#ASCII - MSX

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sly surge
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โ€ฆ

fallen summit
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Meta data can contain information if it doesn't

sly surge
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We know from experience

fallen summit
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Metal Gear JP doesn't work on EU MSX-es for example

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loads of butthurt comments from ebay sellers are a result ๐Ÿ˜„

marble barn
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I would say between the the MSX power users and devs here you could spec up exactly what would all be needed for the ideal header format and presumably be quite easy to patch all the roms currently out there, then put this pack up on archive etc. Do it well enough and maybe the other communities will pick it up in the future.

tame aurora
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one of the issues is historical precedent

kind robin
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I'm willing to piss them off

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come at me bro

tame aurora
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msx is a platform that had concurrent rom dumps / 'piracy' with its lifespan ... it was a computer; people wanted to run roms

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i mean i guess this is true for consoles too though

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it just seems like it was pretty prevalent on msx compared

kind robin
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I will fight their MSX assault dual wielding Nintendo and Atari lightsabers like a badass sith

marble barn
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I can knock up a sheet later of all the roms as a starting point and we could assign mappers to each one, that should give a clear starting point of what is needed and how many potential mappers there are

kind robin
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but anyway

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mister is our platform and we can do what we want

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it would be nice if they were on board, but hardly required

marble barn
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Yeah, and because this is being done from the ground up and we don't have any baggage we can look at this with fresh eyes and go for the best user experience

kind robin
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either way though the first step in making anything work is a solid database of information that has at least some kind of crc/sha1/etc that can identify roms technically

fallen summit
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@kind robin can we atleast agree to keep the extension different?

kind robin
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yes

fallen summit
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like msx1/msx2 instead of rom

kind robin
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i'd say that's required

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or just .msx

fallen summit
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good ๐Ÿ™‚ I agree

marble barn
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Also a good understanding of what different mappers would be needed/useful

sly surge
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not three letter?

fallen summit
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yeah .msx is fine too

kind robin
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the header can contain the system

sly surge
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msx and ms2 ๐Ÿ™‚

fallen summit
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nah let's stick to msx .... ms2 triggers my ocd

kind robin
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i'm a big fan of RIFF style headers

marble barn
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I am assuming MSX1/MSX2/MSX2+/MSXR with there being mappers within each for different sound chip expansions etc.

kind robin
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they are super easy for both hardware and software and use extremely low resources and are adaptable

tame aurora
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.memfr2 - MiSTer enhanced MSX format ROM 2

kind robin
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anyway vampier, just keep focusing on your exportable database and we can take it from there

fallen summit
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@marble barn depending if @craggy iris is willing to implement OPL3/OPL4 ๐Ÿ˜„

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or v9900 support

marble barn
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You could make a mapper for those anyway and if support comes support comes, and if not then it would still be read as something that works

fallen summit
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what about disk images? those are out of scope for now ๐Ÿ˜„

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Final Fantasy - auto hold CTRL on boot

marble barn
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The beauty here is if we are making a mapper classification from scratch then it can cover everything that could benefit from one, even if the core doesn't currently support it

dusky briar
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Konami saw how well some of the British ports of their arcade games were received and sold, and they wanted some of that publishing money. They self-published a few arcade ports and they were all mediocre at best. Konami UK's Speccy port of Nemesis is abysmal, sadly.

fallen summit
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yes - it was because the UK was really a bunch of bedroom programmers

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where in JP it was more professional

dusky briar
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Some of the ports were excellent on the 8-bits, Konami's were not.

fallen summit
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the gradius port has the programmers name plastered all over the screen

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it scrolls like a snail

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sound effects are....WTF

dusky briar
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Most arcade ports on the micros were pretty average, but the Konami ports were some of the better ones.

fallen summit
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I mean look what they did to the JP version of nemesis with just a few adjustments

dusky briar
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Nemesis on the C64 was okay. The Speccy version had abysmal collision detection

dusky briar
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For Green Beret MSX, they were better off not releasing it. Same for Nemesis on the Speccy.

fallen summit
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the helicopter battle or horrendous

dusky briar
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Considering the hardware limitations, the Speccy port was really good.

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No AY music, as it predated the 128 Speccy

fallen summit
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despite the lack of hardware sprites that doesn't look half bad

dusky briar
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Excellent programmer who really knew the hardware - Joffa Smith.

marble barn
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So I didn't realise that Vampier has a rather excellent online database of all the MSX software out there here:
ROMDB.vampier.net

And this evening I spent some time spinning records and making up a sheet documenting the various games and apps for the different hardware generations/models and their types based on the best pack I could find. I thought maybe it could be of use for testing or noting potential mappers. Anyhow was useful for me making it, and figured worth sharing. There are counters at the bottom right of each tab that give a breakdown of different software types and file formats that could be interesting to people wanting an overview at a glance. May be useful to someone for something.

https://docs.google.com/spreadsheets/d/1jLiX1A3HFoTSqcrvidRySlsfxpXtGiUvFGlfRlakpyc/edit#gid=0

bright rock
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Vampier is secretly Kazuhiko Nishi

fallen summit
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ใ‚ใชใŸใฏใใ‚ŒใŒ็œŸๅฎŸใงใฏใชใ„ใ“ใจใ‚’็Ÿฅใฃใฆใ„ใพใ™!

coarse ravine
stray reef
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@craggy iris In the msx2 core, YS2 game only works with the keyboard and the joypad controller does not work. Do you have a solution?

karmic rover
fallen summit
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@stray reef you ask the most curious questions that have nothing to do with the core at all

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it only strengthens my resolve to make a FAQ really soon

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`The MiSTer FPGA MSX 1/2 core

The MiSTer FPGA MSX currently in development by Molekula.

Why a new/2nd MSX core?

The current One Chip MSX Based core only supports the interaction with a VHD, this limits the interaction with the core to using programs like romload/diskload or SofaRun. Although this solutions is fine when you have advanced knowledge of the MSX platform it's not ideal for people who want to get the fullest out of the MSX core or just want to start a quick game from by loading a ROM or a disk image. Adding files to a VHD image can be tedious and moving the large VHD file back and forth from the current One Chip MSX core can be a tedious undertaking.

The orginal use for the One Chip MSX core:

  • Support various single board FPGA computers
  • Have pyshcial cart slots that support real MSX cart
  • Use an SD card as a large storage medium (easy to add new files)

Despite a few bugs this version of the MSX worked perfectly for the die hard MSX fans, however it translated rather poorly to the MiSTer platform due to a lack of cart ports and the use of VHD files.`

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there we go -hope I summed that up good enough for the justification

marble barn
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I wonder if we should get name.text to change the old core name to "MSX One Chip" that might make things a bit clearer for people

tame aurora
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oh i meant to thumbs up the whole thing, but yeah haha

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the way i think about it, the OCM-based MiSTer MSX core 'inherited' some things from the OCM that ended up being limitations because the hardware is different.

fallen summit
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`What does the new MSX core support:

  • Direct loading of Disk/CAS/ROM images (see below of instructions on ROM Loading)
  • Switchable dedicated MSX1 or MSX2 mode
  • ADC tape input support
  • Joystick support

What doesn't the new MSX support (yet):

  • MSX Audio/FM sound/OPL3/OPL4/OPLL
  • SCC support outside ROMs (sorry SD Snatcher will sound like grinding gears for now)
  • VHD/SD Card support
  • Second disk drive support (hardly used by any software)
  • MIDI (limited to a only a few MSX models)
  • Mouse support`
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@tame aurora somehow in the names.txt file it claims the OCM Core Supports turbo-r

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that is so not true ๐Ÿ˜„

tame aurora
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oof haha

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supposedly that new msx0/3 stuff they're doing contains a turbo-r capable fpga board of some sort, but i'll believe it when i see it. the whole thing is so confusing right now

fallen summit
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`Bios Files:

I used the following BIOS files for my personal setup which works just fine:

MSX1 main BIos File

  • 829c00c3114f25b3dae5157c0a238b52a3ac37db boot.rom - MSX Main rom based on the the Philips vg8020

MSX 2 Bios Files

  • 4ce41fcc1a603411ec4e99556409c442078f0ecf boot1.rom - MSX main rom - Sony HB-F1XD
  • 0fbd45ef3dd7bb82d4c31f1947884f411f1ca344 boot2.rom - MSX2 Sub Rom - Sony HB-F1XD
  • 24f3bea9f47a4d9f89be1ae1040facbfd0dba1bd boot3.rom - MSX2 Disk Rom - Philips VG-8240 Disk Basic`
karmic rover
fallen summit
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do me a favor:

10 print stick(0),stick(1):goto10```
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does this work

karmic rover
fallen summit
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stick(0)=keyboard

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stick(1)=joyport 1

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stick(2)=joyport 2

karmic rover
fallen summit
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type run or push f5

karmic rover
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I have the same output

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can you move the player on YS2 with joypad on your side ?

fallen summit
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let me start ys2

copper prawn
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the adventures of vampier & wark

fallen summit
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@karmic rover if you use your stick do the numbers change?

craggy iris
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Some games access the joystick port directly and set it up in a non-standard way. In MSX1 I have solved several such issues

karmic rover
fallen summit
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ok

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good

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that joystick reading is done by bios calls

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so not sure how those guys are doing it

karmic rover
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on the manual they said it needs to be plug on port1 so maybe other things are specific on this case

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we could open an issue when the first version of the core will be released if the issue remains

fallen summit
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yup

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I can't find mind issues except the ones I know about

karmic rover
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i will keep it on my side ๐Ÿ™‚

kind robin
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@fallen summit LMK when the new core is to the point where the old one can be archived

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having two around is undesireable

fallen summit
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@kind robin this is for @craggy iris to decide

kind robin
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okay whomever ๐Ÿ™‚

fallen summit
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I think the new core will get better ๐Ÿ™‚

kind robin
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it's already better in a lot of ways

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it's the future

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especially since it has an active maintainer and is written in a way that others can easily help with it

fallen summit
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the source is being cleaned up a bit as far as I know

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after that it will be released to the github

kind robin
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how is the feature parity currently

fallen summit
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not sure what you mean with that question

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oh being kept in sync - well - I let the OCM dev know about a VDP bug

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it's just sitting there looking at his twitter he's more busy with the new MSX platform

craggy iris
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@kind robin @fallen summit I basically don't care which core is in LMK. The current core has its place there and I don't insist on mine. I think the current kernel(MSX) provides options I may not even get to and it would be a shame to get rid of it. If someone joins the development eventually, it will only be a good thing. Let the community decide what it wants. I'm basically playing and you guys are enjoying it. ๐Ÿ˜„

kind robin
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Having two cores is generally bad for the community

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it would be much better and less confusing to simply have one core that gets all future effort

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considering the existing core has been practically unmaintained for years now, yours is the obvious better choice

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I'll assist you in reaching feature parity however I can so we can deprecate the old one and move forward with yours

fallen summit
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I'm here to test - but I won't be much help on the programming front for the core

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here is what would make the core complete:

  • MSX2+ support including MSX audio (which is basically FM support - this is in the OCM core)
  • SCC(+) Support for konami disk games like Snatcher and SD Snatcher
  • Optional big media (VHD) support like with the MegaFlashRom or Carnivore 2

Wishlist - RS232 or TCP/IP Stack support / Laserdisc / Digitizer / OPL4 (moonsound) / Full Turbo-R support / MIDI out / Full Panasonic FM-PAC support including SRAM saves

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ROM detection through either a database or headers (WIP I think?)

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@craggy iris about the mapper detection - we're thinking about adding a header to the ROMs which you can use

craggy iris
fallen summit
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@craggy iris you know how NES/SNES have headers these days to identify the game and the mapper - well imagine some meta data attached to the ROM itself.

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so at the end or start of the ROM we could have a 512byte header or something

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this would eliminate the use of a database

craggy iris
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Technically OK, but in terms of use I find it complicated. Wouldn't the solution be to add it to the name [mapperXY]?

marble barn
fallen summit
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@marble barn see above for my assesment

marble barn
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Can anyone who knows the old core better confirm the TBDs and proof this list?

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Anything missing?

tame aurora
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i think msx-audio and msx-music are being confused there

marble barn
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Should it be MSX Music?

tame aurora
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msx-music is the YM2413 found in the MSX2+ computers (most of them)

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also, in terms of midi and mt-32 ... i guess it's questionable because midi itself was only present in the turbo-R which isn't a part of either core, right?

marble barn
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Apparently it was in some MSX1 machines

tame aurora
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if you mean the sfg-01/05 you're sorta right

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i have one

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it's kinda confusing but it's an addon cart, just a different sort, a more permanent one. and the MIDI was only in the sfg-05 (the earlier one used the DIN-5 plug but it wasn't for MIDI, confusingly)

marble barn
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Hmm, how would we note this on the sheet and do you know if the old core supports this?

tame aurora
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it doesn't

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also, the old core doesn't support SCC+?

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i could have sworn it actually did; i guess i need to check

marble barn
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I thought it only supported SCC, but if someone can confirm that would be ace

tame aurora
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i'd be really surprised as it's not much different and is backwards compatible

wicked dawn
marble barn
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@fallen summit does the old core support both SCC and SCC+ or just SCC?

tame aurora
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i can't agree that it's perfect either; at some point the older MiSTer msx core started outputting very weird analog video for me and i couldn't really use it

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it was also incompatible with a lot of things that worked on my actual 2+

marble barn
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Am I right in assuming there is no SNAC support and thus no support for light guns on the old core?

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I assume no SNAC, it's not listed

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This is from the blurb on GitHub:

Features:
MSX2/Plus/3.
Sound YM2149(PSG), YM2419(OPLL), SCC.
Various sound and memory expansions through virtual cartridges.
Turbo modes for CPU.
Mouse.
Joystick.
Real time clock.
VHD images HDD.
SD card support <4GB (SDSC) and >4GB (SDHC/SDXC).
No requires secondary SD card on I/O board v5.x. Supports both SDSC and SDHC cards.

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-I am guessing SD card support is related to VHD support?

fallen summit
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MSX3 is not parity - it's not even real

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and if it will be it will not the retro

marble barn
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I was going to ask what he means by that?

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What is an MSX3?

tame aurora
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something that does not exist

fallen summit
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is this from HRA?

marble barn
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Is it an emulator thing?

fallen summit
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MSX3 was support to be MSX-Next

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MSX-Kai

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but Nishi requested the name to be changed because he's working on an MSX3

marble barn
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So what does the core do for it to claim to have MSX3 support? I'm wondering why it is listed in the github page

tame aurora
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heh welcome to the nightmare

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the sooner you ignore any mention of msx3 the better it'll be

fallen summit
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@marble barn MSX3 is basically FPGA

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or it used to be for the longest time

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then Nishi became active and basically requested that they do not use MSX3

tame aurora
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i think it was just a term meant to encompass the enhancements to the OCM firmware people were doing

fallen summit
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he was nice about it

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yup

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MSX-Kai/MSX-Next

tame aurora
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i think probably the focus should be on hardware that exists heh

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the original OCM was missing some stuff that people wanted; i don't believe it could be a 2+, etc

marble barn
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OK, cool, so it doesn't mean that it can actually do something that the current core could if it had MSX2+ support? It isn't extra sound chips etc. it is just a name for the project, right?

tame aurora
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or maybe it was turbo-R, which i think is like partially supported

marble barn
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I had wondered that as well, if MSX3 = TurbpR support

tame aurora
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either way it's just confusion when we're meant to be considering the original hardware

fallen summit
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no HRA was working in turbo-r support and he has it working on his end

marble barn
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I'm just trying to break down what the old core does into features, even if they are not original hardware things, so we have them in a list and can understand what it can do that the new core can't currently (even if these are dumb feature of fantasy features, it is good to know regardless)

fallen summit
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but with Nishi releasing new stuff he went on to other projects

tame aurora
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yeah nishi says that a fpga implementation of turboR is part of what he's doing

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which ... if it happens ... well that'll be cool for sure

craggy iris
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Would it be possible to add the name of a reference game or app that uses this feature to @Monday's list? (ROM, DSK, CAS) I'm often looking for something to test HW with. This would be handy and would save me time with searching. Basic things like ROM, CAS, RTC, Joystick are obvious.

fallen summit
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@craggy iris I'm always here to answer questions if you have some

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ROMs are the list I gave you msx1/2 roms

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disks - I will provide you what I use to test

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hey poke-1,0 ๐Ÿ˜„

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I'm more a poke-1,170/poke-1,255 guy myself

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(inside MSX joke there)

marble barn
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-I've listed the light gun games

marble barn
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This is what the sheet looks like right now, is there anything in there that is wrong or doesn't make sense? Anything else missing?

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Right now, based on this breakdown these are the "only" things missing from the new core that are in the old core. Is this accurate or are we missing entries?

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(if someone can confirm if the old core has or has not got SCC+ and virtual lightgun support that would be helpful)

fallen summit
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MSX2+ included MSX audio mostly

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which can replace the FM-PAC

tame aurora
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msx-music, not msx-audio

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which yeah can replace fm-pac

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unless i'm confused? MSX MUSIC is the OPLL is the YM2413 - MSX AUDIO is the Y8950 and wasn't ever included in a MSX

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in terms of original games i think it's like less than ten that supported msx-audio but a LOT more supported msx-music as it was built into some models

marble barn
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OK, trying to get my head around these. So we don't need an entry for FM-PAC as this is covered by the MSX2+ support?

fallen summit
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what is the 1 thing I have been consistently mentioning with FM-PAC... yes SRAM

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and about that - @craggy iris don't forget to make sure the MSX core can save the set title/set screen/set password settings ๐Ÿ™‚

marble barn
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OK, so FM Pac stays and I will add +sram in the name

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Do we or don't we need entries for MSX Music and/or MSX Audio or are they covered ?

tame aurora
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sram

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for more clarity on msx-music vs msx-audio: msx-music was included in most 2+s and all turbo-R models, and the fm-pac provided it for those without. probably like a thousand games/software support it. msx-audio is way better in terms of capabilities but less popular in terms of software that supports it. both would be nice eventually but i think the first would have more impact

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especially since it's part of the standard (a technically optional part of the standard but still it was included in many machines at a certain point)

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that said i think a fpga core is a great opportunity to reuse work from other cores to support some of these less popular addons? i don't know, haha

craggy iris
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@fallen summit You're a stickler for details. ๐Ÿ™‚ title set ....

fallen summit
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lol

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lol @craggy iris - correct ๐Ÿ˜„

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set title "vampier",2 ๐Ÿ˜„

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someone can do that in the core and then reset

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have fun with the result ๐Ÿ˜„

marble barn
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Any other expansion carts, or steering wheels, paddles, etc. Be good to list them even if they aren't in either core. Good to know what all exists.

tame aurora
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oh man

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i could go on forever...

naive dagger
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hahaha

tame aurora
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i was just about to joke that i was glad that i wasn't the one making that list

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there's a cartridge for neo geo music

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there's one for pc98 music

fallen summit
tame aurora
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there's the v9999/9998, there's the... oh man please don't make me do this

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haha

naive dagger
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Where's my SID support?!

fallen summit
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vgm player - you can ask Grauw in the MSX scene how that works ๐Ÿ˜„

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@tame aurora that effect can be done by typing set title "Gogurt",2

tame aurora
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see this image? see the midi ports? slap! no you don't. what if i were to tell you that when this image was taken, those were Schrรถdinger's MIDI ports

tame aurora
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haha

fallen summit
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oh that's set beep

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set beep [tone],[volume]

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yes that is a nice msx1

tame aurora
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at the time i wasn't sure if that was a SFG-01 or SFG-05 - i lucked out

kind robin
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it can be either a header or a database, but imho it's better to have the various information contained in the rom itself

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you can keep a lot of handy things to make the experience better, like region, required mapper, required system type, ram, sound hardware, etc

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then when a game is loaded, everything can just adjust on its own

limber kettle
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Itโ€™s been exciting and nice to see the msx getting a lot of love

limber kettle
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Now Iโ€™m trying msx2 for the first time like this. I just see a black screen ๐Ÿ˜ฌ what am I missing. Some boot file in a folder somewhere ?

fallen summit
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@limber kettle #1056033525922537542 message

marble barn
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I wonder if thepsylon would be open to a new database of WIP core BIOS files covering MSX2, Saturn and Jaguar. Could make life easier for a lot of people, and just move them over to the main BIOS database when they go live.

tame aurora
fallen summit
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โค๏ธ lol

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Time to start from scratch time

hoary robin
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oh nice, an MSX core I can actually use lol

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I have the old one but it takes a long time to load games

tame aurora
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unzipping on a 3.5mhz cpu hehe

hoary robin
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it's not fun!

stray reef
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How does the sound of the new msx2 core compare to the real msx machine? I know that the new msx2 core does not support OPLL yet. Does the PSG and SCC sound accurate?

hardy flame
stray reef
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Are there any rom and dsk games that currently donโ€˜t work on the new msx2 core? Iโ€™ve tested new msx core, and more than 98% of the games worked in this core. And once itโ€˜s executed, it seems to work very similarly to the real machine without errors. Other people think so too?

karmic rover
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For roms, I have Lilly's Saga, The sword of Ianna, and Los Amores de Brunilda that don't go to game

steady wigeon
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What is the simplest way to load .dsk files?

karmic rover
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you load dsk from the osd (dsk are present in sd card) after you need to reset the core.
Also if you have rom previously loaded you need to reset & detach rom cartridge

steady wigeon
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Ok Iโ€™ve tried that, mounted .dsk file and reset but it just returns to the msx Home Screen. Do you need the type in a command to the load the mounted dsk file?

karmic rover
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For most games it loads directly without command to type

steady wigeon
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Ah ok, maybe the bios needs replacing then. Thanks for the tip ๐Ÿ‘

karmic rover
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On XZR game, I have an issue not present in XZR II game.
After the intro of XZR game, there is a message to put the floppy B on drive B but we don't have a drive B on the OSD.
The XZR II game permits to put floppy B on drive A.

fallen summit
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The sound of the MSX core is pretty close to the original one - depending what model you listen too greatly differs but I would say itโ€™s pretty much in the ballpark

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@karmic rover Lillieโ€™s saga is a different story - I saw that KdL made some adjustments in his bios pack for this game to run - it might be a symbioses between ocm core and bios he maintains

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But I believe that the end goal is for the core to behave like a real MSX2

low barn
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and the rest of @fallen summit wishlist ๐Ÿ˜„

low barn
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as for applications in the MSX2 tab, quite a lot of them run (the ones with "needs MSXDOS are usually made for MSXDOS2, so it would require to load MSXDO22.ROM in slot 1 first

low barn
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also on some of those needing MSXDOS, like PCXVIEW, it also needs adding command2.com and msxdos2.sys on the DSK image itself

#

or boot from MSXDOS2 disk (and rom ofc) , then swap disks

fallen summit
#

Yeah we should look if Molekula wants to add a few slot loads ๐Ÿ˜‰

hoary robin
#

so wait, is this new msx core available right now as a dev build or

fallen summit
#

Yes

low barn
#

lol, software library is a rabbit's hole ๐Ÿ˜„

tame aurora
#

finished improving!

karmic rover
fallen summit
#

yeah Syntax Infinity has some graphical issues too - this is to be expected - HaRA even admitted that the VDP has timing issues

karmic rover
#

I have a question about VDP do we use the last code of OCM for VDP or the one of MiSTer Core (older version of OCM) ?

fallen summit
#

that question is for @craggy iris

karmic rover
craggy iris
#

Small tasting

fallen summit
#

I can hear some sound ๐Ÿ˜„

#

thanks for using the translated FM-PAC rom ๐Ÿ˜„

fallen summit
#

to get that end screen just activate caps-lock

cyan plinth
#

If one was to search an archive or elsewhere for a lot of MSX stuff bundled ready to go, what terms would find the most up to date version?

#

Need to play those shmups

narrow furnace
#

In the old vhd-based core, you have access to change some settings before launching a game. A particularly useful one is changing vdp to "fast" which eliminates lag in game to great effect. Example:
https://youtu.be/l1bMh2F07Yg

As I never grew up owning any msx computer I have two questions. Was this faster mode ever a possible configuration on real hardware or is it strictly an fpga / emulation improvement?
Second question are there any plans to implement this in the new core later down the road when it's more mature?

fallen summit
#

@narrow furnace sorry what are you on about here?

#

VDP was 1 chip - 1 speed

#

Some MSX models had a switch to access 7mhz but not till msx2+

#

This switch was either hardware or with Sony/Panasonic models also software switchable

narrow furnace
#

Oh, in Vampire Killer level 2, there is severe slowdowns when Medusa heads appear. I assume this is normal. The old core had an option to set vdp to fast which eliminates the lag. Was wondering if this was possible on some real msx or just some fpga improvement from the author of the previous core.

fallen summit
#

Vampire killer is from 1986 and the first Konami msx2 game

#

You should see the frame lag on metal gear

#

Almost all games had lag - but to be honest back in the day we didnโ€™t even notice

#

We didnโ€™t know better

#

@narrow furnace what I can tell you is that the games were created on a computer that ran 4mhz

#

For more info

#

The fats VDP would have been an FPGA implementation adjustment

narrow furnace
#

Right, well the reason I got curious is because I'm speedrunning the game. And I didn't notice the lag there in the current record video which was played on real hardware. So that's why I was wondering if there was a configuration like this (fast vdp) for real hardware. But probably it's just the person did something to eliminate some of the lag for that screen I guess.

#

Thanks for the answers

fallen summit
#

@narrow furnace talk to scrimpeh ๐Ÿ™‚

#

See PM for more info ๐Ÿ˜‰

stray reef
#

@craggy iris
The real msx2 machine has a โ€pauseโ€œ or โ€stopโ€œ key on the keyboard that pauses the game. Is there a key that also has this function in the new msx2 core?

karmic rover
#

On my side it seeems "Print Screen"
you can test it on the basic
10 print "toto": goto 10
RUN

#

and strike print screen

#

@stray reef

fallen summit
#

`FAQ

Q: Help where is my stop key?
A: Print Screen / so to stop a basic program you would push [CTRL]+[PrntScrn]`

karmic rover
#

at the end, it will be great to have a keyboard picture of PC and MSX Keys located ๐Ÿ™‚

fallen summit
#

Q: How do I use F6 - F10 on the MSX core? A: The MSX has dual use function keys that can be accessed with shift. [F1/F6] [F2/F7] [F3/F8] [F4/F9] [F5/F10]

fallen summit
#

We got a FAQ!

#

I probably should also give the EU SHA1 values

#

if anyone has a good working setup using EU files let me know

karmic rover
#

Thank you @fallen summit !

fallen summit
#

np

#

will be expanded with a section on rom loading

#

after I get off work

#

and whatever @stray reef will ask in the channel as those are good questions to add to the FAQ

#

I wonder what the select key is

karmic rover
#

On my japanese pc keyboard the key for "_" and "\" doesn't work I didn't know how to print "_"

low barn
#

in combination with 8240disk one

fallen summit
#

based on what machine TO ?

low barn
#

Philips NMS8250

fallen summit
#

thanks

karmic rover
#

The CTRL key works for Final Fantasy Game but doesn't work for Marchen Veil I (1986)(System Sacom), I have a screen saying hold ctrl key and reset.

fallen summit
#

thanks @low barn I will use those for the values later

low barn
#

I use this and the Sony one whenever I test/play around with smth

karmic rover
#

MGL files could help on this matter and have multi configuration and just switch for one to another

fallen summit
#

<sub>*Yes we use the same disk rom for both machines</sub>

#

hehehehe

coarse ravine
#

@fallen summit is the "sub" the ext bios?

#

(MSX2 sub)

fallen summit
#

yes

#

I probably should name it ext

coarse ravine
#

maybe put the file size, it helps distinguish (since ext is 16kb... at least the one I found)

fallen summit
#

it has sha1 ๐Ÿ˜›

coarse ravine
#

fair enough - looks like I have the EU bios. is that locked to 50hz?

karmic rover
#

the core in MSX2 mode have a auto mode

#

with BIOS JP and a game 50hz It switches to 50Hz from 60Hz when the game statrs

fallen summit
#

if the game is hard programmed to switch to 60hz (vdp(10)=0 in basic) it will do that

#

otherwise the core will stay in 50hz for EU machines

#

thus giving a slower experience

#

poor old young me played msx games in 50hz while booting from cart

kind robin
fallen summit
#

thanks ๐Ÿ™‚

fallen summit
#

good now we have a 'see the pins' excuse ๐Ÿ˜„

sleek gulch
stray reef
#

@fallen summit Good! thanks!

coarse ravine
#

does Knightmare+SCC patch work with the MSX1 core?

fallen summit
#

Knightmare gold needs an MSX2

#

not sure which patch you're talking about

#

the mapper should be KonamiSCC in any case

coarse ravine
#

I think I have a wrong boot3.rom

#

boot1 and boot2 have matching SHA1 to the EU one you listed in the FAQ

fallen summit
#

boot3 is the vg824x boot room

#

disk rom

coarse ravine
#

I found it

fallen summit
#

ok

coarse ravine
#

but now I get a "Illegal function call in 0"

#

when I boot

fallen summit
#

one moment

coarse ravine
#

sha1 seems ok

#
boot1 - 6103b39f1e38d1aa2d84b1c3219c44f1abb5436e
boot2 - 5c1f9c7fb655e43d38e5dd1fcc6b942b2ff68b02 
boot3 - 24f3bea9f47a4d9f89be1ae1040facbfd0dba1bd
fallen summit
#

see pm

#

which core are you using?

#

latest MSX1 core (with MSX2 support?)

coarse ravine
#

I had the official one - so it was obsolete

#

now at least Vampire Killer works

fallen summit
#

mapper konamiSCC

#

try it

coarse ravine
#

yes

#

I did

#

do I need to load it with a command in dos?

#

(basic)

fallen summit
#

no attach as ROM

coarse ravine
#

right - it shows the MSX logo twice then exits to basic

fallen summit
#

let me boot my MiSTer

#

ah

#

then the rom is fucked

coarse ravine
#

ah

#

I found some other SCC games but they behave the same way - will try to find another source

#

thanks

fallen summit
#

works on openMSX

#

I guess the core doesn't know how to handle this ROM

#

not surprisingly as it's not really a konamiSCC mapper

fallen summit
#

some of these roms with SCC support have been butchered to just barely work

#

just play the original one

karmic rover
fallen summit
#

btw unknown means - not sure where the dump comes from but should still work

coarse ravine
#

the ROM works with the old MSX core using SCC+ in slot1. I think that expansion is not yet supported?

#

theres a few enhanced Konami ROMs floating around that benefit from it

honest fractal
#

roms scc like knightmare only works if the size is 64k,128k,256k or 512k.most on internet have not this size.....

fallen summit
#

hey new version of this great game

#

with bug fix

#

@honest fractal that statement is wrong

honest fractal
#

at least in my last tests

fallen summit
#

I know what you are saying but slots are being filled

#

the mapper can be forced to use konamiSCC

#

and when you look at the ROM it's 52kb big

#

3x16+1x4

#

this might be the problem

#

padding another 12kb might help but I don't think it will

honest fractal
#

All those scc roms that have a "weird" size with a hexadecimal editor, zero-filling the missing space at 32k, 64k, 128k etc... as you need, they work with the mapper in auto. Including metal gear 1 scc hack

fallen summit
#

@honest fractal thanks ๐Ÿ™‚ I think openMSX pads the missing space

#

I just tried when you told me - sorry I said you were wrong ๐Ÿ™‚ I was wrong

honest fractal
#

I talked about it with Molekula on github it seems that cartridge slots don't recognize rare size roms but if you convert them to standard sizes they work perfectly even on auto.

fallen summit
#

might be a good idea to build that into the core

honest fractal
#

There is no problem, we all make mistakes, I make mistakes! We are all here so that the core works better every day!

#

if you can, test sd snatcher with fake scc, spanish translations works!

fallen summit
#

the openMSX auto detection works pretty good - one ROM I tested was Aleste which doesn't auto detect on openMSX

#

wonder if Molekula used the same

#

man that SCC sounds so damn sweet

#

the sound on the core is nearly perfect

honest fractal
#

Yes, converting the roms is a bit laborious.....it would be nice if in the future they would work in non-standard sizes.Yes, the scc sound very very well

fallen summit
#

there are some clicks on SD Snatcher

#

could be because it uses SCC+ and the 5th channel isn't programmable

#

not in the konamiSCC mapper at least

#

(scc channel 5 mirrors the channel 4 waveform)

honest fractal
#

I have the roms converted to standard sizes, but I don't know if it's legal or if it can be shared here. If I can share those roms, I don't mind sharing them here

#

I'm sure that's why. SCC+ would be a nice addition to the core in the future!

fallen summit
#

yup - WIP I believe ๐Ÿ˜›

#

you can hear clipping and ticking

honest fractal
#

The sound does not work for me in the video that you have passed using the VLC program.

#

I made this program in basic many years ago, in the core it doesn't work well, i tested it in real hardware and it works, could you try it in openmsx to see if it works? if it works, maybe it can help the development of the core. thank you very much! @fallen summit

fallen summit
honest fractal
#

can you try a philips pal msx2 and a sony msx2 japanese please?

fallen summit
#

vdp(10)=2 this is 50hz

#

vdp(10)=0 is 60hz

#

you got the last 2 lines wrong ๐Ÿ˜„

honest fractal
#

dammmm!!!sorry

fallen summit
#

philips nms8250

#

hb-1fxd

#

I would put the models in a data array

honest fractal
#

corrected the inverted vdp lines, I'll take a look at real hardware to see, I know it's not complete but the manufacturer should work.....I'll improve it in these days. Thank you very much for the test!

fallen summit
#

@honest fractal if you're 100% about the model detection let Manual Bilderbeek know of the openMSX team

#

(aka Quibus)

honest fractal
#

let me test for 100% sure but i think that should work

honest fractal
bright rock
#

As a complete outsider that doesnโ€™t understand most of this chat, I just wanted to say itโ€™s wonderful to see such amazing support from the community on this new core. ๐Ÿป

fallen summit
#

@bright rock oh - we're just talking MSX in general

tame aurora
#

๐Ÿฅณ

fallen summit
coarse ravine
#

@honest fractal thanks! the padded ROM worked... guess I can pad the other SCC patches to have standard sizes

gloomy sentinel
#

Hello ! Which rom bios is good for use Japanese MSX2 ?

karmic rover
#

Hi, you have information on FAQ pinned on this channel

fallen summit
#

good morning

gloomy sentinel
#

Monsieur Vampier

fallen summit
gloomy sentinel
#

I was just searching for the sony ones

#

๐Ÿ™‚

karmic rover
gloomy sentinel
#

I can't find a place where to download any MSX bioses

#

U_U

fallen summit
#

weird

#

are you even trying? ๐Ÿ˜„

gloomy sentinel
#

I tried PArodius, but it's because I didn't have any MSX2

#

hohoho

#

Parodius.... I love this one

karmic rover
#

@fallen summit you use this rom for your video ?
SCC fake cartridge - Konami (2003) [not a game or program - this is a dummy SCC cart for use in slot 2] [6108].rom

fallen summit
#

yeah it's just a empty cart

#

the mapper is what does the trick

#

make sure to switch mapper to konamiSCC

karmic rover
#

testing snatcher now ๐Ÿ™‚

#

Playing sound great ๐Ÿ˜‰

gloomy sentinel
#

SD Snatcher

#

very good game

#

I finished it in pandemia

#

i had time for

tame aurora
#

it's a great game; i haven't beaten it but i did beat regular snatcher msx, hehe

fallen summit
#

I beat SD snatcher before it had a translation

#

got stuck on the 1st big town quite a long time

#

but got a killer highscore on the wack a snatcher game

tame aurora
#

hah

gloomy sentinel
#

liking a lot this core

#

this will remain like an MSX2 /2+ pure computer, right ?

#

no rare things... 3 psgs, 20 sound chips and things like that

#

right ?

#

because I tested it and I feel it real.

#

I just played Aleste

#

MSX-MUSIC will give the core more FEELING.

fallen summit
#

it's MSX2 now

#

MSX2+ should not be a lot of extra work I hope

formal vale
fallen summit
#

you can start to remove the Turbo-R name from the current MSX core ๐Ÿ˜„

marble barn
#

is "MSX One Chip" Accurate for that one?

fallen summit
#

yup

marble barn
#

I would say rename it to that, before it is phased out

gloomy sentinel
#

because it feels good

formal vale
#

Now I removed only TurboR, let me open up the CSV again ๐Ÿ˜‰

#

Hm, the 1chipMSX is an FPGA reimplementation of an MSX-2 from 2006?

paper kindle
#

Yes, and it's stupid expensive to get one.

tame aurora
#

yes, and since then people have made firmware for it to add more features

fallen summit
#

@formal vale yup and this core is still being developed by KdL and Hara

tame aurora
#

yeah it was a pretty small run i think. a lot easier to get an actual msx ๐Ÿ˜„

formal vale
#

So it would not be correct and more recognizable to just call it MSX-2, right?

fallen summit
#

@forest nymph since when are you in this server? ๐Ÿ˜„ welcome lol

#

@forest nymph is the real MSX guru and my personal MSX hero

karmic rover
forest nymph
#

Actually, you invited me when I mentioned my interest for the MiSTer.

fallen summit
#

oh derp

formal vale
#

I ask, because whenever I can I prefer to label a system with the name of its retro-role-model.

tame aurora
#

i don't think either core should be named after a certain msx standard/version; they should probably have names that show what their difference between them is, if possible? or if one's going to overtake the other i guess it doesn't matter

fallen summit
#

it's never MSX-2 ... it's MSX1

#

the new core is MSX1/2

#

and not MSX.5

#

always fun to use MSX1/MSX2

marble barn
karmic rover
#

We can add old models in names.txt

forest nymph
#

So, what's up?

tame aurora
#

MSX One Chip isn't a name that's ever been used though ... It's 1ChipMSX or One Chip MSX or OCM for short, etc. also the new one does use parts from it, too - it's just not as directly matching, afaik

#

naming is tough haha

fallen summit
#

1ChipMSX

#

@forest nymph we all hope you'll get an MiSTer

#

that's all ๐Ÿ™‚

marble barn
#

1ChipMSX is going to look weird in the menu and is going to put it to the top of the list, which is the opposite of what we want really

#

"MSX (1ChipMSX)" a compromise?

formal vale
#

So, I originally mentioned TurboR in the naming of the MSX.rbf, because the github says "MSX2/Plus/3". for MSX-3 Wikipedia says "A new MSX3 was originally scheduled to be released [...] In its place, the MSX TurboR was released", guess that was wrong.

MSX.rbf I would name "MSX (1chipMSX)" (Same thought, moondandy ๐Ÿ™‚ )
MSX1.rbf I would name MSX/MSX2

#

This way they would group and for those who care enough and know they can see it is a One Chip.

#

May even make some folks learn something by googling. Would that naming be satisfactory?

fallen summit
#

@formal vale as per Nishi's request (the creator of the real MSX3) the MSX3 term has been released - this was a term created by the MSX scene to encompass their dream machines

#

MSX3 is unreleased as of now

formal vale
#

I see, thank you for clarifying ๐Ÿ™‚

fallen summit
#

so he reclaimed it for his upcoming project

#

np

karmic rover
#

A MSX0 is also on the way

fallen summit
#

yeah and some other things

#

it's all very vague

gloomy sentinel
#

there is not information about the R800 for a future MSX TR core ?

fallen summit
#

Hara has worked on the FPGA implementation for the r800 - but went silent for probably the reason that he seems to work with Nishi himself

formal vale
#

So, would the proposed naming of MSX.rbf = "MSX (1chipMSX)" and MSX1.rbf = "MSX/MSX2" be correct for now?

fallen summit
#

I would say that's a good assessment and naming convention

tame aurora
#

agreed!

fallen summit
#

MSX1/MSX2 might be better

formal vale
#

I get why MSX1, but where the machines ever named that way and not just MSX?

fallen summit
#

no but in the scene we either use the term MSX1 or MSX2 software

#

MSX software encompasses both ๐Ÿ˜„

#

since there are many msx1 models it's too much to name them all

formal vale
#

Yes, I get that it is the top term encompassing it all. The question is though if it should be named as a scene names the systems or like they were seen on the shelves. Just a thought, there is arguments for either and I don't mind, you folks are clearly deeper into the topic than me.

#

Alright then, MSX1/MSX2 it is now.

low barn
#

*hopes ppl would read forum/Discord/Vampier's site/etc first after seeing the naming change ๐Ÿ‘น

formal vale
#

the new names.txt files are live now, thank you all ๐Ÿ™‚

fallen summit
#

thanks

gloomy sentinel
#

maybe I'm crazy

#

but

#

i feel Undeadline faster than normal

fallen summit
#

50hz/60hz difference?

kind robin
#

just get the new one to feature parity and the old one can get the heave ho

#

no reason to keep it around in the menu

#

seems like molekula is getting there pretty quickly

fallen summit
#

page updated with ROM loading instructions

#

well the PSG sounds good

#

this is the Speech In Laydock and uses 'clicks' to do voices.

kind robin
#

how up to date is the mister-devel repo with all these changes

#

I dont see any recent commits but I was thinking of making some changes

marble barn
#

I may be wrong but I don't think any of the MSX2 work is in there, it is all test builds not from the main repo

low barn
#

you are correct ๐Ÿ™‚

marble barn
#

Hoping it makes its way to unstable nightlies soon...

fallen summit
#

@kind robin I believe @craggy iris making the code presentable and optimized before pushing it into the world

low barn
#

I blame @marble barn 's list ๐Ÿ˜„

tame aurora
#

no thanks, i'm from massachusetts

low barn
#

what amuses me most at this program are the "error" screens you get if you put your age under 18 or over 70 years ๐Ÿ˜„

tame aurora
#

ageism!!

marble barn
#

Patently unfair on all the 1980s geriatric perverts.

fallen summit
#

wrong commandline

#

was my command to start openMSX compile

low barn
#

Despite the "tricky" name, it's actually Flappy bird with a ship before its time ๐Ÿ˜„

fallen summit
#

presented by Cave

#

Did someone try the Red Lights Of Amsterdam?

low barn
#

not yet on my side, apps/compilations/demo DSK library rabbit's hole ๐Ÿ˜„

fallen summit
#

Ease is my favorite

#

@craggy iris do you have a new version for us to test? We are sitting on the edge of our seats

low barn
fallen summit
#

god what the heck happened to the colors

#

lol

#

someone really messed that one up

low barn
#

each image with its own scheme ๐Ÿ˜„

craggy iris
fallen summit
#

thanks @craggy iris take your time

#

Some old stuff

#

the original colorset for ease was Red/Black/White/Grey

#

just like the books as you see here

#

let me grab an image and try to make it look like the original

#

@low barn if you boot Video Graphics Plus then Push shift+f5

#

cool screensaver before screensavers became a thing

#

it's also the most 80s thing you'll ever see

#

I went live with a demo - my computer is going crazy here lol

kind robin
# fallen summit

looks like what happened when I when I shut off the light before bed

sleek gulch
#

Jeff Gerstmann streamed the MSX core recently ๐Ÿค˜

https://youtu.be/q2AJ15DrsUU

Get an ad-free podcast! http://patreon.com/jeffgerstmann

There's a new MSX core available for the MiSTer and MSX2 support is also in the works! I don't think I've ever used an MSX in real-life, so let's dive into this FPGA-based re-creation of the computer with a variety of games... including some bootleg Mario games!

00:00:00 - Intro
00:03:39...

โ–ถ Play video
coarse ravine
fallen summit
#

@coarse ravine more a c64 with a better keyboard

naive dagger
#

FPGA Playsoniq when

fallen summit
#
A: never
B: never
C: never
D: never
E: All the above ```

Pick wrong answers only please
#

@low barn

#

this is about how I remember it out of the box

#

best art work ever

coarse ravine
#

does anybody have a link to a doc explaining how to use disks?

#

e.g. list contents etc

#

for .dsk

#

I found this, but I tried FILES and I get a "File not found"

fallen summit
#

files

#

that's how you list files

#

load"filename.ext"

#

loads a program without running it

#

run"filename.ext"

#

executes a basic program

#

basic programs have the extension of BAS or LDR

coarse ravine
#

do I have to switch to A: or something?

fallen summit
#

what is the disk image you're trying to look at?

coarse ravine
#

one random .dsk I found

fallen summit
#

some MSX disks have a special bootloader

coarse ravine
#

Fernando Martin Basket Master

fallen summit
#

does it boot when you soft-reset?

coarse ravine
#

no it says "Bad file mode"

#

but some others dsk I tried to the same

fallen summit
#

can you pm me the disk

coarse ravine
#

yep hold on

low barn
fallen summit
#

I ran it on the sony one

low barn
#

hah... will check it back later, might I've mixed smth else up

fallen summit
#

@coarse ravine got his disk loading to work - not the latest core ๐Ÿ˜„

#

happens to the best of us

#

Q: Things that should work according to others aren't working on my MSX core A: Update to the latest core and check your BIOS files if that doesn't work.

coarse ravine
#

had 3 revisions old ๐Ÿ˜… too used to the downloader updater

fallen summit
#

it's all good

#

Q: [Software X] doesn't work right on the core A: Check if it works on a real MSX or MSX emulator (WebMSX is a fast way to check if you don't have an emulator installed)

marble barn
#

If we just got the BIOS getter script to grab the new set of BIOS files needed for the WIP MSX2 implementation would this cause any issues for with people still using the released core with just MSX1 support? If not we should just ask to get the script updated to grab the new set

fallen summit
#

the core is not official yet

#

we then need to pick which bios we want standard

marble barn
#

Can that decision be made in advance?

#

Presumably it is going to change again when/if it is further upgraded to MSX2+ and even TurboR eventually

low barn
#

my two cents: think it is a bit premature, as most of the tests were done on just 3 bioses (VG8240 after the core is being shaped and Sony HBF1XD/NMS8250). And for sure not very thorough tests, as the software library is quite large as well

#

but for what is worth, Sony and NMS ones plus 8240disk proved to be the most effective combo of bios/sub/disk roms

fallen summit
#

would be nice to have a EU/JP combo

#

not sure how this is going to handled in the core though

karmic rover
#

MGL could be a solution

fallen summit
#

Metal Gear Lunchbox

marble barn
#

Maybe ROM headers could pick the region BIOS if we go that route?

tame aurora
#

a lot of roms actually sense region and change their output based on it

#

like i have a salamander cart that displays english text in my USA MSX, but not my JPN one heh

fallen summit
#

@marble barn ..... JP machine please 60hz

#

@tame aurora you have an USA MSX?

#

must be limited to an MSX1 then with MiDi ๐Ÿ˜›

tame aurora
#

yes

fallen summit
#

I just remembered you ever showed me a picture

tame aurora
#

right i've mentioned it and showed it a few times

fallen summit
#

my memory is really crap

#

nothing personal

tame aurora
#

haha no worries

#

it was the first msx i got and it was of course broken ๐Ÿ˜„

#

BUT NOT FOR LONG

fallen summit
#

FAQ updated with decent HTML and layout

karmic rover
#

For this one "SCC support outside ROMs (sorry SD Snatcher will sound like grinding gears for now)"
You may add the use of SCC fake in faq

fallen summit
#

oh yeah

#

actually - no because that would mean more text for something that is only there temp.

karmic rover
#

It could be implemented differently ?

#

A cartridge needs to be plug no ?

fallen summit
#

let's wait to see what Molekula does

karmic rover
#

Ok !
It works already this way.
On FM PAC video Molekula loads also the ROM of fmpac.
It seems to me the good way for me ๐Ÿ™‚

fallen summit
#

Yup

compact mountain
#

I bought this. What are the experts thoughts on this? I thought it looked interesting.

fallen summit
#

He put a lot to work into making they book a reality

#

And it has Pentaro on the cover

compact mountain
#

It's huge. Looking forward to reading it cover to cover.

fallen summit
#

it's $75 here in the US - I believe it's full color

#

I probably know exactly what's in the book already ๐Ÿ˜„

#

I mean we used Pentaro as a template for the openMSX mascot ๐Ÿ˜„

coarse ravine
#

looks interesting

#

does it have any interviews or is it mostly showcase of games (both good but I like reading stories from the developers)

fallen summit
#

here are a bunch of reviews

#

the book is full color as far as I understand it

compact mountain
#

Yeah it's cool color. It has bits and pieces of history. It kind of feels like a Nintendo Power for MSX. One of the reviews said that too.

#

Examples

#

Lots of games have maps:

fallen summit
#

I hope it has the cart combos for gradius 2 ๐Ÿ˜„

#

and nice those KingsValley 2 maps ๐Ÿ˜„

compact mountain
#

It was costly but I think worth it. Tons of random info. I'm a big collector of game books too so...

fallen summit
#

nice

#

yeah all this knowledge is inside my head and a lot of it is on Bifi's webpage

compact mountain
#

Nice! I'll check it out. Thanks. Always been a fan of the MSX but never did a deep dive.

fallen summit
#

I grew up right when Konami was releasing all these games

#

it was always fun to see a brand new Konami game pop up

#

except F1 Spirit 3D ....

#

anything but that one

#

๐Ÿ˜„

#

this game right here is my favorite MSX2 Konami platformer

compact mountain
#

Which is that?

fallen summit
#

The Treasure of Usas

#

best PSG music - no SCC

#

โ–บ Banda sonora original del videojuego de MSX (The Treasure Of Usas) realizada en 1987 por los compositores:

  • Kinuyo Yamashita

  • Motoaki Furukawa

โ•”โ•โ•โ•โ•— โ™ช
โ•‘โ–ˆโ–ˆโ–ˆโ•‘ โ™ซ
โ•‘ (โ—) โ™ซ
โ•šโ•โ•โ•โ•โ™ชโ™ช

  • TRACKLIST:
    00:00 Introduction
    01:31 Stage 1
    02:45 Stage 2
    04:50 Stage 3
    06:33 Stage 4
    07:58 Stage 5
    10:09 Boss
    11:17 Between Stages
    11:52 Unknown
    14:00 Unknown...
โ–ถ Play video
compact mountain
#

That sounds great

fallen summit
#

my favorite MSX1 game from Konami is a shared 1st place Penguin Adventure and The Maze of Galious

compact mountain
#

Yeah those I know.

#

Good stuff

fallen summit
#

La Mulana ๐Ÿ˜›

#

the original La Mulana had Konami cart combinations

#

in order to achieve a special power

#

now you know why with the cart combos possible

compact mountain
#

I see you need the Nemesis cart to unlock the last level in Salamander. Marketing, lol

fallen summit
#

Crystal Breeze

#

yup ๐Ÿ™‚

#

thanks to Dr. Venom

#

I guess Konami was - if these players don't know who Venom is... well... let them eat bad ending ๐Ÿ˜„

compact mountain
#

Lol

fallen summit
#

Nemesis3 did something similar - if you missed a censor you could hardly find the upgrades to the ships and the 3 maps to get to the real game ending

#

now the game Gryzor/Contra on the MSX

#

for some reason I do not believe this game was written by any Konami team

#

it just doesn't feel like a Konami game at heart - I mean it was released by Konami etc. but something is missing from it

#

still a good conversion

#

King Kong 2 and Shalom (Knightmare 3) feel weird too.

#

the book might contain more info on this - no clue

#

Especially compared to SD-Snatcher which feels like 100% Konami

naive dagger
compact mountain
fallen summit
#

I don't need maps for that game - well maybe the mirror house since it's been a while ๐Ÿ˜„

fallen summit
#

I was approached by some journalist writing something too - I told him I wasn't interested

#

it's all fun and games

gloomy sentinel
#

i remember I got inside the castle into the amusement park

#

the patched english game

#

and when i noticed I couldn't get out

#

and my last save was arround 30 mins before...

#

I wanted to die...

fallen summit
#

Heh- you had to do the grotto again

gloomy sentinel
#

yes dude

limber kettle
#

What does it mean when you try to load a tape and the command spits out skip:city

fallen summit
#

What command do you use to load? @limber kettle

#

Loadโ€cas:โ€,r ?

#

Runโ€cas:โ€ (save as load ,r where the R stands for run after loading)

#

Cload (cassette load for basic programs - cannot be auto executed but loads faster)

#

Loadโ€casโ€ looks for a file named โ€˜casโ€™ and city is not cas - so itโ€™s a skip

#

City connection is also a rom btw

limber kettle
#

I used run โ€œcasโ€ and get that skip immediately. Another time it gave me skip:Cod I tried loadโ€casโ€ too.

#

Loading games on cassette is fine for me. Was just messing around trying to load up programs

fallen summit
#

Do you see the : I put in there @limber kettle

#

You forgot that

#

I explained what you did wrong - I even knew what game youโ€™re trying to load

#

In case you missed that part ๐Ÿ˜›

limber kettle
#

See the what ? I tried loading aprendiendo ingles 2 Bernard goes to mars

fallen summit
#

New glasses or an eye test are needed ๐Ÿ˜‰

limber kettle
#

Let me check again what you wrote

fallen summit
#

@limber kettle ๐Ÿ™‚

limber kettle
#

Thatโ€™s what it was. The two dots ๐Ÿคฆ๐Ÿป

fallen summit
#

As I wrote - also if they named that game city then itโ€™s a crime against naming conventions

#

๐Ÿ˜› sorry canโ€™t help it

limber kettle
#

Iโ€™ll have to check it out and see

fallen summit
#

Expanding the collection I am building - turning into a fun one

fallen summit
#

there is a bug somewhere in disc handling - looks like it might be related to 360kb FDD images

fallen summit
#

boot modes/disk load and cassette load instructions added

#

thought it would be a nice touch to use white on blue for the MSX commands ๐Ÿ˜‰

#

wonder if I should explain poke &hf346,1:_system ๐Ÿ˜‰

lofty crow
#

Whoops, meant to put this here not in general computer cores. Love the MSX1 core

#

Just played some Nemesis as Twinbee ๐Ÿ™‚

fallen summit
#

You should try the msx2 core updates - see pinned comment

#

Iโ€™ll also let BiFi know you like his page ๐Ÿ˜‰

#

Heโ€™s actually on this server under another name ๐Ÿ˜‰

lofty crow
lofty crow
fallen summit
spark hamlet
#

Oh my god, where is this Konami now? ๐Ÿ˜ž

cedar jungle
#

They would like to sell you an NFT of the images above

ebon knoll
#

an NFT of the pachinko machine based on the images above

limber kettle
#

If rumors are true then this year is supposedly be filled with quite a few announcements from them. Good for metal gear fans

ebon knoll
#

Metal Gear Pachinko: Sons of the Slots << Integral >>

fallen summit
#

working on a new web interface for the romdb - the old one messed up my database and I'm done with the sub par code I did back then

#

still looking rough without the full CSS in place

fallen summit
#

functionality implemented - change detection and data integrity checks added

#

next step drop down boxes and checkboxes instead of 1/0/on/off

fallen summit
#

Here is another MSX project I am watching - this guy is a genius with his hardware builds

fallen summit
spark jacinth
#

not enough hash

marble barn
#

Chong has spoken ๐Ÿ˜‰

fallen summit
#

dong

fallen summit
#

Well finally a website without graphics - emoticon abuse ๐Ÿ˜›

fallen summit
#

Not directly related to the core - but I hope it will be beneficial in some way or form non the less ๐Ÿ˜‰

bright rock
#

Checking in on the nerds, how are yโ€™all doing?

bright rock
#

The joke is weโ€™re all nerds. ๐Ÿคซ

sly surge
bright rock
tame aurora
#

actually i did just buy a gunpla today so i will accept the nerd title

#

but is it really nerdy to like big robots? the jury is still out

ebon knoll
#

I don't know if I've met anyone into big robots who wasn't a nerd

tame aurora
#

haha

#

bringing it back to MSX, i played a few gundam msx games ... there's a tactical one that's sorta like super robot wars that was cool, and then there's this other one that seems to change play styles each level...some are good, some are bad

gloomy sentinel
#

MiSTer is the salvation for people that can't feel emulating, as me.

cyan horizon
#

KMS/DRM + 2 buffers only + fakelottes shader is simply awesome. Even a Pi4 can do that. Try Lakka, for example.

bright rock
kind robin
#

vulkan doesn't let you sync as well well as directx

#

you can get more than "two buffers"

#

not nearly as bad as opengl where you never knew what was going on

#

pi's are pretty bad with video latency though, you have to really wrestle with them to even get them to not use triple buffering

#

and that have that whole dispmanx layer going on

#

regardless you're likely to end up with a minimum of +1 frames there

#

probably +1.x, which is 1.0 to 2.0

fallen summit
#

@bright rock I have 3

bright rock
fallen summit
#

1 at a friend

#

1 in the bedroom

#

1 in my home office here to stream and to pass time while I am running reports

#

I was playing some Circle of the Moon yesterday before bed

#

just to wind down

bright rock
#

Thatโ€™s pretty cool, I have just the one but I do move it around the house

shy marsh
#

Also three - CRT; VGA Monitor and of course OLED!

fallen summit
#

I ordered a new toy from misteraddons yesterday

fallen summit
#

Itโ€™s the YC converter

karmic rover
#

@fallen summit To use translated floppies version of Snatcher, do you know what is missing on the core ?
The core doesn't show the menu on the bottom left with the disk 0

fallen summit
#

pm me a version that works

#

or if you have any other suggestions pm me those as well

lofty crow
#

Two MiSTer for me: 1 slim HDMI build for my C1, one beefy build for CRTs and VGA monitor

#

But Iโ€™m bound to put a 3rd in an arcade cab at some point ๐Ÿ™‚

cyan horizon
kind robin
#

thank god

#

as you can tell i'm not a big fan of the goofy broadcom videocore stuff

cyan horizon
#

I prefer the MiSTer (having GPL-ed hardware reimplementations of my fetiche machines is a dream core true!) but as things are, Pi4 is awesome for low-latency emulation given you do it on a well tuned system

#

Stupid distros enable things like triple buffer + threaded video by default, giving software emulation a bad reputation. I have tried to convince them to disable that shit, but they insist on keeping it so they can say their laggy distro emulates DreamCast on the Pi4

kind robin
#

I know software emulation can be a lot better than it generally is, but in practice.. it almost never is

#

I still don't find the CPU in a pi powerful enough to do the job, video hardware aside

#

too many compromises

#

it's okay for like 2600, and maybe even NES

#

but come fourth gen, no good

fallen summit
#

I'm done

#

vs the old one:

coarse ravine
#

MiSTer is extremely simple to setup and upgrade compared to using Pi or a PC with disparate emulators

#

I have 3 MiSTer in arcade cabs, 2 home setups with TVs, and one travel MiSTer

#

I tried RPis but I always found them too fiddly and brittle (I had a distro break after updating, granted that was a bad distro to use to begin with)

naive dagger
#

Flipping through MSX Magazine
Look at this pimp setup

lofty crow
fallen summit
#

USB arcade controller or mistercade? ๐Ÿ™‚

coarse ravine
#

I used both Deamonbytes and Xinmotek encoders

#

the Xinmotek are surprisingly low lag and available from China (the other "zero delay" board from China is garbage with the worst lag we've ever seen)

#

so basically the control panel is all wired to USB as a standalone component, and the screen takes HDMI input - so the cab can take any HDMI+USB device

#

they're Arcade1Up mods - but you could do the same with any cab using RGB output

lofty crow
lofty crow
lofty crow
fallen summit
#

I want to build my own small arcade one day - 7โ€ screen etc

#

I have the hardware

lofty crow
#

You know, I do have room for a Mr mini arcadeโ€ฆ

#

Iโ€™d have to build it Taito egret rotatable thoughโ€ฆ

fallen summit
#

@full steeple here is where the MSX action is

fallen summit
tame aurora
#

this is the true way

bright rock
#

Is that running on a computer monitor

fallen summit
#

panasonic TV with build in VCR ๐Ÿ˜„

bright rock
tame aurora
#

msx looks so good on crt

fallen summit
#

SNES does too ๐Ÿ˜„

tame aurora
#

yup. and PCE! heh

copper prawn
#

lol

tame aurora
#

good one. i too like to ... ridicule people for liking things. it's ... a great use of my limited time on this earth ๐Ÿ˜„

bright rock
tame aurora
bright rock
#

LOL you got me

fallen summit
#

Megaman in 50hz PAL ๐Ÿ˜„

#

Megaman in 60hz

naive dagger
#

Megafrog

#

I wonder what sort of MM game the MSX could have handled

#

Tough to match those mapper chips for Fami

fallen summit
#

if megaman would have been on the MSX it would have been individual screen based

#

so probably more maze like

naive dagger
#

Well, MSX2+ maybe could scroll

lofty crow
# fallen summit

Sweet, how do you pull that off? Would love to do MSX on my Sony Trinitron

fallen summit
#

@lofty crow with a special YC core and a piece of hardware

#

MikeS made a bunch of cool cores

lofty crow
#

๐Ÿ’ก

fallen summit
#

You can order these from misteraddon

#

Pretty solid quality to be honest

#

No case yet

lofty crow
lofty crow
fallen summit
#

it's pretty darn cool

tame aurora
#

i bet the output is a lot better than my actual msx's YC output

#

the 2+ especially had bad caps and even after i replaced them, it wasn't great. luckily i use rgb for that one

#

the 1 ... well it's my only option there; luckily it's not too bad

kind robin
lofty crow
fallen summit
#

composite

#

my TV doesn't have S-video in

fallen summit
#

Capcom made fun of it later

kind robin
#

I know, but it looks like AI art

#

a horror show of disjointed styles and unnatural poses

naive dagger
#

Is he wearing cloth, metal, what

tame aurora
#

he's wearing shells harvested from beetles

fallen summit
#

Street Fighter X Tekken Bad Box Art battle against Mega Man in this epic Rival Battle

Subscribe to CommunityGame: http://www.youtube.com/subscription_center?add_user=CommunityGame
You will receive the latest gameplay trailers, game teasers and game trailers from this channel. You will also receive videogame walkthrough, top 10, and all cinemat...

โ–ถ Play video
#

Subscribe to CommunityGame: http://www.youtube.com/subscription_center?add_user=CommunityGame
You will receive the latest gameplay trailers, game teasers and game trailers from this channel. You will also receive videogame walkthrough, top 10, and all cinematic cutscenes compilation of video game scenes from 2015 / 2016!

โžšYou Can Find Us At - ...

โ–ถ Play video
#

better one

naive dagger
#

Love how the metal mohawk on his head isn't even centered

#

Could be worse

fallen summit
#

lol

naive dagger
#

Maybe that MM art is early Liefeld

sly surge
#

Thatโ€™s late Liefeld

analog meadow
#

Huh...Didn't know Bender from Futurama ever did a cosplay as Captain America. He must be actively grabbing a beer from his chest compartment with his left hand.

fallen summit
#

so the new MSX2 core will support s-ram - some might wonder why that is important however.

#

now for those who are still wondering what an FM-PAC is - it contains the YM2413 which also can be found in the SMS

#

it allows the MSX to use FM synthesis and thus a better quality of music instead of the regular square waves or noise channel.

#

(it's like the SCC chip from konami)

#

it's also called MSX-Music on some MSX2+/Turbo-R models

low barn
#

Success ๐Ÿ˜„

low barn
#

And yes, MSX can run Doom ๐Ÿ˜„ sort of

naive dagger
#

๐Ÿค”

fallen summit
#

nyrikki did a great job making that Doom version ๐Ÿ˜„

low barn
#

well, it isn't as snappy as the OCM based core (less RAM, no IDE yet)

#

SymAMP doesn't run (needs more RAM)

kind robin
#

ram seems like a non-issue

#

is the code pushed to mister-devel yet?

fallen summit
#

there is work done on the FM-PAC/SRAM/SCC/SCC+

#

to make it easier for end users

fallen summit
#

@cosmic maple here ๐Ÿ™‚

cosmic maple
#

core is gonna make me unsure about how much i care about my actual MSX2+

fallen summit
#

hehehehe ๐Ÿ™‚

#

I think once MSX2 works then MSX2+ won't be much more work

cosmic maple
#

so what's the source of this core? Is it from scratch or just a heavy rework of the existing core?

fallen summit
#

OCM elements and a lot of cool stuff by molekula

#

so the same bugs that are in the OCM with the VDP will be in this core too

#

but that's ok

#

I hope they'll get fixed - I put a few bug reports in but nothing back yet

hardy flame
fallen summit
#

Yup

fallen summit
#

the syntax infinity part is the most interesting one

fallen summit
#

Molekula already fixed the vdp(10)=255 part for this core

#

(VDP register 9 all 8 bits filled with 1 triggers a fun bug on the OCM core)

fallen summit
#

interleave doesn't work as expected though - neither on this core or OCM

gloomy sentinel
#

is there any update ?

fallen summit
#

yes @craggy iris has not as much time as this moment - so our patience is appreciated

marble barn
#

Hopefully what is done can be committed into Main soon even if not ready for a full release, Rysha seems keen to start helping add to the core.

fallen summit
#

I am almost ready to start adding headers to the roms

#

going to piss of half of the MSX community - but so be it