#Nintendo 64

1 messages · Page 18 of 1

orchid nimbus
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oh yeah Mario Kart 64 doesn't crash if you don't spam start like crazy

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I saw someone comment on that earlier

dreamy kayak
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Even if i can't get the database thing working it was pretty neat to watch Earthworm Jim play the accordian.

zinc dew
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You know what I love?

mild ether
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Vivid Dolls?

orchid nimbus
mild ether
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A game I can't mention?

chilly ember
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No more

zinc dew
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The MiSTer

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You know what else I love?

orchid nimbus
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having the mario kart 64 demo running you can see all the courses

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with varying results

chilly ember
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I'm finally home to test some things now

fallen sparrow
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A video testing a few games in latest build
https://youtu.be/QHU34zn71nA

Robert Peip aka FPGAzumSpass has been working tirelessly on bringing the N64 over to the MiSTer FPGA DE10 NANO. A lot of progress has been made, and EVEN MORE GAMES boot up and characters in game can be controlled. If you're impressed with Robert's work and wish to support him, please find a link to his Patreon below. Anyway, share your thoughts...

▶ Play video
languid dune
zinc dew
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MiSTer community is genuinely the best community I’ve ever had the honor to be a part of ❤️

languid dune
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The love that just keeps on giving.

zinc dew
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other than my days as a Miami cocaine cowboy

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But I can’t legally talk about that anymore

languid dune
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Glad to see that the menu issue in Mario Kart 64 has been figured out! Looking forward to testing it out tomorrow!

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That explains why when I was testing Clayfighter that both characters would move and attack at the same time! I was wondering why that was happening! 😅

fallen sparrow
languid dune
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All these double lives! O_O

fallen sparrow
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Oh damn, it's not secret fist anymore. I guess MiSTer it is then.

zenith orchid
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@wanton sun I have a better idea, could you make an error code when TLB is called that says "TLB" in it? That way we'll know not to test it until you start working on TLB?

orchid nimbus
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making a HTML table N64 controller

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for the FAQ

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does it look clear

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I'll clean it up a bit

maiden wyvern
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looks beautiful

languid dune
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Needs the claws.

mild ether
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Up up

zinc dew
orchid nimbus
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where is the damn Z located

languid dune
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lol

zinc dew
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At the booty

orchid nimbus
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ah

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the Z-hole trigger

chilly ember
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Z for zap

languid dune
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It really is like the booty. Right under the stick.

chilly ember
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Behind the stick

topaz otter
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thats for playing podracer on the n64. You can control each engine independently in that game with a cheat code. That guy made that controller maybe 15, 16 years ago

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he actually did a reall great job

dreamy kayak
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Got it working

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I was on the wrong unstable nightly

spare meadow
# orchid nimbus

If I am not mistaken, the DPad on Mario 64 works as the same as the C buttons. On MK Triology, the Dpad works as a regular Dpad and the C buttons as punch/kick/block

orchid nimbus
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Oh I'm not documeting that yet

topaz otter
chilly ember
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In Kirby 64 the analog does nothing

dreamy ridge
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sorry if i'm re-asking noob alread-asked questions, but i have the rbf robert sent in the patreon post late last week. is there a more up to date version? also what do i name the rom folder?

topaz otter
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you're right

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I think they wanted kirby to be easy for kids to play

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hence why you just push right on the dpad the entire game and occasionally hit the b button

zenith orchid
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@dreamy ridge its in the test builds channel #test-builds

zenith orchid
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I highly recommend you check the pins in this channel for the bulk of the information you need

dreamy ridge
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beautiful, got it. thanks!!!

topaz otter
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man theres a lot of new people in this chat

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the livestreams are really bringing them in

zenith orchid
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there'll be many more, especially when z-buffer and the most important texture modes are added

dreamy ridge
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n64 is a lit core nearly everyone had written off as impossible lol. it's a draw

topaz otter
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its bussin as the kids say

chilly ember
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Surely lots of people willing to buy a mister now to avoid that ultra HDMI tax

cerulean elk
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N64 brings the crowds in

zinc dew
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As a reminder; I’ll be here doing my best to make sure the latest build is pinned

lament escarp
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The more capable the core the more interesting it is to people. Playing janky, probably soon lees janky mk64 is a way better proposition than to talk with us about the nature of the n64 die.

zenith orchid
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my goodness, starfox 64 made quite a significant stride!

zinc dew
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The mind boggles at the graphical corruptions. Like why is half the screen perfect but the other half a shadow world abomination

zenith orchid
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Jank64 will be a real hashtag in no time

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maybe it'll be used in speedrun challenges

lament escarp
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I don't mind the janky games, but I'm so tantalized by the many games you can hear the gameplay but see nothing!

native mesa
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Does the core have multiple display modes or can I make a modeline so analog signal is not jittery?

hearty oar
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I don't think spending a lot of time playing half working games is for me, but I'm loving watching the results everyone is posting here and seeing how things develop

zenith orchid
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@native mesa 320×240 to 640×480 pixels

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480i or 240p depending on the video output

native mesa
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so 240p and 480i

zenith orchid
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yeah

native mesa
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does anything use 480i

zenith orchid
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composite/s-video?

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with rgb output you can get 240p, but some expansion pack games only do 480i

lament escarp
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Didn't re2 pull a 240p gameplay/480i menu thing on psx? Dunno if it does the same on n64.

native mesa
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apparently turok does 480x232

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guess I'd have to do a bunch of modelines

orchid nimbus
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there we go

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analogue stick shold be wider

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brb

zenith orchid
lament escarp
zenith orchid
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that might be part of the reason the game runs so smooth

orchid nimbus
dreamy ridge
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i can load into the n64 menu, i can select a game and it loads (mario kart), but i get a black screen. do i need to toggle these menu options in a certain way?

cerulean elk
orchid nimbus
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@lament escarp sssh

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you guys are demaning perfection

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lol

lament escarp
lament escarp
orchid nimbus
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......

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FFS

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SSSH 😄

dreamy ridge
zenith orchid
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the z trigger shape is not in the right orientation 😄

lament escarp
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Pif is a secret to everybody. It's like the bios.

dreamy ridge
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ahh okay i will track it down with my internet sleuthing skills

lament escarp
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Database textfile is on @orchid nimbus 's website, which should be pinned somewhere

zenith orchid
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its the earliest pin on this channel

dreamy ridge
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thanks guys. do you know offhand what directory i drop this pif

lament escarp
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Cram it all in N64

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Mind the correct file names though

dreamy ridge
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got it. thanks again!!!

lament escarp
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You're very welcome

orchid nimbus
zinc dew
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I love how we’re witnessing the evolution of @orchid nimbus as a graphic artist

orchid nimbus
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Implementing the controller

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@zinc dew this is just HTML and CSS

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I've been doing this stuff since 1997

lament escarp
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Did I mention it's 3am where I am and I can't sleep?

native mesa
zinc dew
lament escarp
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Dow

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n

native mesa
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Gotta make it responsive bro

zenith orchid
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@dreamy ridge friendly reminder that all that info is in vampier's website in the pins

lament escarp
orchid nimbus
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@lament escarp what?

zenith orchid
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being efficient isn't smart? 😄

languid dune
lament escarp
languid dune
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Like this?

native mesa
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Is a controller layout even necesarry? Is anyone here playing this that doesn't know the controller?

orchid nimbus
languid dune
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I could slice it up and export it as html

orchid nimbus
lament escarp
native mesa
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Do an SVG

orchid nimbus
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my website my rules

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and that's the end of that

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😄

mild ether
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Aleck 64 PIF works and the N64 PIF bios needs "no intro" of course. Magic words.

dreamy ridge
languid dune
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After that work I did...waaaaah

lament escarp
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I had to look up what a pc engine and sms controller looked like to map them correctly.

lament escarp
native mesa
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N64 controller could have been good for Capcom fighters

languid dune
orchid nimbus
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Here you see the layout of the controller for the N64 core - I have A and B linked to my Left and Right Analogue stick push. The N64 Analogue Stick Always get's mapped to Analogue Stick 1 and does not need to be configured.

lament escarp
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I actually really like the n64 controller. It's a cool concept which doesn't follow the dualshock design which most other mainstream controllers did.

zenith orchid
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Would you mind editing this message with the phrase "Full Setup Guide?"

native mesa
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They failed pretty hard on the dpad though

orchid nimbus
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@zenith orchid it's not

zenith orchid
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then, whatever it is? the link by itself isn't very informative it seems

orchid nimbus
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oh you meant to say the message itself

zinc dew
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@orchid nimbus I bought an NFT of your website, according to the blockchain it’s now my website

zenith orchid
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yeahh

native mesa
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@orchid nimbus can you add the aleck64 pif SHA1 hash?

zenith orchid
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sorry I was unclear

orchid nimbus
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@native mesa sure

dreamy ridge
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it could just be me, the old school internet taught me to not just click random links lol

orchid nimbus
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just give me the SHA1 and what it is

languid dune
orchid nimbus
zenith orchid
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@dreamy ridge I remember those days lol

zinc dew
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fml I got bodied twice in a row lol

native mesa
orchid nimbus
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in text

native mesa
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Lol

orchid nimbus
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crist - I'm not going to type that

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I use the same one - it's all over the internet

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dumped in 1994

native mesa
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SHA1 hash of boot.rom:
9174eadc0f0a2654c95fd941406ab46b9dc9bdd
Certutil: - hashfile command completed successfu

zinc dew
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SHAl hash of boot.rom:
9174eadc0f0ea2654c95fd941406ab46b9dc9bdd
Certutil: - hashfile command completed successfu

orchid nimbus
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so what's the output pal/ntsc

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?

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what region

native mesa
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Region free I believe

mild ether
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It's arcade and the output is RGB

zinc dew
orchid nimbus
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added

dreamy ridge
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holy SMOKES this is so incredible...mario kart 64, the menus, the music, you can complete a whole race, he has made WILD progress. unbelieveable

mild ether
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Someone put Aleck 64 eproms in a NTSC cartridge and it booted but did not work in a PAL cart.

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Let me look at the mame sauce for it.

lament escarp
dreamy ridge
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robert is genuinely a hero

native mesa
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That will make a lot of things playable if the madman does it

languid dune
lament escarp
zinc dew
cerulean elk
lament escarp
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Fatality!

languid dune
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Looking forward to checking out tomorrow's build so we can finally play flower and star cup in Mario Kart 64.

brisk drum
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As soon as daikatana starts working I’m hoping on the core

chilly ember
lament escarp
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Appearently there is a fixed version of aydin chronicles which should help with the crashes.

zinc dew
zinc dew
zinc dew
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|| I own Aidyn Chronicles CIB ||

lament escarp
brisk drum
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Someone test daikatana right now!

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I must know

zinc dew
lament escarp
brisk drum
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Dang it

lament escarp
zinc dew
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So many wonderful games to play, Daikatana, Quest64, Aidyn Chrinicles, Superman, Carmageddon, Clay Figjtrr

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I am so very excited

lament escarp
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Yeah, dunno why Robert focuses so much on these plumber games. What a troll.

cold pollen
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I hear sometimes they wear ties

zinc dew
chilly ember
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Plumbers don't wear ties tho

cold pollen
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ever?

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ties: not even once

chilly ember
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Never, too dirty. Dips in the toilet bowl

iron dove
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Where do you hail from @orchid nimbus ?
For some reason I thought the USA but you spell analogue like the queen

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Or king big ears now I suppose

native mesa
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Can someone do me a physics equation on how Mario could spin around two ton bowser like that? His shoes must have mega friction

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The amount of friction needed for Mario to spin Bowser around while anchoring his heels to the ground would depend on various factors, including the coefficient of friction between Mario’s shoes and the ground, the length of Bowser’s tail, and the force Mario can exert.

To simplify the calculation, let’s assume:

1.    The coefficient of friction between Mario’s shoes and the ground is sufficient to prevent slipping.
2.    Bowser’s tail is long enough to allow Mario to swing him around comfortably.
3.    Mario is able to exert the necessary force to start and maintain the spin.

In this idealized scenario, the frictional force required to spin Bowser around in a circle can be calculated using the following formula:

Frictional Force = (Mass of Bowser * (linear speed of Bowser)^2) / Radius of the circle

Assuming Mario is swinging Bowser in a circular path with a certain radius, the linear speed of Bowser would be determined by how fast Mario can spin him around.

Keep in mind that this is a highly simplified and hypothetical scenario, and in reality, it would involve complex physics, including torque, angular momentum, and more. The actual frictional force required would depend on these factors and would likely be much greater than what a human of Mario’s size could realistically generate.

zinc dew
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You are four parallel universes ahead of us

orchid nimbus
iron dove
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haha not at all, I use both depending how lazy i feel (from Australia)

orchid nimbus
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@iron dove I live in California but I am born in the Netherlands

iron dove
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just wondered 🙂

teal citrus
native mesa
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I always read your name like vam pee ay

orchid nimbus
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Vam-peer

native mesa
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Given a radius of 5 meters and a rotational speed of 1 rotation per second (1 Hz), we can calculate the approximate frictional force required to spin Bowser around in a circle using the simplified formula mentioned earlier:

Frictional Force = (Mass of Bowser * (linear speed of Bowser)^2) / Radius of the circle

1.    Mass of Bowser = 1600 pounds = 725.75 kilograms (assuming Earth’s gravity).
2.    Linear speed of Bowser = 2 * π * Radius = 2 * π * 5 meters/second = 31.42 meters/second.
3.    Radius of the circle = 5 meters.

Now, we can calculate:

Frictional Force = (725.75 kg * (31.42 m/s)^2) / 5 m ≈ 14,431.96 Newtons

So, the approximate frictional force required for Mario to spin Bowser around with a 5-meter radius and a speed of 1 rotation per second would be approximately 14,431.96 Newtons. This is a substantial amount of force and far beyond what a human-sized character like Mario could realistically generate, especially considering the enormous size and mass difference between Mario and Bowser.

cold pollen
quasi storm
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Vam-pierre

native mesa
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What was Miyomoto thinking. He expects us to believe Mario can achieve that level of friction with is shoes?

iron dove
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poor guy doesnt need to see that

cold pollen
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he expected us to believe a lot really

chilly ember
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Mario never skips leg day

native mesa
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How deep do you think jolly Rogers bay is

quasi storm
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This is the same plumber who was able to fly with wings that were WAY too small for their purpose, all while attached to a hat that was sitting on his head. I mean, how TIGHT was that hat?!

chilly ember
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Like 10 metres max lol

mild ether
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@orchid nimbus boot.rom JP RGB 60HZ Aleck 64 9174EADC0F0EA2654C95FD941406AB46B9DC9BDD

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That is all correct. I checked the specs and was only released in Japan.

iron dove
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in sunshine water seems to be compressible, that tank sure holds a lot
Game developers cannot be trusted to educate our children

quasi storm
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You know how many fence posts I ran around, hoping money would fly out?

chilly ember
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Can you imagine how heavy that tank would be

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Water is heavy af

quasi storm
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At least one...

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Then my brother just pelted me with change.

orchid nimbus
native mesa
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I think Marios brain would be mush if he actually went to the bottom of jolly Rogers bay

iron dove
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coins can be hard to breathe, tho i cant speak for japanese ones

elfin relic
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50 yen and 5 yen coins have holes so maybe that makes them less of a choking hazzard

chilly ember
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I think a human could survive the depth of jolly Roger Bay. There is a pool irl that goes down to 40 metres and they let people free dive and scuba down

chilly ember
native mesa
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I would think the relatively narrow tube would limit water pressure but I'm not a water scientist

chilly ember
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Me either 😅

manic basin
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I played an entire game. But it looks like the single control port maps to all inputs. Which made for some fun.

chilly ember
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Robert has fixed that but hasn't commited change yet

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said was gonna clean up code and release tomorrow

mild ether
manic basin
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"Prerendered cheerleader's got dead eyes. Like a doll's eyes. We're gonna need a bigger pom pom."

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The Buccaneers are generous lovers.

zinc dew
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omg wave race intro shows the water and has polygon outlines

manic basin
#

Yeah, it's nuts!

zinc dew
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testing out a cool ass script to simplify game testing, it auto launches games in alphabetical order, waits a set amount of seconds, then launches the next game. Should make things way easier to see library-wide improvements

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Going through my N64 collection now, just watching

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omg Mario 64 through the ages boots

manic basin
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There are a few games that take up to 60 seconds. so that's a huge time saver in testing!

zinc dew
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@maiden wyvern’s the mad lad genius behind it. What an amazing script/tool he’s making. He’s too kind.

chilly ember
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That's awesome

zinc dew
chilly ember
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I look forward to it

cold pollen
zinc dew
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oh damn, Clay Fighter - Sculptor's Cut has a working intro

chilly ember
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Kinda :p

orchid nimbus
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I always wanted a web interface

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tried to make one myself with some python but never really got serious into it

zinc dew
# chilly ember

You're right, I should've added "in comparison to most other games at the moment" lol

chilly ember
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It's great in comparison to 90% of the games 😂

vapid moat
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Tried out PAL-boot.rom for PAL-games but looks like PAL-mode's not yet been fully implemented (games run a bit faster than they should)

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Also do not judge me trying to play the games on PAL-versions lol - being an European that grew with them and can't find same nostalgic sounds from NTSC-versions (SM64's PAL-version has slightly different SFX or voice pitches for example)

mild ether
elfin relic
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it takes a bit of making sure you skip the intro, and then flying blind in the menu, but with the latest core I can sorta get in game in Sin & Punihsment for some seconds before it freezes

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great success

zinc dew
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Star successor

elfin relic
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geat star sucess

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get bonus

mild ether
orchid nimbus
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@mild ether are you making these patches?

chilly ember
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Trying the ique patch

orchid nimbus
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you want me to include them on the webpage (with credits)

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?

mild ether
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Yes you can include them.

orchid nimbus
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can you sent me them all in a zip file?

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I'll break them out and will document them

mild ether
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when I am finished patching I will send them your way.

orchid nimbus
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thanks 🙂

mild ether
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@orchid nimbus check messages

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Thats all of them.

chilly ember
#

Ique version crashes in cool cool mountain for me

mild ether
#

Can probably make patches for the level select too but I think its to late to start tonight.

chilly ember
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No worries, I'm just bored with a capture card :p

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Was curious if it would get any farther than usa/na version

mild ether
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No idea what the differences between all those versions besides language,

chilly ember
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Shindou has some bug fixes

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Can't do the stair glitch

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Speedrunners hate it

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I think ique is also shindou

hearty oar
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No so long gay bowser in shindou

mild ether
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Lodgenet probably is a later compiled version also.

chilly ember
#

I don't know anything about the lodge net but it could be shindou version too

mild ether
#

Just the games they had you could pay to play in hotel rooms. It was run on a central server and you just had a controller by the TV in the room. It wasn't around until a while after launch of n64.

chilly ember
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I remember seeing one in a motel around the time

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It was stupid expensive to play so I never tried it

mild ether
#

yep.

languid dune
carmine kettle
# chilly ember

Looks awesome but in my end doesn’t look like that oh well

chilly ember
#

I'm using the ique version with justz00t's no face patch so there's some black squares for the HUD that are not presently showing in in the USA release in this version of the core

chilly ember
wanton sun
#

it's not so easy, as many other games also touch the TLB instructions to initialize it, but then never use it. That's probably the reason you often see bit 1 (e.g. E0002) as error code

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@zenith orchid

lament escarp
#

Probably easier than to just pin a list with known tlb functionality

wanton sun
#

some i still remember: Mario Tennis, Mario Golf, Bomberman 64, Castlevania, BattleTanx, Re-Volt, All-Star Baseball 2000

lament escarp
#

Dengit, even castlevania? Guess it's gonna be a while.

chilly ember
#

Nice 😄

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New update

zenith orchid
wanton sun
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no, it ignores the cpu intruction and prints the error code instead

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so if the game really needs the instruction to work, it will crash

zenith orchid
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Oh okay, and it can't easily be diagnosed as a TLB related crash, and thus have a matching error code? What I'm aiming to do is save people time of testing games that are blocked by TLB related crashes until they're ready to be tested

wanton sun
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even if the game uses it, it's unclear when. Could be instantly or could be when it goes ingame

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sorry, can't really do much there

zenith orchid
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So the best way to tell would be to use a software emulator with a debugger?

wanton sun
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i can tell you easily with my emulator as i can set a breakpoint in debugger when the tlb is really used, but to do that, it must be implemented

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But that doesn't really help you, as i cannot test all games for tlb

zenith orchid
#

Yeah I understand. What about implementing TLB just enough to return an error code? Or would that be more effort than it's worth?

wanton sun
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i would rather not touch the tlb until i implement it, costs too much time

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found my old list of games that are black screen on my emulator where i researched the reason. These are all games that need tlb instantly before showing anything:

wanton sun
#

armorines - TLB
conker - TLB
fifa soccer 64 (usa) (en,fr,de) - TLB
gauntlet legends (usa) - TLB
goldeneye 007 (usa) - TLB
indiana jones and the infernal machine (usa) - TLB
jeremy mcgrath supercross 2000 (usa) - TLB
monaco grand prix (usa) - TLB
nba jam 2000 (usa) - TLB
nfl quarterback club 99 (usa) - TLB
paper mario (usa) - TLB
perfect dark (usa) - TLB
shadow man (usa) - TLB
south park (usa) - TLB
star wars episode i - battle for naboo (usa)- TLB
Turok - Rage Wars (USA) - TLB
Turok 2 - Seeds of Evil (USA) - TLB

zenith orchid
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Oh okay

wanton sun
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these should crash later

wanton sun
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i think mario tennis shows the camelot logo before it needs tlb

zenith orchid
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Ah okay, but ultimately none of them let you go ingame due to TLB crashes

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I can make note of this on the testing spreadsheet

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Thank you for providing this

wanton sun
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it's likely not a complete list. I only auto-tested every game for about 20 seconds

zenith orchid
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It's better than nothing though. but if you know of an n64 software emulator that can tell you when a game actually uses TLB in its debugger, I can go through all games and label them accordingly in the spreadsheet

wanton sun
#

you could probably easily compile project64 or ares to show something on screen when a read through tlb was performed

zenith orchid
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Ah, I don't have the expertise, but if anyone who does would be willing to do that, I would certainly put it to good use.

wanton sun
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i don't want to spend the time currently for that, but if some programmer is here, they could do i guess. project64 compiles easily in visual studio under windows, ares compiles easily under linux

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if the change works can be tested fast with mario64 when the tlb warning comes up with marios face

zenith orchid
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Yep, that's exactly how I intended to test it 😄

wanton sun
#

or you could all just enjoy summer and autumn and we meet back end of the year with tlb 😉

zenith orchid
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Haha yeah, just wanted to save the testers some time. It would be convenient if TLB related crashes showed the same kind of visual artifacts every time

chilly ember
lament escarp
zenith orchid
#

I really don't understand why bowser is so easy in SM64, that was always a let down for me.

chilly ember
#

Little more of challenge when you can't see mario hahah

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But it's all in timing the throw

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Speedrunners still mess it up

zenith orchid
#

it's only a challenge if it's a speedrun or a jank run lol

chilly ember
#

True :p

carmine kettle
chilly ember
#

One released less than an hour ago

carmine kettle
#

No I did not I’ll get it later on

native mesa
# zenith orchid I really don't understand why bowser is so easy in SM64, that was always a let d...

It's the mega friction shoes that make Mario OP. Given a radius of 5 meters and a rotational speed of 1 rotation per second (1 Hz), we can calculate the approximate frictional force required to spin Bowser around in a circle using the simplified formula mentioned earlier:

Frictional Force = (Mass of Bowser * (linear speed of Bowser)^2) / Radius of the circle

  1. Mass of Bowser = 1600 pounds = 725.75 kilograms (assuming Earth's gravity).
  2. Linear speed of Bowser = 2 * π * Radius = 2 * π * 5 meters/second = 31.42 meters/second.
  3. Radius of the circle = 5 meters.

Now, we can calculate:

Frictional Force = (725.75 kg * (31.42 m/s)^2) / 5 m ≈ 14,431.96 Newtons

So, the approximate frictional force required for Mario to spin Bowser around with a 5-meter radius and a speed of 1 rotation per second would be approximately 14,431.96 Newtons. This is a substantial amount of force and far beyond what a human-sized character like Mario could realistically generate, especially considering the enormous size and mass difference between Mario and Bowser.

chilly ember
#

Finished bowser 3

viscid gate
#

Thanks for the controls update @wanton sun just tried a bit of battle mode with my daughter with N64 controller - more chaos than usual but the fun is there!

oblique remnant
#

Fifa World Cup '98 gets in Game 🙂

thick terrace
#

Awesome! I got in game on 007, I think. After getting a couple songs I got footstep and ambient sounds. Still all black, so who knows. One thing I am enjoying is the background music on these games that are all black. I got in game, or in demo video on one of the star wars games, black shapes on a black background with white lasers.

viscid gate
#

Can get to attract & menus in Diddy Kong Racing but no sound

chilly ember
#

Wave race gets in game now, finished the first race in first place

oblique remnant
#

🤘🏻, unfortunatly crashes when entering

quick arch
#

I let the intro on MK64 running for one hour and no crash 🙂

brisk drum
#

Is daikatana working ?

chilly ember
#

Noooo but its making sounds in the menu when you push A

#

Safe from John Romero for another day

quick arch
#

Wave Race 64 Shindou version stops working (E0042) on Nintendo Logo screen

chilly ember
#

killer instinct displays graphics offset to the right and freezes once in game

fallen sparrow
fallen sparrow
chilly ember
#

Yea no worries 😛

#

i finished the level on latest build

fallen sparrow
#

Sweet

#

I think if a new build drops today, I'll more than likely do a stream tonight

bronze tree
#

Earth Worm Jim doesn't hang anymore when you do nothing and let the example gameplay play in the beginning

chilly ember
#

I'm happy that bowser levels don't hang anymore it would seem

#

Might actually be possible to speedrun start to finish if it doesn't crash

fallen sparrow
#

If anyone can, you can!

chilly ember
#

Maybe 🙃

silent marten
#

Wetrix no longer crashes

wanton sun
old vortex
#

Mystical Ninja gets further in the intro now!

bronze tree
wanton sun
#

or the eeprom implementation is wrong and that is stopping the game from working

#

but strange in any case

#

need to see what is going on with eeprom anyway, can't get mario64 to save. when i reset the game, the save is lost

chilly ember
#

😦

fallen sparrow
#

@chilly ember will have to finish in one sitting 😀

silent marten
fallen sparrow
#

He can do it

chilly ember
#

I can do a 31 star run with the stair glitch 😛

#

120 would be madness with unrendered levels 😛

silent marten
raw oriole
plucky nymph
#

the mario64 cartridge doesn't save to a battery. it uses some form of solid state memory to store save files.

quick arch
chilly ember
#

Which cup?

bronze tree
#

black square won!

chilly ember
#

My bets were on the black square winning

quick arch
chilly ember
#

Nice 😄

quick arch
wanton sun
#

difficult situation currently, need to investigate when the graphics stuff is working better

silent marten
#

Hmmm I found something interesting in Namco Museum 64 - Pole Position, it works if you change to high gear straight away and then will crash if you switch back to low gear?!?!

wanton sun
#

how do you change the gear?

silent marten
fallen sparrow
#

Interesting

wanton sun
#

very good, it crashes instantly when gear is down to low, much easier reproducible that way

#

hmm no, still only a chance

silent marten
#

There is no rush to fix it though, I was just checking if the crash was gone in todays build and it wasn't but I put the car in high gear

old vortex
#

Some parts of this intro are actually looking pretty damn good already.

blissful plaza
#

Banjo-Kazooie goes into the main game, without seeing almost anything I could talk to the mole and attack some enemies.

silent marten
#

Robotron still randomly crashes

#

Ridge Racer no longer gets to display the save data corrupt screen though so that is a regression but again no rush to fix it

wanton sun
#

could also be related to eeprom settings

#

yes...as RR64 really uses eeprom, the current implementation must be broken

#

(if you deactive eeprom, it works again)

silent marten
#

OK cool 🙂

#

Confirmed 🙂

#

Robert if you can work out what is crashing Robotron 64 that game will actually be almost fully playable

fallen sparrow
#

Robotron 64 is dope

wanton sun
#

it's a different crash likely, right? sound stops working when it crashes? any error bits go up when it happens?

silent marten
#

Like even at the moment everything renders just get to the level with the mushroom head

silent marten
#

No, E0002 on boot to E1002 at the menu and then whilst playing just a random crash, audio stops and FPS locks at 0

wanton sun
#

so diffrent then, cpu/rsp don't work anymore...will be more difficult, need to postpone that

silent marten
#

OK 🙂 no problem

#

The only thing that doesn't actually render in the game is text

#

But that is the same with almost every game right now so when the render mode is implemented for the text it should fix that one too

remote hatch
chilly ember
chilly ember
remote hatch
#

And the most important game

chilly ember
#

Is that a ring? 😮

remote hatch
#

when everything is black in this game it seems it is better 😄

#

yeah ring

#

Damn , lex wins

chilly ember
#

Ninten do what segdon't

weary palm
#

Bwosur

remote hatch
#

there is something there and it jumps 🙂

quick arch
remote hatch
#

Chopper Attack

maiden wyvern
#

this is a script so you can sit and watch the core flick through the games

thorn flax
#

an alternative to Super Attract Mode?

maiden wyvern
#

you could use super attract mode too if you want. but this is a little more specific to testing the n64 core

#

but basically yes, similar results

thorn flax
#

I like using your remote. sadly the SAM keeps running if i select a game off the remote

#

might be I've got a setting wrong, but not sure

maiden wyvern
#

oh, it would wouldn't it

#

i'll speak to him about it. we can probably fix that

oblique remnant
#

in ISS 64 only the Player arms are displayed otherwise it runs 😄

remote hatch
#

San Francisco rush

weary palm
remote hatch
#

Snow bro kids works

little socket
#

someone willing to let mkt run until fail?

chilly ember
little socket
#

mortal kombat trilogy

weary palm
#

Oh, I've forgotten to try Micro Machines 64 Turbo 🙂

quick arch
chilly ember
#

@little socket doesn't seem to show anything for me really

#

really quiet sounds tho

little socket
#

thanks, no need to get up and walk to the other side of the room then

remote hatch
chilly ember
#

I already have my video uploading

little socket
#

though that is more colorful than two days or so ago

remote hatch
#

this is what the fight looks like in the MKT

chilly ember
#

Just not alot to see, at least not for me

remote hatch
#

I chose noob saibot

#

hehe

#

that's why it's so dark 😉

chilly ember
#

Same

wanton sun
#

checked in some changes, but nothing you should notice(optimizations only), just ignore it for now. Mostly a preparation so i can start with z-buffer

remote hatch
quick arch
#

Star Wars Shadow of the empires goes in game but it seems to loop somehow

visual forge
#

Hey dudes, how do I start Mario 64? I did it once but now it doesn't work anymore

#

When I press start at the mario face (which has been patched away), it goes back to the title screen

#

Okay, now it went directly to some bonus stage

quick arch
visual forge
#

Oops, I ran update all today, maybe the unstable one got overwritten

chilly ember
#

The text doesn't show in the level select patch

#

6 up on analog gets to final bowser level

#

5 is second

oblique remnant
visual forge
#

MiSTer_unstable_20230818_116413

chilly ember
#

analog likes to double input like it's overly sensitive on the level select, have to listen to the sounds

visual forge
#

Damn, same thing using the unbranded mister file found in test builds

chilly ember
#

Oddness

visual forge
#

It worked once! And another time it started directly in a bonus stage, and another time directly in the ice level

chilly ember
#

yes

visual forge
#

But mostly just goes back to title screen

chilly ember
#

that would be the level select being weird

#

it's sensitive

oblique remnant
#

International Track & Field 2000 has a nice Shadow Intro. otherwise crashes afterwards

visual forge
#

I don't have a level select? I only did the patch away mario face

chilly ember
#

up and down movement only, throw an A in there and it will spit the logo back at you

#

In the pins?

visual forge
#

Oh, I missed that part, apparently there is a leve lselect

chilly ember
#

Yes 😛

silent marten
bronze tree
chilly ember
#

Confusing the start screen with level select i believe

wanton sun
chilly ember
#

I already beat super mario 64 so i'm fine with the wait 😄

wanton sun
#

i haven't even created the file for the code yet 🙂

visual forge
#

This is so cool though! I've never seen N64 graphics with RGB on a CRT before, it looks a lot closer to PS1 graphics (with RGB) now

#

No more smudgly blurriness

silent marten
chilly ember
#

Not a race! Take the time

visual forge
#

Man, is all this slowdown in SM64 normal and I just forgot, or is it the core that's not fast enough yet?

chilly ember
#

not normal

visual forge
#

It feels kinda normal 😛 But I don't remember it being that bad

chilly ember
#

though super mario 64 can dip pretty hard even on real hardware

silent marten
visual forge
#

I'm just baffled it even works with all these things being incomplete, very cool!

silent marten
#

If I remember correctly Z-Buffer, rest of the Texture Modes, CPU Cache, Saving, Other Stuff, TLB

chilly ember
#

Then making it play nice with each other

blissful plaza
#

A long-term project.

visual forge
#

It's more fun to play with it as it develops

#

PS1 was the same

#

A finished core isn't as interesting 😄

daring meteor
#

Hahaha, true

cloud peak
#

No one seem to try Sin and punishment

#

Disappointment is huuuge

blissful plaza
#

I've tried it, crashed after 10 seconds in-game.

chilly ember
#

Someone did yea

#

Nothing to be seen

silent marten
#

We really need more Texture modes so we can see anything else in the games that work that is broken

chilly ember
#

Robert was talking about eeprom so can save in super mario 64, that's most important

silent marten
#

Saving right now is not that important

chilly ember
#

Yea :p probably not

silent marten
#

Unless it comes with a texture mode for the floor

chilly ember
#

But I'm not pushing anything. Robert can choose what he wants to do

oblique remnant
#

Kobe Bryant in NBA Courtside runs with limited graphics

silent marten
#

I love to see these cores in this state anyway

spare meadow
#

OMG Killer Instinct intro is alive! Can’t wait to play this game on MiSTer! Thank you Robert!!

little bane
oblique remnant
#

Milo's Astro Lanes kinda works too 🙂

visual forge
#

Fifa 98 makes my monitor flicker like mad, it runs in progressive scan?!

#

The game appears to boot anyway

#

My CRT flickers that way with all progressive scan modes

#

Game sucks, of course, I just wanted to hear the title screen music

oblique remnant
#

the fifa world cup 98 worked for me and I could start a match. with limitations of course 🙂

oblique remnant
#

at least a beautiful picture of a controller is visable 🙂

marble cargo
#

Puyo Puyo~n Party now has sound, still can't play it though.

#

Susume! Puzzle Taisen Dama still locks, but not on the pixel vomit screen.

#

Oh Glover loads and has sound. No picture though so it's not playable yet.

#

Diddy Kong Racing loads and shows the title. Even the intro cutscene plays, though it's a glitched mess.

#

Bust-a-move '99 loads, but immediately freezes on some white boxes on a black screen

#

Bust-a-Move 2 - Arcade Edition loads. It has sound and shows some graphics, but once you get past the "no save" screen none of the graphics load.

#

Bomberman Hero has sound and plays the intro cutscene, but it's very buggy. Technically playable, but the lack of picture makes it impossible to play.

#

Mario Party has sound, but no graphics

#

Mario Party 2 also has some sound, but it quickly cuts off and locks. For some reason Toad's feet are rendered?

#

I think that's Toad anyway

hollow rune
#

Making games for this system must have been very difficult

#

Like all the different things that have to work all the different kinds of graphics

#

it is wild

weary palm
#

Writing your own microcode sounds hard, but they didn't have to do that.

onyx minnow
#

most games were written in C or C++

zinc dew
#

Pins updated but otherwise go here for the latest N64 test build - #test-builds message

brittle onyx
#

Either I'm the stupidest person in the world, or the pif.ntsc.rom file is elusive! Where can I get it if only pifdata.bin is posted everywhere?

zinc dew
zinc dew
worn delta
#

Oh nice, does this do them in order of the folder? This could be great for testing and logging what state things are in

silent marten
fallen sparrow
dark orchid
#

Is the latest N64 core posted here?

silent marten
dark orchid
cerulean elk
fallen sparrow
#

Nice

cerulean elk
#

editing as soon as I get this MAME vid out the door

silent marten
cerulean elk
zinc dew
silent marten
cerulean elk
#

all the captures are useless soon anyway at the speed Robert works

#

lol

silent marten
#

You are not wrong

cerulean elk
#

dear @wanton sun please delay awesome new features till tomorrow. K THX 😆

silent marten
#

I still love how he said no gameplay in August, Robotron 64 says hi xD

#

5 levels before crashing is gameplay xD

lilac scroll
cerulean elk
#

Who knows. I work in fits and spurts then dont do anything for days. But when I am "onto something" suddenly I HAVE to work at it...chase that thread down

silent marten
lilac scroll
cerulean elk
#

when I am editing narrative work and I get on a roll....massive output. When I am blocked...I just get up and call it a day

silent marten
#

We expect nothing at all though, but we are always happy to see new features, bug fixes etc etc

lilac scroll
#

I hope he’s having fun

silent marten
cerulean elk
#

in my experience at least

silent marten
lament escarp
cerulean elk
lilac scroll
#

Yeah like, if he wanted to disappear for months and just enjoy himself for a bit, I hope he doesn’t give a second thought to “what happens to the discord folk”

cerulean elk
vapid hawk
#

he does sometimes just say like, "ok i'm taking a week off" and stuff quite often

lament escarp
cerulean elk
#

game can take forever if you let it

lament escarp
silent marten
#

If he needs a break he will tell us and then take a break, I think he took like 3 - 4 weeks off working on the PSX core at one point

cerulean elk
vapid hawk
#

once mario64 is finished (working) i bet he takes a break to finish it

#

think he did that with spyro before

silent marten
#

And FF8

#

We lost him to FF8 for quite a while

lament escarp
#

Understandably.

silent marten
#

Yeah it is a long game and he built the PSX core so he could play it 🙂

vapid hawk
#

i think its cool that he actually enjoys playing the things he makes a lot

lament escarp
silent marten
#

Yeah it really is, it shows he is not just making it for the community and he has said so much in the past that N64 was his favourite console at the time

silent marten
#

Whenever he encountered a bug in the game he fixed it and gave us a new core release xD

vapid hawk
#

everyone should check out some of his like lesser known cores, lynx and wonderswan, they're both excellent

lament escarp
#

Was there ever a core he had to capitulate on or take severe shortcuts?

vapid hawk
#

DS apparently

silent marten
vapid hawk
#

heh yeah it does make you wonder

#

but i think the DS memory bus is just way too big, its honestly kind of insane how much peak theoretical bandwidth it has

silent marten
#

Oh yeah I don't doubt it, only time will tell

marble cargo
#

DS doesn't surprise me since that system needs to render two images simultaneously.

vapid hawk
#

i don't think he spent too much time before discovering it wasn't viable

silent marten
vapid hawk
#

DS has some awesome games on it

#

it has a unique resident evil port so. you know i'd be all over that 😄

silent marten
#

Hahaha

#

It has some great castlevania games as well

vapid hawk
#

it might be one of the most interesting versions of RE1

#

its like the PSX game, but you can skip cutscenes and doors, it has a quick turnaround button, and a quick knife button

#

some of the puzzles use the touchscreen

silent marten
#

That sounds really interesting

lament escarp
#

I'd love to play infinite space and radiant hystoria on a ds core.

silent marten
lament escarp
vapid hawk
#

one impossible core at a time 😛

#

yeah if you don't want the new puzzles you can turn them off

silent marten
#

I wonder what the next impossible core for MiSTer would be that someone could tackle

vapid hawk
#

pentium

silent marten
lament escarp
#

I heard aydin chronicles has severe crashing issues, but not sure if thats only on software emulators or also on real hardware. I'd like to play it, even if it is worse than brian 64.

cerulean elk
#

time to edit

vapid hawk
lament escarp
cerulean elk
#

lol either way the video is coming out

#

at 4

worldly flint
#

A PC 586 core fast enough to do late 90s 2D games like Rollercoaster Tycoon, Baldur's Gate, Fallout, Diablo 2, Age of Empires etc would be incredible.

vapid hawk
#

yeah like, quake1 and tomb raider aswell

#

software rendered

silent marten
vapid hawk
#

i think asking for voodoo graphics ontop would be too much 😛

worldly flint
#

We'll just have to be satisfied with StarCraft 64

lament escarp
lilac scroll
# vapid hawk one impossible core at a time 😛

I don’t even know what else I’d want after n64. I’m sure there are still devices or arcade games folks are keen on but Saturn, ps1, N64… far beyond my wildest dreams when I bought my first de10 a few years ago

fallen sparrow
vapid hawk
#

yeah lol i bought this thing to play snes and genesis and that was basically the full extent of my expectations

#

everything else has been ridiculous

worldly flint
#

I wanted a MiSTer since early on and pulled the trigger when SRG first announced he was working on a Saturn core. I have been very happy with what else has come out in that time.

silent marten
#

And Virtual Boy

lilac scroll
worldly flint
#

I'm still holding out for PalmOS and Pocket PC cores.

lament escarp
#

Is 3do missing because it's a complex core or because it sucks?

worldly flint
#

Both

silent marten
#

Hahaha

worldly flint
#

It's difficult on the order of PS1 with way fewer games to justify the work

silent marten
neat sierra
#

Some things should stay buried ominous music

silent marten
neat sierra
#

music intensifies

hearty python
cerulean elk
#

3DO is great. We need a core

silent marten
#

@neat sierra said things should stay buried and he awoke a @orchid nimbus xD

neat sierra
#

Fun is pretty subjective, some people like having sensitive parts of their bodies stomped on so I’m sure someone exists that would make a 3DO core

#

It’s rule 34a

lament escarp
hearty python
drowsy lantern
#

I discovered MiSTer while I was looking into buying an Analog Super NT to have a perfect SNES replica, after being disappointed by the limitations of the default built-in emulator of the SNES Classic. Since the Super NT requires actual cartridges, I was also looking at an EverDrive for it, which suddenly made it quite an expensive affair just for SNES games. And so I discovered MiSTer, which for pretty much the same total price, provided all the other retro consoles of that era that I could possibly be interested in. It was a no-brainer, and I would have been satisfied 100% even if it stopped at the SNES. So what we’ve been seeing those last two years has been nothing short of mind blowing to me.

neat sierra
#

The Venn diagram intersection of “smart enough to make a core” and “likes 3DO” is probably vanishingly small 😜

zinc dew
#

Virtual Boy will definitely happen but 3DO is very debatable. I don’t expect CD-I at all,

cerulean elk
neat sierra
#

The research doesn’t exist for CD-I right? Can’t magic that out of nothing

lament escarp
zinc dew
cerulean elk
hearty python
#

I wanted the Neo Geo and Amiga. That two alone was it worth

sullen harbor
#

I think it will all happen eventually.
Theres been a lot of renewed interest in the retro market for 3do since these ode's started dropping

vagrant ivy
#

3DO was the worst ever purchase I made and I had one from New. A core would be good to show everybody what a terrible thing it is

hearty python
#

Virtual boy with a 3d Glas via snac is a cool dream

zinc dew
#

I would hope so but I wouldn’t expect it. Unless an FPGA whizz programmer rises out of that extremely small minority of fans, there’s not enough interest or desire from outsiders to even consider working on it.

#

The problem with 3DO is that there really isn’t any compelling exclusive games and the name itself has no caché. 3DO was never an underdog or a beloved name brand. It was a one and done deal followed by a metric ton of army men games. No one really has any love for it or is nostalgic for it in the grand scheme of things.

cerulean elk
#

Killing Time!

orchid nimbus
#

Hilary is here!!

zinc dew
cerulean elk
zinc dew
#

this explains so much

vagrant ivy
zinc dew
#

I’m kidding of course lol

cerulean elk
#

I may own a few copies. OG, Black mail in disc, multiple betas, PC version, Mac version, original hand drawn art from the 3DO office walls

#

lol

zinc dew
#

I’m being a downer again I’m sorry

cerulean elk
#

"Robby Downer"

zinc dew
#

I’ll try to spark interest in 3DO. Because I personally would love a core too.

vagrant ivy
#

A core that will be less popular than the Game Duck !

orchid nimbus
#

cd-i

vagrant ivy
#

Anyway this is a Nintendo Channel there is already a 3DO channel

neat sierra
#

Awbacon parks his car across from the designer of killing times house and just watches

#

It’s okay, he’s just watching

lament escarp
#

Yeah, try to focus on brian and aydin more.

hearty python
#

I also love to see some vtech kids consoles like smile vmotion. They have so many games for kids between 4-6.

weary palm
#

Mah boi

zinc dew
#

Thanks for reminding me @hearty python.

Any member of this Discord is free to create a new post* to talk about game platforms you’re interested in!

  • If there’s an existing core you don’t see being talked about then make a new post under #1046940348917760021.
  • If there’s a game platform you’d like to share your excitement for a potential future core, then make a new post under #1049874847330738286.

***** Please title your post as the name of the game platform.

vagrant ivy
cerulean elk
#

edit came in at 22 minutes of testing. Should be fun

silent marten
cerulean elk
#

VO and upload next

vagrant ivy
cerulean elk
silent marten
cerulean elk
vagrant ivy
cerulean elk
#

how else do you think I write my MiSTer builds off?

vagrant ivy
#

I write mine off by rubbing all the pins with a 2000 V power supply

cerulean elk
#

I really have written off my MiSTer builds though. Its allowed

vagrant ivy
cerulean elk
#

basically anything purchased in the tax year that appears on the channel is an allowable write off

#

I pay the IRS enough as is lol

#

haven't seen a return in two decades

vagrant ivy
mild ether
#

Damn, I need to make YouTube videos with my favorite whisky sitting in the background.

dreamy ridge
#

remember how juicy returns used to seem when you were just working summer jobs?

vagrant ivy
#

I paid 0 Tax in the US for the last 50 years

orchid nimbus
#

I paid 0 Tax in the Netherlands for the last 20 years

vagrant ivy
#

I paid 0 Tax in Bulgaria

dreamy ridge
#

same!

cerulean elk
#

all I fucking do is pay tax

orchid nimbus
#

wat maakt het ook uit? Belasting betalen is voor eikels die niet weten hoe ze de wet tegen de belastingdienst kunnen gebruiken

cerulean elk
#

Fed, State, city...taxes on this, taxes on that...someone is always reaching in my wallet to get something off my ass

orchid nimbus
#

oh a new build 🙂

dreamy ridge
#

yeah income tax as recently as like 1910 when it was first implemented was like %3

#

and then death by papercuts over the next century+

orchid nimbus
#

add 4 player controls << and this is the first adjustment I have to do to the page as my page directly contradicts what this does 😄

inner isle
#

@fallen sparrow

Hey loving yiur commitment to the Mister project, always look forward to your videos. It would be great to showcase different video filters for arcade and consoles and wondered if a compilation of best settings might be worth covering with recommendations from the developers. Just an idea not a demand. I often see alot of questions about this and some people showcasing screenshots of what they use.

Keep up the fantastic work.

wanton sun
cerulean elk
#

Any time I get a chance to hype Bomberman Hero I will

fallen sparrow
cerulean elk
fallen sparrow
cerulean elk
#

and uploading. Vid at 4 CST then you got @fallen sparrow live at 4:30. Gonna be a real N64 sunday evening

#

or morning. Or midnight...wherever TF you are lol

fallen sparrow
#

Lol, a packed N64 day/night

lament escarp
cerulean elk
bronze tree
#

Paper Mario boots pretty nicely, but then at some point after pressing A and start a couple of times the audio becomes very glitchy, sounds a bit like before when the core was not in reset during the loading of a rom.

dreamy ridge
#

oh baby, i always forget about that game on n64. first playthrough will be on mister, can't wait!

bronze tree
#

not many graphics on the screen at this point 🙂

lament escarp
dreamy ridge
#

as i was dropping test roms going down the full roms list i was getting bursts of joy over games i'm going to get to replay and also games i never could afford back when n64 was a modern console. so excited about this core

silent marten
#

I beat a whole cup on Mario Kart 🙂

bronze tree
#

ah, I see a nice register dump screen. @orchid nimbus was that also Paper Mario when you got that?

silent marten
#

And I won 1st place 🙂

cerulean elk
cerulean elk
#

the old black box shimmy

silent marten
#

I can't wait for more texture modes

bronze tree
#

wave race is so funny to watch, it seems like the players spend most of their time under water 🙂

lament escarp
#

It's not a question of games becoming playable, just of becoming visible

cerulean elk
silent marten
#

yeah it is gonna be great when we can see what we are doing lol

daring meteor
lament escarp
#

I think z buffer will also do a lot for sm64

daring meteor
#

SM64 is visable; Just the incorrect parts

bronze tree
#

yes, for sure

quick arch
#

This video will help to see what could be fixed when Z-Buffer will be added
https://youtu.be/7mOWO-tZhxY?feature=shared

Aight be back, more sm64 coding stuff. Quick lesson in computer graphics: basically a z buffer (aka depth buffer) is the thing that helps games determine if a pixel is supposed to be behind another one, so like if you put a chair in front of a table the z buffer helps make sure the chair gets drawn on top. So like, if someone were to remove the ...

▶ Play video
cold pollen
daring meteor
#

CI8

cold pollen
#

this core is going to support Complete in 8ox?

daring meteor
#

Hopefully

cold pollen
#

🤞

quick arch
silent marten
#

gonna be interesting to see what is missing when Z-Buffer is implemented

languid dune
mild ether
#

Wow z buffer adds a lot more than I imagined.

mild ether
#

Didn't realize the reason the water looking the proper proportion was just z buffer working for example.

orchid nimbus
orchid nimbus
quick arch
reef trench
#

While I can see why Nintendo chose to use their characters instead, Black Box Kart 64 can still get pretty intense

mild ether
#

Looks like it will be very playable with z buffer in place.

orchid nimbus
#

@mild ether the IPS files are there

#

I'll put a section on the FAQ

mild ether
#

Thank you. I was just taking a look at the level select right now. I will see if can add the level select to the rest of the roms today sometime.

orchid nimbus
sullen harbor
orchid nimbus
#

I'll put some links on the front page

#

my main domain is only used for the FAQs

#

😄 what a waste of hosting

mild ether
# orchid nimbus

The patch for the original USA SM64 is not in the pack and I am not sure who did the original work so might want to credit them if you put it in. I just found what needed patching from their work and applied it to the rest of the SM64 roms.

#

I will do the same for the level select.

sullen harbor
orchid nimbus
#

@bronze tree why can you load N64 and n64 extentions? what's the difference?

mild ether
sullen harbor
#

If I get a raise in the next 2 years. I'll probably pay for it again

orchid nimbus
#

@sullen harbor I have my own virtual private server for $4 a month

sullen harbor
#

I was using squarespace

orchid nimbus
#

cheaper than any of these so called 'hosters' 😄

mild ether
#

Gives more version of SM64 to test if one of them locks up in a particular place.

sullen harbor
#

The problem is the last 6 years I've been working on a major Cartoon and everything I do is under NDA lol. So I couldn't update the bloody site lol

cerulean elk
orchid nimbus
#

@sullen harbor there are a few others on this discord that work in the 'cartoon industry' 🙂

wanton sun
cerulean elk
#

If I didn’t show people the work I’ve done that was technically not allowable I’d have to work to show

sullen harbor
#

I work on Paw Patrol

cerulean elk
#

Or I private host on Vimeo with passwords for work that I can’t distribute / upload

orchid nimbus
#

@wanton sun the core lists N64 and n64 as accepted extentions

#

isn't that redundant?

sullen harbor
#

I mean I can add the episodes I've written But I also have a long ass Imdb page I can use currently as my CV

weary palm
#

You can include my patch too if you want, vampier. The one with the level select. It's for the US ROM.

orchid nimbus
#

@weary palm I just downloadedit

mild ether
#

Yes, give sunlitpace542 his credit for original work and the USA sm64 patch.

wanton sun
#

i'm not sure how mister handles case sensitivity for it, but there really exists two formats.: N64 is big endian, n64 is little endian. very nice use for the case there 🙂

orchid nimbus
#

you made the patch?

weary palm
#

Yes

orchid nimbus
#

@wanton sun

#

The following formats are supported:
n64 - Little Endian
z64 - Big Endian
v64 - Byte Swapped

weary palm
#

With the help of the decomp project

orchid nimbus
#

Ok I'll add it to the list

#

@weary palm great I'll add it too 😉

manic basin
#

The good times...they're over.

cold pollen
wanton sun
#

endianess?

orchid nimbus
#

@cold pollen I'm not a teacher 😛 I document

cerulean elk
manic basin
#

Nice.

orchid nimbus
#

Litle and big Indians

cerulean elk
#

“And Superman 64 works but barely shows graphics. Which means it’s better than playing it for real”

sullen harbor
wanton sun
manic basin
#

It actually gets into gameplay now. I got like ... 10 rings. Which might be a record for me, even with textures.

cerulean elk
manic basin
#

Good choice.

#

What's weird is Clark Kent doesn't show graphcis in the same way...hmmmmm.....

cerulean elk
#

It’s at like minute 21 so it’s just a joke for the die hards

weary palm
#

Is the endianness autodetected or is it strictly by file extension?

sullen harbor
cold pollen
#

I mean definitions can be documentation

orchid nimbus
#

irrelevant for most people

#

as long as it work

cold pollen
#

I only ask because I still have no clue what those terms mean and everyone throws them around constantly

orchid nimbus
#

I want to keep it short and simple and easy to read

wanton sun
cold pollen
#

and it's lazier for me to wait for someone to explain than for me to google

cold pollen
cold pollen
weary palm
#

@wanton sun that's awesome.

wanton sun
#

it's the order of bytes, so you can have a word of 4 bytes as 0x12345678 or 0x78563412, both are the same if you swap the endianess

vagrant ivy
wanton sun
#

this is all due to the choise of n64 being big endian, which is just horrible for all sane people

cerulean elk
cold pollen
mild ether
#

Yes, big endian will drive you nuts when you are tired making changes in hex for hours. I always second guess myself if I did it correctly.

orchid nimbus
#

implement? apply

#

derp

zinc dew
#

I know I’m being ignorant but I could never understand the need or desire to have multiple rom types for a single platform. We should just choose “the one” and make an effort to phase out all lesser format differences.

cold pollen
orchid nimbus
zinc dew
#

Big endian is awful? Great, ditch that and if people complain then tough luck.

#

again I know I’m ignorant here

vagrant ivy
#

N64's native big-endian byte-order

manic basin
#

Sir Mixalot is disappointed.

wanton sun
#

big endian is the truth for n64, so if it all, z64/N64 should be the only ones

zinc dew
#

Oh ok

#

Im only speaking from an end-user who doesn’t know and doesn’t want to know the differences. game is game

wanton sun
#

but it's not that bad. rotating the bytes in software is like 10 lines of code

frank stag
#

let's just drop endian and go for Indian

zinc dew
#

GAME IS GAME

vagrant ivy
zinc dew
#

it hurts

mild ether
#

It's not awful it just isn't natural to read things that way so it can trip you up sometimes.

zinc dew
#

well thank you for listening to my rant, even if it was pointless lol

vagrant ivy
#

And Anti Nintendo !

#

in a Nintendo Chanel

zinc dew
#

old_man_yells_at_cloud.png

zinc dew
vagrant ivy
#

Well you declared Nintendo's Chosen format was wrong

#

and the Big N never makes Mistakes

cold pollen
cerulean elk
zinc dew
vagrant ivy
cerulean elk
zinc dew
#

@vagrant ivy you know I’m setting you up now for easy slam dunks right? snarky Tim is best Tim

vagrant ivy
#

The Multi Formats are basically a result of Dumpers being made to be incompatible with each other

zinc dew
#

ah, purposefully incompatible? Yeah that’s obvious, I should’ve thought of that.

vagrant ivy
#

so you couldnt move from One Flash Card maked to another

devout leaf
#

Team Twiizers hacking the Wii with a pair of tweezers is always going to be legendary.

cerulean elk
velvet nexus
zenith orchid
devout leaf
cerulean elk
devout leaf
#

Oh the poor Dreamcast. After years of Sega fighting Sega they release a solid console that was ahead of it's time....and hacked within days.

zinc dew
#

Seems like household items bypassing Nintendo security has been a thing since the beginning lol

devout leaf
cerulean elk
#

My fav is the impressions in FDS games though

#

Did the DD have any protection? That’s one I don’t know about

devout leaf
#

Not that I know of honestly.

bronze tree
# orchid nimbus

Don't know if it makes sense to state that, but big-endian in the preferred format (and the default when the detection failes) and requires no extra conversion overhead when the rom is loaded.

weary palm
#

Security by obscurity

mild ether
#

I am so dyslexic I confuse my endianess. 😂

orchid nimbus
#

3 little endians sitting in a three

#

😛

cerulean elk
deft tree
#

Goldilocks and the three endians

vagrant ivy
#

or Red Endian

orchid nimbus
#

overcompensating endian

vagrant ivy
#

Endian Restaurant

orchid nimbus
#

endian helldesk

lament escarp
#

Where do the baby endians come from? 😳

orchid nimbus
#

endian toilets

#

ahum... too soon?

desert crow
#

endianness