#Nintendo 64
1 messages · Page 15 of 1
Busted visuals though as expected.
Yeah I copied it to /games/N64, several other games like Starcraft and Pokemon Stadium booted somewhat without the message.
then i would say your copy is somehow modified/different and fails the hash check
Dang
I'm using the everdrive pack from some Archive as was recommended.
i just checked again...no message and Yoshi yells "jindendo"
Same for me
@lament escarp to be clear you added this text file to the N64 games directory?:
Yes, I did. I was also able to launch Majoras Mask etc.
So it's seeing something right?
if other games show no message, the file must be there...i guess this hash check will not only check for details of rom, but also help identify bad dumps 😅
haven't played Clay fighter since I tested it at Interplay a million years ago
i still remember when i developed the gba core and my mario kart copy to sdcard failed, so some graphic was trash. I only found it when everyone said they don't have that "bug"
Extreme G showing a fair amount of visuals. Crashed right after I selected my machine.
RE2 shows some signs of life
Pika Piii
The list is generated from what I had. Maybe you have a different revision or something. Fuzz also had "auto-detect failed" on one of his files.
Getting some rough sounding music out of Harvest Moon 64
I did find one yeah but that was an Alpha so maybe it was not in your list 🙂
worked for them around 95-96 by chance?
Always trying to track down more info on ClayFighter for the 3DO M2
Could you give me the CRC32 of your Yoshis Story to verify which one should work
a06aef74f9ba457e982d2ffc0a4236c8 pal|cic7106|eeprom2k|rpak # Yoshi's Story
a4f3c4f1e5c37d3790d47bf4a1a54e29 ntsc|cic6106|eeprom2k|rpak # Yoshi's Story
dd730b17c062575e849d45ff50c83ee6 ntsc|cic6106|eeprom2k|rpak # Yoshi Story
is the CRC in that file for Yoshi
but the CRC is only for the CIC bit as far as I understand
these are md5 hashes of the first 4096 bytes, not CRC32
so calculate the Has of the first 4096 bytes and compare to those I listed
I'm not getting anything out of OoT or Majora's Mask.
you can double check in the "system" menu that the settings are changed correctly
What do they need to be set to?
it should match the tags in the database file
it's just a text file, should not be difficult to search through and compare the "tags"
I've started Mario64 , Lylat Wars (Starfox) but can't see any message. Or will I get a message when it's NOT setup correctly?
the games are running
you see the message if its not found in the database
okay, then it's all correct. Thanks.
Filezilla messed up the transfer it s seems. The textfile on the mister ended somewhere before the end. Switch to winSCP now it works.
Wow, exciting stuff today!
By that, you mean the "cic" number right?
I've chucked the new rbf and the text file into the WIP DB for the other two people using that
I'm getting some stuff in Majora's Mask now, but not OoT.
Uninstalled!
signs of Intelligence appear !
good choice , winscp 🙂
Built-in BVM-style scanlines. NIIIIICE
same here
I got a yellow line on the top left, so I win!
Filezilla works great as long as the transfer mode is "Binary" not "Auto" or "ASCII"
but sadly people dont realise. It doesnt default so Win SCP is a better option
Fair enough
and this is why I still haven't put any of my MiSTers in a case and just go micro to USB lol
Also just got this once I changed the cic number.
I assume that the auto dectect doesn't work yet since I seem to have to manually set the cic number for each game.
I'm getting 6101 for the CIC for 1080p...
No, I have the HTGDB everdrive set, the best one
no its a set, not the best, you jsut gave it that title
I thought we had all agreed on the HTGDB set being the best and one to use
no you agreed on it
now nothing loads for me
No intro is z64 and I have never had any issues with No Intro sets before
Bangai-o shows some life in terms of sound 🙂
nothing will load unless you have the new Main unstable Mister
I do have that
and the database ?
new mister main must be there and you must reboot your mister, otherwise it has no effect
I ran update all after, hopefully that didn't overwrite the unstable main
I have the database
It probably did.
Especially since a new main just released today.
how?
I can add a message if auto-detection succeeded for the time being if it's otherwise not clear enough if it's actually doing something
Moondandy did you download the one from unstable?
@wanton sun what do you think?
not the unstable that was release today on the official one
when you get wrong CIC and get no error message, your don't have the new mister main
#test-builds message This is the one for N64 + the database
it's your choise, but i think it will settle in the next 1-3 days...hopefully
using unstable main is always a little bit more tricky
e.g. you can't delete the file at runtime, only rename, have to reboot, ...
Am pulling out my SD card to manually copy over unstable main again incase update script overwrote it
Or it can be added to the Settings WIP Page? CIC Database: enabled
i'm not sure it's time for that yet, as the core is not even in the normal mister repo structure
@whole tulip ^^ 🙂 can you please change that? (see @wanton sun message)
Tag the main with something the core can read and if you start the core with the wrong Main just load Quest 6 4 !
Saturn have some code in main mister
i could just create a repo in mister devel and push things there, but i usually wait with that until things get at least halfway stable
are you telling me my code is not stable 😛
all in all it's alpha so ...anyways^^
no, mine 🙂 you can try a pull request and see what sorg says 😛
well... I'm not that confident 😄
the sorg joke again! I'm fine with him.
sorry if it came across as being negative, I'm glad he's strict about what goes in
no, honestly, it's normal dev work. Current build is very early, it's not useful for everyone yet. let things get more stable and they will be available more comfortable
didnt read as negative at all
this is why I rarely teach people how to go unstable in videos. Even when it works, its not easy and its always a pinch point at the start
if Sorg wasn't there there would be a lot of abandoned bloat in the MiSTer main by now
Getting the N64 Sports logo on Excitebike 64.
Exciting.. bike
Sorg is underappreciated. He works in the background
great! It's one of the games with a non 6102 CIC
I managed to get into quiet some menus in pokemon stadium 2
Yeah, I had to change it manually. I assume it's always a manual change right now, correct?
I have him in my personal contacts and my mister since 2016 or so, when just 50 users had one and almost nothing was running at all. He was always friendly, I did some Github PR back then, helped with some cores and we discussed many things together. Sometimes he was a bit stubborn, but in the end he found it good and implemented it anyways. I get on well with him.
I "played" "Beetle Adventure Racing!" today. There are hardly any visuals, but if you move the analog stick you can hear sounds when you hover items
then after some random clicking around the race started
you can't see anything, but you hear the engine
... and after a while the annoucer tell you you are falling behind 🙂
Dang, nothing for F-Zero X still.
can't say anything else. My comment was more about trying to push things for a core not even able to play a game. So it would be natural to get a answer like "do your homework first". And i would totally agree
Hexen gives you a nice flying logo
no, this should have been auto detected
The auto detect hasn't been working at all on my end.
do you have access to the serial console or ssh to check the messages when you load a game?
I thought mister main was open source
exactly!
it is, everyone can do changes, like markun did now. But pushing it in the central repository has your guard before, named sorg, deciding what shall be part of it. And thankfully he does that job, otherwise.... 😅
Sorg is Cerberus guarding the Gates
Sumcheck values in the n64-database.txt are SHA-1, right?
md5 of the first 4096 bytes
Yeah I remember how long it took the dynamic scaler modes to get in
@bronze tree Wait, I rebooted my MiSTer again, and now the auto detect is working. 
ah, the double-reboot trick 😛
if you swapped Main mister then you would have to reboot
Did N64 have any light gun games?
but it's a child console 😦
btw, if we find roms that have the same header, but need different settings, it's also possible to do the md5 of the complete rom, the code also checks if we have a match for that.
Quest 6 4 was the best lightgun game, also driving game, Platform Game, Fighting game
Although I don't think I actually tested it
House of the Brian
Thank you Markun, Vampier, Fuzz and FPGAZumspass to prepare all of this 🙂
qu est around!
with psx we got this large amount of different controllers, but thankfully the n64 controller is just perfect, so no controller switch in OSD required anymore 😛
Got set up working my end now, not sure what was going on, but because you can't seem to swap to a MiSTer unstable build via firezilla on my Mac I have to manually remove the SD card, and it's an unfun experience that goes wrong way too often for comfort
my controller from Ebay is sitting in IPA cleaning. The time to fit the 8 Bit do Hall effect and new main board to it
With this new database file, do we need to check for things missing and group source adding them?
you can. you filezilla in rename the mister present , upload the new and reboot
homebrews, hacks, translations, demos etc?
Banjo-Kazooie boots.
Extreme-G XG2 boots too.
Doesn't work, bricks my MiSTer
shouldnt do and bricks is a bit of an overstatement
IPA wont alter the plastic, Acetone will melt it
I left out betas, protos etc
this should cover all my controller needs for the core
@wanton sun Is it possible to implement a composite/ S-Video/component toogle in the ps1 core ? Just like Sega Genesis with the composite/composite blend mode ? So the end user don't need to change cables manually or also for comparison purposes
I would get the nso Controller if Nintendo didnt put it behind a silly firewall of needing a switch account
Of everything new I tested today, I think the biggest new working game for me was Clayfighter Sculptor's Cut. A fair amount of stuff going on in that one.
Ebay also charges way over the odds
I've got an original N64 controller and the Mayaflash USB Adapter.
I have the 8BItDo replacement board and Hall effect coming
so I dont have to use the crap stick in it
all my ports are routed to the back
Playtendo?
i have no idea what would be needed for that, but at the current point, analog out has no priority, sorry
Works well for me.
Think I'm done testing for now. This was fun again!
same.
@wanton sun Is it the case that your build of MiSTer main doesn’t have today’s CDDA changes? It seems that way…
Not a problem, just checking.
No success yet. Attempting to debug, anyone mind noting the MD5 of the full "Yoshi's Story (US)" version. Tried to truncate to the first 4096 bytes to compare if that is the issue.
Should have sound? I just get a garbled screen at the moment
not sure what markun has it based on, but if it happened today, it's likely that it's still missing
I rebased this afternoon
I'll check if there were any new changes
Does someone here already have the new 8 bit do NeoGeo CD controllers ? How close are compared to the original ones ? Is it worth it ?
so do any previous CIC Settings maybe prevent to start those or wouldn't that be a problem? if its "auto-detect failed" it will then load in default settings?
MIne is "Yoshi's Story (USA) (En,Ja).z64" 586A092E22604840973B82DFACEAC77A
Thanks. Same here. System Settings are altering CIC to 6106... I think that means the .txt file and MiSTer unstable ought to be working. Obviously something missing. Can't get any results others are reporting yet
https://discord.com/channels/647909397477195803/806024374368075776 I think this is a better place to ask
or #1075091985007902812
What does the modified main mister exactly? Some calculations that the core can’t do ?
access a romdatabase
take the 1st 4kb of a rom and generate the md5 hash
auto configure the core
yeah, we thought about it, if auto detect fails you need to probably set it manually, although we could reset the CIC to 6102 for example
Got it working. I tried Hello World and noticed it was also no longer working.
Hard Reset MiSTer. Back into core, Hello World still would not work.
Hard Reset again, loaded SMS core, Hello World worked, then Yoshi worked.
Perhaps something about data not fully reseting in the core?
where does the txt goes to what folder
Hm. Booting roms does change stuff inside "System setings" (sets Rumble on for Starfox 64 and changes CIC for Super Mario 64). But I'm only getting a black screen.
I re-downloaded the MiSTer (main) and hex compared it just to make sure nothing is off.
Removed SD instead of FTPing it over so the system has a fresh boot with the new MiSTer main. The core isn't dual SD ram dependent is it?😅
they are all over the place @carmine kettle
im getting 6101
Same as your rom folder (media\fat\games\N64)
Ah, so the new MiSTer Main with CDDA for 486 will overwrite this unstable Main as it is newer - so nobody run update script, that is what will have got me
I wish people would know about this secret option that discord has - scroll up and see the same answer about 25 times already 😄
where do i put the txt file
if the settings are being set correctly, it's not the MiSTer main that is the problem
@vagrant ivy up your........
lol this is what you get for helping!
That doesnt seem to have worked 🙂
So when is Quest 6 4 working ?
it works fine on an emulator running on a pi3
whats a Pi 3 ? is that a type of bicycle ?
Cool, good to know. Assuming will be added down the line. Which rom pack did you go off of for the database?
The PI3 is more powerfull than an N64 😉
@vagrant ivy it's the successor to the MiSTer it runs PS2 too!!
no-intro
A good choice !
Try manually setting EEPROM to 4 or 16k & reset?
I will have to look again and see what is all in and not in no intro. I don't like it as it is just a mess of a folder with everything in it. htgdb is nicely split into folders, you can see what is in it on the sheet I made. Is ideal for testing
USA
Game,Status,Build,Tester,Notes
007 - The World Is Not Enough (USA).z64,TBC
1080 Snowboarding (Japan, USA) (En,Ja).z64,TBC
AeroFighters Assault (USA).z64,TBC
AeroGauge (USA).z64,TBC
Aidyn Chronicles - The First Mage (USA) (Rev 1).z64,TBC
All Star Tennis 99 (USA).z64,TBC
All-Star Baseball 99 (...
@worn delta GET WITH THE PROGRAM! 😄
Working on/off now, without any EEPROM edit. Seems after loading a few ROMs I can sometimes end up with N64NICCC failing. Fine as long as I load after a full fresh reset
From my experience, even all setup correctly, there is some fine detail in what happens after I experiment with a few games
@worn delta Just edit the htgdb py scripts checksums to match no-intro. You'll probably be done in time for non-unstable release🤪 Jokes aside I see your point why you'd prefer the htgdb set to match. But hey. It's a hard knock life for us and so on 😛
I really don't like the no intro pack, it's just everything in one folder jumbled together and everything is a .7z file
Micro Machines 64 getting well into the menus before crashing
So what are you all planning on doing for controller to play these games 4real
I don't like goodMSX - I still use it as a base
feel free to provide the md5 over the frist 4096 byte values and corresponding mappings
I'm sure they can be put into the database
Is it the same dumps in no intro as HTGDB?
as long as the images are the same it shouldn't matter. But if they are different it would be very interesting to find out why.
you can get md5 hashes of the first 4 kb for a file with (for example) dd if=file.z64 bs=1024 count=4 | md5sum
Probably makes sense to carry on testing with the htgdb pack, and if something doesn't work then can check the hash
as of right the core support z64
both no intro and htgdb are .z64 big endian (for the most part anyway) although no intro is all individually .7z files
is there a converter
To convert what to what?
v64 to z64
I would seriously just download a different pack, it will make your life a lot easier
what @worn delta said. You will spend exponentially more time converting then re-acquiring
I can't imagine there is anything that is .v64 that isn't also in htgdb or no intro pack as z64
it's like 12.5 GBs for the full set. But to answer your question, yes, you can convert v64 to z64, there are many converters out there
thanks
12.5 GigaBrians. For the quest of it!
Kirby 64 starting signs. Can see Adeleine before crashing
actually, I added code that converts n64 and v64 files to the correct (z64) format
The core needs to be changed to allow these file extensions, but you can try it by renaming your file to .z64
I take the md5 checksum after converting the data, so that should be no problem (I tried with a v64 file)
renaming the file is just a hack, but I don't look at the file extension to determine if the data needs to be changed (code copied from ares)
@wanton sun reminder to add n64 and v64 extensions 🙂
interestingly the loading doesn't feel any slower with all this converting and hashing going on in the background
I always create a hash of the whole file in the end, but that could be optimized if the header hash was already found in the n64-database.txt file
@carmine kettle can you test if it works for you if you rename one of your .v64 files to .z64?
I will wait, stable mister got so nice updates today 😁
When I want to return to the stable mister, do I just need to execute update all or is it better to manually restore mister.old and reboot?
If a ROM isn't in the database is there a standard thing that will happen, or a specific error code?
I renamed a .v64 to .n64 and it worked for me
do i need to replace anything?
No error afaik. But it won't change the System settings for you, so that's a way to tell if it's recognized or not
great 🙂 (assuming you mean .z64)
I would still strongly suggest just downloading an up to date pack we know works i.e. htgdb or no intro
you will get an on screen message "auto-detection failed"
Nice, that makes things easy, will see if any comes running through htgdb
Six to one, half dozen the other. Both achieve the same goal
English isn't my first language, but I'll take that as a "yes"
Sorry yes…just a little “slang” for “either way accomplishes the same goal”
Thanks a lot. I actually enjoy some slang, but sometimes I need to be sure 😄
Generally I just run update_all personally when I want to get back on Main but I keep multiple MiSTers around for multiple purposes and one is usually on unstable
ok cool - everything cooled down
@lament escarp You weren't exaggerating about Pokémon Stadium 2. Gets amazingly far through all the menus. "Who's that Pokémon?"
It became a whole different game 😄
Is that pidgey?
A quick question about winSCP, it has nothing to do with the SCP foundation right? Would you even be allowed to tell me?
Batboy
Slendeman
I cannot emote letters! Need to make this a hangman version. Pidgey is warm..........
The very "neutral" 😐 (CD?) Whatever that is? Got this Pokémon BANNED!
Yeah, that'll be it. Pichu's one true weakness.
Although that doesn’t make a lot of sense looking at the other columns…
Oh right it’s resistances, doh
Electric, flying, steel
Checks out
I just access my mister by typing ssh://[email protected]/media/fat/
no binary stuff - no filezilla
This was fun and it worked perfectly with the N64 Controller for the Switch (the bluetooth one). But I couldn't connect all the buttons (had to choose between stick or d-pad).
I never though to use mdns with my MiSTer, that’s a good idea
Here I am mucking about with static IPs…
Thats what i did with mine gave it a static ip
I just stick to FileZilla, never had any issues with it transferring to mister
It works fine as long as yeah, you make sure to tick that binary file transfer setting
@hearty oar I run opnsense - I am in control 😄
MAC adress reserved IP adresses is the way I go ❤️
too bad that MiSTers all have the standard MAC address out of the box
I run linux so. im not afraid of the terminal but I still like using a gui for transferring files
Showing 1 to 7 of 85 entries
pretty damn neat. I wonder if you'll run into a snag mr. spass... this is the impossible core after all
I got too many things here
nah, I remember when you did the PSX documentation, was a great boon
sometimes you just have to document the stuff so that people stop asking the same question over and over again
and you decided to be the guy.
so, that's commendable
even if you make a fool of yourself 😄
Hi all,,
I've been out for the day, I see there's a new core in test builds. Do more games boot into game now?
Thanks in advance
@fallen sparrow going forward check #test-builds
I think so, PCN the channel kind of blew up in the last couple hours or so
Thanks
Yeah, a lot to catch up on
still kind of blown away to see this in progress
N64 is the one system that I'd like to see on the mister, since software emulation never quite seemed to fully nail the system
I'm hoping if concessions have to be made to fit it on to the mister it isn't similar to the same concessions made in software emulation.
You blowing up today? Lol
So far it all looks very good. Robert managed to optimize the rsp down to 6k alm, which was his target before starting and the fpu down to 3k alm, which was also estimated at 6k.
oh, damn, that's fantastic
Doner Kebab gas was too much 💨
Oh wait the N64 channel. Nvm. I thought maybe you had a video hit
AW you run the esoteric channel, right?
Astrogastic
My secret wish is for a n64/gameboy core crossover for pokemon stadium. If enough alm stay unused you could make a transfer pack out of it and load the savefile from the gameboy core.
I'd play that
That would actually be amazing. One can dream😄
That's him, the one and only
you keep filling up my phone notifications! My girlfriend is convinced another woman would want to talk to me because my phone blows up so much!
and I like your little pointer you use to point at random items in your videos
"the sega saturn" points at the only item in frame...
This new N64 core build looks nice!
I wish I would of waited a day for my stream 
I'll just do another one once another update comes out
I kinda miss the glitching and stray pixels 😆
If anyone ends out coming up with a list of games that are playable with the new CIC build, please let me know and I'll do another stream.
Is the new build running anything. last video i saw just a mess.
Idiot me just realized what was wrong. My PIF bin was named boot.bin instead of boot.rom😂 For anyone else who might see this and are experiencing a similar problem; If you're not getting error E004 in your top left with Error Overlay enabled, and everything else is working like I explained in my previous comment; Check your games\n64\boot.rom 😛
Yep that’s me
The fool behind the foolishness
pleasure to meet you! I've been keeping up with your stuff for awhile
Appreciate that!
Awbacon: The man. The myth. The legend.
Pixel Cherry Ninja: The pixel. The cherry. The ninja.
What exactly? Deleting the firmware file at runtime?
The updater will only override the firmware when there is a new firmware release btw
A way to prevent installing the new firmware when it is updated is to filter it out in downloader.ini
I’m not a myth. I’m a real boy
After filtering it out and running the updater (you'll see it's deleting that file). You'd have to install and manage the firmware manually
I exist!
The rumors aren’t true. I am not advanced retro gaming AI
And btw, the filter for matching exclusively the firmware is "misterfirmware", so what you'd have to add to downloader.ini is:
[mister]
filter = !misterfirmware
Autobuilt the core 🙂 once the code is in mister git
Ah sure, I'll be happy to do that
I also back No-Intro as the ROM pack of choice. Among other reasons, all the PIFs are included. I never understood the confusion people had trying to find them. Haha.
People are used to finding bios files solo as downloads. Weirdly N64 doesn’t seem to do that file wise
Ah, fair enough.
You find them bundled in stuff which isn’t the normal
the pif files are also available in the ares repo still
I'm on team htgdb. The sorting system is just so nice. And I'll bet most if not a lot of people are already using that set for flash carts. But what exactly are the differences between the two? Are they byteswapped vs. non-byteswapped or something? Or is it just the config stuff that the database file handles that's preventing the roms from running?
Sorry, I didn't mean to start a debate again. People should use whatever they want to. 🙂
The difference is No-Intro is every original cart, HTGDB includes rom-hacks and fan translations and such and sorts them into folders like game series, etc.
if they're both .z64 then the roms should be the same, at least like you said, the original releases
Look at the date they were added, it was only a few days ago...
Which is good though, as before that they were not easy to find
Personally I hate that everything is individually zipped as .7z (does MiSTer even unzip those now?) So you can't see what the file format is, and is all just dumped together in one folder: US, Japanese, PAL, arcade conversions, 64DD, bios files, tech demos... All dumped in one folder
I can see changes made to that DAT in May for those PIFs, so they were definitely in there earlier than a few days ago.
If we do need a separate BIOS for PAL then dropping it in the PAL folder isn't an option when everything is in the one folder
Actually the earliest one was added in 2016.
But I guess replaced at some point with a better dump, if I'm reading this right.
It's the same dumps in no Intro and htgdb pack, so regardless of which you go for they will all wind up in the database at some point. So it is down to preference if you want them all .7z in one folder, or unzipped in a sensible folder structure
Crap what I miss ?
the ftp program?
I think it predates the SCP thing by about twenty years
WinSCP (Windows Secure Copy) is a free and open-source SSH File Transfer Protocol (SFTP), File Transfer Protocol (FTP), WebDAV, Amazon S3, and secure copy protocol (SCP) client for Microsoft Windows. Its main function is secure file transfer between a local computer and a remote server.[4] Beyond this, WinSCP offers basic file manager and file synchronization functionality. For secure transfers, it uses the Secure Shell protocol (SSH) and supports the SCP protocol in addition to SFTP.[5]
Development of WinSCP started around March 2000 and continues. Originally it was hosted by the University of Economics in Prague, where its author worked at the time. Since July 16, 2003, it is licensed under the GNU GPL. It is hosted on SourceForge and GitHub.[6]
the protocol itself has been around for even longer
and actually these days it's probably using sftp and not the scp protocol, but the utilities themselves like winscp and just plain ol scp keep the name around
personally I use it to ftp games to the hacked xbox
since the ftp server is built into the dashboard
Everything. You missed everything.
New core build! New main test build! New new new!
I use WinSCP as my main way of transfering files to my MiSTer
Anything showing actual graphics yet ?
HOW DARE HE !
Booo! RTG's a phony!
A lot of new games booting because of the cic matching for games that didn't use Mario Kart's code.
Not a ton with new visuals, but definitely some.
Heathen!
Obviously not a man of taste
Rise up against RGT!
If I wasn’t up to my neck in generals and troops on dragon force I’d be testing
For Dragon Force, it's a worthy sacrifice.
So I'm trying to use the Nintendo 64 WIP core for the first time, and I need a PIF ROM file according to the GitHub page.
But for some reason I can't find the files anywhere. Am I missing something?
if you check a certain archive, they were added recently. They're also just floating around with ares' source code on github
Found it.
With any large rom pack with collections and hacks I'll usually unzip, remove all the stuff I don't want, then zip up. Not a big deal.
Suseme! Taisen Puzzle Dama tries to boot, but it immediately locks up on a pixel diarrhea screen.
Puyo Puyo~n Party does the same thing.
perhaps with complete RDP and TLB?
Seems like it would be premature to see what sorg says if it's not at least feature complete 😄
The Saturn core is practically there
laughed pretty hard at this
I pretty much avoided this title in the 90s because I could tell from the ign review that it was pretty low effort
If I ever see RGT in my barrio he will definitely be confronted about his opinions
memes aside its a pretty mediocre game
In all seriousness I actually bought it from a Walmart bargain bin .. same place I found glover
most unrented games I saw at blockbuster were glover and rocket robot on wheels
I’m looking forward to playing rocket robot on wheels on the core , missed it as a kid
there are unfortunately a lot of games on the n64 that weren't system sellers but were decent games
but due to camera issues or framerate issues, which they were stilll figuring out at the time, a lot of them got overlooked
there were also a lot of bad games for that system and IGN wasn't kind to them either
it became a game of opening up the review and guessing which ign staffer drew the short straw to review this weeks bland drab n64 fighting game
if it was matt cassamasina you knew you were in for a wild ride
Castlevania suffers this fate
I stand by them being good, inventive and ambitious games that are better than the PS2 era stuff
the first castlevania game suffered from looking and playing like those beta screenshots of ocarina of time
there might be some good gameplay in there but damn if that game doesn't look primitive as hell. The difference between it and ocarina is only a few years but it might as well be the difference between caveman art and the mona lisa
i remember firing up that game and then picking up a bag of 300 gold and then immediately picking up some roast beef
I still stand by that the overall Nintendo 64 library is mediocre.
It has several strong titles, but once you dig through a lot of the third party stuff, that's when the cracks start to show.
I agree
games like chopper attack are fun for the first few minutes
then you notice that framerate, the blurry visuals
the n64 focussed too much on 3D which fankly was not feasible with the carts
then you notice just how hard it is with the clunky unresponsive controls
yeah 3D was all the hype
Silicon Graphics was all the hype
in the end the N64 failed to deliver
1st party games were good
but my god.... the 3rd party junk
the challenge in beating third party n64 games is the endurance test of how long you can play them, not the game
Reporting in that Vivid Dolls sadly still doesn't load.
whats the goal of this game
to vividly see a doll I imagine
It's a clone of Qix. Line drawing puzzle game.
wait I'm reading about it now, if you win you get to see b
bs
Like Gals Panic series or Miss World 96. It's actually a fairly fun concept.
After the first level is complete you do.
Where's @bronze tree at? 😏
oh
I just remembered I have the interact wheel and pedals
but not the N64 version, I have the PC one
used to play interstate 76 with it
N64 didn’t have a light gun did it?
I don't think so, there was too much moral panic about gun shaped toys in the 90s
Quick google says no
Nintendo had gun shaped toys during the panic, just needed an orange tip
its why the scan your face feature was taken out of perfect dark, they were afraid of kids scanning peoples faces into the game and using it to practice for a school shooting or whatever
Yeah, just touched on this earlier in #1046940919607345272, the official Dreamcast light gun was never sold in NA because of school shooting hysteria
And the games won’t even boot if you have it plugged in
Have to use a third party gun
weird
The US military used a SNES for gun training back in the 90s with a light gun sensor in an actual dummy rifle. I just barely got outbid on a auction for one like 20 years ago.
hey were can I find the faceless mario 64 patch?
Pinned comment
in a steven king novel
which is where it belongs
someone asked for it 😉
dreamcast really couldn't catch a break. after the light gun debacle they then had to lock away the aerial dogfighting game; cause 9/11 happened just 2 weeks prior to launch
i cant look at it, I have whatever that phobia is
Propeller arena right? The leaked version is really fun
Shame it didn’t go ahead
yes, played it online too
this is crazy because terrorists didn't fly prop planes into the wtc
There’s a tasteless joke about jet fuel here somewhere
And melting steel beams?
whey didn't they delete randy quaid from independence day also
it was just silly the things that got banned\removed in the wake of 9/11
remember the first trailer for the tobey mcquire spiderman movie has his web a helicopter between the world trade center towers
thank god
just not the creepy full screen one
Lol people are gonna start thinking that’s current core in like 60 seconds
They didn't stop selling MS Flight Simulator which I do believe they actually used to train for the attack.
I gotta take pills to forget faceless mario's haunted visage
your right, but they did remove the world trade center from it
They did? I didn't know that.
so we could fly a 747 into it for the lols
this is totally REAL! trust me bro
Lol, was my first thought too.
they removed the indian and kept the land (as remarked by my native friend)
That's a good one.
they should have put a mountain in the background of the original
and then in the second one turned it into mount rushmore
nah an oil refinery
Land o lakes is a real place in Wisconsin.
when you go to see it is there a giant indian in the way so you can't see the lake
because thats whats depicted on that box lol
Can confirm.
in San Francisco homeless people are now blocking the road so that people can't pass
one way street
they won't move until you pay them
sounds like capitalism
🙂 yup
Real life trolls
See a need, fill a need.
Is that the latest build???
you're joking right?
Lol
Guess you got me
If there’s someone who frequently accomplishes the impossible, its fpgaazumspass, lol so I never know
Yeah I was fooled for a second too
I would have settled for a rick roll 😂
Ya know, when people were talking about UFOs and then talking about how aliens were here, we have their tech, etc. I didn't believe them. Then I've seen what FPGAzumSpass has done and I am a true believer. 👽
Word
yeah but the aliens are just here to learn from him
thank you, totally forgot that yesterday, will do it with the next build
when at least 1 of the more popular games is well playable, so it has some value for the users that don't want to dig into textureless worlds crashing every few minutes 🙂
I think it would be cool to see Mario 64 without textures
oh god
This is my main argument as to why you can't use microcodes like Turbo3D or F3DLP with Super Mario 64. The lack of texture perspective correction will ruin textures that are drawn on triangles.
The only thing that perspective correction doesn't affect are textured rectangles, like the HUD. The dialog text is drawn using triangles, which is why ...
without perspective correction
I know I'm super late to the party on this, but the PSP also has a MIPS processor
PSP core when?

I actually am curious as to how much more complicated the PSP would be to FPGA
Don't think psp will run on the de-10. But I'd be happy have a clever fpga programmer proof me wrong.
PSP cpu clocked at 333 MHz, another 100 MHz more than N64
PSP is in that class of system where it is already really well served by software emulation, and you would arguably much prefer that, with HLE graphics that can easily be upscaled, filtered, anti-aliased, texture-replaced, etc
as cool as an FPGA recreation would be just for its own sake
Just play it at 67% of it's original speed and call it a pal version 🤡
Latest N64 CIC build with the appropriate MiSTer main, and the N64 database in the games/N64 folder:
• Bangaioh (JPN) - nothing
• Bust a Move 2 - menu crash
• Castlevania Legacy of Darkness - nothing
• Doubutsu no Mori JP - menu crash
• Doubutsu no Mori ENG patch - nothing
• FZero X - nothing
• Goldeneye - nothing
• LOZ Majora - corrupt menu no crash
• LOZ Ocarina - nothing
• Mario Golf - nothing
• Mario Kart 64 - boots and cleaner looking in-game
• Mario Tennis - nothing
• Mickey's Speedway - nothing
• Mischief Makers - nothing
• NBA Hangtime - nothing
• Ogre Battle 64 - nothing
• Paper Mario - menu then crashes
• Perfect Dark - nothing
• Resident Evil 2 - attract mode video runs, then crashes - if you spam start you can begin a game but it crashes after "Residennnnnt Eviiiiiil"
• Star Fox 64 - attract mode runs, in loop, with no crashes - and the game is playable (with a lot of audio munching and crunching)
• StarCraft 64 - Menu loads, but crashes upon player start, and crashes upon going into attract mode
• Super Mario 64 (unpatched)- "it's a meee Marioooo" and then crashes
• Super Smash Bros - nothing
• Tsumi to Batsu (Sin and Punsihment) - menu audio screeching, no video, then crashes
• Turok 1 - some polygons flicker then crashes
• Turok 2 - nothing
• Turok 3 - nothing
(all ROMs USA version, I won't say where I acquired them as not sure about the rules on that - in an unrelated anecdote I heard some old ladies saying the beer tastes good at a bar called "vimms lair", I might try it this evening)
Did you upgrade mister main and the n64 database?
what's the current core version? the pinned version seems outdated 🙂
N64_cic shows v230816 in the scroller when core loaded
can someone pin the post with the download link?
#test-builds message
Make sure to read the instructions.
ah, thanks!
Since when Bangai-o got an US Release ? I got at least sound and the game was running in the background
my mistake, it's a JPN ROM
np , it felt great maybe it was just randomly working. A lot of games behave now like that. it's a great start 🙂
Yes it's flakey, but I'm happy to be on the ground floor and watch it develop. The PS1 core development process was fascinating, I learned so much.
You find that one creepy?
The most stars I've been able to get so far before a crash in super mario 64 is 4. I almost had 5 but it crashed just as I got the penguin to the mom in cool cool mountain. Tried out Jolly Roger Bay but it crashed as soon I got in the level
That is damn impressive already
Im curios how much the rsp speed will affect the crashes when that gets fixed.
@chilly ember I've got an N64 video releasing in under 3 hours. I've used some of your footage in the video. Thanks for the permission.
No problem, apologies it had to be crappy phone footage 😅
Nah, I added it to a section of the screen, and trimmed above and below, it looks good.
Can't wait to watch the video
The day when we can get to the first bowser will be glorious
Honestly anything after console Gen 5 seems unnecessary
Nah if gen 6 would also be nice. But after that yeah.
@native mesa morning
Good morning..
I guess Naiomi then too
I think the future of emulation for early 3D systems with whacky graphics pipleines that don't quite match those we have today is essentially software rasterization by way of compute shaders
we've already seen that approach used to great effect with parallel RDP for N64 emulation
ps2 is really the only obviously outstanding one
dreamcast/gamecube/xbox emulation is all pretty good
Dreamcast emulation has too much input lag
even on a high end pc?
It's very noticeable in 2D fighters
Yeah
I don't have too much experience with DC emulation just because the original hardware is so accessible
Dreamcast is so easy to mod with an ODE and it is not too expensive either
Yeah and the atomiswave ports are dope
Even with lack of DC experience, the lag is apparent
I think it's everything I want along with it that'll pile the cost
I've hardly ever bothered with dreamcast emulation, I ended up just buying a Japanese dreamcast and stuck a GDEMU in it
I'm happy with it
Noctua fan mod and it's beauty
I compiled a version of SM64 that skips the face and goes straight to a level select screen if You want to try it out. IPS here:
yeah it's so easy to get and install an ODE, and super crisp video output is super easy to get seeing as it supports VGA and RGB out of the box, no modding required
don't we already have that pinned?
Level select?! 😮
@vapid hawk does that have level select though?
no problem 🙂
@zinc dew pin plz
I'll check it out soon
Nice
you can't really tell what level you select though, because of glitchy textures. use pc emulator for reference so you know what buttons to press (up/down).
I can always use the ever drive and N64 :p
exactly as miyamato originally intended it 😄
That’s how I remember it? 😂
does the n64-database.txt file go in the same folder as the n64 roms? I added the new mister file and put the n64-cic in the unstable folder. When i boot the core and load a rom, black screen. this is on every game now. I'm assuming i put something in the incorrect location? Can anyone help with this?
I was high when I played it
Put in N64 folder, not a sub folder within it make sure it's named as shown in Roberts post in Test builds channel
It sounds like you aren't on the minster main unstable, I had similar issue yesterday and it had been overwritten by the lastest main by running update afterwards
Nice. First time making a .ips patch I think.
.txt file is saved as "vampier.net_N64_n64-database.txt" in the n64 roms folder. New mister was moved over. New n64-cic being booted. now get "auto-detect failed" and a brief boot from Super Mario 64, but then crashes after 2 seconds. Is the auto-detect failed error correct?
n64-database.txt is correct name
vampier.net/n64 is site from you can download file
So we got textures now ?
Ok I’m tired on being out of the loop .. I go to bed and wake up to a ton of excitement
Gotcha. i originally tried it with that name and only got black screen after loading rom. i changed it to the full address, which i am assuming is why i get the error message. I'll change it back to as you show it. And that does go in the usb0/games/n64 folder (which where i have my roms) correct?
yes ,corect
Ok, cool. Thanks. Its now booting much like it did on the prevoius release a few days ago. games only load about 3 seconds and fail. Is this a mileage may vary type of situation with the core currently? I know others have said they can boot more games than before, but mine doesnt seem to be the case.
Sometimes you have to reboot entirely after a game and things will start to work
Alright, i'll keep messing with it. Thanks for the help @remote hatch and @chilly ember
@dire wren https://vampier.net/N64/
this website is being kept up to date at all times
so if things change you can find them here
Is there a fallback if the rom you're loading isn't in the database?
Manually setting the options
ok
the progress until now looks really amazing, very impressed
finally my 8bitdo 64 kit is shipped. Now to buy a hopefully defective n64 controller
Thanks I didn't know about that channel
anyone know if the 8bitdo kit works well with the n64 blue retro lol
like no remapping
you know you arent awake yet when you think you messed up the swap on MiSTer files and then realize two minutes later you didnt put the SD card back into your MiSTer lolol
Happened to me aswell, so I feel ya
Freaked me out
too early to start working lol
up and running now
cause ya know...I put the fucking card in 😆
against my better judgement I am going to teach people the new core install methodology
@orchid nimbus i will mention renaming the file that saves as Windows does want to save it with more text than it needs
Make sure to remind people to put their sd card in the mister
and power on
what? 😄
More text than it needs
when you save the file the file NAME windows assigns to it is not what the core wants
right click and hit "save as"...its pulling your website NAME down with the file
seriously - the fuck is wrong with Edge
What browser?
maybe it's an Edge thing
I used edge
Not edge thing
curious
not a chrome thing either
aha
Thing
I run Linux because of telemetry
thats Opera. Discord auto opens Opera for Discord
I just never reassigned the default browser to chrome
but I know some people will come across this 🙂
there is your problem
just use curl 😛
you run windows and opera
lol...no accounting for specs
I am about to write a damn script that does just that
Hahaha
I use Chrome primarily
btw, I can fix the MiSTer binary to include the latest changes from master, but how often will we have to do that and where should I put it...
webpage updated to add that tidbit about the filename
You can download the file here (right-click save as n64-database.txt)
@orchid nimbus I should have named it .bin 😛
you should have kept it consistent and named it N64-database.txt
ill be sure to be specific about it. Before 15% of everyone loads it into their folders with the long form name
there is even the risk of windows changing the line-endings from UNIX to DOS format
the dir name is N64 and not n64
not when right clicking
@bronze tree my OCD is triggered
well, I wanted to say "it's not too late to change it", but since there are now even online tutorials on how to use it...
@orchid nimbus if MiSTer is case insensitive when opening the file you can rename it to N64-database.txt and put a symlink to the old name..
I will test it
yes, works 🙂
@orchid nimbus quick, fix it before there is any more damage 😄
@orchid nimbus what do you use to get the values for this list?
I used @bronze tree
and I used python (can share the script after cleaning up a bit)
@bronze tree you picked the first 4096 bytes for the md5 hash
I'm not sure if the script will help with that, although it will default to "something"
does it also suppor the full md5 hash value?
yes
I added support for it, but didn't test it to be honest
Mainly for CRT use , the reason is that instead of changing real analog cables it would be useful to have an option that enables the end user to change between different qualities (composite/s video/component) , some people used to play in their real hardware using composite so some people using component would like to play Mister in composite quality as well to feel in more authentic like their childhood , I know that there's already adapters for getting the exact composite quality (or S-video) you'd like to play with but being able to change between those resolutions on the fly from Mister's Menu (like in the genesis core with the composite/composite blend thing) instead of changing real cables or buying some specific\extra adapters would be a nice option to have imho , unfortunately I don't have the knowledge to help with that , if it's not a priority now hopefully someone else in the future could implement that idea in your core or the other cores as well 🍻🙂👍
I'd be happy with just having analog component support
@orchid nimbus there seems to be a bug
(the full hash that I calculate doesn't match the actual hash of the file)
fixed
He didn’t say he didn’t know what it would take to implement in the core not why. Right now priorities are getting the core working.
Also if PSX, best put in that channel.
N64 analog can wait a while yet for sure
I am sure he will add analog video once he is done with the RDP.
Agreed as much as I'd like analog for the JVC D Series tv's
I mean I hope it fits or I won't be able to have Vivid Dolls in my arcade cabinet. 😱
I see analog video as a nice to have feature rather than mandatory, I believe the MiSTer's focus was always HDMI/Digital
HDMI is more important in this case because HDMI mods on original N64 hardware are so expensive, even trying to a acquire the mod is difficult
I never would have bought one if it didn't do analog video tbh.
Gotta get use out of the old crt's. I'm in the same boat
VO done, noted about the n64 text file name weirdness depending on browser
I'm not giving up my analog for dual ram
I grew up playing this stuff on CRTs so it just doesn't give the same nostalgia with digital.
I like old hardware for analog support and that's the main reason I kept It around it the past but mister has changed that
@mild ether @chilly ember Fair, but you should keep in mind that if a core doesn't support analog, its 100% on you for taking the risk rather than the community
Oh yes I'm not going to be upset if N64 doesn't get analog support
I still have an N64 and ever drive and I can run s video all day
Component is the dream, if it can't happen, I'm happy with HDMI
Nobody owes me analog video just stating the facts.
Yeah, I gotcha, analog video is awesome to see, there's obviously a demand for it
Ideally, if this core does support it, everybody wins
I added your website to my latest video description
Same in chrome
I am more waiting for betalog video. Maybe even Gammalog. Or Epsilonlog
The psp is also already portable
And can run 90% of the things the de10 can run already
The de10 hardware in the psp form factor would be

thanks
Amazing 😍
There’s textures now ?
I got into the bowser fight with level select. Some freezing. But the castle area looks so much better. Got into some other games that would just fail off the top too
Got to hear “Resident Evil…2” before that crashed
I hate how all the remakes removed the classic title screen voice.
It's just not Resident Evil without hearing "Resident Evil!".
Its called Biohazard anyways 😀
Yeah, the modern remakes don't do it. Even the new original games like RE7 and 8 don't do it.
A crime against humanity it is!
its kinda crazy how different all the RE games are
and yet i pretty much like them all
All the new ones have been great honestly. With RE3 remake being the weakest one, but even that was still fun.
i think there's maybe only like, some of the gameboy/gba type ones
that are kinda just too crappy for me
It’ll be interesting to see how teaching people the new core setup format tomorrow goes. Def unique in the MiSTer process outside of maybe the xml for Neo Geo
It'll be chaos, and you'll have people complaining that your directions didn't work, even though they didn't follow them correctly.
It's destiny.
That txt file is gonna be awful
"So I added some random letters and stuff like the other entries have and [homebrew game] won't load. This sucks."
oh yeah 🙂 let the butchering begin! 😄
I still don't know who said there would never be a PSX core. I thought it was always considered to be feasible.
sorry, had some 10 hour work days recently...will continue working on rsp stuff this weekend. The RSP fulfills the system test again and mario kart is already working and rendering much faster, but i somehow broke audio, so i have to fix it before i can upload. Hopefully this weekend
Glad to hear RSP fulfills the system test again. Can't wait to see what this weekend will bring us. 🙂
Considering how busy you are, do make sure you still have your me-time and family time
unless of course this is your me-time 😄
this is like if AI was asked to draw mario 64
so I'm guessing the n64-database will be a thing for all future builds?
When I got my MiSTer I remember people saying Neo Geo was a stretch. I really never expected anything beyond it and was pretty thrilled that Turbo Duo and Neo Geo were added.
Wait, again? Something I missed?
Lol take your time. We can’t even keep up with the current stuff 🤣
I for one don’t do anything on weekends. Or else I’d do stuff way too often
@lament escarp
It definitely appeared to be a stretch, the sdram modules made it possible
Thanks. Didn't catch that ons. 2-3 times speed sound good!
Oh for sure!
On that note I think it had to do with how Neo Geos would load the entire game at once, and they were pretty hefty.
Playin some StarFox64 on thr core. Love it.
I'm guessing after RSP optimizations, texture loading will be next
I made a comment for tomorrows video that the current core makes it feel like the N64 was released in 1993 with 1993 tech
it has that pixelated early 3D vibe going on and I kinda love it
@zenith orchid you really want to play Mario kart 64 lol
I kinda hope robert doesn't add too many render modes too fast when the rsp learned to behave, so we can savor all the different stages of jank.
I enjoy the jank more than the finished core
lmao
tbh, I never owned and never really played it except for a few times when one of my college buddies invited me over. I'll definitely play it to catch up on all the lost time, but I'm moreso interested in SF64
It’s a fun game
I see that, considering how much fun people are having with it even in its current state
brb gonna add when the core is done an option to disable random texture modes so games appear janky
really says a lot about the game
Jank N64 is best N64. It's also just....regular N64. 
That sounds like a fun idea, but I wouldn't want to steal alm from features like analoge video and transfer pak.
I mean, not as something to be merged, but as an alternative version (I don't really think many people will want a mod which breaks stuff)
you might be able to use something like gameshark to make the game tell the RSP it's using a different texture mode
that should really jankify any game
Gameshark is enough?
Huh, alright
I didn't know I'd like Jank so much either, until I tried it. What is wrong with us lol
jank is the way
its the path
This is the way!
Alex Kidd loves jank(en)
I only like one AK game and that is Shinobi World
The recent remake is okay though, from what I've played of it
That's good.
Miracle world is my favourite, as it was built into my master system, so I played it a lot
That's some intense janken
This is the way
As a fellow lover of built in Alex Kidd I agree (... but please, do not give me a 60Hz remake. My brain. It cannot take it)
Shame we never had a 3D AK game
Yep, I played the PAL version too
Which is the game you all are most waiting for to see it working ?
probably Shadows of the Empire
wave racer
i replayed it recently and it was a good time
i forgot how varied the levels are from one to another
I'm not a fan of the remake. It has that awful Unity Engine stuttering problem. Same issue that the ActRaiser and Wonder Boy: Returns Remix remakes have. They do not have smooth scrolling. It's a common problem with Unity games where the developer ties the camera to the character. It can fixed, but the developer has to do that during development. And when they don't, those are the results.
For me, it's Mischief Makers. One of my absolute favorites on the console.
Not gonna lie wasn't part of my childhood (N64 in general except Mario Kart and Banjo when visiting my friend's home) but looking forward to see the cutscene intro of that game and play it 🙂
I never did get all of the gems in that game for the full ending. I remember on one of the bosses I threw a rock at him and killed him in 1 hit and got the special (green?) gem for the level. To this day I have no idea how I did it. I am sure there are guides online now on how ot get all of them but as a kid I had zero access to that. Just stumbled my way through the game. One of my favorite N64 games for sure.
Rogue Squadron
Quest 6 4
when I think about rogue squadron I think about all the ways you can play that game, most of them bad
low res N64 og hardware
an ancient PC 3d accelerated port
a bad steam pc port
and it probably works on an emulator now but for the first ten years of project64's existence, it did not
and battle for naboo is even worse because it wasn't ported at all
Whenever I've tried it via emulation, I've been disappointed
@wanton sun as you develop more and more of the core, do you feel more confident or less confident about eventually being able to run games accurately and at full speed? (Even if it's just non-TLB games)
we're not getting Goldeneye?
I thought worse case scenario some things could be offloaded to Linux side
Like the 486 core
anything new today?
not until weekend, robert is bussy with work.
Isn't it much to early to say what will work and not?
TLB is a pain in the ass to debug - but let’s see what happens first - most of the games I want to play already boot
So @weary palm you’re right - a bit early
Yeah I was just curious on Azum's vibe more than anything
I just want to throw in a big thank you to everyone contributing to this core and all the stuff around it. @bronze tree, @orchid nimbus and everyone else. And of course to @wanton sun. Thank you for all your amazing work. I love the MiSTer project so much and N64 is my favorite console, so having this amazing DE10 board that I've owned for so many years already actually running this console is mind-blowing to me. Keep up the good work everyone ❤️
I don't do much - I just am a parasite documenting stuff and shoehorning myself in there
That ActRaiser remake was horrible. The stuttering as you say, and they added tower defence sections. I cannot recall juddering in AK, but I literally only loaded it up once and played it for a few minutes.
Documentation is important, and you make it easily accessible
A beneficial parasite. Like the birds that eat the bugs off the rinos
And I’m one of those bugs that takes the place of a tongue in a fish 😂
@fallen sparrow I’ll assign you the role of tape worm. Because I ran out of parasites I know. But it’s a positive
I'll take the role 🫡
my youtube channel for MSX used to have 1250 subs
then I quit
the channel is still there posting mister stuff without comment
crosses fingers for some playable games for the newyear atleast.
Maybe will take longer. seen Pixel Cherry Ninja video. Still a mess.
I own a n64 with a everdrive. So i can wait a bit.
WOuld be neat.
@snow mulch I'm optimistic that in a month we might be playing Mario Kart 64
for real
ignore the sound - capture card doesn't like the core audio
My black boxes version will always be real to me...in my heart. 🥹
I feel like this all the time, what can I do?
NowI I feel like I missed out ..
More black boxes tomorrow am. And I’ll teach people how to assemble the core (and help in comments when they get it wrong!)
You did miss out. Now feel bad and sit in the corner.
That’s it ! You wanna street fight me bro?
I got $10 on @languid dune
I'm Geese right?
Nah dawg
I’ve only been in one fight in my life and I wasn’t planning on it. But I won so…undefeated baby!
(Broke someone’s nose too 😂)
Lol woah Dude! Im not trying to physically fight you
Just a street fight
Or a garou
I've never actually been in a real fight.
Last blade 2 …perhaps?
I should say dude was drunk, I was not, he telegraphed a punch and I just head butted him so. Easy victory
K.o
Lol oh we weren’t talking about actual fighting? 🤣
Someone thought a group of people I was with laughed at someone. They did not. So some drunk guy decided he had to fight about it. Stupidity
But at the cost of a few brain cells. The ones that would have told you not to spend so much money on collecting esoteric arcade boards.
Knocked the financial sense right right out of me!
I’ll go ice my brain with a rare board from the freezer
3DO sucks!
Here comes real fight number 2
Whoa whoa whoa. That's taking things too far.
Lol I’ve got 13 now. Better bring extra feet
This spiraled out of control quickly.
And just after we made up in the Saturn thread.
Where’s Robby! He needs to make sense of all this!
I do apologize for saying 3DO sucks .. it has road rash ..
We give each other shit because we love
I'm sure there's an ointment for that rash.
Also when channels get slow
Killing Time…the goat
I honestly wish we had a 3DO core and a cd-I core
Both those libraries are a big blind side for me when it comes to retro gaming
it's better to stay blind to the cdi
I genuinely really want a 3DO core. I actually got a 3DO on launch day. $700 baby!
3DO has some must owned IMO
the games I like on 3DO have better psx versions
Then I stupidly sold it for $500 a few years later.
Omg ..im sorry
Did you like your 3DO?
I did. I wish I hadn't sold it.
Killing Time, Gex, Blade Force, Doctor Hauzer, Escape from Monster Manor, Road Rash, Need for Speed, Cannon Fodder, Captain Quasar, Space Hulk,
Lucinnes Quest, D
Cannon fodder !
Return Fire
It had the best home port of Super Turbo for a long time. Plus some hella good EA games.
Killing Time is still personally my favorite retro console game of all time
The Horde was also quite good.
don't think so
Is it wrong if you are a Patron of Robert to ask for the latest N64 build without compiling it. I had the compiler installed and compiled one a few versions ago.... but I uninstalled it since... it took ... so much space lmao
like jeez why do development environments have to be so large
Isn't that just on Github?
You just want the rbf?
I'm not sure if there's really been any changes published since yesterday #test-builds message
I don't want people reporting things back to him
#test-builds message
rob doesn't do patreon exclusive builds afaik
Just make sure to read the directions. This installation is different than the usual.
The Saturn core is enough for me rn
3DO was the best way to play SFII at home at the time.
If it wasn’t for the cps2 core I would have never bought a mister
It's pretty amazing, I got a second MiSTer just for an arcade cabinet because of that.
Wish I had space for an arcade cab
dont say that, your free space loves you
They do have a habit of becoming multiple cabinets after you get one.
yeah, that's what I said about controllers now I have shit ton of saturn, ps1, dreamcast controllers
is memory pak/cart saving supported yet?
Don’t feel bad. I don’t have a cab. Just a pile of boards
Oh whenever I feel bad, I dislike your videos jk lol
Mister mister https://youtu.be/nKhN1t_7PEY
Mr. Mister's official music video for 'Broken Wings'. Click to listen to Mr. Mister on Spotify: http://smarturl.it/MrMisterSpotify?IQ...
As featured on The Best Of Mr. Mister. Click to buy the track or album via iTunes: http://smarturl.it/TBOMrMr?IQid=MrMrBW
Google Play: http://smarturl.it/BWGPlay?IQid=MrMrBW
Amazon: http://smarturl.it/TBOMMAma...
I recommend everyone try Star Fox 64 Rev A
Surprisingly.... actually plays somewhat ... xD
Somehow saved Slippy xD
The audio plays mostly fine surprisingly
I think starfox 64 was a bit of a disappointment compared to the original
Starfox EX is like the pinnacle of fan hacks
Something's wrong with the G diffuser