#Arcades - Shooting Cores

1 messages · Page 2 of 1

mossy bone
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so i went on update all and update JT cores

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didnt do anything

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my latest JT core too is without YC support

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any idea what i can do ?

mossy bone
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ended up figuring the mystery

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i had to add vga_mode = svideo

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no switch like the one MikeS configured himself

lyric bolt
steel ledge
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I think it's a real shame that Japanese developers in general still prefer to develop for consoles and things like this.

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So, apparently you have to send this thing in if you want to update the firmware or whatever and I came across this post:

'Anyone have an issue where a game appears fine on the game selection screen but picking it eventually returns you to game selection instead of loading the game? I already sent support an email, but figure I'll ask in case anyone else ran into this. It's the first time I'm trying to run my exA after getting it back from the last round of updates :('

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Sounds like a dreadful user experience with too much down time if this is actually the case. I don't get the appeal, but I am curious about the specs, especially after coming across this:

'Comparable in power to the Playstation 4 Pro or Xbox One X game consoles.'

https://primetimeamusements.com/exa-arcadia-all-you-need-to-know/

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If anyone actually bought one of these, do tell. This has me morbidly curious.

fair ether
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the exa seems like a sad user experience, but I thought it kind of is in the arena of competing with all that arcade hardware that's subscription based, offering an alternative where you can just pay once (like the old days)

steel ledge
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Okay, I have no idea as to how things are arranged in arcades, since I haven't been to a proper one for probably a decade now.

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There are people who actually bought these things for private use from what I can see.

fair ether
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yeah there's definitely private buyers of the EXA but I think they sell to operators as well

native nimbus
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Yeah there’s a local operator by me that has two exa machines

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It’s actually a good idea overall, particularly not having to deal with internet connections and revenue sharing

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For private use it seems fine too, but you are paying arcade board price tags

vestal wagon
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I'm glad exa employs people I know and lets them do stuff they enjoy, but 'arcade board price tags' are way too high for a bunch of arrange modes of 20 year old games

native nimbus
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Then don’t buy one

random flame
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they seem really cool, the only thing that worries me is apparently if the CMOS battery dies the system becomes unbootable, which is fine if it happens now while the company is still operating in its present form and you can just send your box back to get it fixed, but obviously that becomes a future preservation concern

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otherwise yeah, I love the idea that people are out there making classic arcade style hardware, even if in reality its just a PC with some DRM baked into it...

steel ledge
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I have mostly been playing on PC this past decade, so I already take a dim view to modern consoles for how closed they are.

native nimbus
random flame
# native nimbus Where’d you hear about the cmos thing? Google is failing me

EXA Arcadia Review - Is It Worth The Money? At last I have been able to get my hands on the extremely expensive Neo-Geo style arcade board the EXA Arcadia - which in total costs around $5,000 when paired with a game. (The games are very expensive as well). Thank you again to the patron who let borrow his board for this review. In today's video I...

▶ Play video
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I now realise that was already linked above…

native nimbus
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I like the comment from the actual arcade operator

sage kayak
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I'm not completely new to shooters but I'm not particularly good so far so I liked this idea of a guide for 1cc completion for beginners. Though i don't think it has a lot of older games on it yet https://youtu.be/uaA_6tjLGso

obtuse lily
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For the arcade cores when assigning buttons does it ask you to input the buttons from left to right as they would appear by default in an arcade or do I need to check them individually somewhere?

lyric bolt
vestal wagon
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however, they are not guaranteed to be in any sort of order (left to right) or otherwise

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so if you don't just know which button is which in the original arcade then you'll need to check elsewhere

obtuse lily
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I assumed as much. I just noticed that they were in order for a few I happened to remember what the order was and thought maybe there was some kind of standardisation.

steel ledge
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Arcade button layouts vary quite a bit though. Sometimes the stick is even on the right side.

obtuse lily
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That was due to people building custom cabs or converting old cabs though right? I think every manufacturer had a recommended default set-up. The stick being on the left or right is not something I care about personally.

steel ledge
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No, I think some games are just designed around the control scheme.

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For example, there was a recent video someone posted here about Buriki One.

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The buttons on the left are primarily used for movement.

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Then you have the twin stick games.

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Since I wasn't raised in an arcade like some people, I've been looking up the button layouts and mapping accordingly on my fight stick to get things as close as possible.

steady gulch
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@steel ledge Yep pre-Jamma era games the control layouts varied and were often custom depending on the # of buttons. Some cabinets had two sets of player controls, others just one. Scramble/Super Cobra cabinets had one joystick, but two sets of buttons so you could play left/right handed.

steel ledge
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That's very considerate.

tired cairn
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First I've heard of this one

reef scroll
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Hey all- I'm having a hard time getting Section Z to work on my HDCRT... Got it working fine on flatpanel LEDs etc but not CRT. Can someone please advise? Been looking around online for the solution and can't figure it out. Please let me know if I should post this question elsewhere. Thank you!!

zealous sapphire
frigid torrent
steel ledge
frigid torrent
rustic radish
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I have real arcade cabinets in my house too, all from arcade1up

tired cairn
rustic radish
tired cairn
rustic radish
tired cairn
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What I said was very incorrect though, surprised you didnt pounce on that

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lol

rustic radish
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Oh no, I saw it and I realized what I was getting myself into

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like we were going to go two layers deep

tired cairn
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A "Layer Section" if you will

revenge of the nerds laugh

rustic radish
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lol

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I do own three arcade1up cabs and they make me happy, I got one of them for only $50 cause Walmart was liquidating it

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I think I own too many though

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BUT, when you're interviewing for a game design position they look authentic in the background and that's like IMMEDIATE nerd points

tired cairn
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I had a modular cab that served me well, but Im just an old hasbeen anyway I dont own shit

rustic radish
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all that to say I regret it but it ended up helping me I guess lol

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I wish I had a real arcade cabinet

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but after owning the arcade1ups in all their fisher price flimsy glory I realized that life isn't for me

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so I just need a friend who has an arcade cabinet lol

tired cairn
rustic radish
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Yeah man that's cool as hell

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omg I had that little mario trophy as a kid

tired cairn
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Yeah, its weirdly violent, like.. the troopa's neck is broken

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Nice pull out drawers. One 6 button for Street Fighter/Capcom fighters, one MK3 one with run button for MK games

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Power switch in the drawer, molex power connector jack in the back

rustic radish
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Ah wow, really awesome, I love seeing that stuff

tired cairn
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Cab was only $250 (Only! x.x)

solemn plank
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I miss when arcades were still common.

tired cairn
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Sometimes a supergun is better though

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Then use this little combination, to play VS Castlevania with an NES controller

native nimbus
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Man I wish I could cram a couple cabs in my house

gray gyro
steel ledge
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I turn up here in 2021 and it seems that everyone and their grandmother has a cabinet. Essentially unheard of up until that point. I think I will always fall into the normie camp though. One consumer CRT is probably the most that I'll ever be able to accommodate.

gray gyro
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it's really not that many people, it's a small niche community. pandemic priced out many folks looking to jump in.

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what really drew arcade folks into mister was Mistercade and CPS2 Core

steel ledge
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Well, price is one thing. Space is another.

steady gulch
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Arcade collecting community has been going strong since the 90s

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everything used to so damn cheap in early 2000s. I remember buying a SF2 board for $30

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they were so common people just used them as a test pattern generator

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prices starting climbing around ten years ago, and I thought were getting bad 5 years ago. But post-Covid holy crap has everything shot up in $$

gray gyro
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I jumped in during Covid with a Vewlix, Capcom Mini Cute, Neo Geo SC19, Taito Egret II and the more common New Astro City and Blast City. I've heard stories all those were around the $500-$1500. People practically gave them away. Now they are upwards of $2000-$5000

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Three of those (Mini Cute, SC19, and Egret II) is the price of a Car or Down payment towards a house in some parts of the US haha

native nimbus
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Mr. Do, SF2 Hyper Fighting, and a candy cab, that's the lineup for me. And Centipede for my wife I suppose

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one day

steady gulch
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Mortal Kombat 2, DK Jr w/ DK, Jr, DK3 on switcher, Eyes, Scramble, Neo Geo 2 Slot, Tempest, Joust, Nintendo Red Tent is my current line-up

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Used to have a Blast City but I sold it

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Still need a good horizontal cab, would like a Jungle King

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MK2 is a beast, would like to sell it but might have to chainsaw it in half to get it out of the basement 😆

gray gyro
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MORTAL KOMBAT! I went all out with this collection haha. Got a Sega Panel for candy cabs.

native nimbus
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I'd also grab an exa, in all honesty, though literally any of these would require me to have more spending money than I do at the moment

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who knew that daycare was expensive, who knew

native nimbus
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for sure

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it's got a good lineup there

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Sam Sho V Perfect also has appeal, I love that game a lot

frigid torrent
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my plan is to get an exa before i need to do daycare

native nimbus
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I'm kind of hoping my book sales will help make up the difference

limber comet
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If you use the UK (or World) ROM for Nemesis, instead of the US one, it’s much less shocking. There are still differences, e.g. the volcano erupts for a much shorter time, but there’s none of this “overload of upgrades when you die” nonsense.

See https://tcrf.net/Nemesis_(Arcade): the only things that affect gameplay in nemesisuk are the starting lives and game flow, and those are quite minor.

lyric bolt
tired cairn
fringe mural
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good game

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the scoring's a bit nuts but it's cool

steel ledge
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So, I didn't know this until today as I haven't been interested in STGs until recently. There are high level players who use save states to practise.

karmic shadow
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A lot of detective work seems to have paid off. Vimana and Zero Wing were the reason I worked on the MAME core over 20 years ago. Back then Vimana didn't have sound because of the HD647180 MCU. I think Toaplan made …

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frigid torrent
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Neither Dodonpachi nor ESPrade currently boot for me, up to date cores and the correct ROMs. Any tips?

solemn plank
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Dodonpachi works for me but the audio is choppy as hell.

frigid torrent
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Main issue seems to be if it is in a folder or not. Weird

flint rover
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Anyone know what the difficulty dip switch settings mean for Same! Same! Same! / Fire Shark? The default seems to be set to "B", but there are also A, C, and D settings. Is "B" normal? Does that mean A is easy and C and D are hard and very hard?

tired cairn
uneven token
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Man I destroyed that game

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Love it so much

tired cairn
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I can dream.

tired cairn
cursive lark
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Read somwhere bout Batsugun being in development?...but cant find anything...Wishfull thinking?

solar harness
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for some reason, I tried the cave 68000 core now and it works perfectly on my analog IO through rgb

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I dont know what new updates happened but it works great

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dont even have to change it to 60hz

near sandal
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Wonder boy in monster land core not working. I think there is a bug in the latest update of the sega system 2 core.

zealous sapphire
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Wonder boy in monster land is not supported on official core of Sega System 1

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You need to use the core of blackwine (System 1 & 2)

tired cairn
tired cairn
warped hare
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Does anyone else get scratchy/crackly sound in the Raizing games (Batrider, Batsugun, Bakraid)?

uneven token
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batsugun?

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thats on mister?

vestal wagon
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it's not

uneven token
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ok wanted to make sure

warped hare
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Oh sorry, batrider/bakraid and garrega

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I thought it was weird they all started with B.

weak granite
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I have some trouble getting sound working with DoDonPachi when enabling direct video. When using scandoubler only sound seems to work perfectly but when enabling direct video I get zero audio, while working in other cores. DoDonPachi is just one core I don't get sound when enabling direct video while for example 19## core all work perfectly.

warped hare
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I get sound in that core using direct video.

weak granite
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Seems to be core dependent, none of the DoDonPachi cores has sound, but all of the 19xx cores have.

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And I'm not sure, but I think possibly I can make out some distorted audio very faintly from the speakers.

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It's connected through a JVS expander. I will try to connect directly with the Mister to the audio to see if that make a difference.

warped hare
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I'm using a JAMMA expander (both irkenlabs, unless I'm mistaken?). I'd be surprised if that was the problem, though I am regularly surprised. =/

cursive lark
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Any update on the IGS PGM dev?

flint rover
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I thought Jotego was the one that was going to work on that? But Capcom CPS3 won a vote from his patreon to do that first. Unless I'm misremembering it. I assume he will work on that after CPS3.

vestal wagon
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assuming he works on cps3. I'm not sure what approach he decided on regarding all the custom chips

random flame
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Damn, as cool as SF3 and JoJo are, I would much rather play the more interesting games on PGM

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All in good time I hope

flint rover
native nimbus
tired cairn
native nimbus
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Dunno if pgm2 is doable, but pgm1 should be

tired cairn
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Seems like as good an excuse as any to look up the specs

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Custom CPU and graphics chip I guess. Not exactly clear what they are based on. 68000 I'd guess but I dont know.

valid folio
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aw yeah

steel ledge
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JB sells those? The website doesn't list anything at the moment.

steel ledge
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Australia. Maybe it was just the way it looked on mobile before, but I see listings now. Just all sold out.

karmic grove
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Do the Dangun Feveron/DonPachi/DoDonPachi cores support YC output? They’re the only games I play that don’t seem to output in color on my CRT TV - just trying to see if it’s something on my end or an expected limitation for now

tired cairn
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Not all cores support CVBS/SVHS output currently, it is an ongoing project requiring manual changes to every affected core. This can be bypassed with a retrocastle VGA to CVBS/SVHS adapter which is a simple transcoder, and will work with any 15khz output from the Analog I/O. The caveat is that this method produces slightly less optimal picture quality.

karmic grove
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gotcha, thanks for the info

plush sluice
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Heey any idea of what's missing to have Gi Joe Arcade working ?

versed ocean
karmic grove
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Ok cool I’ll try that out later, thanks

jaunty flower
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Any plans for a strikers 1945 core?

cursive lark
tired cairn
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Id love to see more arcade shmups on MiSTer

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Daraku Tenshi would be a nice bonus for such a core as well, though not a shmup :)

hot slate
random flame
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Hah, looks like TGM2 is on the same board, there’s no doubt a small subset of people out there that will go bonkers for that on MiSTer

hot slate
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Yeah it's a good board with a lot of bangers.

vestal wagon
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psikyo SH2 schematics were extracted, but that board is basically an SH2 + a custom chip. shelved until they can reverse engineer the custom chip

random flame
hot slate
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Well I play mahjong for a living...

random flame
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no way, that's actually rad! I'll know who to ask for pointers next time I'm trying to beat the minigame in Yakuza/LaD 😆

vestal wagon
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hmm, appears one of the other reasons he couldn't continue is his GB2 is on loan and he couldn't break it

hot slate
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Gunbird 2 isn't crazy for a pcb, like $350 last i looked.

vestal wagon
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I'm pretty sure I have one in the pile

hot slate
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same

hot slate
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Looks like Raki is working on a Salamander for his Gx400 core, Hell Yeah!

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イカビク
@RCAVictorCo
cycle-accurate YM2151코어랑 68000, Z80, 검증된 GX400 비디오 보드 코어에 기판 2장까지 집에 있는데 올해 내로 코어 완성 못하면 내가 인간이지 오징어 아니다리
Translated from Korean by
cycle-accurate YM2151 core, 68000, Z80, proven GX400 video board core, and up to 2 boards at home.

rustic radish
tired cairn
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Awesome!

native nimbus
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Wish Gradius would finish up and head to main

amber arch
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any updates or news on the CORE core?

inner island
hot slate
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Jotego released his first game, The Final Round, for his Konami Twin 16 core. Hopefully Gradius II will come out for it soon.

inner island
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SHOOT THE CORE

jaunty flower
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Did the raiden cores ever get released?

inner island
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I didn’t even know they were being worked on

jaunty flower
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Atrac had them in the pipeline

flint rover
warped hare
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He's posted very recently about the chips for Raiden, showing a photo of several customs removed from the PCBs.

native nimbus
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with the Nemesis core, is there an MRA file floating around for one of the Gradius versions that works with it?

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much prefer the difficulty curve for Gradius vs Nemesis

tired cairn
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Been trying to find one, and I can only seem to find the two MRAs. Odd.. doesnt seem like it would be terribly hard to make ones for Gradius though considering the merged romset has a subfolder with the needed files

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Near as I can tell the core was abandoned while it was still in beta so.. I dunno

vestal wagon
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the roms aren't interchangeable, gradius has a bigger cpu rom than nemesis

tired cairn
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Well, there you go. Bummer.

vestal wagon
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and without the source to the core, there's no way to know if it is capable of handling it

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hopefully the incoming Salamander core can also do gradius

tired cairn
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Incoming? Huh. Must be Ace's

vestal wagon
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nope. RCAVictorCo/ika-musume

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weird, I thought their psychic5 core had been put into the official repos but I guess not?

random flame
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weird, I didn't realize the Nemesis core was literally just an rbf drop, but there you go

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hopefully they will release the source eventually

tired cairn
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Well, theres an obscure Jaleco game. Neat. I'll be downloading that core

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Im.. fairly sure this had a Famicom semi/spiritual sequel

vestal wagon
tired cairn
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Huh, neat little core. I like it's manual H/V refresh rate adjustment option

unreal marsh
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I wonder why they are keeping them closed? Not like you can really profit off this stuff other than using patreon or somesuch

native nimbus
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I know Konami's hardware is super weird but I'd imagine there's at least most of the same components

jaunty flower
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Are the Cave shmups doable with the de-10's specs?

vestal wagon
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which ones?

jaunty flower
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Later stuff like Mushihimesama

vestal wagon
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I dunno. maybe. it would really depend on the details of how they use memory and if it is very high bandwidth

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that and the fact there's no available sh3 cpu out there. oh and the fact the boards have an fpga on them that handles some of the video operations

jaunty flower
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Oh man, didn't even know things were that complex

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Are all of the dodonpachi variations currently available?

vestal wagon
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just dodonpachi

jaunty flower
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Does the hardware vary that much between the different versions?

vestal wagon
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oh, and donpachi

jaunty flower
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No wonder people are paying 6 grand for muchi muchi pork boards lmao

vestal wagon
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yes, DOJ is on effectively PGM hardware, and everything else after that is on cv1k, which is the above referenced hardware

jaunty flower
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Ah, gotcha

native nimbus
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Pgm is probably doable

vestal wagon
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yeah, I expect that at some point

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and then you will all experinence the glory of ddp2

native nimbus
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Without going to galloping ghost

jaunty flower
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A bit of a flight for me

strange wren
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I remember when you could finally emulate ddp2, that was fun. I look forward to PGM support one day with ketsui and ddp2. And some martial masters

mortal python
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I've been hooked on Espgaluda lately and have been checking for PGM core way too often

south prism
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which arcade darius games can you play on mister?

warped fable
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Right now I think the closest you're going to get are the home ports (e.g. G-Darius on PS1)

tired cairn
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Darius 2 on the saturn core. The recent Megadrive port of Darius 1 is extremely close to the arcade as well, sans 3 screens

random flame
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I really like the Mega Drive port of Darius, they added an easy mode and continues and stuff so you can just pleb your way through

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looks and sounds really nice too

lyric bolt
# random flame I really like the Mega Drive port of Darius, they added an easy mode and continu...

its great. the ar seems anamorphic also and as a result it works very well in 16x9 fullscreen: https://youtu.be/0SGoUOMGOGo?si=HygqTb68BiBSvA4w

So lets discuss the elephant in the room here immediately: 16x9 stretch in retro games. Usually I am completely against this, and value sticking with the original aspect ratio. Darius MD is a special instance where I believe the port was intentionally made with 16x9 forced-anamorphic assets.

I have reviewed the game thoroughly in both aspect ...

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native nimbus
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Darius 1 core, I don’t even know how you’d make it work

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I guess however X men inevitably does it

flint rover
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This is how it's done on Switch:

native nimbus
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maybe

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I will say the 2 screen Darius II would be a fun one to do the analog+digital out trick that the game boy 2p cores do

tired cairn
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Just uploaded a "hack" I finished that adds arranged music to the Saturn version of Darius 2. I cant link to ROMs here but there is a link in my discord profile to where it can be found.

jaunty flower
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Wonder how the DDP core fares in this comparison. Didn’t know how terrible everything was aside from the original in MAME. https://youtu.be/1jURSk4JVIQ?si=qtg1kB8Vm0WKIq5A

Dodonpachi is my favorite shmup, I have played it for over a thousand hours at this point. Due to wanting to demonstrate it at AGDQ or Shmupmania in the future, which do not allow emulation :-(, I decided to take an in-depth look at all the commercially released versions of the game and see how they stack up to the superb ShmupArch emulation.
h...

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Bees not giving meter in Ps1 or Saturn port.

tired cairn
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DDP core seems to be pretty good in general despite some small sound issues

jaunty flower
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Wonder if anyone has done a side by side

mortal python
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Mark did a great review

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Dodonpachi MiSTer FPGA Ultimate Review! Is This the Best Way to Play Dodonpachi? The time has finally arrived for the public Dodonpachi MiSTer Release! I have been following this project closely since the very first beta and had even heard whispers about it over a year ago. So the question is, did the MiSTer core do the game justice, or is it an...

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jaunty flower
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His spreadsheet of input latency has been a good reference

tired cairn
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Ah, good info thanks for linking those

jaunty flower
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In case anyone plays on steam deck or pc

strange wren
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Ooh, nice

minor wagon
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If anyone comes here looking solution to an issue where Battle Garegga and Battle Bakraid fail to start with ROM#0 Bad ~90% of the time:
Try unplugging several USB devices before loading the game... I tried a lot of other things, but this was what fixed the issue on my end.

I'm guessing it's the 2A power supply not being able to handle the power draw while loading the ROM, but not 100% sure.

rustic radish
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I only have a WiFi usb accessory plugged-in, I’m using a Meanwell 20w 5v 4a power supply, and my ram runs without fail at 148Mhz.

Every other core works perfectly for me. The issue is with the core’s programming, not hardware.

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But either way I appreciate your optimistic post @minor wagon and I’m glad you found a workaround to circumvent the core’s deficiencies.

minor wagon
tired cairn
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Oh, does that mean they dont come down on update all anymore?

rustic radish
strange wren
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I'm guessing the cores are moving to coinop collection, but I think that's available in update_all right?

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also as far as I can tell the cores weren't updated with fixes or anything, it's just restructuring

jaunty flower
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Since we have some cave gen 1 games already done is esp rade possible?

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Oh wait, nullobject did it already. Totally missed that.

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Dang, now I got something to play tonight.

jaunty flower
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Is PGM2 much more advanced tha PGM1?

zealous sapphire
jaunty flower
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Looks like it varies too, I guess.

zealous sapphire
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PGM1 is 20Mhz (68K)
PGM2 is 100Mhz (IGS036) according to Mame

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so it is huge difference just for CPU part

tired cairn
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Alas. But I wouldn't complain at all about a core that ran Demon Front ^_^

slate hill
zealous sapphire
rustic radish
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Well that’s exciting! Shame it’s not part of the official repository.

zealous sapphire
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yes ... but we cannot force people
and it is great the souce is opened now and the project could be taking by another person if the dev not working anymore on it

tired cairn
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Ooooh

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Oh it was updated 3 days ago, I didnt even see

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It sounds great!

inner island
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Woke up to an email from GitHub saying that was updated. Hooray!

rustic radish
inner island
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If they’d push more updates out to Konami shooters maybe I wouldn’t be late to work every day.

gilded vigil
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Can’t remember if I ever asked this…but do you think later Cave games like Muchi Muchi Pork and Pink Sweets could ever see a core on MiSTer?

random flame
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if those are CV1000 games then the answer is "probably not"

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IIRC that hardware itself uses an FPGA for video

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and a SH3 CPU at too high a clock speed

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#saturn-chat message

rustic radish
hexed girder
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Is the phelios core being developed by someone?

tired cairn
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I dont think there is a core for that Namco system currently

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But Id love one

hexed girder
ashen dust
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Is that on the same board as Splatterhouse that Jotego is developing?

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Hmmm, I guess not

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I guess Phelios is system 2

lyric bolt
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Not arcade, but we're playing a shooting game in the current #game-challenge if anyone's interested!
Zanac Neo by Compile, on PS1

native nimbus
ashen dust
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Both fun games.

limber comet
flint rover
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So what arcade cores actually have light gun support?

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I've been trying to google it, and can't seem to find any sort of list.

waxen ember
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I don’t think there are any light gun arcade cores. Would be nice if there was though. I’d love an operation wolf core.

flint rover
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Update to the Cave core? Can someone explain in english what those changes actually do? 😅

vestal wagon
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mostly changes so composite/svideo work

sudden schooner
#

I'm wondering why a similar fix isn't used for all the cores that have sync issues on some crts?

jaunty flower
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Will the core now work with direct video?

vestal wagon
tired cairn
lyric bolt
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We're currently playing Einhänder on PS1 for a #game-challenge if any shooter fans are interested. Single credit score challenge on normal difficulty

frigid torrent
true spade
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I’m getting some weird graphical corruption followed by slowdown on the “In the hunt” arcade core. Is this a known issue?

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By slowdown, I mean like really slow - 1fps

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Ah, nevermind. The tried and tested power cycle did the job. (Odd that a cold reboot didn’t fix it. Oh well…)

lethal spade
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Is Carnival by Sega considered a SHMUP? Because I would love the arcade core to be playable on the MiSTer, my father and mother used to play the Colecovision port back in the day, and I would like to check out the original arcade version.

tired cairn
#

ZANAC COMPILE 1986年
ZANAC(ザナック)より、全曲アレンジです(未使用曲は含みません)。過去作を全て再調整してまとめました。STGの中でも最も好きなゲームの1つです。一度でもアレンジしてみたいと思ってDTMを始めるきっかけとなりました。もう何パターン作成したのかわかりません。

※未調整バージョンはニコ動にあります。

▶ Play video
random halo
lethal spade
lyric bolt
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Playing Galaga '88/'90 for the current #game-challenge for anyone interested. Love this one- such a great evolution of the original

heavy river
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How have I never played Gorf before?

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What a weird little mashup of games.

ashen dust
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Yeah I only discovered it about 10 years ago and now I love it. Such a fun greatest hits type of game

heavy river
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I have a soft spot for games that let you damage pixels or individual voxels on an object.

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That boss fight tickled the shit out of me.

viscid blaze
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Anyone had any issues with Armed Police Batrider ? Everything else seems stable on my mister but this core seems to crash pretty consistently

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  • rom i should say, battle garegga works ok
restive spade
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How do you recreate it?

vestal wagon
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those cores sometimes seem oddly sensitive to sdram

viscid blaze
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Yeah sorry, a little vague ... either just by adding credits > choosing 'select team' in the main menu it'll either show a stack dump (in the font of the rom) or reset back to the ram check

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or just letting it sit there for a bit after loading the rom and it'll reset / show stack dump

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So it's not a subtle crash, basically just by trying to play the game

viscid blaze
rustic radish
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That core is problematic when it comes to SDRAM. We have lots of people come in and have problems with it even if their ram works perfectly fine. I’ve never been able to get the core to work reliably for myself.

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I suggest filing a GitHub issue if you have the means.

viscid blaze
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Ok thanks, will do

autumn pine
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Hi folks can someone tell me what rbf does hotdog storm work with ? The last rbf it doesnt load for me thanks.

restive spade
vestal wagon
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the code is in the repo but there was never a release that contained it

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it's also like 1.5 years behind on sys updates, but looking at the template repo I think the only relevant changes there would be YC stuff

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and mike put a pull request in for it a few months ago

rustic radish
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Who’s working on hot dog storm? Also why is it called hot dog storm?

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lol this logo

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Who puts lettuce in their hot dog??!

unreal marsh
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Does it come down as part of update_all?

rustic radish
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God that looks awful

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lol

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The game is cool tho

flint rover
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Hotdog hotdog hotdiggity-dog!!

autumn pine
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Nullobject was working on hotdog storm on his cave core.

rustic radish
cursive lark
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Any new on toaplan v2 and Batsugun? Yes i know I can run it on the saturn core.

fervent spear
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Anyone think Namco NB-1 would be possible on MiSTer?
Never played Nebulas Ray, but it looks pretty darn cool🤩
And of course having Point Blank running would be amazing. PS1 version is of course a good alternative, but it’s just not quite the same😅

forest bolt
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Not sure. It does use a 68EC020 @ 24.192MHz....

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there are other cores that can handle a CPU like that but... it's all the other chips I'm unsure of

#
Sound CPU: Namco C75 (M37702 based 16-bit) @ 16.128 MHz
Sound chip: Namco C352 32 channel 42KHz stereo supported 8-bit linear and 8-bit muLaw PCM - 4 channel output
Secondary CPU's : C329 + C137
Custom Graphics Chips : GFX:123,145,156,C116 - Motion Objects:C355,187,C347
Sound CPU : C351
Control Chip : C160
Board composition : Additional "gun" interface board is used on shooting games (seen on 2nd PCB picture)```
cunning harness
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Did the Cave Hotdog Storm core ever see a release? It seems to be stuck behind a patreon paywall in beta. Anyone have it? Is that correct?

restive spade
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The code can be compiled and you will be able to olay it

steep trail
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Does anyone know if there's a place in internet where I can get the full Arcade Cabinet Arts to download ? I'd like to make to recreate some but in order to do so I need the original arts (controller panel art , marquee artwork , arcade cabinet sides art , arcade bezels etc)

slender berry
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https://youtu.be/eyzJJGmGjsQ?si=ctAKyJHCRHUTKbUh. Do you guys think this mod is worth buying and do you think this works with MiSTer Arcade games if it has the PC mod.

Use the Capcom Home Arcade Stick on the Nintendo Switch, PC or PlayStation 4 with this DIY mod kit. Still able to use the stick as normal, but now you can use it at a 2 player controller on other consoles!

Switch Kit Available here: https://ebay.to/2YBnIYF
PS4 Kit Available here: https://ebay.to/3jdR2fv

Recommended Amazon Products list: https...

▶ Play video
lyric bolt
lyric bolt
# slender berry https://youtu.be/eyzJJGmGjsQ?si=ctAKyJHCRHUTKbUh. Do you guys think this mod is ...

scratch that, may need a mod kit to work on other platforms as individual sticks? https://youtu.be/G0f0mZRiVBs?si=I1uGcNyg7cOhFSke

A short video of test footage showing a Capcom Home Arcade (with Bluetooth controller mod from IntecGaming) working as a 2-player controller on the MiSTer fpga platform.

The MiSTer recognises the Capcom Home Arcade as two separate pro controllers. Simply pair them both to the MiSTer (I used a cheap generic Bluetooth adapter), remap the buttons,...

▶ Play video
slender berry
chrome swift
restive spade
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Good progress. Hope he is working with an updated framework

unreal marsh
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What’s his patreon?

true spade
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Exciting!

chrome swift
unreal marsh
candid rivet
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God I love shmups and MiSTer makes lovin' easy

zealous sapphire
chrome swift
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core is available on Patreon

rustic radish
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Seems like it’s in a great state. Please join their Patreon if y’all can, otherwise it’ll show up on the official repo very soon. 🥳

candid rivet
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Can't wait to salamand!

flint rover
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Do we know if that core will also work with Life Force?

zealous sapphire
unreal marsh
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Yeah I just subbed when they announced the first alpha, had no idea they had a patreon though I’ve seen a ton of their various research posts.

vestal wagon
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unfortunately they now have to reverse a video chip so it might be a while

autumn pine
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Hey zakk hows Air Gallet coming along?

crimson mason
vestal wagon
crimson mason
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Gosh. That's bad news. But I guess that other games might profit from those findings. Which makes it good news somewhat.

rustic radish
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Pretty damn cool experts like that come out of the woodwork and really help improve cores

small rover
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Alpha 3 is out for Salamander.

rough chasm
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🤔
Not to be a jerk, but I'm seeing JTFRAME's SDRAM controller in the source code for Salamander. I thought that was not allowed?

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That aside, I am curious as to which of the sprite ICs is buggy.

vestal wagon
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there are plenty of things that use jtX components in mister cores

rough chasm
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I mean, I do use his fractional dividers and DC removal thing as a makeshift high-pass filter for audio, though I recall the SDRAM controller being a point of contention in the past.

primal mesa
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I'm looking for more vertical shooters that were made for horizontal view. Mars Matrix, 1944, and Giga Wing are my current examples.

candid rivet
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Those 3D ones for Saturn maybe

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I forget the names.. lots of locking etc

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Raystorm

warped hare
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Any NeoGeo shooter will be for a hori screen, they didn't make any vert.

candid rivet
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Sonic Wings 2

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And 3

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Why did I forget them

primal mesa
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which ones are playable on MiSTer? I have several PS1 and Saturn games in my rotation but they are TATE ports.

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RayStorm and RayCrisis are already in my list as well.

golden pawn
cyan ocean
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Twinbee Yahhoo is playable on the PSX (and possibly the Saturn) core. Another verizontal game.

restive spade
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Nullobject patreon:

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It's a public post

rustic radish
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Glad the dude is being honest with himself and taking a step back. Also real considerate of him taking down his Patreon too. Good guy, hope he does well.

sage kayak
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Good for him, his Cave cores are a wonderful addition to the mister library

dawn moat
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What is dead can never die, friends

flint rover
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I thought the Cave cores were finished?

fair ether
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they're still kinda rough, last I checked dodonpachi has some sound sadness

flint rover
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Interesting. Now if only we could get PGM!

true spade
dawn moat
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Jotego seems like real good people

vestal wagon
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oh, so we're just gonna randomly delete the one in the mister repo then?

true spade
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I don’t see why we would. I guess if the Jotego revision ends up being an actual improvement, then people might drift towards that - but I guess they can coexist, right?

vestal wagon
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not without confusion

true spade
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Clearly Jotego feels he can add some benefit, and it’s his prerogative as to whether he’d rather fork or contribute to the existing repo. Given his usual workflow, I suspect forking and moving to his own framework is what would happen - with the associated pros and cons

true spade
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The one big happy family with everything in the same GitHub org probably wouldn’t last forever, while ever people are involved.

vestal wagon
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also you know temper your expectations because he has whatever backlog he's working through

true spade
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For sure

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But I also don’t know the core well enough to know what the current “issues” are

unreal marsh
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He only has a decade backlog

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Time flies

vestal wagon
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this year gradius 2 for sure

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I kinda like the 'now that you aren't working on this I'm gonna rewrite it without using that weird language you used'

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to be fair from digging around in that core I don't like chisel either

true spade
unreal marsh
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Just below that screenshot I said he should reach out to you because your air gallet work might be on the existing core

vestal wagon
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oh that's turned into a stupid adventure

unreal marsh
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You put your socks back on in disgust?

vestal wagon
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it had all the components for agallet sound due to hotdog storm support already there. but come to find out if you do the 8mhz clock required for agallet the processor randomly gets delayed reads from progrom and falls over in mysterious ways

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and the core uses a custom sdram controller written in chisel sooooooo

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although it probably wouldn't be too hard to swap it out

dawn moat
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CPS3 when

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I wonder if the old versions would just go into alternate versions or whatever

vestal wagon
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they'll probably just get deleted. honestly the chisel thing pretty much assures it will no longer be maintained unless someone comes along who randomly wants to do chisel

crimson mason
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CV1000 doesn't seem to be on anybody's roadmap. Not even for the MARS Team. Perhaps simply not doable. Which is sad. I recently read a Twitter post on that.

unreal marsh
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I thought CV1000 was going to be tough due to lack of info

crimson mason
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Might be the reason for this lack of interest. A lack of knowledge. The demanding thing is that this board contains some kind of FPGA by itself. Which probably leads to more questions than answers.

unreal marsh
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Ah right I think I read that as well. Can’t exactly go all furtek on an FPGA and learn anything about undocumented functionality. You’d need a wickerwaka style approach.

crimson mason
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Maybe that could be a hybrid core with emulation on the arm side and the CV1000 FPGA calls just translated on the fly to verilog?

unreal marsh
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I would think you don’t simulate the fpga just what it’s simulating which you first have to suss out through writing a lot of test code but maybe not, I’m not a core dev, I’m a core addict looking to score

crimson mason
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A possible future CV1000 core on MARS would be more motivation to buy it than any DV/NAOMI/Atomiswave core (if that is doable at all)

unreal marsh
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Given the prospective author seems to be mired in 3DO ode woes and drama I wouldn’t bank on DC/NAOMI/Atomiswave for a long time

rough chasm
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Although I don't think it's an official core.

restive spade
vestal wagon
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have they even been keeping up with framework updates?

restive spade
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Nope

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It is heavly integrated using jtframework

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But I told them to look into officially releasing it. Even if it is through jtcore repo.

crimson mason
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I didn't know about this

unreal marsh
rustic radish
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I wish Jotego didn't deviate his cores from the official MiSTer framework. Things would be so much simpler. Oh well.

crimson mason
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It's the question which framework is saner. All official cores switching to the JT framework would be the other option. But having them separate is a bad thing of course.

vestal wagon
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JT also supports more than mister

candid rivet
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The only annoyance I have is the logo overlaid on the menu

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Didn't use to be there

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Maybe I need to purchase the beta access again?

vestal wagon
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I find the whole build system slightly impenetrable at times, esp when it starts pulling in components across cores

dawn moat
vestal wagon
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it's been there years as best I can remember

candid rivet
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Ah

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I took a long break

restive spade
crimson mason
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Do the Toaplan cores work with the new 24 bit boards?

restive spade
crimson mason
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I guessed it. Thus HDMI only

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Wonderboy in Monsterland is another case when a developer started a project in privat and just quit. I hope that Gradius goes another route.

rustic radish
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I keep forgetting about that

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Thanks for pointing that out

primal mesa
vestal wagon
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probably not

primal mesa
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I should have googled it. Google linked me to the Cave 68000 thread.

vestal wagon
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fpga as a blitter/gpu, sh3 cpu @133Mhz. I dunno maybe it could be some miracle core but I don't know the memory speeds etc

candid rivet
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133! Jeez

zealous sapphire
golden pawn
primal mesa
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Thanks for the update!

flint rover
#

Am I reading that correctly? CV1000 core for MiSTer?

sweet hamlet
#

Hey folks, does anybody know if the changes to archive.org effect the initial “update_all” install of the arcade cores?

vestal wagon
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the rom downloading thing is fixed

sweet hamlet
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Thanks

strange wren
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Exciting news but cave may go after them, they've always been really iffy about cv1000 and it's support outside of their arcade boards. I remember it got pulled from mame a long time ago. Has that changed?

small rover
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That has changed since.

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Just two games are forbidden on MAME now, as they are exploited by EXA (Shoutime) : Akai Katana and DoDonPachi Sai-Dai-Ou-Jou.

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But as the games were supported on previous versions, there are some unofficial builds with those 2 games supported once more.

strange wren
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Gotcha, thanks for the info

sage kayak
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Why would they be forbidden?

warped fable
#

SDOJ's still making money for exA-Arcadia

unreal marsh
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What year is that game?

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Seems crazy they are still making money on it

warped fable
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Original release was 2012, but it was re-released for exA-Arcadia November 2020

strange wren
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exa technically has like a lot of new versions of older games

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that's pretty much their whole business

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(expensive) arcade exclusive updates

small rover
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Shaddy story once more.

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Shoutime used to work with MAME but began also to collect rare and one-of-a-kind protos without sharing them.
As he wanted to create his company for reselling them after some time and some development.
That was the creation of the ExA-Arcadia system.

Presently, he is trying to sell a newer version of Breakers (Neo Geo), coming from the Chicago proto.

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Long story short.

cyan ocean
#

I find the Arcana Heart Love Max Six Stars Extend situation frustating. PC version will likely never be fixed.

crimson mason
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Hmm. On Twitter Jotego hinted at a new core for Friday. I guess that it is not Circus Charly bc that should already be released. I hope that it is Detana!! Twin Bee, Trigon (TMNT2 style PCBs) or Thunder Cross II (TMNT style) bc those should be close to the stuff he works on recently.

zealous sapphire
#

He tweets about Avengers (Capcom) this weekend

crimson mason
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Aah, yes, I saw the git commits already. My bad. There goes my hope...

rustic radish
#

What’s the latest Jotego cores to go public?

small rover
#

Neo Geo Pocket.

rustic radish
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Ohhhh, not the NGPC

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I don’t have a Patreon account so I can’t see his posts there

candid rivet
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I do have an account but lost my 2FA details

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Which is annoying

undone glacier
warped hare
# undone glacier He's also a bit of an asshole!

shoutime has always been a bit of a dick, but he's at least consistent about it. I've known him for decades, we used to hang on IRC back when he still used his old nick. He does his thing, and if you agree with it he's a great guy. If you don't like what his thing is, well. He ain't changing for you.

crimson mason
rustic radish
#

Awesome, thank you! You’re now my Jotego guy. @gloomy hearth you’re relieved of duty. Thank you for your services! 🫡

unreal marsh
#

Doyle Enterprises is Hiring!

#

We need top troll talent trolling around the clock

crimson mason
#

We will see if Avengers (Capcom) will go public tomorrow or just to beta. I guess public because the core itself is public already

crimson mason
#
Lu

https://youtu.be/AAXJFZAGIkE
Salamander
Beta 2 for the Salamander core has been released by developer Raki. This version fixes a bug in the video timing generator that was causing shaking video.

Post : https://twitter.com/RCAVictorCo/status/1834117542966952127
Raki support page: https://ww
vestal wagon
#

probably. it's close enough to salamander. it's just that Raki has like 5 million simultaneous projects going on so who knows

#

like almost immediately after saying that they started doing a bunch of research for cv1k

rough chasm
#

TwinBee is a Bubble System game, which would make its hardware more in line with Gradius.

crimson mason
#

I'd love CV1K for the Cave games. But that is a long term project and it is unclear if it is feasible on any current FPGA. I'd rather want him to work on the IGS board which seems much more within reach of the MiSTer specs. But we will have to wait and see, I guess.

#

SH3 is like a souped up SH2 like the Saturn one. And if a wrapper can be be written on the ARM side of things to translate the FPGA instructuons into Verilog calls it might be possible. but who knows...

zealous sapphire
#

SH3 is also used on KonamiGX but with smaller speed of the CPU

#

maybe a lot of custom chips on the board also

vestal wagon
#

I really doubt there is a need for some sort of ARM side wrapper

crimson mason
#

Do you think that the FPGA calls can be sent to the Cyclone V without wrapping them?

vestal wagon
#

it wouldn't work by 'wrapping' them in the ARM side anyways

#

the behavior of that fpga is pretty well known at this point, you can just implement it

crimson mason
#

Implementing the FPGA in FPGA?

vestal wagon
#

you'd just implement the functionality

#

it's mostly just a blitter

small rover
#

That's why I wanted to help partially on the Saturn core, on the SCSP (indirectly for the SH2 as the chips are working together).
Working on a SH3 from the SH2 is much easier than doing it from scratch.

unreal marsh
#

Nice didn’t know the fpga behavior bits were known. I think it’s great he’s researching it even if it doesn’t work out because the cost on those boards is too stupid so an FPGA version at some point will be a boon

#

Plus he seems like more of a researcher than a delivery guy so more in his wheel house. Though we should get salamander fully done in November it seems like.

crimson mason
#

atrac17 retweeted someone's post to show off a private Gunbird PCB. That made me remember that there's still no single FPGA adaption of a Psikyo PCB. The Saturn core improved the situation a lot bc there is at least Gunbird, Tengai (SA II), Strikers 1945 I+2 (the last one better played on PSX), Sol Divide available there. One Gunbird II board seems to be available to Jotego because he put it on a list of potential future core. That work might lead to a Dragon Blaze core at some point in the future. I miss Samurai Aces the most. No ports in the 90 to home consoles and no fpga/verilog conversion in sight at all.

warped fable
#

Psikyo SH2, my beloved...

vestal wagon
#

jotego did the schematics for psikyo sh2, didn't implement it because that board is basically an sh2 + a big custom chip

#

so the custom needs the furrtek treatment

warped fable
#

I know the SH2 has a lot of good STGs but y'all know what the crowd really wants

crimson mason
#

@warped fable The first one can be played as a conversion to PSX already. Just to let you know.

The MarsFPGA Twitter Account teased Metal Black (Taito F1). I would rather prefer to have the F3 board since Gekirindan is a lackluster Saturn port and Grid Seeker was not ported to home consoles at all back then. I don't know if Metal Black will be Mars or pocket only and if it will come to MiSTer at all. But just to let you know.

warped fable
leaden topaz
#

Anyone working on / interested in working on a Tutankham arcade core? It's one of my favorite arcade games of all time that has spotty emulation on anything but a relatively modern pc...

warped hare
floral garden
#

I've just read at the FPGAming Discord that Mazamars (who did the Analogue Pocket Amiga core) has been working on a Star Wars vector arcade core for the Pocket! Let's hope it will be ported to MiSTer.

rustic radish
#

That’s super cool!

unreal marsh
#

It’s neat but vector games are kind of disappointing on modern displays. Just played Star Wars at a barcade a few weeks ago, I’ll always play vector games when I see them since it’s such a different experience vs emulation

floral garden
#

No colour obviously though. I still hope to see one IRL one day.

unreal marsh
#

Oh yeah good point

#

He did that for vectrex but an even cooler thing would be to use a vectrex as a display for other vector cores like Star Wars. Though I guess the vectrex home brew / arcade conversions might already cover that (no idea on accuracy though)

floral garden
#

The PiTrex (which I have) can't handle all the detail of all the vector games (Star Wars being one of them). Though someone was working on a WiFi solution, where the game is emulated on a PC. Would be cool if that worked.

unreal marsh
#

I wonder if vectrex can be pure display then and the core could drive it, would be cool

#

I mean I’m sure it could it’s just how much hardware does it take to adapt

floral garden
#

That is the case with the PiTrex, the CPU is halted, the PiTrex drives the display directly and receives input from the Vectrex. It is really cool tech.

unreal marsh
#

Yeah I need to get a pitrex

#

So it’s the Pi that’s too slow then

floral garden
#

It is really cool, but development is not very active

#

Yes

unreal marsh
#

So maybe the same thing could be done but mister driving. Neat

floral garden
#

I got a Zero 2 and asked the developers if it would be supported. They had massive trouble using multiple cores and in the end it is not faster than the Zero 1 sadly.

#

I think it could be indeed replaced by the MiSTer handling the emulation.

candid rivet
#

I don't even understand how color vector CRTs work

#

There aren't red green and blue electrons 😭

#

Oh wait it's the angle through the mask

#

Nevermind!

#

It's still rather magical to me how it works on any CRT.

#

Wrong channel however.

unreal marsh
#

Every channel deserves crt talk

candid rivet
#

I still don't quite grasp it to be honest

#

How do they put the right phosphors in the right spots

unreal marsh
#

Is just a color tube

#

So it has a mask

candid rivet
#

Do they have a paint gun where each electron gun is

#

Or is the mask very very carefully positioned

#

But the damn rays aren't parallel

unreal marsh
#

The only difference from raster is the fact it can draw at arbitrary XY instead of only the normal pattern. Oh you mean how do they angle the guns when converged to filter through the mask to the correct phosphor color?

candid rivet
#

Yes that

#

The illustrations are always ludicrously handwavey

#

I guess it is a regular enough pattern of dots

#

But the screen is flattish

#

So the projection is off

#

I suppose that explains why most tubes were 90° or 100°

unreal marsh
#

I have no idea how the guns are angled or how they figure that out or how it’s so precise

candid rivet
unreal marsh
#

Like even when you mess with convergence rings you move a color around so I guess the gun is always at some angle to the mask that it hits the right strip of phosphor

#

But it may as well be magic

candid rivet
#

Yeah it's geometric I guess

#

It just can't hit the wrong dots unless the mask moves

#

But jeez the triads near the edge of the screen must be wider apart, right?

#

Due to the angle

#

Blows my mind

#

Or maybe the electron rays aren't reasonably approximated with straight lines at sll

#

They're particles with mass and get deflected

#

Let's just say it's a magic tube

unreal marsh
#

Yeah electrons bent around by magnets + some kind of mask filter magic

zealous sapphire
dawn moat
#

Anyone subbed to raki for the salamander beta?

warped fable
#

Just waiting for that F3 core...had to settle on the Saturn version

crimson mason
#

Saturn is a great port of Darius Gaiden though. Nothing to complain about.

warped fable
#

It's got a little slowdown in some places so it's a bit easier

#

Better than the PS1 port 🤣

#

This is another one that I have a PCB (cart) of so I'm used to the feel of that version personally

crimson mason
#

Jotego added schematics for Tekhan World Cup to his git account today. I am not too sure if that is the main target (random soccer game even if that is the root of Microprose Soccer and Sensible Soccer), maybe that schematics can lead to implementing Star Force (Arcade version) in the long term which is certainly a big arcade classic that had a great impact on the caravan shooting history. https://github.com/jotego/jtcores/commit/deb02a627834dc6a397680604999e056a0474c77

#

I can be wrong though, I am not soo sure if those boards are really close or related.

vestal wagon
#

they're completely different

#

actually wait, maybe not. one of them uses a nec chip, but that's just some z80 clone

#

so maybe closer than I initially thought

#

eh different sound chips

crimson mason
#

Seems like November could bring to us not only Life Force but also TwinBee

#

Two classics who were sorely missing

#

Maybe Gradius can be "mainlined" as well...

dawn moat
#

nice

vestal wagon
#

gradius has other devs tho

crimson mason
#

I know. But it's open source thus those efforts can maybe combined somehow

#

These Konami GX boards should be close. Maybe that announcement could be of interest as well:

#

GP9001 is aToaplan 2 chip. Any findings there might move Dogyuun, V-V (Grindstormer) and Batsugun closer to a potential release. Those are the last Toaplan treasures missing. An alpha core for TwinBee should be close at least.

vestal wagon
#

there's already a GP9001 implementation, just not from silicon reversing. I'm not sure that's holding up those other games

crimson mason
#

I am not sure either. But any findings from decapping are certainly welcome.

vestal wagon
#

there's also the additional hurdle that the primary devs of the toaplan stuff appear to have sold all their misters, so....

crimson mason
#

I am pretty confident that we will see further releases. The last one was 3 months ago. We will see. It's open source after all.

karmic shadow
#

The potential for more Toaplan arcade cores has got me interested.

rustic radish
#

I love it when a toaplan comes together

zealous sapphire
candid rivet
#

Toa is short for loo in swedish

#

So that company probably has a well thought out restroom complex

vestal wagon
#

oh neat, I think raki is about to release salamander. uploaded the rbf+mras 30 minutes ago

#

I look forward to no one being able to get it to work

restive spade
#

Incoming

#

Ah the setnames needs update

vestal wagon
#

and wiki update

restive spade
#

Yeah

dawn moat
#

I have the betas running. Excited to get the final

restive spade
#

Readme has been updated with the following info

rough chasm
#

It should be noted that during the boss fight, sprites do sometimes disappear on the real PCB, mostly in the score display, though this sounds like a case where too many of them are disappearing.

glossy marsh
#

wtf why is my autoupdate struggling with those? takes ages

rustic radish
#

Archive issues, it’ll eventually go through

crimson mason
#

I just got the European version D working. Did anybody have success with the Life Force versions?

flint rover
dawn moat
#

The MRA is pointed at the wrong roms (they are looking for non merged rather than merged). The fix is ready to be merged, just waiting on Raki.

flint rover
#

I've always liked Life Force (Japan), because it uses the Gradius style power up system. Which the NES port also uses.

dawn moat
#

I'm just stealing tech support valor

rustic radish
#

Thanks for telling me that Toya did it and thanks to Toya for doing it

unreal marsh
#

Toya is always working to make our arcade experience better. Thanks Toya

#

Zakk too, the unsung heroes of fixing other peoples bullshit 😜

#

Robby make up a heros ballad for them. Maybe just recycle the monkey song

dawn moat
#

Big ➕1️⃣

restive spade
#

Good, sorg merged my pr for Salamander

#

So if you have merged set, it will launch now

restive spade
#

Arcade organizer is updated

rustic radish
rustic radish
#

Is merged better than non merged?

flint rover
restive spade
#

No need to have multiple

crimson mason
crimson mason
#

No, not yet. I guess that the Sega 18 core depends on some fixes for VDP synchronization (Jotego waiting for faster EEPROM to experiment with that) and the Sunset Riders core waits for the decapping results from Furrtek. wrestling superstars and X-Men are rather new).

#

The others are relatively new. I guess that the next public core will be Midnight Resistance for the Pocket. The last one missing.

#

Simpsons and Parodius got fixes and should be pretty perfect now.

rustic radish
crimson mason
#

(not so good) TwinBee news

unreal marsh
#

Hopefully they can get through it, twinbee is dandy

crimson mason
#

Don't really understand why TwinBee is different to Salamander in this regard. But obviously it is.

#

I would love to have Detana! TwinBee at some point as a separate MiSTer core as well. I know that I can play that on Saturn and PSX but both versions are not in proper TATE sadly.

unreal marsh
#

Arcade hardware be that way

karmic shadow
#

I'm not surprised. Konami arcade boards are kind of infamous for their "mix and match" approach to the hardware, which for emulation developers forces them to do a per-game approach.

warped fable
#

There's a few platforms that are like that IIRC. The Taito F2 and B system are almost identical but use some different graphic chips, the F2 uses different sprite generation chips depending on the game, the B system uses different audio chips depending on the game...

small rover
#

New update for Salamander/Life Force

crimson mason
#

I hope that a future PGM core will be feasible. A 68k core at 20 MHz. I wonder why nobody tried to tackle that.

rustic radish
#

Ok, shmup fans please educate me. Which is better, Life Force or Salamander?

dawn moat
small rover
#

Salamander, as I can choose my options.

crimson mason
#

The Japanese Life Force is the latest revision of the game. Kind of a "final cut". It has the "Gradius" style control system in contrast to the original Salamander one which is simpler but offers less control.

rustic radish
#

Ohhhh that’s neat

#

They’re both worth playing of course but I was trying to decide which one to stick in my favorites list

crimson mason
#

@rustic radish, any clue, why I cannot post in the Saturn channel anymore?

rustic radish
#

I’m on mobile so I can’t kick someone else for you, maybe @fossil obsidian can?

flint rover
#

I'm only partially kidding honestly.

rough chasm
# rustic radish Ok, shmup fans please educate me. Which is better, Life Force or Salamander?

Life Force, specifically the Japanese version, plays differently due to the Gradius power-up system (the US version is a lazy edit of Salamander that also loses a lot of stereo panning, for whatever reason) while having some stages with altered enemy patterns. That said, Life Force has 3 new songs for stages 2, 4 and 5 and fixes up the low volume of existing tracks that are carried over from Salamander (albeit at the expense of additional crunch on the real PCB because of Konami's typically shit selection of op-amps). That said, Life Force could be considered the easier game because of the Lord British, player 2's ship, having reordered power-ups which makes it easier to max out the ship's firepower.
It's a toss-up as to which could be considered better, all in all.

rustic radish
rough chasm
#

Reminds me that I need to wire up a second controller port on my Supergun so I can control the Lord British when playing Life Force on the real PCB. 😛

#

On a side-note, I hope Raki doesn't mind if, at some point, I make a pull request to add audio filtering and mimic the audio path on the analog side, phase inversion included (I bring this up due to the rather cold reception to Nemesis on this server when the first beta was released, and provided Raki hasn't already added filtering). The current build of the core looks to lack any filtering on the audio side.

unreal marsh
#

I thought people didn’t like nemesis because the core is closed source

#

Or am I confusing it with something else

restive spade
vestal wagon
#

now

restive spade
vestal wagon
#

I think it was mostly 1) people wanted JP gradius and 2) for a while it wasn't being updated with framework changes

restive spade
#

It uses jtframe

#

And an old version of it that is

#

I asked one of the developers to include it in the JTCore repo since including it in the mister devel will require them to sort out the structure

unreal marsh
#

Oh cool I wasn’t bothering with it because I thought it was closed source and never finished but it’s just not part of any of the usual distribution?

restive spade
#

Also including it in the jt repo will keep the core maintained regularly

restive spade
unreal marsh
#

Oh ha I think I always have that disabled

#

So that just has nemesis and zx spectrum 48k? Interesting

rough chasm
#

The video hardware is identical, though the memory map and audio hardware differ.

vestal wagon
#

probably possible, but I'm not sure if Raki is interested in something like that. although I haven't looked at how much resources he's used for just salamander

rough chasm
#

If there are enough, I think the GX400-based games should share a common core, but ultimately, that's his call to make.

#

I might run a test compile this weekend just to check if the idea is actually feasible.

vestal wagon
#

how different is twinbee again?

rough chasm
#

That's a Bubble System game and also has a ROM version sharing the same PCB as the ROM version of Gradius.

#

Another completely different memory map including shared RAM between the Z80 and 68000.

#

One thing with Bubble System games and their ROM versions is once one game is done, the rest will work with the same core without fussing with core reconfiguration via MRA flagging.

#

Which is what I do with Iron Horse and Jackal to change the way the core behaves depending on whether original or bootleg ROMs are loaded.

vestal wagon
#

@restive spade I dunno how much this matters, but you might want to talk to Raki about not having the weird romhack salamander as a 'top level' but instead in _alternatives.

restive spade
#

I’ll put a pull request to move the files

vestal wagon
#

I'm not sure. like some gradius powerup hack on JP salamander?

rough chasm
#

It's supposed to be a recreation of some very rare version of Salamander handed out as a prize for... possibly a stage design contest.

#

Which is, as described, Salamander with the Gradius power-up system.

#

And maybe 1-ups, which didn't exist except in the Japanese version of Life Force.

crimson mason
#

@restive spade I think that at least 2 of the official Salamander versions should move to _alternatives as well

restive spade
#

Yeah will check

#

The thing is that if you have Arcade Organizer folder directly in /_Arcade folder (there is a setting in AO where you can set it up like this). Then you will only have the preferred version of each Arcade game. No need to scroll all the way down in the unorganized folder

restive spade
#

Difference between version J and D is that J is japanese version and D is west

vestal wagon
#

I'd almost say you need a short 'mra naming and important contents for core developers' document, but I suspect it won't reduce the number of pull requests you have to do occasionally 😉

restive spade
#

Yeah... will probably add a section to the wiki just in case...

#

Did a pull request to Mra alternative repo as well.

#

I did a similar pull request to CAVE core but nullobject.... well.... objected since he wanted all the different versions visible in the same folder...

vestal wagon
#

is that PR still open?

restive spade
#

Ah no, never mind. It was actually merged...

unreal marsh
#

Too bad he bailed, at least Jotego said he might take it over

vestal wagon
#

perhaps added to the queue behind gradius 2

unreal marsh
#

2029 babeee

crimson mason
#

Vulcan Venture?

vestal wagon
#

like three years ago jotego put out a list of 'plans for the next year' and gradius 2 was on it

dawn moat
#

after cps3

unreal marsh
#

Jotego is super prolific despite completely handicapping himself supporting so many fpga platforms and working on the NGP. If he didn’t have those leg weights we’d have Sega model 2 by now 😜

crimson mason
#

The DTACk seems to be different for TwinBee. But the Video on the bottom seems to indicate that we will see Gradius as well.

#

The text above the video

zealous sapphire
crimson mason
#

Great. I guess that we will see a mainline Gradius and finally TwinBee soon

karmic shadow
#

Big day for those that juggle bells and get pissed off when you can never get the powerup you want.

ashen dust
#

That power up system is the worst.

flint rover
#

Yep. Love me some 🐝 🐝 , but that power up system always annoys me!

zealous sapphire
native nimbus
#

oh rad

crimson mason
#

Is this for Gradius and TwinBee or just for TwinBee?

#

Is anyone a Patreon?

dawn moat
#

both

unreal marsh
#

I am but haven’t grabbed these alphas

dawn moat
#

same

#

it's both though. they just pushed a fix for gradius

unreal marsh
#

They mention gradius and galactic warrior for the bubble system

#

But maybe twinbee also applies to the double countdown fix, dunno

#

Will have to grab this stuff at some point and try it (weekend probably)

dawn moat
#

yeah, the fix is just for gradius, but the core runs both

unreal marsh
#

I don’t always bother with alphas. I want my beep boops

dawn moat
#

yeah, I didn't install salamander until there was audio

dawn moat
#

Posted this in the wrong room. So I will post it here: New twinbee/gradius beta (with sound?)

brittle smelt
dawn moat
#

I will test it too. They said they don't think there is anything missing

#

which would be wild because I feel like the expectation was it was going to take a few more weeks

crimson mason
#

Sound is there. He looked at the old Nemesis core obviously.

vestal wagon
#

he has author credits on the old one

restive sable
#

Is demons world broken for anybody else. After loading the core (through the mra) i only get a blank screen. No errors, no complains about missing rom - just a blank screen? Any ideas?

crimson mason
#

Nope, I raised the issue in the forums, probably we should file a bug

restive sable
#

Thanks for verifying. Maybe we should contact the author or file a bug report on github?

crimson mason
#

Maybe they didn't notice yet. EDIT: I filed a bug on github

fringe otter
#

Demon's World is interesting. It is working on my MiSTer Pi setup through HDMI. I tried it on my older DE-10 setup on a CRT and it was the black screen. I will try the MiSTer Pi on a CRT next. I will also try to update the MiSTer Pi.

#

The DE-10 MiSTer did run update all more recently than the MiSTer Pi setup.

dawn moat
#

Direct video issue?

dawn moat
#

Works on my qmtech board that is hooked up to a shitty hdmi monitor. I’ll check the direct video mister in a bit

fringe otter
#

I ran the update all on my MiSTer Pi and now it no longer works.

dawn moat
#

Yep, there was an update

#

And it broke it (my update all pulled new MRAs)

fringe otter
dawn moat
#

yeah, these just changed. Let me see if atrac knows whats up

restive sable
#

thanks great work!

dawn moat
#

Ok, fixed. Run update_all to grab the new core

restive sable
#

@dawn moat Thanks again! Ran update all, and everything works fine now!

dawn moat
#

I’m just the messenger 🙂

rustic radish
dawn moat
#

@rustic radish I forgot to mention that the coin op crew put Raizing cores on their 2025 roadmap. You may get your wish.

crimson mason
dawn moat
unreal marsh
dawn moat
unreal marsh
dawn moat
unreal marsh
#

Ah birdybro already pointed out that’s totally false, you can open source the parts that aren’t JTFrame

dawn moat
#

¯_(ツ)_/¯ I'm just going off what has been said. I only play games

rustic radish
#

i just like playing shootie games blobshrug

dawn moat
#

same!

#

err, I mean, I like organizing them

unreal marsh
#

I enjoy looking at the flyers and imagining what it would be like to organize them

crimson mason
#

I am not saying, it will come. But maybe at least considered

neat crypt
#

What's SSG tracking?

crimson mason
stuck gust
#

hey yall! I wanted to play the Fire Share / Same Same Same core, but I cannot for the life of me set the controls!

#

I have "Same! Same! Same! (2P Set).mra" which I downloaded back in June 2023

#

the rbf = "vimana_20240404.rbf"

#

I guess my question is, what is the "2P Set" referenced? I only have one controller plugged in, and like I said, I cannot set my controls

dawn moat
#

Two player. Have you run update all recently?

stuck gust
#

not in a few months

#

i have another user in the blisster discord who can replicate

dawn moat
#

run update all, make sure you have the arcade cores enabled

#

I am not in front of my mister atm, so I cannot check unfortunately

stuck gust
#

thanks @dawn moat

#

i should mention, i can play with a regular USB connected controller...but not with my blisster controller (in USB mode)

dawn moat
#

wait, can you hit the OSD with a blister controller? Or is it like snac?

#

oh blister seems like a real rat’s nest

#

that’s the llapi stuff, yeah?

stuck gust
#

yea, i can. I can play just about all cores (arcade, console, etc) with the blisster

dawn moat
#

I wonder if the core supports it. Did it work in 2023? I would run update_all, make sure you have the llapi stuff enabled, and then try after that is done.

stuck gust
#

im getting some answers in the blisster discord. theyre saying the core is missing a line of code or something

#

they will try and fix and recompile for me

#

thanks jesus!

dawn moat
#

🙏

#

I did nothing, but you’re welcome all the same

vestal wagon
#

weird, the 'usb mode' of the blister just takes normal usb and presents it as normal usb to the mister

stuck gust
#

can i ask, where does vimana_20240404.rbf get downloaded from (or arcade .rbfs in general)?

dawn moat
#

I dunno who the dev is… but the repository is likely on mister_devel. However, LLAPI cores are different, so I’m not sure where those live (if that is a LLAPI core)

stuck gust
#

here is where i thought it should be:

#

but these are older version of the .rbf

vestal wagon
#

those are coinop collection

dawn moat
#

Oh yeah, Toaplan stuff is all atrac I think

#

Toaplan 2 is on their roadmap for next year, and they mentioned going back and looking at old cores, but I wouldn’t hold my breath for blister support

#

everything I’m reading about blister is basically “TL;DR, don’t”

stuck gust
#

😦

#

yea. i got my blisster/mister like 3 years ago

#

works for most, but not everything

dawn moat
#

yeah, things basically coalesced around SNAC. There is this reflex stuff that uses HDMI (which is fucking black magic as far as I am concerned), but SNAC has been adopted as the defacto standard for low latency, original controllers

vestal wagon
#

yeah, but you're using a normal usb controller, right?

stuck gust
#

nope...blisster

#

it works with the reg usb controller

unreal marsh
#

With fast polling those are nearly the same, probably a lot less of a pain to just do usb mode all the time

#

oh but you want to use your original controllers

#

And SNAC / SNAX is a bit annoying because no osd so guess blisster is just slightly in between. I’d get a Reflex Adapt

#

No weird alt cores

#

All the blisster benefits

#

I don’t think the adapters are pin compatible though

rustic radish
#

I love SNAC/SNAX but I can’t tell the difference in latency between that and Reflex lol

thin sluice
#

no one expects you to

flint rover
#

I expect him to. elmorise

thin sluice
#

but he is old

flint rover
#

No excuses! billy

thin sluice
#

he could go into a training camp

flint rover
#

Just got him signed up. The men in suits will soon be at his door to..."escort" him.

stuck gust
#

@unreal marsh " I’d get a Reflex Adapt
No weird alt cores
All the blisster benefits
I don’t think the adapters are pin compatible though" >>> thanks! What does that mean, the adapters are not pin compatible?

#

my understanding is if I buy the reflex, i can use my existing SNAC adapters (for SNES, NES, etc) and Im good to go? Original controllers with largely undistinguishable latency compared to blisster?

unreal marsh
stuck gust
#

okdokey

#

is that what you mean by "not pin compatible"?

rustic radish
native nimbus
dawn moat
#

Some cool stuff potentially coming from that neck of the woods next year

crimson mason
#

News from the Bubble system games

crimson mason
#

The simulation worked but there was a bit of a synchronization problem with the Z80 sound chip (as far as I understood)

#

Jotego teased two new cores this year. One from the 80s (which will obviously be Taito's Fairyland Story).

#

And one from the 90s, which will be an Xmas present

#

I guess that chances are that the surprise core will be from Konami since Furrtek and skutis (Twin16) imaged new dies or reverse engineered new stuff.

#

My best bet is Cowboys from Moo Mesa. Because that was secretly teased already at one time. My second guess would be Violent Storm because a lot of chips dies are already imaged from that by Furrtek. Or Turtles in Time because that is started somehow in git.

#

My third guess would have been Vulcan Venture because of that skutis Twin16 schematics updates in GitHub lately. But google tells me that this was still from the 80s

#

So my last guess would be anything other from the TMNT to Xexex boards that is still missing. If we are lucky a new shmup like Gradius III, Detana Twinbee, Trigon or even Xexex itself.

crimson mason
#

Some on Twitter dream already of CPS3 or even PGM but I don't see that coming anytime soon.

unreal marsh
#

What’s your fifth guess?

crimson mason
#

I see what you did there 😉

#

What would be your guess?

unreal marsh
#

Turtles in Time

crimson mason
#

I guess that Asterix would be a bit more likely in the pot of candidates

cyan ocean
#

I'm probably way off base, but I was thinking Numan Athletics becasue he said "Bear with me" and one of the characters in the game says "Bear with me, ok"

tiny yarrow
#

I was looking through what I bought on Arcade Archives on Switch and was reminded of some awesome NMK games. Namely Gunnail, Thunder Dragon 2 and Omega Fighter – all great in my opinion, but none of them on MiSTer. Is there a reason there are so few NMK cores?

true spade
#

Absolutely loving the Fantasy Zone core today chefkiss

rustic radish
true spade
#

Nah. It’s ancient, I think 😄

#

I just started playing it on the Saturn last night, and then decided to check if it was in the arcade section - and it was!

#

No crappy Saturn ports for us! 😉

unreal marsh
#

Both fantasy zones have cores

#

Err two not sure how many there are

#

They made the cut for my TapTo cards

true spade
unreal marsh
rustic radish
#

You are missing the maze one!

restive spade
#

Even the newly released Fantasy Zone 2 by M2 is supported on mister

#

It is under Sega System 16C

#

Jotego added support

#

In September 2008, Sega released a remake of Fantasy Zone II, as part of the compilation Sega Ages Vol. 33 Fantasy Zone Complete Collection. Developed by M2, the game is unique from most remakes in that it is not an attempt to modernize an older work, but rather a ground-up reimagining of the title as arcade game on System 16 hardware like its p...

▶ Play video
karmic shadow
#

If only it was possible to also have the Link Loop Land mode from the 3DS port.

That is a really addicting mode.

flint rover
#

Speaking of shmups, I did play throughs of both Raiden and Raiden II yesterday (on the PS1 core). Raiden 1 soundtrack is amazing.

true spade
#

PSX core! elmorise

#

I don’t think I’ve ever played either of those. I’m a proper shmup noob

#

Interwebs recommended star parodier as a good “my first shmup”, but I still can’t get through it 😄

#

(Although I can get pretty far)

#

I tend to find them much easier with a controller (d-pad) over a stick - but if it’s an arcade game (e.g. Fantasy Zone), then I use a stick because a D-Pad feels like cheating 😄

flint rover
#

Oh I had to use save states for Raiden 1. That game is proper brutal. But I did beat Raiden II without cheating. That game is much more fair, and more fun overall.

true spade
#

I can see how save states would be really helpful when learning

flint rover
#

I have gotten really close to beating Raiden 1 without save states in the past, but it was hours of die and retry over and over.

true spade
flint rover
#

That game has major Gradius syndrome. Death means being reset to the pea shooter, and it is super difficult to power up again after that.

flint rover
true spade
#

Cool. I’ll just git gud then 🙂

#

Thanks!

#

(Or use a d-pad because life’s too short :D)

golden pawn
flint rover
true spade
true spade
#

Good suggestion, thanks!

#

(See, I do listen to you! 🥺)

vestal wagon
#

apparently some of the JP shmup people have been switching to JLX-TPML. I might pick up one to see if it is actually good

flint rover
undone glacier
frigid torrent
#

Viper phase 1 core?

flint rover
vestal wagon
#

yeah

#

I don't know how many variations there are of that board tho

flint rover
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That's four fantastic shmups! 🔥

vestal wagon
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oh right, it's cart based so probably not much variation.

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but i386 + customs

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and there are single-board versions of various games too

flint rover
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Viper Phase 1 actually just got an Arcade Archives release. But only on Switch! Was supposed to also hit PSN, but that version is delayed for some reason.

cyan ocean
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Actually. it's stranger than that. It showed up on the PS4 store, but as an add-on. I was able to purchase and transfer it to PS5, but it only showed up on the playstation.com download status page.

flint rover
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So you were actually able to get it running on your PS5?

cyan ocean
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They actually made a comment on it!

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Usually, I they don't say anything when a release is missing from one of console shops.

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Rastan III is the next game on AA!

crimson mason
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A "Twin 16 beta" core is in development

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Final Round and Missing in Action is already available.

vestal wagon
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finally, a Burning Heat music player core

crimson mason
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Will Vulcan Venture finally grace our MiSTers and Pockets? Dark Adventure is being actively looked at at the moment

crimson mason
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Ok, I guess that I dreamed that Jotego had Missing in Action available previously. Just Final Round seems to be available from Twin16.

warped hare
warped hare
# vestal wagon but i386 + customs

I just got my SPI board back from the repair shop, it's totally hosed. That '386 + customs' resulted in a board that breaks a solder joint when you flex it, all the damn time. It's a nightmare of a thing. In my case, that's what happened the first time I sent it off. This time, it was a blown PAL chip that couldn't be replaced or repaired. So, yeah, I'd love to see this board properly replicated.

vestal wagon
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I had a handful of the single board RFJ boards, always something wrong with those things

undone glacier
undone glacier
warped hare
crimson mason
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Gradius/Twinbee delayed to January

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Kiki Kaikai next from her. Thanks Rika!!

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Let's see if she went the extra mile to finish this off by RE'ing K005295? That would benefit Salamander as well.

vestal wagon
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I think the only thing missing for kiki kaikai is the mcu

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the rest of it is already done

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and released

flint rover
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Dang it Marvel. I only think of one thing when I see MCU.

vestal wagon
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yeah, Pierco released Kick and Run which is the same hardware