#Nintendo 64
1 messages · Page 3 of 1
So whats the verdict on N64 controllers. The new Switch Online one or the 8bitdo modkit? I hear the 8bitdo one is hyper sensitive
So do I get both and let them wrestle to the death?
He means do your research first before making a decision
Ive done all the research I can without owning one myself 
I think what they're saying is there's no right or wrong collective answer. It's preference
I think the 8bitdo will give you more versatility. If you like it you can get the gc style hall stick, if not you can get a n64 replacement stick or try to repair the original stick
The nso controller only uses the og n64 stick, which isn't compatible with og n64 sticks if it wears out and you want to repair it.
at the same time.... cost. And it looks like on the product page for the 8bitdo mod, rumble won't work on an OG N64... only Nintendo Switch Online
it might with the right BT adapter
8BitDo has released a DIY wireless replacement PCB that turns an OEM N64 controller into a Bluetooth wireless controller. Combined with a BlueRetro adapter, this kit allows you to use this controller with a real N64!
Is this the new best wireless solution for the N64? How does it compare to the Nintendo Switch Online (NSO) controller and a wir...
watching this now
Does it work with the nso controller?
PART TWO: https://www.youtube.com/watch?v=FE5N1629NNw
It's like a Wavebird, but for your Nintendo 64! With a new N64 controller being released in 2021, it's time to realize its full potential by using it on the original console, courtesy of the IntecGaming Bluetooth adapter!
Follow me on Twitter to receive the latest updates, and probably some...
Yes but it's finicky
You have to have a real rumble pak for the mentioned BT dongle to detect one connected
Idk if there is a newer one that doesn't work this way
Doesn't the blueretro dongles act as a rumble signal/controller pak combo?
https://8bitmods.com/n64-blueretro-bt-controller-receiver-with-memory-pak-original-grey/
It does, yeah.
Did you ever want to play your Nintendo 64 games with a wireless controller, but couldn't find a viable solution? You don't need to wait any longer! The N64 BlueRetro Controller Adapter is a an adapter for the Nintendo 64 that allows you to connect bluetooth controllers like the PS4, PS5, XBOX, Nintendo Switch, RetroFighters Brawler 64 BT and m...
We just need someone to make PCBs for all the major controllers that we can buy. 8bitdo controllers still aren't the fastest. The blue retro stuff is awesome. Wish I could do it with Saturn and Genesis controllers too
I believe Bootsector's ControllaBLE was going to hit those beats but ran into issues that led to abandoning the project
So I tested the NSO Nintendo 64 controller, and for some reason it's not detecting it at all through a wired connection on the MiSTer.
Not sure about bluetooth.
Apparently people had more success with using bluetooth over USB, which makes me question if it's some sort of DRM.
I connected my NSO N64 controller via Bluetooth and it worked immediately. The controlller database even has an entry for it so I didn’t have to config controls.
Did it work at all via USB? I thought that was just for charging, honestly.
Can't I just buy another god damn controller from 8bitdo when the N64 core is ready
My wife is going to start noticing soon
its an inclusivity thing, for when folks with 3 arms visit
I played Spyro using the n64 NSO controller via bluetooth. Because the stick does not produce enough range for the PS1, Spyro cannot run, but setting the controller type to digital it will emulate the dpad with the stick and it plays good. Now judge me 😛
I tend to use D-Pad during controlling Spyro's charge and even played Spyro 1 with D-Pad before
Okay in my book
I used dpad with Spyro too. Most games I probably did with some minor exceptions. But using the 64 stick as a dpad ?
🥲 now a lot of the times the dpad is just a quick select for items in games. Zoomers will never know that we used to move with that
Since reddit is dead to me I hang here
I remember vividly, that the Ape Escape on the PS1 was the first game, that required analog sticks
That was a big deal back then.
The box had it written all over it, the reviews mentioned it like three times and I think there was even advertising around it
it was dope
Ape Escape is great!
I used analog sticks on Gran Turismo. Right stick was accelerate and brake, worked well enough.
hi Quest !
'sup Brian!
I can remember!
Why will no one say my name? 😢
Im a grown ass man and whacking monkeys with a lightsabre appeals to me
ban
Because I can’t read 😢
dreamy synth music plays
😂
Oh my gosh!!!! I love your video game!!!!
That's Link, isn't it? 🤔
Thank you, thank you
obviously quake 64 😆
This channel is making me want to play fake quake 64 so much. Quit talking about it!
hardware wise, it should be better than Saturn Quake
the filtering should make it look like GL Quake
yeah, PSX did a decent job
so, Quake 64 > Saturn Quake?
Saturn Quake looks so much better on MiSTer with the new update to the lighting feature
I might even prefer Saturn Quake over the original DOS experience
like you said it is pretty monotonous
that's one reason I was in the Doom camp long after Quake came out. Doom was just more vibrant and colorful
nowhere near as bad though
with 3dfx glide, it boosted the saturation and contrast of the colors
oh? never tried it, what was that like?
Hard disagree on quake, that game was a lot of fun, and the atmosphere pulled you in. I think the first Unreal felt more like that.
Yeah I agree Quake was great, Enya soundtrack and all
Somewhere Trent Reznor is angry and he doesn’t know why
I had the cracked version so I went decades without hearing the OG soundtrack
Also, that soundtrack is overrated AF
No shade on Reznor
Just after all the years of hype I was disappointed
Yeah it sucks
The Menu screen music slams then it's downhill from there
Aubrey Hodges did a much better job than Reznor at the whole ambient soundtrack thing
I also heard Reznor was a royal pain to deal with to get Quake rereleased
during the early 90s he was becoming a real rock star and not a guy who dabbles in videogame music
I remember that was around the time RAtM’s evil empire came out. That is my biggest association with quake because most of my friends just used that as the soundtrack.
the best part of quake was the cd player built in
so you could put in whatever cd you wanted and in the console you could play any track
Yep
Yeah that was neat
the fourth episode quake guy goes to spice world
Drugs
You could play any track on PC too
I used Enya lol
It went surprisingly well
Fun fact I learned from Kevin Cloud, Quake 2 got named Quake 2 shortly before launch lol
It was named something else and I think Activision got cold feet so they renamed it to Quake 2 to ride that game’s success
And the original name? Quest2^6
Nah. It's Quaker Oats 64.
This explains a fucking lot
I just killed about 3 of those
The best triceratops. Can’t even be mad at them. Were probably coerced with lettuce from bowser into doing his bidding or something.
Kind of lazy that they were the boss of every fortress though
turning out to be a pretty hot summer, I'm not sure we need any reznors
That's a trent model
I feel like i've missed something glorious for the years i've had my 64
is it Eltale Monsters ? 😜
Yeah quake 2 is pretty much the prototype bald grunting space marine shooting game
Quake 1 still doesnt have a real sequel
Heres hoping that the remake rumors are true
Truth, I bought Quake II CDROM almost 20 years ago and could not get into it. Recently sold it.
At least we got quake 4 by raven
Pilotwings 64 stunted my growth as a child, just out of pure frustration
Quake4 seems to be a sequel to Quake2.. if Quake had a sequel that would be awesome
that's the company of his father (no joke)
His great-grandfather, George Reznor, founded the heating and air conditioning manufacturer Reznor Company in 1884.[13][14]
👀 you're right
Pretty Heat Machine
Bday present obtained
Happy Birthday!
8bitdo n64 kit? Yay or nay?
The demo N64 Seminar Demo - CPU by ZoRAXE (PD) starts to show something with the commit of today
and test of lemmy show time of execution also !
N64probe (Button Test) by MooglyGuy (PD)
NUTS - Nintendo Ultra64 Test Suite by MooglyGuy (PD)
View N64 Test Program (PD) (previously shows the text but it is not correctly center)
I ordered a few. I’ve had a good experience with Hall Effect joysticks and it looks nice.
Nice! ♥️
^^
Best for the last
Wave Race 64 - Kawasaki Jet Ski (Japan) (Rev 2) (Shindou Edition)
oh, first game shows something?
yes !
it seems just stubbing the controller communication DMA does let several things run further
hopefully i can do the controller stuff the next days so some demos can be used
thanks for finding all these demos running now
thanks for your time on the cores 🙂
You had a chance to make the first game Queszt64 and you blew it!
We had one chance for the first game to be Queszt64 and you blew it!
Sorry 😐 maybe it shows something I didn't try it.
Oh sorry, I thought you did that on purpose because I absolutely would’ve to antagonize myself lol
turns out the forbidden fruit smells like durian
perfection
Discord took the day off today.
It's beautiful 
thats pretty incredible, what does E02 mean
means it should have been Quest Sixty-Four
Kawu-est siddyfo?
qu'est soixante-quatre
Inderdaad
So cpu stall timeout? I'm really impressed on it showing anything without the rdp whatsoever.
Locks up on the first world in Super Mario 64 for me
Wow can’t believe people are getting games to load something already. This is moving so fast! Now I want to get in on testing fun
I may have joked
Oh lol. Either way I haven’t put any n64 rbf on my mister yet. Even the homebrew demos seem fun to check out
Core is working fine for me?
The day when everyone can play meh cancelled platformers is slowly coming, just give it some time
People who know better than most said that Saturn was impossible and 32x was unlikely because no one will pursue the Saturn
Wow, we're already getting retail games to boot? I was expecting it to take longer.
Though I can imagine it being in a playable state will still take time.
Yeah it’ll take a while is my guess but the fact that it boots right now is super promising
Im surprised we've gotten that far, this fast.
yeah, I agree. I was really impressed when that was posted today.
i don't think i've played that edition does that add rumble? and which language is the audio?(just curious)
Yeah, rumble is a nice improvement to Wave Race 64. They have it rumble in sync with your engine and hitting waves gives nice feedback. They also added ghost racing (dolphin representing the ghost) in time trial mode.
i'll definitely check that one out
the shindou edition of mario64 added rumble also iirc
Yeah and it kept all the US changes too. Essentially the shindou editions are the definitive versions of those two games
wild that nintendo fans never made a fan translation for the shindou version of SM64
it fixes a lot of the fun speedrun glitches
Most people ain't speedrunners.
Ohhh damn, things really are moving fast
Tell me more about LCARS 🤔
it shows just this screen and hangs on E06 error
I mean the demo itself 😁
with todays build you can press start and it will show this beauty....before hanging up
(will check in later today)
does it move?
no idea if it should move, but it hangs, so no
A yt video is present here
https://n64squid.com/lcars/
Ooh thank you
i really need to look why the colors are often messed up with so many demos
it's the same with wave race
looks like a marvel movie intro
that’s what she said

Wow this looks like the tormented souls of Nintendo! I love it! Now make it scream!
If anyone can make it scream it will be Robert
Switch N64 NSO pad benchmark on the core
up is slightly out of range for whatever reason, but everything else is great
Woooooo
The colors are normal!
i have no idea why for some demos they are and for some they are not. But i will not know until i investigate
but today is pad day
(ignore the error overlay, it's just some debug stuff, the demo works fully)
Where can I find this test rom? I bought some new sticks. I want to do a before/after
I want to press buttons too but 8bitdo is not shipping my kit 😦
be aware that this test rom doesn't boot on the core yet, i have to use a savestate from my emulator to skip the bootprocess to make it work
it seems all homebrew from libdragon framework has the issue, need to investigate
You got this Robert 🙂
Noted, thank you! I'll probably throw it on my Ever drive for now. Bought enough to change 4 sticks
good luck. Would be nice if you post results. Getting new n64 pads is nearly impossible and used ones often have some issues already
could just be your particular pad acts like that, there's a lot of varience even on oem ones
N64 phone 🙂
I'll make sure and post up my results. either through pictures taken on my cellphone or screenshots through the tink5x if it gets that functionality soon
How would you even export the pictures from the 5x?
What is the best N64 pad to buy from 3d party ? (usb if possible)
Doesn't the thing have a SD card in it? Been so long since I've done anything except play the damn game on it I don't know. I could be mistaken. I just saw the functionality being added to the 4k and I know some of the developments on the 4k are being back ported to the 5x
i'm not aware of any good usb pad with n64 controller layout. I tried 3 different ones and they are all far inferior to the real pad. But all have been cheap. I would buy a better one but they don't exist it seems. No one likes the layout i guess
They're all garbage that I've seen, both the ones I have can't bind properly for some reason
NSO wired maybe
NSO doesn't work wired on mister
Awww
It does not, which is also the reason why all settings are deleted when you update the firmware.
Well then OEM with daemonbite
thank you for your returns.
NSO is not easy to find also 😢
No it's not
Timville is working on an adapter that does NES, SNES, Genesis and N64
And works on switch also
And Porkchop has his Reflex
Here’s the new 8bitdo Hall effect stick. Sorry for the crappy cellphone pic.
looks good! does that need an old pad + DIY or can i buy it?
Old pad. PCB and stick drop in replacement.
You can still use an OG stick though. I have Kitsch-Bent parts on the way to repair the old stick.
Yeah replacing the OEM stick with a new one might be better than using their GC stick from what I hear
This is the way to go. Just replace the bowl and gear set and you have a brand new stick. Use some lube before you put it back together and it will last a long time. Made my childhood launch N64 controller feel like new
you might also need to replace the actual stick
That's good to hear.
depends - sometimes the bottom of them gets worn flat sometimes not
I have Sticks, bowls and Gears on the way
I was holding out for a SteelStick but they're never in stock. It was actually your advice last week Freddo that made me put in a KB order.
its a no brainer really for how cheap they are
Super cheap. I ordered a sets to do 4 controllers becasue the shipping cost was higher than the parts cost.
when they arrive you might want to go over them with a sharp knife or high grade sandpaper and just clean up the mould lines a bit
I'm in europe so I guess I'll order 10 sets of sticks to make it worth the shipment. That should last for the rest of my life.
I just wish I could find good button membrane replacements. None of them feel good, they lack the resistance of OEM membranes that aren't worn out
Good to know, Freddo. Thnx!
i think it used to be worse in the past because i read a lot of people online saying you pretty much have to, but mine needed only very minor touchups
mainly around the gears
I donlt like the feel of the shoulder buttons after dropping in the 8bitdo PCB. I might desolder the shoulder PCBs from the OG PCB and put them on the 8bitdo PCB. 8bitdos are ever so slightly thicker so there is less travel with the membranes.
oh, also, while disassembled, clean and lightly grease the big spring in there
helps make the stick feel smooth
Shinetsu grease should work fine I assume? Seems to be the retro gaming/FGC lube of choice ayyyyyy 😉
yeah thats the recommended stuff
just don't get any anywhere near the optical encoder wheel parts
np, there's loads of guides online if you need pics or video of doing it
i grease the bowl, the spring, and the little notches where the gears sit against the bowl
oh also when you unscrew the stick enclosure, the spring is way stronger than you'd guess
the second the screw is lose it'll basically explode
hold it shut while you unscrew that then gently release it
Will do!
I'm really torn between the 8bitdo hall stick and getting some parts from kitsch-bent. Guess I'll try the hall stick first when it arrives and than decide.
the 8bitdo stick is gamecube style
not neccesarily bad but its going to feel totally different
Yeah it feels different for sure.
I only play Doom64 though so it works well enough for me haha.
for me i find using any other stick to play n64 feels weird and "off" to me
although the NSO one feels right, they did good there
I never had an n64, only played the games via wii vc. But I also like the idea of playing n64 with a hall effect stick on my fpga platform, seems so futuristic!
8bitdo going the extra mile for Neo Geo CD pads, but skimping on a classic style N64 stick is weird. It's cool they at least used hall sensors though.
I'm hoping for a gc kit with hall sticks tbh.
Hall for everything that sufferers from drift would be cool.
Thats for sure, but I'm a extra concerned about the sticks in my retro controllers because there is no easy replacement.
Dualshock 1+2 would also be appreciated.
There's a fella on Twitter by the name of mariusheier that's making a PS4 drop in replacement Hall effect module. I believe his work is open source so hopefully it will trickle into those other areas. PS2 would be especially cool since the pad is unique with its analog buttons.
Oh yeah? Got a link?
i have a feeling the pads that have a different ranges than n64 won't feel great with the core.
I don't know anything about that, is that on this site?
I think it's time to start buying N64 controllers. Which one should I get? The simple USB replicas will probably do, won't they? I honestly don't like fixed batteries, as that often ends up in disposable items in the future.
if you google n64 controller lubricant you can probably find loads of suggestions
i'd honestly say only the NSO and original OEM pads are worth considering
failing that just use something good like a ps4/xbox pad
they're pretty crummy
I don't know what they cost on ebay but I would maybe get an OEM one, maybe replace the stick, and get a daemonbite or similar USB adapter
Dang they're out of the colors I would use for the sticks 😕
I have a black controller and they're out of black and grey
Hmm. Maybe I should go for the original old controllers with the Mayflash robert mentioned
Yeah so long as it has decent latency that might be just the ticket
I also have original competition pro with adapters and sega controllers with adapters. If you all say the replicas are crumsy I don't feel like spending money there
i don't see a good deamonbite style project but for n64 pads huh
Timville has one but I don't know when he's releasing it
Porkchop might have a reflex for it
I'd look into mayflash or raphnet if you need it stat
did you see the pic of mayflash with n64pad that went from -127 to 127? so a range of 255
and the other pic with that went from -84 to 83, so a range of 168
this looks not bad:
https://github.com/DavidPagels/retro-pico-switch
Timville's 4dapter will also do this
Okay, now I bought the Mayaflash on Amazon in US for 28$ (because it wasn't available in EU anymore) and an original N64 controller with "good/very fit" analog stick for 34 Euro on ebay.
Fire demo
Pong by Oman (PD)
plenty of demos work now
yeah, great progress
exciting stuff
Did anybody try q-uest 63-65?
its really unlikely any games work given we're still missing the entire gpu and its helper
Do you think this one would work ok : https://www.amazon.com/Retro-Fighters-Brawler64-Next-Controller-Game/dp/B078KHKHPX ?
That's what I've currently got (in addition to https://www.hyperkin.com/controller-adapter-for-n64r-controller-compatible-with-nintendo-switchr-pc-hyperkin.html) to use with your core.
Hard Coded Demo by Silo and Fractal (PD) sees no controller
Sweet!
I get E6 after sometimes !
I only tried it for a while , but it's cool that it works 🙂
yeah !
i don't know, sorry
so many demos working now, nice. I don't get how they can work with E02 showing on screen...i mean that's running a non existing opcode, usually should only happen if the code it executes is bad
e.g. not loaded correctly from ROM to RAM
will work on audio soon, maybe we can hear something with these demos then 🙂
I will check sound with Spice Girls demo 😁
this demo might be better with the wrong colors 😅
Rayman 2 - The Great Escape (USA) (En,Fr,De,Es,It)
So many N64 demos, I wonder why
I think at this stage RSP and RDP will be better than sound tbh
This is so cool! I love seeing these little signs of life
After all the saving the world stuff, Spyro deserves some chonk
Chunk spyro is such a crowd pleaser lol
sure, but sound is like 1% of the work each of those takes 🙃
What's Boba Fett doing there
n64 has no sound functionality, it's just loading sample data from RAM
Makes sense 🙂
gameboy has 10 times more advanced sound 😛
Hold on now
So just a DAC, no synth?
By that argument the Gravis Ultrasound isn't advanced 🤔
I'd argue that the GB having such complex and varied sound hardware (two pulse wave, one triangle wave, one 1bit ad pcm and one noise, right?) Doesn't make it more advanced 🤔
it's even worse, it doesn't have a buffer, so every 2 samples the RDRAM must be accessed, interruping CPU, RDP, RSP, PI, VI, SI...you get it 🙂
OK that is a little bad
That explains why the N64 emulator for the PSP worked good with no audio, and BAD with audio
it's great for this core however: saves a lot of ressources 🙂
we basically have 50% of the FPGA left for RSP and RDP and RDP rasterization and memory transfer is already in
well in terms of what you can do with it...yes. With the GB sound hardware you can make sound. With N64 you need the RSP or CPU to create the sound, the AI module can't do anything
it cannot even do a simple loop that would allow to playback some samples over again, you must configure the DMA new every time
don't get me wrong, i will not complain. It's just shocking to see when you took a look at psx before
it's not that Nintendo stayed with that design either. The DS audio is very close to what the ps1 can do
If I want to test it myself, do I just build it from your Mister64 github page?
you can use this or build yourself from the repo
currenly all builds i did have been unproblematic with timing, so anything that quartus produces should be fine
Yeah it's like night and day compared to the sound hardware on the PSX
i think it's great progress, you can now "play" some homebrews
what's sound if you can save a few bucks per console sold?
Wow 😲
We have a playable game 😮
@wanton sun first working game by the end of the year 😉
haha, not the game i wanted, but i take it
A game is a game 🙂
That's it, all efforts to optimising for Namco Museum, screw 3D
Now to hunt for a pif rom. I will return.
No joke I liked the SNES best because I missed 2D when the N64 came out
cue the n64 xmas kid .gif
Did anyone ever play the PC Pac Guy games?
You should take it up with the developer
Does the PIF file work if it's in .bin format, or does it need converted, or renamed, to .rom?
boot.rom
rename
I have been going off of that, but the files original name in bin, and that lists changing from pif.ntsc.rom to boot.rom, so I didn't know if it mattered.
thank you
It's a demo extravaganza! 
The mister page lists errors up to 3, what is 6?
I’m so excited for the Namco Museum 64 core to be done!
I assume what you have is pifdata.bin ? If so, let me know if the rename works.
Well, to be specific... It's file name is [BIOS] Nintendo 64 - PIF (Japan, USA).bin
and it did
maybe should post the hash so people can verify and just search for that
Cool 😉 follow simple instructions above
And don’t argue
😛
Oh wait - I am still in PSX mode
N64 - I don’t know anything about
I should write a FAQ soon since steam is picking up
I should make a sheet soon
md5 or sha?
Both
You’re not my dad!
whichever is easier to find when you search by that
[BIOS] Nintendo 64 - PIF (Japan, USA).bin
No-Intro. BigEndian.
MD5: 5c124e7948ada85da603a522782940d0
SHA-1: b7a0070cbe4b9bcaa08ec0b76b8c4955b2ae535a
SHA-256: fa7b09795ef1e54461e59f6f2d902368133e3f1cd980e34383e6a780d74beffd
That work?
I verified my file versus No-Intros datomatic pages
It has had 64 bytes removed from the end, per the page, which was PIF-RAM region?
there we go 🙂
@zinc dew you might want to see that link 😄
oops
loved=loves
looks like that one is only showing up on one site(vimm)
that one looks like it may show up more
I have b7a0070cbe4b9bcaa08ec0b76b8c4955b2ae535a but haven't been able to get Namco Museum 64 to load (first rom I've tried)
sha1?
yeah
so same file as me
Should I not be in low latency mode?
Where is that setting?
vsync_adjust=2 in mister.ini
let me test with mine
Also, HDMI or VGA output?
because it says only supports hdmi at this moment
HDMI only
let me add that to the FAQ
FAQ added
A: DUH!
Q: I can't get VGA out to work or composite
A: HDMI Only```
games/n64
Confirming cacophony
Doesn't affect it for me
ok, good to know
A: We got told the same with a PSX core. FPGAZumSpass is a FPGA god - don't argue.```
I put the boot.rom in my games dir right next to the rom I'm loading
N64
The N64 BIOS file (also called PIF ROM) should be renamed to boot.rom with an SHA1 hash of 9174eadc0f0ea2654c95fd941406ab46b9dc9bdd (NTSC). The bios should be placed into the /Games/N64 folder.
Did you get your pif from your own n64?
that will forever remain a secret
Is there a recommended / shareable test rom I should try instead of Namco Musem 64 ?
I need to get a everdrive to source and test my own stuff.
azum linked one above
well, he linked one at some point?
yeah, that
keep on asking questions 🙂 I'm writing the FAQ based on your questions 😄
lol
Is there a location where I can get the latest and greatest?
He says sdram of any size on his github, but I think most won't see that
Ok, N64NICCC works great
Well, if it's not making any audio, then it's working as intended for the test
"Your sound card works perfectly!"
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@green comet no audio
Sounds for me that Audio could be fast build in, cause its not real complex and more a playback thing.
A: DUH!
Q: I can't get VGA or composite out to work
A: HDMI Only
Q: We where told there would never be an N64 Core
A: We got told the same with a PSX core. FPGAZumSpass is a FPGA god - don't argue.
Q: Does the core have sound?
A: Not Yet, just pretend```
Q: How can I help?
A: Stop asking questions and show some patience
🙂
my FAQs are always very sarcastic btw
I would've put "Send FPGAzumSpass money"
I just tried to load this : https://github.com/Ryzee119/n64_controller_test
but get an E60 error
Hm, I got E24 when trying to run it... what did you do differently?
are you using ntsc pif rom ?
I think so. The one that I dumped from my own N64 that happens to exactly match the one on Zophars page
I get the same
Jokel be careful Zophar might be reading 😛
To my credit I did try to dump my own but the program failed for some reason.
have you tried it directly after start of the core ?
I think I did but I will try again
I get no error at all. Just a black screen.
I used big endian version
yeah no, E24 again. The Oxygen Demo works fine
mine matches BigEndian's too
I used the one from the smokemonster Everdrive pack
think Rob said controller test won't boot yet, he cheated and used a savestate
i don't use smoke monster pack but get from no-intro pack
Thanks, will try that one
Are you starting on all the 4MB roms then working up to the 8's for compatibility tests?
Big endian version works!
I do see E02 and the text is barely readable but I'm able to do stuff
just trying some games like collection of Arcade most of the time are the simple game
i tried starting from smallest filesize
Museum Namco 64 works because there is no 3d in it
other games like this one may work
No-intro Big Endian version did the trick!
playing the worst possible version of Galaga on the MiSTer, heck yeah
Well, I'm going to watch something as I slowly go through every n64 rom I have
Yeah, puyo puyo may be next on the compatibility list, doesnt work right now though
Not sure there are many 2d only 64 games 🙂
Some Mahjongg games, Bakuretsu Muteki Bangaioh (might use 3D elements), Bomberman 64 JP, Tetris 64, Puyo series, Puzzle Bobble, there's some more- I tried these ones I mentioned and they all E02'd
yeah this
Time to start compiling the compatibility list 
Ok people
here are my test roms I downloaded
the github isn't mine
@pure ocean what's wrong with 9174eadc0f0ea2654c95fd941406ab46b9dc9bdd?
I completely forgot about ftp on this thing. Makes this much easier
I don't know but I'm German and using the same ones another German dev is using 😉
I'll add them since they work
added
cleaned up and pulled it inline with my other FAQs
this was supposed to be a joke
I guess I'll continue now
Maybe different sources maybe they include some ID's? not sure
is there a list with error codes and their meaning?
Ms Pac-Man looks like it even has correct colors for the most part
not yet but it's not so important yet.
1964 test Says e40
Analogue test says e40
Mupen64plus Emulator Demo says e02
N64probe (Button Test) works
N64probe says e24
NUTS - Nintendo Ultra64 is just black screen
RDP probe is just black screen
Viewn64 Test Program loads, but nothing I do changes anything
ha 🙂 I just tried those too
I ignored the ones like the 64drive usb demo, because reasons
we mandelbrot-ing in here
Disney's Donald Duck - Goin' Quackers shows the Ubisoft and Disney logos, then hangs
good
Castlevania64 looks great - doesn't show the game - this core already has massive improvements over the real thing
😄
there's a 100% 2D game on the Aleck 64 that has been converted to an N64 rom... name escapes me at the moment. You run from left to right automatically and time your jumps to land on platforms
I hope Robert doesn't get annoyed with us all acting like excited idiots because one (1) game is running
Wonder Project J2 won't start either unfortunatly
good call for trying that one
LOLOL
I love the Namco Museum 64 core!
I am getting the E24 error on everything games, except N64NICCC and HelloWorld. Anyone has any clue what am I doing wrong?
I am using today built
Odd, i usually get the e02 error on most games.
We only have 1 confirmed playable game so far.
Anyone getting the E69 error or is it just me? 
Closest I got was 66
only for quest69
Wow, even got a rom that visual fucks up the error code
Big endian version of rom?

maybe that's part of why emulators tend(ed) to suck with tetrisphere's audio
Are you running this on the N64 core or on a software emulator?
I'm getting E24 using today's build from Robert
Skill issue
Haha
@graceful radish OG hardware with an adapter
Also, most of the people who answered definitely are just power users and not actual FPGA developers. Literally 100% of the time when I’ve asked “if A and B work,‘could C work?” several nay sayers respond immediately with no backing expertise or data.
ah yes the jingling keys of community engagement
Qvest64
Aidyn’s Chronicles
Earthwork Jim 3D
Daikatana
Carmageddon 64

@hollow pebble blame @woeful grove 🙂
I like @thorn flax
Wow, that's wild that something is playing already. Are the controller buttons fully implemented now?
We talking about?
What happens when you try load the N64's premier Questing game on the core now?
Doesn't it only have one questing game?
I think there are 64. The last one was so good the others were lost in time, like tears in the rain.
This line of reasoning has bad implications for Windows 2000.
Sadly, I fall into the category of power user. Wish I could even muster the motivation to develop.
Buck Bumble (USA)
Buck Bumble (JPN)
Buck Bumble (PAL-E)
Buck Bumble (PAL-M)
Mario64 for padding
eBay and an adapter. Be prepared to need replacement parts. Pads aren’t to much and sticks are easy to swap.
you know a good adapter?
8bitdo has Hall Effect sticks on preorder. Looks nice.
Yeah one sec.
Hyperkin Controller Adapter for N64 Controller Compatible with Nintendo Switch/PC,M07412 https://a.co/d/eYQmMYD
The Controller Adapter for N64 Controller is compatible with Nintendo Switch/PC. The Controller Adapter features a controller port and a compatibility switch that allows you to switch between PC and Console mode (compatible with Nintendo Switch). It is compatible with standard N64 controller mode...
That worked well for me.
looks neat, working rumble?
the mod kit?
you can get the stick on its own its compatible with the oem controllers apparently
its a gamecube style stick though so its going to feel a lot different
Kind of wish the whole kit was compatible with the N64
Yeah I just got the separate sticks.
It's okay. Probably one of the better 3rd party sticks. Definitely in the top 3 of the 3rd party sticks I've tried, not that I've tried a whole bunch, maybe 10?
I actually like the Retrobit Tribute wireless controller. I have the first version which is supposedly more laggy than V2, but with better stick sensitivity. Other than being Gamecube style it's pretty nice. It comes with a 2.4Ghz USB adapter so I'll likely use it on MiSTer.
So, 8BitDo stick mod.
Or 8BitDo full controller kit + 8BitDo N64 BlueRetro receiver?
Agreed. If people aren’t comfortable modding an OEM pad, paying $$$ for NSO N64 or don’t want a cables then that’s the controller I’ll direct them to.
Is retrobit the controller that can sometimes cause the console to restart if you plug it in when powered?
Yeah I didn't think about those other controllers
What about the Brawler or whatever it is
Sucks
It’s just terrible. I’ve been meaning to sell mine.
The stick is way too sensitive and weirdly shaped with it’s dome top. The D-Pad doesn’t have a center pivot (which is weird for a “Brawler” controller), the buttons have flat tops, the triggers pull like analog triggers but are obviously digital. The shape is weird. I’m not impressed with anything Retrofighters has made.
A bad d pad is a death blow for me.
N64 does more analog of course but I hate a weird feeling one.
Unless you enjoy the ability to enter all 4 directions at once you’d hate it.
I’m sure there’s some weird fighting game out there that would be optimal with it haha
Maybe that weird game was the inspiration 🙂
That’s not a problem so long as you don’t speak beyond your knowledge or discourage people from doing research 🙂
Namco Museum
no audio, some colors are weird on the menus
Reflex Adapt controller to usb adapter will be out this week and supports N64 amongh many other systems
~2ms of latency
Firmware is open source. Right now there are 3 modes for analog range: raw values from the controller, auto range, or fixed range
We used MiSTer's input test core to tune the analog stick range but are open to changing things when the N64 core becomes testable
Is it an arduino board usb adapter?
i think it uses the rpi2040 chip internally
but its a commercial product from porkchop not a diy project
Only got E24 error when trying to run the game. Using the latest core version
the version that work is a big endian version from no-intro pack
Just editing up a N64 video for tomorrow. Wild to see anything playable
This core is crazy, simply crazy
Thanks to @manic basin for the help. He did stuff while I pissed out a kidney stone 🤣
the last few times I felt them come on I downed at least a liter of water (or a pint of water for you Yanks) - and said 'challenge accepted'
I really like your YouTube videos! Thanks for keeping us up to date!
colors will improve later, just in case someone just completed a video and will be annoyed it's outdated already 😅
Great! ♥️
Thank you 👍
Never had one. Never want one again. Spent Fri night late night in the ER. Ate shit in the waiting room from the pain and went down. 0/10 recommend. And I drink so much water too. Def not a “dehydration” issue
When I had them first I had 5 stones in 1 time
gotta do it right 😄
my body went in full 'let's get everything out of you... at the same time'
Ouch. Never fun. I’ve never felt pain like that before. Woke up at midnight in pain and had no clue why 🤷🏻♂️
I agree, worst pain ever felt..
@cerulean elk it's worse when you don't know what it is
100%. I’ve eaten shit on my bike, gotten hit by a car, torn both ACLs back in the day, etc etc etc. None of those things got CLOSE to a 2mm stone moving around my body
It’s like being stabbed in the back nonstop for hours on end
video is up for tomorrow. Glad I got that stone out overnight and could do a VO without groaning in agony lol
Misleading thumbnail 😉
Haha I got some DigDug in there. Trying to have fun with it
the first cool thing was the spyro demo loaded ingame through a savestate. I ran around for like 1 hour just for fun 🙂
I dunno what the date is in Germany but I’m pretty sure we aren’t anywhere near Christmas here in Chicago 😂 yet there is a retail game running
It's called "Vorweihnachtszeit", which means pre-christmas time. 😉
That must have felt so satisfying!
it was! also there was some additional difficulty in that it hang as soon as I touched a dragon 😅
Still awesome !
i wasn't expecting that some developers created a game that doesn't use 50% of the chips the console has to offer 🙃
Someone’s never looked at what devs did on Jaguar then haha
If pakman runs in some kind of emulator I could see it running just inside the cpu. But I'm not really knowledgeable about these kind of things.
yes that's probably the reason. All other 2D games i've seen use the RDP for drawing sprites
You’ve probably done enough at this point that chatgpt can wrap it up
You said RDP raycast is already implemented Museum Nacom 64 use it or it is just cpu ?
it's just drawing with the cpu
RDP polygons currently only work for solid colors, e.g. what you see in the NICCC demo
it's always the same: first you wonder how that could even be wrong when other stuff shows fine and when you find out why it happens, you wonder how the other things could have ever looked correct
and then you press the stop-ship button and everyone is angry...
i remember a couple of automation scripts at my last job stopped working. they had been written by my predacessor and no one had touched them for years. I made some changes so they work again but for the life of me i have zero clue how they EVER worked as written.
It was called Holy Magic Century in Europe and man, that was such a better name
but we never knew it was powered by 64bits
so many children that got it gifted for their snes by their grandparents
I dunno man, have you seen that thing lately? It's using 20, at most
Maybe 25
Holy Magic Quarter-Century
I have heard that on jaguar the first games only used the 68k cpu, as the devs where familiar with it. 😂
Do the other games in the bundle run?
And they said N64 was improbable if not impossible
well what say ye to this nay sayers!!
Why is there sound ?
Yep
Because fpgazumspass added audio support already
#1096015979055697940 message
Never again doubt the power of FPGA
Didn’t he tell you it’s impossible?
So whats next? If rdp and rsp are being left for the finale, what module comes next?
Who?
The author
Color AND sound?!! Wow.
the racing game crashes very fast, the other seem to work
Oh interesting. Maybe it's actually rendering the road in 3D
no, it works fine for some seconds
sometimes the main menu also crashes if you switch too often
background music also hangs up instantly
so yes, there are still things open
what other software i need to compile the rbf file
just take the one that's already compiled on Roberts patreon
work on RSP will start soon, maybe in 2 weeks or so. Only want to complete some other open tasks before, e.g. PIF for EEPROM otherwise many games will not boot
only quartus 17. Open the project file, click on compile, wait 10 minutes or so and that's all
well if I wrote 'yes sound works' imagine all the 'bug' mentions
Sounds very clean to me
something in the background hangs up when booting the game
PSX sound has 1 big advantage: when there was a issue with sound it was either in CD or SPU. Now it can be anywhere. ROM->RAM, RSP, CPU, AI, IRQ handling,...
still, i don't want to go back. when you can do the whole VHDL audio implementation for a 5th gen console in 1 hour, that says something
I mean, it's a work-in-progress, so I'm not surprised there are bugs.
Don’t ever let programmers tell you what’s possible or not. They’re too stuck in current knowledge assessment and don’t think about future knowledge assessment.
If i remember correctly the first sounds I ever heard from the psx core was the 20th century fox fanfare and logo
From the intro to alien trilogy
The Namco Museum 64 core will be legendary!
The taco stamp means your comment has been reviewed by me and it meets all my standards
I got more play time in pole position with the previous build btw
top gear rally is the best racing game anyway
btw if you actually want to play Pole Position in these trying times, go play it on PSX
I'll play the windows version on the ao486 core like I did as a kid
why are there so many n64 demos?
I’d rather play rolling thunder
When started the n64 programming on mister? Wouldn’t be surprised if it is done before Saturn core. 😂
because there's so many failed game devs?
Sega fanboys rn
A game dev never fails, he just gets bored and moves on
Saturn is a fantastic system. Have started to discover the games for it. @brisk drum
Quick, someone try out Midway’s Greatest Hits Vol 1
See if that works too because it’s emulated
😶
When I tested it yesterday, most of them did. But Pole Position crashed after a bit, and a couple of the games were running slow.
the 'my angel demo' is pretty creepy
different simpler times
Nacho64 has working music 😄
sounds pretty good
ignore the BSOD at the start
were there any proper adult golf games on that thing?
when you say adult
007 is really only 12 megabytes?
you mean...
ok, replace adult with realistic
OK darn, I thought that's what you meant
Hawt
N64 programming is relativly easy unless you want to do 3D. The framebuffer is directly accesible from the CPU and the CPU is fast enough to draw to it
Are these demos made for emulation, or were people putting these on real hardware somehow
I would not put it past midway to pull a fast one
Plasma Demo looks good
Looks for me that some demos are done as intros for The supplied games
Has anyone posted the latest build yet? I don't think I'm able to grab it from Github with a Mac.
Or if you can grab it with a Mac, please teach me your ways. 👀
It is posted on Robert's Patreon
Mister unstable needed ?
Nope
Fine
FYI. For windows 10 people looking to confirm a PIF file Hash you can use the built in PowerShell App
Get-FileHash -a SHA1 C:\games\N64\boot.rom
2blokes & armchair n64 remix demo
Anyone know what "E46" error is for?
I can run Namco Meusum fine, but can't get "HelloWorldCPU16BPP320X240.N64" to run
Super Fighter looks nice now
Just curious, the patreon post mentions big endian format being typically .N64 or .z64. Are there other formats used for N64 games?
I've seen old homebrew be .v64
there are some other formats, like little endian or big endian byte swapped. The core currently can only understand big endian. Maybe later on it can be autodetected and converted, but for now it should be fine. 90% of the modern stuff is big endian
you can easily tell, because only N64 and z64 are able to be loaded, so unless you rename your file ending, it should be save.
Wow. I really preferred the old colors 🤣
but i wouldn't be surprised if someone renames a v64 to z64 to be "able to load it". Not everyone knows it's more than just the ending
Ah that explains it. Thanks for the insight!
I initially tried Namco from the N64 htgdb-gamepack and it didn't work, so I'm assuming it must not be big endian
thank you
by the way sound and framerate is stuttering. Maybe you can use it for debugging before starting on the RSP
it's no surprise, it runs completly from the CPU but that has no datacache and no writefifo, so in worst case the performance can be 10% only
i already checked in my emulator that mario kart can run at 20fps without datacache, so i will postpone it, as debugging with cache is significantly more difficult
as soon as some games work, it's much better to integrate it, as i can instantly see if it damages something(= has a bug)
I've made it angry.
You could probably look in your archives for a no intro collection in big endian. 
Anyone try this yet
Half of that is speccy games and an emulator
not working like quuuuus4
Eikō no Saint Andrews
Masters '98: Haruka Naru Augusta
Nihon Pro Golf Tour 64 (64DD)
PGA European Tour
Waialae Country Club: True Golf Classics
that's not many
Anyone got a link/zip to all the n64 demos? I have a few but so many shared on here I don’t. Also is the rbf still build it yourself?
I want to play around and test
Arnold palmers american wasteland
I bet this runs entirely on the CPU
maybe it'll work
Damn, that’s a solid name for a mixed alcoholic version of an Arnold Palmer
https://n64squid.com/vnes64/ this might be better
Ohhhh good find
oh angel oh angel, will you be miiine 🙂
Re-edited the video with fixed colors. That was fast lol
Such an angry message
Yeah, big endian no intro isn't difficult to find. The htgdb-gamepack are very popular though because of the organization, so I suspect a lot of people are going to run into this issue.
There's an online converter
https://hack64.net/tools/swapper.php
Looks like i'm just about to bust out the N64 and Everdrive64 I bought like a year ago for some comparisons
jk
too early
but still, this will be fun
I believe the main reason z64 was chosen for the htgdb-pack is because it's slightly smaller when compressed, but the difference is so minimal, it must be something else...
If I didn’t think half the people wouldn’t get the joke id do a “MiSTer vs real hardware: N64 “video on the current core for a laugh
lol
somewhere in the back fo my mind i bought it because i knew this was going to be attempted eventually
but the other part was... this ain't ever coming to MiSTer so i'd better buy it now lol
i win either way
No means no
whats the resolution output? hd already?
MiSTer doesn't change the resolution of games; it just upscales to whatever you tell it to
so you can upscale it to hd, i mean, you dont need anymore any upscaler connected to your n64, mister can do that for you?
Correct
do i need unstable builds to use n64 core?
That's great, i dont have a mister, here en Mexico is very hard to get one, but im a huge n64 fan, and i love to see here this progress
What games are you guys anticipating? I mostly want to play a functional version of Killer Instinct Gold and Star Soldier Vanishing Earth.
Doom 64. I already play it, but it's such a good game I'll transfer my save and play on MiSTer. With the brightness Gameshark code it's very playable.
I'm ready to replay Sin & Punishment for the nth time
it seems we might be able to play ms pacman now
@orchid nimbus being bad a pac man
Nope
I’m real excited to play Qvest 64. @carmine kettle / @languid ore it’s a very cool game
Me and qvvest64 have a long and sorted history
Yeah?
Aye. Rented it 2-3 separate times and wanted to love it but just couldn't get into it. Not sure what it was but the game always gave me a massive headache like 15min in every time. So not quite the usual meme response we get around these parts.
it’s one of the best RPGs on the system
of course, because its also one of the only ones on the system
FF7 was
Harvest Moon 64 is the best RPG on the N64 😉
what about paper mario 64
lol you saw right through me!
@pliant valve bad
I think it has a mediocre story, art, gameplay, and music
@woeful grove sorry, refuted
See my m4a above explaining why
@pliant valve the game is like - what if you took an early NES RPG in terms of plot and character design and turned it 3D. It’s not very good or deep but it has a pretty interesting battle system that’s fully 3D.
Part of the meme was that game was literally like one of the few RPGs you could play. I think it actually was the only RPG for a while lol.
the Game Boy Color game is substantially better but still rather mediocre
both Goemon games will be fun once we get there, maybe Shadowgate 64 too.
Shadowgate 64 is cool, I’m a huge fan of the first Goemon game too.
Lots of really fun games on the N64. Extremely excited for the core
There was an Ogre Battle too.
I never played that one actually, I own it though
can't forget the other hotly anticipated to play RPG for the core, Super Robot Wars 64
there's also Custom Robo, which might be considering RPGish (Japan-only)
Custom Robo has a nice fan translation now too, though V2 doesn't sadly
that's a fun one in multiplayer
There’s Aidyn’s Chronicles but I feel like after Questo64 it was a “fool me twice shame on me” situation. And they were right!
Aidyn Chronicles is just bad and not fun lol
Was Shadowgate64 a puzzle game like the original but in 3D? I’d google but I already started typing so there’s no going back now
Well great I typed my question, I stopped and stared, what more do you want @zinc dew? I thought you knew everything about N64 but you Nintendont
Probably doing something dumb like caring for your family
lol
Welp I looked it up like some kind of animal, yes it’s exactly 3D shadowgate
Yeah it plays like the original but in fully 3D environment. Get items, use items, investigate everything etc etc
It’s a cool game but I get why it was overlooked at the time
it's pretty much a first person adventure game, but it still has the cheap deaths and stuff
I remember at one point early on the game also makes fun of you for picking up every book you find
“Haha nerd”
some of them are literally blank lol
it's a bit clunky and obtuse but I don't think there's much else on the n64 like it
a shame the sequel never materialized
Will have to check it out, loved the NES game. Also in my googling (thanks for nothing Robby) I found out the OG shadowgate wasn’t the NES game but a Macintosh game. Now I’m curious to see that as well
check out Deja Vu and Uninvited as well if you haven't
Oh yeah I have Deja Vu as well from back in the day. Not as good but still fun. The uninvited I vaguely remember playing but not finishing for some reason
Might there be N64 SNAC in the future?
That depends on Azum to be able to add the functionality, doesn't it?
I assume easy for him to add it though
@graceful radish is working on it
I don't know why, but I was expecting the SNAC adapters to have some form of logic. No, it just connects to certain pins on the De10, while the I/O board handles voltage/level differences.
i'd say it's a good possibility as long as there's room for it. probably try to have backward compatibility with SNAX, so you'd just need the n64 adapter cable for that. and maybe there will be something that supports 4p too later
Yeah I'm not opposed to making a 4P SNAX (SNAX64) when the time comes. It's only 2 extra signals and will hopefully be trivial. Blue1 and the core developers do the heavy lifting
There is an easy version of SNAC that just polls the controllers and uses the controls. This could be implemented already. The more difficult thing will be to have the whole communication going on, so thing like the transfer pak can work. I will probably have to modify the PIF implementation for that.
So, if you get the transfer pak to work, will the documentation saying MiSTer will never use physical cartridges become false?
Actually, would it be possible to 'emulate' the transfer pak and just access saves from one of the GB/GBC cores?
i hope so, but i haven't looked into it yet
being able to play pokemon stadium tower with a .gb file loaded via OSD and saving back to the .sav file (even if it needs to be manually selected) would be amazing
probably i would prefer manual select for the savegame anyway to be able to have multiple save files, which is really handy for stadium
That would be pretty incredible
Personally, Mischief Makers. My copy freezes a lot and since it's a 2D game I think it will run fine 😁
yeah I'm somewhat very optimistic for 2D only games.
the only one I know about is Bomberman 64 Japan though
SotN is my favorite
and Mortal Kombat Trilogy
Not just 2D but also uses the D Pad only as well. I loved that section where you had to compete in the tournament lol. I was really bummed out last time I replayed it and had to resort to using an emulator. My N64 sucks man lmao
Im thankful for Robert and grateful for his work that is already doing wonders for preservation
are there any demos or fun stuff that work with the current build? I tried downloading homebrew and demos, but nothing I tried loads. Been playing pacman, galaga and digdug a bunch.
All the offensive/defensive/counter magic moves from the N64 fighter, Rakuga Kids.
All 2D and this is one of the games that is supposed to run perfect on the best n64 emulators
Oh wow, I totally rented that game as a kid. Had completely forgotten about it.
SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica
FPGAZumSpass (also just known as Robert) just dropped a bomb on the MiSTer FPGA community letting everyone know he is attempting to get the Nintendo 64 working on MiSTer FPGA! Which would be a wild retro gaming achievement...so let's take a look at the announcement, how the N64 wor...
nothing short of awesome
some audio issues with your voice over (panning and coughing 🙂 )
(the coughing is around 2:45)
great you find more games showing first screens !
I am a bit under the weather this week. Maybe missed that
on some heavy test drugs
better today, off painkillers...thank god. Shit makes you feel like garbage
so do kidney stones though 😆
Japan only I thought ..
@cerulean elk "GO TO BED!"
lol I am back to full speed
That's right!
Stone out, off meds, good to go
Right on brother!
0/10 recommend
Chugging water as I type
I'm curious if this is going to work with official controllers only, because even on the actual N64 a lot of third party controllers have weird behavior or the analog stick doesn't behave like the OEM one
i have a lot of those n64 to usb things for the pc and most of those only work with the real controller, mad catz controllers make it go nuts so there's definitely a difference between them
Nintendo 64 controllers in general are known to be fickle. Like even the official ones are prone to malfunctioning.
I drink so much water. Always have. So def not dehydration related
I’m going to stop drinking water just in case
You cannot escape, you can only endure.
For real, it does suck though.
Glad you're better. Didn't realize who you were until you posted your vid. I watch every MiSTer update you put out. Great work!
@cerulean elk a good thing for maintenance regarding breaking down kidney stones is radish (the one pictured). This is a normal part of the daily diet of those living in areas where the water is known to have tiny stone parts in it
I also like the taste
Can give you potent burps though
Well that’s good. I love daikon
Daikon, that's it, I couldn't remember what it was called
Today we're cooking real dishes from Legend of Zelda Breath of the Wild, using the authentic recipes and technique from Link himself.
Streaming live on Twitch! https://www.twitch.tv/dougdoug
More crap on twitter! https://twitter.com/DougDoug_W
big thank you to my friend Cleo for the amazing and wonderfully cheesy voiceover! https://twitter.c...
Related
I do daikon cut up with gochugang, soy sauce and “oriental Worcestershire” sauce (it’s what it’s called. But I put it in parenthesis as to not offend) and it’s delicious
Gochujang is like the best ingredient
It’s seriously good on anything
Try this. It’s amazing
Team Door Door will register a request with the proper authorities
HOpefully they will buy some the next time they are at the Korean store
Will do

