#SNK Neo Geo
1 messages · Page 8 of 1
its unreal though. A Real Neo Geo has the slowdown
overlocking gives a experience that doesnt match HW
You can overclock real hardware too...
https://www.neo-geo.com/forums/index.php?threads/68ks-guide-to-overclocking-your-neo-geo-aes.146862/
I've had several members show interest in this, so I thought I would post a guide for you technically inclined folks to try for yourself. So anyways, lets begin shall we!
Before you begin! Make sure you have a basic understanding as to how electronics work, and how to service them, including...
When overclocking a real NeoGeo it only works for Metal slug
Regardless, the overclock on pocket is based on old Neo geo core before it became synchronous
So currently it cannot be implemented
Also, it’s better to ask rom hackers to fix slowdowns
Its just a cranked up neo geo, and after playing both with slowdown and without, you only notice it has no slowdown. This is all subjective to the individual whether you like it not, but to me the game didn't run any faster, it just maintained its framerate.
no in MSLUG 2 its required to run at the normal framerate. without the overlcok the game chuggs , just as it does on a real Neeo geo
Yes I know
The current overclock core on the forum creates issues with other games
and so should never be in the core
The new pocket cores gets rid of those problems
MSlug 2 was released with the chug, and so should remain with the chug
no the new pocket core cheats
Thats your opinion
and isnt based on the new core thats alot more accurate
pumping up the processor speed isnt real
it never occured in real systems, at least not in the day
like the n64 and ps2 x2
I dont run those for the same reasons
The games if they chug, chug and thats how it should be. As it was when they released
Little point having an accurate FPGA and then overlocking it. You may as well just use a SW emu
no they cant as the fix breaks the timings on other games
thats your opinion
people then complain about that
having an option to either is fine
and so as people never report they are using an overlcoked core they should nopt be available to the general public
Ok so someone sees overclock, runs it and then experiences the errors the overclock is known to produce
they then complain the core is broken
and no they wont be stating they used the option
as they never do
Not if the dev has already said dont report bugs
Seriously mate take a chill pill
Do you have to answer them or fix it
you seem to take all this way too serious
Regardless. The overclock code is based on old code base
yes when they turn up on Help demanding to know why the "Core Sucks"
It cannot be ported over without doing heavy modification
Even if you put in 5 ft high writing in fire, people will ignore the warnings
see it break some other game and complain
its the way of the world
Oh well shit happens
and all this to fix a game that can be patched to play normally on a standard Neo Geo
Also, the current Neo geo core is pushing de 10 nano quiet heavily
So introducing something like overclock would make it more unstable
Options are ok
it was just my opinion
But it is better if it’s not introduced in the “og core” but rather a separate core.
Thats an option
but we all knowm people see Turbo core and default to that one
Exactly
people never read the warning
If a Dev wants to do this, why can't they?
Yeah this is where I think devs should include a “before you post issue” warning
When creating a ticket
Cause some repos have that
Not in mister devel though
But we know that doesnt happen with the PSX and N64 Turbo
Or they just ignore them
both cores get bug reports that never state they are using the turbo core till much time has been wasted
Hmmm, if a dev makes an alternative core, isn't that their worry to deal with these problems. After all they don't have to do anything.
no they wrote a core not signed up to deal with misuse
Are you the gate keeper lol
fwiw, pretty sure the old turbo cores worked fine for the games that needed it 👍
they did but they broke other games
Thats what I heard too
don't use them for those then
lol
which is what I have been saying. People never report they are using the turbo core
they just say Neo geo core playing Game X
An overclock core that only played MSlug2 would be fine
it should actively stop the other games
Anyway each to their own and if an option was available without breaking other games, I'd still use it lol.
This happened to me with the Genesis core when I first used the MiSTer. I turned on all the options, because why not, and Sonic the Hedgehog was visually broken for me. Bad first impression.
Yeah I get that, but my point was you use it or you don't, its not law, its all subjective to the individual.
it's nice having improvements when they work. No harm in that.
It’s basically just a philosophical discussion at this point and there’s no right or wrong answers. Up to the core developer.
Exactly
the origial core should not be modified
a new one with overclock and separated could be an option ( I wont use it )
Seems last release of ng core improved the sound
Now Alpha Mission II doesnt have PCM clicks
Has anyone looked at the MDF results for Neo Geo yet? Not sure if we are still needing more OG hardware checked to get an accurate picture of how the original hardware should sound, or there is enough now to tweak the core to try match.
What is needed for do that?
Something capable of capturing sound and being able to run a ROM on the neo geo
https://junkerhq.net/MDFourier/
Although, I didn't know there was a neo geo version
It’s pretty new
the neogeo hacks for the fighting games still don't work? snk vs capcom super plus. plus 2 works. kinda want to play as athena. I used to have a save editor back in the day. IDK what happen to it. that was 2 decades ago.
Maybe i did something wrong?
i noticed the cheat code to unlock the bosses is for AES not mvs. suppose that is my option
Had a hack with athena and the devil dude that worked with the neorage emulator back in the day. I don't know what happen to that computer. probably deleted it or something.
There was a console game looked it up.
Unlockable How to Unlock
Athena Complete Survival Mode, You Will Versus One of Them In Survival Mode
Firebrand Complete Survival Mode, You Will Versus One of Them In Survival Mode
that's pretty hard. idk about the mvs arcade
Most of the hacks worked.
Maybe there something wrong with that version...
SNK Vs Capcom was such an opportunity to go ape on.. but they just lost the magic
they should of put the first one from ps1. snk vs capcom. chaos was on OG XBOX and supposably europe ps2.
there are hacks that doesn't work on real hardware, or show problems
depending if the system is an AES or MVS
Ohh ok.
Just remember neorage. I think the final burn was there. Of course mame.
Worked great with neorage.
Anyone up for finding the chaos editor. There was one. Hopefully not forever lost.
Has anyone ever heard of a Neo Turf Masters port to PC? I found something on youtube and IA called "Golf Turf Master", reprogrammed by Mega Enterprise 2000 for Windows 95/98/2000. Looks sketch or perhaps like an emulator. But I can find next to no information about it online?
Mame plays it
I can't post IA links, but go to their base website /details/NEOTURF and you'll find a DOS iso from Mega Enterprise
It looks... uh... yeah
Let's see what happens with the VHD launcher setup...
Also, Mega seems legit...until they were shuttered for corruption. But they also don't have any official credit for this. https://en.wikipedia.org/wiki/Mega_Enterprise
Mega Enterprise (Korean: 메가엔터프라이즈) or also MEGA, was a South Korean company that specialised in developing video games. It was formerly located at Yeongdeungpo-gu in Seoul.
Mega Enterprise was best known for publishing and porting some of video game titles developed by Data East and Technōs Japan to the PC for the Korean market, as well as havin...
Oh, I see. That's literally the link you found. Nevermind!
lol, no worries, I was just trying to see if anyone else knew about it and if it was worth looking into.
I've been trying to get the ISO to load to no avail. It will unzip in modern windows, but because it was for KO-KR machines, it looks like EN won't read the directories at all in Win95 or DOS. It shows up, you just can't navigate it at all. I tried extracting it, too, directly to a VHD, and the directory appears empty on old OSes, but I can see the files in Win11. I'm not sure how the KR codesheet stuff works.
For JP I always just installed a separate JP install, so it might require that or it might be a justaprankbro. I should make sure the upload date isn't April 1st.
I appreciate you looking into. Though I was not trying to give you work.
Ive seen at least one youtube longplay of it. Which it seems to play ok, but the sound is major jank.
Yeah, that seems to be the only other thing but a forum post or two.
The best thing about it was learning that Mega Enterprises literally got shut down due to military corruption.
Knowledge is power!
I had a PC Metal Slug collection from Mega. Pretty kitschy. Games ran ok, but emulation was not the best.
Could someone point me to the best documentation for getting neogeo up and running on miSTer, i'm also curious about the specific rom types that are known to work best if that's something that can be talked about here.
It’s written in the readme
So i can see the updat_all isn't advised by everyone, is darksoft the preferred romlist ?
I don’t understand your question about update_all
As far as ROMs, either go with .neo files or darksoft
Update all, despite being unofficial, is very much advised for getting the various BIOS files you need. Be sure to enable that from the menu by pressing up when you first run it.
Then all you need is to find the Darksoft set of roms
I would say dont use the Darksoft set at all
it relies on an xml file to be correct
.Neo is much easier to use, one file per game
I'm having a hard time finding the .neo files
a Certain archive site has them all
Just search on archive.org for the HTGDB pack.
better yet, the darksoft set in .neo
or blow your mind and use darksoft in .neo format
What's the difference using one or the other
.neo doesn't need an XML and is more of a "rom" like file, I find it more convenient
Anyone know if this is still the most recent neo geo turbo core? https://misterfpga.org/viewtopic.php?p=20194&hilit=neo+geo+turbo#p20194 Cuz for ps1 and n64 the turbo cores are pinned but not for the Neo it seems?
Aaaand i see now (after actually clicking...) that this is a link to a thread not a file facepalm however i do wonder why the neo turbo core(s) are not pinned 🙂
Cause they break compatibility with most games.
Also not officially forked versions of the core. The increased clock speed versions of the PS1 and N64 cores were made by the original core author and largely work without issue. But still, people shouldn’t report issues with them.
ah unofficial v official, got it! Thanks
Also do understand the 'issues' situation. From what i read it is basically usefull only for metal slug one and two.
Yeah, sorry it’s not easily accessible but thank you for understanding.
Does anyone know what the difference between (set 1) and (set 2) roms are? There are a couple games like Shock Troopers that have these versions and I can't spot the difference at a surface level.
Shock troopers set 1 and 2 have a big difference
Set 1 all 3 characters share the same lifebar
Set 2 there is a lifebar for each character
I suppose the set 2 was designed to be done in AES system
Some set 2 games are usually in AES
I remember in the first times that you could have an AES game, example Burning Fight or Magician Lord, with set 1 or set 2.
I had different AES cartridges of Burning Fight or Magician Lord. Some of the BF ones had limited continues and difficulty selector, others had infinite continues and normal difficulty by default.
Maglord could be the MVS set in AES, no intro, respawn in the place you died, small amount of life. But other could have the Set 2 with intro, respawn in the beginning of the stage and more life bar.
Same could happen with Sengoku, Blues Journey and others. Difficulty, continues...
You could not know which version you were buying. It was a lottery.
SNK had a very TOP product, but at the same time very erratical.
Different sets, double labeled games... anyway. The magic of the NEOGEO
wow that's really interesting, thanks. So if I'm playing mister on an arcade cabinet and want the MVS experience, there's no surefire way to know which that was? Also confused why there are some roms labeled AES when it seems that you can switch between MVS and AES from the MiSTer menu.
These sets, except the Magician Lord, have no difference when used in MVS mode.
aaah, ok that makes sense. So MVS is consistent but AES is a roll of the dice. Thanks!
All mvs games have the built in settings for an AES system except the lastest games that had sets for AES like kof 2001 or Rage of the Dragons that show issues in the selection menu, bad fix layer in KOF 2001 or debug menus and options in RotD.
But are completely playable
Hi all. Been a couple of months since I ran Neo Geo; did and update_all yesterday and now none of the games work. A few load with corrupt SNK logo and then hang, others get access errors. I've searched for info on anything that may have changed, but nothing. Any ideas please? TIA!
Bios files- Are you sure you have all the Bios files for the Neo Geo
Yes, worked perfectly before. Funny thing is, my homebrew still works...
Just copied all the BIOS files and .xml files from my other (working) MiSTer, and the (older) core, and it still happens. Corrupt SD card? The only difference is this MiSTer is dual SDRAM...
Are you on the latest version of Main?
Might be worth deleting all the BIOS files and running update all again with BIOS DB enabled and grab those fresh
Tried that, thanks, but to no avail. Tried switching BIOS to 'original' and I get 'CALENDAR ERROR"...
Can you check what version of Main you have?
It says v240520, though I don't see that in github releases...
Hmm... reverting main_mister doesn't fix it either... really f***ing weird...
And why does my homebrew run???
What ROM set are you trying to run?
Any random game. None work that I've tried, except homebrew... (homebrew is zipped, others aren't)
Yeah but what ROM set? Darksoft or another one? It may be related to the XML file that is needed for some, I forget what that file is
Oh, not .neo. They've been working for months up to the update_all, and same set is running on my other MiSTer, on which I haven't updated yet.
Cool research, but I don't know what it actually means in practical terms.
Cracking a 25-Year-Old NeoGeo Encryption Mystery
Being able to fully understand the total encryption method used on later games. Nothing changes for games, but it's always nice to have those last nagging questions answered.
How would one go about putting on a pull request for adding optional button macros? It would make using Mister for neo geo game tournaments significantly easier
Even if it’s just a fork of the regular core
I wonder if that would need to be more of a main MiSTer feature and not something unique to a specific core?
I mean, it definitely wouldn't hurt
considering how many shooter cabinets are wired up to have an extra button for rapid fire
I just know it's clearly doable for Neo Geo since it already has a macro for ABC, having ones for the other button combos like AB, BC, AC, CD would go a long way towards making life easier
You actually can do two button macros already when setting up button mapping. When it asks you if you want to set alternative buttons, you just use the same button for two inputs.
Oh sure, and that’s what we do, but it is onerous and confusing
It is needed to suffer like in old times. Adding macros will destroy the essence of the suffering and tapping errors 😂
Hey! Looking for a little orientation, here. I was originally planning to use the BlackWine roll-up, and I was all ready to try to get my Neo Geo games running that way. Then I found out that update.all is now doing most of the work. Video Game Esoterica says that I can just use update.all and be sure the bios getter is enabled and that will update my core to handle AES/MVS and CD and install the necessary BIOS. Do I still need those BlackWine files? Isn't that the part that update.all won't provide? (Noob).
blackwine had a modified version of the core that could load games using .mra files (like arcade cores do)
update_all will get the latest version ofthe core with support for aes/mvs/cd, and the required bios files
you just need the games (.neo format is best)
Thank you, Count. In that BlackWine roll-up, there are no games, roms, then? I wasn't sure about that.
im not familiar with the roll-up sorry, just his version of the core
update_all will get everything you need, other than the game rom/iso files
Are you saying that I will just need to add the roms? Sounds like the new update.all core makes BlackWine obsolete (non-programmer). Then, with update.all, if I tick the bios getter, I'll have everything I need except for the roms. Did I take this too far?
that's correct
I should have come here three days ago. Ha ha ha. I've been learning how to install something that is already obsolete. Now I know better. 😆
🙂
cd support was added in 2023, blackwine's last release was prior to that I'm pretty sure
https://github.com/MiSTer-devel/NeoGeo_MiSTer has some info on the core, main thing is that cd files go in a different folder than cart roms
I'm thinking that I should go ahead and add some other console roms. Maybe turbografx. Any other recommendations? (My arcade cores are up and running) How much of the Saturn core is done?
haha, the consoles you did play, the ones you didnt, add all the things :p
Saturn core is in a very good state, still WIP and some games have issues, deff worth giving a shot though
https://docs.google.com/spreadsheets/d/1BpCRjALSAAe4lQGfaJgoiDZu6aLFrVOLdSEJqN4EgIg/edit
Blackwines fork is using old code without all fixes that Gyurco, Sorg and Paulb-nl has included
So it is not recommended using that core
Thank you!
He was a good dude. Wish he was still around.
Indeed
Who is Blackwine and what did they do?
Blackwine developed a neo geo fork with qol features and also making it load MRA files
He has contributed to the mister scene couple of years ago
He further developed the sega system 1 & 2 core adding support for more games
And also helped jotego with system 16 development.
Is he dead?
Not that I'm aware of. He just contributed a lot and his last contribution, which was a big effort, was rejected in the main distribution. He kind of went silent after that. He's probably kicking butt in some other project somewhere.
No he is not
Oh good to know. I still use his NG arcade core.
After I installed the siden light gun drivers, i havent been able to get my neogeo games to start. it loads really fast but nothing appears. I have the right bios and game formats. Any suggestions are welcome
see
#help message
seems the Sinden files are very out of date. Try without Sinden kernal
Zakk one of the core developers has posted a patch on the Sinden Discord. for the Mister Main
This is a copy of that file
I am swapping sdcards if I want to use my sinden gun, so never tried any cores other than the sinden modified ones. Seems like a good tradeoff until it becomes officially supported and no modded main is needed.
Hopefully it becomes officially supported.
I think we should ask him to reduce RGB from 8 bits per color to 6bits so that we can free up IO for a second SD card slot for Sinden. 🙂
Yeah, still, it is better than no support at all. I had given up on sinden support for mister so it was a nice surprise. I am still building a gun4ir and one openfire gun. I use an oled display so that bright white frame screams burn in.
Answered this is another channel but don’t expect it to be officially supported. Sorg gave a pretty conclusive answer last year and the forked MiSTer build is the result of that.
Forked MiSTer build means that any chance at official implementation is even less so since a solution now exists.
I just hope my sdcard slot does not break from constant swapping between the sinden and regular one cards.
Maybe they do a good job keeping up to date with the main MiSTer repository so you don’t have to?
It’s a little rough now and the builds are a year old but it’s just early teething problems. I’m sure they’ll get rectified pretty quickly.
You could get your sinden build broken with updateall though, so I still think having a card just for sinden is a better compromise. Until the sdcard port breaks.
If sinden fork gets strong support it would be a great excuse for a dedicated $100 MiSTer clone from Taki.
Yah that’s a good point
Thank you
Am i missing something or isn't there no SNAC support for the NeoGeo core?
I wanna say it's too many pins
4 directions, start, select, ABCD and ground would require a minimum of 11 pins.
SNAC is limited to 8 pins I believe.
SNK didn’t use multiplexers like some of the other systems that had more buttons but less pins.
no I mean it's like a 15 pin connector, I don't think buttons is a big deal because SNES for example works on SNAC
Exactly. That’s what I said. 🙂
Has anyone tested this hack on Mister?
seems to work fine
Thanks, I will test later.
its nice that you can download the .neo from the patcher
But the DB15. Doesn't it have 15 pins? The controllers work on other arcade cores woth snac support. Doesn't CPS have 6 buttons for SF?
How does snac allow db15 with a limit of only 8pins?
Is there DB15 SNAC? I didn’t think there was.
How is that connecting 30 pins to 8? Is there a level shifter or something?
anyone knows how to make work svc chaos "super" plus? Not SVC Plus, It's the one with all extra characters unlocked, maybe a patching memory stuff?
Shouldn't need to as it is already included in the xml file.
<romset name="svcsplus" altname="SNK vs. Capcom Super Plus (bootleg)" publisher="Hack / Bootleg" year="2003" ram="2"/>
In htgdb, it is this one
Don't know why they named it incorrectly
This one has all characters unlocked
That's mean it had to work? Because it's not the case
The xml is for darksoft roms. Let me test from my end
True, it doesn’t work
Maybe someone can confirm with real hardware
What’s the difference between the plus and super plus?
Cause the plus version seems to have all characters unlocked
Working neat on real hardware
@limber atlas This version allows you to play in mvs with all unlocked characters, 4 characters are missing on svcplus
*Im not talking about cheats codes who are only working on AES
Worth logging a GitHub issue if support needs added
I guess the value in the xml is incorrect
I remember there was something similar and setting some sort of delay solved it
Seems like issue is created
Cool, thanks for that Lemongwab. Although if it is just this one game not working then worth making the issue title specific for it rather than "some bootlegs"
I didn't tested all hacks/bootlegs but this one is clearly not working (I corrected the title)
There was a big core update about a year ago by Paul and Sorg and part of that work was adding support for all the bootlegs and unlicensed games that weren't working before, so am surprised this one was missed. If you have time to check the other hacks and boots you don't have and let us know if any others aren't working that would be much appreciated. Maybe some others fell through the cracks.
Okay! I'm in!
Many moons ago I tested all the bootlegs in the pack I had and logged them here:
Which may be if use if you are doing some testing. Very likely the ones marked not working are now, this was tested a long time ago
TESTS Finished! Hacks & Bootlegs not working on last Neogeo core:
- All Crouching Tigers Hidden Dragon hacks (Show Black Screen)
- SVC Chaos SUPER Plus (Show Black Screen after NeoGeo Intro)
- King of Fighters 2k, The (unenc) (kof2000n) (Show green Screen EXCEPTION ERROR HANDLING Adress: 0000562A AC ADRS: 0000034F R/W: WRITE)
- Samourai Showdown V - Xbox Hack (Lines of scrambled pixels apears in the character select screen)
- The King of Fighters 2003, The (bootleg 1) (kf2k3bl) (Show Black Screen)
- The King of Fighters 2003, The (bootleg 2) (kf2k3bla) (Show green Screen EXCEPTION ERROR HANDLING Adress: 00010818 AC ADRS: 00200001 R/W: WRITE)
- King of Fighters 2004 EX Hero (hack) (kf2k3pl) (Show green Screen EXCEPTION ERROR HANDLING Adress: 0000562A AC ADRS: 0000034F R/W: WRITE)
- King of Fighters 2004 EX Ultra Plus (hack) (kf2k3upl) (Show Black Screen)
Just test if I can go ingame on those tests, no time to make a full run
That's quite a few, what pack are these all in?
Darksoft Neo Geo 2021-12-14 and mame 0.267
for example SVC super plus is missing from darksoft, so I picked it up from mame
Those from mame. Are those encrypted?
Cause the recommended ones are darksoft and .neo
SVC Chaos SUPER Plus works fine in darksoft format using the xml file, how does the .neo files show the core which special chip to use?
Neo file shows black screen without any sound
Have you tried set to both MVS and AVS?
svcsplus seems to need pvc="1" where as svcplus doesnt require anything and svc requires cmc="2" pvc="1"
Working perfectly Sankyu!
What needed to change in MiSTer main?
Would similar tweaks get the others working do you think?
would need to go through them and have a look
If you have the time that would be greatly appreciated, it would be quite the coup if the others that don't work could become playable with similar minor additions to the loader

Sorry, one more question. Is that game cool? Worth checking out?
I really couldn’t say haha I have never really played it , just saw someone couldn’t get it working so decided to see if I could 🤪
ct2k3sa - Crouching Tigers Hidden Dragon alt should work fine, i think the other 2 CT2K3SP and CTHD2K3 may need some mapping adding to the core. in mame it says space.install_write_handler(0x2ffff0, 0x2ffff1, write16smo_delegate(*this, FUNC(neogeo_base_state::write_bankprot)));
Thanks for digging into these, be great to get this info on a GitHub issue
Wow TIL. That’s pretty neat.
Saddly the NeoGeo core does not support it and i can't find any 6 button db15 arcade sticks.
Just received a NG rbf with SNAC support.
Why did i just receive a DB15 ng core then? 😉
@nocturne storm Because someone made you a custom fork to shoehorn functionality in for multiplexed controllers? 😉 Pretty weird that you message me once a week about this. I look forward to you repeating yourself next week. 🙂
Can't wait to see what this is...
Doesn't that mean it's possible?
And this is the first time i answer you about this. The other was just the link to the adapter. But if you just want to leave your comments here and don't expect answer you should not write at all. This is a communication platform isn't it?
A lot is possible. We're dealing with custom reimplementation of real hardware into hardware that is 30ish years newer. I think it's cool you got your SNAC core, but the first time you pinged me was enough, the second time was acknowledged as well lol
Ok mr grumpy i lwave you to your more important things then.
Lol, I apologize. I didn't think your messaging came from a place of excitement. I'm the jerk in this situation. I do think it's cool you have your SNAC core. It's not really my thing, I don't particularly care for forks since you're at the mercy of the fork creator to maintain it after the official branch receives updates, but if they do, then it's a win. so cheers! 🍻
Let's stay civil chaps.
I don't know what this Neo Geo SNAC situation is, can someone explain what is going on, and is there a reason if SNAC adaptors exist the support can't be added into the core's official repo?
No, worries. I was just being a grump.
Neo Geo is 15 pins per controller but SNAC only supports 8 pins. Someone created an arcade SNAC that multiplexes 30 pins (15 x2) down to the 8 serial pins. It sounds like a fork core was created to accommodate that adapter. It’s kind of like the DE9 forks that are floating around for the Sega cores.
At that point though it just makes more sense to convert serial to USB since we have sub 1ms usb adapters for 15 pin controllers now.
Right, got you, thanks for the explanation
No it doesn't if you have original NeoGeo Pads you want to use on your MiSTer.
I do use original Neo Geo pads on Mister with a serial to USB adapter.
You don’t need SNAC to use original controllers
SNAC is meant for controllers with protocols that don’t translate well over USB or need as minimal latency as possible like light guns.
Todd from RetroFrog has been making these for a few years now. I have two and they work great! "Zero lag" for all intents and purposes. Works on PC as well.
https://stoneagegamer.com/neo2usb-ultra-low-latency-neo-geo-controller-adapter-for-mister-fpga-pc-retro-frog.html
Unfortunately not available anymore
It's just an Arduino in a box with a DB15 connector. I imagine someone could make them pretty easily.
And it does not support 6 buttons sticks for the other cores.
Well... no, it's for using original Neo Geo controllers. Wasn't that the original desire?
A part of it yes. But also use my ng sticks and other db15 sticks on the jotego arcade cores.
I see. Doable with multiple adapters, but not one currently.
With the DB15 i can exactly do that with zero latency.
Sure. I don't know if there's much else that can be done right now. Sounds like you've got the multiplex core now, so that should do it, right?
Didn’t know neo geo core doesn’t have snac
Might be to tight to fit the core and will make core unstable
Mister only has 8 pins for serial and Neo Geo didn’t use multiplexers so any method to shoehorn its 15 pins to 8 isn’t “hardware accurate”
There was only one Neo Geo game that used a non-standard controller so SNAC isn’t really necessary.
https://misteraddons.com/products/reflex-adapt
This one has more functionality than just Neo Geo. Worth giving a look at.
Introducing Reflex Adapt: a revolutionary gaming device with the power to provide ultimate control. With minimal latency, input response times are improved, empowering gamers to respond faster to unpredictable changes and take on even the most dynamic gaming challenges. Experience gaming with a responsiveness never see
I believe this particulare DB15 SNAC is also being supported by Jotego for arcade cores.
Yeah, it’s basically like the DB15 ports on a supergun
The SCALE option for HDMI is not fuctional in the core.
Which one? the CRT Scaling? Sure.
Hey everyone! I'm new to the MiSTer and I'm having trouble booting Neo Geo rom sets (not Neo Geo CD). Every time I boot a game in AES mode, it goes to a blue screen. Every time I boot a game in MVS mode, it says "Z80 ERROR". All of my games boot fine in FBA on my computer, so I know they work. I set up everything using Mr. Fusion & the latest payload in Update-All and I had bios enabled in it. Every other console works fine.
You need a .Neo formatted set or a Darksoft Set
The Mister cannot handle Mame style Neo Geo roms
I see. Thank you!
Having a minor Mandela effect confusion as I browse the neo geo game library, did it grow somehow in recent years?
Not really, some homebrew but very few.
nope same 85 fighting games
Just out of curiosity: If there is a fork of the Neo Geo Core with SNAC Support, why doesn't it get included into the main public release?
doesnt it use a 3rd party hw solution so will never get in ?
isn't the whole MiSTer project a 3rd party solution? 🙂
By that logic wouldn't all SNAC adapters be 3rd party?
Well the core project involves specific hardware
I assume it funds development etc
Third party (other) hardware doesn't, so there's less incentive to make accomodations for it in the software.
I'm sure others can correct me if I'm wrong but that's the gist of it afaik, and it's understandable
but how do other cores have SNAC then? What is the difference of SNAC on the Mega Drive and having SNAC on the Neo Geo?
snac on the megadive uses the standard user io port and a snac adaptor
doesnt the neo core require a new non standard IO board ?
Hey hey, has anyone gotten that translated Samurai Shodown RPG for the CD working? It sort of boots up but the screen stays black after the translation patch infos.
The SNAC situation was explained a few days ago if you scroll up:
#1075091985007902812 message
Don't use 4x CD speed.
2X CD speed max, otherwise it stays on a black screen.
Even 1x doesn't work, unfortunately
Works fine on my end with 2x CD speed. Even finished the first scenario.
I'm thinking also about a problem with the disc image somewhere.
EDIT : Works fine for me too with 2x speed.
No, it uses standard snac
https://ultimatemister.com/product/snac-db15-neogeo/
That is not an explanation why there is a snac adapter, a ng core with SNAC support but not included into the public release.
SNAC8 / DB9
The SNAC8 interface is like the official SNAC7 of the IO Board 6.1 but with an additional pin. Official IO Boards are not compatible with SNAC8 adapters at this time, a mod might be possible for that, but there are also custom IO Boards being sold with built-in SNAC8 interface implemented through a DB9 connector.
The adapters for Genesis and Neo-Geo/Supergun are open hardware and can be accessed here: https://github.com/antoniovillena/MiSTer_DB9/tree/master/Hardware
The 2xDB9 adapter requires SNAC8, but for the 2xDB15 adapter SNAC7 is actually enough. Thus, this adapter is also compatible with the official IO Board 6.1 when using a USB3 connector.
That adapter is meant for the Jotego arcade cores. It uses DB15, but nowhere does it claim NG core support.
That is not the point as there are DB15 cores forks for many cores, including the NG core. Claiming or not doesn't matter. My question is why this feature is not included into the main public core release?
Because nobody has felt like adding it, most likely.
That's a pity. One of the cool things with the mister is to play the cores with original controllers.
I agree. But it's also a passion project. If there's not anyone that is willing and able to do the work, the work doesn't get done.
also iobord dosent have the pins for it.
yup
it's got 10 inputs, 3 outputs, and gnd+vcc, the 3 outputs seem to be required in the circuit
https://misteraddons.com/collections/control/products/reflex-adapt - You can use an adapter like this one instead if you want to use the original controllers as usb devices. (you have to use this cable with it for neo geo --> https://misteraddons.com/products/hdmi-controller-adapters?variant=40250232864901)
Us 3DO fans know that all too well!

Not sure how many times it needs to be repeated, but there is nothing stopping you from using original controllers with the existing main core. You just need a DB15 to USB adapter. One can be made for around $10 if you’re into DIY.
If you want a feature added, post is as a Feature Request in GitHub issues list - https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues
For what? There is a SNAC adapter and there is a core fork with SNAC. What do you mean? It works.
I will ask the developer to do that.
Can someone give me tldr about this discussion regarding SNAC. It's difficult to follow. The only thing I know is that antoniovillena has forked cores that uses his db9 port. This will not be merged into the official neo geo core because it uses code outside of the framework. Now if there is code available that supports SNAC, then that might be fine, but the NEO GEO core is tight
Maybe the DB15 works with the same code as the DB9.
It won't.
If you want to use your own neo geo controllers, my biggest recommendation is to go the daemonbyte route.
it's some snac implementation that isn't compatible with the project's hardware
so it is understandably not in main
the project's hardware doesnt have enough pins for this particular system's controllers
not without non-snac-like timing/protocol differences such as serializing the data
I have a standard snac adapter with a normal retrocastle built. Nothing out of standard.
Yeah
We are long past that. I have DB15 snac and a NG core fork with SNAC compatibility.
Who developed that fork?
Don't know
If that fork has SNAC code in it, then ask them if it is running the latest neo geo core code
It is
by definition, it's not really snac because it's serializing the data somehow
otherwise it would be missing buttons
Ok so all other cores with SNAC don't have that issue? Like 2 Player Genesis?
Yeah if it is SNAC that is according to what defines SNAC, then ask the developer who has implemented the code to do a pull request to the official repo
some cores do skeezy things like leave out required pins, like 2p nes
but they aren't proper snac implementations
they wont work with any old peripheral
Why are those in the official repo then?
Good point, it needs to be compatible. We don't want to include something that breaks the core. It is already tight as it is in the neo geo core
mostly because they are subsets of proper snac implementation
like my 7800 sega phaser mode is a subset of actual snac
it swaps two of the wires to make it easier to use a sega phaser
but it only works for very specific limited scenarios
in the case of neogeo, the controller is literally more wires than pins available
it's not some conspiracy
it requires serialized or special hardware to implement
So not og hardware SNAC implementation is not allowed but options in the core which the ot hardware did not have are ok?
if you understand the concept of snac, you know that serializing data breaks the concept
it might work with some things, but not all things transparently
me and blue implemented snac originally, im pretty clear on it, im not trying to trick you
I am not at all thinking that. Just trying to understand.
it's simple
neogeo uses a very primitive parallel controller, it wasn't trying to save money on wires, so every button has a pin
most other systems at the time were serial and used a lot less pins
there just isnt enough pins to implement real, actual snac
what people are doing in other implementations are serilizing the data
How many available snac pins are there actually?
that works for like, controllers, and very special hardware, which isnt standardized or part of the project, and would break on certain peripherals in some situations
because it's a hack
there's 8
not including vcc and gnd
Ok, would not even fit a single input device then
Anyone got a link to this fork?
In summary, it requires the framework to be modified afaict to fundamentally change SNAC. The ultimatemister db15 2p snac adapter linked earlier is compatible with the hardware, but not compatible with the official framework so that's why some jotego cores work with it. The concept of the 2p db15 snac is kinda antithetical to how SNAC should work though.
But if it works with the hardware why is that a problem?
It's not a problem, if the person uses an unofficial framework
But the neogeo core is never going to officially switch to jotegos framework or Antonio's unofficial framework.
That is the question here. Why are these DB15 snac cores not in the official from but the jotego arcade cores are?
So you'll have to keep using a fork unless Sorgelig changes his mind
They already tried to suggest this framework change and Sorgelig disagreed and didn't want it.
Why will it never? The jotego cores are.
I answered your question
Sorgelig decides the direction the framework goes
It's his project
It's his choice.
You have a fork you can keep using so it's not a problem.
But what is the difference between the jotego DB15 arcade cores and the NeoGeo core?
Sure. I don't want to force it, just understand.
Jotego uses his own framework which is a fork of the official framework.
So it would be possibel to make that also for other forks?
That's what the mister db9 forks by Antonio are
What function do these used pins serve in the official framework?
It's been years since I read that pull request from Antonio, I'd have to look again.
Nvm then
so there could also be a lets say a UltimateMister DB15 framework like antonios DB9?
The db15 2p though is using serialization of data so it's not the same as the original concept of SNAC.
Just like the jotego cores...
yeah pretty much, to support it you have to modify the framework.
so again, why are the jotego core ok but a DB15 NG fork not?
There is no advantage to SNAC over the USB adapters like the reflex in terms of perceptible lag except for like lightguns
the reflex is to expensive
i don't know how you don't need to get pissed. i am just curious.
chill mate. let's end this conversation.
have a nice day
i am no developer
I wasn't a dev of any kind till I got involved in this project.
and as you are telling me sorg wouldn't allow it.
You can fork and make changes without it being merged into the upstream.
i'm here for fun, i have enough to do already with kids and jobs, thanks 😉
Not a big deal.
and then it will be available over update_all?
You would have to talk to the developer of update_all to get it added after it gets forked and modified.
ok i will get in contact with the developer of these forks. lets see.
thanks anyway
Do you have a link to the GitHub repo of these forks?
no i got a direct download link with all DB15 compatible cores.
From who?
Jotego uses his own framework
which supports multiple platforms
Mister being one of them
the biggest problem here is it's using the term SNAC
Jotego decides what he wants to include in his framework. Sorgelig is responsible for the mister-devel
Yup
serialized data is not what SNAC is
it's some other standard using some form of serialized pin extender
it only allows for simple input methods and isn't an actual port like SNAC is
Light guns on that adapter with a modified framework would probably have issues in some cores.
it's basically an alternate form of a usb adapter, just using a different protocol
but it's serializing data like a usb adapter does
It's a bit of brand confusion yeah.
right
Also about jotego supporting db9. It is because antonio has been a jotego patreon, so there was probably a request to add it so that his cores could work with his hardware
Jotegos cores are not part of the official Mister github. He keep them all in his onw github. Because of the sheer number of his cores and the interest in these systems he is also part of update all.
One funny thing is that, if you toggle that option in haunted castle, you will get extra lives in the game
The jotego cores also support DB15.
so after all this discussion was not needed 🙂
the NG DB15 SNAC core is already available over update_all.
you just need to activate the ENCC cores and it will download all DB9 and DB15 available cores.
@timid cobalt 👎
So it sounds like the ultimate root of this misunderstanding here all along was simply that update_all is not the official updater, but it was assumed that it was. And because of that assumption, it was assumed that all these unofficial cores/frameworks/whatevs were official when they are in fact not. 🫡
trouble with downloading the DB15 cores is they are not updated when the main cores are so people give bug reports on cores that are actually fine
well its not Snac we determined that earlier. I wouldnt be surprised if it has more lag than a reflex adapt
I love the Reflex Adapter. It works with some controllers that SNAC won't work with and uses the same cables as the SNAX adapter. Can be used on PC too.
I'll get that one
Most activity the Neo Geo channel has seen since the NGCD debut 😅
Hello. The neogeo cd loads really fast in MiSTer, but it doesn't match the NEOCDSD Loader. Could be possible to skip the CD seek to make it faster? Not a necessary thing, but just a question about this improvement.
Yes.
It sure is a nice adapter but i can't justify paying 50 for the base unit and 10 for each cable. For me the SNAC route is simpler and cheaper.
so it is frown upon asking questions?
No not at all!
Ask away! 🙂
If you won't ask another question, then I will!
Why is Neo Geo so awesome?
Metal Slug!
Shock Troopers, SS2, KoF, Spinmaster, Money Idol Exchanger, Magical Drop 3, Waku Waku 7, Baseball Stars 2, Neo Turf Masters, and Karnov's Revenge!
Neo Drift Out! Love that game.
The Last Blade 1 and 2 👌
I'm convinced. It's awesome. 
I don't exactly know if this is a issue but I'll report it. it seems that the volume balance of Mai's BGM is weird. mister fpga (neogeo core) some sound is little loud. https://youtu.be...
@full raven
There is a build in here with better sound
the fm still loud
but seems better
as these things are depending sometimes by the board revisions
an exemple my AES has low PSG
Perhaps having options to subtly raise and lower them in the mix would be good if real hw varies so much
Best outcome would be if we now have enough MD Fourier analysis from different AVS and MVS boards for someone to tweak the audio and make filters to get the core to match the different models
There are so many revisions of AES/MVS boards. Quite the undertaking, but it would be cool.
I have had a lot of mvs and aes boards. Specially the AES board revisions are very different in sound mixes and there are certain "bugs" in the audio circuit giving noise in the headphone jack and disort in the AV out, or inverted stereo... and there are boards with psg levels high and others is low.
These bugs can be fixed by replacing certain components.
There is a thing with certain AES consoles that show the ugly zoom glitch in certain old games. I could fix this by replacing the crystal oscilator with one of an mvs in a console I had. I don't understand how a premium console could have all those problems.
Using the MiSTer core gives full experience of the NEO GEO system. The thing that if you change the type of machine it gives the original frequency of an MVS or an AES is very very good. And the accuracy overall is impressive.
Is this neogeo core still WIP? Lots of bugs?
The Neo Geo AVS/MVS + CD core has been solid for a good while now
NGPC is very much WIP currently if you mean that
I just read about that sound level issue, so wondered.
I've also seen all these patches for N64 and wondered if there are neo geo game patches for slowdown also, but solid working patches.
The audio "issues" seem to be really trivial things that most people wouldn't notice, that you only would if you were comparing volume levels to original boards and even then different boards sound different. These issues will be ironed out over time but again, unless you have very keen ears and owns original hardware as well you probably won't notice anything awry.
No idea about patches, I don't think so
There have been some experimental Turbo cores but they often introduce instabilities.
Yeah and I remember having a chat before and was advised to use patches, but I wasn't aware of any good ones.
Some games have turbo versions. Metal Slug 2 is the best example.
I've not really used the turbo cores and was put off due to the instability warnings.
The PSX turbo and N64 turbo work miracles in some games, it is worth it in some, few games give problems I believe, but it is possible to happen.
Neogeo, except the metal slug 2 that has a patch that makes the game playable, I don't think its necessary to make turbo for any other game.
The NG core is a NEOGEO plus CD that mounts a NEOSD/DarkSoft and a NEOCDSD Losder in a little box with flashing lights... I play much more the MiSTer NG than the real one.
I tried the old Genesis core with Turbo. MD port of Viewpoint is awesome with it, but it's moot since the original NeoGeo Viewpoint plays great on the NeoGeo core.
Turbo on the Genesis is incredible with the patched Road Rash games that unlock the frame rate to 30fps. Easily the best way to play those games.
I still need to try that. I love road rash.
Looks like the sound inaccuracies are being addressed! #unstable-nightlies message
That's great news
the last unstable sounds really nice
Will have to check it out. Thanks all.
yeah it's great now
Anyone tried a spinner on Neo Geo with Hypernoid? There was a special board made for it and the core has support, but i'm running into some weird issues when using the iCode Arcade Spinner with it.
Here are the instructions from the Hypernoid dev:
https://www.youtube.com/watch?v=XODCVPwyETY
This video explains how to activate spinner controls in the games Hypernoid and Pop'n Bounce on Neo Geo MVS, AES and CD systems. Also, I am playing a few stages of Hypernoid by using my self-made spinner controller build with the NG Spinner Board and the SpinTrak spinner device. If you want to build your own controller please check out my video ...
The main issue is that the B button no longer works when in spinner mode, and all buttons seem to be the A button mirrored, even after mapping the iCode spinner in the OSD
B button uses the explosion attack in the game, so while its still playable its a bit hindered by that
My setup is packed away at the moment so I can't test, but from memory I had trouble with certain buttons not working with paddle controllers in some cores (NES?) unless I was using SNAC.
I have a MiSTer-Pi and every other console core displays fine on my PVM but Neo Geo AES/MVS displays the screen rolls. Any idea how to fix this?
Does your pvm have a v-hold dial to turn?
Yes but I don't need to do that for any other core except Neo Geo
Yeah neo geo doesn't have exactly the same vertical hz as other console corrs
@timid cobalt I am afraid if I adjust the v-hold on my PVM for Neo Geo, I will have to readjust it back for other cores
yeah. should be the same as a real Neo Geo AES then I think
you will experience this with various arcade cores too
it's kind of just part of the deal of having true analog video out at varying hz just like og hw
i have to adjust it on my pvm for some arcade cores too
it's just a little knob in the front for mine. maybe the people in #crt have advice given your specific model
i have a pvm-1271q so it's very old, there might be some fancier sync features on yours if it's newer
Welcome to the world of original hardware
Where everything is different for reasons
I have a CMVS with a 59.94hz crystal mod for this very reason.
There is a setting in the neogeo core to adjust it I thought?
No. There was a 60hz core that someone created and maintained, but not sure what the current status is.
AES and MVS should actually have different timings on MiSTer.
Set your uniBIOS to MVS and set your Neo Geo core in MiSTer to AES. This should give the AES timings that are closer to 59.94Hz but give you the Arcade experience from MVS.
Some AES boards went north of 61hz. Isn't Neo Geo fun? 🤣
I looked it up a few years back when I had to install a DFO in my AES to fix sync issues. I think there are at least four documented timings for various iterations of Neo Geo AES/MVS hardware.
correct. there are actually multiple timings for AES, the MiSTer core only supports the "older" one because it's more compatible with consumer CRT's than the "newer"
MVS - 59.19Hz
AES (older) - 59.60Hz
AES (newer) - 61.18Hz
PAL AES - 50.42Hz
so if you switch to AES it should be more compatible with a tv that is working with the other console cores
since it's closer to the standard NTSC 59.94
Yes. You can check this that happens in KOF 97 in MVS mode and AES mode. If you see the HOW TO PLAY you will notice the slowdowns in MVS mode due the frequency. It goes smoother in AES mode. It's perfectly normal and happens in the real hards.
I want to propose a feature for the core. The possibility of use a memory card for all games. For exemple Art of Fighting save gives all the bonus upgrades you got in Art of Fighting 2. So the possibility about selecting per game memcard or an unified big one (for unibios region set for all games is good to have an unified memcard )
Excellent idea!
Same for CD counterpart
it would need some special handling in Main added as well as the core similar to PSX for manual memory card loading
it's good you have an example of a use-case where currently the core is missing out on features in a way because it doesn't support it
collect some of these examples when proposing the idea
I imagine someone has asked about this on PSX already, not sure if there is some existing functionality/UI ideas that can be pilfered
https://rq87.flyingomelette.com/RQ/NG/AOFmc/1.html I just found this about that I said about art of fighting.
ah ! another thing. The Scale option for HDMI doesn't work in NTSC mode. It works in PAL mode.
Totally noob here. I'm getting black screens after load the games. And from time to time when I load the core, I see weird color patterns on the background.
I'm using an HDMI output with a custom 1080p video mode for neo geo, on a 1440p monitor.
Other cores are working well, so probably I'm missing something in the configuration?
Are your games the Darksoft versions?
Yes, and I have converted them to .neo
Better to use the Neo format one file per game
I got one game working one time, but then nothing :/
Yeah he’s right. I had darksoft and it worked fine, even when zipped, but the Neo file is just much more convenient.
push up when you start update all and investigate the options. You will find a way to obtain bios
Thx
that may be the problem, I'm using cifs and I forgot to move things from sd card to the mount every time
see your pm
ANyone see the recent game sack video where joe tested the mister neo geo core and talked about unbalanced audio levels?
was thinking maybe this was due to differences in mvs vs aes levels and what mister is specifically balanced for maybe?
i know that much work has gone into audio levels since the core was released, surprised that it seemed to be so far off as he described
Yeah, thought that was interesting
I forget, did he specify how it was unbalanced or what it was compared against?
timestamped link for reference: https://youtu.be/JqIBxuN42cQ?si=MPS5eiEBlcD-8UGt&t=1423
Episode 415 - Lots of products to help you enjoy your retro games more.
Non-affiliate LINKS:
MemCard PRO:
https://8bitmods.com/accessories/memcard-pro/
MemCard PRO Renamer Python Script:
https://github.com/niemasd/MemCard-PRO-Renamer
Furrtek Fusion and other things:
http://furrtek.free.fr/shop/
Open-ED:
https://everdrive.me/cartridges/open-e...
guess its hard to say how "off" it is without hearing comparisons. wish he would have included that
Some of the cores tested on the video were outdated, like for the Saturn.
Maybe he tested with an older build of the Neo Geo too.
Yeah. He probably didn’t test with the unstable core which includes updates to jt51 as well as mdfourier adjustments
He doesn't sound overly impressed with the PSX core for some reason.
Dude's entertaining but he's always been big on 'og hardware is best' so I doubt he regards it as anything more than a passing interest
I watched the video now and I feel like he didn't do a good job at reviewing the cores he tried this time around, he is clearly running outdated builds and he also complained about the sorting which can be easily addressed
I love Game Sack vids but this kind of nitpicking is pointless imo, simple tinkering could have fixed the sorting issue he mentioned and I don't think he's running the latest NG core...I didn't notice the audio levels being off
He’s not interested in the MiSTer and half heartedly covered it just to placate his fans. He threw out vague nitpicks to make himself appear knowledgeable. Nothing more.
Agreed and it's a shame since any true hardcore retro gaming fan would really see the value the MiSTer brings to the table
and the real stuff won't last forever
I’m glad people call out bullshit though
not to mention stuff like the N64 is more enjoyable to experience on MiSTer than on the real hw
now that we have the adaptive deblur
I didn’t really enjoy his review either, although one point in his defence is I do think it’s valid to review only the latest “stable” cores, as that’s probably what your average user is going to do - run the update script, load up some games and play
Nitpicking the Neo Geo core was really harsh though, it’s by far the best experience you can get short of real hardware
I don’t think this is the case at all but people do convince themselves of false issues just to placate their heavy emotional or financial investment in another option.
but I'm not sure he's running the latest stable core, not to mention the claim about unbalanced audio levels is uncited
I own original Neo Geo AES and 12 AES games and the MiSTer is without question a better option for me
but the alternative is Darksoft/NeoSD Pro and both have you wait 2+ minutes each time you want to load up a different game
and that's a $1000+ setup right there
...still FPGA mixed with real hardware
did you mean owning the original cartridges as well?
I mean old mate probably has the entire MVS and or AES collection, but still, yeah MiSTer is way more convenient
for millionaires
I own over 500 CIB PS1 games and four PS1 consoles and the MiSTer is without question my preferred way to play PS1
So I personally don’t get it but whatever, to each their own
And yeah I really only meant in terms of accuracy, obviously MiSTer is a way better experience lol, I should have worded that better (and let’s be real, it’s very accurate too)
To me it’s just as accurate or at least accurate enough
I think he only owns a select few titles and daily drives the NeoSD Pro as seen here https://youtu.be/kCnrHDfldFM?si=DC-3XKh4yScLBkW6&t=1007
Episode 380 - Time to snoop inside of my house, see what I've got and how I arrange it all. This isn't embarrassing at all!
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100% agree his criticism was unfair, unfounded and way out line
Still a lot more Neo geo games than I have lol
MiSTer is more than enough for me
Honestly I think it’s better
I really do like owning physical media
But for playing? Always MiSTer
Mine sure is gathering a lot of dust on the shelf…
That everdrive seems like a poor investment with hindsight too, haha
Fr. You know what...Ima sell it all, will get a 3DO instead
I don’t sell but yeah, my games haven’t been used since I got a MiSTer lol
MiSTer almost covers everything I would ever need. If it had support for several more platforms like the Panasonic 3DO, Atari Jaguar, PC-98, etc. then I wouldn't have much to complain about.
MiSTer will cover those eventually
I really couldn’t ask for more, getting PSX, N64 and now Saturn maturing was already way beyond my expectations
Owning an AES is a pain in the ass. From needing to install a DFO to have stable video to having issues due to early 5V models and voltage droop also no under/over voltage protection, to the graham cracker fragile PCBs with raised copper traces that are finer than human hair... MiSTer is 100% the better experience.
I dunno, I just plug my AES into a CRT and play Metal Slug lol. Maybe I’m lucky?
What revision do you have, Robby?
if you have a real Metal Slug you're definitely lucky
I dunno, how do I find out
Oh it’s PCB revision, I have to open it up
I just keep this shit in my ottoman lol
There’s a Neo Save masta in there somewhere
Other than a Neo Geo CD gamepad, are their other gamepads for Neo Geo?
Open the cart flaps and use a flashlight to look at the right side of the PCB. You Should see the revision written on the edge.
Like "NEO AES" or "NEO 4-3"
something like that. I'm guessing you have a good revision.
MotW AES? That piece of garbage? It's my coaster!
I was chatting with someone in the supermodel 3 emu discord about fpga vs software and he claimed MAME neogeo is more accurate than the fpga core which he said has tons of problems? I'm only aware of sound levels
Sounds were updated recently based on MD Fourier analysis, are there still issues?
I would check when he last used the code as there was a lot of work done on it maybe 6 months or so back
Neo Geo core is made from translated die shots lol. Hard to get more accurate than that.
Not sure how he would define accuracy either, it isn't like there are tests the core is failing and last I looked there weren't loads of bugs logged
Its a loose statement because he hasn't provided any evidence to back up what he is saying
As I said just a hater
Also “I don’t see any point in spending money or getting another device”
Some people just like to be awkward lol
yeah, I was under the impression that the furrtek reverse engineering work actually resulted in changes to mame?
[citation needed]
lol just throwing expensive games in an ottoman. I love it
Looks like it would be great for storing the bluray set of the Dick van Dyke show. Make sure nobody trips on it!
Robby can't leave his cowboy ways. It's just a stationary saddle bag.
I'm so jelly
So if we needed an audio comparison you could be our guy
It is
The last unstable core sounded very very good.
I dont use my ng aes and cd just 1 or 2 times a year for feeling the real machine. The most I play is MiSTer and the feeling is real.
I do fire up my AES occasionally but mostly because I have it permanently setup next to a PVM...
if it was stored away, MiSTer would always win my attention
Is this core still actively worked on by the original dev?
Furrtek isn't, but major work was done by Paul and Sorg awhile back to get it to the very polished state it is now.
Other than those couple of issues logged on github, does it have everything the original hardware does? Also when reading that bug for Samurai Showdown freezing, I havent noticed that using both arcade and console mode. I wonder if its the roms.
Its the roms
Thought so.
The core is pretty much complete then? Anything missing? I dont own a neogeo, so wouldn't know how accurate or not it is.
I think at this stage it is so close to perfect I can't see anyone being able to notice any issues or discrepancies with real hardware, and if there are then it would be great to know so they could be (potentially) fixed. Recently sound was made more accurate based off of MDFourier analysis, that seemed to be the last real difference and even then most people wouldn't notice.
There may be some unofficial hacks that don't work, that if found and logged on GitHub support could be added.
I can't feel differences
the CD part has an issue with the CDZ bios
the CD and UNIBIOS are working OK
but with CDZ you got a crazy input pad when doing a soft reset ( A+B+C+Select )
this is the only thing I noticed
with normal CD bios and with UNIBIOS ( SYSTEM USED CD TOPLOADER ) everything is OK
another thing that happens in CDZ mode is the system menu's CD player is in continuous pause.
nothing more
the rest I think it's perfect
nothing that would effect gameplay, so sounds top notch.
I knew that recent Game Sack video was bullshit.
About all the Sony games?
nah about the MiSTer. Gave some really vague criticisms about a few cores that felt made up.
I don’t know about made up, but probably exaggerated for comedy/drama. I mean Joe loves his TATE MODE joke.
I do too lol
Joe is interesting- I am sure he has spent hours dialing in tink settings but doesn’t want to be bothered with editing a text file. I can sort of see it (I am perfectly fine diving into text files trying to get the setting perfect, but I just want the scalar to work)
I have my mvs run through a 5x to my tv, and I basically just plug and play it. Looks way better than my old TVs did
MiSTer performance does not promote pricing of original games and/or hardware. 🤓
Kinda get that vibe when classic collectors gloss over or become vague with their MiSTer findings. It’s not perfect, but it’s darn close. Honestly, I would rather have my friends play MiSTer than digging through my retro hardware and all the swapping that takes place between setups.
To be fair he did start the update with “I don’t really think I’m the best person to talk about it but you all keep asking”, or something like that. Really seemed like he didn’t use his much
MiSTer stopped my collecting lol.
Changed your collecting*
To controllers
You’re 100% right actually lol
OH SHIT I FORGIT TO BUY DENSHA DE GO
I’ll do that tomorrow
Thanks for reminding me
This is similar to other hobbies where retro overlaps with new.
You get the old timers that use McIntosh tube preamps and power amps, with modified Klipsch horns and Swiss made Thorens turntables with SME tone arms to play their MFSL pressing of Dark Side of the Moon, and then you have a kid with a Tidal and a decent class AB amp and some modern KEFs playing DSotM is lossless.
The end goal is the same.
OG hardware guys like their OG hardware.
I think many of us a hybrids; we like the OG input experience (controllers) and OG output (CRTs) but the stuff in the middle of the chain we don’t mind being modern.
I try to stick to original as much as possible but that’s a growing luxury and a personal preference
Indeed. I like my original hardware. It looks nice on a shelf. I almost exclusively play the mister.
I think OG IO makes the most sense if that’s the kind of thing you’re into. Sadly I’m not in the camp for a variety of reasons, but I can see the appeal.
Don’t forget the Dragon Quest cafe! 🥺
I went there!!!!
Has anyone run the mister neogeo on a crt vs the original hardware, comparing frame timing?
That's.. sting of pain a sign of maturity
I renamed the Art of Fighting 1 save with the Life bonuses completed for use with Art of Fighting 2. It works.
he made a new one? his last one was like... 5 years ago.
oh i see, he put it in modern accessories for retro gaming 6
it's not even a negative take or anything. he's generally pretty positive on it, he just is wrongo bongo about the Neo Geo core in particular
Yeah, I don’t think it’s that bad either
it's really mostly just funny that the neogeo core, which I think is typically considered one of the strongest from an accuracy perspective, is the one he nitpicks the sound on
He also said the PSX was “okay, I guess”, or something like that
Which is true, but massively lacked enthusiasm 😄
the sound became very accurated with the last unstable
Sadly until it’s a stable release, most won’t experience it 😔
I don't know why it's not reelease
I guess sorg or others haven’t gotten round to it yet 
I don’t think it’s that major, personally
It’s not, just a point of pride more than anything. Which is awesome and people should have pride in the Neo Geo core being the best out there.
Vale la pena comprar un MiSTer por este núcleo de NEO GEO.
muitos nucleos bons ai
I asked this before, but just in case. I'm trying to load neo geo games (zip, folders or neo extension) from cifs. I always get a black screen.
If I copy and paste the folder into the SD it works.
I'm using a mister pi setup
Are the bios files in the folder on the CIFS?
Yup. But it seems that the last file is not being loaded. I.e from SD card I can see the load of the
.neo file, second load and then a small one. On cifs only two loads happen. I will record a video
make sure all of the bios files (there are like 4-5 files in that folder usually) are the same on both the microsd and the network share as a test for sure
it should only be caring about the ones on the cifs folder when you load a rom though if you are loading from the cifs folder
double checked yesterday. same folder (I copied it from sd to the nas) and if I enable cifs do not work. the loading of the lo-000 file do not appear on screen :/
No big deal, I can move the games to the SD card, but somehow not convenient
Interesting. I really don't have the slightest why that wouldn't work for you, it works for me, I've used cifs for years and played plenty of neo geo. That's a bummer.
Maybe the cifs share's file is not writeable or something? Seems weird, it shouldn't require that.
case sensitivity on a filename perhaps (wont matter on exfat microsd)
I will enable write permissions, just in case, as my shares for gaming are all read only. Good tip @timid cobalt , will check later today
Is there a way to use MGL files so each Neo Geo game is separate like the arcade cores???
You might be able to use MGL files https://mister-devel.github.io/MkDocs_MiSTer/advanced/mgl/
Im sorry…I meant mgl files
it seems like it?
Yup that’s it! I gave him more info in #help
Thanks for helping other people @slow grail . Thats why this community is so awesome; people are super friendly here.
Teamwork makes the dream work 🍻
Depends on personal experiences. Helpful yes, but some just blatantly ignore you when asking friendly questions.
Not on purpose I would think
Folks on the internet are not great at saying “I don’t know” (me included). Also, a bunch of folks saying “I don’t know” can gum up the flow of the channel. As hard as it can be, I wouldn’t take it personally. If I ask something and it doesn’t get an answer, as hard as it can be to not take it personally, I just assume no one knows the answer.
I honestly don’t think there is anyone here who would be like “I know the answer but I’m not telling them!”
I can tell you some. Just Paypal me 50 currency units first
They have been direct messages lol and not asking to do anything or help, simple questions. You can't be anymore blatant than that.
I dunno, unless I knew a person well I wouldn’t go DMing them expecting them to be my personal support assistant
Clearly I’ve gotten my wires mixed up
when people don't respond to you in #help, it's likely that the people reading there didn't have an answer to your question, that's all
responding to another message. Its fine really. Just passing comment.
Its fine really. I wasnt asking for help
Well, everyone’s been friendly to me. Except Robby. He uses his mod status to bully me, but that’s a different matter
People are people. We dont live in a perfect society lol. It was just a passing comment.
As its said a friendly community
Damn Robby. Dats ice cold. 🧊
Anyone using .neo files over darksoft? I think I might try using .neo as both Favorites and Super Attract Mode do not support the darksoft files. Any downsides?
My whole set is .neo
Not sure if there are any advantages or downsides. I’ve never had an issue with them
Thanks, I see you can rename the files so they can be more easily identifed in the core. Will have to manually edit each game file then.
Well there was no need to rename the .neo files. The core will recognize the files and display the correct names. Does anyone know how can edit those displayed names?
I think there is a xml file in the neogeo folder.
Ok, it has been a long time since i setup my neogeo folder.
Hex editor
I have all the .neo files inside a single .zip, and the filenames of the .neo files are shown
If I extract them, it renames them in the menu
Relatively easy workaround 🙂
@fading verge
Has anybody got a .neo of samsh5pf?
You can’t ask that here
I’m not asking for it, I’m asking if anybody has it.
I have dumped my own cartridge. Ask me anything.
Upon investigation, it seems that it is not supported to convert into .neo, which is why I’m wondering if anybody has another way to do it.
Got it now. Thanks.
People seem to be really happy to see the MV4/MV4F schematics appear on that page: https://wiki.neogeodev.org/index.php?title=Schematics
where is it ?
That question is not allowed on this server
you are not allowed to ask for Copyright material
You can ask if anyone has something, and where it was found, but you can't post direct links to ROMs here.
Is this something that is missing from a main pack? What is it?
I have a question about that. Are we allowed to say “I searched archive for…”? Or is that too close to the sun?
You can say you got it on archive, and even post the exact pack name so if you search in Google it will turn up. You just can't link directly to ROMs anywhere as it is against TOS for Discord and we don't want someone to report the server and risk being shut down (despite the fact a lot of big Discords happily post pirate material, it isn't worth the risk). That's why archive links are blanket banned. Also obviously nobody should upload ROMs to the server.
Ok, that’s perfect. I’ve been dancing around that because I wasn’t sure how many hints I could give. That makes helping folks much easier
It isn't ideological, it is primarily just us being risk averse.
Totally
don't ask for roms either though, clear rule on that. we don't want people requesting it and then getting direct messages, still violating discord tos by facilitating that
If someone asks for roms would saying “you can’t request roms here, but you may be able to find them on archive” be ok?
i'll be honest, don't fly close to the sun, don't ask for roms, don't try and skirt aroundt he rules either. if people don't know how to find roms that's their own problem, it's super easy to find them on your own imo
no worries
i don't want us to sit in the grey area because it can get into dicey territory and violate discord ToS
The prefect set is just the same as another game only with it syaing perfect
its a hack
like giving out the name of the rom is fine, but saying "here's the name of a rom, search archive.org for it, it's the third link" is kinda skirting the edge of the rules and shouldn't be done 😛
only checksums should be used
that isn't it though
Can’t use those either, checksums are copyrighted material too
But collisions...
lol
Buy whats the point. The Mister core can play all the AES/MVS already
I dunno man, I just work here. (I do not work here)
I guess it's a boon for real hardware owners?
Some people just enjoy porting stuff for funsies! Kind of like the NES to SNES ports from Infidelity.
Oh wow, Legend of Success Joe. Probably the most underrated game on the hardware. People tend to just play the first stage a few minutes then give up, but you really need to get to stage three to see the genius.
Does it turn into a shmup with Joe firing his boxing gloves like Captain Tomaday?
Would hate to spoil the game 😉
I will legit play later after my kid goes down for the night. Bracing for an epic troll haha
haha, post kid sleep gaming time is sacred….you might want to try something other than LoSJ 😄
I dunno when level 3 starts but that game...uh....it nota good
Geez I had to put cheats on and it still took me 30 minutes to kill that bastards WTF lol 😂
Haha
it's a shame ashita no joe on neo geo turned out the way it did. such a legendary anime deserves a better video game adaptation
I jus noticed today that the ng core is missing sound effects randomly.
I have an older arcade build and in there this does not happen.
Is there a known issue?
Sorted out. I deleted all the config files and now it runs normal again. Very odd
ahh ok, good. I was going to say, if there was an issue, I would have expected it to be reported, but stranger things have happened
Can't think of any setting that would trigger this issue.
might have been a flipped bit on one of the bioses
Maybe. Nevertheless happy to have it running normal again ☺️👌
There are debug settings that allow turning off individual sound channels https://github.com/MiSTer-devel/NeoGeo_MiSTer/blob/master/neogeo.sv#L273
NeoGeo for MiSTer. Contribute to MiSTer-devel/NeoGeo_MiSTer development by creating an account on GitHub.
"H3OP,FM,ON,OFF;",
Don't know how i could have changed that. And the sound where no complete gone just missing here and there.
And for reference there is no Aracde Version. That one was based on a much older core. It really should not be used anymore
There was and i still use it because i like to start the games as arcade cores with settings for each individual game. Why should i not use it? Will i get a fine? 😉
because its an old core
that hasnt had the good fixes made to it
you are using an inferior core
doesn't botter me
it was already pretty good
and the newer Neo core is better with better sound etc. Just be sure if you report issues you list you are using an unsupprted core
Its amazing how often people come and report issues and only much later is it discovered they are not using the current cores
which is sad. i still would have liked an arcade version though.
that's why i ask here first 😉
The aracde version pull request was not accepted
and so it died at that point
it led to the mgl concept being introduced
yes, it's a pity
yeh, someday i will have time and will to do MGL files for all NG games.
If you are using an older or unofficial core that is probably what caused it. The settings use individual bits which are sometimes shuffled as cores develop or if someone else adds their own settings in an unofficial build. This will mean changing a setting in one core will change a different setting in a different core build. We try to avoid swapping bit positions in new official builds to avoid this, but new settings in unofficial builds are very likely to run into that. I would guess one of the individual adpcma channels was off causing only sound effects on that channel to be missing.
yeah it is better for you to use the maintained neo geo core.
And utilize MGL files if you want to load straight into files
actually the older core didn't have that issue 😉 you would have spared the long explanation if you read my issue text.
Using the old core and changing settings there could cause different settings to be flipped on the new core.
If you fixed the issue by deleting the cfg files it is very likely this is what happened
FYI: I added those settings to the core when I was fixing sound issues in the core.
no because the settings for the old arcade core are stored in individual game setting files, so that is not what happened.
Ok. I never claimed it was definitely caused by that, just that it seemed very likely. I still think something similar is very likely what happened. It could have happened if you saved settings with any different core than latest official. The issue would persist unless you changed the setting back in the other core and saved or fixed it with the hidden settings with a non overlapping one. The issue is not old vs new but overlap of settings bits. If you had copies of the cfg files before you deleted them or you run into it again you could check by showing the hidden settings in the latest official build.
That would be more plausible yes. Saved settings from an older build and then updated to the newer on and caused some issue. 👍
Btw you actually claimed that, yes 😅
I see probably and very likely in my above responses
And I am not blaming you for causing it. Just trying to explain so you can avoid it in the future or help anyone else fix it if they run into it
He’s not blaming you but I am! 
Tbh, that neo geo fork should be unavailable
Not a fan of forked cores. Creates problems like above. That user loves to argue why he’s right and the core authors are wrong though so I wouldn’t engage. Not the first time he’s done this.
It isn't anymore. I just still have it on my sd card.
Don't cry
You can’t tell me what to do. I’m going to cry double hard now.
I loooove that fork and will use it forever 😉
Smooth brain decision making at its finest. Happy for you.
Let’s not take jabs at others for wanting to do things differently. I understand that forked cores might not be for everyone but this being open source means that people can build upon it and do their own things.
He's a troll, but I'll let it go.
Thank you for understanding.
🫂
I don't need your permission. 🤦🏻♂️
You may not need his permission, but you do need to get in on the hug action! Now get over here and give your 'ol MARl0 a big squeeze! 🫂
Platonically of course! 
I got in on that action. 🫶
SOMEONE's getting a bag of oranges for Christmas.
I'll take a bag of oranges for Christmas. 
In this economy, you can only afford to give 'em to mooks what you's gonna whack on accounta da cultural touchstone what was the Godfadda and whatnot.
Oranges? In this economy?!
is there any fork of this core with support for macro binds other than ABC?
Nope
I wrote this guide for the Wiki a while ago ^
it will explain how to map A+B, C+D etc
I've put examples for various Neogeo games - unfortunately since they're not consistent, you will need to remap per game
Are they a capybara
They are now. Any time you can choose between whacking an organized crime member or feeding a capybara, choose the latter...
Merry Christmas. Feliz Navidad !
Sorry if this has been asked, I can't find the correct answer.
Is there a way to automatically launch with arcade instead of console AES?
Yeah, open the OSD, set it to Arcade, then go to the second page and save settings
Thanks for the quick reply! I'll give that a go. I didn't mind changing it manually but I've set up a tapto setup for my son and this is the only one giving me grief!
Thanks again, happy holidays
I feel silly, that was simple.
Thanks again, this is easily the best thing I've owned in a while.
I thought the lack of a frontend would bother me. HELL NO! 🤣
hey man, we have all had to figure that out for the first time :). it's only simple once you know the trick