#Arcade - IREM

1 messages · Page 3 of 1

terse rune
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Part of the reason why I joined my current company was the great PTO and sick day policy. My last company was very stringent.

lapis fable
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Are we talking public holidays or annual leave?

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My old boss in Kansas always mocked the UK for how many public holidays we had, but the US have just as many ???

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25 -26 days holiday plus 8 bank holidays is pretty standard in the UK if you have a decent job.

stuck hatch
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Thanksgiving (2 days), 4th of July, Memorial Day, Labor Day and Christmas are probably what would be considered national holidays in the US.

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20 days, 4 weeks, would be on the higher end of paid vacation. I think.

desert path
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I had the same thing at my last job but they always had projects that fell over my times planned. So I took every Friday off for 24 weeks in a row. They didn’t care

lapis fable
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lol I bet your colleagues did. If you have a small team that always fooks you over.

sudden flint
vague vessel
daring juniper
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35 + bank hollidays here

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Always run into problems by the end of the year because i usually havent used them up yet (witch you have to for the most part)

mellow finch
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we have 1 month per year, then 2 days for personal affairs. This is common in private business. The public employees have more days. Then, as a we are culturally catholic, we have a lot of christian holidays in the year. Saint Joseph, Saint John, Epiphany, Holy Friday and Resurrection Day in Easter... a lot. Then there are local holidays too.

terse rune
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Awesome update! Thank you!

gusty kiln
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I am pleased to announce that tomorrow May 18th at 5pm PDT we'll be talking with @stuck hatch about MiSTer FPGA, Irem M92 Arcade hardware, how video is handled in arcade boards, MDfourier, M.A.M.E. and much, much more.

https://www.youtube.com/live/BFFctB-Unj4

We will talk live with Martin Donlon, aka Wickerwaka, about MiSTer FPGA, Irem M92 Arcade hardware, how video is handled in arcade boards, how MDfourier was u...

▶ Play video
low geode
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Turbo function when? weow

stuck hatch
low geode
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Ohh

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shuts up

stuck hatch
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Technically turbo is done. “Not turbo” is what needs the work.

low geode
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devs are the cool ppl

stuck hatch
low geode
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😮

stuck hatch
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Gun Force 2 is so significantly better that I feel the current version cannot be accurate

low geode
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@terse rune wake up turbo mode just dropped

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Congratulations @stuck hatch this is now the best way to play In The Hunt of every port/version

stuck hatch
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You tried it out?

low geode
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Oh yeah

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Wow at Gunforce II

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Cannot overstate how cool this is, this core is better than a real arcade pcb

stuck hatch
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That's very cool to hear

low geode
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When the other folks wake up and see this they'll be happy too no doubt

warm stratus
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I noticed that the last time I played R-Type Leo, the stage music didn't start with "3,2,1 let's go!" anymore. Did something change recently?

zealous forum
low geode
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Turbo mode ftw

terse rune
low geode
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Scroll up, slowdown on m92 is squashed thanks to wickerwaka

stuck hatch
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There is no turbo mode as an option yet, but there is an rbf that runs at turbo speed.

terse rune
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Oh wow how exciting!

low geode
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Dern tootin' bobert

terse rune
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It’s really impressive. To not only make an accurate reproduction of the games but also implement an improved version that removes slowdown. We are very fortunate.

low geode
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Indeed

acoustic harbor
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Only for Game Boy Color MISTer FPGA

surreal garden
static mason
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Superior soldiers anyone ?

surreal garden
static mason
surreal garden
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I have pre ordered it now

static mason
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Im so ready .. to make some people rage!

desert path
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Turbo eh? Now I’ve gotta open up the news video edit and add that in 😂

desert path
copper belfry
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How do we use the turbo version?

desert path
copper belfry
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So once the RBF is in right place a game will know to use the Turbo version?

mighty gazelle
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Nope, you 'll have to make new MRAs accordingly

low geode
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Just replace the current core with the turbo core, rename the turbo core to the name of the existing core.

mighty gazelle
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This turbo version is amazing, shame we didn't get the same with the neogeo core. There's a hacked version of the core with overclocked cpu X2 but it's all over the place with most games.

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Maybe @stuck hatch you could have a look at it when you'll have time ?

stuck hatch
opaque flax
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Anyone looking for an MVS for some reason will likely be pleasantly surprised at the price of them from decommissioned cabs on AliExpress, they are like 50 dollars

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Looking forward to listening to this chat, miss the MiSTer events Artemio hosted, hope they come back 🙂

low geode
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@opaque flax hopefully they have their plastic cart guides still, for some reason secondhand MVS pcbs seem to have them removed a lot of the time

opaque flax
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Yep, most do!

mighty gazelle
terse rune
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Oh, explains why I didn’t see any issues. All I played with it was Metal Slug. 😂

mighty gazelle
copper belfry
static mason
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I see @stuck hatch is going the capcom route and instead of a new core he is just adding turbo to everything

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Love the turbo btw!!

acoustic minnow
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Absoultely amazing @stuck hatch . Tried Gunforce II and now there's no slowdowns 👍

low geode
stuck hatch
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Replace the core

low geode
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And boy, does it work.

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This turbo function for M92 has caused an immense nerd out reaction from me

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Wickerwaka could make horrible insinuations about the maternal side of my family and Id still forgive him

stuck hatch
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I don't know them, but I'm sure they are lovely ladies.

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I don't really frequent those parts of town.

low geode
mighty gazelle
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Depends if you want both versions to live together. I like to have the core "faithful" to original arcade games (i.e with slowdowns) and the overclocked version as well. Here are the MRA's made for turbo mode

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Sure, you're welcome

surreal garden
desert path
surreal garden
desert path
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doing some capturing now

desert path
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hats off to the turbo core

low geode
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Indeed

lapis fable
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Is the original core running at the exact same speed as the arcade board? I thought there was questions about the slowdown in gunforce, for example.

tepid sail
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V33 needs to be verified I believe

stuck hatch
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It is not, mainly due to differences in how sdram works vs really hardware. There are probably situations where the core is faster and slower.

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Yes

tepid sail
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I’m interested in what you manage to figure out here 🙂

lapis fable
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Ah right. Is the turbo core an intrim until an uodated release or will there be separate cores?

stuck hatch
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Eventually Turbo will just be an option in the OSD.

warm stratus
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Truly the Street Fighter 2 Turbo of M92 cores.

desert path
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Super Irem M92 Turbo Championship Edition

zealous forum
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Super Irem M92 Championship Alpha Turbo Hyper Fighting: New Challengers Anniversary Edition SD Remix

stuck hatch
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I believe it's just called "Superior Soldiers"

gusty kiln
desert path
low geode
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Poverty Soldiers is good fun

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Dont hate the kusoge

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Embrace it

surreal garden
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I want to play through Superior Soldiers one of these days

stuck hatch
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Do you?

pure fulcrum
mellow finch
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Thats fantastic

static mason
hallow quarry
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Shit I forgot superior soldiers works now

static mason
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Get on that shit asap!

clear cloak
low geode
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A flood of poverty

surreal garden
mellow finch
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Elfmania for the Amiga

storm zenith
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I was going through In The Hunt last night and noticed severe slowdown on the final boss when I got there on 1cc. the red mines from the previous phase also continued to scroll and spawn above the water. hadn't noticed this previously without continuing and also haven't seen this on 1cc (supposedly) PCB captures. will try to repro with capture this weekend

stuck hatch
storm zenith
storm zenith
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welp can't seem to repro if i lose 1cc during final boss fight :/ this game is a rough one for me at the moment to 1cc. sorry can't be of more help for a repro here

desert path
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@stuck hatch amazing work!

stuck hatch
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Thanks for the video!

tepid sail
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Release wen 🤣

low geode
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Best thing to happen for that hardware

stuck hatch
low geode
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Whenever he feels like it

desert path
warm stratus
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Spreading that wickerwaka love.

low geode
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as it should be

surreal garden
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Who needs SF6, when you got Super Soldiers running in turbo.

mellow finch
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the feeling continues

bleak pendant
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where do i've to copy MRA__TURBO_IremM92.zip ony ms sd card?

tepid sail
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And then place the irem m92.rbf file in that folder

autumn geode
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hmmm, im being dumb and cant find the latest turbo core 🤔

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oh ok, if its the 5/17/23 version, i already have that 😅

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super cool stuff, really makes these games feel different
looking forward to this being a toggle in the core

fathom mason
quick mist
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You can update the MRA to let them live side by side. Example, copy the In The Hunt MRA and update this section to point to the Turbo core - now you have a Turbo alternative but still have the original hardware accurate version available without swapping the RBF files. Currently there's no turbo switch in the core itself, so they are two separate cores.

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(the rbf tag points to the Turbo core, not the original core)

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With those other cores, you're loading the core, then the romset. With arcade, you're loading the instructions for cooking the rom from the available zip files in the mame folder and telling the MiSTer which RBF file to load and pipe that assembled ROM into. So it's not 1:1 with the console cores. Hope that makes sense, because I often confuse myself.

fathom mason
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Yes, makes a lot of sense. I too forget that console cores and arcade cores are very different. Thank you for the explanation!

warm stratus
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The turbo option will also eventually be added to the core so you won't need a separate core for both.

fossil bridge
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Mornin' all! My Astro City monitor is down for repair, so I'm using my MiSTer on a 31kHz (Naomi) monitor for the first time. Most games I load up work fine, but the IREM cores don't obey the system-wide 31kHz setting from the ini. And since they launch in 15kHz which I can't see, well... I can't see, if I want to hunt for options to change this.

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Am I doing something wrong, or is this a bug, or <other>?

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Whatever mode they launch into, my Irken JAMMA Expander does NOT like the sync. Its displayed H/V sync rates are totally ridiculous. In 15kHz mode, it likes 'em just fine.

vague vessel
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how are you setting that system wide 31khz setting?

fossil bridge
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something forced in the standard ini file, I forget the wording.

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I suppose that's important. I'll go find it.

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forced_scandoubler=1

stuck hatch
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m92 or m72 cores?

fossil bridge
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I tried Hammerin' Harry and Mr. Heli

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The former wasn't 72, the latter didn't give me the option

stuck hatch
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Okay, those are both using the M72 core, it might have an issue with the scandoubling

fossil bridge
tepid sail
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Be specific

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Crt? Hdmi?

tepid sail
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You have holy water nearby

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?

quick mist
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There are waves on the screen every time I play In the Hunt.

Because it's in the ocean.

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Honestly though, if it's JUST I92, that's odd. But it could be environmental if it happens with any other inputs. Lights, bad power from the wall, underpowered MiSTer (are you using the original power supply that came with the DE10 Nano?), poor shielding/yoke issues with the TV....I feel like if it were a core problem we'd be hearing about it a lot. But that's not to say it's NOT, just Occam's razor stuff, you know?

bleak thicket
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Sorry if this has been already asked, but is the turbo feature going to become a menu option in the official M92 core, or will it always be seperate?

warm stratus
quick mist
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Oof. Though, recaps can be fun. A little zen.

tepid sail
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@stuck hatch have you seen this?

stuck hatch
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Yeah, I reached out to them long ago but never got a response.

tepid sail
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Ah too bad

stuck hatch
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Motivated me to release stuff openly by default. Who knows when I will have to focus on other things, at least what I have done is out there.

tepid sail
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Japanese developers are known for keeping things in private for some reason

vague vessel
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they were unable to read the words of Richard M. Stallman

ruby tide
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Hi wickawacka im a bit stumped as to what setting for my mister resoluition and scaler wise will display m72 cores full screen with the wider

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hv integer . sorry

stuck hatch
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Integer scaling will not typically fill the screen with the m72 core because it is 256 lines tall and that doesn’t divide into most display heights.

viscid beacon
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laughs in 1024x768

fossil bridge
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What the fuck

static mason
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I thought it was pretty clever

fossil bridge
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I can't claim to know everyone's sense of humour, but it seemed to be quite a stretch to me.

static mason
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It was

bleak thicket
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I'm trying to get a full US set of M92 games, but even though I am close, I love the ease of this core! Thanks again for making it (and if anyone wants to sell off theri M92 PCBs, please PM me!)

fossil bridge
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Can anyone give me some clues for setting P2 controls? I'm using an irkenlabs Jamma Expander, if that makes a difference. The main menu of MiSTer easily allows P1 controls to be set, but when I start a 2P game (IREM M92 core in this case) I can't easily set P2 controls, P1 controls both players.

quick mist
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What's funny is I've only ever played it multiplayer with wired because I ran into that exact issue when I tried wireless.

fossil bridge
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Well, I'm not 100% sure how the jamma expander presents itself to the MiSTer. Is it a pair of pads, or a keyboard? Or <other>?

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Dunno why the main system menu only configs P1 either.

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Also, @stuck hatch - when I do a reset of Air Duel via the system menu, the game does not boot back up. Garbage screen, sounds, colours. That's it.

stuck hatch
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The jamma expander support is kind of spotty. M92 core supports the standard mame keyboard mapping for four players.

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MiSTer supports it too for 2 players with some ini options.

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I don't think it supports remapping in either case.

vague vessel
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docs say it has a gamepad mode too?

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although that section is sort of a mild rant about mister's input mappings, lol

fossil bridge
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yeah I've never had to deal with 2P before, when it doesn't work the same as 1P, I figured I'd ask.

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I think I do need to delve into that soon.

fossil bridge
fossil bridge
valid spoke
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I've got a Jamma Expander and I use it on my Neo 25 Cab, switch it into gamepad mode and give it a try. I'm pretty sure you can just map P1 controls and Skip the P2 start. I'll double check tonight when I get home.

slim valve
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Irkenlabs wants to be extended with a usb hub and external keyboard.
With that you can move trough menus more easily and also go into the locked mode where the menu is not opened by it (good decision letting holding start be the input, there is no game ever which uses holding start as an input, no sir)

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At that point though you are almost at mistercade price. And I guess there you see someone who sees it as their focus and not a side hustle

valid spoke
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New Expander has 4 usb ports so you don't need a hub, anyway this is veering off topic. I'll check my settings and report back.

stuck hatch
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It’s not something I’m planning on adding since I don’t think the results are very good. You can use the hv adjust to get the most important part of the picture in frame.

valid spoke
fossil bridge
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I guess I should try game pad mode. I never have, AFAIK. Thanks for the tip.

fossil bridge
fossil bridge
slim valve
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Less grinding and more venting.
But onboard usb hub is an improvment

ruby tide
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Hi folks can someone explain how to get the turbo games running please?

tepid sail
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You need to replace your iremm92 rbf with this file: #1089922738682089554 message

ruby tide
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Is that all ? used the turnbo mras and renamed the said file to no effect? can someone tell the process from start to finish please?

foggy juniper
ruby tide
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so you just put in the turbo mra files and the turbo rbf? do you need to rename or remove the old rbf and rmas?

foggy juniper
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put IremM92_Turbo.rbf where you have the other cores , you don't need to delete anything, as you probably noticed the MRA files have a different name (turbo at the end )

ruby tide
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so do i need the turbo mras too ? aswell as the standard mras? or just one set of mras? thankyou

foggy juniper
terse rune
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The MRA files point to a specific core name (ignoring date info). If your core name doesn’t match what’s there then it won’t load.

ruby tide
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When i try and boot a TURBO mra i get the message no rbf found?

foggy juniper
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What is your core name?

ruby tide
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The cores as named , i tried renaming it to the last m92 core and the games just do nothing and go back to the mister list screen. Ive tried renaming the turbo rbf and the turbo mras to the names of the normal rbf and mras but to no avail.

acoustic harbor
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The turbo mras needs to go into _arcade folder, I tried to use them in other folders and they didnt worked.

tepid sail
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You can in the _Arcade folder create a sub folder called Irem m92 turbo

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Hopefully, wickerwaka will have time to adding turbo inside the main core

ruby tide
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Hi toya thae folder method doesnt workfor me.

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I have both rbfs(turbo and standard) in my folders and both mras (turbo and standard) and that doesnt work . ive used the folder method toya suggested and that doesnt work and ive renamed the turbo rbf and mras to the normal names and that doesnt work? Does anyone have any ideas?

tepid sail
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What is the turbo mras pointing to?

acoustic valve
ruby tide
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Thankyou schnoogums that worked fist

ruby tide
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Just played in the hunt turbo and wow what a difference it makes , transform the game for me . Thankyou martin . looking forwards to your next project.

stuck hatch
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Messing around with some M92 stuff again.

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Need to start investigating this chunky boi too.

vague vessel
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hope you like soccer

opaque flax
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Oh, what are you digging into now on M92?

static mason
#

Whatever it is , I bet it’s gonna be saaaaweeeeet!

stuck hatch
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I am porting my test rom to C then:

  1. Working on timing/turbo
  2. Reversing important parts of the M107 board
  3. Same with M90
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In no particular order

low geode
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Oh, M107 or M90

stuck hatch
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M107

low geode
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Gotcha, thank you

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Fire Barrel huh

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Looks neat

low geode
warm stratus
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Continuing the wickerwaka legend. 🤘

low geode
#
  • disclaimer - may not be fire or barrel, your results may vary
ebon mango
#

it's okay, no one understands batty's "humor"

low geode
low geode
foggy juniper
#

まだ理解できない

ebon mango
terse rune
#

ファミコンにペニスを突っ込んでいい?

ebon mango
low geode
low geode
ebon mango
low geode
ebon mango
stuck hatch
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Wtf

low geode
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Anyway

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About those Irem cores

warm stratus
#

Who shot who in the what now?

terse rune
tepid sail
bleak thicket
#

Hey @stuck hatch I never did ask, how clean was that FB conversion? Is it EPROM swap only or were any PAL/customs changed?

stuck hatch
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My only complaint with it is that none of the ROMs are labeled. Other than that it is a very clean board and conversion.

opaque flax
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Would it be worth changing this channel name to IREM now and cover the other boards?

warm stratus
#

IREM okay with that.

acoustic harbor
#

"Arcade - IREM" maybe.

bleak thicket
analog harness
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silly question: can I have both the standard and turbo & all necessary mra files on the same setup

bleak thicket
#

Good questions, whcih I can't answer but I think the final, end goal is that the core just has a toggle button for turbo mode so it would be the same core for everything. The timeline for that is not clear.

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Here's another question for the team. UCC version differences. The Alpha Renewal version keeps the English text and restores the Japanese moveset, music, and some background graphics. So, what's the difference between the US AR and World AR versions? Why are there both sets in the core folder?

terse rune
analog harness
#

king

acoustic minnow
stuck hatch
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In don't think a multi would be practical. It is possible because the hardware is more powerful, but it has some differences. Some tricks that M92 games do aren't needed, but also aren't possible, so they would need some software patches.

stuck hatch
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Got some code running on the M90 board last night. It's a very simple piece of hardware. Basically an M72 but with all of the sprite and tilemap hardware replaced with a single custom chip.

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The custom chip is not as capable as the M72, but it has a lot in common with the custom chips in the M92. Seems like they designed a board targetting pretty simple games.

slim night
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Great work

placid stirrup
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I scream, you scream, we all scream for R-Type

low geode
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Only Leo, because I am an R-Type pleb.

strange pilot
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turbo

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turbo_irem92.rbf

surreal garden
#

Turbo.rbf is the definitive way to play Superior Soldiers 😃

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It makes a bad fighter, well if I'm honest, bad

warm stratus
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One could call it....Superior Superior Soldiers.

placid stirrup
#

Slightly Less Inferior Soldiers

high fjord
#

Adequate Soldiers

low geode
#

Poverty Soldiers

analog harness
#

Russian Soldiers dab

quick mist
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Lead-free Solders

Wait, I'm playing a different game...

surreal garden
#

😂

dawn heron
#

Can any one point me at how to get the turbo core going along side the default core?

vague vessel
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you need a set of mra files with 'core' field changed to the turbo core's name

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I don't know if someone has a zip of them anywhere

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looks like someone does

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#1089922738682089554 message

dawn heron
vague vessel
#

forbidden knowledge like teaching dolphins to read

warm stratus
low geode
#

Ecco for president

bleak thicket
dawn heron
#

@stuck hatch thanks for the great work on the irem cores and all the other cool stuff you've added.

lyric crest
stuck hatch
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Irem art was just amazing

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Their hardware wasn’t significantly more capable that other hardware of the time. But how they used it….

mystic chasm
#

yeah that detail is incredible

warm stratus
#

No joke, Irem's art team was incredible.

dawn heron
surreal garden
#

The R-TYPE LV 1 boss is the LV1 boss in R-TYPE 2, but in part 2 the boss has armour a neat touch.

I hope I'm right, as this was my observation.

warm stratus
#

You are indeed correct on that.

low geode
#

The iconic Dobkeratops

wanton jasper
dawn heron
#

Pentile BGR mask

wanton jasper
#

I'm obsessed with those video filters cause i'm really trying hard to emulate CRT as closest as possible

dawn heron
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Pentile and the imaging science & technology filters have given the most pleasing looks to my eye anyway.

placid stirrup
#

the real trick is in motion clarity anyway, without BFI it doesn't look the part either

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and then of course you need HDR to pump up the perceived brightness of the image after BFI and scanlines darken it

dawn heron
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Then of course you're sacrifing a couple frames of display lag. It's compromises all the way down.

wanton jasper
balmy pawn
bleak thicket
#

Hey Wickerwaka, any updates on the M107 core? That's the one thing I really want to see on the MiSTer from Irem!

stuck hatch
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Nothing yet. With the long summer days I haven't been that excited to spend evenings in my office probing stuff. So I've been messing around with projects that I can do from anywhere.

vague vessel
#

plz just move to southern hemisphere from the months of June-Sept

bleak thicket
#

Understood and no pressure, I was just wondering! It's hot as ballz here, I think we're hottest September in record for DC, I can hardly be movitavated to go ouside.

stuck hatch
#

Gonna pretend this t shirt is celebrating rowscroll.

scenic topaz
#

is it out yet?

low geode
cold kernel
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I cant get this core to run

warm stratus
#

Are you sure you have the correct rom files? It should just work with update_all.

low geode
stuck hatch
#

what is this @low geode ?

low geode
#

This is an arranged track from R-Type Leo, from the R-Type Special Album.

stuck hatch
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Is it just selected tracks?

low geode
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Yes, it isnt a full AST for any particular game

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I cant link to it in here, but if you want it I can DM you

stuck hatch
#

Would be a fun romhack to get those in game

low geode
#

Id like that a lot

stuck hatch
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don't know if the sample rom can be made large enough

low geode
#

Probably not, I dont have a full AST for Leo anyway, just that one track.

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The only full AST that I know of is from R-Type Dimensions, and I already put that into R-Type Complete CD on PC Engine

short orchid
#

Was the Turbo ever implemented into the main core or is it still just on the separate build?

tepid sail
#

It’s currently a separate build

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Hope wickerwaka can release it soon

ruby tide
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Re: IREM M72 & M84 Core (R-Type, R-Type II, Image Fight, Ninja Spirit, Gallop : Armed Police Unit)
Post by kold666 » Fri Nov 11, 2022 8:26 pm

Today I sent to mame dumping union the undumped romset of Gallop running on M84 hardware

I put it here in annex if the core devs want to update the core

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Just wondered if youve seen this martin?

grave blaze
#

Hi, thanks for the great work on Irem M72 & M92 games !

I use to own a Irem M72 with the multi from darksoft and i played Lightning Swords / Ken-Go on it, i was wondering if you could add it to the playable games on the hardware ? I like this game a lot, it would be great to have it on the MISTer Platform...

Thanks again, it is so cool to be able to play in the hunt 2 players wihout slowdowns ! 👍

tepid sail
stuck hatch
#

I'm surprised to hear that the multi supports kengo. The mame M84 version uses a V35 CPU instead of a V30. Maybe the multikit is using a ROM that has been ported to the V30 CPU, it wouldn't be too difficult.

#

Don't really trust mames or system16s categorization of arcade hardware.

#

Anyway, the M90 also uses the V35 for its main CPU (M92 uses it for audio). So once M90 is done getting kengo working would be easy enough

#

I'm guessing M82 is the V30 version and M84 is the V35

low geode
#

Maybe this is just me, but I have no real desire to play the M92 games with slowdown so I just replaced the regular core rbf with that one.

#

Maybe there is some intentional slowdown somewhere on R Type Leo or something that people prefer for gameplay reasons I dunno

tepid sail
low geode
#

wickerwacka is the In the Hunt savior, making the first nice slowdown reduced/free version

tepid sail
#

I tried gun force 2 and I was shocked how the slowdown was removed

#

Soooo good

undone gull
#

I gotta install the turbo core, is it on wickerwaka's github (I don't see it on first glance)

cosmic warren
#

I guess it's on an alt branch

analog harness
#

remember it needs renaming in some cases

stuck hatch
#

I think I just posted it here

#

#1089922738682089554 message

low geode
#

Someone made alternate mras for the turbo core a while back

surreal garden
#

@stuck hatch , I've sent you a DM (I know discord doesn't notify for new conversations most times, at least for me)

analog harness
#

same

lapis fable
#

qq. Is there still slowdown in gunforce 2 using the turbo core?

terse rune
#

I pinned the Turbo version of the core along with a post that has updated MRAs which use the Turbo core.

lapis fable
terse rune
#

If you don’t care about having a turbo core and a regular core, you can just rename the Turbo rbf to whatever the regular core is named and overwrite it.

#

That’s what did yesterday

lapis fable
#

I think I already did that, but didn't have the new mra's

#

Thanks again. I know some people like to be true to the original, but I welcome removing slowdown. Sometimes it can really impact gameplay.

lapis fable
#

I copied the turbo core and turbo.mra's to their respective folders, but when selecting any of games it just returns me back to the menu, not loading. Any ideas what I am doing wrong here?

lapis fable
#

Its saying no .rbf found, but it is on the arcade cores folder. Does it have to be renamed?

terse rune
lapis fable
#

Can you give me an example, for say in the hunt?

terse rune
#

Oh sure

#

One second heading to PC

lapis fable
#

Thank you Robby

terse rune
#

so the Turbo MRA called "In The Hunt (World) Turbo.mra"

#

if you open that up with any text editor, near the top there's this line:

#

rbf>IremM92_Turbo</rbf>

#

so you'll want to rename the Turbo RBF core to IremM92_Turbo

#

oh LOL

lapis fable
#

ah, the one I downloaded is spelt in reverse.

terse rune
#

some of the MRAs have it named differently

#

ok I'm gonna re-do this

#

make it simpler for everyone

#

keep your RBF named the name, I'll edit all the MRAs to point to the one pinned by WickerWaka

lapis fable
#

You sure, I can just rename the core 🙂

terse rune
#

you can, that'll take care of it for you

#

But I'm doing this anyways to make it easier for others

lapis fable
#

Thanks again.

terse rune
#

misterkun Turbo MRA files

Only for use with the pinned turbo core! - #1089922738682089554 message

Copy the contents of the zip into /media/fat/_Arcade/

These MRAs point to the turbo version of the core so you can play both versions; the original and the "turbo" versions which removes slowdown.

(thanks to @mighty gazelle for originally making these)

bleak thicket
#

That's awesome, thank you

#

but this isn't the final way it's going to be done right? Like one day the official core will have a toggle or something?

stuck hatch
#

Yes! That's the spirit!

low geode
#

||Sure would be nice||

cinder sigil
#

how is "In The Hunt" on MiSTer?

terse rune
cinder sigil
#

guess I better check it out today lol

foggy juniper
#

Real arcade experience 🙂

undone gull
#

Also a Turbo Core if you don't want the slowdown

quick mist
#

Yeah, it's amazing. All of the M92 stuff works incredibly accurately. Turbo is ... aces....is that what the old folks say these days? So pick your poison. cattydox

warm stratus
#

All of the Irem games are amazing on MiSTer! Even the...interesting...games!

undone gull
#

<wiggly fighters.gif>

alpine berry
#

Hello! Newbie here, excuse my ignorance. As a Bomberman fan, I am interested in both Irem M90 and M97 hardware. From the specs they seem to be basically same hardware as other existing Irem boards (although I am sure there's small differences!), is there any plan to support them, anyone working on them? Thanks in advance!

#

Ohh I found a message from @stuck hatch that is workin on M90! Is there a core to test? Or a sub forum?

#

And please don't forget about M97 😉 🙏🏻

stuck hatch
#

I don’t know if m97 is functionally any different than m90 hardware. I’ll have to look into it.

tepid sail
#

MAME lists it together with m90

alpine berry
#

Test please Bomberman World (arcade) in your m90 and see if it BLASTS! 😁

opaque flax
#

M77 probably my most desired arcade core, as it has Kickle 🙂 Love the NES game but never played the arcade version.

stuck hatch
#

It probably has more in common with the M62 hardware than the M72 or M92

#

Or maybe M75

opaque flax
#

Yeah, it's definitely a more simple board compared with the later IREMs you've done, but as yet nobody has taken it on sadly

stuck hatch
#

The penis screenshot is an eye catcher

earnest saddle
#

Is there an issue with Dream Soccer 94 attract mode? If I load up the core, let the attract mode play out, it starts a demo game after the intro animation. In the demo game when the ball reaches the right hand goal, the scrolling glitches out pretty bad , snapping back and forth.

loud glade
earnest saddle
#

Ahh, many thanks! I wasn't sure if this was known or not 🍻

bleak thicket
#

Hey, bump. Any update on the Fire Barrel core? I thought I heard something about it...

nocturne thorn
#

@stuck hatch I have a question about M72 / M84 hardwares : do you know if there would be even the slightest difference between R-Type 2 running on either of these hardwares ? R-Type 2 is running on your M72 core and also on the Apocalypse M72 multi board and I was wondering if there was any compromise made compared to the original M82/M84 versions. The Sytem16.com website says something like "Similar base hardware to M72, but all with slight differences." about both M82/M84 boards and I thought that with your knowledge of these hardwares you could bring some more details.

stuck hatch
#

I don't know. The M72 core was developed from the R-Type schematics and then changes were made for the various variations based on MAME and looking at what game roms were doing.

terse rune
stuck hatch
#

maybe someday the boards will be cheap enough and I can get one

vague vessel
#

you're like 15 years too late

opaque flax
#

Maybe if you tweet someone might send you one on loan or as a donation. Works for JT

vague vessel
#

and then you can get that person occasionally getting irritated on twitter like 'WHERE IS THE CORE'

opaque flax
#

Wikka clicks mute

mystic chasm
#

The nice thing is you can buy a board, figure it out, then resell it for more. Just tell your wife it's an investment.

opaque flax
#

How much do they go for these days?

vague vessel
#

I recently went through the beep website and found all the stuff they had up for sale that I also own

#

let's just say....pretty good investment!

mystic chasm
#

M92? Minimum like $1000 for the most common one. Or do you mean m72/m84? Etc...

#

M84 is like 600-2000 depending. M72 is 800-2000 on ebay

#

So yeah, not cheap.

opaque flax
#

Ouch

vague vessel
#

most ebay prices are fantasy tho

mystic chasm
#

Darn those games being so good and popular.

mystic chasm
vague vessel
#

like tons of listings for "rare-ish" arcade stuff are people just relisting beep or yahoo stuff at inflated prices and then buying it when someone wins the auction

mystic chasm
#

There's that one guy who always posts pictures of "working" ones and the arcade monitor on his workbench.

#

He apparently has a bad reputation

vague vessel
#

that behavior is part of why beep has an english site, I think

stuck hatch
#

often times the ebay listings will use the images from the yahoo jp listing

bleak thicket
#

MT2 use to be a $150 game that people would convert to other games. A shame as it's pretty good as is! Now the price has creeped up to $250-300.

#

@stuck hatch how is the FB going? Has there been some roadblocks in the core or have you just taken a break (which is totally cool or course)?

stuck hatch
#

I’m reimplementing the cpu because the m107 board runs at a higher clock speed.

terse rune
#

NOICE

quick mist
#

Oh shit son!

warm stratus
#

Dis just got real!

desert path
#

ooooooooo shit

opaque flax
#

Oh, very nice! What are all the tangible improvements over the old core?

quick mist
#

I'm getting no audio in In the Hunt...but the turbo toggle works great!

#

Also service mode causes the core to hang on ROM OK.

#

Sound works in NBBM, but I'm seeing a weird artifact on the sprite deforms for shadows.

#

(If this isn't intended to be a 'test it' core, ignore all of this)

tepid sail
#

Very nice. Does this include latest template code?

#

I can come back with a report

stuck hatch
stuck hatch
stuck hatch
stuck hatch
#

Putting this out so people can try to find some new CPU bugs which I work on validating all of the timing.

quick mist
stuck hatch
#

If you have them, see if any of the alternative roms work, different regions

pure fulcrum
#

If I want to try this, do I just swap out the dated rbf from the arcade cores folder, or can they both be in the folder together?

#

I removed the old one and left this new one in and In the Hunt with turbo works great and I have all the audio

#

Can confirm I am also seeing the ninja baseball graphics glitch though

#

Was there anything I had to do to get past the ram/rom check in superior soldiers?

stuck hatch
#

Make sure service mode is enabled. I don't know if I'd tried it

#

isn't enabled

pure fulcrum
#

Thanks, disabled service mode and all good. Now I can play the best game

#

The normal/turbo difference in Dream Soccer is dramatic

stuck hatch
#

Oh yeah? I didn’t know it had much slowdown.

quick mist
#

(To be clear, FX volume is set to Normal in all cases, no other core based audio processing is turned on...HDMI capture, I've not tested analog out)

unreal cipher
#

Do the M92 roms not automatically download with update_all?

tepid sail
#

Enable Arcade rom database in update all

unreal cipher
#

I thought they did - just wanted to check cuz I saw Andy saying he used a different set - so it’s automatic but we can manually use others 👌

stuck hatch
quick mist
#

I checked tonight. Yep, that was it. I should have checked that first but never change it, normally (and I stupidly thought the core volume would be tied to the rbf, but of course it's going to be tied to whatever the menu uses). Thanks! The settings DIP issue does seem to be real, though.

quick mist
#

I had it in it Super Attract Mode rotation when I was running that a few months back and a few cores got messed up by little cat feet. I got over the mode quickly (I still think it's really cool, it just didn't need it on this one....still a neat idea after a little work...don't run it default if you have Amiga in the rotation though, unless you occasionally want suggestive imagery popping up from demos).

stuck hatch
pure fulcrum
#

Non turbo did leave me with a bit of a "I guess people were ok with this" feeling but I'm completely unfamiliar with it 😄

#

It was a fun showcase for turbo even if it may be incorrect

tepid sail
#

@stuck hatch Ok, I have now gone through all the games, and here are my findings:

  • Ninja baseball Batman has graphical issues. It is visible in the title screen where the shadows are messy
  • Undercover cops has a graphical glitch on the left-hand side. It is spotted when entering the first stage

Otherwise, the core is stable and I checked the service menu for all games and they function as expected.

tepid sail
#

Some games requires you to press buttons to continue after the ROM OK

quick mist
#

Maybe that's it. I just expected it to continue. I hit buttons, but likely not the right one.

#

I'll try it now.

quick mist
slim night
#

@stuck hatch awesome work will test this out later today too 👍

quick mist
#

Having the switch is SO awesome. It's a game in and of itself. Switching it when you experience slowdown is really fun. Feels like getting a wish granted at the arcade.

terse rune
#

Well I don't like it

terse rune
dawn heron
#

Classic Roberto

stuck hatch
#

Well, those two hours of depression and self doubt were totally worth it.

warm stratus
terse rune
warm stratus
copper belfry
#

Fuck yes, thank dude

unreal cipher
#

So we drop this into fat/arcade/cores but how do we launch the M92 games with the turbo core?

pure fulcrum
#

I removed the old rbf for the time being and the games launched with the turbo one automatically

unreal cipher
#

Ohhh. That's a good idea 😅 👍 I suppose it is to supplant the regular core eventually since there's the option for normal/turbo.

terse rune
#

Yeah, I removed all pins for the turbo core and MRA alternatives. This new core update is all y’all need.

unreal cipher
#

Thanks. Niesh.

lapis fable
#

Is the new core in update all or is it still wip?

stuck hatch
#

Still WIP

fast lantern
#

@stuck hatch Any news on your work?

stuck hatch
#

Squashed what I think is the last CPU bug this morning. My TODO list:

  1. Gather timing info on the last few opcodes ✅
  2. Fix high scores on the M92 core ✅
  3. Add DDR3 loading, because it's too slow in general ✅
  4. Release M92 update ✅
  5. Gathering timing info from M107 board ✅
  6. Update M107 core to new CPU implementation ✅
  7. Release M107✅
  8. Use M90 board to implement V35 cpu, based on the current V33 implementation✅
  9. Gather timing info from M90 board and implement GFX custom✅
  10. Release M90 core
  11. Use V35 to implement a V30 core (timing is nearly identical)
  12. Update M72 core with new CPU
  13. Implement V35 M72 variation for Ken-Go/Lightning Swords support
pale plinth
#

Perhaps with your v30 core we can have a new speedup pc xt core 😜

warm stratus
#

Legend

stuck hatch
#
  • Updated framework to latest version
  • New V33 CPU implementation
  • CPU Turbo option
  • DDR (faster) ROM loading
stuck hatch
#

Let me know if you encounter any issues, it has been stable for me the last week or so.

terse rune
#

awesome! Can't wait to check this out. Thank you!

fast lantern
#

@stuck hatch I have tested all m92 games and loading times are impressive, combined to turbo this core becomes incredible! I tested all 1st level's of each and everything seems very stable! Very good job! Thank you!

pure fulcrum
#

So I haven't had a chance to test but is that soccer game running the same as the last time I tried turbo?

stuck hatch
desert path
#

I’m just glad we have a new core to play the systems best game. Superior Soldiers. All the rest of the games kind of suck

stuck hatch
#

Very true

opaque flax
#

Love disco at the nuclear plant

desert path
# warm stratus

It’s like a meth binge and a genetic distorted making her entire body double jointed

bleak thicket
azure jolt
#

I saw some wierdness with the score on "In the Hunt" (corrupted display of random numbers/letters), but other than that every game i have tested worked great. I might need to clear my config file for that game. I'll try that tonight.

stuck hatch
#

Hmmm, sounds like it could be an issue with high score loading.

lapis fable
#

Once its all tested and confirmed a ok, will everything be available from the update all? I see mention of needing other MRA for fast loading.

stuck hatch
#

It will be available on update_all and even the regular downloader because the M92 cores are part of the official MiSTer distribution.

stuck hatch
azure jolt
#

did the core generate nvram files in the old version also? even when it did not support highscore saving..

desert path
#

just finished VO on new vid..."there is one glaring problem with the core we cant ignore. It plays Superior Soldiers"

stuck hatch
#

I'm adding a weird shrunk video mode because they really use the full 240 lines and scores are always cut off

stuck hatch
stuck hatch
#

Regular 240p

#

Squished pseudo 224p

pure fulcrum
#

That's specifically for crts because they don't normally show all 240?

lilac canopy
#

oh that looks great, it's really hard to play some of the irem games on a crt as is

crimson wraith
# stuck hatch Squished pseudo 224p

Great feature addition. Always had to choose a part of the screen to sacrifice on crt before. Far better than having to adjust service menu settings on the TV just for one game/board

stuck hatch
#

Will probably be more impactful on M72 since it is 256 lines tall. It does distort the image a little bit, but I'm limiting the distortion to the top and bottom of the screen

quick mist
stuck hatch
stuck hatch
#

Okay, officially released

viscid beacon
#

thats awesome congrats

tepid sail
#

Congrats wickerwaka!

tranquil junco
#

Congrats, i remember some glitch on dream soccer 94 and now it's fixed

azure jolt
tepid sail
#

Nice, Undercover cops visual glitch is now gone as well

zealous forum
#

@stuck hatch Thanks so much for this core and for this latest release! I do have a regression to report though on this one and am happy to do any testing needed to help in any way: https://youtu.be/p05SXdzYBuI (tldr/video shows previous version syncs well on BOTH my 240p bvm crt and 240p pc monitor. Latest core doesn't sync at all on my sony bvm crt but does sync (some of the time) on my pc monitor.

tranquil junco
#

At least, with direct video it's working on my pvm

sinful vault
#

Hey! just wanna thank @stuck hatch for the amazing work done in this core (and for not givin up on MiSTer) ❤️

willow kelp
#

for what it's worth, the latest version syncs fine on my 15kHz crt (Commodore 1084 connected to the analog board)

lapis fable
#

The Wickerwaka don.

stuck hatch
lapis fable
#

is the turbo option core pinned here only for now?

stuck hatch
#

It is now part of the official mister distribution

#

I don't know how to unpin a message?

lapis fable
#

oh ok. I ran multiple updates and when running in the hunt, it doesn't show me any new features in the OSD. Any ideas? before updating, I did a cleanup and wiped out all my MRAs, roms and Arcade cores, plus nvram. Update all has pulled them all down again, but not a new IREMTurbo version.

stuck hatch
#

Did you delete the turbo version?

lapis fable
#

Yes

#

I ran another update and now its sorted.

lapis fable
#

Thank you for all your work, you're a genius. Is this pretty much all the Irem hardware done now?

runic path
#

Excellent work as always. Can the squished video mode be applied to any arcade core in future. Fair number of Jotego’s cores would benefit greatly.

zealous forum
zealous forum
#

@stuck hatch The beta core from february you posted here (20240225) syncs fine too #1089922738682089554 message but the core you posted here a few days ago and the one update all got me doesn't. m72 core syncs fine too so it's just the latest m92 one that has issues on my BVM Crt.

copper belfry
#

@stuck hatch thanks for hard work, had 0 issues playing dream soccer 94 and In The Hunt, both on Turbo

#

I'm not even a big soccer fan, but that game is awesome. Perfect speed for ADHD people hahahha

stuck hatch
zealous forum
# stuck hatch Can you tell me a little bit about your setup? How are you doing analog output, ...

https://pastebin.com/ZnBtmgwn that's a copy of my .ini. Am using direct video out to an extron interface to the Sony BVM. Tested Saturn core now too and N64 and a bunch of other arcade cores, seems only core that won't sync is the latest (and the one from a few days ago) M92 one. The last working one was the february one so if you have any others I could try that would be awesome. Also thanks so much for the responses so far

stuck hatch
#

thx

viscid beacon
#

which dac are you using? some can be more sensitive than others

zealous forum
# stuck hatch thx

just tried a clean .ini too (copied from example.ini) changing only direct_video to 1. Retried update_all to fully rule out corruption. @Freddo: Tried 2 separate DACs, both are the best available, one is an icybox (best for quality) the other is a benfei (best for compatibility). It's literally just this one core so I'm pretty sure we can rule out the dac and extron/setup but am keeping open-minded and willing to try anything

viscid beacon
#

nah yeah that should cover it

#

the icybox (or one of them anyway) had some issues with the psx core a while back

zealous forum
# viscid beacon the icybox (or one of them anyway) had some issues with the psx core a while bac...

Thanks for the idea though: I retested again with the benfei because of your suggestion just to rule that out. Also I think I remember helping someone out with icybox compatibility (if it was the same person). It turned out he had the other icybox one (the 502 or 506 iirc) which I had and can confirm definitely had issues. I'm rockin' the 516 one now which has excellent quality and (so far) perfect compatibility..

desert path
desert path
quick mist
#

My Hoff, Hassled.

desert path
#

The height of human achievement

copper belfry
#

Bacon at the end of this clip, can you cut that part in very high fidelity for me

#

Whoops I put in wrong arcade channel. Oh well, the video audio doesn't lie.

#

"it is true, Sanborn is not wrong"

quick mist
#

They want to use your praise as a hifi ringtone.

desert path
#

Let me see if I still have the masters @copper belfry

copper belfry
#

Hahaha

#

I just need it for my own discord soundboard, where it's the only option to play

acoustic valve
#

That squished 224p option chefkiss Thanks Wickerwaka!

stuck hatch
#

Happy with how it turned out, not needed for all games but useful for the ones that do need it.

#

The distortion is pretty obvious if there is a lot of vertical scrolling. Check out the score display in the mystic riders attract loop.

acoustic valve
#

I've just used it for NBBBM and was pleased to see all the content on the screen. Even if it isn't useful for all games it's still appreciated for the ones it does improve.

#

Gun Force II is looking great too!

desert path
#

I lost three damn hours to golf on the core last night

warm stratus
#

You gained three of golf! ⛳

lilac canopy
#

Is the M72 going to get a squashed 224p mode too?

stuck hatch
#

I’ll try it at some point, but the m73 is another 16 pixels taller. It’s a really weird resolution.

lilac canopy
#

Thanks, understood. It’d be nice if it worked but it’s a lot more pixels to lose

zealous forum
brittle star
#

In The Hunt with turbo is fantastic, thanks @stuck hatch !

desert path
#

@stuck hatch can you check these when you have a spare second. Might be useful to the core? Less than zero rush

stuck hatch
#

Hmmm, I don't see what they are seeing

#

The flickering?

desert path
#

The main character sprite goes missing for a second

#

I didn’t notice it in editing either

stuck hatch
#

It is doing a pseudo-transparent flicker at that moment, if it is playing back the video at 30fps the character could look entirely invisible

#

Yeah, if you play back the 480p youtube stream the character is invislbe

#

But is present in higher bitrates

desert path
#

Interesting. So YT is being a piece of shit. Noted. Explains why I didn’t see it in edit. I am looking at the full res full framerate

#

Thanks for checking on it. Answer was left in the comments

pure fulcrum
desert path
#

And 59.97 or 60 depending on what I’m capturing

#

So when people watch it at 480p30 it’s a wholly diff experience

#

Transparency must just be perfectly clocked to alternating frames. Had it occurred the frame before in the timeline it would have been fully solid vs fully invisible

quick mist
#

Oh, @stuck hatch caught it.

#

So many youtubers CAPTURE at 30fps and have huge runs with no sprites...drives me nuts. But default 480p on a phone is a pain from the other side.

desert path
#

I always forget YT throttles frame rates. In my head they throttle resolution only

quick mist
#

Yeah, at 480 they give zero shits. 😦 They know people are just poop-watching.

desert path
#

I am not a phone YT watcher. Tv or nothing

#

Phone is for TikTok tech shit and raccoon videos

#

But that explains why 9/10 people think cat pen is a hand with a finger. Watching it low res of a phone screen 🤣

zealous forum
quick mist
#

Video games should be captured at 60 (with a proper synced output to offset frame drop resolutions) since so many use alternating frame effects, yes.

zealous forum
#

Awesome. Thanks for the quick answer. I have an elgato but haven't captured anything using that. I used my phone to record some crt footage for helping people out sometimes.

vague vessel
#

although with some alternating frame effects it'll still look weird unless you exact match whatever 'almost 60fps but not quite' framerate they use

quick mist
#

A few big youtubers use 30 and you'll see Simon Belmont just disappear after getting hit because it happened on a frame that isn't captured. In example.

vague vessel
#

but it'll at least be better than 30fps capture

quick mist
#

Yeah, if you match the scalar out put to display frequency the MiSTer does a lot of that lifting for you.

vague vessel
#

'slightly weird' is better than 'completely missing'

quick mist
#

You still miss a single frame here or there (or more likely get a duplicate).

#

But it's waaay cleaner.

#

Basically, the setup for capturing is NOT the best setup for playing. It's good to have an ini for both.

stuck hatch
#

@desert path very nice video, thank you

desert path
stuck hatch
#

sigh, the money was just resting in my account while I waited to transfer it to the charity

warm stratus
#

You hear that!? He just thinks you're alright. Whereas I think you're a legend. 😤

vague vessel
#

another youtuber getting paid by a developer

desert path
vague vessel
#

he gave you chain pizza as a bribe? typical

desert path
#

We maybe involved you in @warm stratus and my cheese wars 🤣

warm stratus
#

All respect lost. He was my hero! NotLikeThis
||Oh who am I kidding, I still love you Wikerwaka! ||

vague vessel
desert path
#

That’s your order. And you eat the whole thing and walk out like a champion

#

@warm stratus you got Jets up in that shit backwater you call Wisconsin?

warm stratus
#

Nah, we got Mike & Angelos. chefkiss

desert path
#

They got rip tickets there?

#

I want a pizza joint that does rippers

pine pewter
#

Is M92 in update_all now? Followup, does it display as a console core or fall under Arcade cores?

stuck hatch
#

Yes, it is an arcade core

primal rune
#

I installed the latest .rbf and not seeing the turbo slider. Can I not have the old Turbo core installed as well?

stuck hatch
#

I don't know how you've chosen to name things, but you should not have the turbo core installed as well

vague vessel
#

the mysteries of the rbf search function

primal rune
#

I have both, have had them both since day one, they work. I'm just wondering why I"m not seeing the turbo slider.

vague vessel
#

because it's probably loading the wrong rbf

primal rune
#

OK, I reinstalled the pinned .rbf for the 2nd time, it works no problem. Update_ all reverts back to two seperate .rbfs. instead of cleaning up the directory.

stuck hatch
#

It's in update_all, just delete anything you installed manually and run update_all

lapis fable
#

Had a a similar issue, but just wiped them out and run update all again 100% conflicted with something old.

tepid sail
#

When issues like these arises, it is better to nuke the _Arcade folder and re run update all

lapis fable
#

Yeah clean slate

primal rune
#

Thank you for the replies. I tried removing the _arcade and config folders. no dice. I duped my games folder and did a clean install with Mr Fusion. I had been using that build for over two years, it was time . Also , big thanks to @stuck hatch for the amazing core.

primal rune
#

I think the problem had something to do with the alternate version of MiSTer.ini that the Insert Coin script by @FunkyCochise installs. If the script is run it reverts the M92 core to seperate versions. It installs the new version but wont load the ROM, in the Alternate, the previous two versions install, and both work.

fossil bridge
#

I did an update last night and fired up In The Hunt. I tried the turbo ON mode, and then OFF, and got the same graphics glitches fairly early in the first stage (the big ship with the guns under it), and on one run it actually came to a near halt. Like, two FPS.

stuck hatch
#

@fossil bridge Have you had this problem with previous versions of the core?

fossil bridge
stuck hatch
#

If you could@get a video before it happens that would help. I’ll see if I can reproduce it.

fossil bridge
#

@stuck hatch This seems like a predicting the future sort of request but I'll see what I can do. 😁

patent hare
#

Just tried out the M92 core on the Pocket. Its cool but a bit of a rough hang with the slow down. Really shows the power difference the mister has

warm stratus
#

I don't know that it's necessarily a power difference. Could just be that the converted Pocket core isn't as mature yet.

dim widget
#

I have an rtype cabinet original with pcb…what do I need to add the mister and run rtype Leo as well and switch to it…I can buy a pcb Jamma switcher to connect to my Mistercade but how do I connect the mister hdmi or vga out to the 1988 CGA arcade monitor?

stuck hatch
#

mistercade outputs an analog video signal on the jamma edge, so it should just work

dim widget
#

Oh cool! Wow that is great to hear

quick mist
#

I have that exact same cab/pcb. I need to throw one of my MiSTers in there. Though I want to do a swapout control surface.

dim widget
#

Can I make it somewhat seamless…making the mister boot right to rtype Leo without a full menu arcade, find rom, load, etc…just like if I have the pcb

quick mist
#

I belive so with auto boot and an mgl file.

dim widget
#

Kk will research

vague vessel
#

no need for an mgl, you can boot the mra directly.

#

bootcore=_Arcade/R-Type Leo (World).mra in the ini

quick mist
#

There you go!

stuck hatch
#

it will show a loading bar though and everyone will know you spent $1000 on a mister & mistercade instead of $1000 on an M92 board and they will shun you.

slim valve
#

those crts take some seconds to show a picture nowadays, with the faster loading times no one will ever know

dim widget
#

Haha

dim widget
#

Ok still on arcade cabinet… if I wanted rtype 2 and rtype Leo and still have the rtype pcb…using a 3 way pcb switcher so I need to use 2 misters? Btw for those that don’t know the way the pcb switchers work is you hold down let’s say p1 and p2 arcade control panel buttons and it moves the pcb switcher to the next one in queue aka powers off pcb 1 and powers on pcb2

stuck hatch
#

I'd say it's kind of weird to be switching between two misters instead of just switching the games on the mister.

dim widget
#

Yeah and $$. So more about how the person switches it that is not familiar with what the heck to all is..like friends playing

#

So my question is probably more about how to make the UI and selection bullet proof easy

#

Funny I saw a 4 pcb Konami cabinet with switcher and 4 pcbs (tmnt, simpsons etc) and price wise it cost as much as 4 misters

stuck hatch
#

If you just wanted to make an r-type cabinet you could probably map a button to cycle between the three cores.

quick mist
#

Instructions unclear. I made a Type-R cabinet and it's now drifting through my house.

stuck hatch
#

I think the mistercade has headers you can attach additional buttons to, not sure. You could always have a usb input

dim widget
#

Ah meaning a button on the arcade that when pressed runs a script on the mister to switch to another core?

#

Or what about tapto cards?

stuck hatch
#

both could work

zealous forum
stuck hatch
#

Pretty close on Air Assault/Fire Barrel just need to sort out some alignment and priority issues

#

Haven't tried the soccer games yet

stuck hatch
#

It’s kind of a shame, it’s a pretty powerful board. Lots more sprites and beefed up cpu compared to the m92.

desert path
stuck hatch
#

Yeah, it'd be fun to port some stuff like In The Hunt and GF2 to it, since they would run great.

#

but in a lot of ways it is just more of the same. It's still 16-colors, no scaling or rotation, exact same sound hardware.

desert path
stuck hatch
#

M90 says hi

stuck hatch
#

@desert path thanks for calling out the cutoff edges of the screen in your video.

#

turns out there is a hardware flag to toggle the visible area between 320x224 and 320x240

desert path
#

Glad it helped. Odd flag. 14 pixels go bye bye

#

That’s such an issue with Tate shmups that I’ve seen in emulation too. Couple pixels missing on the sides. May very well be a similar situ

stuck hatch
#

I think it is there to make it easier to keep stuff out of the safe area

warm stratus
#

Irem acrade games are my safe area.

desert path
slim night
#

GG on M107 updates, wasn't sure where to put that 👏

worthy sedge
#

cool fire barrel

stuck hatch
#

@tepid sail should air assault or fire barrel be the main version?

vague vessel
#

perpetual mame argument on the internet.txt

stuck hatch
#

what do you think, zakk?

quick mist
vague vessel
#

I'm a 'japan is the main version for 99% of arcade games' person but mame has air assault as the parent so you could just go with that and if someone complains just go 'I dunno, mame'

ebon mango
#

People who say tayte: Air Assault
People who say tah-tey: Fire Barrel

stuck hatch
#

i say rooooooooo-TATE!

tepid sail
desert path
#

Ooh fun

quick mist
#

The rapid fire button doesn't appear to work.

#

But hot damn, this is awesome.

desert path
quick mist
#

Fire Barrel is brutal with the death setbacks... virtual quarters be damned.

#

As always, THANKS @stuck hatch!

stuck hatch
quick mist
#

I did.

#

And remapped buttons. Lemme try it again.

#

Maybe it didn't save on reboot.

ebon mango
worthy sedge
#

tahtay

quick mist
#

All of the dead spots are me hammering button 3, then every other button on my controller. Hence the pause.

stuck hatch
unreal cipher
quick mist
#

(that is, pulled source and built)

#

That's why I had a full 9 level playthrough a few minutes after you posted. I just happened to be playing. Hehe.

quick mist
#

What a difference 15 minutes makes! Great freaking work... I've never played this really and it's VERY fun!

worthy sedge
#

this works really good. its a good raiden clone

#

i guess it only has 1 difficulty level

bleak thicket
#

I vote Fire Barrel as the main

#

and Tit-tay, tah-tay, and roooooo-tate are all good at my house!

worthy sedge
#

tate moooode

quick mist
#

Fire Barrel gets my vote, too, but I know the going thing is to make World the main. Still, Fire Barrel is for sure the one I'll go back to.

stuck hatch
#

I'm going to go with air assault just to mirror mame

ebon mango
#

I guess tayte wins this round

warm stratus
#

Just did a play through of Air Assault. Amazing work as always wickerwaka!

#

Only potential issue I noticed was that the final part of the final boss on stage 8 (where the air ship is down to its smallest part), when it opened its wings, the right wing had most of its sprite missing. Could be that way on original hardware, I have no idea, but it stuck out to me.

quick mist
stuck hatch
#

I have to sit down and actually play this, I've been looking at the attracted loop for months.

#

Just watching some youtube videos right now and there are some really nice looking levels

warm stratus
quick mist
#

Interesting weapon system, too. I hate the yellow one unless it's max, then it's kinda radsauce.

quick mist
stuck hatch
#

Thanks!

warm stratus
#

This is the part I mentioned. Just took this from a Youtube play through (no idea if its emulator or not, but probably is). The right wing was mostly missing.

quick mist
#

There's an explosion issue on the second one, and the missing wing on the first.

#

I was doing a big edit today and this was my 'rendering' game. I really dig it.

warm stratus
quick mist
#

"Oh, you want bullets? We GOT bullets..."

tepid sail
#

The reason why we go with Air Assault (airass) as main is because MAME considers it as parent. It is better to follow that standard, other core developers does it as well. The arcade organizer organizes both anyway so you will see both Air assault and fire barrel in the M107 folder. However, if the parent version is a poo poo version then we would go for the best version

#

Congrats on the release wicker!

opaque flax
#

Congrats on the new core!

#

Any objections to renaming this channel "Arcade - IREM" or something more encompassing than "Arcade - M92"?

grave blaze
#

Thanks @stuck hatch for this new core !!! I had never played this game before, very nice gameplay !

opaque flax
#

Arcade - IREM

loud glade
grave blaze
# loud glade Is that a Jaleco cab? One of the Pony’s?

No it is some kind of clone (Omaru MAS 18) https://www.hard--candy.com/wiki/candy/MAS_18 but has it's own identity, the panel got a little angle that i enjoy a lot and it's mostly made of wood apart from the control panel. It exists with 18 or 25 inch screen. It is a generic candy cab used by sega in game centers at the time, as far as i know. Mine used to have an 'After Burner' Burn in but i replaced the screen since then...

stuck hatch
#

What are the chances that the one of the last sprites in the entire game is messed up?!

#

Will have to play through again on my dev de10 and capture it.

stuck hatch
#

37CC play through complete.

quick mist
#

The devs deserved those coins.

unreal cipher
#

I like the renaming of the board?channel? Irem!!

quick mist
#

Damn near killedrem!

zealous forum
#

I found a potential solution to the m92/m107 cores (the only cores) not syncing on my crt but need help. Hopefully the fix is just adding something to the bottom of my mister.ini for this core, anyway here's a vid that describes the problem and a clue to the (potential) solution: https://youtu.be/aY41BxEHTdc (end of the video cuts off early but the rest was just repetition anyway)

stuck hatch
#

The M72 core has a non-standard video signal which causes problems with a lot of displays, which is why those options exist. M92 is pretty standard and was working on older versions of the core, so the video timing is not the issue.

#

Are you using direct video or vga output?

zealous forum
#

Direct video with no changes to the .ini (apart from turning direct video on). Tried with 2 different adapters. The m92/m107 is the only core that doesn't seem to sync so I was sure it was to do with video timing (as it is reproducible using different video timing on the m72 core). I genuinely think it's worth a try..

#

Is there any way for me to set it at a different timing using something like [minimig] video_mode=1600,64,192,304,1200,1,3,46,229500,+hsync,+vsync
but for this core - also I have no idea what those numbers do so wouldn't know the correct numbers to try just to get a slightly different video timing

worthy sedge
#

this is going to be fairly dependent on what kind of crt you have

zealous forum
#

15khz only (240p/480i).

worthy sedge
#

consumer or pvm

zealous forum
#

Sony BVM (Broadcast Video Monitor). its in the vid in my previous post

worthy sedge
#

okay so pvms/bvms have some light flexibility with vertical refresh, but they are not on the level of multisyncs. can your bvm run r-type in 55hz? x-multiply in 57hz?

zealous forum
#

r-type definitely. x multiply I can try now EDIT: yes

worthy sedge
#

x68000 core runs natively at 55hz as well

zealous forum
#

yeah all cores run fine (even m72 at 50, 55 & 57 but not at 60) except the latest m92/m107. I believe all other cores at 60 run fine too.

stuck hatch
#

The video timing between the previous m92 release and the current one have not changed.

#

But I will look at the direct video sync signals once I can get a direct video mister close enough to my oscilloscope.

zealous forum
#

Wow thanks so much! I really appreciate anything you can do and even if it's not fixable Thanks so much for all your hard work developing this!

zealous forum
terse rune
#

I like the new game and core, thank you

worthy sedge
mellow finch
#

x68000 needs a good core...

worthy sedge
#

given the original code the devs had to work with its a miracle its as good as it is. but yes it would be nice to have something that wasnt totally spit shined up from a de0 implementation and locked internally at 800x600

viscid beacon
stuck hatch
#

do you know which other ones? maybe @zealous forum could test with his setup?

viscid beacon
#

wasn't it you who looked at some similar problems on psx?

#

saw some people saying megadrive had suddenly gone pink for them too somewhere

zealous forum
#

Happy to test any cores (and post vids if needed). Please feel free to let me know which ones . I've tested all the major consoles today with my least reliable adapter (icybox) and everything works fine (including Psx). EDIT: The bios intro on Psx is a shaky (my crt can't quite handle the 478i resolution that the bios intro uses) but the games play fine.

warm stratus
#

Nice! 🤘

desert path
# stuck hatch Tracked this down. Thanks.

I did an update vid for this morning 7:30 and I even remarked it was kind of funny that the one obv bug comes RIGHT AT THE FINAL BOSS. Man that would chap my ass haha

tepid sail
ancient otter
#

Just noticed the same. The core works fine without DV1 via RT4K. Looks like the autocrop function tries to scale/crop permanently something, hence the glitches.

desert path
ancient otter
#

I hear you. Put the point with proper DV1 support is that don't have to do it manually. It works fine, if properly implemented.

desert path
stuck hatch
#

Does the M92 core also have issues with DV1?

ancient otter
#

No, M92 works fine

#

M72 though needs a framework update as it seems

crimson wraith
#

Just played through Air Assault on the new core. Neat game, seems pretty easy on the first loop but things get a bit dicier on the second one. Sync seems to go out on my CRT when there are a large amount of explosions on the screen or I drop bombs sometimes, I've noticed. Besides that, the only other issue I saw was the aforementioned boss wing which seems like its sprite is rendering below the middle of the ship instead of at the edge.

#

Nice work on the core @stuck hatch

#

oh I should have mentioned re: the momentary sync issues, i'm on a consumer trinitron using a 6.1 analog IO board. only video setting changed is Analog H-POS at 10 to lower the image on my TATE crt

#

reset the h-pos to 0 and it still seems to happen when dropping bombs or when there is a lot of activity/explosions on the screen. Always rolls upwards when the sync goes out (towards the right side of the CRT in TATE orientation)

stuck hatch
#

RGb or ypbpr?

crimson wraith
vague vessel
#

air assault blind first loop 1cc ruined by accidental blue weapon pickup :/

stuck hatch
#

Better than yellow

placid stirrup
#

I ended up needing to use a couple credits, but I am rubbish at shooters generally - although it kind of bothered me how much more terrified I ended up being of getting popped by a random mook vs the bosses that had reasonably predictable patterns and seemed to go down pretty fast (unless yeah you are unfortunate enough to accidentally pick up a yellow...)

crimson wraith
#

Yellow the one that shoots 90degree side bullets?

#

Seemed situationally helpful for one boss but rather useless for the rest of the game when I played through. Even the part with trains on either side it seemed rather useless because you'd have to move up the screen into a position that would put you in much greater risk to effectively use it

stuck hatch
#

@zealous forum I'm going to try building versions of the core against different versions of the sys framework to see if some particular change caused an issue. Can you try this one and see if your display syncs to it?

#

@crimson wraith curious if they fix your sync loss issues also

crimson wraith
crimson wraith
# stuck hatch

This one made the image roll less compared to the public build and the second one you posted here. still gets synch issues with explosions and when the entire screen changes like when putting a quarter in to get to title screen and then when hitting start and seeing the initial screen. Those transitions always seem to cause the sync issue

azure jolt
#

It seems like the M107 Alternatives are not picked up and included in "Distribution_MiSTer", what change needs to be done for this to happen?

zealous forum
zealous forum
unreal cipher
zealous forum
tepid sail
stuck hatch
#

What DAC are you using?

zealous forum
# stuck hatch What DAC are you using?

I have 2 different DACs: The most reliable one is the benfei which is show in the vid above (perfect on all cores except for that minor corruption at the top only one the m107 core). My other one is an icybox which has a slightly better image but some people have had issues with some other icybox models so I didn't use that for the vid.

unreal cipher
zealous forum
unreal cipher
#

Ah I misunderstood that then 😅

zealous forum
# stuck hatch What DAC are you using?

for completeness of testing I tried with the other DAC and the results were the same: Corruption at the top and the low signal quality at low (-15 to -1) analogue video H-Pos settings.

zealous forum
stuck hatch
#

Yeah, -15 .. -1 will probably cause issues because the irem cores are already so far to the left. If you move it all the way to +15 does anything change about the image?

#

Also, see if moving V pos does anything with the corruption

zealous forum
zealous forum
heady rock
#

Perhaps this is a known issue but i have a blackscreen with the world version of dreamsoccer (there is sound, the osd can be triggered). The japan version works fine.

#

(i just update my mister)

zealous forum
# stuck hatch Another one for you

This one has main sync lock ok like the 9544 core from earlier. The top (or left if I rotate my crt) has the same (or maybe a tiny bit less) corruption. Setting v pos to + 15 again pushes a lot of it off screen. I'll upload a vid to show what I mean

stuck hatch
#

Oh, I forgot to push the new rbf. doh

#

It should get picked up in a few minutes

stuck hatch
crimson wraith
crimson wraith
#

I had h-pos at 10 while testing both of those yesterday. I should try changing that again and see if the behavior is different

heady rock
#

Someone knows how to play dreamsoccer? I ve made some research but nothing more explicit than the basic explanation. I've seen super power kick, player with dragonballZ style ... aura?, ...

stuck hatch
#

Next board!

worthy sedge
#

Bomberman huh. Neat.

warm stratus
worthy sedge
#

Looks like M90 to me.

desert path
#

Bomberman

ancient otter
#

IREM M90. Bomber Man and Hasamu, some kind of Shanghai clone.

pure fulcrum
#

I think you mean Dynablaster

ancient otter
#

I guess you meant Atomic Punk!

stuck hatch
#

If you really want to see it in all it's glory

opaque flax
#

Nice. Are there many chips on there you need to make cores for or is this (largely) covered by your other IREM work?

stuck hatch
#

Most of it is covered. I'm going to use it to make a more accurate V35 implementation, like I did with the V33 on the M92 board, but it shouldn't take as long.

#

Then the GA-25 is the only unique component there.

#

The audio is identical to the M72

stuck hatch
heady rock
# stuck hatch If you update now it should be fixed

The world version is working but i encounter a freeze. There are always small temporary freeze every time there is a kick or a header but this time it remains stuck. I think there is a small speech each time. I do not know if these small freezes happens on the real HW though.

zealous forum
stuck hatch
#

The pauses are there for dramatic effect

heady rock
#

It was perhaps my third game, i was finally making an ... acrobatic flip (not sure this is the right word, when you kick the ball head down with the leg up) and it freeze during the dramatic effect (😅 )

zealous forum
heady rock
#

Thanks, i thought i knew the basic football english vocabulary 😝

crimson wraith
lilac oriole
#

Also..an Overhead kick is distinct from a 'Bicycle kick, a Bicycle kick requires the player to launch themselves off the floor and swing their legs in a scissor motion before kicking, it requires more skill and athleticism.. see Pele's slo-mo bicycle kick in the movie 'Escape to victory.

heady rock
#

Thanks, there is also this distinction en french i think : "coup de pied retourné"/"retourné acrobatique" and "byciclette". I have Always assume it was the same thing 🫣

stuck hatch
zealous forum
stuck hatch
zealous forum
# stuck hatch <@339409955465461760> another random test

I found something interesting with this one (possibly the previous one too - I'll need to retest that one). Turning on Squished 224 makes (around half of) the corruption at the top go black. I can then use V-pos (around +14) to move the the corruption completely offscreen into that black area. This ALMOST completely solves it but unfortunately moving that v pos moves the score and bottom text off screen. I'll record a vid later today.

zealous forum
stuck hatch
#

@tepid sail did you say you had issues with the rt4k also?

tepid sail
#

Screen and OSD shakes

#

Haven't tried latest core

stuck hatch
#

Can you try the latest one and the other 67 versions I have posted, k thanks

tepid sail
#

Sure, on it

stuck hatch
#

really just the latest one and this one #1089922738682089554 message

tepid sail
#

M92 never had issue

stuck hatch
#

Oh, just M107?

tepid sail
tepid sail
#

It is just M107 that shakes

#

M92 is fine and doesn't shake

stuck hatch
#

Thanks

zealous forum
tepid sail
crimson wraith
zealous forum
crimson wraith
#

m107 synchs on my consumer trinitron, just is very distracting when a large amount of explosions are on the screen or bombs are dropped as it creates the rolling upward issue. besides that, works very well. changing the h/v-pos does not seem to make any difference that I could tell, as far as the frequency of issues goes.

stuck hatch
#

direct_video ?

crimson wraith
willow kelp
#

finally found the time to try the M107 with my setup. I can report all works fine here (analog board -> RGB to Commodore 1084). No sync issues, no sync loss with bright pictures.

willow kelp
#

BTW; My small Sony trinitron is also reacting weirdly to slightly-too-high voltages (esp. sync voltage) - it does not loose sync, but red color is completely wrong and looks orange. Took me a while to find the source of the issue

crimson wraith
willow kelp
#

without any resistors or anything

#

my trinitron needed the adapter with resistors and was still unhappy (most likely the signal was still a bit too hot)

crimson wraith
#

Can't help but wonder if the new io board will help with some of the wonky behavior I've had with light guns on MiSTer over the years also. Will be fun to test them all again with the new board soon here 🙂

zealous forum
stuck hatch
#

Love it

mystic chasm
#

oh that's great lol

quick mist
#

Hey, no worries! This channel is for Irem specifically. Help or General are fine places to ask if you aren't quite sure where to post something. But we're generally pretty relaxed. Except @terse rune. He is juiced, yoked, and ready to throw down. 💪 🤠 muscleleft To answer your question though, as far as I know it is not on MiSTer and is not being worked on currently.

terse rune
#

I AM HERE TO RUMBLE

quick mist
tepid sail
#

@stuck hatch

#

The microcontroller for Irem’s Gallop on M72 hardware has been dumped, allowing simulation code to be removed.