#Nintendo 64
1 messages · Page 33 of 1
the cache is way more stable. no problem here so far
For me too. I could not try the build Robert took back on Monday but what he released today is overwhelming. I did not have any crashes yet in games that normally work. Some crash instantly but if they run 5 minutes, they also ran a whole hour here
it's so nuts playing Banjo kazooie. it's at a solid 30fps most of the time now with cache
For me Mischief makers freezes sometimes before and sometimes a little later (randomly) in the intro scene isn't it supposed to freeze at the same exact moment ? Is this something that can maybe give you a clue about something still being wrong ? @wanton sun
Space Station Silicon Valley makes it past the splash screen consistently now, and runs at a solid 30 FPS 
Still graphical issues (invisible items/fences), but real good playin'.
Screenshots with error codes that are reproducible
ooh excited to try out the latest build....after 10 hours of work + commute lol
WCW vs NWO World tour works! I'm in game! is this the first of the good wrestling games working?! mayhem and Revenge did not work for me. one thing though the controller pack message does not pop up to play you have to push down on the d-pad and then A button to get to the main menu 😁
Oh wow, that was what it was doing
anyone try out fighter's destiny? Are the models loading better?
Characters had holes on the models, the fighting area was all black
I'll check now
yay thanks
Where Can I see that error codes ?
You can enable them in the options
games uns well here also. little glitches in the player models
Are you talking about the 'error overlay' option ?
I also tried Snowboard Kids 1. It works well but the music slows down at some parts of the race.
ok so I've taken a photo of my errors
This is the most the core can show in the intro
But oddly enough the second error (the other freezing error that comes before) doesn't change the error numbers
But it still freezes
No need to show/record errors 🙂 too early in the process
Yeah this is just for fun !
DS3 analog sticks are so much harder to control games with datacache on. they're way too sensitive. I hope there will be a setting to scale down the sensitivity to be closer to the N64 analog stick
Man the comments on YT today. Never ending. I may need to rethink my “always respond to everyone cause they took the time to comment” policy
What are you doing here! Get back to the Saturn channel
I'm sure they will appreciate the engagement
My comments are always top notch
feels like the more I play through the N64 library, the more I appreciate PSX's library
BAN THIS MAN
i asked my mom. she said you were my dad now. no fair.
I wish N64 had more rpg games
GO CLEAN YOUR ROOM
youtube comment sbe cray
OR ELSE
no preview releases?
rom para android? 🥺
Robert is about to wake up and see us going nuts with these roms.
I’m sure it will bring him much joy
I want to see how far Diddy Kong goes before crashing
Si
this kinda reminds me of the time the psx core was kinda working
and then shortly after almost everything ran perfect....
German Version of Turok works also. I grew up with this one and was confused about the Cyborgs in the Dinosaur land before I heard it was censored 😅
Turok the robot hunter
Anyone know how to map analog stick to work on n64 core. using an 8bitdo sn30 pro
you dont have to map it
just set it up on the main menu of mister then reassign on n64 core
now the usb->GC->wiimote->n64 one was annoying to setup for the mister and this core
Got it! Thank you!
No. I cached 600 views and released them all at once lol
Rip 🌮
I'm personally looking forward to saturn quite a bit, but the idea of N64 running on mister is an exciting thought too
Saturn because I have no nostalgia at all for it. So many games to play
I love them both. I don’t care who wins the views total. But it’s a fun observation. Saturn and N64 keep changing leads
dang wave race is one of the roughest I've seen yet without the texture filtering enabled. great it's running well though 🙂
now that's dedication! 👊
IIRC it's bilinear filtering & what gives the N64 it's normal blurred look
ah ok, that's what I thought
also was used on voodoo cards around that time. I think trilinear filering wasn't really used until voodoo2 era
Next Saturn update is gonna be killer !
I may run two next week because I’ve gotta get some other MiSTer vids out while still relevant
with the latest version i can now play quest 64
I’m so sorry for you
all the games i've tested so far on this new core still works the same dk64 it progressed on the title kinda but you have to press start or it crashes
but when it lands donkey kong 64 and you him running around the screen it crashes
lol
Taz Express still has interesting graphical glitches - but they're buttery smooth glitches now.
I can't get by the expansion pak screen
There's a patch for the rom to skip that bit.
the n64 bilinear filtering is only approximate too
a voodoo card at the time would've been better
i wish i owned the voodoo cards and the 3dfx cards they were ahead of the time
you still can! though they are somewhat less exciting in the present day 🙂
@wanton sun I just this before logging off - you've made it in 'print': https://www.timeextension.com/news/2023/08/impossible-n64-mister-core-is-making-impressive-progress#comments
super mario 64 still a no go for me
Just saw... Time for bed. See you all tomorrow.
good night
Mario 64 crash
for me it's just the title screen and then crash
Are you using the no-intro patch?
Yeah you have to skip the face manipulation intro part
Cool, road rash isn't crashing halfway through the first race now
Mario’s face is forbidden in all forms
lol
a dinner fork or pitch fork? 😂
I use the flat end of a chopstick
Keychain tweezers work great
people take off their SD cards?
I either FTP or use terminal to copy stuff from usb
I FTP for the most part without hassle, but occasionally I'll break something or network access breaks and I need to eject it and manually fix the problem - I just use my nails though.
Same, I started using FTP mode updating the mister, menu and emulation cores
Are people really having this much trouble getting the micro sd out?
Apparently. It's finicky but not really that bad....
it depends on the mister case, but the popular one is difficult
Oh, Nightmare Creatures goes in game, noice.
Ooh that’s why. I’m a raw dogger
basically the sdcard itself doesn't protrude from the case at all, so you need to get into the tiny slot and push it in so it springs back, then it'll often fall inside the case
Like not even stacked?
I have issues with getting the SD card out too. It's why I have a pair of tweezers nearby.
It’s just the triple stack but not in a case
Makes me glad I'm too cheap to get a proper case
Just standoffs
although I still wish I got an itx thingy but I have no space on my CRT area for a proper ITX case
the mister is lterally on top of my n64
Also getting the whole ITX is practically the price of a mister
Just spring it so it flies out across the room and you can spent a few minutes searching for it on the carpet instead of in the case. Far more enjoyable.
i was thinking of 3d printing the one side panel to indent where the card is
basically, there's a filter on the textures
Lol
So realisitically speaking, when the core is completed, would someone be able to create clone devices using the code of the core?
Like you know like those clone famicoms from the 90s
maybe a mini n64 classic!
yeah something like that although PS1 doesn't have that yet (FPGA->device clone)
so maybe no interest yet from cloner side
PS1 mini exists
I mean, hardware level emu
ahhh i see what you mean
I got 2 in box here 😄
I got one and boy was it disappointing even after modding
just glad Nintendo never made an n64 one
given how disappointing the n64 online's initial release was
N64 FOG edition
lol totally agree. I bought one for 50% off and figured someday ill use the plastic shell. Maybe ill throw the mister in it
I bought the pi 4 psone case with an LCD. That one felt a bit better but they cheaped out by putting upside down usb ports
lol
Too bad that never happened
I think it kind of lost steam with the SNES
like the SNES ones never ran out like the NES classics
and JApan didn't seem to have special editions of it
i would love to just have it as a collecters item
I mean, I would love the box but not the device
Although I do like my lunch box cases
it makes a good doorstopper
they could sold individual color controllers!
what do you mean by color?
remember n64 had color controllers
ah those
I mean, they already gated the controllers
They really should remove the NSO requirement and sell it publicly
since it's being hoarded either way
it would have at least been easily available for peeps like me in a 3rd world country
yup, i tried ordering the other day and you need a switch console tied to your nintendo account + nintnedo switch online subscription +n64 subscriptiion
yeah, I would rather the customer be like well I guess I'll have to get these subscriptions
rather than the current way of hoping nintendo restocks
Oh well, at least 8 bit do is an option
i called up nintendo to confirm and they said its to deter people from ordering too many
seems like that problem isnt solved yet imo
Sounds like they don't want to make too much of it
like make it limited and only produce how much they feel
Same
like the NES and SNES ones aren't in demand compared to the N64 ones
since it's a must for n64
yeah should be sold at your eletronics shop behind a locked gate and 1 controller per person
well Nintendo being nintendo
surprised they didn't make a GBA controller on one side and GB on the other
but I guess SNES and NES can cover it now that I think about it
Nintendo is making color NSO controllers?
European and Japanese had - But America had to build theirs as a damn tank
MK Trilogy still has occasionally flickering tiles/sprites, but it's running much better. If you leave attract long enough, it still hangs up when it reaches the Kitana bio though.
Looking forward to playing 64 trilogy on this bad boy
several levels into starfox 64...game is still fire
Oooh, sexy.
I did a full play through on my everdrive a couple weeks back and was really pleased with how well it holds up
Damn that’s really cool
And you got the Atari stick below
Pick and choose, you don’t have to play all 298(?) games!
you mean all 1128 games and 1000+ romhacks
yes I do
and in every region
and every beta
Oh wow
Megaman 64 is fairly "playable"
stupid sexy nintendo
heck, i would be happy with gamecube style joystick
Gex 3 is very smooth and playable.
Ooh nice
Same with Gex 64
Has anyone try Star Wars - Rogue Squadron?
Still not loading yet. E0022
Does anyone know the exact pixel clock for the N64? and /or the video timing.. I cant find a good source for this data
Earthworm Jim 3D working well too. Those cute 3d platformers really benefited from this update.
thanks for testing
Also sorry to report that Clayfighter 63 1/3 is also working quite well, on the face of it.
I have 3 of the MK sticks, a cab, and this 2p panel wired to a keyboard encoder lol
Superman now runs WAY faster. I swear it was better when it was slow...
Just think of it as....now you don't have time to think about how you're spending your time.
The little marble collectibles are hilariously invisible making that game super hard lol
I mean, I didn't say perfectly.. :p
I'm trying to see how the timing would match a real n64
which button gets mapped to the z-button on N64 on Xbox 360 controllers?
how did you get that screen to show up?
It's using a tink5x and a real 64
Was trying to calculate what the pixel clock would need to be to match the vert and horizontal freqs
Perhaps the folks at https://n64brew.dev/wiki/Main_Page know. They have a discord server
California Speed, if you quickly mash past the midway logo so it doesn't freeze, playing a race is buttery smooth 30fps. Graphics are mostly fine, few outliers.
Batman of the Future (EUR) pulls up the "Incorrect region" screen :p
So I'm trying it out again on the new core with data cache on and I can actually tell a difference in the jetpack thrust power and how fast it runs out of energy compared to the 9 fps version 
LB is probably the “closest”
That’s too much power
Yep, the part I was stuck at is doable now. I imagine the game is completable at this point
AI shot:
The pixel clock for the N64 is 12.170453 MHz. This means that the N64 can output a maximum of 12.170453 million pixels per second. The N64's native resolution is 320x240, so at this pixel clock, the N64 can output a maximum refresh rate of 59.845 Hz. However, the N64 can also output lower resolutions, which will result in a lower refresh rate. For example, at a resolution of 240x160, the N64's refresh rate will be 30.375 Hz.
The pixel clock is determined by the N64's main clock, which is 50 MHz. The pixel clock is four times the main clock, because each pixel is represented by four 7-bit values.
The N64's pixel clock is relatively low compared to modern video game consoles. This is because the N64 was designed to be a low-cost console, and a lower pixel clock means that less hardware is required. However, the N64's pixel clock is still sufficient to produce high-quality graphics for its time.
That doesn't make any sense, 160p at 30.3hz
No screen would sync that low
also, even if it were possible imagine how painful a 30hz refresh rate on a crt would be lol.
Remember, those PAL/NTSC screens were 15khz
Plus that doesn't consider the high rez interlaced mode(s)
I just noticed. the MK64 demos run without crashing. Even with multiple players racing simulatenously in the demos, it seems to maintain a good framerate.
pretty sure demos don't run the AI code tho
who knows
But still you have multiple screens rendering different parts of the track simultaneously
never played the n64 version of rampage till now and it's pretty fun!
Tonic Trouble is graphically all over the place but "playable" - gets almost to the end of a course before freezing.
But...super smooth. Seems to be the catch-cry of this build - everything runs better until it doesn't.
Z button on both triggers is how banjo handled it
This would probably make a decent N64 controller. The 360 version was pretty good for n64 emulation
but is there a Z button
It just HAS to duplicate buttons for the face buttons. I understand it's for street fighter, and it works, but I swear finding the perfect controller for N64 is a daunting task.
There's always something...
interesting
It’s called an n64 controller
Lego Racers - very playable.
very strange...using the exact rom from that everdrive pack i get black screen when i boot diddy kong racing up. tried cache off and on.
I have two FC octas and they’re great controllers, but I wouldn’t pick one over a 64 controller for 64 games
You have the pif and database copied over?
I found that you basically get everything with these fight pads with sticks. Back button usually works for L. The C buttons Y, B, LB, RB. LT is Z, RT is R. For games that focus on analog at least
Ha, you don't say?! I'm talking about alternatives.
yup! definitely have the latest build too. many games work, mario kart, star fox, rampage
I wonder why mine works and others don’t
just trying to think what other variables there could be. did you adjust any of the other menu settings?
This was my go to, shame the failure rate was so high
Just bought a retro fighters brawler64 Bluetooth controller. It's almost perfect... The restrictor gare is not 1:1
There’s enough good USB and soon SNAC adapters, or if you want wireless the NSO controllers
Nope just that
I challenge anyone here to show an alternative controller that has no caveats... Bet ya cant.
nintendo nearly pulled all copies of OoT off the shelves in shame after q_w_e_s_t_6_4 dropped
wow you really have a lot of bases covered with that unnamed game filter
Literally 1984
lmao i tried literally 5 increasinly absurd variations until the bonkers one above got through
You know, this question is much easier to answer with it's library as opposed to the PS1's.
Poor 64...
Now I have to try it...
come to think of it i dont think ive seen anyone try any of the 64DD cart ports
Does this core require dual ram?
Narp
Narp as in 'nope,' biggun. You can use it with any single ram expansion as well I believe. So even the smaller ones. But I'm not 100% sure on that.
Oh yeah, sorry if that was ambiguous. Saw Hot Fuzz again recently, so Yarp and Narp are back in my lexicon.
Resetting the Tribute64 controller fixed the syncing issue
you can use the map select on the debug version of Majora's mask to run around some rooms, it will crash though.
L+R+Z brings up map select
I still think I’m the only person getting DKR to play and I’m not sure why.
Nope maroon screen
ok that used to work
Was hoping it’d work
intro demo
Hmmm, part of the fun of testing stuff out
Some of it yeah.
ℚᴜest64
new release - 10 testers knocking out the trouble game and testing games that worked and didn't work
Quest-64 is overrated
I’d like Brian in Smash Remix but that’s it lol
our first game we all set out sights upon was crash bandicoot racing and SotN
ooh i hope they do add him SHINY
he'd be perfect
its nuts how many chars they've cranked out
Like how much more can they add lol
I remember some of that. It was the opposite for me then. I was having troubles but people were getting things to boot lol
Chameleon Twist - running very well with minimal problems
Does the banned game work well enough yet?
I played through a bit of it. It's ... fine. Silicon lottery winner on one of my MiSTers, the other 3 are like 'nah.'
I wanna feel the frustration of missing attacks constantly
If people want a good controller to mess around with and also have a crapload of money
Thrustmaster Eswap X pro
Get the fighting pack
Replace the right thumbstick with extra buttons
use the program to change the buttons to L3 and R3
Six buttons, 2 bumpers, 2 analog triggers, one dpad and one analog stick
Works well with Saturn Emulation too
who knows maybe you have a reverse of that hacked PSP thing that happened @devout leaf, where the dev targeted a specific user and deleted his files from the card if he loads up the cfw the dev made
Wow, the ground texture is ultra low res
normally it's all blended by the overly agressive N64 smoothing stuff
Just punch yourself in the eyes a few times then squint. Almost as good.
looks like fractal diffusion
Multiplicative noise removal from texture images poses a significant challenge. Different from the diffusion equation-based filter, we consider the telegraph diffusion equation-based model, which can effectively preserve fine structures and edges for texture images. The fractional-order derivative is imposed due to its textural detail enhancing ...
but what do I know 😄
no sound, but seems to work here fine. If it doesn't boot at all, maybe the pif is wrong?
DKR? Diddy Kong Racing?
Yeah booted fine just graphical issues and no sound. 30 fps and I played four races till I stopped.
DKR is working fine for me without sound, and races working well.
so vampier is doing something wrong 😅
My N64 snac shows up tomorrow so I’ll be ready for the day lol
Amazing how well some games run with chunks of the N64 missing.
I got 3 misters here - I'll try another one soon
Wow, was that device? It looks amazing 😍
but seriously - I have VGA out active might that cause a difference?
when i first got the NSO N64 controller synced up and working, seemed good but A / B was swapped
i then went in to try and remap things and lost access to the joystick and wasn't able to map it manually. so i've put that on hold a bit, wondering if other people have played around and had luck with this
It’s actually in progress right now, @hearty oar wrote a patch to the Linux kernel with updated drivers. It had a problem with the range so they’re fixing it now and it should be available eventually. There’s also this you can use in the meantime.
#1096015979055697940 message
After an eventful day, I finally had a chance to test out the latest core build from today. Some really cool improvements! And surpringly some new games working.
well I merged someone else's patch, now I'm pretty much writing it lol, seeing as yeah the original patch just assumes n64 stick range == joycon/procon
but that original patch still gives us a real driver for the controller to work with that works with USB and has rumble, so props to them
Was surprised to see stuff like Body Harvest working.
Also Brian 64 actually works! I couldn't believe it! 
Yeah, I got to the starter town and putzed around a bit for a capture. Seemed fine apart from some edge graphic issues.
I will complete this game as soon as there is save support
Trying to get the core to run. I'm getting Mario 64 logo to appear but then it just crashes and I get garbage on the screen. Also have E0006. What am I doing wrong?
Check the pinned messages for a link to Vampire's page. It will get you to an ips patch that removes the face animation (which currently crashes the core).
thank you
it's a dirty job, but someone has to do it 🙂
Aidyn chronicles is what I'm truly afraid of.
Just finished Star Wars Shadows of the Empire
shout out to The Raccoon King, Tim Shafer
Game played wonderfully with some very minor slowdowns and one level that I wonder if it was going way too fast
You mispelled Megaman Legends
How can I activate the expansion pak in the core ?
First Game I tried lol Brian was Zoomin!
Learn Verilog? Hehe. I don't think it's implemented yet.
No, they misappropriated the game into this mess.
Mega mang
The ram is there but it’s not implemented like a ram expansion yet. Depending on how the game detects it it Might see the ram or not right now. If that makes sense.
Yeah, none of the 'pak' flags seem to trigger for games yet in my experience.
#1096015979055697940 message I remember this one but that’s it
40 winks prototype says expansion Pak found but that's the only time I ever seen that message
If the controllers are back in stock I’d happily use my account to help a few dudes get an n64 controller
Nintendo fucked me with auto renew on the dumbass expansion+ thing
Does anyone with the 8bitdo mod know if it’ll work wired when connected? Or is the wire just to charge?
They work wired.
I just tried this core for the first time. Wow MK64 is near perfect lol
My mister doesn't get a video out when I turn it on with the n64 modkit plugged in... was the same issue before. Wouldn't recommend using it wired in switchmode.
Yikes
In dinput mode it works fine but no vibrations
Also, since the driver update I have to re pair the controller each time it or the mister get turned off. Can someone confirm this is the same with the nso controller?
beat the rainbow cup in mario kart 64 but it froze on win screen transition
Can you take a photo of your BT adapter? Or tell me if it's a BT+WiFi adapter.
so I've been playing around with the driver a lot trying to fix it, rebooting my MiSTer constantly and haven't actually had this problem, I just press a button and it connects again
It's a cheap bt adapter from a local store, just bt no wifi.
It connects but no button is read whatsoever, can't even map the buttons again in the utility
Okay then. I had the same behavior as you described until I exchanged my BT+WiFi adapter with two separate ones
For me it didn't even connect
With another BT dongle everything works now
Are you using the nso controller or 8bitdo modkit?
NSO. Since you talked about the driver update I assumed you are too 😅
The 8bitdo mimics a nso, the switch sees it as such. Thats probably why the update got my rumble working as well. So the re-pairing issue is a modkit thing. Damnit. 😄
Like I said, I also had to repair everytime with a different BT adapter
Which bt connector are you using that works?
What also annoys me is that the 8bitdo kit is not compatible with the 8bitdo usb adapter. That would solve all compatibility.
Maybe it's just bad luck, but the usb adapter compatibility is all over the place. A lot is my fault (I have multiple adapters that are the same color but I've mixed them up so I have to play the swapping game), but I was really hopeful that one would service all my devices. Maybe I'm doing something wrong, but they seem to have affinity for specific classes. Firmware is the same on all of them (except the Xbox one which has its own whole ass toolchain separate from the others), but they seem to be picky about what connects. Again, probably my fault, but I normally use them wired anyway. I agree it would be super nice if it was totally universal.
I wrote 8bitdo an email with the suggestion to make it compatible. Usually I'm not a fan of their adapters, as they mask the id of the controller so I can't use 1 adapter for several controllers on mister and they all of the same id themselves, so I can't use several adapters. BUT if they were able to connect the the n64 controller, with rumble and all, it would all just work fine for that specific case since they're recognized as xbox 360 controllers.
Automobili Lamborghini is running. Graphical glitches here and there (the lens flare textures are hilarious) but you can race and it's smooth locked 30 so far.
I'm very happy with Mario Kart 64 right now 
My son finished 12 races yesterday and didn't want to go to bed
Has anyone recorded any footage of Zelda ? I wanna see something before shleep
Majora's Mask you can get into some levels with debug rom or demo but they tend to crash immediately or very shortly after
Also sound doesn't work in game
Oh wow, that’s so cool though. I dunno what the original frame rate of the game is but even now it looks smooth.
I agree it does look pretty smooth, will be cool to see how well it runs when it's stable enough to play without crashes
Iirc 20fps for oot and mm. Though I gotta admit the game feels smoother than that, maybe because of the low resolution.
hm, the demo and debug files are not in the N64-database.txt file, maybe we should add them
I think it is 60fps in the main menu at the start of the game, 20fps during gameplay and 30fps during the start menu
For oot
I've been following the progress during a trip and finalyl got to try the N64 core today. It's been such a thrill seeing it move along at such a breakneck pace. Mario 64 plays great once I got out of Bob-Omb Battlefield with it's crazy map. Was showing it off to my friend and we both agree Mario is nightmare fuel.
Just scanning above and seeing Shadows of the Empire can be played. So exciting. Booted up Turok Dinosaur Hunter before seeing it was on the latest update videogame esoterica.
Road rash playing pretty smoothly for the most part with data cache on
Booted up Starfox64 ad wasn't prepared for how dang smooth it was. So cool.
I know someone posted a ips for the switch N64 controller but I can't seem to get it to work with the Mister at all. Is it an issue where it can noly be used via bluetooth? I haven't bought a dongle for it, everything's been plugged in but if that's the only way. 👀
From what I understand, it’s a Bluetooth only controller. It only charges via USB; no data.
K, good to know. Guess it’s time to grab a dongle.
Love a good out-of-context entendre.
The NSO N64 controller works via usb?
Yup. Works best via a patch that Shig posted earlier in the channel, replacing a file in the linux folder. You can use all the top buttons then as well.
Well that’s the opposite of what I just said so 🤷♂️ Haha. Was just going off what I’d heard from others though, hadn’t tested wired myself.
It apparently works via usb
Fighting Force running great with data cache but crashes after level 1.1
I'm using mine with a USB-C cable to the Mister. I'm using the zImage_dtb posted in the test-builds channel though. Everything works fine for me except rumble, but otherwise I'm quite happy
Try adding the zImage_dtb available in the test-builds channel, put it in your linux folder in the Mister SD card
it'll work as a bluetooth controller without that but that special build is needed to use it via USB
Cool, I’d seen that but still thought it was just for Bluetooth. I was sure I’d seen people saying earlier that the controller simply couldn’t work over USB, but glad to see people confirming it does (with those drivers). Thanks for the correction!
Tribute64 works well or nah?
Delivery for 8bitdo is a month away and finding a NSO controller here I'd have to pay double
The tribute has 2.4ghz so I was hoping it was working pretty good, so tired of bluetooth
Oh cool. I’ll try and make it happen tomorrow when I tinker around with it. I knew someone was gonna catch that dongle line, haha.
StarFox64 definitely hits the hardest because the opening for it is so good with the Starfox in Nintendo 64 when you boot it up.
At work, without my MiSTer, but I had to bring my 3DS with Star Fox 🦊
Btw, no street pass yet
😔
Wait it’s not??
Nah uh! Read the fine print on the usb adapter what it's compatible with.
Same crash after first level. Fighting force
new kernel image with updated NSO N64 test drivers: #controllers message
So the NSO Controller supports the Rumble Pack now? Anybody tested starfox yet? 😁
Sadly you can’t until support is added to the n64 core itself - you can use it in the PSX core if you like though lol
I need my coffee I read that as Brody Quest. https://youtu.be/ygI-2F8ApUM
The best day of Adrien Brody's life. Download: http://lemondemon.bandcamp.com/track/brodyquest
TRACKS FOR REMIXING: http://neilcicierega.tumblr.com/post/14544153106
Just completed Elmo's Letter Journey 🎉 only a few hud issues but everything else appears to work no problem
this is a 20 minute game ? 😄
Longplay of Elmo's Letter Adventure, played as the NTSC version on the Nintendo 64. This game's version was released on Nov. 15th, 1999. Tell us what you think by leaving a comment down below!
00:00 - Start
00:51 - Grover's Adventure
07:34 - Big Bird's Adventure
12:52 - Ernie's Adventure
18:57 - Credits
I did not know that such a game even existed
I see that there is also a version for the PSX
Yep 😆 just a couple levels to play and that's it
nice 😄
There are some funny glitch videos out there of it
Probably no need to go further with the core then
I'm not sure if this specific gif is a user made corruption but there are videos of other characters freaking out as well
Do the letters you need to find each time change at least for replayability?
What was with that era of games and everything being a collectathon though
Even for me, this was fucked up. Thanks to WeinerlessSteve for submitting these hilarious corruptions.
Edited from my live corruption stream on http://www.vinesauce.com
Terminal 7 Street
This was suggested by Google today: https://www.timeextension.com/news/2023/08/impossible-n64-mister-core-is-making-impressive-progress 😃
I saw this but got distracted before I posted
The first comment was unfortunately a bit of a bummer
Apparently because of FPGA, cores are supposed to be 100% accurate on the first iteration
I usually ignore the comments section in those sites haha
This worked! Thanks.
Well they clearly don't understand the piecemeal methodology of this development
It is interesting what does and doesn't work with an incomplete implementation
I don't like how the blogger says the 'core is making progress' like it's developing itself.
The Peip core 
SPASS CORE 😛
He is the Haribo of MiSTer
its so hard to get a german gif with discords gif function. they just translate every word to english it seems 😄
Hey if European countries had invented the internet I’m sure they could have chosen the language 😜
USA USA USA
internet invented by Sir Tim Berners-Lee, a British computer scientist born in London
not really europe 😛
Spaß64
Did you not read my conclusive USA chant? Case closed
@mystic galleon best inventions from the British 🇬🇧
I would make a British food joke but I am in Bavaria
#1 best British invention: American colonies (unless you were indigenous 😬)
I like Roberts name. For anyone wondering it's FPGAforFUN in english
the British invented time, which means @hollow rune does not get to sit down for his Bratwurst until we tell him its time to 
Ah no kidding? Never gave the name any thought
When is Oktoberfest?
of course. It is coming up soon
Lol
This place will be swarming with people
We have Oktoberfest in Cleveland this weekend but I'd love to go to real Germany Oktoberfest
ahh, my German friends tell me its not a thing, but I guess its more a Bavarian thing /Shrug
Get some Wienerschnitzel
Didn't realize it was veal though.
I may need to rethink my life
might have to get a schnitzel sandwich from the german bakery for lunch...
schnitzel mmmmm 
Yeah I stopped eating that one 😢 At least it’s possible to raise a pig humanely even if it rarely happens 😅
Anyway that’s too far off topic
So since male dairy calfs are basically useless to the milk industry they slaughter them for veal real young
Anything tangentially German is on topic here lol
Anything tangentially German is on topic here lol
lol
It is. I'm from Berlin and I don't know a single person that enjoyed the visit at Oktoberfest. Most people I know never even went there in the first place.
any German women here
now I'm hungry for Wienerschnitzel and a new core
Damnit me too. 😄
Now I get excited when the #test-builds channel looks bold lol
sorry I tricked you with boring linux stuff instead
Test-builds: dick smith wizzard more accurate colors
My SO is. Maybe more Russian though
I like Russian and German
so whats with the ram? I have one stick of 128 and apparently there are different stats for that ram which is important for the N64 right now? how do i check if I have the good ram? my games seem to run worse than the youtube videos of the core
Did you try turning on the Cache in the core menu?
ahhh, Marry me bedsector xD
*badsector lol
any other settings i need to change?
Just turn it off again if the games crash or don't boot at all. Please note that far from all games are running yet. The other options might be fun to play around with, but they just made the performance worse for me and I just barely understand what exactly they do
I mean the two or three other options below the cache option
kool thanks for the help
You're welcome!
Very glad FPGAzumSpass isn't French because then anything tangentially French would be on topic. And I find that language really difficult to read. One might call it the Gary Oak to my Ash Ketchum.
Freedom fries
My parents told me about this and how this name came about is the worst
It's weird encountering people that weren't sentient during 911
what is this? an error message you see? i never saw this message so i dont know how to help
Especially in a retro gaming community
N64-database.txt ?
i was 14 back then and i missed the Freedom fries thing 😅 maybe it was not that big of a topic in every part of the world
case sensitive upper-case N
Guys, /games/N64 is not the right path
game folder /N64
hehe that's exactly what happened.
That said, if I didn't have the 8bitdo pcb for my N64 controller, I'd be excited for what you made
and what is the right path ? 🙂
/media/{fat,usb0}/games/N64 to be precise
same place you put your N64 games
yes so its correct
where {fat,usb0,...} is your defined games location
games/n64/ my games
@remote hatch he meant the / that points to the root filesystem
like in here
as a linux guy for my whole life this gets me crazy 🤣
If you're having issues, it took me a while to get the right boot.rom file.
This is the md5sum of mine (US/NTSC)
/media/fat/N64# md5sum boot.rom
5c124e7948ada85da603a522782940d0 boot.rom
great 🙂
i dont' have any issues 🙂
my bad, was only skimming the channel in between halo games lol
August News vid in 2 minutes. It was hard not to just make it the "N64 is amazing, heres other things but that 64 tho" news episode lol
SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica
It's the end of August and that means it's time for another round up of all the new and exciting stuff coming soon to MiSTer FPGA! FPGAZumSpass has updated us all on his progress for the coming soon Nintendo 64 MiSTer FPGA core , Sega Saturn got a new end of August core update from...
more man without a face lol
thanks, keep 'em coming 🙂
My mom is super angry she saw the picture of Mario without a face. I am not alowed to have it on a screen when she is in a room
Just tell her it was never really a face to begin with
Just pixels
Aren't we all just pixels in the end
Speak for yourself. I'm 100% nurbs.
Scutoids even
tell your mom I said it was ok and I'll be over tonight with wine and candles
I can’t get Diddy Kong Racing to work either. Is it because I’m using the Rev 1 rom?
Are you using unstable main and the database txt file?
Ah no I have the stable main.
My mom won't be home tonight, but my dad would love a margarita pitcher. Only if you bring the pointer.
@drowsy lantern here's some info https://vampier.net/N64/
Ill drink with your dad
probably a good dude
Most other games run fine (Mario Kart, StarFox, etc.), but DKR doesn’t boot.
OK this will be why, unstable main + database txt auto detects CIC file that the games use 🙂
I do have the database file in the folder.
You can manually set CIC if you really don't want instable
You can thank @bronze tree for these changes 🙂
Okay manually setting the CIC did it! Thanks! 🙂
I would definitely recommend grabbing the unstable main and the database file, makes loading games a lot less painful
...assuming they are in the database and your roms have the right first 4kb hash
is there anything I can do to make it load 240p test suite and padtest?
oh, there was a savestate you could use posted here somewhere...
here it is #1096015979055697940 message
just pop that file in /savestates/N64 on your SD card, load the rom, ignore the message and hit load state
that's for controller test sorry, not sure about 240p test suite, haven't tried it
thanks
Speaking of savestates, does the core make them yet? I tried it and then tried to reload and it failed
Anyone tried direct video with the new core? Does it still have the alternating pixel offsets?
they purge after reload. They exist but dont PERSIST
Tried out that new kernel for the NSO controller, and I already noticed improvements. Performing the mini-turbo in Mario Kart 64 feels more consistent than before.
DK Racing without audio is strange
nope. I tried with gex64, didn't make one
still has the alternating pixel offsets
Is all the controller stuff in the Vampier faq?
3.14
So are games that aren’t in the database txt file not loading? I had trouble loading unlicensed and patched games.
Truly a society 
hey, i have the same switcher... which is becoming more and more useless with all these MiSTer cores haha
Compatibility is pretty spotty, so for now just assume it's just the core failing to boot the edge cases.
Also double check to make sure the patches are compatible with original hardware.
I couldn't get a single game to boot on the latest nightly, is there a trick to it?
did you check the pinned messages and also the guide from vampier? https://vampier.net/N64/
Like push the start button really fast
I did not good sir, thank you
As always, vampier to the rescue
there's a few hoops to jump through before things will work for you properly
I need an RGB BNC switcher
Tired of reaching around my PVM and feeling shit blind
what res is your pvm @cerulean elk ?
Just 240p. I’ve got three. Two 14” and a 20”
I get squished image on my BVM that;s supposed to be able to do 240p and 480i..only in the n64 core...I tried the vampier recommended settings..using rgb via hdmi adapter
It does that on my PVM, but it goes away after you load a game
All of them will do 480i. Just a trick in the 240p signal
I haven’t tested 64 yet on my PVM
I need a multi sync for my 24khz boards.
Wow thanks so much, let me try to load a game..hard to see when it seems to be throwing away half the pixels and squishing the rest to only the bottom half of the screen
hey everyone, new MiSTer owner here. Why do games run slowly and the pixels are so blocky? Is my system broken?
Also nice to meet everyone, thanks for accepting me into this Discord
@zinc dew because the N64 core is 20% complete yet
I guess so. I still ahve Dreamcast, PS2 and Wii going through it. Also I have a loopback into a retrotink 5x for 240p downscaling
Play Holy Magic Century it fixes bug
Becauae someone loosened up his shackles
Dipping the MiSTer in boiling grease should fix the problem.
welcome @zinc dew
Yeah right. I can load the core right now. It’s 100% complete!
Thank you for welcoming me. I heard the MiSTer is a good software emulator.
Indeed..but you might want to google FPGA before the mods kick you out of this server..I hear they can be very harsh
What that’s not true
I not afraid of no mods
I will say that My Life in Gaming video from 2022 wasa really good primer for me when I knw nothing
nothing is ever 100% complete, especially our life 🤔
If new people would watch that they would be pretty ready to roll
your software emulator is broken
it sure is
Was it like this when PSX was starting to come together, new people interested in MiSTer would flood the Discord?
Not really
It was usually the same crew
Me , fuzz, vamp, vge, I believe kuba was there as well
And many other power users
N64 just has wider appeal I think
yes I was there, I fought
I lost my health , almost divorced , but tested to the end
so geniuses - DD Kong No Boot - clean n64 config files - verified bios - tried no intro and everdrive versions - why doesn't it boot?
When all that mattered was MSX
I have not yet tried to run this game 😄
I'm only playing MK64
Is that running perfect ?
on the new one, it is real close
for me yes 🙂
Is crt support still bunk ?
my son finished 12 races yesterday
not a problem here
Mario Kart 64 ;P
Do we need latest unstable ?
I am curious on Luigi Raceway, when going down into the tunnel, the road has these seams in it where you can see what I guess is the skybox through it. I am super wondering if that was in the original, cause I nver saw it before
Or maybe with later RDP revisions that will go away
MiSTer doesn’t do CRT, everyone knows that.
Oh right I was gonna play that last night
Not the Mama
That is one of the games I will wait until the core is closer to perfect to play
I demand perfection, I have high standards!!
I corrected my statement lol
I feel like this too
Thanks so much..I used the MiSTer remote app on my phone to load mariokart 64 and it shows full screen now on my BVM CRT! Thanks again! 🙏🏾
thanks guys, when i get home from work i will try a new pif. in the meantime i had an absolute BLAST last night with starfox 64 which is wildly playable
alright who is buying all the n64 controllers
Great product but the mods here SUCK. Well one of them does
yeah seems to be but you can get in game using the MiSTer remote app by wizzo (if you have the same unreadable menu/text issue)
John Romero made your MiSTer his bitch
Still no boot of this techdemo
Noooooo!
You could put 1 single (small) ROM into your N64 folder so you can start that blindly everytime. Just press A, up and A when the Core ist started and you get a normal menu after that.
Yes, one of them of is a complete Brian 64. Think his nick is Bobby or something like that. Bans anyone who disagrees with him.
thanks for this. I used the remote app to get ingame
Someone else is testing Japanese exclusives, thank you thoseposers (and Smartball). 😅
OoOooOoO Reflex Adapt gets delivered today, excited to try it out with the core
this happens if the savetype is not set to eeprom 4k, can happen if you don't have unstable mister+database
I thought saving wasnt implemented yet?
Saving to SD card isn't implemented IIRC
I received mine yesterday, its amazing. Didn't have a lot of time to try it with the core, but I played a bit of star fox and mario kart and it felt just like the real thing.
CRC check looks to be in the same spot on pert near every rom so Nintendo just wanted to be annoying.
running update_all after update_N64 can overwrite the mister main unstable
no clue why it happens as unstable is always the latest but so be it
if this happens auto detect of games will fail
and DD Kong will not auto boot untill the CIC is set to 6103
@wanton sun sorry if this has already been asked but what are the prospects for getting homebrew to run on the core? I tried adding a database entry for it. I can provide error codes later. It boots to a black screen 🙂 It's this one to be exact. https://github.com/wermipls/mimi
@graceful radish @bronze tree is the administrator of the romdb
Thanks, though I'm not sure it's a database issue. It could be that I just have the wrong cic or something.
This feels like a direct attack on muh boi @brisk drum
Stand down , it’s all good G . I’m sure Robert will prioritize Daikatana for next build
poser
lol... i got a buddy who wants to run through a certain n64 rpg that won't be named when the core is done
i refuse to do such a thing
the RPG that Adventure Taco got banned?
this man will add a completed save to my mister for it, so that i won't suffer
I tried this a couple spreadsheet streams ago and…yeah…let’s just say I didn’t have as much fun with it as I did the GBC version 
glorious
Vampier its a new day... can you try WCW/nWo World Tour
@wanton sun Error E0065
448f962442ab49f5e242443c68aa7699
CIC 6102
Thanks, Andy!
NP!
448f962442ab49f5e242443c68aa7699 ntsc|cic6102 # Mimi Controller Tester
this is the entry for the database
Zool - Majuu Tsukai Densetsu was working just fine when I was playing it yesterday. I say go for it. 😉
Mitt and Matt's theme is awesome.
is there a translation
No
When save (states) are working, I'm looking forward to not having to sit through the intro again.
Not that I know of anyway
major bummer, dude
Dracula: "WHAT IS A MAN?!"
dont ask, its 2023
So how does this work exactly? I'm not familiar with this type of install(?) on MiSTer. #test-builds message
Think he said it was a problem with something the homebrew library did. libdragon maybe, but maybe a savestate could get around that like the other controller test rom.
So in the folder with all the console core rbf files?
yea
Huh, well that sounds easy enough.
It renames the file in sd/linux, drips the new file via ftp and does a hard reboot. Then it puts the lotion in the basket or it gets the hose!
And then it just works? Nothing else needed to set it up?
You mean the nso driver stuff right? 😄
might need bios? sometimes need mister unstable file
How did you pick CIC6102? I think I already tested that line the other day but I'll confirm when I get home. Could be another bug and I'm not trying to distract from development.
I'm referring to this:
I use a lookup table for the first 4032 bytes of boot code
oh... not sure about that
Yeah, see the silence of the lambs style instructions I gave ya. 😄
@manic basin picked it - I assume it to be true 😄
I made a tool, but haven't shared it because I haven't worked out the little endian hash yet and I went on vacation.
vampier can you try WCW/nWo Revenge
I can try anything after work
Can...can I get it in English? 
But it works for v and z just fine.
wait for the next update
dang
There is a file with the same name on your sd/linux folder. You rename that to name_old or something, than drop the file from test builds in the same folder. To replace the renamed one.
I think only World Tour works now. On the title someone said press down and a
You don’t see the menu but it’s there I guess
thats the first one so we should test that one first
Thanks! Maybe Vampier should add that to his faqs.
Don't forget to cold reboot after!
the script takes care of it
A Nintendo 64 Resource for Reviews, Articles, Database Lists and more! The ultimate fansite for the Nintendo 64.
Thanks, I mostly meant for homebrew 🙂
But also in general very few homebrews don't use 6102 in my testing.
So are we testing issues with and without data cache?
Miserable little pile of logic gates
Are humans turing complete?
I can't wait to crank out some Zelda 64 randos on my PVM 
I’m gonna hook up some 64 to my PVM today too
I want to see chunky pixels on analog
Grand Turing-isimo
where did you order? I only see a n64 reflex adapter
PSX SNAC ADAPTER REQUIRES SNAX. PSX BLISS ADAPTERS ARE NOT COMPATIBLE WITH SNAX. PC-Engine adapters are now in stock! Note that 6 button pads are not supported and Turbo doesn’t work 100% like the original console due to the fast response time required by the original hardware. If either of those are requirements you’l
Did it show as a drop down option N64 SNAX Adapter?
😄 lol - wait for it
What do you mean? I plugged my PS1 SNAC adapter into my TV, plugged the controller in and was playing games
Hidden feature
Spoilers: There's a micro-MiSTer in the adapter
wondering what TV stands for in this context 🫢 🌈
Total Visionary
Telephonic Videosystem
Translucent vag
homebrew usually has no copy protection check and therefore will not need cic set up. Maybe savetype, but i doubt a controllertest uses that. In this case, mimi uses a memory area that is not yet implemented. I currently don't know which that is and i'm not sure yet when i have time for searching...
maybe i add seperate error flags in the next builds for the different memory areas that are still missing, so it's easier to identify
Call one of the Error Flags "EDAVE"
sorry, no V in hex
There's no V in hex, but there IS eye of newt.
Up your game to base64
The first woman I was with was named V
You could say she took my V card
EB00B 😆
EBROKEN!!
707+707=1414 (lol+lol=hihi)
Please update the database file from your site! Thanks! 😌
Is this database just a short term solution to CIC check?
Basically any ROM patch would break it right?
Hex is like my high school English teacher. "I'd have given you a worse grade, but it only goes to F."
You'd have to md5 the first 4096 bytes after the patch and add it, yes.
I heard after she tried to give it back
Hahah a bit of Ultra Sixty Porn?
I did read your channel name as Video Game Erotica the other day 🤣
@manic basin please share your code, I love C#
It's not?!
Not until the Vivid Dolls video at least
If I do more vids on weird Japanese VNs maybe I’ll say welcome back to…erotica
dont worry, i'm sure some day more pc engine games will get translated
i think thats the console with a very interesting japanese game list isn't it
Y'all making fun about this game, but I'm really looking forward to it for it's great gameplay and interesting puzzles.
Great personality I hear 
I just play the game for the articles
Best Qix clone on N64 hardware guaranteed!
Yeah. We're not there yet, but the mister mosquito video from a few days ago was a start 🤣
Would say best on MiSTer but Gals Panic SS is on Saturn and is more polished.
yes
Diddy Kong works for me but no sound
Player:Chiara
INFO
Perfect Longplay
All Characters 100% + Extra Character 100% + Gallery
It is the first game in the series developed for consoles.
It uses Gals Panic 4 game play for in round games.
Stages
There are 5 rounds in each stage. However, instead of moving on to next girl, the game ends after completing round 5. The backgrounds fo...
Sure, I'll DM you a zip.
Fun games.
They really like their cartoon women in japan
Yes.. it's a bit strange but it's still a good game. Music and sound effects are great.
It's probably more for the developers than it is the consumer. Putting in 80 hour work weeks probably got lonely
It's more McCarthy and reconstruction.
If you study Japanese history and the post WWII influences it makes sense.
They sure put a lot of love into DOA Beach Volleyball and you gotta love them for it.
McCarthy loved his waifus
Zack's mirror Teletubby costume is still maybe my favorite costume in all of gaming. It's in DOA proper as well, but it's much funnier when you're having a serious conversation about the future of your relationship.
Well this isn’t what I expect to read here lol
Mouser has like 800+ De10-Nanos in stock 
only at 1.5x the price
depends when you bought it 😄 never saw that many available. last year was a complete drought
You good here or do you need any additional help? I'm here for ya, brother.
DDR3 overclock affects N64 core performance definitely. Anyone know if any game which struggles with memory bandwidth or latency where I can benchmark performance?
I got one earlier this year, less than 48 hours later it arrived
guess I was just lucky
I had to order mine from the opposite side of the globe for around the same price as on mouser now
what test is that?
Some first google result for N64 memory bandwidth 😅😅 https://segaxtreme.net/threads/n64-memory-benchmark.25197/
This is my attempt at a N64 memory benchmark, intended to uncover more details about N64 performance. I have no idea if it even runs on real hardware. Anyone out there with a flash cart??
If anyone wants to try overclocking their DDR3: https://github.com/coolbho3k/MiSTer-Overclock-Scripts/blob/master/mister_mem_oc.sh
The script defaults to setting it from 800 MHz to 900 MHz but you can change it to whatever you want.
Mine goes up to 1050 MHz (1050000 in the file) and crashes at 1100.
@sonic kiln that's a nice debug script you have there
Tested Irritating Stick and seems to play perfect (tho I may not), added to the sheet https://streamable.com/au3tkg
i already tried it with the ddr3 testcore, my de10-nano crashes absolutly randomly 50% of the time i do any change to clock speed
Lies... all add-ons stuff is garbage
Just as an FYI......... my entire set up is brought to you by........ misteraddons....
Oh hey, Berliner here too
Damn. Mine ran the DDR3 testcore perfectly for hours at 1050 😭
Silicon lottery is the worst lottery after Shirley Jackson's.
the problem is not running at different clock, the problem was switching
Did you try my new script? It slowly ramps the speed by 25MHZ at a time. I find that the large frequency jumps are what causes crashes for me
@cerulean elk ..you order some addon reflexeseseses?
no, only tried the old method
No. Didnt really need them between my controller collection and SNAC/SNAX
N64 just walked into the room .. helicopter dicking all aroind
I grabbed one and it'll be here today. But mostly it was just an excuse to force myself to go find my original N64 controllers. They're buried somewhere. In storage, not like on a beach.
sounds like a silicon lottery situation. RAM is so touchy with timings when OC'd. XMP on my DDR5 was giving me hard crashes. I switched brands...fine. But the brand I switched too others report issues with. Never an easy answer
back in my day we were happy with 3.58mhz and 64kb
Btw with the test core I also found improvement. Though max delay is similar.
At stock 800 MHz, burst=1:
Bandwidth: 562 MB/s, avg delay: 15
Overclocked to 1050 MHz, burst=1:
Bandwidth: 648 MB/s, avg delay: 13
At stock 800 MHz, burst=128:
Bandwidth: 873 MB/s, avg delay: 16
Overclocked to 1050 MHz, burst=128:
Bandwidth: 901 MB/s, avg delay: 12
So how does the overclocking affect the other cores?
I remember when overclocking meant switching jumpers and crystal packages
It’s a dance between memory controller and the RAM itself. I don’t think it would affect other cores noticeably and maybe in the final version of N64 wouldn’t matter either
Even in this version of N64 maybe it only affects that one synthetic benchmark. I’m not sure lol
Been running the de10 cpu overclocked since your patch was accepted, not a single issue..
The RAM part in DE10 Nano is rated for 1066 btw.
It’s the memory controller that’s only 800 MHz
I remember it as using vdp(10)=0 and swithing to 60hz PAL from 50hz PAL 😄
I haven't even bothered overclocking my i912900K. The extra 200ish Mhz I could get isn't worth the heat / hassle of stability. Fucking thing runs hot stock
Intel's entire MO right now seems "just let it run right near the point of fucking melting"
That was AMD for decades. They decided to swap playbooks.
yup - not unhappy with a recent AMD purchase - the first one in 18 years
last week when it was 106 outside even with AC and a 3 fan rad on the CPU I had to put off rendering because I'd throttle in 30 seconds
Yeah, I only buy and run bone stock, I chase down the best price/performance components
I timed the OC I could get stable in a test render timeline...all that extra heat and voltage for like a 12 second diff. No thanks
@zinc dew please stop posting stuff to the #test-builds channel since every time you do that I run to NOT find a new N64 core build. Thanks for your understanding! 😌
@zinc dew Please post only Q**st 64 gifs to the test-builds channel. Because if irony isn't dead, you should at least make it feel pain.
Dont you say @zinc dew s name to me. HES DEAD TO ME
A Tribe Called 64
https://www.youtube.com/watch?v=O3pyCGnZzYA these guys hated the game so much they wanted to kick it
Official HD Video for ”Can I Kick It?” by A Tribe Called Quest
Listen to A Tribe Called Quest: https://ATCQ.lnk.to/listenYD
Watch more videos by A Tribe Called Quest: https://ATCQ.lnk.to/listenYD/youtube
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Follow A Tribe Called Quest
Facebook: https:/...
but they asked for permission first
I wanted to do it via YouTube but I have to wait 24 hours. I will be streaming testing on Twitch. Come hang out with me if you want to see how games run.
https://www.twitch.tv/rgw_panda
rgw_panda streams live on Twitch! Check out their videos, sign up to chat, and join their community.
🥵
its been so hard not to make any edging jokes in voice overs
took all the restraint I had
Would you say you were really close to it, several times
right up to the edge but pulled back
some might say
For the current test core it seems the 4 controllers are plugged in by default. I'm guessing there's no way to change that currently?
Not that most people will care about that game, but it looks like Jeopardy disables controls when the fourth port is used.
Finally got to listen to the buckbumble theme on the core
I played Quest бЧ today for the first time in maybe 20 years. Very awesome day!!
would be some easy option, but so far i didn't care
Ok I figured as much, just wanted to make sure. I dont really care about it either tbh 😅
It said there was no memory card, I assume that hasn't been implemented yet?
Jeopardy only matters if its Norm McDonald playing Burt Reynolds
I dunno who I loved and miss more...Norm or Burt Reynolds
for the record this are the results from a real N64 🙂
Fascinating
if you want to compare, make sure the datacache on the core is on 😉
Oh oops. I don’t remember if it’s on or not when I took those pics. Lol
it was not on your pictures above
i think the core outperforms on all but the first entry
Very cool
that the first number is lower is most likely because the core currently forces a CPU waitstate after every read
usually it should only add a waitstate when the next command is using the value fetched from the read, but i didn't implement this logic yet
We’re flush with cache
in real life application this will often be the case, because, well you don'T read values if you will not use them. But in a benchmark you read stuff without using it
Ǫᵫ₷† Ծҷ is the main reason for all of this
waverace crashes for me if i don't go with cache delay > 10
The shell script? Admittedly it was 98% written by ChatGPT 4
Does it hang up in any particular place or after a certain amount of time?
doesn't matter 🙂
(I just hate writing bash lol)
not that it matters because oh well but I will say while Cubivore refuses to start because of a pak not present issue in the N64 leaked version....the Cubivore theme sounds 10/10 perfect and I will fight anyone who doesn't think thats the best music on the Nintendo 64
random. first the music goes bad, then it crashes. Behaves the same as mario64 in the bob omb level. I bet it's the same rsp microcode 🙂
Better than Bomberman 64?
maybe one of the best pieces of video game music ever written IMO
Ok, I tested Wave Race with cache but without delay and it works ok
well it's random. One time it crashes right on the title screen, one time i got 6 races finished with cache
Quantum computer 😛
Ok understood 🙂
in bob omb it's kind of reproducible: if you go in bob omb and don't move, the game will hang a short time after mario goes sleeping, both with and without cache
there are some games that hang instantly on a rsp crash, e.g. majoras mask. I hope when fixing these, the random crashes will also be gone, but we have to see
first is more rdp work
what does it mean when you select 'delay 10' is that nano seconds or CPU cycles?
cpu cycles
with delay 10, a read value fetched from datacache will be delivered 10 cycles later instead of instantly
the idea is to test if the datacache is the issue for a crash or the increased cpu speed, so you can bring it down to original speed with cache on
Out of curiousity, i'm gong to play around with the video clock timing and swap out the pll2 values with that for the n64's VI and re-adjust the timing to match.
this will cause serious issues
the logic is not made to work with async clocks
like with the psx core, i will go with synchronous (to system/cpu clock) video clock first, to be able to debug better, then later on add async video out with the real clock
you can test, but if you don't add clock domain crossing, you will get random issues
sorry that it's not ready for that yet 😦
no need to be sorry!, its more for a bit of learning on my side
Awww man can’t wait for some sweet sweet crt support
the debug version of Majora gives a register print out and stack trace after it crashes. not sure if that will help any
That is some awesome music but cough dire dire docks: https://youtu.be/Zqa2mgjbOIM
Music: Dire, Dire Docks
Game: Super Mario 64
Console: Nintendo 64
Genre: Platforming
Super Mario 64 Soundtrack - Playlist Link:
http://www.youtube.com/view_play_list?p=B4DC2508C4D0076D
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the Cubivore soundtrack is just 100% a banger no matter the track
and yes I might actually say better than Bomberman Hero
Reading up on old posts, I guess the timing for PAL (with or without CRT use?) is quiet a big requirement for the core?
Hopefully will all fit in the end
BUT...since Cubivore technically never release for the 64...the Bomberman Hero soundtrack is the best soundtrack out of Nintendo 64 GAMES
lol
Worst case, there's PAL N64 core
I'm saddened to report that I got a bit further than that. It crashes when starting a new game, but I was able to navigate in the main menu. Sometimes the ancient art of mashing gives, sometimes it takes 😄
gamecube core wen?
I sold my US Cubivore a few years ago during the pandemic, cashed in and purchased a complete japanese version for $10. No regrets
game is better with no text...you can make it up in your head
yeah with such a good soundtrack and playability I can see how that would work
occasionally I do dump off a rare expensive US version of something that doesn't really need language and Ill take that money and buy like 50 japanese games...expand with a zero dollar investment
