#Computer Cores

1 messages · Page 12 of 1

hollow ice
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Well, that’s not entirely true 😛

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I definitely had my computer in post-it note mode to get it playable.

vestal ginkgo
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Sorry, corrected, kevind was the one person that cared 😉

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I was just happy back then that it "ran"

hollow ice
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Haha

summer dragon
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i wish I could remember “how” it ran on my childhood PC

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Hell, my childhood PC was still working even after I graduated high school but my parents got rid of it at some point unfortunately

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Wish I still had it because then I could know for sure

hollow ice
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I was running it on a 386 20 or 25mhz so I am sure I could approximate what the experience was like.

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I do remember going to Walmart and seeing the 486 demo computers that just happened to be running doom and being blown away by how well it ran.

fading roost
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I actually cared about it being playable to, I realized that doom on my 386 was a bad experience.
So the first thing I played when I got a faster 486 instead, was doom, which was a better experience. I may not have counted the frames, but being a primary console gamer prior to my 386 (except playing f18 hornet and Prince of persia on my dad's macintosh laptop he sometimes took home from work) I definitely know what smooth gameplay should look like.

Likewise, though I tried them on my 486, I mostly held off on Quake and Quake 2 until got my pentium 2 300mhz, and even then I would always tinker to get higher fps.

jovial mesa
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Anyone got 0MHz set to work off external hdd?

mortal hazel
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Yeah, easily. Just remember that the VHDs and their structure goes on the HDD, the "_DOS Games" folder and the config folder go on the sd card

tulip atlas
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I just tried to update my Top300 and I got an error claiming rsync: not enough space on device. Is there any fix?

strong yoke
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... do you actually have enough space on your destination drive? rsync is usually pretty good about getting that sort of thing right

tulip atlas
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There’s room on the host drive. I am pretty sure it is complaining about the top300 vhd itself.

summer dragon
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@tulip atlas did you customize your VHD? I know I did on mine and then I ran into that same error. I think the only thing you can do is expand the size of the proper partition on that VHD

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I ended up just removing my custom added games so I could update the pack and just moved my custom games to a different vhd

woven lava
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nope 🤣 isn't the Apple //gs keyboard compatible with ADB? in that case there are ADB->USB adapters you can use

vestal ginkgo
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so "deltree e:\games\PHANTASM" from dos. Now you can run the update and you should be fine with adding other games, etc

round carbon
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let's theoretically say I am dumb

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and I have 1 game that I want to add a chd for to the 0hz collection

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how do I do that? get a new usb stick, format it to fat32, stick the game on in an appropriate folder, figure it, then.... export the settings somehow?

copper slate
# round carbon and I have 1 game that I want to add a chd for to the 0hz collection

The always amazing @severe hull made a video covering this - https://www.youtube.com/watch?v=inG-I2YIUEI

The AO486 core needs a virtual hard disk(VHD) in order to run software. The Windows disk management utility can create these images for you. However, for some reason, FAT16 formatted VHD's through Windows don't seem to work with AO486. You still have to manually format and partition them in AO486. However, AOMEI Partition Assistant can format th...

▶ Play video
round carbon
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thankyou!

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so should my vhd in this instance be the exact size of the game + a little bit of space for a save file?

copper slate
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I don't know, sorry. Never made one.

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I want to make one for Big Red Racing though

round carbon
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also other question is, is it best to do this on an external usb rather than trying to make the vhd on your drive and moving it over?

karmic fog
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working on an index for the MacPack dsk collection. will likely try and index the pack itself afterward

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will make it much easier to find stuff

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also makes it a lot easier to identify gaps

ruby hawk
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That sounds nice! I enjoy the pack a lot, your efforts are appreciated.

summer dragon
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@vestal ginkgo tried using your video tutorial to create my own new fresh VHD. I’m able to get it created and move my files over, but every time I try to boot it on the ao486 core, I get the FATAL: No bootable device error…any idea what I might be doing wrong?

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the VHD has Dos on it already

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oh maybe i need to boot with floppy and then do the partitions on mister itself

vestal ginkgo
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maybe just try re-SYSin'g it.

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boot a floppy that you know works, SYS C:

summer dragon
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ok i’ll give it a try

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dang trying to download the boot floppy from your video, but it seems to be gone from archive elmorise

vestal ginkgo
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look at one of the other packs

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like 1990-1998 or whatever

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they are there for sure

summer dragon
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ok

round carbon
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okay right so what I've done so far is..

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I made a uhd called genemachine, formatted it to fat16 with aoemi partition assistant, copied across my game files from here and demounted

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wasn't sure if I was supposed to keep the cd folder on there but I did. maybe not

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then I added a new folder to ao486 -> media -> gene machine with the iso from the cd folder and the vhd

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then added a new mgl file to boot it

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oh sorry

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included the iso too

summer dragon
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@round carbon so, I tried using that aoemi partition assistant too, but every time I get to the part where I say I want to create a partition, the “apply” button is always greyed out

round carbon
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did you assign the mounted vhd a drive letter and fat16 and all the mb before apply?

summer dragon
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all within aoemi?

round carbon
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no first you need to make the vhd in here

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in windows

summer dragon
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yep

round carbon
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and you're definitely operating on that virtual drive?

summer dragon
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so initialize the disk first thing right

round carbon
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and you definitely didn't format it ini there, you left it blank?

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create it but don't initialise it in diskpart

summer dragon
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ok so leave it unitialized

round carbon
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or ahrd disk partition manager I mean

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yeah

summer dragon
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so how do i assugn a drive letter without initializing?

round carbon
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in aoemi

summer dragon
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oh ok

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so lets see

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so first thing in aoemi is to initialize it?

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oh! wait i think maybe that did it

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lets see…

round carbon
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okay well, it doesn't work out the box, I'm assuming there's some additional setup I need to do

summer dragon
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huh weird…so this time the VHD I created with AOEMI doesn’t give errors, but it just hangs on “booting from hard disk…”

round carbon
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yes mine too

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same thing

summer dragon
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ah

round carbon
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what was this you were saying?

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what config and batch files?

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are they in the vhd?

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or is there something inside the Game.vhd that contains configs that aren't in our vhds?

summer dragon
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yeah so the vhd has a couple files

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inside the game directory with the game files, there is rungame.bat. you need to adjust that so it points to your game

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hang on a sec

round carbon
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gonna mount one of theirs and have a look

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we are going to become the lords of vhd

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within the next 30 minutes

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from "wtf is a vhd" to "yes i am a 9th level wizard of vhd"

summer dragon
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i wrote out a tutorial for modifying existing VHDs there

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my problem is I can’t create one from scratch and get it to work haha

round carbon
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yo the 0mhz collection be having some junk in it

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I guess the first one is the one where they put the whole cd in

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and the next one is just the necessary files, but they end up copying it over too

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okay holy shit so there's a bunch of junk in here

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okay so in exodos discworld looks like this

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interestingly, lots of it has been stripped out here

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there's a dos folder that's been entirely added

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a drivers directory too, maybe that's entirely new and not from exodos

summer dragon
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the dos folder is just for the dos install in the vhd right?

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drivers is in all the 0Mhz vhds

round carbon
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no it's in every single one

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the dos is in every one too

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this mister specific stuff too

summer dragon
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right because every vhd has its own dos install

round carbon
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and maybe util

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I don't know if bootlog is necessary

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so it seems to me that every single new vhd should copy and paste all of this stuff

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and I'm assuming CONFIG.SYS inside UTIL

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has game specific settings

summer dragon
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yeah…that’s what I do with all of mine when I’ve made new ones

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keep all those files

round carbon
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diffing against day of the tentacle

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okay those two have identical configs

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maybe the drive label matters as well btw, suspecting that

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autoexec.umb is also the same

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right okay then day of the tentacle contains:

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a hardware ini

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and rungame.bat which specifies the mhz

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and it seems like the iso is where the entire game runs

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whereas discworld has a bunch of files

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but rungame.bat disc.bat and config.bat are there

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no hardware ini

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oh but dig.ini

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lots of inis

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rungame.bat does the same initial command but doesn't need to go to a command and /R (probably because it isn't booting off the disc?)

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examining run.bat in the discworld exodos vs the game I want, they both have similar results

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one calls GENE one calls DISC

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which is a bat

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in the 0mhz collection, there is no run.bat just a rungame

summer dragon
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ooooh could this mean that we can now specify if it should use the same directory as the main core if a setname is specified? that would mean I shouldn’t need to make symlinks anymore for certain vhds to use certain cfg files 😍

round carbon
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that would be nice

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right okay they also copy the soundblaster ini into the main folder

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the thing I'm not clear on though is..

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oh those are in the base folder

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now going to quickly inspect game.vhd

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okay that's confusing, it seems like lots of game specific hacks

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like doom

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folder 16 is command and conquer for instance

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has a whole bunch of stuff in there

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that is worrying

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okay so question 1, does deleting the big discworld file break anything, the answer is no so everyone should do that

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now let's see if my vhd works

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nope still booting from hard disk lol, rip

fleet cave
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all the configs in /media/fat/configs/ will still be named like the setname

summer dragon
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@fleet cave niiice! How would you set same_dir? i.e. the syntax

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also, is it smart enough to use usb0 if that’s where your files are?

round carbon
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me making a vhd

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okay well, it's definitely my vhd

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it doesn't appear to be a quirk with game.vhd

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oh one really interesting factoid is that that discworld.old file seems to be the key to the puzzle because that lacks all the dos stuff so I can see the difference

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ooh they've added files

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so yeah rungame.bat is new..

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okay that's the only difference

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so otherwise it's entirely just these

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and none of those are config files. honestly struggling to discern how it knows to boot

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is it that you have to have executed it before and it will write something to one of these binaries?

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gonna just get the hashes of every file in here until I find out

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identical dos folders

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identical drivers

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mister folders

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bootlogs are different

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okay otherwise yeah, right, between zork and discworld the entire contents of all the folders are identical except for bootlog.prv and bootlog.txt which are just blank for me in zork because I haven't booted them

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the vhd name appears unimportant

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drive label unsure

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ah

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okay nothing I tried worked. if anyone is able to help it would be really appreciated, here's what I did: I created a vhd, formatted it to fat16, gave it enough size, mounted it

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I copied all these folders over from the other vhds in the 0mhz collection

summer dragon
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i think you’re still missing a bunch of other files?

round carbon
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this is all that's in the other folders for zork, discworld and day of the tentacle

white siren
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wondering if there's like a clean vhd for 0mhz dos only

summer dragon
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@round carbon

round carbon
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oh are these hidden files in windows or something?

summer dragon
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every one of the 0MHz VHDs also has IO.sys, MSDOS.SYS, AUTOEXEC.BAT, COMMAND,COm, CONFIG.SYS

white siren
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probably hidden yeah

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autoexec.bat is basically what makes the games run at mount after dos boots

summer dragon
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Autoexec.bat should be the relevant one that actually puts things in moton

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yep

round carbon
fast kraken
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is the creator of 0mhz on here?

round carbon
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no I have hidden folders shown

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here's what my zork looks like

summer dragon
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my Zork folder looks like this:

round carbon
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is it just windows being annoying?

summer dragon
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I'm confused why you ren't seeing autoexec.bat

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actually lemme check one thing

round carbon
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it's weird because my zork is working too

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like all these things are working, I just can't see those files when I mount

fast kraken
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this rings a bell for some reason

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some files are extra hidden in windows?

round carbon
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even in command prompt

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let me try elevated powershell

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oh

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yes they are there

fast kraken
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just beware it'll unhide the same files on your actual c: drive and you can really f up things editing them

white siren
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yeah that's an explorer quirk i guess

fast kraken
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if elevated powershell can see them i'd probably just use that to copy them over

round carbon
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okay yes they're back

copper slate
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@round carbon you’re my hope for a Big Red Racing vhd

white siren
round carbon
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so yep it's autoexec.bat

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I dunno if the other stuff is important too

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but let's take them anyway for shits and giggs

white siren
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well you need everything for a base DOS install and then whatever files the game needs

fast kraken
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do 0mhz not have some template images?

white siren
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this is all stuff flynn's pack did for you

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i couldn't find a template image

fast kraken
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you're ment to build them with a tool or something aren't you?

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they aren't hand made they're xml defined or something

white siren
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there's nothing on the github except some basic scripts to package a zip

round carbon
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well we'll find out in 3 minutes

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pray for me

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are you all excited

white siren
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im learning from this... but i dunno i want to bother going through the work

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like a templated vhd and mgl would be nice

round carbon
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if this works then it's actually not that much work at all, it just took a while to figure it out

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moment of truth

white siren
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its work to setup the symlinks per vhd on the mister side

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and then go into each game and configure them / change them to mt32 etc

round carbon
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wait I have to make symlinks?

white siren
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if you want to

round carbon
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okay so... this did not work lol

fleet cave
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what do you need symlinks for?

round carbon
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I'm going to go eat but here is what I did:

white siren
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if you want setgame per MGL without making a ton of extra folders

fleet cave
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oh, Sorg just fixed that today

white siren
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ah

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oh i see that

fleet cave
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<setname same_dir="1">whatever</setname>

white siren
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there's too much voodoo in MGL files lol

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it doesn't help that i come back to mister like every few months

fleet cave
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uses /media/fat/games/ao486 instead of 'whatever'

white siren
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yeah i wonder if that works with cifs mounts

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either way it took me long enough to get top300 mostly working

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and mymenu

round carbon
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  • made a dosgame and set the paths to the vhd and the iso of my game
  • copied the iso of my game to the media path along with the vhd I made by:
  • creating a new vhd, formatting to fat 16
  • copying over all the dos/drivers/mister/util/autoexec/bootlog/command/config/drvspace/io/msdos files and folders from the 0mhz ones
  • copying over my game's main folder from the exodos collection
  • setting that folder name in autoexec
  • copying the ini file from the soundblaster folder and overwriting the one in base
  • deleting the mt32 sb16 and sc55 folders
  • deleting run.bat
  • adding rungame.bat which turns echo off, sets the clock speed and runs the game's exe
  • deleting cd folder (from which I extracted the iso which now lives in the core folder)
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^ that's what I did and it's still stuck on "Booting from Hard Disk..."

summer dragon
copper slate
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means that attribute is set to true

summer dragon
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d'oh! I shoulda known that!

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@round carbon yeah, when I used your exact method I get the exact same result....maybe it could be fixed by doing what Flynn suggested earlier and booting from a self-booting floppy and then running sys C:

white siren
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the vhd might not be bootable yeah

round carbon
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but then.. I would have to copy a floppy

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and that's illegal

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maybe if I start from one of their vhds and modify, did you try that grandma?

white siren
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flynns video basically goes and installs dos from within a boot disk

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paritions the C: and then formats it

summer dragon
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it’s this point where I wanted to take a crack at creating my own VHDs where I’m failing

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if I modify an existing one from the collection, it works for me no problem. I’ve added several games

copper slate
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ok I figured out the new setname parameter

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<setname same_dir="1">NewName</setname>

  • NewName - enter the name of the new config you want it to be named.

By using same_dir=1 you are applying an attribute to setname that says "use the core's default directory" for games. No need to create a new games folder and have symlinks pointing to the old core folder or duplicating files.

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Here is an example of where I use MGL to launch the Atari Lync game "Klax" but to use a new config I created just for vertically oriented games:

summer dragon
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sweeet same_dir seems to work fine…no more symlinks for per-VHD config files!

white siren
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yeah that new changes makes 0mhz more appealing to me

round carbon
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because you can set up per-game settings in there?

summer dragon
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you could before, it’s just a bit less hassle now

round carbon
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I think there is also an advantage now that gba and gba2p could use the same roms folder?

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or does that still need a symlink

summer dragon
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oh yeah it could use the same roms folder now yep

round carbon
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so how would one configure that?

summer dragon
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just make an mgl that launches the GBA2P core that specifies setname samedir

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so in your mgl, you’d just add something like :

<setname same_dir="1">GBA2P</setname>

round carbon
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right okay

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oh lol tried to make a new vhd off a copy

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rip

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so close

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I wonder if I can boost up the megs

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oh not without reformatting

summer dragon
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yep you just need to find an existing VHD in the 0MHz collection that’s big enough for the game you’re trying to add

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But yeah, that was where I wanted to make my own VHD because the next biggest pre-existing VHD might be bigger than what you need for that game

round carbon
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let's try sam and max

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I guess that's also why there is no "blank" one

vestal ginkgo
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this is why I always formatted the VHD FROM dos and then brought it back over to windows to do all the copy crap

round carbon
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I didi copy over io.sys and msdos.sys but maybe something went wrong or I missed a step

vestal ginkgo
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so new vhd from windows, then back over to mister AO486 dos in like the 3rd VHD slot, boot DOS from a known good VHD, FDISK that new VHD, format that new VHD, then back over to windows and copy whatever you want

round carbon
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I didnt sys the vhd indeed

vestal ginkgo
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pain in the butt but it is a for sure way for it to work

round carbon
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is it possible to shrink or expand a working vhd?

vestal ginkgo
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well, I don't or when I do I just create a new VHD and xcopy everything to the new one

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memaker I think made a python script that expands

round carbon
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and when you do that the mbr works for you?

vestal ginkgo
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let me find it

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oh.... fdisk /fixmbr I think

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or fdisk /mbr

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/MBR

round carbon
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so theoretically to avoid the dos step I could just start from a very large vhd that I know works, confgure it, then once it's done and tested and working, make a new one of the correct size and run a python script that xcopies and does fdisk /MBR and then theoretically that would work?

vestal ginkgo
round carbon
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if there's any way to avoid constantly going between mister dos and windows that would be a godsend

vestal ginkgo
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memmakers scripts, one is a VHD

vestal ginkgo
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I mean you could use DOSBOX or PCEM/86Box and do the same thing

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on the windows box

round carbon
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I don't think you're that lazy considering you made your mega collections haha

vestal ginkgo
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known good dos environment (anywhere), fdisk, and format is a tried and true way

round carbon
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alright firist of all I'm going to see if I can modify this space quest 1 vhd and get it working at all

vestal ginkgo
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Windows 10/11 and FAT/FAT32 VHDs always were weird for me. And then FreeDOS adds another complexity to the way it handles the mbr

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how big is it?

cold crane
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😵‍💫

vestal ginkgo
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lol

round carbon
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the game I'm doing is smallish, oh actually sorry aladdin I want to work off

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12mb aladdin is

vestal ginkgo
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try the mbr trick first and see if that gets it to boot. I can help in a couple of hours

round carbon
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wait so just grab my theoretically working vhd and do fdisk /fixmbr in cmd?

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/MBR rather

vestal ginkgo
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boot my main DOS 98.VHD in slot one, yours in slot 2, drop to C:\ type SYS D: then put your vhd in the primary slot and see if it boots

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though that might be the wrong dos for what 0mhz is using

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you could make sure sys.com is on their image, boot their image in the main slot, then run sys from their image

vestal ginkgo
round carbon
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wait isn't fdisk a linux command?

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I'm in diskpart now and don't see any fdisk

vestal ginkgo
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FDISK /MBR [MS-DOS 6.00 and above ONLY]

FDISK /MBR recreates the boot sector of the first (bootable) hard disk overwriting it with a fresh copy, by writing a new Master Boot Record (MBR) based on existent disk structure, without altering the partition table information.
Can be used to repair a damaged/corrupted MBR (i.e. by a virus).

FYI:

Official MSKB info.
Master Boot Records.
Partition Table, MBR + Drive Overlays. 

WARNING: Writing the master boot record to the hard disk in this manner can render certain hard disks partitioned with SpeedStor unusable! It can also cause problems for some dual-boot programs (including Windows 95) or for disks with more than 4 partitions!

DEFINITION of MBR:
During the bootup sequence, at the end of the ROM BIOS bootstrap routine, the BIOS will read and execute the first physical sector of the first available floppy or hard drive on the system. This sector is called the Master Boot Record (MBR), or Master Boot Block (MBB), or Partition Table.
A small program is stored at the beginning of this sector and the partition table is stored at the end of this sector. This program uses the available partition information to determine which partition is bootable (usually the first primary DOS/WIN partition) and attempts to boot from it.

NOTE: The largest partition MS-DOS beginning with release 5.00 and up to Windows 95a OSR1 versions of FDISK can create/recognize is 2 GB (GigaBytes).
The 2 GB partition limit has been overcome by Microsoft (FINALLY!), beginning with Windows 95B OSR 2.0. Named the FAT32 file system, it supports partitions/drives up to 2 TB (TeraBytes).
Windows NT4/2000/XP/2003 have their own 32-bit protected file system called NTFS, INCOMPATIBLE with FAT32 or FAT16!

round carbon
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there is bootrec /fixmbr

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oh so do that inside dos?

vestal ginkgo
round carbon
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rather than inside windows

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right okay

vestal ginkgo
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correct

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or if you are good with python

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you can figure out what memmaker did

round carbon
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I am very good at c# and C++ with almost no knowledge of python but I might be able to decipher it

vestal ginkgo
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he used diskpart

round carbon
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okay in the mean time in the interest of not connecting a keyboard to my mister let's see if aladdin works haha

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very strange that the vhd is not the same size as its mounted size

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like a vhd that has 8.9mb of space uses a whole 12mb on disk

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seems like it's always about 3-4mb diff, dunno if it scales by size

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one thing that's confusing about this exact game is.. in the original run.bat

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it calls gene at the end

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gene.bat does a bunch of funky stuff

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I dunno if I have to do all that too

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I guess in rungame I could just call gene

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or maybe I have to do @call GENE if it's a bat? I'm not very familiar with dos, it's been about 25 years and I was a small child haha

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sadly it doesn't help that I'm essentially a noob at dos while trying to do all this stuff

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okay interesting, this time I got device driver not found: MSCD001. no valid cdrom device drivers selected

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my DRIVERS folder has oakcdrom.sys and vide-cdd.sys in there

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it definitely did run autoexec because it cd'd into genem

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yeah okay so it also did run the batch file just the batch file threw a dos/4GW error (2001): exception 08h (double fault) at 70:00000e64 which is nice

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ah running dos4gw vic32 did something

white siren
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don't let me stop what you're trying to do, but it does seem like you're trying to merge two different things to get it to work like 0mhz setups work

round carbon
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all I've done is steal a vhd from 0mhz, replaced the directory and the bat commands

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with the game I want

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this is on the cusp of working too once I figure out the magic dos words

white siren
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yeah but top300 has like it's own install of DOS + drivers and other utilities that 0mhz might not

round carbon
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this isn't top 300

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it's exodos 7000

white siren
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oh

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okay sure, similar thing

round carbon
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ah so it might want drivers that don't exist

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well, I have provided everything it came with

white siren
#

the whole dos4gvm stuff requires a restart too i think

round carbon
#

do you mean this dos4gw thing might be non original?

#

ah

#

this is like external magic

#

maybe I should just be running vic32 then?

white siren
#

like flynns launcher basically sets those flags and an autoexec and reboots

round carbon
#

interesting

white siren
#

well it uses TDL

round carbon
#

riiight okay

#

so this thing

#

I don't know what tdl is feel free to handle me with idiot gloves

white siren
#

mymenu does other things

#

TDL is total dos launcher

#

TDL does all the weird stuff like setting memory limits and folder paths

round carbon
#

I see, maybe I don't need all that then

white siren
#

here's what i would do

round carbon
#

one thing I do need to overcome is on boot the game says "please ensure the game cd is present in your cd rom drive, to set your drive letter use the command line option /d<letter> e.g. /dD

white siren
#

take a 0mhz vhd, strip out original game and get rid of the autoexec

round carbon
#

I don't know what the .iso would've mounted to

white siren
#

add your stuff to it

#

and then try to boot it from within dos with a keyboard on your mister

round carbon
#

yeah I will do that once I figure out what exactly I should be booting

#

yeah I am doing that now

#

this is where I'm at

#

my iso is in ide 1-0

#

but I don't know what drive letter it is

#

it's not D, I think that's Games.vhd

#

yeah no idea which drive the cd is at all, it's not E

white siren
#

im downloading a 0mhz game with an iso to see

round carbon
#

tried the entire alphabet

#

maybe it's a core setting

white siren
#

the cdrom drivers probably arent installed in dos

round carbon
#

that would explain a lot. maybe it's that I need to modify a vhd that uses a disc

#

I modified star control

#

there are ones I know definitely have cd drivers but they are large

#

maybe I can just install the drivers myself from the drivers folder?

white siren
#

this non 0mhz tetris build had this autoexec

#

this looks a lot like a modified top 300

round carbon
#

the autoexec ones look like this

white siren
#

whats your mgl look like

round carbon
#

I can't get that without taking the sd card out of the mister but it was just modified from one of those so like.. wait

white siren
#

like this is all the same

round carbon
white siren
#

okay that all looks right

round carbon
#

I did it like this but replaced discworld for my vhd and iso

white siren
#

should be D:

#

lol

round carbon
#

that definitely worked too, if you look at the earlier screenshot it mounted them

white siren
#

i thought

round carbon
#

d is definitely game.vhd

white siren
#

yeah unmount that

#

that's conflicting

round carbon
#

well, the iso is in ide 1-0

#

but I can do

white siren
#

unmount it and reboot dos

round carbon
#

uh actually I don't know how to mount nothing

white siren
#

hit backspace or something

#

i think

round carbon
#

didn't work, but also keep in mind every other game in 0mhz works like this

#

like they all have them mounted in that position

white siren
#

go to ide 1-0 and open it as if you have to mount something

round carbon
#

including discworld which I built my things off

white siren
#

then hit backspace

round carbon
#

you mean 0-1?

#

1-0 is my iso

#

0-1 is game.vhd

white siren
#

unmount game.vhd

#

yeah

round carbon
#

okay unmounted

white siren
#

then reboot

round carbon
#

rrestarting

#

still starts with "device driver not found mscd001"

#

no valid cdrom device drivers selected

#

can I not go to drivers and install oakcdrom

#

like the root of my folder has DRIVERS/OAKCDROM and VIDECDD

white siren
#

i would have thought it would have done that for you

round carbon
#

I would also have thought that, it definitely does in others

white siren
#

in your config.sys

#
DEVICE=C:\DOS\EMM386.EXE RAM I=B000-B7FF 8192 FRAME=D000 D=256 I=C800-CDFF X=CE00-CFFF I=D000-EFFF
BUFFERS=20,0
FILES=30
DOS=HIGH,UMB
LASTDRIVE=Z
FCBS=4,0
DEVICEHIGH /L:2,11264 =C:\DRIVERS\VIDE-CDD.SYS /D:MSCD001
round carbon
#

how can I paste as code in discord?

#

codeblock

white siren
#

you can type ` three times

round carbon
#
DEVICE=C:\DOS\EMM386.EXE RAM I=B000-B7FF 8192 FRAME=D000 D=256 I=C800-CDFF X=CE00-CFFF I=D000-EFFF
BUFFERS=20,0
FILES=30
DOS=HIGH,UMB
LASTDRIVE=Z
FCBS=4,0
REM DEVICEHIGH /L:2,11264 =C:\DRIVERS\VIDE-CDD.SYS /D:MSCD001```
white siren
#

yeah weird

round carbon
#

yeah that last line does appear to want to do that

#

vide-cdd.sys I am assuming is the cd driver

#

so what, MSCD001 is supposed to exist in vibe-cdd.sys?

white siren
#

yeah that should install the cd driver and register MSCD001 as the name

#

then MSCDEX.EXE mounts that device as D:\

round carbon
#

it's weird, I don't get an error when I minally type the rem ocmmand

white siren
#

the error isn't from the REM command but hte other one

round carbon
#

the mscdex?

white siren
#

line 6 in your autoexec

#

yeah

#

but still werid

#

OH

#

REM is just a comment

round carbon
#

yyeah this fails

#

LH /L:3,28032 C:\DOS\MSCDEX.EXE /D:MSCD001 /L:D

white siren
#

okay in your config.sys

round carbon
#

ah okay so the rem isn't happening?

#

I need to uncomment these rems?

white siren
#

remove the REM that's in front of your DEVICEHIGH

round carbon
#

yep lemme just compare the discworld one a sec

#

yesss that doesn't rem

white siren
#

yeah do that and reboot

round carbon
#

thanks for your help

#

you know

#

I should've fucking known lol

#

notepad2 literally commented out the rems

#

I just thought "oh it probably doesn't understand dos"

#

sorry I ever doubted you notepad2

vestal ginkgo
#

REM is really rem in those files

white siren
#

🙂

round carbon
#

what does rem even mean

white siren
#

remark

vestal ginkgo
#

remark

round carbon
#

ah haha

vestal ginkgo
#

jinks, dammit

#

😄

white siren
#

see if it boots now

#

but yeah the 0-1 vhd will mess up stuff

round carbon
#

are you sure? I am still x to doubtful about that

white siren
#

pretty certain if both are mounted to D:

round carbon
#

maybe the cd will just boot it off

white siren
#

#1047332497492553799 message

round carbon
#

btw

#
    <rbf>_computer/ao486</rbf>
    <file delay="0" type="s" index="2" path="media/gene machine/GeneMachine.vhd"/>
    <file delay="0" type="s" index="4" path="media/discworld/thegenemachine.iso"/>
    <reset delay="1"/>
</mistergamedescription>
#

that's the mgl

white siren
#

gotcha

vestal ginkgo
#

where did game.vhd come from in your screenshot though?

#

have you all moved past that?

white siren
#

i got him to unmount it

vestal ginkgo
#

ahh ok

white siren
#

before troubleshooting MSCDEX.EXE not working

vestal ginkgo
#

he's close

white siren
#

looks like it

round carbon
#

I really ought to set up ftp

#

so I don't have to dick around with this sd card

vestal ginkgo
#

yuuuup

round carbon
#

what do people use, filezilla?

vestal ginkgo
#

yeah or just network sharing, samba

round carbon
#

okay so here, D is still the game thing but I am allowed to switch to E: now

#

though it does say not ready reading drive E: when I try, but it is an iso so.. let's see what happens when I vic32

fleet cave
#

use scp or something. but if you insist on using filezilla, you gotta change that transfer type setting off of 'auto'. it'll eventually cost you a bunch of time

round carbon
#

please ensure that the game cd is present

vestal ginkgo
#

oh yeah

#

binary

round carbon
#

yeah maybe this is the drive conflict then

#

it's weird though because E: definitely works

#

like I am in E:

#

I just can't type dir

vestal ginkgo
#

and you can Dir

#

ok, so what is D:?

round carbon
#

it says not ready reading drive e, abort retry fail

#

D: is game.vhd

#

which.. I think came with 0mhz??

vestal ginkgo
#

get rid of that game.vhd

round carbon
#

okay restarting

vestal ginkgo
#

select it in the mister menu it will take you to the listing to mount something else, then hold backspace

round carbon
#

dir still doesn't work in D

#

yeah I did that

#

volume in drive D has no label

#

this is the iso

vestal ginkgo
#

mount the iso manually in the menu

round carbon
#

it is

vestal ginkgo
#

without rebooting, and try browsing again

round carbon
#

but it's in ide 1-0

vestal ginkgo
#

are you SURE it is mounted

#

it can be "listed" as mounted but never actually mount

round carbon
#

how do I know it's mounted

#

it mounted from the .mgl

vestal ginkgo
#

if you put flynnsbitisawesome.iso on the MGL it will take it, and it will "look" fine

round carbon
#

supposedly

vestal ginkgo
#

but never find the file and never mount

round carbon
#

okay right

#

I will remount

vestal ginkgo
#

so find it manually, select it in the menu, make sure you have IDE 1-0 set to hotswap

#

then try DIR

round carbon
#

worked

vestal ginkgo
#

and dir worked

round carbon
#

well that's weird, is my apth wron.. oh

#

yes the math is wrong I am dumb

vestal ginkgo
#

yeah or case sensitive

round carbon
#

path*

vestal ginkgo
#

path or case

round carbon
#

no I just left discworld in the directory haha

#

idiot day

vestal ginkgo
#

I've been here.

#

x300 lol

round carbon
#

oh okay so vic32 booted but iti says unable to store game.. but I booted from D... wait

#

okay!!!!!!!!!!!!!!

#

OKAAAAAAAAAAAAAAAAAAAY

vestal ginkgo
#

that looks promising

round carbon
#

okay so now I need to fix that path and change rungame to run vic32

#

fuck yesssss thankyou gang I love you all

vestal ginkgo
#

success feels good

round carbon
#

god damn that should not have taken me 4 hours I'm so bad at dos

vestal ginkgo
#

imagine being 10 years old staring at a dos prompt for the first time. WTF is this, I just want to play a game

round carbon
#

but I might be good enough to make vhds now. I guess the next step though is making vhds of performant size instead of modifying existing ones

#

well I did do this when I was like 3 but I was like a sponge, my brother told me what to do and I just did it. I didn't retain any of it into adulthood except not to deltree

vestal ginkgo
#

and if you figure out the process where you don't need to drop over to dos to get the disk MBR and FAT setup right, share here

#

I'm interested

round carbon
#

well, I didn't have to drop over to dos here but I had no control over the size

#

but.. presumably..... can't aoemi partition manager expand a partition? I know paragon partition manager 9 could back in the day

vestal ginkgo
#

if it can handle expanding FAT, yeah

round carbon
#

couldn't I just build off the smallest one and expand the vhd size and then expand the partition size?

#

shrinking would obviously be preferable

#

but that sounds less possible

vestal ginkgo
#

what would be REALLY cool is AO486/ support for dynamic VHDs

#

like 86Box

fleet cave
#

imagine the catastrophic failure when your sdcard filled up

vestal ginkgo
#

then all this BS could go away

#

VHDs on an SD card? you crazy. 😉

#

but that's fair

#

I would just hide on discord "offline" again

fleet cave
#

would also require someone to write real vhd support in main. it's not exactly...correct as is

round carbon
#

you can't imagine the jealousy my brother is going to have when I show him the mister and it can play the gene machine without dicking around in a vm

vestal ginkgo
#

my big mistake was not leaving enough head room in the partition size of the second vhd. ahh well.

#

will this "unmount" from the MGL? <file delay="0" type="s" index="3" path=""/>

#

I assume it does and if so, all these 0mhz ones should be doing that

round carbon
#

question, the cd audio in this game sounds a bit like it's clipping or struggling to read at the right rate

#

what would one normally do to fiddle with that

#

the midi sounds great

vestal ginkgo
#

could be 100 things

round carbon
#

or maybe clipping is the wrong word, it sounds like there's noise simultaneously with all the audio. crackling

vestal ginkgo
#

try playing the cd audio using a player outside of the game, could be sdcard speed, could be core is too slow

round carbon
#

dunno where I'd find a player outside of the amiga core haha which I don't know is able to mount isos

vestal ginkgo
#

likee sound blasters cd player they had

round carbon
#

is that in dos?

#

there is an audio settings exe on here I could piss around with

vestal ginkgo
round carbon
#

setsound.exe

#

oh it basically just lets me choose creative labs sound blaster, roldna rap 10, media vision pro audio spectrum, gravis ultrasound, new media coropration wavejammer, ensoniq soundscape, microsoft windows sound system, ess technology es688

#

I am assuming this core only supports sound blaster for cd audio

vestal ginkgo
#

setsound is for the game audio

#

but the core supports CMS, SB, SBPro, SB16 (ish), MT-32, SC,

#

I think thats it

round carbon
#

well, it says MIDI music and Digital audio, I thought that was the cd

vestal ginkgo
#

oh and CD audio

fast kraken
#

digital audio is like pcm sample playback usually

#

(soundblaster)

vestal ginkgo
#

I dont get MIDI + CD audio

#

yeah

#

^ Freddo said

fleet cave
#

I can't remember if the cd audio mixer got implemented. I think it did

round carbon
#

and that's different to vocals?

#

oh right yeah core options

fast kraken
#

make sure whatever soundcard you set for digital audio matches whatever you have set in the core osd

round carbon
#

fm mode.. c/ms.. stereo mix.. yeah I dunno

fleet cave
#

cd audio in that era was literally just the cdrom playing the cd and you routing the audio somewhere

#

if you were fancy you routed the audio to the soundcard with a special connector

round carbon
#

where does one set the audio hardware in the core? like I see audio & video but I don't see like a "sound blaster/mt32" or whatever type option

fleet cave
#

ah yeah, the sb cd audio mixer did get implemented

round carbon
#

my audio in the options is set to Sound Blaster or AWE32

fleet cave
#

so you can control cd audio volume with sbmix or whatever

#

that's fine

fast kraken
#

been forever since i've fired up ao486, flynn do you remember what i'm talking about? somewhere you can set the SB type right?

#

oh wait its called OPL2/OPL3 right

vestal ginkgo
#

your getting into a "taste" era depending on the game. The only real gotcha is some games won't play SB if CMS is enabled, and then SB=OPL2 and SBPro/16=OPL3

fast kraken
#

yes thanks

vestal ginkgo
#

it says OPL2 or 3 in the mister side

round carbon
#

my fm mode is opl3

vestal ginkgo
#

yeah you can't use AWE32 in the core at all, don't bother with that option

#

maybe just pick Sound Blaster and be happy 😄

fast kraken
#

the option might literally be called "soundblaster or awe32"

vestal ginkgo
#

but CD "should" work fine for a game like that

fast kraken
#

old pc games 🙄

round carbon
#

well, that's the only option

fleet cave
#

and in this core changing the sound card type doesn't really change anything about cd audio

vestal ginkgo
#

can you just snap a pic real quick of the options

round carbon
#

it's an "or" thing

vestal ginkgo
#

instant 😄

#

Freddo was right again

round carbon
vestal ginkgo
#

its the top one

round carbon
#

that's how I have it set up

#

and then in the core..

fast kraken
#

loads of stuff can cause crackly audio, core too fast, core too slow, memory manager, wrong memory manager

round carbon
fast kraken
#

absolute mystery (discworld2)

round carbon
#

I could try putting the core slower

fast kraken
#

try OPL3

vestal ginkgo
#

change FM mode to OL3,

fleet cave
#

although if it's just cd audio that is odd

vestal ginkgo
#

but like Zakk said, probably not the cd problem

round carbon
#

it was opl3 before

#

and it was crackly

vestal ginkgo
#

I'm back to playing the audio cd outside of the game and see if it still does it, would rule out core, sdcard speed, crap like that

round carbon
#

omg!!!

fast kraken
#

if it even is redbook audio

vestal ginkgo
#

if it doesn't crackle then something with the combo of game+sb+ cdaudio

round carbon
#

opl2 works!!!

fast kraken
#

what game are we talking about

#

oh ok cool

round carbon
#

The Gene Machine

#

omg it's perfect!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

fast kraken
#

you can put that in your custom .cfg for that game then

round carbon
#

whereabouts does that go?

fast kraken
#

if you're alredy launching from an mgl with a setname its already done it

round carbon
#

the mgl?

#

or this new feature

vestal ginkgo
#

I dont think it has CDAudio

round carbon
#

wait should I click save settings then?

fast kraken
#

yeah

round carbon
#

and that won't fuck up the whole ao486 core?

vestal ginkgo
#

Sound Devices Supported:

Adlib Adlib Gold Ensoniq Soundscape ESS AudioDrive General MIDI Generic MPU-401 MIDI devices Gravis Ultrasound / ACE Microsoft Sound System PC Speaker Pro Audio Spectrum Roland MT-32 (and LAPC-I) Roland RAP-10 Roland Sound Canvas Sound Blaster Sound Blaster 16 Sound Blaster AWE32 Sound Blaster Pro Sound Galaxy NX Pro 16 Tandy / PCjr Thunderboard WaveJammer (PCMCIA)
fast kraken
#

no, when you launch an mgl that mgl has all its own settings

vestal ginkgo
fast kraken
#

if you used a new setname yeah

round carbon
#

is that the new feature from today?

#

here is my mgl

fast kraken
#

no thats always been the case

round carbon
#

I don't know what a setname is

fast kraken
#

add this:
<setname>Gene Machine, The</setname>

round carbon
#

underneath reset delay?

fast kraken
#

anywhere xml isn't really ordered

round carbon
#

oh it's xml

#

right

fast kraken
#

looks like people usually put it under rbf tho

fleet cave
#

you kids and your punctuated and having spaces setnames

round carbon
#

I am so happy right now

#

it's working perfectly

fast kraken
#

i did wonder if putting a coma in it was brave

vestal ginkgo
round carbon
#

this is such a rare game, no one's played it and it's excellent. had no other ports. company went bankrupt, it's basically vapourware

fleet cave
#

I wonder how that looks in the osd, lol

fast kraken
#

what genre is it?

round carbon
#

point and click adventure

fast kraken
#

oh nice i like those

round carbon
#

the best aged genre

fast kraken
#

you going to contribute this to 0mhz?

round carbon
#

yeaeh it's like monkey island tier, it's fantastic

#

sure

#

I mean it's bigger than it needs to be by a little, I don't know if I can figure out how to shrink it

#

I am wasting 2.87mb

fast kraken
#

i'll look forward to checking it out 🙂

round carbon
#

I don't know how big the saves are though

#

or do they save to mister

fast kraken
#

2.87MB is fine "wastage" i always put a 10% pad on everything at the absolute minimum for saves

#

also there's a minimum size vhds can't be smaller than anyway

round carbon
#

also in the grand scheme of things it's not that bad because the iso is much, much larger

vestal ginkgo
#

wow, I randomly clicked in the worst/best spot of the game it seems.

#

unless it's all like that

fast kraken
#

this is neat flynn, it sounds like MGLs have solved a lot of the issues we ran into when we tried to do per-game vhds

round carbon
#

no, the whole game is that good, you just clicked to an absolutely average spot of the game

vestal ginkgo
#

yeah, agreed. And having the ability to save per dos game controller configs and key remappings.

round carbon
#

if you click randomly you will probably get a laugh

vestal ginkgo
#

I'm not complaining, I chuckled

#

and went "whoa"

fast kraken
#

is it svga?

round carbon
#

wait it had a good readme

#

dunno if that answers your question

fast kraken
#

should be awesome

round carbon
#

oh yes

#

it is

vestal ginkgo
#

ohhhh

#

you are going to have to get VBE configured now

#

next 4 hours of you time

fast kraken
#

is he? if its already working

round carbon
#

it also autosaves in case it crashes you can run REPLAY and it will fetch where you were

vestal ginkgo
#

well is it?

round carbon
#

I have no idea if it is or isn't working, looks great to me

vestal ginkgo
#

I don't think super vga would run in the core without UNIVBE

fast kraken
#

is mister reporting 640x480 out on the osd?

round carbon
#

I played on a shitty old computer though so like.. my standards aren't high

#

I will check in a sec, I'm just fixing the autoexec a sec

vestal ginkgo
#

something for version 2 of your vhd anyway, no big deal if it isn't setup

#

all the hard work is done if it does need it

fast kraken
#

maybe the 0mhz image he started from had vbe done already somehow

round carbon
#

by everyone who told me what to do haha

vestal ginkgo
#

could have yeah!

fast kraken
#

readme makes it sound svga only

round carbon
#

I built off Star Control

#

well okay so here's the thing about my cd drive, on my thing it was mounting to E: because GAME.vhd was D

#

and I have to specify drive

#

so I'm thinking to do VIC32 /dE

vestal ginkgo
round carbon
#

which would mount E, in rungame.bat

#

also btw, what's the maximum hz

#

because it was running great at max

#

is that 90hz

fast kraken
#

70

#

svga will be 60 tho

round carbon
#

I just in the osd set it to max (unstable)

vestal ginkgo
#

you can leave the CD like that unless the 0mhz team have a standard preference on disc letter

round carbon
#

but in rungame.bat it was using 90

vestal ginkgo
#

or they can just fix it when you submit it, probably a 10 second change for that team doing all those games

fast kraken
#

some games panic if the cdrom drive isn't exactly D:

vestal ginkgo
#

hence my stupid stub disk

round carbon
#

where would I also add a .cfg for this setname to zip up with it so it has the right setting for people?

vestal ginkgo
#

anyways, looks like @round carbon has a process now

fast kraken
#

mister will make the cfg for you now you have a setname

round carbon
#

yeah although it does involve guesstimating off the mhz collection until I get one of a similar size

fast kraken
#

it'll be in \mister\sdcard\config

round carbon
#

sure but I'd like to also package the cfg

#

cool

#

okay let's see if this works

#

oh wait I didn't change the vhd

#

oh

#

that config broke everythingi

#

the setname

#

it says Missing Directory: Gene Machine, The

vestal ginkgo
#

back to Zakk's point

#

what is the dir name it is in now?

round carbon
#

it just says "No Files!!"

vestal ginkgo
#

games/ao486/blah

round carbon
#

yeah

vestal ginkgo
#

where did you put the vhd

round carbon
#

games/ao486/media/gene machine/genemachine.vhd I think

#

yeah

vestal ginkgo
#

so setname "gene machine"

#

or rename your folder

#

they just need to match

white siren
#

update core, add the new flag with setname lol

round carbon
#

getting dangerously close to downloading that ftp software as a sidequest

vestal ginkgo
round carbon
#

oh yeah I haven't done updateall today haha

white siren
#

is that change not out yet?

vestal ginkgo
#

todays change technically will fix your problem, or work around it, but you should fix the directory name and set name to exactly match

vestal ginkgo
white siren
#

ah yeah

#

okay

#

without that new build you'd have to make a new dir for each setname

#

so it can write the config in there

#

but you'd also have to have a copy of the boot roms

vestal ginkgo
#

and copy... yeah

#

lots of bios files

#

that was a good change today

#

uggh, MGLs are interesting, love/hate

round carbon
#

still missing directory gene machine

#

update all? haha

#

like I'm unable to mount any images because it can't find the directory

white siren
#

just change the mgl back and remove that setname flag for now

round carbon
#

well it works for me

#

cfg aside

vestal ginkgo
#

yeah, you are in bleeding edge territory. this will be fixed pretty quickly, but if you save it is going to be global to the ao486 core for now. that's not a big deal unless you are making a bunch of controller changes that are specific to that game

#

(without setname)

#

it's fine

round carbon
#

yeah

#

lemme check that resolution thing for you

#

640x480

vestal ginkgo
#

I expect it's just working like Freddo said

#

but I swear VBE Vesa 2 resolutions required a utility called UNIVBE to be running. But that could have just been for the buffer to work and some more resolutions. be thankful it is working because that is another rabbit hole.

#

thinking through it, that must have been the case because there are plenty of 640x480 games in Top 300. 7th Guest, Scorched Earth, etc

#

Scorched goes up to 1024x768 which is kind of fun on the core

round carbon
#

okay zipping this up

#

where should I put it?

vestal ginkgo
#

no clue how 0mhz is handling additions

round carbon
#

yeah because it's not even like they're on a repo, they're just on a random archive.org page

#

is anyone around to test whether it works on their mister just so I didn't make a mistake?

vestal ginkgo
round carbon
#

not sure I can pm on a new account

#

says "contact emubastard" and then nothing

#

same for limi

#

I'm going to update all and see if I can get that other magic working

#

maybe I will do toonstruck next

vestal ginkgo
#

FastDoom got an update too, fun

round carbon
#

okay I did update all, on 240110 now

#

os v231108

#

wait are those not up to date? I would have thought it would be 240326

white siren
#

its not out yet

#

it's unstable

summer dragon
round carbon
#

yeah that's what I triied and it broke everything on the prev core

summer dragon
#

probably because you didn’t have unstable main?

#

I just tried it earlier and it worked

round carbon
#

indeed

#

well, I will try that in a sec, first I want to make HUGO'S HOUSE OF HORRORS

#

to reinforce what I learnt

#

855KB

#

sounds like a job for oregon trail.zip

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oregon trail and space quest 1 have identical sized vhds

#

HMMMM

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to the byte

#

oh they're exactly 8mb that's why, okay I was calling shenanigans but that makes sense

hollow ice
#

Oh man, Hugo. It is surprising to me how many people played that series

round carbon
#

haha

#

what I really want is a dos demake of Peasant's Quest

#

right okay let's see if hugo works first time

tulip atlas
vestal ginkgo
#

normal. they are the same now

tulip atlas
#

Sweet, thanks. Deleting PHANTASM right now.

round carbon
#

if this works, I reckon I could write a script that would automate all of this

#

could probably scrape run.bat for exe names and shove that into rungame.bat

#

or in absence of run.bat grab the first exe that isn't from a forbidden namelist or something

vestal ginkgo
#

my Top 300 was stuck in IDE 0-1 which we are back to that REALLY screwing up all this 0mhz stuff

#

need to test an idea.

round carbon
#

1-1 it lolz

white siren
#

hugo was a big shareware game

round carbon
#

okay latest core got too

white siren
#

im debating if i want to switch off top 300 for 0mhz ... hmm

round carbon
#

okay someone remind me again the simplest way to ftp into mister from windows?

white siren
#

the only dos game i really want to play is like blockout

#

find y our mister's ip address

#

download winscp or filezilla

round carbon
#

I have filezilla

#

and I can assign it a fixed ip

white siren
#

connect to root @ your mister ip

#

port 22

round carbon
#

although filezilla does annoy me tbh, I don't like the ui

#

feels very winrar

#

does annoying things

white siren
#

the default password is "1"

round carbon
#

hugo worked first time

#

just havin some hugo fun

#

god I love dos

#

this is actually just the best core isn't it

#

everyone is so hyped over n64 and psx and saturn but it's always been the ao486

#

we just need to give it the life it deserves

#

that's two games down

#

were Dogz and Catz and Oddballz dos games or windows

#

windows 3.x apparently

#

I'm thinking of doing.. liero.. toonstruck.. word rescue.. constructor.. destruction derby 2.. dungeon keeper.. gobliins.. chip's challenge.. incredible machine..

#

word rescue time, obviously the top requested game in this list

#

ms dos 5 or higher and an ao486

#

it's max and the machines time

#

MAX AND THE MACHINES

#

you all thought you were teaching me how to make 0mhz suggestions so I could bring cool games like dungeon keeper to the list

#

what you didn't realise is I'm about to flood mister with UK edutainment games from the 90s

#

freddie fish here we come

#

kid's typing by sierra

vestal ginkgo
#

you have the drive set to E, but if you don't have a disk mounted in IDE 0-1 it will be D:/ so what I would suggest is clearing IDE 0-1 using the mgl file but I don't know the correct syntax

#

doing it like this does "work" but it isn't quite right

round carbon
#

ah and then using D

vestal ginkgo
#

right

#

then it will always work, even if someone has Top 300 saved

round carbon
#

I thought game.whatever comes with the 0mhz collection

#

right I see

vestal ginkgo
#

I dont think so, I looked through them on archive and didn't see that one

round carbon
#

so as it is it will conflict with the config potentially

#

if anyone can give me the magic words to clear the mount I can switch E to D

vestal ginkgo
#

right, if people have saved the cfg with Top 300 in IDE 0-1, which I expect a lot have

#

about 70K downloads and 39K runs of the update script 👀

round carbon
#

I wonder how many misters are out there, do we have stats on update alls?

vestal ginkgo
#

leaving it like "" does work but there has to be a better way as it doesn't look the same as an unmounted disk

#

let me look at the mgl docs

round carbon
#

oh my hugo core was accidentally much larger than it needed to be too

#

I assumed oregon trail was small but it's actually like 8mb and hugo is like 1mb

#

oh I can do pizza tycoon too!

#

damn hugo is smaller than zork!

#

how can that even be

#

has dungeon keeper been tried btw? I don't want to waste my time with it if it's been done and doesn't work

#

seems like a very high end game

#

oh that's interesting, I read gobliiins doesn't work but someone on the forums said that maybe it's just a bad rip in exodos

vestal ginkgo
#

could be, I think it works with the same exact image in DosBox though

#

I can't figure out how to gracefully unmount an image that is already saved/set using an MGL, but "" does work

#

it just blanks it out

round carbon
#

can you give me the line?

vestal ginkgo
#

<file delay="0" type="s" index="3" path=""/>

#

I dont actually think you can officially "unmount" from the MGL but making it blank works. All the setname changes should resolve this

#

as you have per game cfgs then and all the left over Top 300 stuff wont matter. Then Top 300 needs an MGL as well just like everything else

#

then the default/fall back AO486.cfg probably shouldn't have any saved IDE disks at all. I need to think through that

round carbon
#

okay I've fixed it

#

hypothetically

#

going to sleep now so I haven't tested it but..

fast kraken
#

instead of blank

vestal ginkgo
#

oh yeah, I guess it will "look" right

#

*.VHD or whatever

summer dragon
white siren
#

considered it

#

haha

#

i forget if i converted my top300 to mymenu or not

#

maybe if i get bored

vestal ginkgo
white siren
#

oooh

#

gonna do that now (on cifs) hope it goes well lol

vestal ginkgo
#

ooof

#

CIFS are the bain of my existance

#

back up your vhd

#

😄

white siren
#

i haven't had issues yet

#

lol

vestal ginkgo
#

you have a good network then

#

I mean I've never had an issue either but it takes a stable network or linux will put the vhd in readonly then all hell breaks loose

white siren
#

here goes nothing

white siren
#

no space left on device error lol

#

nice

vestal ginkgo
#

ha ha

#

wait is your E: out of space???

white siren
#

that's what the error says

vestal ginkgo
#

I wish I would have made that disk bigger

white siren
#

write failed on "/tmp/dos_vhds/E/games/D ... "

vestal ginkgo
#

yeah you need to go delete something

white siren
#

i dont even remember what i added

vestal ginkgo
#

#1047332497492553799 message

white siren
#

sounds good

vestal ginkgo
#

delete E:\games\PHANTASM

#

its like 4GB and you will never have this problem again

#

then we can have the 0mhz team create a Phantasm image if it is really wanted lol

white siren
#

yeah i had 0.28 MB free

#

haha

vestal ginkgo
#

I suck

#

but people would have complained if the VHD had a bunch of empty space taking up space on their SDcards too

white siren
#

cifs tho haha

vestal ginkgo
#

right, I have about 20 copies of Top 300 on my cifs share

white siren
#

does it just need space to extract stuff?

vestal ginkgo
#

plus still the full 7000 exodos conversion from v6,

#

yeah

white siren
#

i downloaded the "lite" exodos and that 's still massive

vestal ginkgo
#

its just all the little changes, plus mymenu, screensavers, etc

fast kraken
#

and any gamesaves user makes

white siren
#

here comes phantasm back lol

vestal ginkgo
#

it wont be the whole thing

#

just cfgs and stuff

white siren
#

Successfully updated to v.2.0.2!

vestal ginkgo
#

but that game is very broken now

#

lol

#

congrats

white siren
#

thanks for the pack lol