#Nintendo 64

1 messages · Page 58 of 1

sudden pumice
#

Is it worth submitting a bug report for a Mario Kart 64 level that runs “too fast” because it doesn’t drop frames like original hardware? Or is that sort of thing expected right now

worn delta
#

Just mark those as boots and make a note of your findings

chrome quest
dreamy ridge
#

i predict a new video in the pipe lol

worn delta
#

Great to see some more testing of the PAL games. The ROW tab could do with some love to. Robert might appreciate knowing which German games are playing well. 🙂

cerulean elk
#

It’s a IPS WonderSwan Crystal with a flash cart. I make bad decisions: handheld edition

chrome quest
worn delta
#

Rest of World

#

It is mostly specific European countries but also an Asian release and some Brazil off hand

regal prism
#

I thought we were talking about space station silicon valley

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💀

inner garden
#

I hope running as fast as possible will be an option (fps boost if even possible)

primal bolt
#

I think Robert said there will be a trick or two to increase FPS, but not a full overclock

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I am expecting a 5 or 10 FPS boost option

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or hoping for, realistically

hollow orbit
#

What’s the procedure on running Vampier’s script to check updates? Run update_all then his?

hexed knot
hollow orbit
elfin relic
#

update_all will replace your MiSTer file if there's a new stable out

#

it won't always do it

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but yes to be safe always run update_all first and then do the unstable incantations

hexed knot
#

I haven't done that yet myself, but I'd recommend backing up your boot.rom and database files regardless of which script you run. Neither should be affected, but it's probably good practice.

hearty oar
#

can confirm update_all won't touch your unstable MiSTer main or linux kernel

#

until those become stable I guess lol

zealous hull
#

I wish I was stable.

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Savage.

brisk drum
#

TLC confirmed for next build!!

cerulean elk
brisk drum
zealous hull
#

Downloaded the Pokemon DLC and it's already bugged. Sigh. Time to play Stadium and remember what it used to be.

cerulean elk
meager cosmos
#

Happy happy happy

teal citrus
#

Joy Joy!

meager cosmos
vapid moat
zealous hull
#

I'm one of the rare few that I've seen online that somehow didn't get the cutscene trigger to start it, so I can't even play it. 😂 At this point this is just sad.

#

But anyway. N64 is fun. It's never let me down.

viscid nebula
#

or just waterfalls

languid ore
#

Nintendo doesn't care. You've already paid them money.

hearty oar
#

I love buying every single turd that Game Freak puts out and then going online to complain about it after having played for 50+ hours

#

yeah, we Pokemon fans are not a smart bunch...

paper orchid
#

I want another Legends Arceus

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I enjoyed that a whole lot more than the other Switch Pokemon games

lone geyser
#

"Just because it's bad, doesn't mean it's not fun. Just because it's fun, doesn't mean it's not bad"

hearty oar
#

I like the catching mechanics in Legends, but the battle system was just silly with the speed ordering and all the moves they just streamlined to be the same/removed

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there's a good reason there was no multiplayer in that game

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the animations were really cool and dynamic at least

paper orchid
#

I liked the idea of the speed ordering, but I wish it was less "style" based and more "oh, certain moves might allow me to go twice"

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I did enjoy the ability to just run in the middle of a fight

hearty oar
#

yeah, something like that but with a maybe more traditional battling system, at least for trainer fights would be the ideal for me

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I'm hoping the reason everything didn't carry over to SV was because the two were being worked on simultaneously

paper orchid
#

Yeah, I'm really hoping they do like a best of both approach

ripe cargo
#

Make sure you have the newest database. I don't get the autodetect failed message.

paper orchid
#

Granted I also really want a Pokemon game that brings me back to how I felt as a kid, I replayed Crystal with the 251-mon patch and a custom patch I did for forcing Gen 6+ experience sharing

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That was a very pleasant playthrough

zealous hull
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I don't regret paying $60 for it.

hearty oar
#

Yeah, I had fun too, but it would be really cool if I didn’t have to caveat that fun with “in spite of the hilariously bad graphics and performance”

native mesa
#

I mean Pokemon MMO is like.. a goldmine waiting to happen

paper orchid
#

S/V was "fine" to me, though it was really stupid that I can only wear "these couple main sets of clothes"

native mesa
#

Idk why Nintendo is sleeping on it

native mesa
#

Or game freak

zealous hull
#

Pokemon is too small an IP to dare attempt something that bold.

candid copper
#

so is the new kernel required to run the 64 core?

elfin relic
#

trying to imagine gamefreak actually developing a competent MMO when they can't even get offline single player to work right

hearty oar
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Yeah Game Freak need to sort their shit out first lol

paper orchid
#

Honestly I'd enjoy a Pokemon game that's just like "it's you! be that pokemon trainer you always wanted to be" and just...set you out into this massive world

brisk drum
zealous hull
#

S/V online is atrociously bad. Like--worst online I maybe have ever played bad.

brisk drum
zealous hull
#

Anyway, sorry, this is a N64 chat.

cerulean elk
paper orchid
#

Right, so when's Game Freak going to bring back the lickitung sushi game

brisk drum
#

Plitskin!

cerulean elk
#

My biggest anger is 3DO M2 never came out and we never got the Escape from LA game that was in development

mild ether
#

It's Jack Burton.

brisk drum
#

He owes me money

native mesa
#

If Nintendo can do this with their #1 franchise

cerulean elk
native mesa
#

I think they can risk an MMO with their #2 franchise

brisk drum
#

Im gonna start saying that now

paper orchid
elfin relic
#

technicially ninty is only a stake holder in pokemon

paper orchid
#

It's all The Pokemon Company at this point

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Which Nintendo has majority control over IIRC

native mesa
elfin relic
#

which is a joint venture of ninty, game freak, and creatures

paper orchid
meager cosmos
#

I've played and finished every mainline Pokemon game... until scarlet. I just couldn't do it.

native mesa
#

I played up until silver

zealous hull
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(Gen III is my gen, tbh. Still love it.)

paper orchid
#

I fell off after GSC; tried to get into the later ones but couldn't

candid copper
#

I keep getting E00005 when trying to boot n64 roms :<

paper orchid
#

Tried Pearl, eh, waited until X/Y/Sun/Moon, eh

meager cosmos
#

I was in 3rd grade in 1999... I guess I'm a genwunner.

native mesa
#

GBA was a bad handheld

meager cosmos
zealous hull
paper orchid
#

I heard B/W were really good story-wise

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I want to try them but I just...can't

native mesa
#

They really screwed the pooch with software mixing and terrible audio

zealous hull
#

No pokemon will ever be as good as the pokemon you grew up with.

hearty oar
#

Gen 5 is peak

zealous hull
meager cosmos
native mesa
hearty oar
#

I really like Alola region and Gen 7 characters and mons, although trying to play the tutorial and unskippable cutscene filled story again is pain

zealous hull
hearty oar
#

It’s all downhill from there imo

paper orchid
#

I know there's quite a few patches to fix audio in some games

meager cosmos
paper orchid
#

Changing order of operations to mix before downsampling

meager cosmos
zealous hull
#

I never had Stadium/Stadium 2 growing up. But I'm excited to mess around with it. I've played some on my EverDrive, but I think I want to go all in with MiSTer.

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Especially if I can use my Crystal Clear team with 2.

hearty oar
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Ohh, I wonder if the cart I flashed crystal clear to can work with transfer pak via snac

candid copper
#

nevermind found the vampier site

hearty oar
zealous hull
meager cosmos
random portal
#

does autosave only work when the database correctly detects the game?

mortal panther
#

Most iconic role?? Please... 😉

zealous hull
native mesa
zealous hull
#

Well, it won't even boot if the CIC isn't correct, but you get what I mean

meager cosmos
native mesa
zealous hull
#

God, I forgot about the icon. cringe

hearty oar
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Anyone else remember playing bootleg Gen 2 on nocash before release?

native mesa
#

With star man from mother in it?

hearty oar
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Probably, I have vague memories of it being not quite right

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I think it was secretly a hack of Keitai Denju Telefang

random portal
zealous hull
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Yeah, if it's set to the wrong savetype, it won't be saving correctly.

native mesa
#

We had discs that kids would burn for eachother in elementary school that had "full romsets" for the time

candid copper
#

holy mother of all that is holy I never expected to see mischief makers running on the MiSTer

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I read that it's HDMI only, but black and white video is making its way through my YC active encoder board to my crt

noble ember
#

Can't wait to get it

inner garden
#

Dr. Mario 64 working great

zealous hull
noble ember
#

@zealous hull I play on a CRT. Looks great in RGB

zealous hull
#

There ya go.

brisk edge
# mortal panther Most iconic role?? Please... 😉

Something I can't ever forget was a few years ago I showed the Thing to some friends who had never seen it before, and one of them just kept asking "why is his hat so big" and I never noticed how huge it was before lol and now I focus on it every time

zealous hull
#

wtf it's huge

brisk edge
#

It's wild, like how do you not notice it for so long

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I had seen the movie probably like 10 times at that point too

primal bolt
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lol

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never noticed either

fiery grove
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when i try to load the controllertest.v64 gives me an auto-detect error, but doesn't load the homebrew, is there something i'm missing? i have the latest test build and used the newest update_n64 script

candid copper
fiery grove
#

and the database

noble ember
#

@zealous hull

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@candid copper I have an RGB capable CRT TV that I connect my MiSTer to

candid copper
#

ahh I see

noble ember
#

@candid copper RGB is the best quality video for retro consoles

ripe cargo
candid copper
noble ember
#

@candid copper you mean composite (yellow) ?

zealous hull
#

That explains the black and white then.

mossy needle
candid copper
#

😄

mossy needle
#

Just completed diddy kong racing

meager cosmos
#

Great minds

twin barn
mossy needle
#

Going to put it as completable

zealous hull
#

I own a CRT, but I prefer HDMI. Fight me.

candid copper
#

mischief makers crashes after the start screen

zealous hull
#

I'm happy that CRT people are happy though.

noble ember
#

@candid copper here are more examples of RGB on a CRT

twin barn
#

i have multiple crt's it has it's own quality that's different. i prefer hdmi most of the time, the core looks great over hdmi, a lot better than using an external upscaler (which would be digital --> analog --> digital), probably equivalent to using one of the digital -> digital internal modded upscalers though like woozle's stuff

candid copper
#

that looks gorgeous

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nice game selection too

mossy needle
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Having had both I understand the want for authenticity of a crt but also appreciate the convenience of a modern tv

zealous hull
#

Yeah, I have an N64/Retrotink setup right next to my MiSTer. I'm crossing my fingers I can stash those away someday.

twin barn
#

i'm not used to the bending of the image at the corners anymore, almost makes me dizzy on some games on a crt now that i'm used to the perfectly flat image

mossy needle
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Also having run fighting game tournaments, lugging atound arcade boards and cabinets is a lot

twin barn
#

n64 though is a system that feels good on a crt for sure

#

needs that smoothing

noble ember
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@twin barn yea N64 on a CRT is really nice

zealous hull
#

That is very nice image quality. May I ask what that is?

noble ember
#

@zealous hull my MiSTer outputting to my Toshiba 27A34 CRT via component video

zealous hull
#

Beautiful setup.

noble ember
#

Most people think of Sony Trinitrons when they want a CRT but the Toshiba A-series is just as good

candid copper
#

hahahaha yoshi's story looks insane

zealous hull
noble ember
#

@zealous hull Toshiba A-series can rival some Sony PVMs

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Curved screen CRTs with component input are very desirable

candid copper
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what adapter do you need for rgb?

hearty oar
#

JVC monitors are really nice too

noble ember
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@hearty oar yea JVC D-Series. I prefer Toshiba A-series

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@candid copper I have an analog IO board in my MiSTer and I have a VGA to SCART cable

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A friend of mine made me this cable. It supports component and RGB for MiSTer, PS1/PS2, and Wii

hearty oar
#

Pretty happy with my Sony, but I wouldn’t buy it for todays prices…

candid copper
#

oh neat so I'd only need the cable then I guess. I have an analog board as well

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I have an emerson crt lol

noble ember
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@candid copper well your CRT also needs to be capable of inputting RGB.

candid copper
#

yeah

hearty oar
#

ypbpr component looks just as good to my untrained eyes

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if I was looking for a new TV I would just find a decent one that supports that and call it a day

noble ember
#

@hearty oar nice PVM. What model?

My main display is my Sony KX-2501A (Profeel)

hearty oar
#

nothing you can notice during normal play thankfully

noble ember
#

@hearty oar that's a good model

fiery grove
#

anyone has tried the lemonici build for the analog fix of the controllers?

hearty oar
#

yes, it works really well with both the NSO N64 and gamecube pads that I've tried it with

fiery grove
#

when i try to use it (replacing the actual MiSTer file) and reboot my MiSTer it doesn't finish to boot and doesn't show the menu, but i can still access via ftp, and then restore the backup of my actual MiSTer file and does load normally

#

what am i doing wrong?

noble ember
#

@hearty oar that model isn't cheap.

hearty oar
#

no, like I said I wouldn't buy it today...

hearty oar
fiery grove
#

i have to set it binary?

hearty oar
#

yep, otherwise it may treat it as ascii, which is what is happening here

fiery grove
#

thanks

#

it worked

orchid nimbus
#

filezilla ... creator of problems

#

guttenmorgen FPGAZumSpass

wanton sun
#

it would probably make things worse, because you tell the tool your chip is better and it doesn't has to try so hard. For the worst case path it's probably no difference anyway, but for all the other paths, it will assume it can do relaxed timing, potentially making them the also not meet timing for the C7 in these paths.

uncut gyro
orchid nimbus
#

Nesticle

uncut gyro
#

and VGB.EXE

fiery grove
#

now feels more like the original one

uncut gyro
#

The year I was in university there was this emulation BOOM. Totally opened my mind and reinvigorated my passion for reverse engineering

hearty oar
orchid nimbus
#

@hearty oar once Sorg allows it

hearty oar
#

true

worldly quartz
#

So for now how many snax/snac n64 ports would there be?

#

Thinking if the vru will be compatible since it's on last slot

worldly quartz
#

My MiSTer is literally on top of an n64

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due to its awkward shape and connections

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but I don't know if I'll stash it away when the core gets there

quasi storm
worldly quartz
#

wouldn't be surprised lol. I don't live in the US. Maybe I'll do a southern accent too since it's a US VRU

quasi storm
#

I think I remember that being a thing back then. Stories of adults buying the game but being unable to play it due to the voice recognition.

worldly quartz
#

well they did say the mic is awful

rapid prairie
#

Anyone else getting auto detect failed message when trying to load smash remix?

chilly ember
#

That will happen because it's not in the database. Just load up original smash bros first then remix and it will work

oblique remnant
hearty oar
worldly quartz
#

probably not unless drivers were made and such

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I feel we'd need 4 port snac for it to work

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or somehow be able to assign port number

hearty oar
#

I was going to say, we must already have mic support, otherwise how could you defeat Pol's Voice in Zelda no Densetsu on Famicom, but apparently its just mappable to a button, because it's really just on on/off binary state when you yell into it

quasi storm
#

Just went on an "E" crusade in the sheets. There are none left...

hollow rune
quasi storm
#

It's the other way around.

#

...right?

#

I thought the E was unnecessary.

hollow rune
#

Try using vampiers checker thingy. I get different results with the E vs without

quasi storm
#

I also swear someone was asking if a bro would go in and remove all the Es

hollow rune
#

Well there you go

#

lol

#

Turbochop you are a hero

quasi storm
#

You were confusing me 😆. I know, it's easy to do. Maybe try something with some challenge for a change?

hollow rune
#

lol

#

I won't do it again as long as I read all the instructions

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I guess it doesn't help to send people like me to Vampier's FAQ, you gotta read it for them too. One step harder than just answering all questions in the channel lol

hearty python
#

But it’s hard sometimes ever answer the same questions 😁

hollow rune
#

oh i was being silly

hearty python
#

Mister gets easier but it isn’t a ready to run thing like analogue products

hollow rune
#

it is great what Vampier did, I was just making fun of my mistake. We gotta keep directing people to the faq

quasi storm
#

Welcome to @orchid nimbus 's world 😆

hearty python
#

Perhaps a setting in a bot can help here. User type faq and get the Link to it 😁

quasi storm
#

So, did I read correctly? Is Robert working on TLB?

#

Been quite the gap between releases (Relatively speaking) so, maybe?

hollow rune
#

Robert is super busy and won't be really doing much til the weekend

wanton sun
#

there will be no TLB any time soon. I have a list of at least 10 other things i want to do before

rose elbow
#
  1. Save Hyrule
wanton sun
#

complete rdp, add flash, add controller pak, add video out (AA, dither, ...), fix the random crashes in mario64 and other games

#

just to mention some

hearty python
#

Sounds like a plan 😁

compact lark
cunning fable
#

what would be the "immediate" benefit of TLB? (as in: are there games that don't start because of it?)

hearty python
#

Still at 74% ?

zenith orchid
#

I personally am waiting for dithering before I start my zelda playthroughs. It just doesn't look right to me without it

wanton sun
#

order is not fixed, i do whatever i like to do next 🙂

wanton sun
rose crypt
#

new mister owner, just got this up and running and my partner is very happily playing snowboard kids with only a couple of audio issues, good stuff

zenith orchid
#

@rose crypt congrats! 👏

remote hatch
#

for me Mario Kart is enough 🤣

#

we have a great time

zenith orchid
#

I've been playing both MK64 and DKR, and I've been learning towards DKR more these days

#

MK64 is a classic though

rose elbow
#

Snowboard Kids 2 also looks soooo lovely and colourful 😍

zenith orchid
#

People often complain about dithering on the PSX, but usually no one notices it on the N64 unless it's missing. It really makes good use of it

#

I bet all games will look better with that improved perceived color depth

hearty python
cloud peak
#

Since sin and punishment and Ucchannanchan no Honō no Challenger: Denryū Iraira Bō works, I call this core complete

weary beacon
#

How can I download the core??

elfin relic
#

carefully

#

check the pins in the channel, there's a faq, instructions, etc.

inner bronze
#

By exchanging octets of bits with a server based on an identifying string

versed cairn
weary palm
#

Nothing is uglier than ps1

hollow rune
#

Even Switch games do dithering. Like in Mario Odyssey if the camera gets close to mario it jest renders different intervals of pixels based on how close the camera is. I think a few first party games on Switch do that. I think it looks cool

versed cairn
#

Unlike ps1 the dither on n64 isn’t very even looking

#

Oh you mean the dither transparencies? Lots of modern games use that to cut down on render passes

hollow rune
versed cairn
#

It’s pretty smart. A lot of games also use AA like TAA to blend the dither back to transparent

hearty oar
#

They also use TAA to turn chain link fences and other fine details into an indeterminate, blurry mess

versed cairn
#

For me the accumulation blur is such a eye sore

#

Temporal AA can look so ugly if the devs don’t pay proper attention to what it’s doing

quasi storm
#

Dither, then de-dither. Make up your dang mind...

mild finch
#

luckily, we have better methods than TAA now.

rapid glade
#

Wondering if anyone can help, since using the ‘update_N64’ script, my analogue stick on OG N64 Controller has stopped working in Mario Kart. It works fine in the menu’s but when a race starts I can no longer steer 🤷🏻‍♂️ any ideas?

tropic sand
rapid glade
#

I’ve tried that! 😕

hasty kayak
#

My Controller Mapping is being retained without issue (N64 8BitDo Bluetooth Mod Kit).

rose crypt
rapid glade
#

It’s really strange, as it was working fine until I ran the update_n64 script, but I’ve just checked the script and there’s nothing in there to do with controller mapping. I’ve just deleted a load of inputs and trying again!

random portal
safe robin
#

Maybe that's the reason you had problems?

rapid glade
#

Thanks, I thought I had manually updated to the latest nightlie before running the script, I’ll go double check 👍🏻

#

Not that I’m afraid, I just “rolled” back to the one I manually uploaded before when it was working and I’m still having the same issue, I can’t steer in Mario Kart 😭

#

I did do an Update_all as well, I’m now wondering if there is something in there that’s broke it 🤷🏻‍♂️

cobalt junco
#

could be how you are mapping the n64 controller. up down part just map the dpad the joystick is automatically done

rapid glade
#

It’s working again now, I ran update_all again and deleted all of the inputs again. Now seems fine 🤷🏻‍♂️ not sure what went wrong but at least it back to normal fewwww thanks for your help guys

safe robin
#

i have deactivated the unstable_mister update part from my N64 update script and made a seperate update_unstable_mister script because the change we need for N64 is from 18. August here: #unstable-nightlies message
So all the unstable changes after this could break things while they are not needed.

rapid glade
#

Right I’ve figured out what was happening (kinda my fault 🤦🏻‍♂️) to get the C Up and C Left to map in the N64 Core, you have to configure Stick 2 using the C buttons in the main MiSTer controller setup, but if you configure Stick 1 first I.e. the Analogue stick, it stops working in the core… I hope that makes sense

#

To work around this just press Space to skip Stick 1 configuration and everything is now happy and working again 😊

broken viper
cerulean elk
#

Call me when Batboy gets involved

broken viper
#

Batboy is real! He fights against unhealthy fast food policies. Pretty sure he ended the Super Sized McDonald's menu

hearty python
#

In a German Song " Und es hat boom gemacht"... 😂

lament escarp
cerulean elk
lament escarp
#

Are you mothman?

daring meteor
#

I am mothman

stuck summit
elder glade
#

personally, I think the N64 should have had more blurring

vapid hawk
#

yeah n64 doesn't just rely on composite to do its blurring, they blur it up digitally before even encoding

#

pretty forward thinking actually

primal bolt
#

it was created in a lab

cerulean elk
inner bronze
cerulean elk
#

With a carve out for Dreamcast on VGA monitor in one room and VGA scaled for my 4K

#

And if I want to play on my living room tv it’s just MiSTer time

stuck summit
#

and not that blurry

lament escarp
#

@cerulean elk you mind if I dm you about some analouge pocket questions?

cerulean elk
storm vessel
#

Curious but, why do PAL games tend to play more than NTSC ones? Is there any specific reason or just 'cause?

mortal panther
#

What do you mean by "play more"?

cerulean elk
orchid nimbus
cerulean elk
brisk drum
#

Ha ha no TLC anytime soon

daring meteor
#

Only QLC

brisk drum
#

Looking forward to that mem pack support !

brisk drum
inner bronze
#

SLC or go home

daring meteor
#

QLC is a type of memory, just like TLC. You meant to type TLB

inner bronze
lament escarp
daring meteor
#

I'm curious to see the final few crash fixes (Jet Force Gemini, OOT, SM64, DK64 Wrestling games) cause they're non obvious

mortal panther
#

For the time being, we're having to settle for BRB.

orchid nimbus
#

[Sorgelig 2023-09-11 d799c1c] input: fix mapping.

#

great communicator

mortal panther
#

Pithy

inner bronze
#

Nintendo: improved stability
actually fixes exploits

orchid nimbus
#

I only do TcL

inner bronze
#

bash is what the kids snort these days

lament escarp
#

Whats Robert cooking today anyway? It's quiet. Too quiet.

inner bronze
#

He said he was busy until the weekend

lament escarp
#

Human responsibilities. 😄

native mesa
#

Pondering TLB most likely

orchid nimbus
#

yes we've been spoiled enough

frail jolt
#

I see the speed and the fact Rob talks to us...I may up my patreon... lol

oblique remnant
#

The TLC implementation will hit like waterfalls

frail jolt
#

It will be the red light special

worn delta
#

I have checked on the core and I don't get the auto-detect failed message loading this from file in the HTGDB everdrive pack. I think you must be on an old version of the .txt file. Easiest think to do is download the latest version of Vampier's script and run that, which will update to the latest text file each time it is run

native mesa
#

Haha yeah

frail jolt
#

"Morning fellow coworkers" Robert says as he enters the office

drowsy lantern
worn delta
#

I am afraid I don't know, but it does raise a wider question based off some other comments about needing to set eeprom saving in the menu for some games to save. Do we need to get the entries updated in the .txt with correct saving options?

mortal panther
#

It probably couldn't hurt to double-check it.

worn delta
#

So does anyone know what needs to be set for Sin and Punishment to save?

drowsy lantern
#

I mean the original Japanese rom has its save type specified, but the other versions don’t:

171459f1b0e0654b6e00e32b29055f1d ntsc|cic6102|eeprom512|rpak # Tsumi to Batsu - Hoshi no Keishousha
90185d481bcab776add87b0300348a7c ntsc|cic6102|rpak # Tsumi to Batsu - Hoshi no Keishousha
357102a9d0e74060692510d66ddda3d1 ntsc|cic6102 # Tsumi to Batsu - Hoshi no Keishousha (Ch) (iQue)
9c41f0eb1babd3c7db018d7c0c899828 ntsc|cic6102|rpak # Tsumi to Batsu - Hoshi no Keishousha (Fandub)

#

Seems like the others should have EEPROM 512 set as well

worn delta
#

Right, so presumably for the translated versions and hacks etc. they should match the original rom

mortal panther
#

It would be nice if the N64-database.txt file was in the GitHub repo so people could more easily contribute and track additions/changes.

worn delta
#

Yeah, I anticipate it will do at some point but would be good to get it in there

orchid nimbus
#

and have fun maintaining it

#

you'll be taking up a task that will last years

#

you will encounter crap hacks/crap translations and just incorrectly patched roms

#

roms that have been misdumped

worn delta
#

It will wind up in GitHub eventually and someone will need to maintain it

mortal panther
#

The point of having it on GitHub is that it becomes collaborative. No one person needs to be responsible for everything in it.

orchid nimbus
#

I've been maintaining the openMSX ROMDB for 20 years

#

7000+ entries

wanton sun
#

just be aware that i need to keep it out of the official repo for legal reasons

orchid nimbus
#

I don't think it's illegal - but you don't want to get on the radar more than you need to

#

it's are just random values to be honest

wanton sun
#

that's what i mean. Also i'm sure it will contain beta leaks and stuff in the future

orchid nimbus
#

but I agree - keep the DB outside the core repo

mortal panther
#

Good to know your thoughts on it. Thanks.

orchid nimbus
wanton sun
#

e.g. Ares only has game codes in it like the GBA core for example has, that is fine. But also less useful

mortal panther
#

Yeah... no thanks @orchid nimbus 😉

#

But... that's your site. You chose to take on that task... alone. 😏

orchid nimbus
#

I actually gave trusted people access

mortal panther
#

Impressive though. Well done!

worn delta
#

In the interim, when edits need made to the .txt (like adding in the save info for translation patched games to match the original rom) we should have some process for flagging these at least, and ideally be able to update. Even if that is google doc

#

Any thoughts @bronze tree ?

hollow rune
#

Do you think Sakurai has a MiSTer?

orchid nimbus
#

@worn delta FYI - we have a group of 4 people in a separate DM discussing ideas

worn delta
#

Cool, let us know what you guys come up with

orchid nimbus
#

there is already a python script

#

the one that was used to scan all the roms

worn delta
#

That presumably won't sort the issue of getting correct save settings on patched roms

#

Someone could go and manually update their own .txt file with the correct entries and mail it to someone to update in the master sheet, but that's obviously not a great workflow and no version control

mortal panther
#

Exactly

worn delta
#

Ultimately it will need to wind up in GitHub at some point so when the core is released it can be downloaded as part of the update scripts, whether that is in Main or not isn't my call, but it is almost certainly going to need to live in someone's GitHub if this is going to function like the similar .txt file for Neo Geo

mortal panther
#

Yes. That's why I asked about it.

weary perch
#

if we could have a separate "personal" db that'd be pretty nice - i can make changes to the existing one but i need to keep it separate and re-merge it or the update script wipes it out each time

mild ether
#

What is the Neo Geo txt about?

cerulean elk
#

At least not in the US. I am not versed outside of here unless it’s for music / film rights

mortal panther
#

It's not like the Neo Geo romsets.xml file in the official repo is particularly shy about where the information about those ROMs is sourced... all but giving a URL to a direct download for the ROMs themselves.

worn delta
#

The legal stuff is sidetracking from the actual question. If updates need to be made to the .txt then how do we get these updates made?

paper orchid
#

If we're fixed on using MD5 and not e.g. game code like some other emulators are using, maybe do a best of both worlds?

paper orchid
#

Have one "fixed" file contain a list of known game codes and what capabilities are required. Then, have the database file and a script to build it.

#

The script would check your available ROMs and see if they're in the database. If they already are then no worries, skip it. Otherwise, build an entry by checking the game code in the ROM and using some "known defaults"

#

That would give people a baseline to adjust/update their database file

mortal panther
#

There is no difference in referencing a ROM by either its name or checksum. The Neo Geo romsets.xml references the game names and the names of the individual bin files in the archives. Almost every arcade MRA references the checksum for individual bins. None of that is protected IP.
There is nothing illegal about DAT files maintained by all of the usual suspects that contain all of that information.

mild ether
#

Is the cartridge id unique to each game version?

#

At 0x3c

paper orchid
#

My understanding is 0x3C is unique per game; version is separate at 0x3F

mild ether
#

If it is that seems like a better way to identify the games since it would eliminate additional entries for hacks.

paper orchid
#

Looking at code in other emulators, 0x3F gets some double-usage for homebrew, which uses cartridge ID ED (EverDrive)

orchid nimbus
#

I could make a python script that you could run that would check for a custom-database.txt file and then adds those values to the N64-database

paper orchid
#

Part of the issue I can see is people asking the same question of

#

"how can I add an entry?"

#

There will always be someone less technical around lol

orchid nimbus
#

I can make a webpage where people can put in their md5 and pick options

paper orchid
#

Right, but that then puts a dependency on that specific webpage always being up, etc.

orchid nimbus
#

the reason why I wrote this

paper orchid
#

Right, and I get that too, but it's also not exactly called out specifically somewhere that states "pull an MD5sum of the first X bytes of the ROM and use that to build a new entry"

mild ether
#

MD5 just seems like a nightmare since it's open to endless amounts mods and hacks etc.

orchid nimbus
#

@paper orchid you can use the full md5

#

the reason why the first 4096bytes are used because chances are that a romhack/translation doesn't touch the first 4Kb

paper orchid
#

Alright, so let's say the full MD5. It's going to need to be stated somewhere for people to know what they need to build an entry

worn delta
#

So to go back to the original point. We have a master .txt file we all use. This will eventually wind up in GitHub and be downloaded by the update script. Today, if we know things are missing/wrong in the .txt file what is the process for getting them fixed?

paper orchid
#

Which, the core's still WIP, so that might be included as part of the README, but it's still one of those things where there might be an easier approach that reduces maintainability

mortal panther
#

Oooh... Robert's playing hooky from work! 🤣

worn delta
#

I am close to getting chat GPT to write me ten different variants of that one question so I can post a different one each time

orchid nimbus
#

new build!!

paper orchid
#

he did play hooky

orchid nimbus
#

update_N64 can be used now

wanton sun
#

only important change in new build should be the new audio fetching. Until now, samples could be delayed for some time if e.g. DMA was occupying the RDRAM. Now 1 sample is buffered, just like the hardware must do it

#

everything else is mostly to clean things up and make debugging easier

mortal panther
#

Very nice. Thanks!

paper orchid
#

That's not gonna stop me from checking S&P again lol

worn delta
#

Many thanks Robert, as always. Any games we should noticed a change in?

paper orchid
#

Which I'm going to in a bit because I need to play a bit of hooky from work right now 🤣

lament escarp
wanton sun
#

no, this will not fix the audio pops in e.g. Mario64, this is a RSP bug

orchid nimbus
#

@wanton sun 'add more error flags for memory and RSP monitoring' - your page is not updated yet but once you do let me know what the new bit(s) will be

wanton sun
#

done

#

(forgot to check it in)

rocky spindle
orchid nimbus
#

@wanton sun 🙂 thanks

wanton sun
#

thank you as well 🙂

stoic parcel
#

I have come here to compliment Robert on his rapid core progress

mortal panther
#

Team work makes the dream work. 😉

stoic parcel
#

Like, how does he do it.

orchid nimbus
silent marten
#

Thank you for new build Robert 🙂

orchid nimbus
#

updated 🙂

#

thanks @wanton sun 🙂 always fun to see a new core build

past mango
#

@orchid nimbus Haven't had a chance because of work, but noticed I was getting auto-detect failed messages despite the script putting the database in place. Remembered I am using NAS for game storage so it needed to land in the cifs directory. May be a good note in your FAQ. Later I will try a symlink there to the database file in /media/fat/games/N64.

mild ether
#

I kinda like the time traveler Robert theory. 😂

orchid nimbus
#

@past mango I use CIFS too

mild ether
#

Yes, thank you for the update.

orchid nimbus
#

and it works fine here

past mango
#

Hmm, I will try to get more details later, I suspect our mount paths may be different or something

little burrow
#

I noticed in the compatibility docsheet still shows Revil 2 as "Boot/ non playable"
It's actually pretty playable if you put Data cache on 15. It'll slowdown in the beginning, but at the station it seems to work full speed most of the time.

daring meteor
#

I think the fighting games are working now

viscid nebula
#

Robert: probably no new builds until the weekend, busy week
Also Robert less than 24 hours later: here's a new build!

#

I think time moves differently for him

#

christmas in july

#

a weekend over in 24 hours

quick arch
#

crontollertest doesn't required savestates anymore

viscid nebula
#

xD

orchid nimbus
quick arch
daring meteor
#

Nah I confused them for something else

dense wagon
#

omg another update? the man, the legend.

marble cargo
#

Yup, not noticing much different with the new build. Not complaining, just double checking.

fair stump
#

Do people have specific audio issues they've been running into?

odd vector
#

Well there are definitely audio skips

#

Goemon has sound issues on the intro

wicked granite
#

GT 64 (US) exhibts some strange behaviour on the latest core (maybe also on previous cores). Its extremly slow only 7FPS..... even if some parallel render modes are missing, this looks like a different sort of bug?! Can anybody replicate?

pine apex
split lynx
daring meteor
#

I found a regression

#

Puyo seems to hang unless you press start twice quickly

mild ether
#

@wanton sun You fixed the hard lock on OOT with this update.

native mesa
viscid nebula
#

time travel sure comes in handy

mild ether
#

Tried to reproduce 5x times and got nothing.

mild ether
native mesa
#

I wonder if other random crashes like the ones in Mario 64 are audio related then

daring meteor
#

Weird, I did get the hard lock

#

Wait

#

Or are there other hard locks?

mild ether
daring meteor
#

What hard lock you mean

mild ether
#

In Market?

#

Killing redead.

daring meteor
#

Ah I thought you meant the one for the non GC version

dense wagon
#

HARD Lock in oot... god dammit Malon... distasteful jokes aside, where is this said hard lock

mild ether
#

Nope just the Master Quest GameCube

viscid nebula
#

how far are we from TCL work?

wanton sun
mild ether
ripe sentinel
fair walrus
#

oh a new build 😍 (where i live a still have a few days before the end of the week, guess the time goes faster in Germany, it could explain why Robert is so fast sanic )

mild ether
dense wagon
#

what causes the freeze (forgive my ignorance) mostly so i can try and get around it/test also

mild ether
#

That version is really stable otherwise.

dense wagon
#

Ah cool, just the market? doing them in the graveyard produce it too?

#

nice - i mean thats 3 bosses worth of gameplay, pretty solid

mild ether
#

Haven't tested there.

jade bay
#

Analog output still doesn't work for me btw

terse canyon
#

@wanton sun dont know if you tried xeno crisis, just wandering if you know whats up with the audio in that game ?

mild ether
dense wagon
#

ah lol k ill have a little play over lunch i think

undone oak
#

I wonder what causes mrc to display like this? I haven’t seen it in any other games yet

#

It’s that way on digital output too.

wanton sun
#

works fine here via hdmi and it's using standard resolution

tropic sand
#

Just tried beetle racing on the current build... the sound and playability seems different than the last build. Bit stuttery?

Can someone else check this. I'll try later just to double check after work

mild ether
#

Error for the freeze is E180140

wanton sun
#

so likely the same RSP bug as mario64

mild ether
#

Write outside rdram?

quick arch
#

the test rom "testcart_runtime_v2.n64" have test cases for RSP and during the test we have 6 or 7 errors

wanton sun
#

i don't know the root cause yet. in mario64 that program counter goes wild doing all kind of silly stuff. Writing outside of ram is one ot it

languid dune
#

Another build today!? What happened to taking a break for work!? 😅

wanton sun
#

i don't work on wednesdays

languid dune
#

Well there you have it. 👍

terse canyon
#

its a shame he doesnt work for space X , we would be on mars already

orchid nimbus
#

badumtsssss

languid dune
#

Must...test...new build! 🤩

orchid nimbus
#

#mister-hardware for all your MARS comments

#

😛 hehehe

compact depot
#

Mars is Fartware 💨

barren scroll
#

I installed the new core because I saw some games were running now. Pilotwings 64 is giving me an Eeprom Check Failed error when loading. Is there something in the core menu I forgot to set?

mortal panther
#

"Get your ass to mister-hardware!"

undone oak
wanton sun
barren scroll
#

Ah, I forgot to update my unstable. Thanks

orchid nimbus
barren scroll
#

Thanks

undone oak
#

@wanton sun still same issue with MRC. weird - did you go into actual gameplay? intro/loading screens etc all look fine.

barren scroll
hasty kayak
#

Is there going to be a way of adjusting the Sensitivity of the Analog Joystick at all?

I kept the Original Joystick in my 8BitDo Bluetooth Mod Kit hoping that would make it as per the original but its WAY OFF the Controller test ideal pattern which means its more sensitive than it originally would have been before modding it!!

wanton sun
hasty kayak
#

In fact even my Dual Shock 4 does similar where its way off of the Controller tester ideal OEM overlay.

undone oak
#

nice haha. must be something odd in my settings somewhere. i've completed it and unlocked the two extra cars and mirror tracks. and it locks to 30fps from what i can tell so its working really well!! 😄

hasty kayak
#

Would be good if we could dial in the X and Y values to make it work for our respective controllers.

wanton sun
wanton sun
hasty kayak
#

Ahh brilliant 🙂

#

I will try and track that down, thanks @wanton sun

wanton sun
#

it's in pins under controller, the first link

versed cairn
#

#1096015979055697940 message

undone oak
#

Same! I remember buying it the week it came out. hyped as the first big "realistic" n64 racer from what i remember

wanton sun
#

for me it was not so glamorous, i got it as secret game ordered from a catalog at very low price 😅

#

it was a funny thing back then when you would order a random game for about 15€ and you cannot return it. I got turok2 , mrc and shadowman from it i think, cannot remember

undone oak
#

you could do worse i guess haha

#

anyone tried the aki wrestling games work crt ? they run at a higher res so don't sync on mine. not complaining, just wondering 🙂

hasty kayak
#

That is WAYYYY better 🙂

#

Doesn't feel super twitchy in MK 64 now

versed cairn
#

it's such a game changer. some games don't even work with the wrong analog range. Earthworm jim 3d you just stop moving if you push the stick too far.

#

hope it's committed to unstable mister soon

fair stump
visual forge
#

Damn, dudes, Majora's Mask works! But it's kinda strange...

weary palm
#

Looks fine to me? 🤷

visual forge
#

It's not Ocarina of Time, you know

silent marten
weary palm
#

Yes, it's flash

visual forge
#

Weird and funny!

stone pilot
#

time to play the Song of 28x Time

visual forge
#

CRT output works great now, no issues whatsoever!

silent marten
barren scroll
#

Ocarina and Ocarina and Ocarina of Time

vapid moat
#

Majora boots now? Does regular OOT?

sacred valley
#

Ocarina Collector Simulator 23

visual forge
#

The 0911 build made a high pitched noise come out of the TV at certain occasions, but that seems to be gone now

#

Sounded like a failing flyback, I thought my TV was toast. Turns out it was the core

versed cairn
vapid moat
#

Whelp -

visual forge
#

Is there a rom hack of that which restores the button prompts? 😛

versed cairn
#

it's all the same other then the A and B button colors

#

yeah I think there is

visual forge
orchid nimbus
#

@visual forge works great

weary palm
#

Yes, works fine for me.

woeful grove
#

@bronze tree @orchid nimbus @manic basin @weary palm In an effort to prepare things for the future with downloader and etc, the rom database for n64 is getting moved to https://github.com/MiSTer-devel/N64_ROM_Database Markun and Vampier are maintainers for now, but anyone can contribute as needed as long as it in accordance with the contribution guidelines. Robert is admin of the repo.

weary palm
#

Cool

safe robin
woeful grove
#

if anyone else needs direct access for commits who is a maintainer you can let me know, i'm assisting robert here

visual forge
#

Without patch the rom works

orchid nimbus
#

@visual forge - did you forget something? 😉

visual forge
#

Face patch?

orchid nimbus
#

@visual forge see DM

#

it has the instructions

visual forge
#

Got it running thanks to Vampier. Cool thing to try!

#

But I thought it would be 60 fps 🙂

#

Or more like, hoped

#

At least it isn't 17 like OOT/MM PAL version 😄

orchid nimbus
#

try to swim underwater

#

30fps

visual mortar
#

Hey guys, i try this release on my crt, and it alway out of synchro...i try it on.another crt, and no problem...core is synchro...problem seems to be my crt 😦 i dont understand
....it only this core with this problem

daring meteor
#

Its strange
But video output is not final. You can maybe mess with VGA scaler to get the right resolution

candid copper
#

crt is currently "not supported"

visual mortar
#

If i use vga scaler ratio is bad

fair stump
#

Interesting stuff with the shadows, gonna keep an eye on that in future builds

visual mortar
#

Oh i find another core with this problem.

daring meteor
#

Other resolution with VGA scaler

#

Which core?

visual mortar
#

Dodonpachi

daring meteor
#

Ah ddp

visual mortar
#

In fact , all cave game

daring meteor
#

Isn't that game 57hz?

visual mortar
#

Yes

daring meteor
#

Your CRT might be really picky about refresh rates

visual mortar
#

Any hardware solution for fix it? Its a Sony trinitron 4:3 modele

#

N64 insnt 50 or 60hz?

daring meteor
#

The core is

#

59.9370900303hz

#

Did you try my build?

#

I forgot

#

It is 60.0880650682hz

visual mortar
#

Can u share it again??

daring meteor
#

I DM it, because its old

visual mortar
#

No problem

daring meteor
#

Sent

worn delta
mortal panther
#

Was really surprised and happy to see that happen so quickly. Hopefully that will benefit everyone and make things much easier going forward.

visual mortar
#

@daring meteor thank u m'y friend

worn delta
#

Yeah, should make things much easier to keep up to date and being grabbed by the official download script is ideal

daring meteor
visual mortar
#

No problem

fair stump
#

THPS completed chefkiss

visual forge
visual mortar
#

Both

#

@daring meteor i have not received...

visual forge
#

Is the core menu working for you?

#

Are you using analog board out or direct video?

visual mortar
#

No core menu have bigger out of sync

#

Its analogue board

visual forge
#

What happens if you load a rom, do you get sync then?

visual mortar
#

Near

visual forge
#

I used to have some issues with the core menu but that has been solved in later releases

#

The 0913 build works really well on my crt, I've had tons of issues before but they are all gone now

visual mortar
visual forge
#

Did you run the N64 updater script?

daring meteor
#

Hmmmmmm

visual mortar
#

Yes

cerulean elk
#

I can’t get away from N64

visual mortar
#

I Will change my crt lol

daring meteor
#

You can wait a few months

#

Core is not accurate right now

visual forge
#

I would recommend getting a direct video dongle, it tends to work a bit better than the analog board

fair stump
#

Pretty much all the shout outs in the credits are this and it's depressing

visual mortar
visual forge
#

I just got another direct video dongle with audio out! It works really well

visual mortar
chilly ember
fair stump
cerulean elk
visual forge
#

Is that Quest ϭц? It's worth a lot more than that, considering the good time you'll have playing it

cerulean elk
#

Haha yep. $22. $22 too much 🤣

visual forge
#

I would pay 56 dollars, not more, not less

fair stump
#

Those prices feel offensive

cerulean elk
#

Store is always insanity pricing

#

$140 for a copy of Megaman X4 Japanese with a missing manual for Saturn

chilly ember
#

I'm getting a copy of action 52 for genesis locally later today for 10 bucks, that's the most I would spend on it lol

fleet glacier
#

Just a suggestion, but maybe you should check out how the Everdrive64 is detecting rom save types from database but identifying the game by the internal ROM ID. This should probably work better than the hash method you have now as all game versions should detect the proper save type even if it is patched or big or little endian.

cerulean elk
#

I like stopping into that store when I’m in this hood and laughing at the prices

mortal panther
lament escarp
#

My name is pink now. I'm so happy.

cerulean elk
#

But I left with nothing as usual

#

Heheh @brisk drum

brisk drum
#

It’s da truf!

versed cairn
# cerulean elk

close to a full set? thats gotta be atleast 2/3 of the whole library. very nice

unkempt elm
#

Surprised to boot up DK64. Looks fantastic, there was a bit of audio going out of sync in the DK rap that's been mentioned. Just watching the intro now. Incredible how this core keeps improving.

thorny marten
#

Ill be glad when all the AA and stuff is fully implements to get rid of all those jaggies..

versed cairn
#

I want the dither more then anything. the color banding is super gross in darker games

#

anything Robbert adds is exciting though

thorny marten
#

It will be nice to have options for it so people that dont like it dont have to use it

versed cairn
#

for sure. idealy we would have the 32bit color option the psx core got but there probably wont be enough space

thorny marten
#

It's amazing we are getting this at all. This time last year everyone thought it was impossible

hexed knot
vapid moat
versed cairn
#

this core really is a miracle

#

it's so exciting watching Robert push the de-10 to the limits

thorny marten
#

Mister is gonna be a monster retrogaming machine when both n64 and saturn both fully mature.

#

Already is

versed cairn
#

saturn is getting real good. that last patch made it feel a lot more stable. Nights is pretty great now

cerulean elk
thorny marten
#

If we can just get someone on the 3do..lol

cerulean elk
#

Occasionally they screw up and you can find something on the cheap. Everyone’s gonna hate me but I got a “not for resale” DK64 cart there like seven years ago for reg pricing @versed cairn

vapid moat
#

What were all the possible omissions/reworks to make this core run on DE-10 Nano again? Somewhat unclear still to me

stuck summit
#

I'd bet the de-10 nano is pretty durable

thorny marten
#

I have actually been thinking about getting a backup

stuck summit
#

Yeah. It's my most prized device. It "died" last month and I panicked but thankfully it was just the power supply. Bought a higher quality one afterwards

thorny marten
#

Im using the ironclad with mine in a mini itx case. It has all kinds of safety features over volt under volt surge hopefully it keeps it going

vapid moat
#

How does De-10 Nano wear down over time?

Also having seen the whole "MARS"-project lately, wondering if in the future I'd consider moving into that incase it supports most of MiSTer's cores right off the gate and then some

mortal panther
#

I'd have to see evidence of the "and then some" first, of course. Until then, there's not much the DE10-Nano can't do that I'd want it to do. It's already far more capable than I ever thought it would be 5-6 years ago.

thorny marten
#

Whats being worked on and whats finished and available on the de10 mostly covers what Im interested in.

mortal panther
#

One of the main draws to MiSTer for me (and many others, I imagine) was the relatively low cost of entry, considering everything you get out of it. Some of these other solutions on the horizon (whether they see the light of day or not) are quickly becoming not the case.

worn delta
#

Let's take the MARS talk to off topic or fpga-platforms please, not relevant here

vapid moat
daring meteor
#

Mars goes in #fpga-platforms
Saturn goes in #1046941029296779344

#

Where does Uranus go?

mortal panther
marble cargo
vapid moat
versed cairn
mortal panther
#

TLC?

daring meteor
#

TLB

#

TLC is Flash

#

Well not the Flash that's relevant

versed cairn
#

corrected. never happened

versed cairn
#

paper mario, Conker, GOLDEN EYE

#

I'm happy with whatever we get but it will be cool watching Robert try to tackle it

#

the Verilog wizard at work

daring meteor
#

Technically almost every nonbooting game has it, but a lot use it trivially

#

If our patch wizards could try and test Mario Tennis, that one supposedly uses it trivially

versed cairn
#

that was one thing Robert said. that if it comes to it a few games can just get a part of the TLB they use to work

#

I think things like the mario face use 1 look up out of the 32

#

I might be wrong, I just read stuff here

dusty tusk
#

Any new games working today? Mario Golf gets to logos

versed cairn
#

aparently no more redead crashes in oot. other then that not much has been reported

inner bronze
#

Fresh

viscid nebula
#

o.o

orchid nimbus
#

Oh he’s back 🙂

native mesa
inner bronze
#

Its just you

paper orchid
weak sierra
manic basin
#

I've updated my file hasher ... however, I only recommend using it if you have a really odd set of roms that throw a lot of 'not found' with the official .txt file. It can take a single file or you can drop a directory and enumerate all roms within it. It automates everything, which comes with pros and cons.
Pro: You're not reading the file yourself, likely, so it's an easy method to get an exact match for your romset. It automatically pulls name and other info from the rom and uses a mapper against retail N64 game codes to determine capabilities/saves. For homebrew, it will read the Advanced Homebrew Rom Header if present and populate values from that.
Cons: Why do this when the existing list is well curated? There's really no reason. Rom names are UTF8 from back in the wayback, so they were often truncated and make little sense. Many homebrews have the name missing altogether.

Conclusion: Don't use this.

But if you NEED it, feel free. Most common use is going to be single file hashing for new/updated patches. I just wanted to do this as an exercise and had a good time doing it.

paper orchid
manic basin
#

Again, I highly recommend using the official db.

#

But if you know what you're doing...go nuts.

paper orchid
#

Right, but assuming my ROM hack isn't in the official DB (and the first X bytes are modified), something like this would be useful

weary beacon
#

would have useful 2 days ago. I ended up just SSH'n into my mister typing "md5sum filename". This should be great for others though. wave race and super mario 64 versions I have are still not in the DB.

paper orchid
#

My plan was to compare against the existing sums in the text file and use that to determine if a ROM either already exists, or doesn't and needs an entry

#

Still, it's always a good day when I don't have to write anything, so I appreciate this

native mesa
safe robin
#

It's already out

cerulean elk
safe robin
#

Something about sound buffer but it's not noticeable Robert said

quaint rune
#

See fo yo self #test-builds message

hollow rune
#

is Vampier's site down?

vagrant ivy
#

no

hollow rune
#

hmm, then something is wrong with me

vagrant ivy
#

what does that webpage say for you

#

for me it say#s its up

hollow rune
#

oh, for some reason I couldn't get there with my VPN

#

It never responds to my request

#

but now it works off the vpn

mortal panther
#

Again?

inner bronze
#

scroll up 🤣

vagrant ivy
#

and again

#

Ground hog day

mortal panther
#

Too early for flapjacks?

orchid nimbus
#

your end 😄

hollow rune
#

Btw, Deadly Arts no longer has any HUD issues

#

It is from what I can see perfect

dusty tusk
#

Anyway its on way back machine

orchid nimbus
dusty tusk
#

Nah, this discord apparently does

native mesa
#

Maybe it's just me but I can't stand that guy

dusty tusk
#

This is what shows up when I post the archive link

#

Oh... It's probably to prevent rom urls

hollow rune
weary palm
#

Sorry.

woeful grove
#

I wish I could change that

#

archive links are blocked to avoid rom linking, which is what they are most of the time

hollow rune
#

Chameleon Twist got both better and a little worse

#

There is a weird flicker now

mystic current
#

hey all! i followed https://vampier.net/N64/ and when trying to load "Wipeout 64.z64" i get blank screen (i do not see "auto-detect failed")

hollow rune
#

Sprites don't have weirdness on the outside though

mystic current
#

i have a feeling it might be bc i am not on latest unstable -- i did run update_N64 and it displays v230816

zealous hull
#

do you have a valid pif file?

#

as in--did you check the hash?

brittle onyx
#

Hey guys! You're all cool, but I really don't understand why Super Mario 64 has been working for everyone for a long time (someone has probably already passed the whole game), and I still have the game stuck right after the logo and greeting from Super Mario?!

eternal island
#

check pins

#

there is a patch

quick arch
#

you need to patch the rom no face

eternal island
#

there is actually a better working one than the noface now

#

it does also remove the face

#

no idea what else it does though..

mystic current
eternal island
#

makes the game more stable somehow

mystic current
#

it matches the SHA1 listed on the webpage

manic basin
eternal island
#

oh, thats why it feels much better and crashes less

orchid nimbus
brittle onyx
#

Okay, thanks. I just see that the Video Game Esoterica has been sporting a face for a long time. I even have a Portal, and the mustachioed one does not want to start in any way))

mystic current
dusty tusk
#

Double check that your boot roms and database txt are where your games actually are as well. If you have them on usb, those files need to be there instead

mystic current
#

ah i have my games loaded from USB

zealous hull
#

great catch

dusty tusk
#

That threw me for a loop as many other cores are fine with those files being in the SD card

zealous hull
#

yeah, I'm still strictly SD. I need to get around to setting up my files on my home server

vapid moat
#

Been a year now with SD and still doing fine with it

mystic current
dusty tusk
#

Same folder yes

mystic current
#

eg. /media/usb0/games/N64

dusty tusk
#

Yep

zealous hull
hasty kayak
#

Guessing the Core doesn't support CIFS yet?

dusty tusk
#

I like to bring my mister places, so I have to rely on local data

vapid moat
#

I use 128gb, mostly kept full sets to earlier consoles due having lower filesizes

zealous hull
#

Fair. I custom made my case (if you can call it that), so it's not super portable.

dusty tusk
#

I'm considering get a new case and setup once dual sdram cores become more prevalent

brittle onyx
#

And why after the latest firmware games began to say that "not designed for use on this system"? Previously, I had the same Dr. Mario quietly loaded, for example, but now it does not let me.😭 Is there any way to fix this in the menu?🤔

dusty tusk
#

Hell, I was rocking the initial 8gb SD card until recently. Update all officially no longer fits if you select everything

#

What boot rom are you using? Ntsc, pal, aleck64?

mystic current
# dusty tusk Same folder yes

ok so now i have

/media/usb0/games/N64# ls
 boot1.rom   N64-database.txt          'Wipeout 64 (Europe) (Beta).7z'    'Wipeout 64 (Europe).z64'  'Wipeout 64.z64'
 boot.rom   'Wipeout 64 (Europe).7z'  'Wipeout 64 (Europe) (Beta).z64'    'Wipeout 64 (USA).7z'
#

still gives a black screen

zealous hull
dusty tusk
#

Hmm, your games folder should be good now, so we can eliminate that. Try this unstable MiSTer. It's what I use.
#unstable-nightlies message

zealous hull
dusty tusk
#

Download it, rename it to just "MiSTer", replace the old file in the usual location, and reboot

zealous hull
#

I wonder if we shouldn't start calling it the "skip-intro" patch or something to prevent confusion.

zinc dew
#

I don’t think it’s an issue. Just earlier confusion with the face not working but we’ve been past that for a while.

zealous hull
#

Completely valid, yeah

zinc dew
#

And soon we won’t even need that patch. 🥳

brittle onyx
zealous hull
zealous hull
mystic current
zealous hull
mystic current
#

yep

#

thats weird right

zealous hull
#

I don't use update scripts, but that sounds wrong lol

desert crow
mystic current
#

i think i am not on the latest unstable

dusty tusk
#

Yeah, its weird. Just rename it and put in /media/fat

zealous hull
#

Rename that file to MiSTer and replace the current one

zinc dew
#

Checksum based

mystic current
zinc dew
#

If your checksums aren’t matched you have a bad game set

zealous hull
zinc dew
#

If it’s not in that txt file then the core won’t know what settings to apply to it

#

Text file just tells core what settings to apply, you can do that manually

#

Text file just automates it

hollow orbit
# brittle onyx Exactly

When I worked at a video rental shop I had a customer insist that companies were lying and any cd game would work in any system and it was all a scheme to rip us off. They brought a bunch of games for systems they didn’t own back later that night with a dejected look.

#

We also had the elderly woman who fucking loved Conker on N64.

zealous hull
zinc dew
#

People have different knowledge about different things

zealous hull
zinc dew
#

haha

hollow rune
brittle onyx
mystic current
mystic current
zealous hull
#

If you're wanting to play NTSC games, you'll want it to match this B7A0070CBE4B9BCAA08EC0B76B8C4955B2AE535A.
That is the SHA1 checksum, there are different types.

#

There are a lot of websites that can help you find this.

brisk drum
#

Still no luck on battletanx

zinc dew
#

Just be aware they you cannot ask for copyrighted material on this discord.

brisk drum
#

Don’t ask for anything in General

zealous hull
#

I don't know the rules about hyperlinks here, but if you just google checksum checker and use the SHA1 algorithm on the site, that should help you verify if you've got what you need.

mystic current
brisk drum
#

Just be thankful for what you get

#

Body harvests still a slide show

zealous hull
mystic current
#

hm v strange

zealous hull
#

Are you at least able to boot into the MiSTer home screen?

#

Like, you can select the core and stuff, yeah?

mystic current
#

yeah i can play PSX games etc

zealous hull
#

Gotcha.

mystic current
#

should i see any sort of load up screen for the n64 core?

#

it always remains black

zealous hull
#

No, it's just black

brisk drum
#

Madden 02 lol

zealous hull
#

@mystic current Sorry, I gotta run. Maybe somebody with a USB setup would be able to assist further? Wish I was more help!

mystic current
#

np!

#

thx for guidance

brisk drum
#

The field on madden 02 looks like a parking lot

mystic current
weary beacon
#

yes case sensitive

desert crow
mystic current
zinc dew
weary beacon
#

N64-database.txt

dusty tusk
#

Yeah, I believe save states are no longer necessary

mystic current
mystic current
#

versus

You can download the file DataBase_20230906.txt. Download with right-click and select "Save As" N64-database.txt (CAUTION - Case Senstive).
desert crow
weary beacon
zinc dew
desert crow
#

case sensitivity depends on how the device you're using is formatted

#

I converted that controller test to z64 from v64

mystic current
#

im starting to feel like this is a "loading from USB" issue

#

trying the controller test now ...

weary beacon
#

I really like Controller Kensa-ki NUS-yo N Cassette (Japan) (Test Program).z64

desert crow
#

like case probably won't matter if they put DB on sd card, but when it's on USB you can run into trouble. then it will depend on how it's formatted

mystic current
#

i think i'll just cp these files to the SD, remove the USB, and see if it can load that way

#

if so i guess there is some format or symlink issue

desert crow
#

hmm I thought it would. sorry

mystic current
#

current setup on SD is

/media/fat/games/N64# ls
 boot1.rom   boot.rom   controllertest.z64   N64-database.txt  'Wipeout 64.z64'
#

will try ejecting USB and see if load is succesfull this way

#

still no loading lol

desert crow
#

what's the # character there?

elfin relic
#

that's just the end of their prompt

weary palm
desert crow
#

that's what i was thinking, just making sure

mystic current
#

yeah just dispaly

orchid nimbus
#

thanks

#

fixed

#

sorry about that

#

1 out of 7 missed

mystic current
#

np! i see the change 🙂

#

do i need to remove the folder /media/fat/games/N64 if i am loading from /media/usb0/games/N64?

#

maybe it is clobbering and going between the two?

#

oh boy 😅

/media/usb0/games/N64# shasum boot.rom 
456538f43f02e56367c5a46e123eb70b907a2a5d  boot.rom
#

that doesnt look good

covert bough
#

saw VGE's video about smash remix but version I found wouldnt boot on latest, but regular smash bros seemed to work fine

desert crow
#

the trick with hacks is to load the original game that was patched, then load the hack so cic gets set right when hack isn't in the DB

covert bough
#

oh thats right

#

had a similar weird issue with an OoT hack called zelda's birthday, seemed to affect masterquest because it booted the same save file

stone pilot