert posted above about this, I think it is missing 8-bit texture support - so the trails are just garbage from previous frames that doesn't get cleared from the framebuffer afaict

topaz otter
# native mesa

Chatgpt can't write an N64 emulator but it can pretend to be an anime waifu

eternal ravine
#

It will be crazeee to see what sort of psychedelic games AI will cook up

rose elbow
#

ive been impressed with the Ai pics that get posted here. the weird goofy N64 offshoot console mockups

#

theyre clearly AI and 'wrong' in some instances but still doing a good job processing what is the console, what is the game image, etc.

cold pollen
#

I miss my Midjourney sub. Might try the ChatGPT sub once Dall-E 3 is fully integrated for everyone

eternal ravine
#

Yeah, Ai can cook up imagery that would require some sort of notable mental illness in human creators

rose elbow
#

ahaha

#

i def enjoy that like, as AI gets better there'll still be artists who prefer the broken stuff where AI gets stuff wrong and conjurs up nightmares

weary palm
cold pollen
#

Ugh it's $20 a month I dunno

Bing chat does it right now and is free so maybe I'll stick with that lol

eternal ravine
#

I still like the SEGBA 64 console someone posted

paper orchid
#

If at some point they manage to recreate the Goldeneye Long Mouth then I'll be happy

cold pollen
#

that sounds frightening

#

Here you go I made a game

weary palm
#

TLB BLT

cold pollen
#

Rated T of course

eternal ravine
#

NI64L with the controller cart, makes perfect sense

#

And apparently lime leaves from Thai cuisine

rose elbow
#

lol the controller inputs on the cartridge itself

#

"Aww Crap my game froze again!"

cold pollen
#

I feel like my 007- Goldenfool got one upped by the BLT N64

fair stump
rose elbow
#

GoldenFool is really impressive

#

it doesnt have that AI nightmare juice, it just looks like a photoshop lol

cold pollen
#

that's like the fourth version and best one

#

lol

rose elbow
#

hahahaha

cold pollen
#

this one is almost good lol

eternal ravine
#

wut

rose elbow
#

GoldenF∞l

#

Rated Mr T

eternal ravine
#

@weary palm
What resolution do these get rendered at

cold pollen
#

no clue for Bing

native mesa
cold pollen
#

I haven't ever gotten that far into it lol

weary palm
#

new accessory guys. Nintendo Snortscope. Bond loves it.

eternal ravine
#

Biomechanical

weary palm
#

1024x1024

eternal ravine
#

Can you pay to get higher rez?

cold pollen
#

not with bing I think

#

chatGPT might give you more control

#

or the actual Dall E site

weary palm
#

Can't recreate that famous corner of the mouth... 😦

cold pollen
#

did it actually generate that lol

weary palm
#

yes

#

That's Pere Finen. Famous actor.

#

Bond 077

dense chasm
#

*0077

weary palm
rose elbow
#

the n64 core is getting me wanting an OLED..

#

the difference on my (admitedely not the best) flatscreen tv and CRT is so massive

#

in terms of brightness

#

it might be time..

#

hot wheels menu glitches, already mentioned in the compatability tracker

fair stump
#

Wow

rose elbow
#

wonder if its similar to yoshis story

cold pollen
trim seal
zenith orchid
rose elbow
#

texture filtering seems to be one that i don't think i'll bother turning off

#

a lot of n64 games seem to stretch textures out like butter

zenith orchid
latent galleon
#

things look so wrong with it off

#

i mean the art was all created to live behind the vaseline

rose elbow
#

Default brightness is now 100%.

#

aha

zenith orchid
#

definitely a quality of life improvement, so you don't have to do it manually every time you boot the game

trim seal
zenith orchid
#

yeah, that would be tough because a lot of games use different RDP microcode

#

hence why we can't have a general widescreen hack like we can on the PSX core

trim seal
#

Aye

dusty tusk
zenith orchid
#

Couldn't agree more, I used to follow the community quite a lot from the mid 90s to mid 2000s. Its pretty cool the things they continue to accomplish these days

cerulean elk
modest helm
#

Anyone tried XG-2 on the latest core? I've got the weirdest bug where the game looks flawless but once you get in game the controls don't work at all. Weird

cold pollen
cerulean elk
#

Some magic games right there. Goldenfool. Can AI just make that game real for me please

neat sierra
vapid ember
#

with Japanese games, is there a easy way to rename the bios like EU version or are just not really supported yet? I was thinking of trying Animal Crossing which is JP only

cerulean elk
neat sierra
#

Or maybe it’s more like Fred from this old Dunks ads. “Time to make the youtubes”

eternal ravine
#

YT uses subliminals on creators to bend them to YT will

neat sierra
mild ether
vapid ember
#

Ok cool thanks I was following @orchid nimbus site and it seemed to indicate you needed to use a different bios or at least its not really spelled out that it can be used for both.

fair stump
#

Just look at this poor kid

inner plume
#

Someone call CPS, this kid is malnourished

inner plume
#

You know you're getting old when you remember kids having paper routes. Now adults just do it

cold pollen
#

Here's a screenshot from Goldenfool

kind solar
#

it's nice how the n64 look is part of the console rather than so much relying on the crt

cold pollen
#

Dall E does a good job of voxels I guess

#

What word would describe N64 3D graphics?

marble cargo
cold pollen
#

Low poly maybe

#

lmao

mild ether
#

Now that looks like a spot on Model 2 game.

cold pollen
#

Right? lol

rose elbow
#

it's really interesting seeing it replicated here so cleanly

inner plume
#

I'm just really excited to see how far he can take this core on the MiSTer

#

I'm expecting at some point there will be a "well I can't implement anything more and have it fit on the MiSTer" announcement but the amount of features and playable games already is astounding

kind solar
#

can confirm the gamecube controller via 8bitdo gbros works including rumble support, don't think i've seen it mentioned

zenith orchid
#

Does anyone here with original hardware have harvest moon 64?

inner plume
#

I do @zenith orchid

zenith orchid
#

could you post a pic of how the naming screen looks?

#

I'm getting so many different results with the VI settings

inner plume
#

I can later, it's actually put away right now

zenith orchid
#

and I'm not sure which is right

inner plume
#

Once I get my kids to bed I can dig it out and hook it up

dusty tusk
#

Were the waves always purple in dkr?

cerulean elk
#

Gimme Face and Murdock

inner plume
#

@zenith orchid Of course it's at the bottom of the storage bin my retro consoles are in 😄

zenith orchid
#

one is all settings off(including texture filtering) and the other is all on

#

and it seems divot introduces white dots on the edge

zenith orchid
#

it seems that disabling AA+divot and texture filtering cleans up most of this

inner plume
inner plume
#

This actually sucks, I wanted to hook this up in my room soon

#

I'll see if I can find it, should be around here somewhere

zenith orchid
#

Good thing its been brought to your attention sooner than later 👍

gray surge
#

Having issues with the Switch Online N64 controller. It’s sending inputs without pushing buttons. Anyone else having this issue?

#

Or is my controller just defective?

zenith orchid
#

is it the official NSO controller? 😄

gray surge
#

Yes.

zenith orchid
#

there's your problem

#

jk I have no idea 🤣

gray surge
#

Whomp whomp.

primal bolt
#

dont you need to do something manually to get that working?

gray surge
#

Ooh. Phantasm. I like that username. Not related to the movie is it?

primal bolt
burnt phoenix
#

Analogue stick inputs? Mine does that too, had to lay it on the ground and very carefully press each without jiggling the rest of it to get mapped

gray surge
#

YOU PLAY A GOOD GAME BOY!

#

All I know is that it’s pressing buttons as I’m trying to enter mappings.

zenith orchid
#

@inner plume so the main reason I'm hoping to get a screenshot from original hardware is to just get an idea if the game should be disabling AA+Divot on the naming screen. I'm betting it is as there are no polygons

#

And goodness does texture filtering make the text in harvest moon 64 look nasty

#

strangely enough, AA makes it look a little better

zinc dew
#

I missed today’s update

#

How is it?

cold pollen
#

Divoty

worldly flint
#

Perfect for the N64 golf games

kind solar
eternal ravine
#

Dorf approved

cold pollen
#

Drivers and divots

inner plume
#

@zenith orchid Here you go

zenith orchid
#

Sweet! glad you found it

inner plume
#

Yep! Turns out I didn't remove it from where I had it last plugged in and it fell behind the TV

zenith orchid
#

gotta love a good happy ending

inner plume
#

Goddammit I just wanted to play some Majora's Mask

#

Now I want to do some comparisons since I have the console out

zenith orchid
#

@wanton sun according to the above screenshot, it may he that the game is supposed to be able to disable texture filter

inner plume
#

THIS IS YOUR FAULT

#

😛

zenith orchid
#

🤣🤣

inner plume
#

At least it's Friday. No bedtime for me

zenith orchid
#

On a separate note, I think it's safe to say that the technical term for the vaseline effect is dedither.

dusty tusk
#

I think the intro for Top Gear Hyper Bike does the same thing Yoshi does with the image replication

rose elbow
#

VI stands for Vaseline Effect

vapid moat
zenith orchid
#

dedither is really the bulk of the blur though.

vapid moat
zenith orchid
#

that's a good question, I haven't tested F-Zero X in a while

rose elbow
#

is the dedither/vaseline effect at different levels for different games? it seems stronger in some games than other, unless im misunderstanding something

zenith orchid
#

it might be. in Turok and Hexen, it looks primarily like a blur filter

vapid moat
#

Dunno if it's hardware accurate

zenith orchid
#

I'll try in just a moment, gonna get some tea first

inner plume
#

Here's a comparison of MM (left is n64, right is mister, sorry I'm not in the same spot in both games so some things on screen are late game in the left one)

#

Some observations: The MiSTer one looks a tad darker but fairly accurate. It's slightly more crisp but the N64 is only S-Video, so while close not a direct comparison

#

While I was setting up the shot, I couldn't help but notice how much slower the N64 version runs compared to the MiSTer core. There is a lot more slowdown. Is this because some things that might slow down processing aren't yet implemented? Or is there some other reason the MiSTer core would outperform original hardware?

zenith orchid
zenith orchid
inner plume
#

Fair enough

#

I thought that may be the case

zenith orchid
#

@inner plume btw, do you have f-zero x?

inner plume
#

I don't believe so

eternal island
#

and once they implement that extra blur

#

it will be the first thing i turn back off

inner plume
#

I do have an Everdrive but I had to repurpose its SD card for something else

zenith orchid
#

yeah I getcha

#

it takes full sized SDs right?

inner plume
#

MicroSDs

#

I'm staring at two SD cards on my desk, and I'm not sure whats on them. Maybe I can steal one of those

plush summit
#

@inner plume, how's the MiSTer plugged in?

inner plume
#

HDMI to a shitty composite converter

.
.
.

Bad late night joke, it's VGA to component

plush summit
#

good stuff bud, thanks!

inner plume
#

@zenith orchid Formatted one of my spare SD cards for the ED64, what did you want to see from F-Zero

little socket
#

In my experience if there are two ad cards with unknown content then at least one ia dead

zenith orchid
#

we just want to see the dithering pattern

#

this is what I have

#

just selecting time attack and then mashing A