#Arcades - Fighting Cores

1 messages · Page 5 of 1

topaz prairie
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it should be displaying in 4:3

cosmic vault
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Need to check what the tink does. It’s such a weird res, though. If they were going to force 4:3, why didn’t they use a 4:3 res?

frozen pelican
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pixels do not have to be square

cosmic vault
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aha

sick yew
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Imo Capcom probably wanted a wider par because it would look better for fighting games

spare elm
cosmic vault
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thank you 🙂

spare elm
# cosmic vault thank you 🙂

No problem. Just think of it this way: the goal is to produce a horizontally denser, more detailed, 4:3 image, while keeping a 15kHz signal.

runic hound
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Those types of 3p/k things have been tournament legal in other street fighters for ages now, and not nearly as cheap as playing on hitbox, so i don't see the issue

topaz prairie
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they've never been legal in any of the CPS2 era games

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it was basically SF4 that first allowed macros in tournament

runic hound
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To be fair mvc1 is kind of nonsense no matter what

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Went and looked up old srk threads. Mvc1 had such goofy drama on srk and ggpo

topaz prairie
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Lol those same goobers are still arguing on fightcade about ft10s that happened in 2008

runic hound
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That's dedication honestly. Nobody else even comes close to keeping beef alive that long aside from running jokes like dsp taking 4th on the sf collection st

drifting smelt
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I just wish the neo geo core allowed for macros so that the local crew for sam sho Vsp could fully embrace mister over ps4 lol

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that game was very much not made for pad players

gusty forge
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Tell them to git gud SureSure

drifting smelt
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the TO hacked together a workaround using the alternate button arrangement but it's so fucky that if more than like 8 people enter you need ps4

timber condor
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I’m going to say some ignorant shit but you’d think fighting game players would be against macros.

frozen pelican
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that left the building when consoles became the primary platform (so around SF4). also we're all getting old

timber condor
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Makes sense

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however people want to enjoy and play games is awesome

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I just have this outdated perspective of the fighting game community being extreme sticklers for authenticity and not modding

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Which I genuinely do respect

frozen pelican
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look I watched an 11 year old kid destroying people at third strike while sitting at a cab but using a plugged in leverless controller

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we're well beyond that

timber condor
frozen pelican
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there is still pockets of people yelling about the only way to play the game is in a cab

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they have mods, yes

timber condor
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Wow that’s super cool

modern ravine
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not really

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damn thing hasn't gotten fw updates for years, making it incompatible with newer hardware since the vid/pids are unknown to it

frozen pelican
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retro usb controllers only!

gusty forge
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"Undamned" sounds like a tattoo you'd see on someone and it's written in the font of a metal band

cosmic vault
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no ragrets

livid badge
whole osprey
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I apologize

topaz prairie
modern ravine
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Thanks,
Good to know

drifting smelt
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Oh someone beat me to it lol

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But yeah at this point you have to be a certain kind of diehard to want a pure arcade cab experience over using whatever weirdo controller

timber condor
glacial moat
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Don't

frozen pelican
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"cool guy" and "arcade1up"

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lol

topaz prairie
frozen pelican
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"dad desperately hoping his kids are somehow also nostalgic for a game made 30 years before they were born"

timber condor
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aka cool guy 😎

ruby grail
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HOT ARCADE1UP TIP: install laggy bluetooth speakers so that your audio isn't too far ahead of the laggy LCD display.

south pebble
# frozen pelican "dad desperately hoping his kids are somehow also nostalgic for a game made 30 y...

This speaks to me! 😅
My kids love playing on our arcade cabs, Third strike, Marvel series, Metal Slug, and Cave games are popular in our household

https://www.youtube.com/watch?v=R5DbPSRFYqg&t=3s

Video play test with my son and I as he learns to play Capcom's classic Street Fighter III 3rd Strike on a Taito Vewlix C via rebuilt Taito Type X3 running Launch Box/Big Box/Retroarch/Steam/RPCS3/TeknoParrot

Filmed with the following:
Canon EOS RP
Canon EF 50mm F1.2L Lens
DaVinci Resolve

#SF3ThirdStrike #Vewlix #Arcade #SF3 #ThirdStrike

▶ Play video
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NGL an A1U reignited that journey (Money pit)

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modded ours day 1 way back in 2019. Still have it today.

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now we have a dedicated floor for these

topaz prairie
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bruh

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how you like your 2009? i just got a second 1p

south pebble
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Love it! I find myself on it more often than my Vewlix. Then again it’s in a convenient spot in my office., where I spend most of my workday. My cabs are a couple floors up.

meager sage
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i dont think ive ever felt jealousy in this manner

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what chair is that at the pc?

timber condor
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Looks like a low rolling shop chair with a backrest

south pebble
meager sage
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nice thanks for the reply

south pebble
meager sage
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what is the pc desk with the built in viewlix panel>?

south pebble
meager sage
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ah qanba

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freaking sweet

south pebble
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I suggest waiting for a sale, I’ve seen these go as low as $300

meager sage
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man every time i see an astro city cab i kick myself because i saw one on craigslist near me 19 years ago for 150 bucks

south pebble
meager sage
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sick, i love the side shelves

south pebble
meager sage
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lol @ everyone asking about the chair

south pebble
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Haha

meager sage
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that viewlix cab with the mvc fighting collection running on it is sick too, i love the panel light

topaz prairie
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Reminds me I need to put the side shelves back on mine now

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I took them off when I had the 2p panel on originally because your knee would bang into them

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Excuse the carpet… I have 2 dogs and 2 cats and that’s what it looks a day after vacuuming lol

modern ravine
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carpet may be excused, but having two kinds of chairs? That's damnation for you

topaz prairie
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It’s either matched ikea chairs or 1 ikea 1 nice stool

meager sage
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hey i had those monitors, those were low lag classics back in the day

topaz prairie
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the 'evo monitor' VH236H

meager sage
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hell yes

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im afraid its been...12 years cryclops

topaz prairie
# meager sage im afraid its been...12 years <:cryclops:1114448269502840832>

mine did a literal triple cartwheel out of my hatch onto the parking lot end over end at a tournament a year and a half ago and when tested it afterwards the iamge was expectedly all fucked up....
so it sat in the corner of a room for a year because I couldnt bear to throw to throw it away. Then I decided like a year later it was finally time, but i might as well test it once more before i toss it.

hook it up and its good as new, no worse for the wear

meager sage
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wow

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asusium

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i remember the bezels were pretty big by even 2013 standards

topaz prairie
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just needed to sleep it off lol

meager sage
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but the low lag over hdmi made it worth it

gusty forge
south pebble
gusty forge
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Sweet, good to know!

meager sage
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someone on offerup is selling a victrix pro fs for 100

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but it has the usb disconnect issue

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i might buy it and try to repair it if it isnt too tough

south pebble
# meager sage i might buy it and try to repair it if it isnt too tough

Jasen Hicks does a great tear down of this stick.

https://www.youtube.com/watch?v=8K-S0_meddI

Breaking Down the Stick Episode 5: Victrix Pro FS

I dive deep into the Victrix Pro FS and reveal the inner-workings, point out some mod points, and offer my opinions on what you can and should do to upgrade this fight stick. If you are curious about the latency or the more commonly, and improperly used term "lag", I didn't test that. There are...

▶ Play video
meager sage
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Nice I saw that

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He stops just short of the USB module 😭

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Crazy that a stick that expensive has such an issue

south pebble
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He may have an EZMod Kit, allowing you to easily add a Brook UFB or similar PCB

meager sage
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That would be nice, I ordered one from him to convert my TE to an allbutton

south pebble
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you should beable to also bypass the factory USB

runic hound
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Most people who play 3s are like 40 anyway. The biggest convert group is probably melee players who are also obsessive about original hardware

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But nowadays they do wire converters to the board for people that use an external controller

cosmic vault
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The leverless = cheating crowd will never not be amusing.

topaz prairie
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i mean, old games were distinctly not made with them in mind, and they let you do some pretty cheaty stuff

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It's kinda like bringing an aluminum bat to the major league on certain games

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same with PPP macros

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You're not gonna win just because you have it, but its damn sure gonna make things a lot easier when you do connect

cosmic vault
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Oh I agree when it comes to old games.

topaz prairie
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even on SF5 it was distinctly better because you could walk a few frames and block while skipping neutral, and in a game with ~4F of baked in input delay, that meant a lot when fishing in footsie battles

cosmic vault
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Oh interesting. I thought they fixed the leverless shit with that game after the daigo leverless shit at combo breaker

topaz prairie
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it all boils down to SOCD creates fucky situations in every variation

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a lever has to physically pass through the middle. a leverless is using code to skip that

cosmic vault
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Yeah, but in those situations, isn’t something like the PS5 d-pad in a similar situation? Or do they handle it differently?

topaz prairie
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so the dpad alone is not

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but dpad+analog allows you to do the fucky stuff

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holding left on the dpad + right on the analog does screwy socd-y stuff

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and is reliant on the game itself handling it right

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(in mvc3 left on dpad + right on analog will block left and right at the same time)

cosmic vault
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oh wow, and that would have been something that was relevant at the time too, no? Leverless controllers weren’t popular then, but dpad+analog stick controllers would have been

modern ravine
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Not in arcade, and I have to think about games even accepting analog input from back then

topaz prairie
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hitbox started becoming relevant in 2010, vanilla MVC3 was feb 2011 and Ultimate was late fall 2011, So theres been relevant hitbox players for most of marvel's life

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the marvel arms race started with a played named fullschedule who put a bunch of extra buttons on his joystick with UF/UB on them so he could do superjump canceled ground pounds with Cviper super super fast

modern ravine
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Or people just didnt came up with the idea, the max I csn think about was cvs2 eo with its shoetcuts

topaz prairie
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and that was deemed illegal because it was a 'macro' of multiple inputs

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but somehow SOCD was deemed kosher because hitbox was pumping lots of money into advertising at events

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even though the original SOCD hitbox used was asymettric.

L+R = N
U+D = U

(because it let you do more cheaty stuff)

cosmic vault
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hitbox had a team, didn’t they? I seem to remember a couple in the mkx scene

topaz prairie
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yeah they had a hadnful of sponsored players at any given time for a while

modern ravine
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It still astonishes me that they were able to patent that thing

glacial moat
topaz prairie
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the button layout

glacial moat
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that is so weird 😄

topaz prairie
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and then they went after a bunch of smaller leverless makers

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and forced the bigger leverless makers to sign on to a licensing agreement

modern ravine
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Has been a while, are they at least sony licensed?

glacial moat
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so if you just add an extra button, would that no longer apply?

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from the looks of it, they haven't really gone after any of the bigger companies, I think its one of those patents they rather not pursue or get challenged

cosmic vault
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yeah, maybe 8bitdo and razer are different enough, but I cannot image that is the case

glacial moat
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that patent looks more like a marketing move: "Hey, we're the ORIGINAL Hitbox, don't buy anything else."

weak laurel
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is there an overclocked neogeo core updated to support 24bit analog i/o boards?

timber condor
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And it's so out of sync with the latest framework updates; it's not at all recommended to be used.

weak laurel
cosmic vault
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there is a hacked rom for ms2 that solves the slowdown iirc

shy hornet
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Yes, rather use a rom with the Turbo hacked in. Some IREM games from wickerwacka feature a turbo as well

weak laurel
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I'm already playing with 2T, I was hoping to use those cores to eliminate all slowdown from MS1-3, but it's no big deal anyway

timber condor
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yeah sorry dude, maybe someone will take the existing core with the updated framework and do a fork with the speed hacks again

weak laurel
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the Metal Slug Core ™

cosmic vault
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Is the core on GitHub?

winged galleon
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Inpersonate the Neogeo Core with MGL 🙂

timber condor
untold mortar
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Every time I bring an AES system to a convention, it becomes a Metal Slug system.

cosmic vault
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(I didn't test it but it met timings)

weak laurel
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wow, i'll try it as soon as I can, thank you!

cosmic vault
livid badge
steep kite
cosmic vault
cosmic vault
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typical turbo experience

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metal slug runs great tho

plucky otter
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The turbo core was a mistake. It is based on old asynchronous code of Neo geo

cosmic vault
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But yes, it’s still a mistake

weak laurel
# cosmic vault But yes, it’s still a mistake

i was finally able to try it: yes, there are some graphical glitches in ms1-2 (only tried 2turbo though)-3, I'd say 3 is borderline unplayable. 1 however is AWESOME, it's incredibly cool to play it without slowdowns

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huge sprites tend to glitch but it's still playable, an amazing experience

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and i realize how much muscle memory relies on those slowdowns 😄

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works fine on a 24bit i/o board, thank you!

cosmic vault
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yeah, it was a good learning experience figuring out how to make it work - but it prooooooobably shouldn't exist. I don't think I'll petition it to go into the alt build repo :p

weak laurel
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i agree, it's still an awesome curio

cosmic vault
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I was reading on github that unibios 4 added support for overclocking so I didn't think there would be any glitches...but yeah, the games are kind of a mess

weak laurel
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PC-2-NEO says 18mhz, I don't know if that's related

cosmic vault
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oh this is 24 I believe

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maybe that's why

weak laurel
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I think I've read some games are playable up to 14-15, others up to 18mhz on original hardware

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still cool as hell, thank you again

untold mortar
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Maybe talking about the possible CPS-III core here instead ?

winged galleon
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@cosmic vault "We need CD Cracks" => There is some hack (not NOCD) ?
I wonder if NOCD is official version or kind of bootleg

untold mortar
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It's like a black CPS-II.

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Capcom sold some limited Export version to Asian countries with games already preloaded on the SIMMs.

frozen pelican
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and there's a darksoft multi

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simms/roms for this thing are kinda big, like 128+64 for the biggest game

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gonna be 'interesting' on the de10

plucky otter
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Dual ram!

sharp pine
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I’m

ripe iron
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anyone had any luck getting sailor moon going on a 15khz monitor? i have a custom config just to make it run properly on lcd but i cant get the dang video signal to sync properly on my arcade monitor. everything else runs fine but when you load up sailormn the screen scrolls vertically

runic hound
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That one isn't available through update_all right?

timber condor
desert plover
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That's the coin op/MARS guys isn't it? If so you will need to take it up with them, there seems to be a lot of issue with their cores using their own unofficial FW

ripe iron
upper wigeon
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dude i had that too and i loved it. had the snes copy too. it wasn’t until a few years back that i watched a youtube comparison of all the ports where i noticed the flaws

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omg why did the app show me a 2022 post. i won’t delete it because the thought stands

topaz prairie
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lol

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Dos sf2 is hilarious

upper wigeon
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dos mk and mk 2 slapped though

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i think there was a dos mk

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def a dos mk 2 on cd

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epic port

south pebble
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Only issue I experienced relates to running the game through HDMI, solved with a default mister.ini.

rugged plaza
timber condor
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AURA FARMING

topaz prairie
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@sharp pine

sharp pine
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I haven’t played in a week! I’m about to hop on

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“Bash” “bash”bash” lol ima be saying that all day

topaz prairie
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He has that on a stream deck button and was mashing it all weekend

sharp pine
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Way to represent in France!

topaz prairie
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3rd in Vsav 2nd in ST teams

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Had a great time

timber condor
timber condor
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That’s seriously really cool

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Also the expo center looks like an airport

topaz prairie
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Someone in another disc giffed it

timber condor
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Ohhhh, wickerwaka went there too

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That’s super cool

glacial moat
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Oh hell yeah

topaz prairie
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Oh damn I had idea he was there or i woulda tried to say what’s up

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There was an Asuka 120% tourney on mister

glacial moat
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What core was being used?

topaz prairie
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Saturn

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Limit over is the competitively played version of Asuka

glacial moat
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Nice, you think people are moving onto the Saturn core full time now?

topaz prairie
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For that game yes

glacial moat
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I remember hearing that Yakuza games were the defacto way to play emulated Saturn

livid badge
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Hand painted by wicker

cosmic vault
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Waka is 100% a jinx main

topaz prairie
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They had a ton of them

livid badge
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Neat they look nicely done

upper wigeon
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or is 2xko league?

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i forget

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the name is awful. but the streams i’ve seen make it seem like a cool marvel style fighter

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in 25 years people will be posting in here “look what i found” and it’ll be that dope looking cab jammed full of mister 64s

topaz prairie
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It’s league

livid badge
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Guess it is a lot deeper than a vewlix panel (walked by mine to get laundry)

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Good knock off

hollow herald
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I'm new to MiSTer (bought a Mister PI) and this server. I'm having trouble understanding how to install the Sailor Moon rom from coinop and wasn't sure to ask here or in help

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As per the tutorial, I made the layer2.dd.rom and created the sailormnd zip file. Do I just take sailormn.zip and sailormnd.zip and place them in the games/mame folder?

cosmic vault
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I believe you put sailormnd.zip into saliormn.zip (with the other files in there)

hollow herald
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That makes more sense. I'll test it out when I'm by my PC next

timber condor
hollow herald
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I will keep that in mind, thank you!

south pebble
south pebble
# timber condor Please continue to ask for help here but just a heads up the CoinOps stuff isn’t...

Only difference is CoinOps is not part of the main mister branch. 100% compatible with Mister hardware. They have their own framework and process. Typically when their games are out of 'beta' they will play and load just like every other game.

I'd argue their release is superior, esp with recent Turtles in Time between them and JT.. 6 Months ahead and run's alot more accurate. JT still has some bugs for the cycle accurate guys...

timber condor
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TLDR - we ain’t responsible for fixing it if it needs fixing lol

glacial moat
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I still don't understand how they can take from multiple sources and still not release any of their code, their own "framework" makes no sense if its runs on MiSTer and they also use Furrtek's Chip RE

livid badge
hollow herald
south pebble
south pebble
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Null Object Josh didn’t even complete them originally either.

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We’re lucky a dev team took it on at all after Josh’s exit.

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It seems CoinOps are rebuilding cave under their own framework. Hence the initial bugs.

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What’s your deal with open source unless you’re planning to work on that code. Release something relevant. Most people gaming here have no business with that code aside from free games lol

south pebble
livid badge
# south pebble lol none of those are complete. They typically open source when out of beta.

I meant like batrider and those cores. They freeze for some people now. They did before too for some people but now they do for others that were previously able to use them. Also the source was closed after that re-release. Open source matters because 1.) other devs can contribute. 2.) other people can reuse parts of the code in other cores with the same chips 3.) there’s no way to say anything about quality or accuracy without the source

south pebble
frozen pelican
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what does that last sentence even mean

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and no, he didn't. I think it used one or two jt sound chips

south pebble
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Other devs you speak of are far and a few. I know for fact they may not communicate publicly, they do behind closed doors

livid badge
south pebble
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Somehow you're probably playing those games silently. It's all good. We're all here to play games.

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Let's wait and see once these games from Coin-Ops make public if they open up their source, until then.... It is what is

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AFAIK they seem to be actively releasing content

timber condor
south pebble
hollow herald
# south pebble Get it working?

Admittedly, I haven't tested it yet. I'm waiting on some cables in the mail so I can play on the CRT. I may have to just test the game on a modern TV however, considering how screwed the mail situation is atm

sharp pine
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@topaz prairie bro kick my ass at vampire savior .. got fightcade all setup again

topaz prairie
topaz prairie
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Vsav top 4 stream from this weekend

glacial moat
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What's the dealio with the core resets? button checks?

topaz prairie
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Yeah typically

upper wigeon
topaz prairie
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Cat girl is ~4-5

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#1 is a Zombie Rockstar with an unblockable j.LK that combos to super for 45%

upper wigeon
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or this game also has a zombie rock star. if it does…… nice

topaz prairie
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Vampire Savior = Darkstalkers 3

upper wigeon
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i thought that was climax of night 7

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lol

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these names bruhhh

dusky finch
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To be fair climax of night 7 could totally be an anime fighter 😂

upper wigeon
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i thought it was

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that was my joke about anime fighters earlier

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celestial ocean blue sky: under the table and dreaming; fighting universal destiny remix hyper rev 9: the last of the mohicans rev shift over the rainbow cross tekken

topaz prairie
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Climax of Night is a tournament that is based around French Bread (a developer) games, which include:
Melty Blood: Actress Again: Current Code
Under Night in-Birth EXE:Late[cl-r]
Dengeki Bunko: Fighting Climax

so the branding is a bit of a cheeky take on all of those games and their absurd subtitling + adult swim aesthetic

upper wigeon
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i see. my old sf6 discord got die with under night

thorn cosmos
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dengeki bunko is great because its all your favorite characters from a bunch of crummy light novels fighting on green hill zone

visual pine
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and akira yuki is there too

sharp pine
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Fightcade anyone ?

hollow herald
jaunty dock
rugged plaza
jaunty dock
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@rugged plaza Amazing thank you! Will post an updated video

ruby grail
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If only Robin Hood: Prince of Thieves had come out two years later, we would have a fighting game for it.

steep kite
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I dunno. Men in Tights came out a couple of years later and we didn't get a fighting game for that either.

ruby grail
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Fighting games were serious and not a place for live action comedy.

timber condor
shy hornet
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I was happy to learn that there was a PSX Jaleco Collection with many of their Arcade games that don't have a core yet: Argus, City Connection, Field Combat, Formation Z

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I was very unhappy when I learned that they ported just their NES ports and NOT the arcade games though.

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I’m hoping Jotego or the Coin-Op team picks these up eventually. Raki mentioned City Connection as a potential project, but it seems he hasn't moved forward with it—similar to what happened with Kiki Kaikai.

cosmic vault
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A while ago, the turbo feature on the CPS1 and CPS2 cores became permanently enabled on some games. That caused SF2HF and SSF2T to run too fast.
This is fixed now and will be available on the next JTBIN update.
Thanks to all who reported this.

topaz prairie
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huge huge

livid flare
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tried street fighter 2 turbo (cps1), the speed feels right.

jaunty dock
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Did he release the updated cores? I will retest vs my real PCBs in the coming days if it's out on update all. 🙂

cosmic vault
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yep, yesterday

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fixes the speed and sprite issue

jaunty dock
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OK will retest and post on youtube

jaunty dock
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Just confirming what is the core build for the fixes I've done my recording and just double checking it's the following:

cosmic vault
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I’m not sure what the core build is to be honest because JT doesn’t use dates

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But if you ran update all, and it grabbed all of JT’s stuff, then you’re golden

jaunty dock
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Yeah I did 🙂

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Just editing video will upload when done

cosmic vault
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Spoilers?

jaunty dock
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Much better showing

languid path
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wonder why it still desyncs after some time? you're right that it's much better than it was though

jaunty dock
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It's pushed MiSTer as 2nd best option to real hardware now.

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Before it was really really bad

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over 1K frames faster

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Did people want to see CPS1 Hyper Fighting test too?

cosmic vault
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I don't think cps1 was touched

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but I could be wrong about that?

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id be curious to see for sure

jaunty dock
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Just recorded CPS1 it's better

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Looks like he said that turbo mode was on in ST and HF

jaunty dock
rugged plaza
# languid path wonder why it still desyncs after some time? you're right that it's much better ...

I'd advise you to read this thread on Jotego's github and you'll get all your answers there 😁https://github.com/jotego/jtcores/issues/1295

GitHub

https://www.youtube.com/watch?v=ORlk69plAlA The CPS2 games (B-board) all run on 16MHz chips. From the first round, the timer on the Mister core expires about ~8 seconds ahead of the CPS2 hardware.

jaunty dock
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Tested my two CPS2 setups just to confirm everything is running like it should

https://youtu.be/bFVDy0EHIE8

I'm sure Jotago or someone that takes over the core for the FGC will continue to improve it. 🙂

Two CPS2 boards tested head to head one is unmodified while the other has Darksoft CPS2 installed.

What is Darksoft CPS2?

A specialized, high-quality multi-game hardware solution for classic arcade systems like Capcom's CPS2,, allowing players to play entire game libraries from one board on original hardware, offering fast game switching via a...

▶ Play video
shy hornet
#

It reads like Jotego will sacrifice one or two full weeks of work to get those cps fighters even closer

cosmic vault
shy hornet
#

"It looks like the SDRAM latency is causing problems again. We'll have to go through the pain spending a week on #511 and moving part of the SDRAM contents to BRAM to eliminate access latency."

#

That's the latest comment on the matter 😉

cosmic vault
#

If a community developer wants to contribute by making the changes in #511, we will provide assistance and guidance.```
languid path
#

i for one would love to see them fixed. i've heard that people in the competitive use the mister in place of real CPS hardware these days, so i'm sure they'd appreciate it too

cosmic vault
#

I'd love for them to fix it :/

#

maybe someone here knows enough about what needs to do be done and do a PR

shy hornet
cosmic vault
#

a new issue too. maybe it will be fixed. I'd love to have CPS 1 and 2 being accurate enough for the FGC

shy hornet
#

No promises though, just wanted to let you know

#

I guess I would prefer a close to perfect CPS2 to a CPS3 which is maxing the MiSTer out and will not be usable in a competitive environment either.

languid path
#

why not usable?

cosmic vault
#

we will need to see if JT can get it to fit on the MiSTer - that's kind of been the question. I would much rather have a perfect CPS2 than a CPS3 that isn't a drop in replacement for folks with CPS3 cabs

shy hornet
#

@MMG2: Well, it will not be allowed in tournaments if it is not close to 1:1

#

Thus not "usable in a competitive environment"

#

I guess CPS and CPS2 have much more chances to be 1:1. And the videos above show that those are not there yet. Thus, I am happy that Jotego is giving a new try on them

livid flare
#

Speed test of Super Street Fighter 2 Turbo running on real CPS2 arcade PCB and Updated MiSTer FPGA CPS2 core!

#SuperStreetFighter2Turbo #SSF2T #MiSTerFPGA #Fightcade #Arcade #fightinggames

▶ Play video
timber condor
#

Just wanted to thank you hardcore arcade dudes for helping make these cores better every day.

leaden flame
#

guys, i just got a random question: does the arcade version of Primal Rage work on mister fpga?

modern ravine
#

no

leaden flame
#

ok thanks

jaunty dock
#

https://www.youtube.com/watch?v=vVf8tRSZbII Did another test this time CRT recording of both also another stage since people were requesting a less "random" stage

Speed test of Super Street Fighter 2 Turbo running on real CPS2 arcade PCB and Updated MiSTer FPGA CPS2 core this time on a Sony CRT both hooked up directly and recorded using a Sony A6400.

Note: Stage was changed at the request of people; Each stage is a different speed on real hardware keep that in mind.

#SuperStreetFighter2Turbo #SSF2T #MiS...

▶ Play video
livid flare
#

The drift seems around the same ballpark as your previous cps2 video?

jaunty dock
#

Stage speed changes things since every stage on ST is diff speed but overall it's a bit worse on Cammy stage

shy hornet
dry vessel
#

I redid the test on my mister setup and I got roughly the same results. going to try turbo 2

#

yeah its 200 frames slower at least by the first round uh not going to work i guess

dry vessel
#

i guess super turbo is the last game to get "working" right. i tried it with 2x as well so i guess anyone who keeps saying there's a difference between US and JP are just imagining things

#

technically, you can just play anniversary edition, or the frame skip fix hacks that exist and you'll be alright lol

glacial moat
#

Is Jotego even pursuing to fix it? from what I saw, he just opened an issue, but leaving it there if time permits

cosmic vault
#

he re-opened it after he closed it, so I think there is momentum there

glacial moat
#

This is the newly opened ticket

dry vessel
#

the good thing is other games seem to work well from what ive seen on the github thread

cosmic vault
#

yeah, he closed it as not planned, then re-opened it 3 days ago. So I think there is hope

#

The original feeling definitely seemed like "well, if someone else wants' to do it, we'd help them". But now it seems like maybe he wants to do it

dry vessel
#

tbf, these games are jank as fuck and their implementation of frame skip is very questionable

cosmic vault
#

that's part of the problem too

glacial moat
#

In the grand scheme of things, his CPS cores are essentially his flagship work, would be odd to not maintain them first

dry vessel
#

i hope things improve of course, but i would say its not the end of the world from even a competitive standpoint considering players have to adapt to different timings depending on the stage they get which is just bleh

ruby grail
#

Frame skip on a mister? osheet

#

Are there other cores that do that

simple nimbus
#

So any speculation on CPS3 progress? The silence is deafening over here, several milestones acheived which JT said needed to happen before CPS3, now we have news they're focusing on NeoGeo Pocket Gamesaves..

#

Maybe it was discovered to not be possible on the hardware, that's my guess, why not just say it

frozen pelican
#

every week he doesn't release something he loses money. there's motivation to take on side projects

#

also if something is primarily blocked on someone doing work/research something cps3 related there's no sense having his other workers (or himself) twiddling their thumbs waiting

cosmic vault
#

I imagine CPS3 will come to the de10 nano in some form.

#

But also, i think the expectations around updates is little ridiculous. If it's June and we haven't heard anything, then maybe speculation is warranted. But I feel like we got a CPS3 update like 2 weeks ago

simple nimbus
#

I don't know about that, he's making money and seems to openly share progress on what's happening, to me it looks like they're shifting gears away from work on CPS3 at least that's how I take it

#

if they're tracing chips or something why not say so

#

Guessing if it's not possible and it's said he will loose subs

frozen pelican
#

I mean

cosmic vault
#

Yeah man, I dunno what to tell you. If that is how you feel, I would suggest that you stop supporting him and then you won't feel as though you're being ripped off

frozen pelican
#

I will start working on CPS3 this month. The team will keep working on open issues, especifically in closing up cores in beta phase.

#

he's literally doing what he said

simple nimbus
#

was that the latest update?

frozen pelican
#

end of the year-ish I think. maybe november

simple nimbus
#

right

cosmic vault
#

I dunno how to tell you this, but you're not entitled to updates. You're paying him to do work on arcade cores

simple nimbus
#

and now we have NeoGeo pocket saves and CPS rewrite on the table

frozen pelican
#

the team will keep working on open issues

#

you know there's like 4 of them or something, right?

simple nimbus
#

I don't like people's gatekeeping about wondering what's happening

cosmic vault
#

yeah, Rafa is doing the saves on the NGPC core

#

Seriously though, if it's bugging you, unsubscribe. Then, if/when CPS3 drops, you can resubscribe

simple nimbus
#

Don't tell me what to do fish

cosmic vault
#

Just trying to help since it seems to be bothering you

frozen pelican
#

no one is gatekeeping. saying "I wonder what's going on' is one thing. seeing some unrelated update and weaving conspiracy theories about how he's not working on it anymore or purposefully witholding 'bad news' is just...weird

#

we're gatekeeping weird here, not updates

simple nimbus
#

Sure

cosmic vault
#

Sorry for not helping with your narrative, duder. I promise you'll be happier if you don't drink poison hoping the other person will die

simple nimbus
#

I'm not the one hyping things up and then letting it sit with no updates

#

I don't give a shit either way, I'm not on here 24/7 like some, I have a life but it does have my attention

cosmic vault
#

I can see that

young gull
#

it'll get done eventually. de10-nano is still not confirmed to be the target, mostly parallel access of sdram is the concern

silent plank
#

I just wish they would put cps3 on hold till something like a de25 nano mister2 arrived with triple sdram support so all bandwidth issues were left behind. In the meanwhile PGM or Namco System 11/12 which should be possible on the de10nano would be a better use of resources.

modern ravine
#

pgm crowd not loud enough

languid path
frozen pelican
#

probably more work than one would think initially

#

for instance, where do you put roms in memory in that core without causing issues?

silent plank
#

Wouldn't that be similar to how stv and Saturn worked? Srg320 had to add the custom sound board for batman forever though and all those ps arcade boards used different sound chips.

frozen pelican
#

yeah, but I don't think the batman sound thing was very complicated.

#

but I'm referring more to actual game data. the psx core is designed around that coming from the arm with a certain required response time etc. the access times and bandwidth of roms is different. and everywhere you can load that (sdram, ddr etc) now competes with some critical psx component for access to that memory

#

of course it's not impossible to overcome, but the platforms probably all have little details that make this a "fun" undertaking

silent plank
#

Failing other options you could load the Roms to a second sdram. Don't think any rom is larger than 128MB.

livid flare
timber condor
#

If you have questions about what Jotego is doing, best to ask in his Discord. They would know best.

simple nimbus
#

Wasn’t really a question just general observation and speculation on my part, was curious to know how others felt not intending to call him out.

I also find it interesting that he explicitly mentions the RAM bandwidth limitations in regards to the older CPS cores, very familiar territory there

timber condor
#

I'm not a Patreon subscriber so I don't really have any skin in the game. I also have a ton of different ways to enjoy SF3 so im happy waiting.

south pebble
timber condor
livid badge
#

Where do I download the having a life core?

ruby grail
#

I have a magnet link

#

Dm me your email pw and I will log you in

livid badge
#

I don’t want to wait through a lot of steps so I sent a photo of my bank statement and my ssn as well

ruby grail
#

Very smart. I like that gumption.

languid path
south pebble
#

Same! Street Fighter EX, Tekken 1-3 + TAG! DOA. TGM. Awesome title collection from all PSX hardware variants.

south pebble
topaz prairie
#

ZN-2 would be huge, arcade SFEx2+

languid path
#

not only are the original ZN versions of those games usually better, but there's some exclusives for the hardware too. brave blade, dead or alive++, g-darius ver. 2, and sonic wings limited were never brought to consoles iirc

#

system 12 would be hype for fighting layer alone

silent plank
livid badge
#

Wait people like street fighter Ex now? Retro hobby already trying to gaslight me into thinking CDi and Jaguar were worth playing 😉

#

Let’s be honest TGM is good and the rest is 10mins of curiosity playing 😜

#

I’m glad the cores will exist though, sad they won’t be open source despite being based off Roberts work

#

Unless there was a Christmas miracle for Coin-op and they were visited by 3 ghosts

topaz prairie
livid badge
topaz prairie
#

There's an arcade light gun game on ZN1 and 3d NBA Jam

#

i dont know if theres many differences between arcade and console strider 2

livid badge
#

Oh huh never played 3d nba jam

timber condor
livid badge
languid path
topaz prairie
glacial moat
#

that also includes CPS3, that's Saturn territory, and not a simple step up, JT might even take awhile to wrap his head around it

languid path
#

stuff like system 11 was early 1990's; it began manufacturing in '94. regardless of how much of a "step up" it is from other cores, most of the PSX-based hardwares are almost certainly feasible on the 10 nano

#

from what i understand, many cores share at least some things in common with software emulators. plus, as someone who cares a lot about latency and gaming on a CRT, i'd take the mister over MAME any day of the week

glacial moat
#

its less about the hardware involved, and more about the people working on it, the reason why we have all these cores is because we have different people who can specialize individually. having one team taking on 10 different things will just cause people to get rowdy and expect way too much

languid path
#

jotego and coin-op have proven themselves enough times up until now that i have faith they'll be able to pull this off

glacial moat
#

even now, JT is already getting enough flack because of his backlog

#

and the mars team chose their patreon subs over making their console

cosmic vault
#

I’m thankful for both of them. My hope is that coin op opens up their work at some point. Part of the preservation process is making sure the code is available forever

#

(I have no doubt that they will open up the code as soon as the framework is finalized)

timber condor
ruby grail
#

Which is better? Street Fighter The Movie or SF EX?

languid path
timber condor
#

they are cool games

languid path
#

definitely. both the arcade and playstation versions rock

dry vessel
#

TGM1 ps1 hack isnt considered ideal because it has 1 additional frame of lag so the only reason people would care is to lose 1 extra frame of lag

#

which would be cool

topaz prairie
#

so THATS why i havent hit GM yet

dry vessel
#

It's harder for sure. I wish I knew enough about programming to figure out why there's 1 extra frame of input lag.

#

I've heard some people even say the switch port is actually on par with arcade? I find that one hard to believe so I'll have to test that

glacial moat
#

how and who measured it? is the lag inherent to the conversion?

dry vessel
#

Multiple people have and I've confirmed it myself. It's 100% inherent to the conversion

#

If you search this discord, some other prominent players in the scene talked about it

#

I remember when I only played the PS1 hack and when I finally got to try an actual board, it felt like I took all of my training weights off

#

Something that's not quite accurate but you could do is test groovy mister and the PS1 hack side by side

#

It's very apparent. Don't use anything fancy like run ahead or whatever

glacial moat
#

to be fair, most folk are already introducing a frame or two of lag just with the MiSTer's video options and its still noticeably more responsive than a software emulator

dry vessel
#

I run with a crt so I don't use anything

glacial moat
#

I wonder if anyone reached out to the person who made the conversion

dry vessel
#

They're anonymous to avoid legal repercussion

#

Arika is very litigious

glacial moat
#

ok this conversion is much more cooler than I expected

#

Thank you for the lore

frozen pelican
#

that's a polite description of Arika. the amount of stuff they've done over the years to alienate the TGM players/community is impressive

#

and by 'they' I think it is "Mihara"

azure sierra
#

k so sorry to go off topic but since we're talking about tgm. is 4 worth playing over the old ones at all?

topaz prairie
#

If you're asking, you're probably not in the 'hardcore tetris player' enough bracket to care/have it matter

#

from a couple of my buddies that are more into Tetris seems like its got some minor funky rules changes but overall its just another TGM at the end of the day.

#

for the record, I'm extremely casual at TGM

frozen pelican
#

KevinDDR commented that the end game felt 'gimmicky' but that's like not relevant for mortals

#

I was just playing it earlier today during a meeting and it's a fine as a TGM. if you're a top level player you already have Opinions[tm]

south pebble
#

Or just load the PCB 🤓

languid path
#

might be more willing to do that if there was such a thing as a ZN multi

south pebble
# languid path might be more willing to do that if there was such a thing as a ZN multi

There’s a dormant discussion on AP related to a ZN Multi. Obstacle bound. Hammy contributed research towards it.

I feel we’ll get schematics from Core research sooner than a multi. As we’ve seen from Brandon’s work with Coin up crew.

That can pave the way for a multi.

https://www.arcade-projects.com/threads/capcom-zn-conversion-multi-interest-thread.5831/page-4

languid path
#

good to know, thanks for bringing that to my attention 👀

runic hound
#

I stumbled upon that coin op post from 2024. Have there been any updates since then?

cosmic vault
#

The problem that both JT and coin op have is that there isn’t a lack of things to work on

radiant rover
#

A friend is asking about the exact timings for the CPS2 core (specifically for Vampire Savior and Super Street Fighter II Turbo).

#

They claim to have seen them for ST and apparently it's '11f faster' than original hardware?

timber condor
cosmic vault
#

@radiant rover It's something JT is working on right now. CPS2 had turbo turned on by default by accident, so now its....0.6f slower. JT is moving it to BRAM to see if that helps

topaz prairie
#

also for clarity the issue was only affecting ST not other CPS2 games

#

because of how it handles turbo compared to the rest of em

cosmic vault
#

ahh good shout, Kajoq

runic hound
#

ST is such a piece of crap

#

It's like they bought a bootleg from korea and stuck a logo on it

livid flare
faint willow
#

Due to the broken AI and move sets?

#

I'm terrible at Street Fighter but I've heard super turbo is a bit... Weird

runic hound
#

It's a janky piece of crap

#

Random stun, random damage, random combos, speeds all over the place

languid path
#

i wonder if that new legacy hack fixes any of those? it seems pretty popular

runic hound
#

The stage speeds are definitely fixed

#

Or normalized rather

#

Not sure about the other stuff

dry vessel
#

You can play HSF2 and it has the turbo fixed but the community wont play it even if you play turbo characters only because they fixed a bunch of glitches the community likes

#

and playing the rom hack new legacy also has its frame skipping fixed

winged galleon
#

sf2prime Version 0.71 is out

shell apex
#

All the CPS2 issues should be solved but i noticed vertical lines on the backgrounds of SSF2 (not turbo) when scrolling left and right. Is this still an open issue?

plush flame
#

Oh wow, this bug that bothered me for over a decade in MAME and then the MiSTer CPS2 core has just been fixed, never thought I would see the day!

cosmic vault
#

Yeah, he has been giving some love to cps2. Which is nice since it’s one of the most prominent cores

untold mortar
#

It's one of the showcase cores, so it's in his best interest to take good care of it.

plush flame
#

Love to see long-standing issues like this being resolved, especially on hardware that is one of the main reasons I got a DE-10 in the first place.

cosmic vault
#

I should look and close that issue if so

plush flame
#

Yes, the refresh rate issue was fixed too.

untold mortar
#

Yes, it was fixed too.

#

I played some CPS2 games yesterday night and the refresh rate was correct with the last build.

cosmic vault
#

Nice, I’ll close it

shell apex
#

So no one sees the vertical lines on the backgrounds in Super Street Fighter 2?

cosmic vault
#

i can look when I’m back home

#

HDMI? Or analog

plush flame
cosmic vault
shell apex
cosmic vault
#

makes sense

shell apex
#

Really? I didn't know the CRT scale affects the HDMI output. Why?

cosmic vault
#

sorry, I misread. which setting did you have on?

shell apex
#

CRT scale

cosmic vault
#

what is CRT Scale?

frozen pelican
#

it's a setting in jt cores under video. I don't remember what it is for/supposed to do

cosmic vault
#

¯_(ツ)_/¯

#

whatever it did, it gave you non-integer scaling which causes shimmering effects

shell apex
shell apex
cosmic vault
#

Looks ok here. This looks like it’s an underscan thing

#

The setting I mean

#

man, discord massacres that video

shell apex
#

Try Super Street Fighter 2

cosmic vault
#

that is super street fighter 2

#

(ryu is orange)

shell apex
#

You only see it if you set CRT scale to on and push up some numbers on CRT H offset.

kindred panther
#

Buttons combos being added to Neo Geo, Neat! I hope we get 3x punch and 3x kick buttons on CPS games.

frozen pelican
#

I'm working on something that just lets you generically do it with all cores

#

I wish I'd caught that NG PR though, probably would have been better to wait

topaz prairie
#

@timber condor you were asking about the use cases for seeing inputs on screen the other day. Fighting games are another big one to be able to visualize combo inputs and the cadence for them, or to see if they’re doing any like hidden tricks with buffering etc

https://vxtwitter.com/jin_kouma29/status/2021424986943332762?s=46&t=HWVuKjRVwZ90DwvT2xG9-w

Cシオン チェンさんからの課題的なやつ
A射撃ch、押しっぱシールドA射撃とA昇竜始動。
ルートが最適解ではないのは許してください・・・

▶ Play video
jagged wraith
topaz prairie
azure sierra
jagged wraith
#

❤️

runic hound
#

I wish there were more fully featured training cores

topaz prairie
#

The fact we have any arcade hacks that are training mode is impressive in the first place

#

most of the good training modes require lua scripting on emulators to accomplish

young gull
#

Technically it should still be able to be a hack, but it would just probably be a ton of work yeah.

mighty folio
#

Curious if my understanding is just wrong or if I missed something, but does anyone know why Combatribes isn't in the Coin Op collection on github? Its available in the public patreon post, but I assume since its not in the repo then its not part of update_all.

Its easy enough to grab it manually, but I'm just curious if it was omitted for a reason, or just missed and could potentially tially be fixed.

Thanks!

cosmic vault
#

It needs a patched rom

#

so it doesn't come down with update all

mighty folio
#

Realized that I mixed up beatem ups and fighting games 🤦‍♂️ need more coffee this morning

#

I guess I don't play enough arcade games, but I would have guessed the core itself would get pulled down?

I'm mostly being lazy and don't want to get out of date if there's an update to the core at some point in the future

silent plank
#

They have updated the framework so won't need to patch roms going forward. But no idea when they will update existing cores to do so.

timber condor
#

Are wrestling games fighting games?

silent plank
#

I would say yes, but I also think beat em ups are fighting games.

cosmic vault
#

Insomuch as contra is a horizontal shooter

languid path
timber condor
#

Ok so @languid path considers them fighting games, anyone else?

cosmic vault
#

if one wrestler is pinning another, is that a sandwich?

timber condor
languid path
cosmic vault
#

Whynotboth.gif

topaz prairie
#

Wrestling games are wrestling games

#

There’s like next to no overlap in concepts behind the gameplay other than people hitting each other with their fists

steep kite
#

Early ones from Technos definitely had an influence on beat em ups, though.

timber condor
#

You’ve got person vs person focused combat in an enclosed arena relying on various form of weapon less combat to beat each other

tight seal
#

is doom a fighting game

timber condor
#

no because your goal is to reach the end killing as many enemies as possible, it’s a beat em up

polar flume
untold mortar
#

I saw also MK I working with sound on the MiSTer FPGA.

#

On Unit Y.

frozen pelican
#

soon you'll all be able to remember mk1 and mk2 are terrible

untold mortar
#

Oh yeah...

cosmic vault
#

how dare you

silent plank
#

Lets hope CPS3 will also fit on Mister, then the only popular fighting games remaining would be the ones on ps arcade hardware, tekken tag and soul calibur.

upbeat token
#

and Killer Instinct

simple nimbus
lone girder
weak laurel
faint willow
#

I love MrGSTAR321's playthroughs of the klassic MK games

#

Australian man gets mad at bullshit AI, can't go wrong

languid path
meager sage
#

mk1 and 2 are my dream cores

#

especially after how crap that legacy kollection turned out

cosmic vault
#

Oh no, was it crap?

#

I haven't grabbed it yet

untold mortar
#

Lag is pretty important on the Kollection.
And some heavy long list of issues.

cosmic vault
#

ugh

untold mortar
#

Around 105 milliseconds on PS5 and 23ms on PC.

#

Switch is around 50ms.

#

Like everytime - release the collection, fix later.

meager sage
#

its not the worst collection ive ever played, its not even the worst mk re-release ive ever played

#

but it was not great

frozen pelican
#

105ms lol. that's as bad as the raiden fighters collection on switch 2

timber condor
frozen pelican
#

run button lol

gentle dune
#

I just bought the PS5 legacy collection and I think they have def fixed a lot of the launch issues I saw especially with the online. It felt pretty good to me. Not hardware perfect but better than fightcade.

#

Though it has a lot more lag using the PS5 controller. Hooked up a usb stick and it was much much much better lag wise.

long swift
#

Mortal kombat with a kontroller instead of a fight stik? Hmm

livid badge
#

Huh, isn’t dual sense 6ms over BT? Maybe it’s a lot worse on PS5 than mister

long swift
#

Could be the game adds latency when it detects you not using a stick

gentle dune
#

Could be in my head as well. That's a very anecdotal comment from me and totally based on just vibes.

#

I still think Legacy is the best home console release to exist but the bar for MK2 is so very low and I've played all of them through the years. A MiSTer MK2 core is a holy grail core for me. Also Killer Instinct.

silent plank
#

I would love KI on mister, but I think that platform is a bit too much for the de10, you need like 100mhz cpu.

south pebble
#

I've been ready for MK Mister... known for a bit. This shot was taken from Pocket release.

silent plank
#

I really got my pocket just for MK. Will put it on sale once the core hits mister.

south pebble
#

It was a pleasant surprise to have a functional Arcade MK on pocket. More so now with Mister. Amazing development with their own K3 framework allowing this level of utilization to solve problems within hardware constraints

faint willow
#

It's interesting how MK seems to be so difficult to get working on FPGA

#

Is it because it's so real, it hurts?

south pebble
#

My understanding is the memory constraints and second audio board is a challenge.

#

This is the thing about FPGA work today. Core value (Literally) is schematics research and reverse engineering. People go around saying cycle accuracy, when in reality the back end has hardware constraints with current available tech. Although game may play as it should shortcuts, hacks, and intuitive solutions are more common than people think.

#

I believe 1:1 cycle accuracy is the ability to translate schematics without limitations to hardware. We're not there with most cores today. But they at least play very close for now until we have access to hardware allowing less to zerio shortcuts.

silent plank
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I was really expecting a de25 nano mister2 and triple sdram to solve the bandwidth issues in the midway core. Glad to know they found a workaround. Gives me hope CPS3 will be possible.

south pebble
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Same, i guess we'll see

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Hoping one day we have a larger FPGA and memory to port existing cores to 100% without compromise.

steep kite
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How accurate are the MiSTer versions of these games? I think the core with Joust and Robotron was recently updated?

gentle dune
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The work put in now documents hardware in a really thorough way that will hopefully make cores on future hardware faster to implement. Everyone is learning the pain points right now.

south pebble
livid badge
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Except coin op doesn’t make the source available to be able to reuse said chips

shy hornet
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The might at some point. We don't know. At least they share some documentation

livid badge
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If you reuse others code and don’t publish your own other than some partial schematics some of the time you aren’t really participating in a preservation effort and aren’t interested in letting the greater community build off your work. Can’t wait to be proven wrong and have them release their code but it’s been a couple years so 🤷

timber condor
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If they haven’t released anything yet, then why would they now?

livid badge
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Yeah no idea and that’s fine it’s their prerogative just don’t get mixed up thinking because they care about preservation. Saying something is different than doing something afterall

timber condor
livid badge
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Robby stop hoarding!

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Always chasing clout

south pebble
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You’re always calling it out. I’m confident they will release code once ready, they have in the past.

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What good would it do now that it’s designed for their k3 framework?

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Bread and butter is the schematic and reverse engineering out put anyways. They also submit their findings to mame.

frozen pelican
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yeah, the 'what would you do/what have YOU contributed' rebuttal to people not happy about others clearly pushing the limits of GPL licensing is just ignorant

south pebble
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Sure zakk

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Same q to you. What would you do with the code once released?

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What about code that has been released. As a fellow shmup guy Toaplan is ready and visible.

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Regardless of GPL, no one is truly entitled to any of the original IP.

cosmic vault
# south pebble What are you going to use the code for? Toaplan has been available for several y...

This is not entirely true. I did a framework update for the toaplan cores (so that they would work on 9.2 boards) and did a PR, but Atrac told me they were in the process of porting it to K3, so it would have been redundant (which makes sense). Another person updated the sound module in zero wing (which I believe atrac ended up using when he did the re-release).

I think talking about this stuff without acknowledging the very public falling out that happened a couple years back is disingenuous. Did people not update pram0d's cores because they didn't want to? Or was it because they didn't want to start a potential fight? Coin op only started working on MiSTer stuff again in the last year (which I'm super thankful for), but there is a long history before that (that predates me), and pretending that didn't happen here paints an incomplete picture.

With that said, I absolutely believe they will open source their stuff eventually. I think Pram0d has figured out some potentially really cool performance stuff, and I hope he shares it. I don't begrudge them for holding it until it's ready.

south pebble
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Now this is a productive response!

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Not many folks will get intimate with the code. Most want to play. There are only a handful of devs willing to work on back end operations.

I know they are open for others to provide feedback. Been working with them during earlier days when everyone was aligned with JT lol.

frozen pelican
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as someone who has their own code in the GPL parts of the mister framework (like the scaler) I would prefer people follow licensing if theyr'e going to release even beta binaries of things. it was crappy when JT wasn't doing so too (he does now). so don't give me this "you wouldn't do anything anyways" response

south pebble
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@plucky otter knows our history haha

south pebble
frozen pelican
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no, the entire point of licensing like gpl is it only works when people who "have no business doing so" complain

south pebble
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I agree JT wasn’t innocent early either lol

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Then people will just need to be upset… while enjoying games released…

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People will get their codes once they are ready. Most of their content and deliverables are beta anyways

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I know atrac, pr4m0d and coinop folks personally they are not satisfied until its near 💯 playable.

winged galleon
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Share code will permits other FPGA platform's to port those cores like MiST (and clones) or Tang.

cosmic vault
south pebble
winged galleon
south pebble
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That’s the thing it’s never ready

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Well not never, just to the satisfaction of the dev

glacial moat
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from the looks of it, lots of people wil be working off of Robert's and srg320's work, pretty sure nobody is writing PSX and Saturn work from scratch for CPS3 and Arcades

plucky otter
livid badge
# south pebble What have you contributed?

Raising awareness. This is an open source project. Not everyone cares about that but if they do they should be made aware the source is closed unlike the other cores so they can decide if they want to support them, particularly financially if they signed up via patreon.

south pebble
topaz prairie
south pebble
# livid badge Raising awareness. This is an open source project. Not everyone cares about th...

I get you. Have you addressed this concern directly in a productive calm way? Otherwise this is noise.... it will come down to elements used from Mister project. grey area now is their own K3 framework is an abstraction layer between Mister and Coin-Op cores. (Similar to JT's Framework). To your point we don't know what elements of K3 is leveraging Mister Code. They could be using independent HDL interfacing with Mister, that alone may not trigger GPL, unless K3 leverages Mister GPL modules.

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This is a bit more complex than most folks understand. on the surface yea would think release the code! GPL! Depends on how much if any of the mister hdl is used. I dont know, just ask...

south pebble
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Panel from Alberto

topaz prairie
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neat

south pebble
topaz prairie
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very nice

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I've got a pile of the PDP MK sticks

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and I had a standalone MK3 control panel (from a not-midway cab) but i sold it at the tourney flea market this weekend lol

south pebble
topaz prairie
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ive got 2 of the regular and 3 TE versions lol

south pebble
topaz prairie
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and sold 2 to friends

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Ive got a UMK3+ cab, and boards for 1/2/UMK3 in addition

south pebble
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same!! MK has such a sentimental piece of my gaming heart. Growing up with it is on par with Street Fighter 2.

I have my trilogy + 4 in the metal scanline city cases.

topaz prairie
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niceeee those are sick

south pebble
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I lucked out with a Taito MK Japanese release

topaz prairie
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my MK1 and 2 were a surprise

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I bought a second UMK3 cab that was a dynamo conversion, and whenI got it home and pulled out the PCB tray, it had MK1 and 2 inside also

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the JP moves insert is super sick

south pebble
topaz prairie
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just manually swapped jamma

south pebble
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I want to complete my Killer Instict PCB set, i only have 2 with the CF card mod. Still waiting on a metal case or make my own lexan one.

south pebble
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Here it is:

https://x.com/pr4m0d/status/2029585418337792297?s=20

"Generally, right now the cores Y, Z and T are good quality on #MiSTer thanks to the extreme high performance capabilities of the K3 Framework developed over the last year and a half. We are using all in house modules, audio modules and controllers, and we do not use any open source libraries any longer. There is still work to do to optimize the pocket version to fit. All the cores are in the high 90s utilization wise, so care has to be taken to make it fit and work well too."

Work KONTINUES on the T Unit ADPCM and DCS sound boards...

The DCS in particular may be the most difficult sound board that has ever been attempted in FPGA up to this point in life by anyone. The x2610 I did for Syvalion was also fairly hard I think, but not close to the DCS. It

frozen pelican
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oh boy a bespoke scaler

south pebble
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More like current Mister module may not be optimized enough, hence the reason to develop custom logic

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its clear as day... they were not going to be able to overcome technical hurdles without building their own.

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Its also clear Pramod is doing this for the love of the game from an engineering perspective reverse engineering, timing reconstruction, and hardware analysis.

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Byproduct will be all of us being able to play games impossible with current Mister HDL dependencies.

glacial moat
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For a moment, I thought this was a LinkedIn post 😄

south pebble
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Linked in would be more AI centric lol

glacial moat
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"The DCS in particular may be the most difficult sound board that has ever been attempted in FPGA up to this point in life by anyone."

Awfully pretentious wording right there

south pebble
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No one has

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JT is the only person who would, he had a conflict of interest related to that audio board...

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fair to take that win. end of the day most folks just want to be able to play the game. no one truly cares how

livid badge
south pebble
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He also made short cuts...

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doenst make it bad

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youre deflecting...

glacial moat
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last I heard, JT was respectful and super cool about not touching the Midway stuff, he has a ton of other things to look into

south pebble
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Both him and Robert are awesome, they wouldnt be able to fit 1:1 in Misters current hardware. They made it as accurate as possible with limitations, via short cuts and optimizations.

south pebble
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JT has a conflict of interest related to the audio board itself with his at the time real world job

glacial moat
south pebble
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i dont know now

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JT was the reason I bought Midway boards, they were intended to be sent to him along with Taito F3

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This was when Atrac was still working with JT

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fell through... i have a spare F3 now lol

cosmic vault
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I think maybe the thing that is missed here is that the point isn't playing the game. Playing the game is great, it's great that they have it running on mister, that's really awesome, I can't wait to fuck with it (especially the updated raizing stuff).

But we can play those games right now on emulators.

The reason people are asking about the open source aspect is because the point is to preserve the game. As you well know, at some point, the hardware these games are played on won't exist, so we need to preserve the games. You really cannot ensure preservation without open source.

Playing the game is great, and making sure the game is playable until the heat death of the universe is the goal.

south pebble
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I'm withyou with preserving. Code and Schematics are two very different things...

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Schematics and reverse engineering, they are 100% open to, you should know this working with atrac on the side

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Code itself is transitioning to their own K3 framework

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they will eventually release that, you and I both know this

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The real preservation artifact here is the hardware knowledge, not the code. Code itself is just interpretation of the hardware

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Clear Coin Ops team is widely open about this. Especially Pramod! He breaks thing down for non technical people

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Atracs patreon post dives into technical aspects most of the time

cosmic vault
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I am not saying they won't open source it (in fact, I think I have been pretty clear that I believe that they will) but ignoring the reason why folks are eyes_squint ing the project is silly. We both know that the elephant in the room is that there is a lot of animosity here. Some of it earned, some of it inherited, and it all sucks.

south pebble
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many folks conflating Code = preservations... its not. Hardware understanding is preservation.

Pramod in this case is massivly providing preservation as he documents and walks us through recreating complex systems such as midway t, wolf, and DCS audio boards. Despite code not immediatly released, knowledge gained from reverse engineering is invaluable.

glacial moat
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I could argue that code is significantly more important than physical documentation/schematics, I'm pretty sure the reason why we saw an uptick of new cores is because of what's available now and re-purposed

south pebble
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thats the thing, code is simply interpretation of said hardware. You can always re-wreite code, its only as good as where it will be executed, in this case K3 framework. One would need to leverage that for it to properly function. Same code on JT's or Misters own framework will not operate at all...

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No one is writing code from scratch without understanding hardware they are reverse engineering....

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documentation / schematics are required

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Lets focus on DCS audio system for a sec... Work done here is probably one of the largest preservation contributions in arcade FPGA scene.

Board includes dsp processor, complex DMA behavior, and audio compression setup. Very little documentation exist for this.

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Pramods efforts reverse engineerin this hardwre creats knwoeldge that didnt exist before

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we can then fix boards

glacial moat
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which is valid, at the same time, being overprotective of open source work is just an odd stance if you're doing it "for the love of the game"

south pebble
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have you read any of their write ups? vast knowledge here

glacial moat
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its difficult to believe when you're also taking in money, which is its own conflict of interest

south pebble
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you're also not wrong, code is important to build from, only if it aligns with where it will be executed to. sure same moduels shared across, sometimes custom is made due to it being optimized allowing for magical shit to happen otherwise wouldnt.

At that point its not restricted by GPL

south pebble
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Coi OP doenst make enough to consider this as a business prop.

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I know for fact funds are used for capital

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as in buying boards to reverse engineer and understand

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decapping

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they sell boards to buy new boards

ruby grail
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Maybe it's time for us to switch to ReplayOS

south pebble
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some of my boards were used for their research

cosmic vault
south pebble
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Mazinger Z, DAngun Feveron rewrite of CAVE, We talk about Banpresto MAcross all the time lol

livid badge
# south pebble have you read any of their write ups? vast knowledge here

If a chip is used in another board though what makes more sense, use the code someone spent a year figuring out or read the docs and do it again spending another year for the same outcome? All of MiSTers success and the only reason we’re here are due to it being open source and first inheriting the work of a couple dozen developers from prior decades as well the new work of current devs. You really can’t minimize the value of open source while using the project

cosmic vault
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Gumby's work on PCFX will likely lead to a Virtual Boy core. Two cursed cores thanks to the fact the chip implementation is open source

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put it on the box

south pebble
# livid badge If a chip is used in another board though what makes more sense, use the code so...

You have a valid point Misters growth is built on open source. You can't ignore true preservation is hardware knowledge. Realistically ecosystem thrives with BOTH. reverse engineering creates the knowledge, open source implementation allows that knowledge to spread and evolve.

The main draw here is current Mister OR JT Framework cannot support what K3 framework is doing. This isn't about openness anymore, its about architectural limits of the platform layer. This is where we are at with Coin-Ops work now.

Again, this is all highly dependent on what modules K3 is working with to execute their code. seemingly all rewritten. If they are using customs then they are not obligated to share any code. We know they will eventually.

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K3 framework exist becuase the architecture demands it, not because someone wanted a closed code. intent matters.

languid path
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i'm out of my depth talking about this but my take is that i'm in favor of whatever gets us more cores/games running on mister. don't care about whatever drama occurs behind the scenes

south pebble
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lets all jsut play fucking games 😄

steep kite
steep kite
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Cool! Both make nice sticks.

south pebble
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oh yea, nice to have arcade famliarity. if only SEGA would reinvigorate this IP

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i bult the stick to connect with my bast city and naomi running VOOT

livid badge
south pebble
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Also have harness for a brook board to play on PS4 version of Virtual On masterpiece collection

languid path
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i am in favor of open-sourcing code wherever possible. whether it's 10 weeks or 10 years, someone will be able to make use of another person's work eventually. i don't really see a point in monopolizing code when we all have the common interest of preservation in mind

south pebble
# livid badge That’s such a weird take, so when a dev has written a better sdram controller as...

LOL That isn't what I said... Sounds like you're interpreting my position as if a dev improves something they should keep it closed because they can....

My point is Open source helps Mister grow... Reverse engineering preserves hardware, Ecosystem needs both.... K3 was developed due to limitations. Code onligations depend on modules used. if they are using customs then are outside of misters own GPL. its module dependent... I dont think you understand...

K3 exist becuase of arch limitations, which is very clear, they have said this time and time again, they couldnt even do things within JT's framework. Midway was not going to happen with tech available to them back then, hence the reason to develop a new layer allowing them todo this. Pramod says its about 90% capacity already with K3...

Sounds to me youre stuck on ethical grounds dude... you dont even understand technical to go in like this...

glacial moat
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Its also such a wild paradox: "our framework is next level, but nobody can see it" 😄

cosmic vault
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no, open source helps preservation grow.

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this isn't a mister thing

south pebble
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i didnt make the rules... GPL is explicitly grounded on what is used. if they didnt use any of mister stuff then can you really blame them. again its about schematics and reverse engineering if preservation is what we're discussing

south pebble
livid badge
south pebble
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good for you

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now go do something productive

cosmic vault
# south pebble its not a mister thing, you guys should read GPL...

again, I think you're missing the point here, duder. this isn't mister vs k3 and who has the better framework. I'm glad they figured out something better because then that can be used to make other things better. These platforms aren't clean rooms - they build off of each other to make preservation better

cosmic vault
south pebble
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i never said you were stupid, i said you misinterpreted what i said, seemingly dont understand the discussion. youre fixasted on 'preservation' and openness while ignoring the facts they are clearly sharing their journey

glacial moat
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Its like Jotego's work, as much as his framework is beneficial, he's also liable to provide source

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I believe JT's Pocket work differs slightly because Analogue owns some proprietary stuff, so he removes that and posts the rest of his work

cosmic vault
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This discussion is becoming kind of cyclical and unproductive. I think we all believe that open source is the best way to do game preservation. We also all trust that the coin op team will open source their framework when they are ready to, and I think we are all excited to win 50 battles in order to get bodied by noob saibot. Probably best to leave it at that?

south pebble
# cosmic vault again, I think you're missing the point here, duder. this isn't mister vs k3 and...

Not at all i completely understand where you are all coming from. the fact GPL is based on what Mister HDLs are used falls under what should happen. no one here has control of this.

If parts of Mister framework are used then YES, the expectation is that those portions follow GPL, if they've rewritten the modules and bult their own framework layer, then the obligations change. thats simply how the license works...

At the same time, reverse engineering work being shared (schematics, timing reconstructions, understanding subsystem, is still meaningful preservation regardless of when code is released, and it will.

Ideally the ecosystem benefits from both, hardware knowledge documentation and implmentation eventuallybehing shared so other can build on them.

south pebble
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ill wait ive broken it down already 🙂

cosmic vault
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discussion is over for now, duder. I don't think either side is really interested what the other side is saying, and I'm tired of people using it to take jabs at each other

south pebble
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who is taking jabs? misinerpretation? calling people stupid? that didnt come from me lol

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lets leave it here.

cosmic vault
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i'm excited to play MK and the data east shit that attrac is working on. Thats a lot of machines I zero history with, and that's always cool

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oh and nba jam

south pebble
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100! happy they figured it out

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we're all going to eat good

languid path
cosmic vault
#

"DECO 8 and DECO 16," Fish said, confidently, pretending to know what that means https://fxtwitter.com/_atrac17/status/2028846922128117999

Working on the remaining effects for the MXC06 sprite generator used in DECO-8 and the first DECO-16 title, Vapor Trail.
︀︀
︀︀The BAC06 for DECO-8 and D55 for DECO-16 tile generators are completed. The D52 sprite generator is next on the list, then Too Crude!
︀︀
︀︀#CoinOpCollection

**💬 2 🔁 11 ❤️ 78 👁️ 2.7K **

▶ Play video
languid path
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oh that's neat

tight seal
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deco-64 is where its at

languid path
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but now i'm annoyed that there's two separate data east games called cobra command

tight seal
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it has 64 in it so it must mean its good

cosmic vault
#

staaaaaahp

south pebble
# lost imp has code ever been released?
GitHub

Toaplan V2 system for MiSTerFPGA. Contribute to atrac17/Toaplan2 development by creating an account on GitHub.

GitHub

Raizing FPGA Cores for Sorcer Striker, Kingdom Grandprix, Battle Garegga, Batrider and Battle Bakraid - psomashekar/Raizing_FPGA

lost imp
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🥱

timber condor
#

I guess we can all agree on Mortal Kombat being superior to Street Fighter then

cosmic vault
#

the only fights i ever got into were in front of a mortal kombat 2 cab - so 💯

wary jungle
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Which way to Game Bub please? I think I'm lost

lost imp
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source and all!

south pebble
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Then XvSF and Tekken 3 were the ones that had the most aggression

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lol

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gansgters played those two. rough at times lol

cosmic vault
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I beat a dude so many times (by spamming lui kang flying kicks) that I unlocked the noob saibot fight

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then he wanted to fight me, and that was about as stupid looking as two overweight junior high kids fighting could look

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never was allowed at the bowling alley again

south pebble
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7/11 SF2's were always an adventure mixed with certain type of people

wary jungle
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I never fully got into MK, SF was definitely the better competitive series.

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ST still draws a crowd.

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MK2 was awesome on the SNES.
#Baraka4Life

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I didn't have MK2 near me in the arcades.

south pebble
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MK2 and 3 always had a larger playerbase, not as large as Super Turbo at our arcades

wary jungle
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MK1 was everywhere.

south pebble
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Vegas yea MK was huge for some reason

young gull
#

To be fair to MK1, it was better than SF1

wary jungle
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Pooping in a bag was probably better than SF1

south pebble
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MK1 console drama truly brought awareness

wary jungle
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I even played a lot of SF1 in the arcades, loved it at the time.

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Even 1CCd it

south pebble
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i got to play OG SF1 with the sensors in santa monica pier

wary jungle
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I hate the block button. I can use it, but am not a fan.

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The only game I like the block button in is the souls calibur series.

languid path
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dedicated block buttons only make sense in 3D fighters. they have no place in 2D ones

wary jungle
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Which I can only play on pad, unlike SF, where I need a stick.

silent plank
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Might be called a heretic, but my preferred 6 button arcade stick layout for MK games is block as the 1 button, 4 is run, so 2 and 5 are punches and 3 and 6 kicks. It's what the arcades at my country used at the time.

wary jungle
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Whatever works

languid path
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same. everything else feels wrong

wary jungle
#

I did play MK11 online on the Switch, I actually particed combos. I was pwning people online.

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But I realised in MK, you don't need to time initial combos, as long as you get the inputs, fast or slow the combo works, it's only on extenders, fancy stuff, where you time stuff, after which the next combo you can do fast or slow, as long as you get the inputs.

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MK games, the execution is so much easier.

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Than SF

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Anyway back to Game Bub

tight seal
#

we are dojo masters now

cosmic vault
#

finally

azure sierra
#

saludos ruben

gloomy flint
ruby grail
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We are game bub people now

wary jungle
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The Bub will save us

carmine anvil
tight seal
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when was the last time mk3 was at evo?

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can't seem to recall...

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(I don't really like 3rd strike either)

languid path
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i go through phases with 3S, but i don't really care for MK at all, so the choice is easy for me

cosmic vault
weak laurel
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I wish I could get into 3S, or any fighting game at a decent level really

tight seal
#

luv marvel

cosmic vault
#

WHENS MAHVEL

weak laurel
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I feel like after a certain level where you can easily beat button mashers, I get completely destroyed by anybody online

tight seal
#

3s is a decent game but all i ever see is praise for it and sometimes it feels like the praise is coming from people who've never even played it lol

languid path
tight seal
#

set little goals for yourself vs people who are better than you

languid path
weak laurel
tight seal
#

if you just try to win you'll get frustrated

tight seal
weak laurel
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I'm not easily frustrated, but after like getting to Silver ranking in a SF game I feel like a monkey trying to understand why some guy shot me

tight seal
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like your opponent could be spamming something that's super punishable but if you don't know that you'll feel like you can't do anything

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I've been playing fgs since around 2020 and honestly i can't remember how it feels like to be a new player, i feel like most fg players don't know how it felt either

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unless you surround yourself by people who also play the same game you're always going to feel lost on what to do since you can't ask anyone

weak laurel
glacial moat
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Looks like JT is already making traction on CPS3, even adding fixes to MiSTer and Mame 😎

cosmic vault
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I think the jury is still out on whether or not they are “fixes” yet. #1046941029296779344 message

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they match the documented spec, but potentially not the real-world behavior

frozen pelican
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I also like in his weekly update he was pretty explict about 'this is causing the subscriber numbers to go down'

glacial moat
untold mortar
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We had a consensus yesterday and I tested every change individually on the S32X core and the Saturn ones.

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2 of 4 propositions could be integrated without changes, no impact on the tests and games so far.

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1 needed a subtile mask change.

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The last one is rejected, the SH2test explicitly reported a failed test.

south pebble
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optimization within constraints

winged galleon
azure sierra
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i'm not sure if this belongs in this channel. it's not a real core it's all software rendered under the hood

winged galleon
#

it is well described on the readme

upbeat quest
#

Hi. Question: has anybody got the kizuna encounter 4p version to work with 4 players since the last neogeo update that included the NEO-FTC1B multiplayer board?

flint heath
#

i tried it with 4 regular usb controllers with no luck

upbeat quest
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When loading the battle tag version (the 4 players one) with mame, it uses a different bios. Only two bios allow for 4 players

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I tried to change the uni bios for one of the two bios that supports the 4 players but I couldn't "activate" the 4 players version (it has a different title screen)

winged galleon
runic hound
#

Damn...

drifting smelt
#

I can’t wait for cps3 so that people will stop asking for cps3

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More room for me to be like “Taito f3 would be cool”

languid path
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real

timber condor
languid path
timber condor
thin egret
livid badge
gusty forge
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Third strike news! ||still in development||

ruby grail
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Keep us posted!

meager sage
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surprised no chat about the coin op midway cores

silent plank
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Are they already out?

meager sage
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just released this afternoon for patrons

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mk, narc, and smashtv

gusty forge
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Not a patron to them

ruby grail
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I thought someone said mister was too weak for midway

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Maybe mister is getting stronger 💪

meager sage
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new framework created from the ground up

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MK 2 confirmed for next month

rugged plaza
# ruby grail I thought someone said mister was too weak for midway

MiSTer is too weak for a full real 486 CPU 1:1 based core but anyway you got AO486 modeled on Bochs emulator... MiSTer is too weak for a 1:1 Nintendo 64 but you got the excellent N64 core using its own tricks and shortcuts to make it possible. So it could well be the same with those midway cores and part of them might have been factored with workarounds to get rid of memory bandwidth limitations inherent to DE-10 board (as far as no source of any kind are available all options are on the table 😄 )

ruby grail
lament barn
mystic stump
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Does this mean SEGA System 32 is also 'impossible'TM? what is the true 'upper limit' for the Mister? It'll be tragic if classics like G-AXE-RODA Outrunners, and FPGA implementations of System X/Y games such as Thunder Blade, and Power Drift dont make it.

topaz prairie
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God I hope UMK3 winds up feasible

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MK1/2 is definitely pretty nice to have though

ancient prawn
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My question will be will the midway cores remain behind the license check because I dont want to give that much of my info over

glacial moat
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wtf, that new paywall system is ridiculous

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does it apply to games out of beta?

thorn cosmos
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license check?!?! that sounds ass

cosmic vault
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It sounds like, unlike JT, games are going to permanently locked behind the paywall. But we will have to see.

glacial moat
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apparently it still applies for games in beta and not public releases

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still stand by how ridiculous it is to make a whole system because you don't trust your current patrons

cosmic vault
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We will just have to wait and see. Bummer that they seemingly are going back on their word to open source stuff. Makes all their hard work worthless for preservation

untold mortar
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See the reponse to nukeyt yesterday.

cosmic vault
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Oh? Why are they dragging nukey into this

untold mortar
glacial moat
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wow

winged galleon
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my god ...

silent plank
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So do you need a Patreon only key like jt for their locked games on mister? What is that about a license check? I was thinking of subscribing to their Patreon once MK2 releases but if it is anything more complicated than downloading a beta key I might just skip that.

cosmic vault
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fairly involved

gusty forge
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That's crazy

thorn cosmos
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they have a helpful video guide on how to do this, let me find it

lament barn
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Licensing issues aside, MK1 works great on MiSTer

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After some time you probably won't need a license key?

young gull
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Lol closed source emulators with drm

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🤡

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Good opportunity for someone with the skills to find bugs or behavior that only the original module would exhibit and prove that is actually just the same source.

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Anybody paying them a single cent is basically foolish.

muted shard
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@young gull Maybe not foolish, there's about 800 of us. I admit, it is a faff to get it to run, but it does work, Smash TV, NARC, and MK. With MK2 out at the start of May. Not ideal, but that's the way it is.