#Computer Cores

1 messages ยท Page 16 of 1

deft estuary
ruby bramble
#

I lost the silicon lottery for 100mhz. Vhds wouldnt boot half the time, and it actually corrupted a vhd i was using, so I had to redownload it lol.

vestal ginkgo
#

Oof

#

Itโ€™s a crap shoot for sure

ruby bramble
#

i may just try ecstatica 2 in dosbox on mister and see what it does for fun

#

at that point its just for my own personal enjoyment

#

i just love the bizarre spheroid 3d engine that both the ecstaticas use. i fell in love with the look.

#

in the core its plenty playable, im just not sure if its "enjoyable" lol

hollow ice
#

You can always recompile the core with different seeds to see if it will work better on your de10?

opal void
gloomy bolt
#

Is the overclock just "MAX (Unstable)"? Or are you folks using a debug core with 100Mhz specified? Looking at the SV, it looks like MAX doesn't have the distinct overclock toggle like Debug menu options do. I'm guessing that's what it is, but I just want to be sure before I go kicking tires and whatnot.

gloomy bolt
#

Hehe

ruby bramble
#

i think max unstable is the same because i got very similar performance and oddities

#

but dont quote me

gloomy bolt
#

You ain't said shit.
Cruisin' down the street in your '64...

#

Thanks, I'll try it on all of mine. I'm guessing I'm a lotto loser since I started after the second board refresh, so all of my boards are a tiny bit newer...may not play a role, but I've heard they have less lenient tolerances.

#

(I have the Rev C clock generator on all my boards)

ruby bramble
gloomy bolt
#

Yeah, it sucks.

#

Well, I assume it sucks. I've been told it sucks. I have no idea, in praxis, how true that is. But their cost savings moves always seem to be downgrades.

ruby bramble
#

oh well, it doesnt matter too much. even if it worked for me i wouldnt be able to upload anything thats overclocked anyway

gloomy bolt
#

Truth

#

Well, I mean, technically you'd be ABLE to. Hehe.

#

But not doing it is the right call.

ruby bramble
#

if ecstatica 2 is dramatically better in dosbox id share that

#

for anybody with a spheroid fetish

gloomy bolt
#

Noice. I've never played it.

#

Those pics you shared though.. .it looks insanely neat.

ruby bramble
#

you shoukd play the first one. early shades of resident evil and it came out in 1994

#

i still have to play all the alone in the dark sequels and time gate

#

most of those are also pre resident evil i think

gloomy bolt
#

Alone in the Dark is one of those 'back when it came out, I endured it for the story' games.

#

I don't think I could honestly sit down with it today.

ruby bramble
#

i finally played through it all the way

gloomy bolt
#

I really didn't like it back then.

ruby bramble
#

i really liked it

#

but its a rough one

gloomy bolt
#

We had it on a Power Mac in the school lab.

ruby bramble
#

you have to be im the mood for its controls

gloomy bolt
#

I have a headache

ruby bramble
#

once i learned that all these games have built in save states then it clicked for me

#

otherwise theyd probably be unplayable

#

i jumped right into alone in the dark 2 after i beat 1 and i immediately hated it though lol

#

that one just throws you in the deep end

gloomy bolt
#

Have you tried the David Harbour remake yet? It interests me a touch.

ruby bramble
#

yeah it looks really good

#

dont jave a next gen console though

#

and my pc isnt current enough

gloomy bolt
#

Ah. Since I edit video I get to justify game ready machines. Hehe.

ruby bramble
#

im an illustrator so i do 90 percent of my work on ipad nowdays

#

but for mister stuff i use a 10 year old laptop

gloomy bolt
#

Hehe, that's not so bad.

ruby bramble
#

ita an old chunker

#

i would never play games on it, but its great for working on this stuff

gloomy bolt
#

So the Ecstatica source is fully available?! Make a dedicated core! (j/k)

ruby bramble
#

im thinking i might get that mt32 pi lite

#

oh really?? thats interesting

#

if i had any level of skill i'd consider it

tall grotto
#

X68K has some really amazing music you can use with it

#

Parodious Da!, Bosconian and Cho Ren Sha all have some amazing music, though only Parodious Da! technically supports the MT-32 specifically

copper slate
#

The Castlevania game does too or is that a different core

ruby bramble
#

Oh i have an mt32 already, i know how glorious castlevania x68000 is, i just want the lite to keep my mister all in one piece lol

#

i do like the little screen, i would miss that, but i dont like how it hangs off it. i just want it all in one for travel.

copper slate
strong yoke
#

Sidecar

hollow ice
#

Nice. That is a lot cleaner solution than the one I have.

strong yoke
#

No screen or buttons, so all control is via the MiSTer menu (OSD overlay is an option for the dancing bars etc)

copper slate
#

Well thatโ€™s pretty neat

strong yoke
#

It's an official Sorg design, in the MiSTer_hardware repo. Mild PITA to solder the USB plug on.

ruby bramble
#

It would be a nice internal solution for certain cases

#

i wish it came in purple for my aluminum case

#

but what can you do

tall grotto
#

like if it was black and gold like the ultimate mister one I'd honestly pick the second one up :S

#

I'm frustrated because the MiSTer Addons' MT-32-pi has a mount to attach the standard Pi Hat design, but I can't find ANYONE that's made a mount to attach d0pefish's pi zero 2 w aluminum case version

#

And his version isn't even out of spec!!!

#

I have d0pefish's pi zero 2 w model but I'm kind of wishing I had waited for another option

tall grotto
opal void
tall grotto
#

also everything can be controlled from the MiSTer as far as volume and tracks go, so .... while maybe a little more convenient, I never use those features on the actual MT-32pi

#

so... yeah the moment I can get a black one or maybe muster up the lack of care for the white color, I kind of want to replace it

strong yoke
#

If you can solder up your own it costs about $15 for five sets of PCBs and $10 for a bag of USB3 plugs. And a Pi Zero 2 for each.

tall grotto
#

you need more than that since you'd also need the plate, and the separators, etc

#

he sells a kit for just the kit without the pi, and it has the thermal pads too... for $37

#

so honestly I wouldn't be saving much going DIY

strong yoke
#

The $15 is for five sets of the three PCBs, they're crazy cheap - I made myself one and gave the other four sets away for cost of postage ๐Ÿ™‚

tall grotto
gloomy bolt
# copper slate The Castlevania game does too or is that a different core

Castlevania (and a few other X68K games) have a slew of options. There's a specific SC55/88 option that adds voices and it's delightful if you have the gear to hear it. The MT32 option is bespoke and not just an MPU401 catch all, so it sounds excellent as well. Even the PCM is totally rocking on that game. Love went into those sound options.

#

Or fear. Probably fear.

gloomy bolt
#

So this video has a free sample pack attached. SpringDoom via soundfont...?https://www.youtube.com/watch?v=5VGLPP70Xtw

DOWNLOAD LINKS BELOW:
just thought i would SPRING into action haha do you get it?

DOWNLOAD MP3 HERE:
https://drive.google.com/open?id=19I35wENzuSurflfOdhULE2F1Ypwe7TLR

DOWNLOAD SAMPLE PACK HERE:
https://drive.google.com/open?id=1SQtXcp4Jk7_2yaQl58u7ZUz30CkJh8fW

Check my Soundcloud:
https://soundcloud.com/rah153

My sad Twitter:
https://tw...

โ–ถ Play video
ruby bramble
mortal hazel
#

Blast from the past, but given that now the official MiSTer_main has the setname w/ same_dir attribute included, should this be made standard for all releases going forward? Then custom controller/display configs will be easier to distribute. And I think it creates configs for core settings like CPU speed etc.? In case a core doesn't like running on a fast CPU.

summer dragon
#

@mortal hazel yeah it seems like it might be a good idea to standardize it that way going forward for sure. I donโ€™t really see a downside.

gloomy bolt
#

I did a recompile of the AO486 core with different optimization options and a new seed (thanks @hollow ice) and it is running WAY better on my system in general. Doom is far more playable, Fallout is more playable, a lot of games have fewer issues. If anyone wants to give it a try. I'm noticing some significant performance (though my core seemed to not play nice with my MiSTer in the past).

copper slate
#

lmao wtf, is there nothing you canโ€™t do

#

Also thank you for kindly sharing!

summer dragon
#

nice! Iโ€™ll have to give it a try!

gloomy bolt
#

No problem! I don't have any tests to run and it may not be in spec, but it seems much nicer over all and doesn't lock up my MiSTer when I choose maximum. It still has stability issues on my capture MiSTer max, but it starts to load the HDD at least.

opal void
gloomy bolt
#

Probably not. I'll share my settings with the maintainer, though. I'm not a contributor currently.

#

And it needs testing. Just because it works for me doesn't mean it's going to improve anyone else's experience.

#

But I'm hoping

sleek escarp
#

I was hoping for the audio in Dune to be fixed but no dice.

gloomy bolt
#

Dang

gloomy bolt
#

It completely fixes The Neverhood for me on one of my MiSTers. A second one has some flashing still.

#

So I'm pretty happy.

#

Tek War is also way better!

ruby bramble
ruby bramble
#

Newest uploads on archive: Crusader no remorse, crusader no regret and D-generation

(crusader games arent perfect but very playable. They have a lot of setting combos, so let me know if you find a combo that works better than what I've set)

sterile ether
tall grotto
#

I'm not sure why they didn't... it's a very simple change

#

someone on September 26 posted "please submit PR" and that was the last day his account was active on the forums

#

so I don't think they plan to :/

#

Should I submit a PR? xD

#

Honestly I'm not equipped for that

#

But it's clear the poster isn't going to

summer dragon
gloomy bolt
#

Sorelig responded to my suggestion with a "it changes with any code change" so unless someone has Robert time to build over and over, I think this is essentially rejected. I'll be doing it personally when a change hits because it's really improved so much for me. But it's definitely a time sink and needs automation built around it to be viable.

#

I'm able to OC on two of my MiSTers now stably

opal void
#

why does it change with any code change?

tall grotto
#

Looking at it, the diff changes the autogen. This is generated every time on build so the edit the guy came up with is kind of .... Not how you go about doing this lol

spice hound
#

I have an apple 2 question. Can a person use a real apple 2 joystick or hook up a real apple 2 disk drive on mister ?

tall grotto
ruby bramble
spice hound
#

Ooh but what about real disk drive not tape. Can that be used?

tall grotto
gloomy bolt
# opal void why does it change with any code change?

It's a seed. Any single bit update completely changes the entropy of pseudorandoms. I lucked out (and there are likely even better seeds), but it's not deterministic. So as far as I know, you just have to keep building with different integers and test, which is insanely time consuming to do manually.

ruby bramble
spice hound
#

๐Ÿ˜ƒ

gloomy bolt
#

It's a good reject. I am just tenacious.

ruby bramble
#

He went from Andy to Tenacious D

tall grotto
spice hound
#

K thanks. So no for both. That is fine. ๐Ÿ˜ƒ

#

I like it like this too

ruby bramble
spice hound
#

I think apple 2 core is in final stage

#

Joystick need the snac adapter

tall grotto
#

nope

#

that's just one option

spice hound
#

Ooh

#

But usb is not guaranteed

tall grotto
#

As @ruby bramble said you could look for a USB adapter that interfaces through directinput or xinput

spice hound
#

Snac is

ruby bramble
#

as long as that usb adaptor supports analog and plays nice with mister you should be golden

tall grotto
#

if it uses those standards I'd expect it'd be fine

spice hound
#

But that is not guaranteed and your money get hit

tall grotto
#

MiSTer is running like a PC

ruby bramble
#

if theres no forum posts or accounts from users, you could email whoever makes the adaptors and just ask

spice hound
#

K

#

Yeah I suppose

tall grotto
#

if it acts as a controller that a PC can recognize, it should be recognized by the MiSTer

spice hound
#

Really ?

#

No driver needed ?

tall grotto
#

yeah it's just running linux lol

ruby bramble
#

yeah mister recognizes like 95 percent of things

spice hound
#

Oooh

tall grotto
#

Most controllers and adapters translate their driver along with the device... however if it uses xinput or directinput those just use standard drivers

ruby bramble
#

it just gets more iffy when theres special functionality. like with flight sticks that kinda thing

tall grotto
#

microphones, etc

#

Things that don't act like a typical controller

spice hound
#

Ooh

ruby bramble
#

or in the case of apple 2, the analog x and y axis. probably fine, but something to double check

spice hound
#

So Linux is like bios of mister?

tall grotto
#

but I could see a USB adapter just translating the joystick to a normal controller stick and whatever buttons it has

#

then you can just map them on the MiSTer

spice hound
#

Oooh

tall grotto
#

MiSTer is running linux as the overall operating system, but it loads cores in the FPGA for running consoles

#

so all the file access and device access is handled by Linux

ruby bramble
#

im 99 percent certain you can get it to act like a digital stick no problem. but you really want analog for karateka and a handful of others

tall grotto
#

and handed off to the cores

fleet cave
#

it's not 100% 'if it works on a pc it works on mister'. if the linux drivers don't know of that particular device/vid/pid there may be no driver for it

spice hound
#

Yeah like bios. Does the janitor back end stuff

ruby bramble
#

take it as somebody whos first console was the apple 2

tall grotto
#

but as I said, if it uses one of those two standards, there's a likelihood it would work. And some adapters will send the driver with the handshake over USB but ... yeah it depends I guess

spice hound
#

K. So all I do is order original apple 2 joystick find that usb and test it on pc

ruby bramble
#

ill look into some usb adaptors because i would like my old joystick on mister. as crappy as it is lmao

fleet cave
#

they send the what over what?

spice hound
#

It works on pc mister does work

ruby bramble
#

not guaranteed but likely

tall grotto
spice hound
#

Apple 2 joystick is the best joystick in human history

#

You cannot destroy it even if you intend to do it

#

It survived y hands of four BOYS

#

That should tell you

ruby bramble
#

They are rugged. the brown and orange one?

spice hound
#

Wait

#

Sigh

#

I love this joystick

ruby bramble
#

i had that exact thing in brown and orange

spice hound
#

โ€”blows noseโ€”

#

Best joystick in human earth

#

โ€”deep sighโ€”

ruby bramble
spice hound
#

Wow

#

This will work on mister?!

ruby bramble
#

also had this one at some point

ruby bramble
spice hound
#

Thank you!!!๐Ÿ™

ruby bramble
#

no sweat, our interests align. so its no trouble

#

I fired off an email for you

#

ill let you know what i get back

#

This is the description

Joystick Shield from RetroConnector
$45.00

This is the Joystick Shield from RetroConnector.

This adapter allows connecting an Apple II analog joystick to a modern computer via USB.

It is recognized as a standard HID component

not a lot of info

spice hound
#

Thank you! Want my email address?

ruby bramble
#

just dm me, way simpler

spice hound
#

Keep me posted please ๐Ÿ™ ๐Ÿ˜ƒ

hollow ice
# gloomy bolt It's a seed. Any single bit update completely changes the entropy of pseudorando...

Yes. It is for the placement algorithm. It relates to how the pieces are configured โ€œonโ€ the fpga. Conceptually I would image it as laying out components on a breadboard (and maybe some developer has a better metaphor). As such, changes to any of said components will mean that the same seed will result in a different placement because the โ€œshapesโ€ are different.

This also explains why it varies from mister to misterโ€” depending on the silicon lottery, different interconnects will perform differently on each fpga.

gloomy bolt
#

Sadly, the sweep tool is only available in paid Quartus.

#

Sounds very useful for finding the most efficient seed.

#

But I haven't got $1200.

hollow ice
#

a top of the line 486 cost more than that new?

#

think of the value that provides ๐Ÿ˜„

gloomy bolt
#

HAH! Do the licenses transfer or are they locked to a version? I still can't afford it, but if they are valid in 21.x AND 17, that's more compelling for trying to make that happen.

summer dragon
#

sounds like we need to crowdsource this license for @gloomy bolt . Iโ€™d happily toss in a few bucks chefkiss

gloomy bolt
#

Nonono...definitely get it to someone with more skill in that realm.

fleet cave
#

pay $1200 vs write a shell script

#

hmmm

gloomy bolt
#

^--- more skill than me

mortal hazel
gloomy bolt
#

Assignments > Settings > Compiler Settings

I set it to aggressive (this can cause the fitter to use more room, but there's enough overhead in the core that it's not an issue until something else gets added at least).

ruby bramble
#

Just uploaded 15 Korean dos games to archive. Platformers, shooters, a shmup, and other random quirky stuff. Most of the games have rad soundtracks too. I also have 3 or 4 other korean titles on my archive too.

archive/ @william_miller353

So if you like imports, then have fun! I had a lot of fun discovering these games (not as much getting them to work tho lol)

summer vortex
#

Does anyone do work on MiSTer cores?

fleet cave
#

no one, they appeared via entropy

void belfry
void belfry
elfin oxide
opal void
void belfry
#

still researching/testing to have at least 800x600x256 colors in Photon GUI, default one is not that impressive/useful

#

I mean... just lol, it was the most weird Doom experience playing it in 16 colors windowed mode (never did on Windoze at that time, so yeah)

void belfry
opal void
void belfry
#

No, I don't have anymore a DX/4 ๐Ÿ˜ฆ but I'm sure same how-to would apply, minus the mods we have to do due to ao486 quirks

#

All I have left of my 486 DX/4 from the '90s is the 272 megs Seagate HDD, which I also recently backed up and transferred Betrayal at Krondor, Dungeon Master 2, HOMM 2 saves/related stuff on my ao486 setup. Quite a nice blast from the past ๐Ÿ™‚

#

In the '90s all I tested from QNX was that demo floppy, which spread around that time. Downloaded it at school, rawrite it to 2-3 floppies to be safe and carried it home

opal void
#

good times โค๏ธ

void belfry
#

yeah, been also very lucky in the high-school having two great teachers, one brought me into asm/C/C++ and the other into Unix/Linux/networking. Hence my interest in MiSTer computer cores and their networking capabilities 30+ years later lol

opal void
#

I wish I had such teachers ๐Ÿ˜ฆ

#

Although one of them did tell me about a fabled and magical OS called UNIX

#

and Linux

#

he failed to provide me with a copy to try

#

probably he thought I might end up destroying my family's computer HDD and my parents would come complaining to him ๐Ÿคฃ

#

so once I had broadband access to the Internet (as opposed to dial-up), I stumbled upon an ISO for SUSE linux

#

burnt it to a CD

#

and it would not boot up because my CPU was not 64-bit compatible

#

so I just foolishly assumed that Linux is too advanced for consumer PCs and it meant to be for servers/workstations

#

that was the early 2000's, mind you

#

not many 64-bit consumer CPUs existed

#

anyways, a kind friend from France sent me a boxed version of Mandrake

#

and this time it was an x86 copy

void belfry
#

My ex-teachers also created a summer and winter IT camp for local high-schools (and not only), and during them we learned how to write/compile/use a lot of HPA/V stuff, beside normal OS/kernels/whatever apps. Off the normal teaching hours ofc. But they believed that also teaching us some of that stuff, we could understand better what we are into. And tbh, they proved 100% right, though their methods would not have been approved by any school board lol

opal void
#

what's HPA/V?

#

some some sort of enterprise grade HP platform?

void belfry
#

no ๐Ÿ˜„

#

Hacking, Phreaking, Virii (viruses) related stuff

#

think A stood for Anarchy, but don't quote me on that, been quite a long time lol

opal void
#

๐Ÿ˜ฎ

#

lool

#

that's epic

void belfry
#

usual stuff back then, as we didn't had any laws for that, so we were quite eager to embrace this kind of stuff, plus we didn't really had the means to buy the software and so on :))

#

plus we were teenagers, and our teachers were just graduated from University ๐Ÿ˜„ perfect combo

opal void
#

we only studied BASIC on 8-bit computers, then on P3 computers... ๐Ÿฅฑ

void belfry
#

well, normal authorized school program was to learn Turbo Pascal and Fox Pro. Ofc we didn't learn that more than to pass the official exam, we went straight for what we considered the "good stuff" like asm/C/C++/linux/networking ๐Ÿ˜„

#

when I say we, is a bunch of 10-15 colleagues from different classes during my high school

#

rest went to the official crap and most of them never worked in IT afterwards

#

I missed most of 8-bit (and 16-bit somewhat) computers/consoles back then, except a clone of ZX Spectrum (and an Atari 5200 clone). They weren't that accessible, so in the 90's we went straight for 386/486 and so on on x86 path

opal void
#

in my country's case we got stuck with 8-bit and 16-bit computers in the 1990s because of sanctions

#

things got better in late 1990s though

void belfry
#

still you had a cool MSX (I dig some of the Alamiah designs, besides my all-time fave Sony F1XD-mk2 :P)

#

Speaking of, tried to fool around with the Speccy rom and make this machine, but failed on MiSTer. Didn't tried on my MiST (forgot since I powered it lol)

opal void
#

but in school we used a different 8-bit platform

opal void
spice hound
#

hey guys

#

I want to download all the scummvm games possible as well as these collections:

and DOS games. What type of folder name do I need to use for these?

runic smelt
#

It's just a VHD, all the games are inside it. Just load it using the ao486 core and use the DOS menu to pick the game

spice hound
#

but what folder name do I put the vhd in?

#

I have games/PSX

#

what about those dos games and scummvm? Do I have a folder called DOS and another folder called scummvm under Games?

#

Are capitilization a factor with exFat file system and that they all have to be capitilized or it is not important?

runic smelt
#

Put it in the ao486 games folder

spice hound
#

Even for scummvm

gloomy bolt
#

You're biting off a lot trying to get the VHDs to work with ScummVM. You can find scummvm packs out there prebuilt and you'd be better off going with them. You'd have to mount and extract each VHD into the ScummVM folder in individual folders. Here's the layout (where ScummVM Games is assumed as the folder where they're stored. In linux, I believe they are stored under home/ ~/)
It's a lot of work for something that probably has a better solution out there.

https://docs.scummvm.org/en/v2.6.1/use_scummvm/game_files.html

#

Not the whole VHD, mind you, just the game folder.

void belfry
void belfry
#

I tried a while ago to make a HC 2000 rom to work on Spectrum core following the work from forofpga site I linked above, but it didn't work (more probably I missed smth during rom making). At some point I'll try it on MiST maybe, if I get some time to play again with it

formal whale
granite umbra
opal void
#

are you based in Bucharest?

opal void
#

too bad I didn't get a chance to get out of Bucharest when I was in Romania last summer

void belfry
#

because in the communist regime, we went with Z80 based Spectrum clones as most of the soviet block. And not quite Z80, but various clones of it ๐Ÿ˜„

opal void
#

it even went all the to Myr ๐Ÿ˜„

void belfry
#

think it was some kind of global decision in the eastern Europe to have architecture based on speccy

#

we didn't had any MSX here or 6502 based

#

16bit was almost non-existant as well

opal void
#

We did get 16-bit but they were very rare

void belfry
#

also missed BBSes entirely (couldn't make outside calls then lol)

opal void
#

and PC clones were very expensive

#

I got stuck with a 486 all the way from 1990 to 2000 haha

void belfry
#

think O connected to one or two local ones in the very early 90's from a friend who had modem, but that didn't last long as internet/www came along

void belfry
opal void
#

and Fable (not that RPG game!) when local TV was live broadcasting 9/11

void belfry
opal void
#

that obscure point-and-click adventure game

void belfry
#

I know it lol, played it

opal void
#

I just found out recently that there is a Windows 95 version of it that has an alternative ending ๐Ÿ˜ฎ

#

I wonder if I can make it run on AO486 chefkiss

void belfry
#

i think it does, I trried it a year or two ago

#

at least the DOS one

opal void
void belfry
#

ahh.. right..

opal void
#

I tried to run it on my WinXP machine but it didn't work

#

it kept complaining that it was not installed properly

ruby bramble
#

I have some very bad news for everyone... I just uploaded this on archive. Godspeed gentlemen.

worthy zealot
ruby bramble
#

its funny you mention that im literally playing that now lmao

worthy zealot
#

I made a video running Starcraft and Diablo 1 on AO486, they are playable... if you really want to. But its below original speed. And I guess I only played the first map and level and even then it began being slow, so its probably even worse later on.

I know someone made a video running Age of Empires and Diablo 2 as well, both can run, but certainly not playable. Its so slow its slideshows I think. Not as bad as Quake 1 which I think runs at maybe 1 fps, but still not great. Maybe 5-8 fps.

worthy zealot
ruby bramble
#

ecstatica 2 is playable but ive been looking into eays to extend performance as it can chug in certain spots

woven lava
#

so I've been tinkering with the Apple II core and implemented better palettes

#

can somebody give it a try before I raise a pull request?

ruby bramble
#

im also playing at high resolution

woven lava
ruby bramble
#

low resolution crushes the detail too much for me

void belfry
#

AoE and Panzer General 2 worked better for me on ao486 under NT than under W95/98. Not full speed for AoE, of course, but somewhat playable. PG2 is not that demanding

gloomy bolt
woven lava
waxen brook
#

Nice work @woven lava those comparison images looked great

woven lava
#

thanks! can somebody help me put it in the test-builds channel?

#

will wait a day or two before merging to mister-devel

#

to get feedback

hollow ice
#

@void belfry thanks for the write up on the forum!

gloomy bolt
#

Download link in the description. It's freeware, so I think it would be fine to post, but...it's in the video desc.

opal void
gloomy bolt
arctic timber
#

Trying out 0Mhz-pack - Wolfenstein 3D keeps giving me Divide Error-crashes upon trying to set up the joystick

thick pendant
#

try and reduce the cpu speed

arctic timber
gloomy bolt
#

If you find a good speed, it would make sense to edit rungame and file an issue on the project for that game.

arctic timber
gloomy bolt
#

It has to be set to User Defined. MAX is 100% unstable and probably should not be used globally and only applied game by game.

#

Also 486Mhz isn't valid.

#

It should be 90, 56, 30, or 15.

arctic timber
#

Okkay - but why greyed out tho?

gloomy bolt
#

Because it's set to an incompatible setting for using menu speeds.

#

Here, I'll grab a video and show you.

#

OOOH, ok, I think I know what you're saying now.

You're not saying the 286/386/486 presets are greyed out, you're saying the informational ones are greyed out for user defined...yes...they're just telling you what sysctl has set them to. You change them using the app inside of the core.

EDIT: This is incorrect information and the menu does NOT currently pick up those values from SysCtl - I've added a feature request. Read below for correct info.

#

So...core setting:

User Defined (the reported speeds will be greyed out as they are for information)
Sysctl.exe SYS 30Mhz L1+ L2+
That should report 30Mhz, L1 enabled, L2 enabled in the 'greyed out' section.

arctic timber
#

Ohh, yeah that makes sense

gloomy bolt
#

I think you can move control back to the menu with sysctl menu (per those notes). I don't generally use that. Lemme try it.

#

Yes. So if you want to use the menu settings, run sysctl menu and then re-open OSD and User Defined will have manually adjustable values.

#

I've added a feature request to have the greyed out control accurately reflect current SysCtl settings. I don't expect it to be taken, but it'd be a nice feature.

arctic timber
gloomy bolt
#

What did you edit sysctl to run? You'll only get the menu values if you never run sysctl sys (all of the AO486 games DO as far as I know) or if you manually run sysctl menu afterward.

#

So for testing, you can edit rungame.bat to:

sysctl.exe menu

(and remove the other sysctl values)

#

That should restore the UserDefined menu settings.

#

Sorry for the lag at the beginning and end, I had to wait for my KVM to switch USB.

#

But this should clarify it.

arctic timber
#

Making some progress I think? I edited the rungame.bat to enable the CPU speed values

Apparently L1-Cache is why the game gives me the error - while disabling it, this time the game doesn't seem to turn on joystick support despite me calibrating within the game regardless of CPU speed + L2 Cache enabled

summer dragon
#

honestly for wolfenstein, Iโ€™d recommend just using Button/Key Remap from the core menu to map your keyboard buttons to a controller

#

then you can get dual stick controlsโ€ฆI doubt the built-in joystick support would let you do that

#

err actually i donโ€™t think you can do dual stick for wolfenstein, I think you still have to hold a button to strafe

arctic timber
#

I kinda tried that and it was alright - but I still miss the native joystick support (IIRC it worked fine in the top300-pack)

summer dragon
#

I liked doing button/key remap because it also let me map 1,2,3,4 to my d-pad for selecting weapons

summer dragon
#

I seem to recall when using MENU for sysctl, it would always just be set to my cfg file defaults regardless of what I tried to set via sysctl

summer dragon
arctic timber
summer dragon
#

well, if you add a line like this: <setname same_dir="1">ao486-Wolf3D</setname> in your mgl for wolfenstein, you just set the button/key remap one time, save your settings and youโ€™re all set

waxen brook
gloomy bolt
thick pendant
#

30mhz with both L2 and L1 cache disabled would be:

    sysctl sys 30mhz l2- l1- 

This would restore normal operation:

    sysctl menu

valid options:

    menu (default)
    sys or sysctl 
    90 or 90Mhz (default)
    56 or 56Mhz
    30 or 30Mhz
    15 or 15Mhz
    L1+ (default)
    L1-
    L2+ (default)
    L2-
    ```
worthy zealot
#

Is that Diablo running under Windows 95 or under Windows NT or something special like that?

undone anvil
thick pendant
#

The main thing that made NT seem slow compared to OS/2 and W95 was the larger memory requirement.

worthy zealot
#

I guess I also need to give NT a try then. I actually once got a original Windows NT CD, but never tried it. Not sure if I still have it somewhere.

worthy zealot
# gloomy bolt I did a recompile of the AO486 core with different optimization options and a ne...

what makes it faster? I mean, what optimizations were added? I suspect there might be a lot of untapped potential for running PC games on MiSTer, but that it would probably require a new core build from scratch and then that would probably be a really big project.

But we have seen AO486 getting optimized a few times I think. If this works well, I am guessing you will make a pull request for the official repo?

gloomy bolt
# worthy zealot what makes it faster? I mean, what optimizations were added? I suspect there mig...

I did a seed that was a little better and I set optimization to aggressive. The seed is problematic. I lucked out. Sorgelig said that the only way is to build many builds and test each, which isn't planned. Automating that before release would be the only way to get something dialed in and would take a long time. I'll continue to do it personally, though. The gains were substantial in some games. It didn't help I/O limited games, though. But anything hitting CPU limits saw small to moderate improvement.

#

Neverhood went from a flickery mess on all my MiSTers to way less flickery on 3 and 100% perfect on one. OC works on two now, vs none.

worthy zealot
#

Interesting ๐Ÿ™‚ I will try to test it a bit when weekend comes. I guess if Diablo can run on Windows NT, I will try to see if I can get that to work.

gloomy bolt
#

Which NT are you running? For gaming I've been DOS-first, then 3.1 and 95 osr 2 as needed. I have an MCSE in 4.0 but that seems a touch beefy for the core.

#

So I've never tried it.

worthy zealot
#

I have not tried NT yet at all and have not really considered it, so its mainly because Lord Saucisson suggested trying NT4 and BinaryBond as well.

thick pendant
undone anvil
#

As far as windows goes, windows 3.1 and NT seem to work best on the core

gloomy bolt
#

Fun trivia, ME was supposed to remove those 16 bit calls and replace them with native 32bit code. Our internal codename? Jenga. No joke.

thick pendant
#

I know Windows 3.11 added 32bit disk access which was a huge performance gain

sharp talon
#

so. how bout those pc98 and fm towns cores UhHuh

fleet cave
#

you're working on them?!

sharp talon
#

oh absolutely. you want to help? lean in close

void belfry
void belfry
#

one could find something on certain archive site by searching "MiSTer AO486 Win NT 4" ๐Ÿ˜‰

ruby bramble
void belfry
#

Not likely I would guess, as those would have 16 bit calls (I think)

#

And tbh, didn't use 3.1 for gaming much (except Castle of the Winds, that is working great)

ruby bramble
#

I should just try it anyway. I have a pair of point and clicks that are a bit sluggish. Couldn't hurt.

void belfry
#

let us know how it goes ๐Ÿ™‚

#

I am trying to find a better web browser for NT, SeaMonkey would be on my list for now

ruby bramble
#

oh dang thats a mammoth vhd. i didnt know that era of windows would support a gig harddrive

void belfry
#

hehe, I wanted also some free space to play around with software, for games I mostly use a secondary VHD

#

the other windoze VHDs (95/98) floating around are made very small, so they will have severe issues (swap file etc)

void belfry
#

also read smth about patching NT for FAT32 in an old forum thread, have to check what is that about too. Been a long time since I fooled around with NT

ruby bramble
#

do you think the games will expect fat32?

void belfry
#

no, it is entirely for smth else, so one can read/write FAT partitions from NT while using NTFS

void belfry
#

anyway, need to read/research some more, especially on NT as it has some good opportunities for some games. Some ppl had also the idea of making curated VHDs, but it didn't really went much traction (or they just didn't publish them)

ruby bramble
#

its worth a look. is your 1gb vhd patched for fat by any chance?

void belfry
#

hmm, I used FAT actually. Think that patching was reffering when using NTFS

#

I asked the person mentioning this what they are reffering to exactly

void belfry
#

Got a new image from the OP sajattack, will try it in a few (transferring it now to MiSTer, takes a bit) and with his permission, will put a link in the forum as well

sharp talon
#

the 0mhz collection image of Rusty for DOS seems to have fixed gamepad input somehow. It boots to 3.1 first, maybe that is it

void belfry
#

yeah, it seems it runs best on W3.1, under DOS the music would be too fast

#

so probably other issues too

sharp talon
#

I wonder if similar issues could be solved by putting sideline or one must fall 2097 in this image

void belfry
#

what's wrong with those ?

sharp talon
#

just the cdda/cdrom consideration for sideline

#

similar gamepad unreliability issues

void belfry
#

I didn't use the 0MHz versions of those

sharp talon
#

there are no 0mhz images for those I think yet

void belfry
#

ah, ok. I tested both a while ago and they worked fine. SideLine works nice also unde W95

#

though not much using controller, but keyboard

sharp talon
#

Id just rather use actual gamepad input than assigning keyboard keys in the remapper

void belfry
void belfry
#

on my TO DO list for this weekend: get Gentoo online with PPP, so that all 3 Unix/Linux based OSes (that I found working on ao486) would also have network connectivity

ruby bramble
#

i tried sideline for dos recently and it would crash when using bombs while other sprites were on screen, could be something i did

sharp talon
#

hm

#

Ill try to edit into the rusty 0mhz image

ruby bramble
#

no harm in trying it, but when i made the rusty vhd or any other dos games loading under 3.1 i found that it was good for solving games with weird speed issues that didnt play right as a result. dos under 3.1 for whatever reason sets them straight usually. with the exception of one game, kosmonaut, which would always freeze the second you start playing it under normal dos.

#

oh and i just uploaded a game metal saver that also benefits heavily from 3.1

#

sideline is one of a handful of shooters that are works in progress for me. I havent had much luck with any of them. Sideline, starcom, nebula fighter and baryon

#

oh and fox ranger 2 is another one i cant get going

sharp talon
#

I am kind of wondering if it would solve the one must fall 2097 gamepad issues too. the implementation of the "486" cpu is a bit weird in this core and dare i say a little hacky. gameport was tied to cpu cycles so im not surprised there are weirdnesses at times

sharp talon
#

it sounds like maybe you are better at making these images than me though

ruby bramble
#

i could always use more help

#

im only good at it because ive been doing it for like a month and a half straight lol

#

it became my weird hobby

sharp talon
#

sure id be happy to help

#

i came up on dos

#

always new things to learn though

#

seems like a fun little side hobby to me, coming up on it i can absolutely say that the configuration to make games work back in the day was an acquired skill. who would possibly want to deal with that now

ruby bramble
#

โœ‹๏ธ

ruby bramble
#

ill give it another look. it was freezing for me when id launch a bomb, but be perfect until then

void belfry
#

never played this before, let's see ๐Ÿ˜„

void belfry
#

https://msfn.org/board/topic/186080-xp-running-on-a-486-cpu -- close, but no cigar (yet) @stiff fern

woven lava
#

Test build of the Apple II core after getting some feedback from the forums ^

#

does anybody have a composite adapter and could try how it looks in composite vs. RGB? (or composite vs. HDMI)

#

I suppose that the "correct" way to use it with composite is to output a B&W image and let the TV provide the color; but I haven't seen any videos of the core doing that - would be nice to confirm it works

spice hound
#

Wait. What does this apple ii core offer?

wind dew
#

I can tell you it works via composite-->RF

woven lava
#

the latest test build above has a selected palette "handpicked" by looking at photos

woven lava
spice hound
#

How do I update my mister with this core or future released cores?

woven lava
woven lava
spice hound
#

Oooh the one inside the mister itself? Meaning remove it from back of mister take it to pc and so on?

woven lava
#

yes or use a network connection

#

you can just SFTP to your MiSTer if it's connected to your network

spice hound
#

My mister is online

#

24/7

#

How do I do it on network?

woven lava
#

if you open the OSD and go the left panel,

#

there is an IP address

#

setup your SFTP program (e.g. FileZilla) to connect to that

spice hound
#

Thank you. Will do

#

I love apple 2 a lot

#

-sob- a lot!!

#

Heh

#

Magical machine

copper slate
#

No you donโ€™t!

spice hound
#

Yeah I do

#

Most relaxing machine in human history

copper slate
#

I donโ€™t believe you

spice hound
#

๐Ÿ˜‚

#

โ€” smacks lip โ€” beautiful

formal whale
#

holy shit, wait I can read the text in the iPhone image... that's NOT how it looks in real life! ๐Ÿ˜‚

formal whale
spice hound
#

Do C64 die faster than C64c?

spice hound
#

Hey guys
I have issue with teh zxnext.
I have downloaded the boot.vhd file
it asks me to select the proper boot.vhd file
I do. When it boots it asks me to select the proper screen mode. I do. When it says you are happy I press Y
then instantly it goes error unable to save configuration and cannot get zxnet working
any advise

#

It even complains about these files:TBBLUE.FW and TBBLUE.TBU

copper slate
#

@ruby bramble Easy to do a Win 3.1 vhd? I wanted to do Castle of the Winds.

hollow ice
#

Robby, just install Solaris on the sparcstation core and then use https://en.m.wikipedia.org/wiki/Wabi_(software)

Wabi is a discontinued commercial software application from Sun Microsystems that implements the Windows Win16 API specification. Wabi runs applications developed for Windows 3.1, Windows 3.11, and Windows for Workgroups, interpreting and translating x86 instructions where appropriate, but without providing emulation support for DOS or PC hardwa...

void belfry
# copper slate <@597274087785758762> Easy to do a Win 3.1 vhd? I wanted to do Castle of the Win...

on a serious note, https://youtu.be/6kJvjf7Q-do - for example, few mins work

Here's a video on setting up Windows 3.1 in AO486. Next up will be a video on Setting up Windows 95.

autoexec.bat addition:
LH C:\DOS\MSCDEX.EXE /D:OPTICAL

config.sys addition:
DEVICEHIGH=C:\DRIVERS\VIDECDD.SYS /D:OPTICAL

0:00 Intro
0:19 Requirements
1:32 Install DOS and Windows 3.1
6:15 Install Windows 3.1 Sound Drivers
8:38 Testing audio
9:...

โ–ถ Play video
hollow ice
#

If the sparcstation core had sound it would be even more amazing. It runs quake pretty darn well, wabi is pretty perormant for win 3.1 and Mae does a good job for Mac.

void belfry
#

I remember playing around with dosemu/wabi/wine on highschool's server ๐Ÿ™‚ fun times

#

will try it on gentoo at some point for the fun of it, after i figure out the ppp on it (have to read/check some more on how its kernel was built and so on)

woven lava
#

it bothered me that "light blue" is more of a light pink, and "brown" is olive color. but your pic confirms that's what NTSC is doing

void belfry
#

kinda knew it was a bad idea (compiling gentoo kernel with PPP) directly on ao486 lol ๐Ÿ˜„

ruby bramble
#

setting up windows is the only part thats somewhat tricky, but 3.1 is pretty good overall

hollow ice
void belfry
#

Most probably ๐Ÿ™‚ Will try after some sleep to get it done with 86box or pcem

wind dew
woven lava
#

thanks! that looks like what I expected

#

I have a suspicion that NTSC and PAL monitors end up with different colors

wind dew
#

Looking great!

#

Going to have to dive into your core this weekend

woven lava
#

two NTSC pictures (yours and the one above) agree with the "maths" palette

#

but I've found pics of a //c display with wildly different colors

#

and some of that is due to calibration; but look at the light blue and brown

#

I think I read somewhere these monitors are PAL internally, not sure

#

in any case I think NTSC colors are quite faithful as is

wind dew
#

if i knew how to make the actual diagnostic disk I could hook my //c up to a monitor that isn't monochrome and check for ya

wild spruce
# wind dew if i knew how to make the actual diagnostic disk I could hook my //c up to a mon...

Are you familiar with ADTPro?
https://sourceforge.net/projects/adtpro/
You can use it to transfer from PC <==> Apple II. For a IIc, you need a null modem cable, but if you have any earlier Apple II, you can use standard audio cables.

woven lava
#

yep ADTPro should work

spice hound
#

Hey guys I have a question to ask you. I tried the install_scumm but it returns a return. Do I need to make a folder called ScummVM and if the answer is yes, where would I put the folder?

formal whale
woven lava
#

you have to think: it's 1978 and Woz is trying to show off how he can do a computer as cheaply as possilbe

#

the very first Apple II had no graphics circuitry other than a B&W image

#

but it runs at a very specific frequency that will trigger NTSC artifacting... and voila! color

#

but oops - that only works in the US and not countries that use PAL or SECAM...

formal whale
#

yeah... that's super cool... but almost makes emulators recreating that color also cool then! ๐Ÿ˜„

#

now I just hope that someone can add composite back to AO486 too...

sharp talon
#

why not use pcxt core for that?

formal whale
sharp talon
#

oh, sorry. i thought you were referring to composite cga mode

woven lava
wind dew
wild spruce
# wind dew Wow that's neat! I might be able to give that a go.

It is very neat. I was able to use it to preserve some 40 year old Apple II disks I found in the back of a closet, including stuff I wrote in grade school. Out of ~40 disks (well 20 physical disks that I used a hole-punch on to "double") only one couldn't be read. That's better longevity than I've had with supposedly "archival" cd-roms.

thick pendant
thick pendant
spice hound
#

it returns an error

thick pendant
#

that is pretty vague. can you be more specific?

spice hound
#

yes

#

one moment please.....

thick pendant
#

Script file was downloaded wrong. its in HTML format

spice hound
#

I..........
........-- falls down with a large thud twitter flying above my head --

#

Seriously??!

thick pendant
#

ya

#

no...

spice hound
#

that is how i saved it

#

this time i clicked the download icon

thick pendant
#

yeah

spice hound
#

and went from 320 kb to 4kb

#

let me try it

thick pendant
spice hound
#

one moment

#

wait

thick pendant
#

right-click raw

#

and save the file

spice hound
#

raw or the download arrow pointing down?

thick pendant
#

raw

spice hound
#

oooo

thick pendant
#

save link as

#

there are probably many other ways, but that way I know works 100%

spice hound
#

alright

#

one second...be right back

thick pendant
thick pendant
spice hound
#

yay

#

THANK you

thick pendant
#

you are only like the 10,000'th person to make that same mistake with scripts ๐Ÿ™‚

spice hound
#

While I still have your attention before I lose your attention. I have issue with zx next spectrum core. I cannot get IT to work either ๐Ÿ˜ฆ

woven lava
#

its a rite of passage

spice hound
#

HAHAHAHAHAHAH

#

AHAHAHAHAHAHHAAHAHAHHA

woven lava
#

welcome to the RAW society

spice hound
#

looooooooool

#

๐Ÿ˜„

#

Yu guys made me laugh so hard

woven lava
#

I did it too. its so embarassing when you find out

spice hound
#

it is hard to muffle myself from waking my family

#

I know right

#

and i am a game developer to fall in a n00b trick like this lol

thick pendant
#

Unfortunately, I'm definitely not the person to ask about Speccy stuff...

woven lava
#

its a bad UI, thats all

#

in github

spice hound
#

i doubt github is going to fix it

#

why bother

#

they will tell you click download button'

#

that is why it is there

thick pendant
#

Google make confusing stuff with bad UI? never....

spice hound
#

looooooooooooooooooool

woven lava
#

I did run the zxnext a while bak but I'll have to try again, I forgot how I set it up

spice hound
#

you know when it asks if you like this screen setting?

#

when i press y

#

it gives an error cannot save configuration

woven lava
#

thats odd. could be a write-protected file on the SD card?

spice hound
#

i ckecked

#

no

thick pendant
#

its a true form Sinclair emulator, so its not supposed to work....

woven lava
#

its not ZxNext, but if you want to tinker with new ZX Speccy stuff,

#

the regular Zx core has ULA+

spice hound
#

i can run zx spectrum core fine

#

it is the zxnext not working

#

now if i cannot get it to work

#

i will buy real zxnext instead

#

but i want to see if i can get it work 1st

woven lava
#

lol well it does work. I will give it a try again when I have time

spice hound
#

is yours vhd?

#

do you think my vhd is bad?

woven lava
#

yes I think it needed a vhd

spice hound
#

one second

woven lava
#

maybe, can you use the vhd in an emulator?

spice hound
#

is there one?

woven lava
#

not sure

spice hound
#

is there an emulator that can te...

#

i see

woven lava
#

is there anither vhd you can try?

spice hound
#

can i send you my vhd?

#

you can look into it?

#

i am going to replace mine with this again

thick pendant
#

Any amiga people remember this?

#

i bet Dave Haynie does...

woven lava
thick pendant
#

The Merlancia guy has a lot of Amiga prototypes like the Walker and CD32 add-on for the A1200

spice hound
#

OOh you mean so the file is not huge in size

#

yeah got it

#

@woven lava tell me when you are ready.

#

Also thanks to ftp transfer I no longer needing to keep removing my hard drive from mister and hooking it to the PC all the time causing wear and tear to the USB port and powering on/off the hdd all the time

#

I will transfer all my games and any files from here and going on through ftp instead

woven lava
#

but FYI I have two VHDs, one works the other doesn't

#

I don't remember where I got them ๐Ÿ˜… let me see if I can find out

thick pendant
#

I use WinSCP

woven lava
#

anything works as long as you can do SFTP

#

otherwise you can run into issues for binary files treated as text

void belfry
copper grail
#

I remember liking that pizza box design for the Amiga that they had at one point. Not sure if that was the same company.

strong yoke
#

I do love a pizzabox computer

copper grail
# strong yoke The A1000, or something else?

No, it was some time after Commodore bit the dust. I think it had a metallic color. I don't even know if there was a physical version of that design. The Amiga 1000 is an excellent and iconic design,the first Amiga model I got to experience and it was revolutionary.

strong yoke
#

They were so astonishing ๐Ÿ™‚

#

I'll have a look; the only 'dying years' machine I remember was the Walker, that odd blob thing.

copper grail
strong yoke
copper grail
spice hound
strong yoke
#

Those are good too!

spice hound
#

Addict!!!

strong yoke
#

Dumb RGB-LED'd towers though? Boorrrrrrrinnnnggg

spice hound
#

Boooooorrring yes

thick pendant
spice hound
#

Loooove them!!!

#

Dude cannot have enough of them

#

My favorite Amiga the Amiga 500

#

Screams ear defeaning Commodore

thick pendant
#

I really like the A1200 better...

#

Shorter, and has the trapdoor expansion

opal void
#

Can SAM script include 0mhz games?

frosty cloud
#

i'm a little bit confused: update_all just got a new version of the ao486 core but the changelog only says OPL3. but older unstable release mentions many more changes. so i guess older unstables releases have more functions than the newest stable core of ao468?

copper grail
summer dragon
thick pendant
spice hound
#

Yeah! That is why it screamed Commodore 64. You get it now

opal void
copper grail
thick pendant
opal void
#

oh wow @vestal ginkgo's pack is gone ๐Ÿ˜ฆ

vestal ginkgo
#

Iโ€™m rebuilding it, the update is now fixed and frees up 3GB

opal void
#

what if I don't like 0MHz ๐Ÿ˜ฆ

opal void
#

thank you so much โค๏ธ

vestal ginkgo
#

Removing junk, bad games, etc and Iโ€™ll put it back on archive when done

opal void
#

can't wait for it ๐Ÿ™‚

strong yoke
thick pendant
strong yoke
#

After an afternoon attempting to programme one and losing it all to ram pack wobble, that was a common response

#

/goes off to see how many microdrives can be added to the Spectrum core

spice hound
#

I w...aahahahaha

#

THIS IS WHY I LOVE WEDGE BASED COMPUTER EVERYTHING IS EXTERNAL

#

--- hits head with frying pan --

#

This is the part that cannot be replaced with cores...sorry look at all that chain

#

What are those cute little chains to the side of the zx spectrum?

#

are those ram expansions?

void belfry
#

storage. Microdrive think it was the name. Never had those, saw in some magazines

proper zodiac
#

I've mentioned it in this discord at some point before maybe in a different thread, but I am really curious about getting rpgmaker2k/3 support on mister. I know there's the easyrpg player which allows steamdeck and PC users to play the games natively. I unfortunately don't know enough about linux to know if these builds might work on mister's linux kernel. I tried to put the player on there, but the .exe doesn't show up in the directory. Anyone have any insight?
https://easyrpg.org/player/downloads/#release-linux

#

and for the record I mean this rpgmaker, not the one that was on playstation and ps2

void belfry
#

I doubt .exe (usually DOS/Windows EXEcutable) file you mentioned would work or ARM linux side of MiSTer (simply different OSes). More over, other linux binaries from that game I see (in the name at least, didn't try any of these) they seem to be compiled for AMD64 architecture and not for ARM. Maybe someone compiled/optimized it for ARM.. no clue other than that

#

And no idea on minimum requirements

proper zodiac
#

if I was more of a programmer person I would try to lead the charge on it

#

that's good info though

#

I doubt the requirements would be too taxing, though I have no idea what an FPGA implemenation would entail

void belfry
#

I try to understand what you want to achieve tbh. If you try to play this EasyRPG Player from the Linux side of MiSTer, then as I said, it would need to use a binary compiled for ARM (supposedly it would work on our Cortex-A9 ARM CPU which runs the linux side of MiSTer)

proper zodiac
#

yeah I think if the player can work on the mister linux, that's all that's needed

#

similar to how scumm vm can work on mister linux

void belfry
#

If it is about the Win32 exe, then ao486 on W95/98, which I also have my doubts this would work,

#

ah, ok.. got it

proper zodiac
#

there was an rpgmaker 95 or so I think that would work, or 98

#

on ao486 I mean

void belfry
#

well, no clue other that try to see if there is an ARM compiled binary or try to compile it

proper zodiac
#

so it seems like it's feasible

#

which makes me hopeful

#

i just think it would be cool to play some of these old games that I used to work on, and other people from that community, which is still active , with controllers, and CRT support etc.

#

or on an oled

void belfry
#

sounds like a fun mini-project ๐Ÿ˜„

proper zodiac
#

yes!

#

there are hidden gems, and some even have been published on steam, which I'm curious how that works too

void belfry
#

tell me about it ๐Ÿ˜„

#

and nope, nothing related to religion lol

proper zodiac
#

lol bible master

void belfry
#

yeah, it is in the sense of "scroll", magic book stuff

#

and yeah, i realize the irony

#

anyway, as far as i could play it blindly because language barrier, nice game, kinda usual rpg, cute graphics

#

wonder if there's a fan translation, didn't check :))

proper zodiac
#

looks interesting

void belfry
#

was browsing that out of curiosity too, but besides the binary which I have no clue if there are any pre-compiled for ARM or you have to do it yourself, you also need some other files from a pre-installed system or smth like that (https://wiki.easyrpg.org/user/player/rtp)

proper zodiac
#

yeah the games don'

#

t run without that RTP which is dumb

#

i wonder if i can get in touch with the devs, they even have instructions for compiling on the wii

inland sinew
#

Woah, the X68K core had an update today.

short finch
#

Sys update, don't expect something else.

proper zodiac
#

@void belfry one of the members of the easyrpg discord pointed me to this:
https://community.easyrpg.org/t/arm-binaries-for-easyrpg-player/1250

#

will have to test it

ruby bramble
proper zodiac
#

yes exactly!

#

they had made a game maker port of that too

thick pendant
#

that is the issue... if it worked with SDL 1.2 then it would likely be fairly easy...

proper zodiac
#

is this one not compatible?

thick pendant
#

might work

void belfry
#

give it a try, why not ?

proper zodiac
#

yeah i will when i get a chance

#

would this need a custom install script or just throw it on the SD card?

void belfry
#

unzip, put it a folder of convenience and try it ( ./file name)

thick pendant
#

It will need a bunch of libs too

#

set the "LD_LIBRARY_PATH" to include wherever you put the libs

void belfry
#

for sure needs some more stuff checking

thick pendant
#

try "vmode -r 640 480 rgb16" and try it again

#

or maybe it needs 8BPP... who knows

void belfry
#

same

thick pendant
#

try idx8

void belfry
#

same.

thick pendant
#

rgb32?

proper zodiac
#

the original resolution of rm2k3 games is 320x240

void belfry
#

someone gotta dig more lol

thick pendant
#

how about 320 240 idx8?

void belfry
#

no dice ๐Ÿ˜ฆ

thick pendant
#

i don't think rgb8 is a thing...

void belfry
#

neither am i, but again, I am seeing this stuff firt time lol, just going with insstincts

fleet cave
#

where did you get that command line? I'm not seeing anything like that in the published man page

void belfry
#

i mean this easyrpg

proper zodiac
#

appreciate the effort guys

#

theres gotta be a way

thick pendant
#

seems like the dependencies are not failing, otherwise it would never complain about the video mode

void belfry
#

probably some parameters/maybe some ini files to be made. Just guessing

#

i'm calling it a day, see ya around and let us know if oyu progress on this ๐Ÿ™‚

proper zodiac
#

will do!

waxen brook
thick pendant
#

ah, "The older SDL version 1.2 is still supported, but deprecated. Please do not add new platform code for this library."

proper zodiac
#

sooo is that one still useable?

#

i just tried putting the arm version on mister but it doesn't show up in the folder when I navigate there

thick pendant
#

F9

proper zodiac
#

Oooh

void belfry
void belfry
#

With enough patience (especially while waiting for the coffee to make its wonder effect), software emulating a Gameboy on X68000 core is doable ๐Ÿ˜„
Well, like running Quake on ao486 lol. Good for screenshots, bad for gaming ๐Ÿ˜„ Still a nice insight on JP software of the era for me and the capabilities of this system

#

On a more serious note, from what I have tested so far with the new core ( meaning HumanOS/LHes/file editing/scrolling and using listening mdx music, the striking difference was the character corruption is no longer present

#

didn't test much gaming yet, but think (at least from description/forum/Puu's site) there are some improvements on FDD images, will see

#

now I can write in my CV I "coded" in Basic in a software emulated Sharp MZ on X68000 fpga core elmorise

#

X68000 FDC one has XDF instead of D88 on supported floppy images in OSD ๐Ÿ‘€

sharp talon
#

A new puu X68000 core update?

void belfry
void belfry
sharp talon
#

puu's cores dont use any of the code updates for the main mister x68000 core IIRC, so it would be lacking any of that.. but if it can play Akumajo Dracula properly without glitched background tiles it will be useful

#

ill throw a game or two at it and see

#

Thought he was working on FM Towns and PC98 though

void belfry
#

he is, at least from what i read on his page

topaz sigil
sharp talon
#

Improved OPNA on PC88 huh.. wonder if that stems from ika's work

topaz sigil
#

The mt-32 pi implementation in this new x68k isn't quite right either. Beware sudden loud noises

#

On "You Goddamned Bathhead"!" the lead synth is way too loud and the drums are way too quiet

sharp talon
#

Yeh its still hosed up. Even OPM is busted.. no idea why he wont implement/adopt the western devs contributions that spit shined his core work into something half decent

void belfry
#

that is a long discussion, bottom line it is what it is and let's go having fun dissecting the core's capabilities

sharp talon
#

The main mister one isnt really bad besides the fact that it was (of course) coded for DE0 and therefore locked internally to 800x600, so issues with some of the types of video filters, + akumajo dracula. Almost everything else I ran on it was fine.

void belfry
#

xdf instead of d88 intrigues me now (need to check for older files as I converted most of them to d88 long time ago lol)

sharp talon
#

OPNA sounding pretty good on The Scheme

inland sinew
#

@void belfry Oh, been looking forward to hearing your impressions on that core. I don't know how to use PCs older than Windows without a guide myself.

void belfry
inland sinew
#

We could use a good X68K core between now and the time we get real arcade cores.

inland sinew
void belfry
#

now... update_all got this one , so the plot thickens

inland sinew
#

That's the one I mentioned yesterday. We talked about it.

void belfry
inland sinew
#

No new features on the one from yesterday. Just a new IO board support and general cleanup.

void belfry
#

first (brown road one) is the core picked up by update_all (framework related stuff), 2nd (blue background) is the NON-FDC one, the last the FDC named core (until it switches to blue background as well after a min)

inland sinew
#

X68K and FM Towns are the two most important PCs we don't have full support for

#

Yeah, non FDC and update _all are the same.

void belfry
#

that is under Ko-Windows

#

SX-Windows seems to works fine as far as I can work my way around it

sharp talon
#

Id say PC98 is probably more "important" overall than FM Towns in many respects. But I just want as many Japanese PC cores as possible at this point

lunar trellis
#

The thing I didn't realise until relatively recently was that PC-98 wasn't a system, but who range of different models of computer that ran from 1982 until 2000. So when someone mentions PC-98 it is never entirely clear what hardware they are referring to.

The first models from 1982 actually predate PC-88 and ran on an 8086 CPU. The models from the late 90s and early 2000s ran on Pentiums and Celerons.

#

You can see the whole range of models here:
https://en.m.wikipedia.org/wiki/PC-98

The PC-9800 series (Japanese: PC-9800ใ‚ทใƒชใƒผใ‚บ, Hepburn: Pฤซ Shฤซ Kyลซsen Happyaku Shirฤซzu), commonly shortened to PC-98 or 98 (ใ‚ญใƒฅใƒผใƒใƒ, Kyลซ-hachi), is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more than 1...

#

So a conversation is, what model would be needed to play the software people are wanting to play and what hardware is in there, and are these parts viable to make cores for?

We have all the parts for PC-8001 machines from the early 80s, assuming someone wanted to make a core, had the ability, and could get their head around the Japanese language barrier and lack of documentation which has scuppered many Japanese PC cores. But presumably that wouldn't run what people are wanting to play when they say they would like to see a PC-98 core.

At the other end, a pentium CPU isn't happening for a western computer core so it's definitely not happening for a Japanese machine.

sharp talon
#

I would consider a decent spec 486 model to be desirable for a core base, to run games like Flame Zapper Kotsujin, Rude Buster, Rusty, etc.

lunar trellis
#

What model is Puu targeting?

sharp talon
#

I dont know, he is working on FM Towns first for x86 cpu implementation reasons I think

lunar trellis
#

Have you owned any of these Japanese machines?

sharp talon
#

486 would be a similar target for FM Towns, as the Marty has a 386 and does not run some games well

#

I have owned several Japanese computers, yes

lunar trellis
#

The biggest issue when it comes to Japanese machines is we just don't have any Japanese Devs as part of the project. I thought by this point we might do but it just hasn't happened.

We all appreciate what Puu is doing, but the reality is he doesn't work within the MiSTer framework, or even use GitHub for code control. What he has made is never polished and finished. It was a lot of work for people to get the PC-88 core ported over and working and even then it's buggy and not fun to try get things to run on.

I wouldn't expect a polished experience of more advanced systems to ever come from him and wind up in Main. If it happens then great, but I don't see it happening.

sharp talon
#

This is a known quantity, yes. The solution to that is getting japanese technical documents translated.

lunar trellis
#

People obviously are free to work on whatever they want, but I can't help but feel he would have benefited from working on simpler systems first and taking those all the way to a complete and polished state before taking on the much more complex machines.

He went for PC-88 and PC-98 before doing PC-6001 or PC-8001
He went for FM Towns before FM-7
He went for Sharp x68000 before Sharp X1

I can't help but feel it is trying run before you can walk a bit with these cores

sharp talon
#

Ika Musume is fluent in Korean, Japanese, and English and is in possession of many such documents, as well as involved with FPGA development. But not part of the mister "ecosystem" we will call it. Take that as you will.

lunar trellis
#

I am not sure who that is

sharp talon
#

They made the Psychic 5 arcade core and have mapped out OPNA and other chips used in japanese computers

lunar trellis
#

Ah, did that one not make it into MiSTer Main?

sharp talon
#

No idea, I keep out of asking or telling devs what to do

#

updateall might have it

lunar trellis
#

Oh well

#

Pierco was working on an FM-7 core but doesn't look like there has been any update on that in a while

#

Have you tried Puu's WIP PC-98 core? If you have experience with that system you might be able to get it running things, some people have had success

hollow ice
#

Can someone try to see if final fight works with midi in the new core?

#

Would be nice if the midi changes made sf2 and ff work properly

topaz sigil
hollow ice
#

I donโ€™t exactly remember the failure condition but yeah, it would crash pretty quickly.

topaz sigil
#

I'm halfway through the first level it's behaving itself so far

hollow ice
#

Thatโ€™s awesome.

topaz sigil
#

Never heard this version of the music before, it's pretty good!

spice hound
#

Issue with DOS games not working on MisterFPGA. I have downloaded the 0mhz-dos and installed it correctly into MisterFPGA. But everytime I select a game from the main menu the screen goes black screen. Is it because I should download a boot.rom file that is missing?

#

Any advise would be greatly appreciate it.

opal void
spice hound
#

odd I did that before it never downloaded it

#

must be because back then I never did make the folder for dos yet

#

maybe

spice hound
#

I got it working

#

thanks

#

I also now know how to add more DOS games myself

opal void
spice hound
#

yup

#

I added one game already

#

I can now add more myself

#

the only limitations is HDD space now

opal void
#

I have yet to learn how to do that

opal void
spice hound
#

1 tb

#

next time I will get a 4 tb

#

but for now 1 tb should do

opal void
spice hound
#

Actually

#

no

#

Let me see

#

DOS games started in the 1980's and now it is 2024

#

let me see

#

Let us say DOS games stopped at say 2005

#

-- grabs the calculator --

#

Almost 30 years worth of games

#

Let me see

#

DOS games range from 720 KB to 600 MB

#

and then add 30 years worth of them

#

'Yeeeeaaah

#

1 TB Is not enough

#

then what about PSX games

#

which lready toke 400 GB

#

and....- rolls down a large scroll that falls to the grown -...then we have Amiga take takes GB worth, C64, Atari...- drones on for hours -

#

Yeah...1 TB i snot enough

#

but for now I can make due with it

strong yoke
#

Games you actually want to play: less than 40

#

Time spent acquiring and 0MHz'ing 4700 games: two years

#

Time spent playing them: 20 seconds each to make sure they work

#

I'm extrapolating from my own observed behaviour here ๐Ÿ˜„

opal void
#

even TDC, which has several versions of many MS-DOS games, is below the 630GB mark

spice hound
#

Then I am happy!!!!

#

Hahaha

#

โ€”hugs his misterfpgaโ€” toy for adults mmmmmmm

spice hound
#

This would be great for the Amiga core, would be great for the MSX core, would be great for the Atari core, would be great for the Apple //gs core, would be great for the apple //e core, would be great for....

#

It is a smart disk drive it even have a build in RAM of almost 300 KB

#

with very fast CPU

#

It is a computer/disk drive combo almost

#

even great for zx spectrum next

#

I want to buy a commercial boxed zx spectrum game physical copy

#

I can hook it into the disk drive

#

and play games that one and of course have option for digital titles

opal void
#

Isn't GreaseWeazle good for only imaging floppy disks?

#

can't see how you can connect it to MisterFPGA (or using it with Mister)

spice hound
#

USB

#

catweazle is allow it to read/write disks on PC of any of these formats when used with that emulator or software

#

You saw WinuAE

#

WinUAE support weazle and it can read/write Amiga disk on the emulator like real Amiga

#

with the core not linux driver back end but with the core it can communicate to these disk drives as if it is the system's drive.

#

I saw they are releasing new spectrum or next games in physical form

#

I would like to use that on mister. Just a thought

thick pendant
# spice hound USB

I once just used a USB floppy and created a symlink disk.img directly to the /dev/[can't remember] and it sorta worked in ao486. many abort/retry/fail but retry actualy would usally work.

inland sinew
woven lava
spice hound
#

Wait this is a new apple ๐ŸŽ 2 core?!

spice hound
#

Hey guys I have an Amstrad CPC core question to ask.

#

The current extension ROM of that core only support tape does not support disk drive.

#

Is there in ghithub the ROM that does suppose disk drive that I missed?

woven lava
#

OS6128 + BASIC1.1 + AMSDOS + MF2 + OS664 + BASIC664 + AMSDOS + MF2```
#

for CPC you need to buikd your own ROM, appending those files together

woven lava
#

some palette examples

strong yoke
#

I know it wasn't here I mentioned palette randomisers, but... did you?

#

They look great ๐Ÿ™‚

woven lava
#

top left: NTSC Apple //e
top right: CGA palette 1
bottom left: c64 at default settings (50 brightness, 50 chroma)
bottom right: "idealized" CGA palette of 6 colors (I like it a lot)

strong yoke
#

Probably with similar levels of variety to the above

#

I mean it wouldn't be good to have true random, you'd have to constrain them around visibility and variety across your palette, so it'd be some effort. Might be fun though.

woven lava
#

you can write a randomizer that outputs palette files

#

and load those

#

but not all look good - the better ones are those that give a feeling of a specific machine, or that try to get close to the original Apple II colors

hollow ice
#

Yeah, but even different monitors have different variances. As long as they were random within some range of โ€œacceptableโ€ it might be pretty interesting.

spice hound
#

To me? I want the top left ๐Ÿ˜„

woven lava
#

easy randomness: just open the folder, press the down arrow, close your eyes then randomly press enter ๐Ÿคฃ

chilly rain
#

this was a good change

#

i didn't realize the core had this many extra pll files, i never noticed, i wonder what else could be simplified

ruby bramble
#

I'd like to make vhds of the games by wiering software. However all I can find is shareware, if anybody can point me towards full versions in the dms I would very much appreciate it.

void belfry
#

maybe they still sell those/didn't release them as freeware/abandonware ?

strong yoke
elfin oxide
#

The C64 version is still my favourite. Graftgold produced some lovely games and conversions

ruby bramble
#

Uploading the english translation of Astrocounter of the Crescents to archive. I had no idea a small handful of korean Dos games had been translated ๐Ÿ˜ฒ

cedar isle
#

I've been away for a bit. Are we still downloading each 0mhz game individually from archive?

ruby bramble
upper holly
#

Anybody else seeing horizontal glitches with the latest ao486? Downgrading to 20240409 seems to fix this for me...

copper slate
upper holly
#

HDMI out. Games like Heart of China or Colonization.

#

I also believe I saw some minor artifacts in dos itself.

#

This ist the old version

#

And this the latest obe

#

If you look at the dark bevel of the buttons, you should see the stripesโ€ฆ

fast kraken
#

maybe try this alternate build? #unstable-nightlies message

upper holly
#

Yes, the current unstable also works...

void belfry
#

I had some weird issues actually with #news message - meaning:

#

the previous unstable worked ( #unstable-nightlies message ) as well as the the latest stable #news message

#

now, I didn't yet check the graphical corruption you mentioned above, didn't played that much last 2 weeks with ao486

void belfry
#

I'm using HDMI (pass-through Elgato HD60S, tested with it and without) , all default INI etc, on my trusty 4 years old UltimateMiSter Pro with the Analog board just in case I would use again a CRT

#

Don't have the rest of mentioned games installed in my main vhd (DOS 7.1 multiple mem managers setup), but at least on Dune 1, I don't spot any immediate graphical issues... ยฏ_(ใƒ„)_/ยฏ

thick pendant
#

Different DE10s can have different behaviors with an unstable core

void belfry
#

yeah, but the issue I encountered was with the stable 24.05 one, first time I ever had such one

thick pendant
#

I just mean unstable as far as behavior.

void belfry
#

ah, right ๐Ÿ™‚

thick pendant
#

Like i remember getting artifacts with Minimig core a long time ago before it met timing requirements on one of my DE10s and not the other

void belfry
#

I can't seem to reproduce the glitches other users mentioned, will try later Colonization/Heart of China from 0MHz..

spice hound
#

Anyone having problem saving a game using apple // core for the following game space quest I?

void belfry
#

I tried last evening multiple games under ao486 (last stable core 28.05 picked up by update_all as usual) and couldn't reproduce the graphical glitches mentioned above/forum/other channel etc. Tests included my own favorites like Heroes of Might and Magic I/II, High Seas Trader, Raptor, Betrayal at Krondor, casual use of DOS Navigator, Win 95/NT short tests as well as Colonization and Heart of China vhds from 0MHz ... They all worked fine..

upper holly
void belfry
#

Maybe ( a very wild guess here) we should also compare the hardware itself ? Mine is a standard UltimateMister Pro since late 2020, with Analog I/O board , but using actually DE-10 Nano's HDMI output.

#

Also checked .INI files, but I have never modified them, so they are default ones.

#

The only thing not used from 0MHz collection tests is the cfg/mgl files, I prefer to manage the core on my own

#

So yeah, can't really pinpoint the issue, but I am excluding software config related issues on my part at least

upper holly
#

@void belfry I also ran through all the settings again and no matter what I changed, the end result was the same: current stable has issue, current nightly does not. So something in this one commit must've fixed the issue.

That said, I am not running on "regular" HW - the DE10 is attached to an Ironclad Plus. I tried to verify this on a second MiSTer here, but for some reason none of they cores start with my current setup. Will have to recreate the SD, I guess.

Having said all that - there was another report on the forum, in the 0Mhz thread. Would probably be interesting to see if that's also an Ironclad Plus...

void belfry
void belfry
#

meanwhile, exploring the possibility to have Thoroughbred OS 6.6.2 on XT core (as well on s/w emulators). Even IF it would work, it would be limited to 7 uses/reboots because it also needs some serial h/w dongle ๐Ÿ˜„