#Nintendo 64
1 messages · Page 45 of 1
I spend a lot more time talking about fog
I’m pro aliasing
the thing you can see in motion. That fringe (as in edges. not fringe as in minor improvements) just does not read in motion and with YT compression
I said fuck it and started playing majoras mask on my gc .. less ocarinas but more game
At least I’ll be ready to complete the game and test when the core becomes more stable
I bet you could port your save over if you're crafty enough
I don't think the AA added is anti aliasing. Not yet
I use scanline filters, I find the difference to be negligible honestly
Why is there anti aliasing between some of the polygons then?
Idk Robert explained it earlier
This Airbnb also has the couch about 20 miles away from the TV though
Try to Transfar™️ your majoras mask save. Let us know how it goes
Is that Nobuo Uematsu
It's shigeru miyamoto
Hayao Miyazaki
Ain't that guy in prison
Si
That’s hideous Kojima
Japanese prison
Mhm. Creator of pac man
I thought it was emperor Hirohito himself
love checking out new n64 test builds at 8am .. feels very Quickly Playing sega and nintendo before school vibes :D
That’s the vibe exactly
It's a blending mode between two non-transparent polygons that was implemented. It gives an anti-aliasing effect, but it's not true anti-aliasing.
We are the eternal child
No. That's different, and has been there a while.
YOU'RE DIFFERENT AND HAVE BEEN HERE A WHILE
Damn... I got tolt!
all good, it's baked in by default?
Think so, yeah.
thx
terminator theme tun tun tun t tun….. tun tun tun t tun…..
Cruis'n USA seems really fun I'm surprised it reviewed poorly. Though I never played the arcade version before
The arcade version must be excellent
LOL i had the same sort of realization at some point pretty recently too
it reviewed poorly because it was a large downgrade from the arcade
and Nintendo blew smoke up everyone's ass claimingg it ran on Ultra 64
Wasn’t that big of a downgrade , and the game sold well , personally I have fond memories of it ..
The sequels didn’t review well as I recall since they were all more of the same but nowadays I feel the sequels are superior to the og
i would've been around 7 i think when i got my 64 and i honestly dont know if i even ever rented it. i think the 'look' of the game just put me off when compared to mario kart and more fantasticical looking silly stuff
similar thing with pilotwings 64. i always just thought the game looked ugly and massive downgrade from the SNES game which i loved. only checked it out properly more recently and i quite enjoy it ahah
Different socioeconomic status because everyone I know growing up that had a 64 had crusn USA and wcw vs nwo revenge
aha
yeah i don't know how i missed Crusn USA but it just completely passed me by
i was fully aware of it and just chose to never even touch it
I think it also came at a time when people expected a bit more game than the 15-45 minute arcade experience.
maybe it has something to do with it being an old 1994 Arcade game being re-marketed in 1996/1997, and in a really subconcious level as a kid .. i could see it looked 'dated' without really being able to finger on why aha
I never owned it as a kid because I was super into everything Pokémon at the time
Did you pick up the pocket or the playdate? I just got my pocket the other day, should have playdate in a couple of days. Not that I really needed either one as we're spoiled to death with portables legit or otherwise now.
It’s insane how many games midway published on the n64
ya
y'know, sometimes kids are just dumb
maybe i never played Crusin' coz i was dumb 🤷♂️ LOL
Had they focused on the psx instead they would probably still be in business
Oh seems I replied to something old haha I'm all caught up now on this chat >.<
i had a preorder on the pocket for a good few months and then cancelled to fund something else LOL
As a kid I was subject to what my parents deemed appropriate
that sports lady at the start of the race is the devil!!!
Only my rich cousin had an N64. We were "stuck" with a ps1
it's easy to get lost in the chat, posts come fast and furious sometimes.
It’s cool I got to play mk4 and the wrassslin games at a friends house
I had thought about canceling both at different times given how long they took to deliver. Glad I waited though, especially the playdate because it'll be a new experience.
my parents gave pretty close to 0 fucks about what i played/watched
there was just a cruisin'USA bias i dunno why
When you look back on that now, do you think of that as a good thing or bad?
probably a good thing tbh
I've kind of become the adult I would hated as a kid >.<
there's like a few handful of instances where i can't wrap my head around the decisions but for the most part i think it just makes u smarter or more cultured or something
mainly because if I did have kids, I wouldn't wanna set them up to get diabetes
not that im smart or cultured or anything
but i feel like showing kids nasty stuff kinda makes them more sympathetic or empathetic maybe? i dunno, im no scientist or professional LOL
we need N64 style adverts specifying what works on the MiSTer builds
Blues Brothers is a trip
Play These Today
It's kind of too bad today's AA update won't be a toggle. You can already see the vaseline beginning to smear its way back. :/
I'm ready to be dunked into the 55 gal drum of Vaseline.
this really is nothing compared to the AA blur. honestly it looks really good
I got my first apartment and bought the N64 with my first pay check along with Mario 64 and Doom 64, then shortly after OOT. Crazy how much things have changed since then.
this is the real blur AA and it will be a toggle
hey Castlevania...cant wait for that to boot
At TV to couch distance, I think it's fine.
Can Gpt-4 trained on verilog optimize code yet?
Cannot wait till I can play some castlevania on the core
Having flashbacks of the wave and the rumble attachment O.O
Bakc then Charles Martinet was the voice for Mario
underrated game honestly. Not as horrible as people make it out to be
I always liked it
I have a 43" hdtv as my monitor, 2 feet from me.
i'm keen to try castlevania 64
Didn't the sequel essentially include both games
in a way but it opens differently
so, any improvement in game compatibility with this build?
i think the first half of the sequel is pretty remixed
Not that I can tell
I think if Sram saves are implemented wcw vs nwo revenge will boot
I think you unlock the two characters from the first game later on. and it re-uses a bunch of places. I've only really played the first game
We got spoiled a couple days ago when suddenly dozens of new games started working
maybe even the US versions of the iQue games
sram seems to be the next biggest floodgates
Agreed
No visuals, but I think body harvest is technically running. There's audio and it's reactive. It's just black screen
looking at comparisons I wonder if theres a AA intensity setting that different games used. some games look way more blured then others
did you try disabling write to Z? that works with hexen
Just tried, no dice. Nice to know logically it's running. We just need more gpu implemented
Hang on, just restarted the core. I see graphics!
Very slow though
Body harvest is running just very slowly
It had an issue with being very washed out until the fog update
This is it now
how many more shader things still need to be done?
Haha maybe you can convince Robert
It is the way
Nah, worst case scenario someone can do a build with it removed
but very blurry
I love the texture filtering. It’s impossible for me to play with it off. It makes the 3D look sub-Sega Saturn quality. 😅
Once you figure out how to drift rr64 is actually fun
Crazy how I see Kemco come up constantly on n64 games but have never seen them on any other system
kemco turned to pumping out mobile games
Kemco is the video game company of all time.
And Saturn quality is bad enough! Sub-Saturn is 🤢 .
I just turn scan lines on everything.
Werent they on NES a lot?
in Japan they were https://en.wikipedia.org/wiki/List_of_Kemco_games
This is a list of Kemco games. Of note, the video games in North America prior to 1992 were not published by Kemco themselves, but instead by their distributor Seika Corporation of Torrance, California, who used the label Kemco * Seika to market Kemco's titles in the region.
Probably, my NES experience is pretty shallow though
you can see right around 2004/2005 they mostly stop with consoles and start doing mobile games
that was Tecmo lol
I totally understand
Wait Robert already implemented AA??
edge smoothing between two polygons. not the full screen de-dither AA
honestly I had no idea it was a thing till today. n64 was wild for 1996
it was easily the most forward looking console for a while as far as the graphics pipeline was concerned
I was about to start a new playthrough on Steam Deck but now I’m gonna wait
Maybe try and transport my save back and forth haha
Holy crap, just fired up the latest version
Mario 64 and Mario Kart 64 play so damn close to perfect
You can do donuts if you hold a and b while turning
I have a Playdate. Had it since April of last year. It's a fun little device. The screen on that thing is pin sharp.
You cna also use L to change music volume which is something I don't remember
Me reading this comment
Virtua fighter 2
Coming on hard and trying to start a fight
Are we gonna stand for that?
That would be a video all on it’s own
psx, saturn and n64 are all their own special little snowflakes with their own quarks. lets love them all
Hell na!
So an orgy
@rocky spindle go play some virtua fighter 2 on the Saturn rn
Eyes wide shut style except Mario got no eyes
Saturn is clearly superior
Yeah, obvs. VF2, Sega Rally, and maybe Virtua Cop are the outliers.
Also no Vaseline smear on the Saturn
Saturn is a planet. N64 is just a letter and a number
Also Saturn is superior
Let’s see psx handle mvc1
Everything capcom on psx is inferior
Saturn fans are always ready to fight lol
To the death bro
I got you on this, Taco. Saturn blood brothers.
Wow, the left looks so good.
who would want the artificial blocks on the right. People aren’t made of legos!
Saturn has lots of unique games that would be impossible on psx
Unpossible
Duh, cells
unlike the psx and saturn the dithering on the n64 was never ment to be seen and looks so gross. I really do like the AA
They must not have any transparencies then
Meat legos
Honestly I don’t get why we console brothers fight , we should focus our ire on classic pc gamers
AMIGA IS OVERRATED !
It's mostly because of Robby.
I just play good bideo games on whatever system, baby.
we should embrace the faults and celebrate them instead of being angry
Robby wants a hug
Yeah Robby has caused a rift between the console family
A console schism if you will ..
Go ahead google schism .. I’ll wait
Orgy is back on
Get your orgy masks on folks
He right doe
Will this work?
No
Isn’t that doods name pigma ?
I guess maybe
which is better?
Orgy Battle 64: Person of Lordly Caliber
Tactics Orgy: Let Us Cling Together
You're right, this may be more fitting
@zinc dew is always causing problems
N64 has Bomberman Hero, Saturn has Saturn Bomberman…PS1 has…some ok Bomberman games
Bomberman has spoken…PS1 loses that generation
Best bomberman on psx is called silent bomber
those are all great games for the mister fpga
what about silent bomber?
Party edition is fun
oh beat me too it
lol Bomberman hero, more like bombed game zero/10
I mean let’s be real…best MiSTer core is clearly Watara Supervision
what is a watara supervision
it's super
Followed by the Dick Wizard or whatever the hell it’s called
watara talking about
(Note. All cores are awesome. Even the Dick Smith Wizard. But that name…)
ah so its like gameboy 0.5
Oof, erroneously did update all and lost my unstable mister build. What's the last working unstable?
i'd check out that other system but im at work and im afraid to look it up
I just use whatever is latest in unstable-nightlies, I'm running this one right now #unstable-nightlies message
the needed n64 changes got folded into main some commits ago so anything on top of that should work
I know other cores exist but I only play flappy bird
Are savestates not implemented? I thought I had read about people loading savestates but not saving them.
yoshi's story turned out into a lemmings game
was gonna send @cerulean elk Macho Man unlocked lol
OOH YEAHHHHH
Oooooooh yeahhh! The macho man!
Dem 2d portraits on world tour are just … perfect
I see they got sting. Was a big fan of him when I was a kid.
There are six AKI wrestling games on the 64 and what I'm most looking forward to getting back into playing on the mister core
One or two of them are Japan exclusive right? I never hear much about them, though I'm guessing because they probably feature Japanese wrestlers instead of the more famous American ones
WCW VS NWO REVENGE!
And no mercy
Yuuuppp both of those are great. Virtual Pro Wrestling 2 has some unique stuff in it those two games don't have that make it worth playing as well.
Like what ? ..
Like Japanese wrestlers
Belt and mask editor if you want to get nuts in the character creator. The ability to change the generic names to the real names of certain people. nA whole different shoot fighting/mma grappling system. I want to say additional moves in the character editor as well.
For certain characters/styles. Not like all different
Worth trying for sure
@zinc dew surprisingly all the Japanese wrestlers are in the WCW games. World Tour and Revenge but with different names. The later WWF licensed AKI games WM2K and No Mercy omit the japanese guys
That’s very cool, I had no idea.
it’s wild that the N64 is the greatest console of all time. Who knew that growing up? Oh right, me,
I had to use three eyed pikachu for tomorrows thumb
Pika Pika I am an unholy affront to nature
I like that you have stoned slippy just chilling in the corner
This coming from a guy who lost his innocence to a couch cushion isn’t saying much
He will remain there for the entire run of videos
Don’t talk about your mom that way, she’s a wonderful lady
Those are “Slippy took a second dose because he didn’t think the first one was working” eyes
Slippy can taste colors
Ascended pikachu!!
Now I need to isolate pikachu so I can add him to thumbs too
I want a whole collection of Nintendo monstrosities
Isn’t that what they call SEGA games?
that's a great click bait 
so, you are video game esoterica? 😮
didn't knew
To you yes. To @zinc dew I’m just called “dad”
@quaint rune
🤣 I love this channel when we don’t have anything technical to talk about
I just want to talk about how great Nintendo 64 is
Mario has eyes?
It’s not ..
Real talk psx ruled that generation
nope, he is a superior self, he don't need them
You’re right it’s not great, it’s amazing!
Without a doubt
I’m hoping the Mario eye alpha texture fix also fixes invisible sprites in other games
Seems related
I’m hoping for an sram feature ..:(

I just hope this whole tlb mess works out. My biggest concern along with the games running at the speed they would in the end
i hope Robert don't have nightmares with None eyed Marios
SRAM or flash saving would cool but won't be upset if that's not for a while
I SRAMmed it into…you know what…I’m classier than that
It’s been a long day filled with captures, editing and a horribly backed up tub 🤣
Just call a plumber bro
(Sees that gif) Dun dun dun dun DUN DUN DUN
I don’t think so
Tate mode!!
I have to say that Saturn and N64 are similar in the sense that it's mainly a handful of unique and charming games which make the system
despite the shortcomings of both systems
though Saturn is even better if you can understand Japanese
I’d say that the best games on N64 are just iconic and legendary…but once you get deeper into the library it really breaks down
Where Saturn never had the number of “hall of fame” good levels of games as N64 did…but it’s library is massive and there’s a ton more you want to play
Sure no Platformer on Saturn can touch Mario…but the Saturn has dozens of 10/10 shmups…N64 has Star Soldier
Sure nobody will ever give Powerslave the same love as they give Goldeneye….but Saturn has dozens of amazing 2D fighting games…N64 just doesn’t
So it’s a real give and take and we need both 🤣 final answer…3DO is best
imagine comparing the N64 to the Saturn when you could just be having an awesome time playing games
Lol I’m waiting for my wife in the car. Only games I could play would be…Analogue Pocket. Shudder at that thought!
Imagine? I did it. In March. Game just gets better
Bomberman 64 was best bomberman
Bomberman Hero performs every time, all the time…unlike a @zinc dew who’s best gameplay comes in the first two minutes then it’s game over
I will die on this hill
the grid thing was fine in the 16 bit era but grid style gameplay in the 3d era is dumb
Did Saturn really have a bigger library than PSX? because I always considered PSX to be the NES of early 3d consoles, in terms of how big the catalog and how many gems there are
no way
the saturn absolutely does not have a bigger library than PSX in just sheer size
I actually want to buy that game
Lol it’s so bad but it’s worth it
I thought we all agreed to forget about act zero bomberman
he's not real
he can't hurt you
That's @zinc dew in a nutshell.
I secretly love the edgy reboot era, remember Bionic Commando PS3?
I get no breaks
Do where does Saturn have PSX beat? shmups?
"guys lets make a dark and gritty reboot of bomberman" - a certified idiot
and stick it on a grid
I think N64 is the closest system to an arcade system that Robert is doing. Because it's only the few legendary titles that motivates him.
I think it's identical
I do love the X console had no games memes - I had like, a handful of games for each system I got as a kid anyway
made no difference back then
RPGs are for lonely nerds, N64 is the fun machine for awesome parties
n64 was an action packed console for cool dudes
I like how the Nintendo 64, SEGA Saturn, and PlayStation all had arcade board equivalents.
weeb rpg games are for nerds
VirtualBoy had no games
ok that's fair lol
VirtualBoy had some gooduns
lol
Mario Tennis, Wario Land, Panic Bomber, Jack Bros
This is Nester's Funky Bowling erasure
Man, once N64 and Saturn are stable, MiSTer as a system will be beyond God-tier status
I did really like Red Alarm tho
Jack Bros is peak megaten and you're just gonna erase it like that
I love that game lol
also I like RPGs, just in case people think I’m serious
Robby loves those fat baby sprites.
"I want to put +1 into my speed stat" - a lonely nerd
sounds like you like Quests
Paper Mario is the only RPG you'll ever need - N64 fans probably
N64 catered to my needs so much more. Open-ended and meaty adventure games. I’m not a fan of shmups or fighting games, so the Saturn library doesn’t have much for me. Arcade games are fun in the arcade, but once you play them home you realize how cheap they are and how little content they actually have (aka 3 tracks, 3 cars, there’s your game.)
Paper Mario boy 64
is Cruise'N World running slow on the current build or is that how it ran?
I watched a video and I don't trust the youtube videos out of skepticism of them using frame blending or something to smooth it out
is your datacache on?
Where's mario when you need him
wow huge difference, thanks!
All these years playing mario I'm still not good at plumbling
jack bros is the shit
top 3 VB games
for how small the VB library is, quite a few really are fun
Glad we all agree Saturn is the overall more significant library ..
Imagine if Nintendo had gone with cd Roms instead of carts ..
N64 cd
@cerulean elk you frame blending bro ?
Lolol yeah…I’m doctoring results. Big scam Robert and I are pulling
Not on my watch !
There’s no way you are going to frame blend footage into full speed. With YT compression? Jank AF
Even if you wanted to with an unnatural cadence it would be impossible. Sure I could bring 30 fps to 60 or even 24 to 60…but random variable frame rates? Oof no thank you
Would take hours
@stoic parcel post that video you got of outrun running @60 fps
On THE SEGA SATURN!
Core
Please
Yea I figured it was nonsense
You’d also be able to tell in the timer. It runs at the engine speed. So if it was a variable blend you could frame count between ticks of the numbers and immediately spot if someone tried to even out uneven footage
Also what’s the benefit? Lol show something nobody else can achieve 🤣
Don’t tell me this tell @random portal
Exactly .. and for what .. nerd clout ?
FEAST YOUR WYES UPON THIS AND WEEP NINTENDO NERDS!
Ty
I assume Saturn Ages? I do not think I've heard this arrangement before.
Sega Ages indeed
lol no duh I meant Saturn Sega Ages 😆
This is on the current version of the Saturn core correct ?
it's pretty playable on the current core, although I sometimes hit a bug where the engine noise just kept going long after it was supposed to have stopped
this version of the song sounds really bassy
Yeah it is. No other cars on the road right now and I think maybe a timer issue but it be progress
Yeah looks amazing on crt as well
It’s a great time to be a MISTer power user or retro gamer in general
There are if you dont like the drifting mechanic
the burnout series comes close imo ..
Specially the second one
Midnight Club II
Also you aren’t even frame blending; you’d be speed ramping and/or changing frame rates / duplicating frames. Could I do that and convince you a game that ran at 20 FPS ran fluidly at 60? Yep. If you have me four hours lol
Thank you for sharing your professional opinion and dispelling some yt myths
Im one of those weird people that likes Turbo Outrun more 
JT core still has bugs, all the ports suck (yes, including FM Towns) except 3DS, and my CPU is too ancient to run citra at 100%. Also it crashes citra.
table flip
Jk lol
you were all supposed to fall for my" recommend me great arcade racing games that I haven't played" trap
But turbo outrun ? Really ?
Outrunners. Best in the series.
Yes outrunners all day
No. I want to make Porsche man cry
👍
The Ridge Racer is excellent for arcade racers. The N64 got... checks notes... Oh, yeah... THAT one.
I kind of like Super Hang On too, it's a lot simpler with the other racers instead of traffic and backgrounds are simpler than Outrun, but is has a really cool aesthetic and the music tracks are 🔥
I have actually become quite fond of ridge racer 64 as of late
The Zero in F-Zero is for how much it has to offer! rooofffle roffle waffles
Once you figure out the drifting mechanic .. it’s not half bad
I played a bit of R4 on the PSX core, it's really fun
I'm also easy to reel in with super cool looking menus
and that game sure has some cool looking menus
Ridge Racer Revolution will always have a place in my heart. Simple and fun.
That batty... So mysterious.
I love powerslave
Yeah, zero dissapointment, zero lag, zero bad tracks, zero bad times
😂
The Sega 3ds ports are so good
Nintendo Switch SEGA AGES release is also good. Both even have 60FPS and widescreen.
https://www.youtube.com/watch?v=_uQKvROvU8M really nailed it for me
New for 2014 but with that 80's sound gotta love it.
Praise be to M2.
1st new track "Cruising Line" can be found here
http://youtu.be/rv5ghTgSFiM
All music is copyright (c)SEGA 1986, 2014.
they were like "okay the port is perfect, but let's add a great new music track that totally fits"
I’m starting to like you! Lol
Sir this is a retro video game server specifically dedicated to the Nintendo 64 ..
Don’t you have a cow to go romance or something
M2 cannot be beat when it comes to porting and improving old games
Your mom already went home
Disappointed and after two minutes
Ok I’m going to bed 🤣 see u all tomorrow
I saw that message. 👀
Gotta be honest.
Didn't love it. lol
Take care.
Happened to me two nights ago. Just rebuilt my sd card. Not touching n64 until it’s ready, in the meantime I’ll lurk here
I just installed the N64 core with the boot.rom and when I'm loading a rom, I'm having a black screen.
You just have to manually put the MiSTer unstable nightly file in the root directory to restore the video.
Not to fix the black screen.
That's different.
that's going to be one of bad boot.rom, missing N64-database.txt, need unstable MiSTer main version or bad game rom
https://vampier.net/N64/ is the go to guide, if you haven't read it already
Or you need to remove the SD card and blow on it and reinsert it in the MiSTer. It's a fix all for all things Nintendo.
N64-database.txt is in the game folder
Grab the mame Aleck 64 PIF file and rename it boot.rom
Someone said the same thing about the GitHub PIF yesterday and getting the Aleck 64 PIF fixed it.
boot.rom?
You're welcome.
@weary palm released an updated database https://vampier.net/N64/N64-database.txt
I wonder if this should be in source control somewhere so we can easily see what is changing each time and have a record of it?
if it isn't already I guess
that sounds like a good idea
I have a romdb already https://romdb.vampier.net/
which is more complicated than the N64 database
I could make another interface wouldn't take too much at this point
but right now I don't feel like it - I'm the back up for a guy on sabatical
👀 the green goblin
can the core play 64dd games? i thought i saw the disc version of mario 64 being shown here
The cart converted ones will work eventually. Only 1 or 2 boot right now
morning team
composite_sync=1 vga_scaler=1 vscale_border=0 video_mode=320,8,32,24,240,4,3,16,6048
video_mode=320,8,32,24,240,4,3,16,6048 vscale_mode=0 vga_scaler=1
morning 🙂
is there a converted F-Zero X Expansion Pack rom out there? 😮
Moin moin 😄
Wait isn’t this out of date? || I’m kidding lmao ||
hmm, is dinosaur planet in the db?
The N64 was launched at $199, same as the price of the PS1 at the time. The introduction price of the PS1 was $299.
No, it's not
ah, I can't tell if that's the reason it doesn't boot or if there's another reason
Absolutely, it’s out there. It’s great
The cracked version is an cic6102 game that requires an expansion pak.
Dinosaur planet is also a buggy, freezy unreleased beta game that barely runs on real hardware. It probably won’t do much for a while
https://youtube.com/watch?v=KTR5krNWYpQ&si=xJZOFlwjpAWt7Of_ might have more luck with the newest fan fixes. They’ve been making lots of good progress over the years to make the game as playable as possible.
Here are some new fixes for the December 2000 prototype of Dinosaur Planet!
The patch is available to download on the Dinosaur Planet Community Discord: https://discord.gg/yPDYXzYFb4
dang, it's cool that people are still working on it.
It’s really cool. I hope they can get it to a beatable state
The work towards making Dinosaur Planet increasingly playable is amazing. Really curious to try it
I think when I tried it I had to load a savestate to even play a level
I know you have to add a line to save_db.txt to force it to use flash to save on a everdrive
It was only a racing stage playable. Would be nice to see more
The video Bad Apple works for information
Kind of off at a tangent but I really wished more developers back then embraced the 'no texture' style that appeared in Virtua Racing. I think that style still holds up beautifully today on a CRT. I have to say I really didnt like 3D graphics up until the Dreamcast era. Mind you I think Im going to like the N64 a bit more with certain blurs turned off.
is that Saturn core?
No Model 1 software emulation - the day we get an FPGA implementation of Model 1 Im stripping off and running through the streets screaming in uncontrolled excitement. (When I explain to the police they will understand)
agree tho, on a CRT the art holds up very well
I might do that for model 2
Couldn't agree more.
Also @rich delta, check out this photo of the 5sept build vs. 6sept. The one on the right has the updated polygonal edge AA. Like someone upthread said, it’d be cool if someone does a fork core with absolutely no AA at all. On a CRT it just looks so crisp, with the natural horizontal blend of the tube keeping things in check.
The image is so sharp with the pre-6sept builds that it was microwaving my eyeballs.
It’s definitely a shame we didn’t get more flat polygonal games. Unfortunately Namco and Sega were in an arms race at the time.
@wanton sun Beetle racing... Yesterday s update vs emu... Just checking textures.... Its amazing how far it's come 🥰
Yeah its a tough one - I like different parts of both images: the more vertical edges seem worse and the more horizontal edges look better with AA.
Obviously if we're being faithful its all on but then loads of people are using LCDs and at that point there's an argument that faithful reproduction goes out the window anyway.
This I fear is a debate for the ages - it certainly was back in the day between RF/Composite/RGB inputs and various TVs - what was more faithful to the original artists production? Sonic waterfalls come to mind.
Lol I’m sure whatever it was would have made me laugh and I approve 👍
Ooh nice. Looks great
i mean, if you REALLY want it, i could add a toggle for the triangle AA...i just don't see the point currently as it's just wrong. What happens if you deactivate is that you blow up pixels only coving 1/16 - 15/16 subpixels of the pixel to always use 16/16 and block following pixels to modify it
You'd make us raw pixel elitists happy
e.g. you see in the mario kart screenshot that the grass blending through the wall is completly gone without it. Same will happen on other situation where information will just be missing and the image lacks details
it's not just "blur", it's activly preventing additional colors to be applied at all
having a toggle for that would be as useful as having a toggle to ignore every second pixel in a texture to make it even blockier 😛
Yeah don’t bother with a toggle if it’s wrong
I will ask for a toggle for Mario's eyes
lol
yeah , this is very important
I'll never be against empowering the end user with options
...Several people are typing...
i mean, everyone can build the core with this bit forced to zero...https://github.com/RobertPeip/Mister64/blob/main/rtl/RDP_command.vhd#L303
settings_otherModes.AntiAlias <= CommandData(3);
That’s a fallacy. Too many options is bad for end users.
Your core, your call 🤔 I’ll hype it either way. Toggles for filtering / blur would be awesome. This small change I can’t even see if I don’t pause and examine. So in motion it’s near to impossible to even tell imo
It’s not about all the options, it’s about the right options.
@wanton sun you see my post yesterday about your Mario eyes fix? Im hoping it fixes the invisible sprite fixes in a few other games.
options are always great , but maybe let's wait until the core is complete ?
In the psx core there's the extra texture filtering. Would that be a possible option to take further than original hw
a toggle has one big issue: how to make the normal user clear that there is AA in RDp and AA in VI and that both do completly different things? I would have not known 6 months ago
Don’t make it clear. An option would cause more issues and questions.
As much as one can do that can easily be explained in video form if you want. Not saying people always listen but that’s an “active explanation” kind of thing
Don't listrn to Robby he wants all the Vaseline!
If y’all want options, there’s already a solution for you. It’s called software emulation.
lol ok he’s right
Because yes the average user won’t know what component and where in the pipeline AA is applied and how that differs
i doubt there is a software emulator that lets you toggle THAT option
maybe for VI AA, but not for RDP subfeatures
Too many options can cause more problems than they solve. I would save toggle options for actual hardware things, like setting the ram amount between 8MB Expansion Pak and 4MB Jumper Pak
I went everyone to be happy
Lol stop apologizing too much. You aren’t even Canadian
Well I feel bad, I don’t want people to think I’m against them.
My take is people go through great lengths to remove these sorts of things on original hardware. Giving people that ability on your core easily would be a godsend
well i for one am in camp 'make it just like the N64 was'
But at the end of the day someone could fork it and remove it if they really wanted
IMO, for what it’s worth, toggles for filtering/fog/blur/end of pipeline AA would make sense if you want to @wanton sun as those are common “man I wish N64 did X and not Y”. That being said I have no clue what kind of time allotment / effort those require and you are doing the work so…dealers choice. If it plays Bomberman Hero im happy 😀 and whatever options exist in the final released core can be taught to your average user as to what they articulate / how that appears on screen
you live in texas, I thought it was your way or the six shooter way
this discord ain't big enough for AA haters
@cerulean elk @elfin relic I argue like I’m a regular user (and I am) but the mod status has implications. I think that status is irrelevant but a new user could see that as an abuse of status? I have to be cognoscente of that.
Really the only toggle I think should exist is “no Superman mode”
So I apologize because I think it’s important to do so. To show that I respect others opinions and I didn’t mean to sway the conversation unfairly.
those patches can only really change bits in the VI status though right, they can't turn off the RDP blending
Ok ok. You can apologize lol
I get it, I'm just joshin you
But people would if they could 🙂
but maybe you're sercretly canadian cia gathering texas intelligence
(Except the gif. I used a gif. I apologize)
@wanton sun zero expectations but is the Mario eye alpha fix dropping today?
But I do think whatever toggles exist can be taught to your average MiSTer user via video / a lot of the fun people have with MiSTer in general is “experimenting”. The toggles don’t break anything so it’s not like you are handing your average end user a “kill switch”
On that topic I think you spoil us. You should purposefully not release a build for at least a week to demonstrate they the Robert can giveth but also taketh away.
I dunno sometimes I toggle to PAL and I lose all sync
just wanted someone to play with
maybe the screen doing dark is a sign to touch grass and find the real misters we made along the journey
be real , no eyes
can't foresee anything without eyes
"I like Nintendo 64 games without filtering because it looks like a PS1" - a person that has never touched a PS1
Genuine ignorant question here. Why would you want PAL 60hz when you can play NTSC games?
inb4 they mention the one mediocre pal game that never made it to NTSC-U
You’re right but when I played Chameleon Twist without texture filtering it looked like a PS1 game that no one put effort into lol
Oh my gosh you’re right. Haha sorry for forgetting that important part.
well now I feel like an ass thanks robby
Ohhhhh like what
if you think about it, the whole game is a programming error
I’d appreciate that, thanks!
Oh, Beetle racing works now. That game has a pretty extensive debug menu.
yes, i'm just looking for other things i can do
already fixed some other things
Been testing these cores with the Brazil 60hz PAL PIF and so far it works exactly the same as the NTSC PIF. The games with region lock outs see it as a NTSC system.
Correct me if I'm wrong, but is the core outputting a flat 60hz just a placeholder? Because I believe the actual hz is slightly higher.
Might be wrong since I can't find a straight answer for some reason.
NTSC isn't exactly 60 hz it's just rounded to it.
yes, video out is currently a hack with fixed, synchronous frequency to make debugging easier
You’re too good to us. ❤️
But feel free to break stuff too. You gotta remind people once in a while who holds true power.
Oh, I did not know it was outputting something altogether different.
I'm aware, because consoles prior to the standardization of digital outputs always had slightly off spec refresh rates. Nothing was genuinely 60hz or 50hz.
The modeline I use is 59.9 hz
I see now, I didn't realize it was outputting something completely out of spec.
Not that that is correct or anything but it works. It's NTSC standard
59.9!! But it's supposed to be 59.94! 😄
It might be hah. The OSD doesn't have that many decimals
video_mode=320,8,32,24,240,4,3,16,6048
Whatever 6048 comes out to be
Ok I must work. Thanks for all your hard work Robert. Sorry if us hardcore dedicated enthusiasts to this 30 year old device are a pain in your ass
Don’t mind me chiming in - but quite the opposite. I think your contributions are awesome and I love seeing the passion. Have a wonderful day, friend!
Lol someone knows broadcast frame rates
it's always fine to have a discussion. In the end the core should be good for everyone. Maybe we can talk about it again when the core is more mature. For now, i will not add a toggle to all the RDP settings as there are like 30 or so and it would get overwhelming 🙂
do you know is it possible with the framework to have options configurable from the file but not exposed in the osd?
i'm not aware of any standard way to do that
Can't you make them in an inaccesable menu?
yes, like the debug menu in the psx core
PAL approx 50Hz output (with the timing). Of course great for original Europe experience. PAL 60 use I'm familiar with is forcing that output from an NTSC game so my old European CRT can still display video in composite.
There's an option for it in the general INI that notes untested or something like that, but works with some cores
I thought this mornings video might have been out of date because the description stats "and the upcoming N64 core" then realized I made it eight weeks ago lol
if you like FPGA explanations and sour patch kids itll be your jam though haha
Youre absolutely right that its less correct to the underlying geometry and texture information and not faithful to original hardware but the pixel is the basic screen/output/sampling element and so adding samples and averaging them does give a certain look. Many games give the ability to disable the myriad fullscreen AA algorithms because it does blur edges and therefore lose fine details but which can cause shimmering because of the lower sampling frequency (Im sure you know this so apologies for teaching grandmother to suck eggs). However this is your core and you are doing all the hard work and so it's very much your own call. Id support a toggle if its (very) easy to do and doesnt cause overhead and doesnt lead the end user to complain about bugs that are caused by the option.
"teaching grandmothers to suck eggs"...im gonna need an explanation on that
Please, do not hold up your production pipeline with musings such as this. Get your core finished first how you believe it should be done.
I’m all for building my own personalised core to cover fringe cases/preferences.
cool. just curious. thanks!
SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica
One of the most common questions I get on every MiSTer FPGA video is what is an FPGA, or field programmable gate array chip...is it better than software emulation...and how does it work? And I usually say "its very complicated to answer via comments"...so today we will take a look ...
someone go check my work lol
Have... Have you not heard the "Happy happy, Joy Joy" song?!
sounds like a very useful video
so many people asked. I tried to explain FPGA/logic/silicon...via candy
visual learning
and 3DO M2 chips lol
Just calling it out. User has the dataDyne logo and they’re an evil multinational corporation.
Tell me all the stupid 1 liner options you want and I'll add them in the end if Robert doesn't
wobbly textures!
In other news: TaoStyx64 just released N64 controller gears in bronze.
Steel bowl + steel stick + bronze gears = indestructible analogue stick module and a pretty elite N64 controller.
I demand gold. Sure its softer but...premium lol
Finally, the perfect Quest 64 controller!
the perfect controller would be unplugged...so you cant play
save yourself the pain
Perfect for triggering special moves on the AKI Corp. wrestling games, too.
seems great for navigating Bomberman in Bomberman Hero
i can only speak for myself, but I love having options to enable and disable stuff, I would even prefer it if it is under an Advanced Settings Submenu or something like that. But having options is great
today you will have the option to upgrade your core with a no-no-face patch and 2 eyes mode
its always a balancing act; give users options....but dont give them so many they screw it up
I reject this. Three eyed Pikachu for life lol
I'll take that! ❤️
(I put a bit in today's video about eyes coming soon)
That looks really promising! 🙂
looks good though. But faceless Mario will always be my new fav thing
Tien shinhan Pikachu 😄
The end of an error era
Remember when Windows 3.1 freely allowed you to delete files from c:\windows\system\ without any warning? Those were the days 😄
lol this is why every time I show formatting an SD card on the channel I say "dont come to me yelling when you format the wrong drive letter. PAY ATTENTION to the designations before you go deleting your entire family photo album"
when I did CHDMAN I warned people and got plenty of comments when people flashed CHD HDD images to their normal drives inside the PC vs the target physical ID number...after I showed them where to find that number
Obligatory “Amazing work Robert”. You’re a 1 in 7.8 billion
Looks like the "I'm not liable" part was about as clear to some as the instructions themselves. 😉
that’s the challenge with exposing knowledge to people who aren’t ready, there will be a lot of people who have no business doing this stuff and they learn the hard way. But such is the path to higher learning.
Yes. I wash my hands of it. I warn them and I make my voice "stern". If they dont get it from there...thats on them
I mean even if you didn’t, it’s not your responsibility anyways.
Man, there really needs to be a thread compiling all the N64 stick parts, Im pretty sure some of us want to refurbish old contollers
when I was 11 my dad told me "be careful, that knife is sharp"...I cut myself "I told you it was sharp" haha
thats how I teach things. Warn, teach, shrug when they blow it
My son is six and doesn’t listen even when you try.
I mean some people need it honestly. Some people don’t. Depends on audience.
True
lol on today's video people have learned about my inability to say "gate array" and how I just really say "gatorade"...because of a New England acccent
He’s super accident prone.
But to your point YouTube should be 100% tough love. Lot of entitled morons out there lol.
nice
I heard you say the Steam Deck is 10X better
That was my take away
It's not??
I like sour patch kids
I remember a particular community on Reddit getting pissed at you for plugging videos all the time. lol
Test build pin updated
new build is uploaded. If anyone wonders what point 1 and 2 fixes, here is one example:
the blue pixels in the lower left edge
Someone here also got upset at it
Not saying you’re doing that here of course. I just found it funny because it honestly wasn’t that bad, and it’s not like it’s the general poor or even average content.
good timing, I'm about to finish work 🙂
who on REddit doesnt get angry all the time lol
so long ye no face Mario
Yeah. I gave up with Reddit for anything meaningful. I basically only use it for porn now.
someone was yelling at Pixel yesterday on there 😆
I honestly felt like doing a channel just so I could add to the rage. I REALLY wouldn’t be putting much effort into the videos though.
So @cerulean elk and @fallen sparrow do plug their videos and generally that’s not something we encourage. We ask people to just keep it to #share-media but they’re also doing a big service to the community with the coverage, knowledge share, and enthusiasm.
So everyone wins.
Good Guy Robby
their work is invaluable imo
Lol trust me. Discord is .05% of overall traffic. It ain’t for me 🤣 it’s to help everyone else have fun with it
Oh damn nevermind, I was hoping you’d get more traffic from here.
Well the Brian Sixty Four memes were also keeping up enthousiasm but that got banned too 😦
That was actually done to keep the joke going lol
Thanks Robby.
I agree. Although Im not watching as much these days because I’m in here 24/7.
Let me see
@zinc dew
Meta
So, if you guys want more views I’d stop plugging the Discord links. lol
Who says I watch videos from Discord links tho xD
I watch them. Just not via Discord
It’s 1% of external traffic. External traffic is 21% of overall views. So 1% of 20%
I try not to post too many vids on discord and Reddit, as
A - I'm lazy
B - I know a lot of people don't like it.
So just once in a while is okay for me
I used the term “plugging” not in a negative perspective mind you. Apologies if I gave that impression. It’s all transactional and we are playing favorites to be clear.
Not at all
Just being transparent
I get that
@wanton sun did you say this build would fix E00800?
Reddit assumes sharing information / teaching people how to do something is “spam”; they don’t realize it’s just a snake eating its own tail 🤣
I mean core coverage is exciting and wonderful. We should reward or try to reward people who do that.
When I started my channel, I posted a lot on Reddit, I soon figured, it's not worth the hassle.
So keep it occasional
@cerulean elk + @fallen sparrow hopefully links here spread. I link your videos to friends to showcase how far a core is coming along.
I have posted a few here, bit more the streams, as I like it when you guys drop by in the stream
I approve this message. Your streams are bangers
one of the 10 reasons this error could come up 😅
I don’t approve two eyed pikachu. No sir
I wanna do more, but damn family and work and what not 😂
Ah OK because I'm still getting it in a bowling game so I figured I'd check 👍
The Mario’s have eyes!
most likely several games still cause this error bit for using dual texture mode
That there is a Kirby what looks like Kirby.
But does it show more than a black screen ?
no
kirby crashes the video rendering code somehow. You can see by the fps counter going to zero, but audio still working. Have to investigate...some...day
This is all the reason I needed to play Mario 64 again today “for work purposes” lol
What could be the cause of Super Mario 64 crashing after the game logo? With all available test builds
Yeah, the screen blacks out, but the game appears playable still.
I’m in no hurry to play Kirby 64 so whenever
To wife - not now honey, I'm working (playing N64)
Before the stretchy face? Thats because of the lack of TLB
I think Sram support would be more important
Yes, before the stretchy face. TLB?
Wife walks by in Mario mask…Pixel jumps up and runs towards her 🤣
That screen uses the MMU/TLB for some reason. Only feature in the game that uses it.
Well ima hit the gym and get to testing right after
Patch it out and it goes right past it
Oh hey, Mario Tennis boots now. We get a few logos, rather than nothing. (Crashes shortly after)
you need patch for now
Alright!
check Vampiers FAQ
No Face Patch
pinned msg
I don’t believe it’s expected but if anyone finds any new games that are now playable lmk. I’ll capture them this afternoon
I get on Reddit often, and I'm furious that you said this.
Have you met Twitter users....
Might get a little time this morning to run through some games that boot.
angriest people ever
Do you have cache on?
games that ran fine before now randomly freeze
i do
This has a really extensive debug menu you can use.
Hmmm … will investigate further as soon as I’m free
Mario 64 lock up on me in the 1st world
I’ve never really used my Twitter account. That place is an absolute shit shower. How the hell you can get anything meaningful across with such a limited word count. That place was intrinsically built for hate.
mario 64 has always locked up, even long before the cache was added. It is random and can happen everywhere
ahh
Really interesting that Beetle Racing seemed to start its life as Need For Speed.
i hadn't played it much since before the fog issue made that level difficult
there is currently no workaround. Cache delay does not save you in mario64 (but it does in waverace)
What a shame, today’s build doesn’t fix the invisible sprite issue in Space Station Silicon Valkey
😦
Haha nice
I have completed 3 levels in Mario 64, not bad 🙂
I mean that’s my own fault for being ignorant and optimistic lol
When that happens though, hoo boy, I'm gonna be going for completion on that game.
i've been really enjoying toggling the texture filter on and off in different places in mario 64 just to compare
I was saying that in a video. It’s like level to level dependent on which looks better but it’s fun to just toggle and test
Castle areas? Give me no filtering
Any ideas if it's possible to fix the Mayflash 2 port adapter bindings easily? Cause it registers Start, L, R, A, B and the stick seems ok.
However I'm unable to bind C buttons at all except on the D-Pad
Original controller
Much better pika face
i have the same issue and was told to update the firmware to fix it, because it worked for someone else (sorry forgot who it was), but i haven't tried yet
I refute this lol
Mutant Pikachu toggle IMO
I’ll show normal pikachu Saturday…but you can’t make me like it lol
I do really enjoy that being your intro into the game up until now.
I am really going to miss faceless mario.
Fatal Frame X Pokemon Snap
Weird that Kirby 64 “functions” in a level but you can’t see anything
Kinda like the mystery Mario.
It’s a Kirby belly simulator. You are inside Kirby. It’s dark in there
How do we know our entire universe isnt just in Future Kirby's belly
Because Kirby will swallow all
New option in the core coming soon... only visible for people who read the FAQ... 😁
much better!
I still remember seeing this arcade in 94 and I was blown away by its graphics and yes it still holds up!
F-Zero X fixed! 😄
OoT works now (fake news!)
lol I checked F-Zero X still hanging for me
You made Robert frown...
update_N64 can be run
Sorry, should have specified iQue version. The track is now no longer pure black, but actually shows textures
maybe Ridge Racer looks better now
Oh nice! Why would iQue versions work but not other regions. So odd
Good thinking, loading it up now
I've heard it's because iQue doesn't use SRAM, not actually sure tho.
Nope, still no textures in some parts of the track in RR64.
thanks for checking !
I suppose that JFG is also under SRAM?
@zinc dew stop being suck a hater! 🤣
What is causing the E0004D error code on the core launch?
It's not even 3 minutes and I'm just missing the faceless mario xd
Amazing work. It's fun seeing Mario 64 come together especially.
It’s weird. We all got used to him with eyes
lolol
This is just in game eyes yes? Floating head still a crash correct?
Most certainly, as that's implementing tlb.
Mischief Makers still not working
I get one downvote in the first ten minutes on every MiSTer vid. I know it’s you!
Genuinely enjoy how busted Yoshi's Story gets once it's in a level.
I’ve gotta show that next vid. It’s so pretty in a very random way
Windows not responding vibes, so good
“Windows solitaire victory vibes” imo
Pretty, but also probably epilepsy warning
@cerulean elk it's only fair to show what is not implemented yet
According to Vampiers Site: Memory access to unmapped area, CPU stall timeout, DDR3 timeout, Critical Exception occured (heuristic, typically games crash when that happens, but can be false positive)
Eh? Sorry not sure what you mean
Did a run through of all USA no boots with data cache on, no changes to any of them
the n64 logo from the banjo kazooie intro looks very pixelated
How come no one mentioned Kirby had eyes in his crotch? This whole time and nothing about “eye balls”
Goodbye Biblically Accurate Angle Kirby, I'll still see you in my nightmares.
The translated version of Animal Forest in the HTGDB everdrive pack is playable and looking good. Also in the .txt file 🙂
You get E00820:
5 PI error
11 RDP combine mode not implemented
But can run about and do things in this version (as with the Japanese rom)
I love that game so much but having to use a cheat to 100% the game was rude lol
Surely someone has a patched ROM somewhere to fix that.
Exactly
nice. skybox issues (like in top gear overdrive) are fixed now
@wanton sun I’m curious about your process. Do you have a rough guideline you’d like to work on or are you more doing things as they pop up? The answer is probably in between but is there a method you lean towards?
I always picture him like an alchemist in a lab
Take a game - see it doesn't work right - try to make it 100%
footage of fpgazumpass making the core:
you take a mortal man - and put him in control - watching him become a god - once FPGA cores a'roll
me at my house, lookin at giraffe necks
i have a list of things i want to do, but sometimes get distracted by something i want to do instead. It's nice to not be forced to a fixed schedule. Work on the things you have fun with makes you complete everything faster in the end
Hence why all the cart racers and racing games in general just work!
i block reading the rom data from sdram until a rom was really downloaded, so instead the cpu reads garbage and will lock up
It's just like when I play Zelda Tears of the Kingdom: I have a general idea of where I want to be going, but then get distracted by 847328 side-quests along the way. 😒
i completed the whole sky before i even found out there is a underground...yes with 1 battery. Yes that was stupid. But still fun. With hoverbike it would have been pointless
Thanks. I needed Megadeth stuck in my head today. 😄
Might I ask about the issue we are seeing on CRTs with each row of pixels zig-zagging including MiSTer menu? Any idea what's behind that?
I found out wayyy too late that you can upgrade the battery, and where you need to do it. Then felt incredibly dumb when I found out. 😅
you're welcome
The depths are beyond repetitive, empty, and drab to explore. Yet somehow I still feel compelled to activate every damn root. 😒
Just like the pied Piper, led rats through the street......
Yeah same. I was disappointed that the depths didn't have any variety but I had fun activating every root
Depths have an easy way to cheese the game though. Did it for my wife so she could just explore. Spoiler for the underground ||You can farm five ancient arrows on the surface and unlock a super early Majora’s Mask in the arena.||
Aww, but I wanted to build a giant death laser trap to do that part
MK64 raimbow track is great with the new update 😍
Is today's core supposed to run the regular Mario 64 rom? Mine still hangs after the splash screen.
No its not
@wanton sun Hey Robert, just curious, but do you plan on implementing a pause feature when the OSD is up? Not sure if that was on the roadmap or not.
ok ty
Needs no-face patch
Are sm64 and mk64 now pretty much finished? Except for the tlb face of course.
Ancient arrows still exist? I learn something new about the game every day! 😂
Yeh. Ancient Blade + Arrow
Kirby stole his eyes. He gave them back tho
how can i get MD5 hash values first 4096 bytes?
If you're wanting to add a new db entry yourself, the MD5 of the whole ROM works. Needs to be lowercase IIRC
Watching Majora's Mask intro on loop, just because.
Noticed it appears locked to 20fps. Googerred it, and appears Ocarina is the same (native 20fps target)
You folks reckon we'll ever see patched 30fps ROMs working on this core? (seems feasible that there will be room for additional performance once the core is complete - already noticing some sections of SM64 that are running smooth at 30fps, where they're ~20fps on original hardware)
What do you think will be the most difficult task ? Or did you already done it ?
If they work on og hardware then probably
Most N64 games are poorly optimized, so it's up to the romhacking community to fix that
There's someone in youtube called "Kaze Emanuar" you should check his channel out he's like a Robert but improving SM64 performance he actually improved so much the game for real hardware that according to him it's already running at 60 fps with heavy gpu mods of his own etc
I'm actually waiting for him to release someday his improved sm64 rom
@wanton sun since everybody's talking about toggles, would it be possible to implement a toggle to invers x and y of the stick? Many old shooters like turok use inverted axes and needs to be patched for correct controls.
Maybe even for the c buttons, I think they're used in duke nukem to aim?
Man Waverace looks so good now. Props Robert! This is so cool. Hit me right in the nostalgia playin this again.
I think remapping the controls is the most practical solution to invert the controls
I think I'd take the entire week off work if he released this 🤣
TLB seems to be the most difficult task from what Robert has previously said.
The stick is mapped in main, so that's far from practical in my opinion. But it's just an idea.
It probably can be done as a patch per rom but a pain in the d to trace it back to the function in each rom.
You're right I didn't know you couldn't remap the analog
In the core.
It’s so exciting to see this core grow, congratulations achieving all of this
it's pretty much a requirement if we ever want savestates. If savestates are not possible to fit, probably not
N64 was one of my first thoughts when I first learned about FPGAs
let it go baby shark
ok this guy is cuckoo
https://youtu.be/t_rzYnXEQlE?feature=shared
bloody amazing!
Could this bring Luigi back?
Patreon: https://www.patreon.com/Kazestuff
🎥 https://www.twitch.tv/kazesm64
🐦 https://twitter.com/KazeEmanuar
MERCH: https://kazemerch.myspreadshop.com/all
Videos Referenced:
Walls: https://www.youtube.com/watch?v=TSCzC-WECw8
Render blows: https://www.youtube.com/watch?v=uYPH-NH3B6k
@slate sundial check how many time it has been posted here 😄
It's agonizing to wait. He already has the new source code locked, but his attention has been towards building something new rather than just releasing a Mario 64 source port. I'd pay full retail just for that alone. Ip aside...
I can't follow this thread, it off the hook 😅
have the courage to start working on it when i always thought myself i can never get the CPU run at full 93mhz
Wait, he did it and isn't releasing it?
check for 'Kaze Emanuar' in the search 😄
if at all, this should be framework/mister main task. I don't see why cores should spend precious logic for things that can be done free of cost in linux
sometimes I look at a task and I am "why even try" and then you try and you go - that wasn't that bad. Nothing as complex as you do though
if you asked me 5 years ago if I ever write an n64 emulator, i would have just laughed. For me it was always just magic
Is there no option to invert the stick within Turok's ingame menu? Am sure you can in Goldeneye
What was your first core?
GBA is the first I remember
And did you help with anything else before that?
That's kinda inspiring.
maybe one of our linux-side controller driver wizards can give us a stick inversion option - it does seem like a task best suited to the hps
and we thank our lucky stars you went for it !
first i made a gameboy emulator in 2019 in C#, then implemented it on a cyclone 4 board. It was not very good. Everyone has to learn
He implied that was more work than it sounds and that it wasn't his current focus. But, yes, I think so?
No guarantees about options but I can give you a binary
it really needs an option or its kinda useless 😛
Gameboy emulation is kind of tricky
Haven't followed anything about it but seems odd he would go to all the effort just to show everyone it was possible and not share with the rest of the class.
transferring 25GB "stuff" to my MiSTer over wireless network. wish me luck.
his intention was never to make a faster version of mario64
he's a mario64 modder who wanted his mods to run faster
there's another guy who has a 60fps version of SM64 though
Mario 64 got a PC port and I am pretty sure they got that one to run at 60fps
unnofficially of course
yes, interpolated 60 fps
stubbed the sram DMA 🙂
there is someone who's applying kaze's work to the original mario64 now, but they've never published a build idk if it works
Man I’m gonna be gone for a few weeks for surgery. Coming back to the core may be a shock lol
Interpolated, I doubt they needed to do anything with the source code
oh, nothing serious i hope
I can hear this screenshot.
it's not that kind of interpolation
read his profile "Shiny sleeps nude in an oxygen tent which he believes gives him sexual powers."
I probably should take a week or year to learn at least the basics of C so the decomps make at least a little sense. It is really interesting but just looks like gibberish to me.
fzero also works. I guess that is enough to justify sram work. (OoT and 1080 unfortunatly don't boot yet)
Not sure C is a good starting point
fpga core p*rn
thank you
looks great 🙂
if anyone wants to try if smash or fzero work stable
What is? I can follow along with assembler so far.
oh wow, this game is a beast, and locked 60fps too I believe
trying
The iQue is cool
f-zero works
@wanton sun holy shit
Sin & Punishment looks...perfect???
We're at 00400 for error, but a whole bunch of visual issues are fixed now
playing f zero
The remaining textures that were problematic are...not
OH MY GOD!
