#Computer Cores

1 messages · Page 9 of 1

final zephyr
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it also had a variant that was sub 100mhz, Not looking for some crazy rendering box, just something that can boot/run IRIX that boot somewhat near original speeds.

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(I own an O2, this would be nothing like that in terms of performance)

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There's a MAME Indy core, there's also Emul GX, both boot Irix but the performance is so slow it's basically not worth it on X86 PCs

umbral oar
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interesting, for sure it'd be really cool if someone could make it work

final zephyr
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I'm thinking R4200 80MHZ, was introduced in 1993, fewer transistors than the N64 CPU.

hollow ice
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I remember using some low spec indys that boot irix but the performance was so slow it’s basically not worth it 😆

void belfry
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Love this game 🙂 High Seas Trader (works on both Amiga and 486 core, better on ao486) And the MIDI tracks are gorgeous (though at some point it may be too repetitive)

timid harbor
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apropo of nothing, I was today years old when I realized that ScummVM wasn't emulating some special operating system, but was just a software package for supporting dos games written on the scumm engine.

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This whole time I thought this was a 3D0 vs sega Saturn type thing 😆

void belfry
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I never used ScummVM (though I know of it for a very long time, have all kind of files about it for different platforms saved, even for MiSTer etc) 😄

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like I barely used software emulation (some retroPI stuff, AmigaPi or whatever it is called)

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except ofc cases of emulators used in conjunction with MiSTer cores (VICE/PCemu/OpenMSX/some X68000 ones)

timid harbor
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I was looking ot loom on dos yesterday and was wondering what was different between the dos version and the scumm version when it dawned on me

void belfry
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I still have a LOT of games I didn't play back then due to various constrains (not having proper H/W mostly lol)

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MiSTer automagically makes it possible 25+ years later lol, what a great time to be alive 😄

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That's why the ao486 core is so dear to me, it pretty much reminds me A LOT of the struggles I put back in the days in terms on configs/HW/etc with my real DX/4

worthy zealot
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true, it does not even seem capable of being a launcher of other DOS apps.

void belfry
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@worthy zealot I guess at some point the original devs had that in mind too, there is after all a DOS shell exit for running other stuff. But yeah, this OS/5 is just a gimmick and a nice retro-find 🙂

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Would be for sure fun to get the sources and who knows? someone could complete/add more stuff to that :)) VB for DOS seems quite interesting and snappy

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still would have been a better "Windows" than versions the official 1.x-2.x. My 2 cents, especially that it also runs on XT

thick pendant
void belfry
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i'm an engineer, i have expressive eyes 😛

timid harbor
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And the cost of finding real hardware made the mister a very attractive alternarive

void belfry
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same, have (not using anymore but still) MiST before, tons of joy with that lil' one

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but yeah, since MiSTer (and the ethernet capability was for me one of the biggest plusses, besides ofc normal capabilities) it just gathers dust and begs attention

thick pendant
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same with my MiniMig 1.1

hollow fog
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I haven't used Minimig and MiST in a long time

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but I find it hard to part with them , I will probably keep them forever

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I have a fpga replay + db060 for demoscene, if MiSTer had the imeplemnatation of a faster processor I probably wouldn't use it either

thick pendant
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My Minimig has the stacked RAM and the ARM controller. too bad it can't take PiStorm

void belfry
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Well, I had a talk with a good colleague and friend, will gift him my MiST (he has 2 daughters and wanna introduce them to his childhood games) so I think it will be in good hands and cherished. Until he will upgrade to MiSTer too 😄

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He considers it already, as again, for us, network engineers the connectivity of different computer cores is a big selling point

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We have monthly presentation and mine was how to connect different FPGA cores to whatever is available for them (with as maximum of external aid of just one appliance, in my case a RasPI for SSL offloading for Amiga core)

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it was a blast, suffice to say. The most questions I got were on C64 and Q-Link/BBSes in general :D))

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RIPScrip on ao486 was the second, also no wonder 🙂

void belfry
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I remember playing Quake 1 (not full speed ofc) on my DX/4. For MiSTer a better choice to play it would be the PSX core lol

thick pendant
void belfry
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It's on the first 5 things on my never-ending "MiSTer TO-DO list" 😄

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related to that is also Arachne DOS web browser which might bennefit

thick pendant
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ick. python... anything that is c/c++?

void belfry
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Another mistery I am digging into these days is why that LUnix networking part for C64 doesn't work with our core 😄

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I mean the PPP/RS232 part, sry for confusion

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Tried to look a bit through the LUnix sources, but for now I couldn't make out much

worthy zealot
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VICE can be used with a MiSTer core?

thick pendant
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what do you mean? its an emulator.

worthy zealot
thick pendant
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There is a VICE for DOS, but I don't imagine it woulkd run well on a 486

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it says its optimized for pentium

sleek escarp
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@modern urchin my problems with ys1 2021 seems to have had something to do with graphics getting stuck in mister ram, or the way the core or ys1 handle hdf files. I was able to get things working by making sure to eject both floppy disks, then ejecting the self-booting hdf file I had been playing using the backspace key, then cutting power to the mister, reloading the core and the d88 ys1 image. Although sometimes it takes multiple Resets to get ys.x to load for some reason. Realized part of the problem was the hdf file being present when I recognized Gradius 2 graphics in the title screen.

modern urchin
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oh, wow! yeah that looks like a screen a real n88 couldn't have ever drawn

sleek escarp
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Unfortunately the core seems to automatically save the last hdf file loaded even after powering off the mister and there is no “eject hdf” menu option so you have to have a keyboard handy to use backspace to unmount

fleet cave
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try holding B button and then A on the gamepad

sleek escarp
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ty, that works to unmount the image. My fiddling has seem to gotten me back to square 1 though. Might be the core or might be my ram or the dump

void belfry
void belfry
timid harbor
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Is the fpu something that could be added through the fpga?

void belfry
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FPU = Floating point unit (math coprocessor that before 486DX it was a separate cpu for performing math calculations). I guess it can be done in FPGA, but the space constraints on ao486 would prevent that. Again, just from what I've gathered through various discussions here or on forum. Plus of course a talented dev that can implement that 🙂

void belfry
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Since 486 DX iirc the FPU was included in CPU, thing that today we get for granted. Back in the days you had to buy it separately (and i guess bit expensive at beginnings). Its use was mostly for professional tools (like AutoCAD and the likes) and started to get traction on PC gaming with the appearance of 3D games like Quake/Tomb Raider/etc (plus ofc the advances in that era of the graphic cards)

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DOS MP3 players like XTC-Play also make use of it, I used that program a lot back then on my DX/4

timid harbor
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So what I'm hearing is we need one Mister to be the a0486 and a second mister to be the fpu and then connect them. Alright let's do it 😆

wise drum
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Anyone assemble a C128JiffyDOS.zip that works? I put everything in there that's needed, but it only boots standard ROM without any error when I choose the Jiffy MRA

sudden ice
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The secret of monkey island on ao486 crashes after being in the bar in the beginning

wise drum
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Got it- you have to remove/rename boot0.rom

nocturne nymph
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Anybody been trying Pitfall: The Mayan Adventure in ao486 with the redbook audio updates? The intro cutscene is the only part that seems to have audio for me, sadly

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Actually it seems that if you let the intro cutscene play out, the entire thing crashes. I think that a few other games were getting reports of this like Monkey Island? A bit unfortunate as this is probably the ideal way to play PTMA

sudden ice
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@fleet cave

final zephyr
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Has anyone actually looked at the cost of hardware with multiple Cyclone-V chips? is it prohibitively expensive or just something that no company has as an off the shelf solution atm?

woven lava
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you could theoreticall daisy chain 2 MiSTers together, but no idea of the latency between GPIO pins

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using 2 FPGAs was done on the C-One, the ancestor of our MiSTers and all other FPGA gaming devices

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but it's cheaper to have a single chip; plus the ARM is there to offload some things to save space on the FPGA

burnt timber
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Commodore Amiga =CastleVania AGA= ZZAP! full 4 level demo


Saberman&IndieRetroNews.com present: CastleVania AGA

Author: Dante Retro Dev

CastleVania AGA - exclusive ZZAP! AMIGA demo! (World 4, which comprises stages 10, 11 and 12) besides all the other levels previously available of CastleVania AGA. There is also a cool new boss,
never seen ...

▶ Play video
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It started out interesting, with it resembling the X68000 game. Now its got mishmashed assets and looks like a crappy fangame

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AGA deserves better

woven lava
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at least its better looking than the PC version😅

burnt timber
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It's better looking than the original Amiga version

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By some small degree I suppose

woven lava
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oh! its a new game... it is much better than the original Amiga one

formal whale
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There was someone working on a newer more powerful fpga retro system, but I quickly forgot about it because the initial price was 700usd or something wild like that...

woven lava
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it needs a dev to have a closer look and rework as neeeded. other boards already exist (e.g. dev boards) so that is not a bottleneck for development

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creative devs have ported SNES to MiST for example, which only has 25K LEs

fast kraken
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one of the problems is the way the cpu is written - iirc its actually written in something else, not vhdl, and then converted via a java application? into vhdl

woven lava
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it was based on Bochs IIRC

fast kraken
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it makes changing it really hard, since its machine generated in its vhdl form its almost impossible to read

formal whale
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and nobody is interested in starting a clean implementation from scratch? no bounty set up or something like that?

woven lava
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there is a PCXT core at least

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one could add an FPU there and overclock like crazy and see what happens 😅

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but it wont run 386 protected mode

fast kraken
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i'm sure some people are interested but doing a whole 486 chip from scratch is a huge effort

woven lava
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yeah no bounty will suffice

fast kraken
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x86 chips in general are really complicated compared to the chips used in most consoles/arcades

woven lava
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can you or any friends of yours pay a VHDL engineer salary for a year or two? 🤣

fast kraken
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its probably like a year long project even if you had robert on it

woven lava
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you need somebody with the knowledge, motivation, and dedication

fast kraken
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and it'll be a long time in the cold with no-one really caring about it until it notably exceeds ao486

woven lava
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Robert already had a first look and optimized a few thinga, btw

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a while back (before PSX I think)

fast kraken
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all of robs changes were outside the cpu though

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just adding caches to memory accesses basically

woven lava
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yes true. wouldnt the FPU be outside the CPU as well?

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although for 486 DX it was internal if Im not mistaken

fast kraken
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you'd need to optimize the cpu to make room for an fpu, and possibly modify it to accept the fpu itself

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i don't think there's dormant pins on it right now waiting for one to be hooked up

woven lava
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there is a cycle accurate 8088 FPGA code at least, and a 80186 implementation not portrd to MiSTer yet

fast kraken
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i thought someone ported that 186

woven lava
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but say 386 from scratch would be more useful, perhaps easier than 486

woven lava
formal whale
woven lava
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I think it was fiddly to get timing right with the 186 one. It is on MiST though

fast kraken
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as i understand it you can't really like, make a 186 then build your way up to a 486

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they're radically different

woven lava
fast kraken
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if you want to make sure it never happens get JT to put it on his roadmap

fast kraken
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it'd be more exciting to swing for the fences and try to make a pentium1, it'd net you a bunch of games that don't work today too

woven lava
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pentium + 3dfx yeah

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nobody is even attempting that, at least publicly

fast kraken
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3dfx ontop is probably way too much to even dream of

woven lava
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I wonder if hybrid enulation would be viable running a PC software emu with a 3DFX FPGA graphifs card

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hybrid emu was attempted for Amiga using the ARM for CPU but it didnt work well

fast kraken
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there's not enough bandwidth between fpga and arm to do anything useful it seems

woven lava
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forgot what was the bandwidth like

fast kraken
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i can't remember the numbers but everything they tried on amiga made it slower iirc

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plus at that point just run pcem or dgVoodoo or something on a modern pc

woven lava
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now what could be done on a new board, in theory, is to try to clock the core higher. But nobody knows by how much, or even if it works, without a dev trying it in real hardware

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anybody has any friends that can be convinced to port ao486 to that $10K FPGA board? 🤣

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I think it has 2.8M LE? not too shabby

umbral oar
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very affordable too

woven lava
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you could buy that board... and still have nothing to show for it, if no dev is interested to port

slate maple
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ZX Next core is no longer working for me, I haven't tried it in a while, but it used to work. Now it's saying "Error reading TBBLUE.FW file" I still have that file sitting in games/ZXNext as I did before

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It used to work fine, dunno what has changed here

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I tried the latest and get the same error. Is the core looking for it somewhere else now?

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hmmm, working now and I'm not really sure why 😄

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looks like it doesn't even use the fw file, I guess it's in the vhd?

burnt timber
woven lava
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it runs all our dreams🌠✈️

burnt timber
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PS2 core incoming!

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..PS2 keyboard I mean

hollow ice
woven lava
burnt timber
woven lava
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expectation 🔼 reality 🔽

burnt timber
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But its PS2 native lol

woven lava
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the core wont even the keyboard, it will be the dongle

burnt timber
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Oh, core

woven lava
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funnily(?) enough a bunch of cores have ps/2 keyboard handling inside already

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from old fpga pcb that used that port

wheat folio
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My first computer was an IBM PS/1

final zephyr
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Are we limited to the open source bios on AO486?

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Or can it use other PC BIOSes if we have them?

vestal ginkgo
# final zephyr Or can it use other PC BIOSes if we have them?

only the one that comes with it as it has been changed to work with the core. The Video bios (boot1) has 3 options that work with the third option being the Triden VGA one. Look up sethgregory's repo on github for that one and the script that changes it back and forth.

final zephyr
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Thanks, that's helpful for what I'm trying to do 🙂

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one question btw, why is the ram 16 or 256?

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why no 128/64/32 options?

wheat folio
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Some older games wouldn't run if there was more than 16MB of RAM. There were no such limitations (I know of) at any other values, so there was probably no reason to include anything between 16 and 256.

final zephyr
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Yeah, I've heard Privateer is unstable at more than 16mb ram

low plank
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Aladdin as well

thick pendant
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16mb is probably more than enough for a 486

opal void
worthy zealot
fast kraken
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the 16MB cap only partially works iirc

opal void
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Yeah I used to play MSDOS games in early 2000s, sue me 😜

woven lava
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many of us never stopped playing DOS games...😎

worthy zealot
umbral oar
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my P3 box has 256mb of ram and I don't think I've ever run a game that had issues, or at the very least didn't have a trivial workaround

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although obviously I'm not playing anything overly speed sensitive that machine...

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which may limit the problem area

wheat folio
wheat folio
fast kraken
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you can get a p3 really slow

wheat folio
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Yeah - I’ve not tried wing commander but I’d not be surprised if it got close.

fast kraken
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i had to do it to get resident evil to work, i flips out on anything faster than like a p200 or something

umbral oar
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I guess yeah I haven’t really been incentivised to try, seeing as my favourite games aren’t speed sensitive at all

opal void
burnt timber
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#share-media message

void belfry
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lol, hope there is somewhere an English translation for this (Bible Master 2: The Chaos of Aglia) :D)) seems to work on ao486 with EMM386, no sound though..

burnt timber
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Never heard of this one

void belfry
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me neither, seems it was for PC-98 and DOS (explains the graphics and all)

fleet cave
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what is this, a Macaw45 stream!?

sleek escarp
final zephyr
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Strike Commander and Wing Commander Privateer/3 sound amazing on Sound Canvas.

thick pendant
thick pendant
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be nice if it was really efficient as far as CPU like Casio SW-10

final zephyr
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I've been running MISTer with FreeDOS

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got Wing Commander 1/2/Privateer and Strike Commander all working on it.

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it's not entirely stable for some games like Blood and Magic which uses DOS4GW even with DOS32A

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If it runs Wing Commander 3/4/Privateer 2 stable it'll achieve all my objectives with buying it.

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Those games are taking longer to get because of file sizes etc

worthy zealot
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DOS 7.x and DOS 6.22 is a bit more compatible than FreeDOS.

void belfry
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thought it would be a good candidate for my DOS 6.0 JP setup which I so long neglected, just to realize it has some mem managers missing and ending up back to my main DOS 7.1 setup, with EMM386 seems ok. Kinda rabbit hole, but funny though

final zephyr
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I got FreeDOS running WC1/2/Privateer/3/strike

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performance in WC3 was a bit crap in SVGA mode tho

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On the Victory was fine, just the 3D spaceflight was a bit slow

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I got Privateer 2 to load, but it runs like crap

worthy zealot
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Dos6.22 should not support Fat32, to begin with I made a bunch of 2gb drives to get around that although that sucks. But DOS 7.x supports Fat32, but that is the Windows 98 DOS. I think there is a few things that will only run or will run better under DOS 6.22, but I cannot think of any. But I have come across several games that wont run under FreeDOS. That said I do like FreeDOS. I try to take everything I can from FreeDOS and use with my DOS 7 setup. 4DOS f.ex. is so nice to have.

burnt timber
final zephyr
thick pendant
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I've really only noticed FreeDOS being less compatible because I can't seem to get as much conventional ram free as MS DOS

final zephyr
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really? I have more than I had in DOS

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I've got 759k free under 1mb

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with mouse/sound/cdrom drivers loaded

timid harbor
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so what does the "mute bits" of the latest ao486 build actually do?

worthy zealot
# final zephyr really? I have more than I had in DOS

yeah, my experience is also that I can get more memory free with FreeDOS. But still there are a few games that do not like FreeDOS and Game Wizard 32 as well. Its a bit like Game Genie and so on for consoles that lets you edit memory addresses, take screenshots, make savestates, open a dosprompt while in game, a filebrowser, a file editor and such. It can also increase and decrease game speed, very nice to have when playing The Settlers.

granite umbra
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With the last unstable of the core AO486, there is a new osd option "MT32 volume ctl" is someone already tried it ? How the option works ?

thick pendant
final zephyr
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on the AO486 core, how much memory does the GPU have?

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I'm curious regarding the Wing Commander 3/4 performance, the games seem to load in SVGA mode but they're super slow, wondering if it's CPU bound or GPU bound.

final zephyr
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I think I'm hitting an FPU issue on Privateer 2

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seeing references to SQRT

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yeah there's FSQRT which is FPU

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I guess they figured that Privateer 2 players would have Pentiums 'doh

worthy zealot
thick pendant
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So to answer your question its limited by the CPU which is limited by the bandwidth of bus when talking to VGA.

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and I believe the VGA has 2MB

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but that is only relevant to the maximum resolution and color depth and not the actual speed of 640x480x8bpp SVGA

naive imp
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So when’s the last time X68000 was updated? I kind of want to do a revisit vid but wondering if it’s warranted

burnt timber
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Ive been spending a lot of time with the core

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It runs a ton of stuff great, one of the few games it is glitchy on is Akumajo Dracula ironically enough

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You can even run Geograph Seal on it

burnt timber
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Oh, doh

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edits posts

naive imp
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Really I just want to play some X68000

burnt timber
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Well, if you want any suggestions I can provide some

naive imp
burnt timber
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Will do, one sec.

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Give those a try. You've probably already tried all of them but worth a look.

modest scroll
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Anyone using the Top 300 pack on the PC core? Does Monkey Island 1 Talkie Edition pause for a small bit before playing each line of talking for anyone else?

topaz sigil
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Yeah, I've noticed that too. Wasn't sure if it was caused by my VHD being on a NAS or in CHD format or something but I didn't do too much digging into it.

waxen brook
# modest scroll Anyone using the Top 300 pack on the PC core? Does Monkey Island 1 Talkie Editio...

there may have been a regression with recent changes to the core. compare what you're seeing now to my video of the talkie version from last year: https://youtu.be/iigEOKdjHSQ?si=7hO0gV-QJMq4eomL

I decided to revisit Monkey Island VGA for the first time since the 90's a couple days ago, and was delighted to play through the fan-made "Ultimate Talkie Edition" which adds in the voices from the 2009 remake of the game along with the original MT-32 score and improved digital samples. This is the ultimate way to play the classic VGA version ...

▶ Play video
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vhd also isn't in chd format here, in case that's relevant

modest scroll
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If anyone has the pack in their SD card and has time to check I would appreciate it. Just want to rule out any changes I did to storage, I.e. using a USB HDD or CIFS.

sudden ice
modest scroll
thick pendant
sudden ice
waxen brook
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yeah there was a specific speed and cache configuration that works best for it, to minimize those freezes

waxen brook
sudden ice
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Need to playthrough this game

modest scroll
thick pendant
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I had a similar problem with The Dig and had to set it to 30mhz

timid harbor
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what is the benefit of the MT-32 pi hat? Does it free up mister resources or give superior audio or compatibility?

empty jewel
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Most used for ao486. Think Amiga and x68k a bit too

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It's a lot better audio for some games

thick pendant
thick pendant
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On Amiga and ST I mean.

timid harbor
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Dumb question, probably, but does is benefit non mt32 games by still providing sound?

thick pendant
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The Interesting thing is that the Atari and Amiga only have one Sierra game in common, Space Quest 3

thick pendant
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The game may support MIDI (but not specifically MT-32) and then you can switch to FluidSynth with an appropriate soundfont.

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I'd suggest watching some YouTube content by LGR or Phil's Computer Lab to understand the MT-32 and other GM stuff like Sound Canvas

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or 8-bit guy

timid harbor
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Will do, thanks

burnt timber
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Has anyone had good luck running Fastdoom in ao486? I think I just need to setup the right memory manager to get it loading

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Im setting up a little vhd to autoboot into it, using IDKFA's arranged music

torn arch
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isnt that working on Flynn's Top 300 pack or the Shareware pack for DOS? Thought I recall seeing it

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I could be wrong

burnt timber
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Ill check into it

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Im trying to create simple little autobooting VHDs for things that are modified in some way, or require extra stuff like FX Fighter and this

torn arch
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nice

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I want to make a big windows 95 vhd, but not sure how big to make it

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last time i tried half the games wouldnt install

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but might be able to fix that if i try again

chilly rain
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i like the idea of creating smaller ones similar to the x68k hdd style ones

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minimal preconfigured DOS that autoexec's into the game, etc...

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windows 95 would be a stretch, it's like installing windows 95 on a 386 😛

wheat folio
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You know what I’d like? PC Motherboard with an FPGA to handle everything but the cpu. Old CPUs are cheap and it’s the motherboard/cards/etc that get pricey. And think what all Ao486 could do it if it didn’t actually have to handle the CPU.

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Or even just an ISA card with an FPGA that can be programmed to be whatever devices you want.

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The PicoGUS is kind of moving that way but using a RasPi Pico instead.

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Which reminds me. I need to build a PicoGUS. Couldn’t make it to VCFMW to buy one. 😦

torn arch
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win 9x exclusive games I mean

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even win 98lite (sleek option) runs decent, but on the core the windows explorer doesnt work so its not really worth it. It is suppose to work, though

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also you get better performance in directx 6.1 as opposed to 6.1a that 98 comes with

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in some games

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and you cant install directx version any higher than that

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so better to just use a slimmed down win95 I think

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the biggest problem with the core was that half of the games would not even install cause it couldnt read certain files off of cds

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in win 9x... something to do with long filenames I believe

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the cd-rom needs a different method to install other than just editing the .ini

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if there is one that will work

tulip atlas
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I installed a bunch of multimedia cd roms on Windows 95 🙂

fast kraken
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broken sword - the dos version has sound issues

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runs nicely on windows on there tho

torn arch
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win95 is definitely usable

tulip atlas
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You don’t know Jack works great too on Windows 95 on ao486

torn arch
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yea i tried a bunch of those

final zephyr
hollow fog
fast kraken
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its been literally years since i tested so this could of been fixed

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but what used to happen was, some minutes into gameplay, sound would start to stutter/pop severely

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like, maybe 5 minutes absolute max

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it's aka "Circle of Blood" btw, if you're looking for the DOS version

hollow fog
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I finished Broken Sword about a month ago , had no problems with the sound

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I thought there was something I hadn't paid attention to

fast kraken
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oh nice

final zephyr
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hah, Warhammer Dark Omen loads

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Unplayably slow though

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is it possible to up the GPU ram to 2mb?

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Windows is detecting the Tseng card as having 1mb

thick pendant
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it has 2mb. you need the right driver

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and its not a GPU

thick pendant
#

HKR,"MODES\16\1024,768"

#

1024x768x16bit = 1,572,864 > 1mb

#

Windows is not detecting the RAM, just simply reporting what the driver says...

final zephyr
#

interesting.

torn arch
#

i need to hook up my VGA CRT to work on my AO486 vhd

thick pendant
#

I got KDS 17" Trinitron from a free garage sale. I actually prefer the LCD due to its brighter screen.

#

maybe its worn out

torn arch
#

my 17" trinitron looks great

#

takes like 5 minutes to warm up though... has a green tint when you first turn it on

#

i need to setup a 2nd desk with it and another mister or run a cable from the other one to a switcher

thick pendant
#

It does look cool paired with my fake Amiga 1200 MiSTer...

burnt timber
#

New English translation for PC98. Cleaned up machine translation and a bit buggy, but for those that need it its something.

worthy zealot
# thick pendant It does look cool paired with my fake Amiga 1200 MiSTer...

there is a floppy adapter on the way, and it works really well already. It would probably be great for a Amiga 1200 MiSTer I think. I plan on doing the same. I have a Pi in an A1200 using a Keyrah for the keyboard. I am guessing its a Keyrah you also use for the A1200 keyboard?

With the floppy adapter, it would get the option to load floppy games as well, even ones with copyprotection. So far I have not been able to copy floppy disks or do save games using it, but there is a chance he will get that fixed as well

worthy zealot
#

Its the one that has been talked about on the forums a bit, being developed by Rob Smith, who already made that floppy drive option for WinUAE and AmiBerry.

thick pendant
#

Other than the stuff that came in the A1200 "Magic Pack" I don't have much other software. Got rid of all my Amiga stuff eons ago.

#

Then later bought a NOS a1200

worthy zealot
#

Okay. I still have bunch of floppies, even increase my collection a bit

thick pendant
worthy zealot
thick pendant
# worthy zealot very nice 🙂

Its a reproduction case that I used. No actual Amiga harmed. When I bought my NOS PAL Escom Amiga 1200 I was also able to get a NOS Escom US keyboard, so I used the UK one with the MiSTer.

burnt timber
#

こんばんは!
今回は ザ・スキーム (The Scheme) の I'LL SAVE YOU ALL MY JUSTICE をギターで弾いてみました。2週ループ後フェードアウトします。

このゲームはゲームミュージック界の巨匠・古代祐三さんが音楽を手掛けたことで有名ですね。この曲はその中でも人気のある曲で最初のステージ(?)の曲です。さすがのクオリティにテンションが上がりますね♪

私は最近になってこのゲームをプレイする機会に恵まれたのですが、まだあまり進んでいません^^;
当時、ゲームの内容自体はあまり評価が高くなかったようですが…せっかくなので最後までプレイしてみようと思っています。

▶ Play video
burnt timber
#

#share-media message

final zephyr
#

Is anyone working on PPC 605 or Motorola 68040 Cores? I want it for Macintosh, not sure if I need the FPU on the 68040 or not. I'd like to run System 7.1 + Super Wing Commander. It works on either CPU.

thick pendant
thick pendant
thick pendant
#

I try to run the demo, but get this:

#

so its supposed to be a demo, but I dunno...

final zephyr
#

SWC runs in Basilisk 2, I've got it working on my laptop, but controlling the speed is the issue. Also the joystick support is awful. I tried to hack on it last year.

#

That's the emulator, not the Mac's fault.

deft estuary
thick pendant
#

does the f9 console work?

deft estuary
#

@thick pendant I'm checking, what resolution works for you?

deft estuary
#

I'm using vga analog out

#

@thick pendant ok it works with vga_scaler option not with forced_scandoubler!

#

however it "stutters" a bit, even at 800x600 on system 7.5.5 is not very fluid, is it normal or is it my fault?

thick pendant
#

I prefer 640x480. Seems to have better performance. 1024x768 gets pretty slow

#

Basilisk II seems to have this really inefficient screen update routine.

deft estuary
#

@thick pendant understood, and thanks for your precious port!

thick pendant
#

Like 800x600 i put at 5, 640x480 2, etc...

final zephyr
#

Super Wing Commander runs at like 640x480 or 800x600 not really worth running higher resolution most of the time

wheat folio
lunar trellis
#

Is this is a current project may want to tell him about the MiSTer core, Kitrinx did a lot of digging and work to get the keyboard etc. Working on the system.

granite umbra
vestal goblet
#

when I first moved to San Francisco in 1997, I would show up very early to IRC parties because I was flat broke. One time at one of said parties, I started talking to a guy who was a wedding photographer. At some point we started talking about sound card clone boards, like the Thunderboard my mom bought in ~1993 or so. It turned out this “wedding photographer” was the person who did the wafer shaving and photography for reverse engineering the Spund Blaster and creating the Thunderboard.

#

he had also worked on the Pro Audio Spectrum

craggy wigeon
#

How good do you think the Amiga core is ?

void belfry
#

Depends on what you want from it 🙂 Some go for games, some for demos, I like to push it to limits (especially for net/mmedia/productivity apps) besides casual exploring of games/demos. I didn't experience the real H/W, but for my needs and understanding of the system, I'd say it's pretty damn good

ocean zenith
# craggy wigeon How good do you think the Amiga core is ?

I would say it is very good for most purposes. Games, demos and productivity. Very little compability issues and well reliable. It only starts to feel limited if you want to run high end AGA demos which usually require 68060 @ 100MHz to run smoothly. Or if you want to do very demanding rendering for example. Amiga core processing power is roughly equivalent to 68030 @ 50 MHz (or 68020 @ 100 MHz)

#

Overall I’m more than happy with the core.

craggy wigeon
#

Thank you for your comments I had an Amiga 600 as a kid

#

I tried it today and the only thing that I noticed is that the Kickstarter window is fullscreen but if I load a game it is a bit smaller and doesn’t cover the whole screen

coral coral
#

Minimig defaults to show the full overscan area

ocean zenith
#

But you have to be aware that different games use different amount of the screen area, so if you adjust the zoom too tight then it might cut the screen on another game. But of course you can then adjust again.

#

Kickstart startup screen seems using full screen, because it is using the same background color for whole screen (content area + overscan area)

coral coral
craggy wigeon
#

Thank you guys that’s really appreciated

thick pendant
#

That is probably why the 68060 was not called the 68050. Massive speed improvement over the 68040.

craggy wigeon
#

I wish it would be possible to have CD32 support implementation in minimig

thick pendant
# craggy wigeon I wish it would be possible to have CD32 support implementation in minimig
craggy wigeon
#

Thanks

#

I had a CD32

#

I got one in 94 or 95

thick pendant
#

I bought a NOS NTSC one back when Petro Tyschtschenko found several thousand of them in some warehouse.

#

Right now I have a MiSTer mounted in it, but could put it back together.

#

So i'm also defiantly interested in seperate CD32 core

craggy wigeon
#

NOS CD32 ?

hollow ice
#

yeah, so, commodore was patent trolled for the us market, and their entire stock of US CD32s sat in a warehouse in the philippines for years

#

eventually they were sold for something like $25 each

thick pendant
#

Yeah, I paid more for the shipping than I did for the CD32 itself... Had I of kown how valuable they'd become I would have bought more

thick pendant
#

And awarding a patent for something that computer programming 101 is also stupid.

#

I guess it could have been for drawing the window bounding box for moving/resizing windows

hollow ice
#

I kick myself for not buying any

craggy wigeon
#

wow interesting

#

did it include any software ?

thick pendant
#

I can't remember, i think it may have had some demo disk or maybe a game

#

not much though

#

I'd have to check the box it came in. I'm sure i left everything in there if it had anything

#

NTSC CD32 is kinda a dud. Most of the software needs PAL in order to work correctly, and while you can get in to the early start menu and pick 50Hz, you end up loosing color signal on most TVs. You don't have the luxury of RGB, so you are kinda screwed without an Indivision AGA or some other solution.

torn arch
#

can I change the size of a vhd if I make a mistake and need it bigger or smaller after ?

#

its hard to tell how big it needs to be when installing a bunch of games

#

Im sure you can but is it reliable without messing up the vhd at all?

#

like if I want to make a vhd of Win3x with tons of games.... you cant tell how big it needs to be without first installing everything

#

and you dont want to have an extra 20gb on it that is unecessary or something

#

even though you can compress the non-used data when zipping/compressing the file for download

hollow ice
#

I think the issue with that isn’t changing the size of the vhd, but the size of the partition. But even saying that, for those old computers, 4gb vhds are probably the safest size to stick with.

torn arch
#

oh bad example with win3x but rather win95

#

i dont know yet if I will separate them or just do all the games in win95

#

actually would be cool to do both win3x and win95 in one vhd

#

but i guess win3x is limited to 4gb? partition

#

I forget its been a year since I worked on it

#

I know there is a way to get more space on a partition in win3x but it might have issues, or maybe I am confusing it with a win95 workaround

thick pendant
#

I think you can run win 3.1 with DOS 7.1

#

Which would allow larger than 4gb

#

Just install win95, remove "win" from autoexec.bat, install win 3.11..

torn arch
#

yea thats what I was referring to

#

thanks

#

I might do that

thick pendant
#

You can put a simple menu in config.sys which will allow you to check a variable in autoexec.bat to launch 3.11 or 95 depending on the menu

torn arch
#

i just heard their were some issues

#

on forums or something

#

but it wasnt mister related

#

not that it matters

thick pendant
#

My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who saw Ferris pass out at 31 Flavors last night. I guess it's pretty serious.

burnt timber
#

Wonderful news for future PC98 core implementation

craggy wigeon
rough edge
#

Another one? Man, people like this chip

copper slate
#

Why y’all asking for computer cores? Aren’t you typing on a computer??

craggy wigeon
copper slate
#

You’re right osheet

hollow ice
#

Probably the best console ever created (with 32 in the name)

craggy wigeon
#

I loved my CD32

#

the Core Design games were excellent in the sense that the additional Audio CD tracks were fantastic

#

Universe was very nice

#

those were the days before the internet, I was 14 when I bought Universe and there was a scene where I couldn't progress so I actually called Core Design in England and there was a guy who told me that I had to find the panel somewhere in the game and activate it in order to progress, amazing

thick pendant
#

People like to give FM Towns credit for being the first 32bit CD based console. Which it was not. It was the CD32. If you are going to call FM Towns 32bit then you should also call CDTV 32bit.

worthy zealot
#

Anyone got CD audio working for CDTV games? Especially Defender of the Crown 2?

burnt timber
#

When did the Marty come out?

thick pendant
#

93 i think

hollow ice
#

cdtv was still 68000, I don’t think that had 32bit extensions?

burnt timber
#

I mean maybe that would count?

thick pendant
#

68000 is just as 32bit as a 386-sx

worthy zealot
hollow ice
#

just like a jaguar is 64bit? 😉

burnt timber
#

Like an FM Towns, its just a computer. But the Marty is more grey area

hollow ice
#

but no, I am completely mistaken according to wiki

burnt timber
#

I dunno, Bond.. this one is a bit of a head scratcher for me.

hollow ice
#

of the options listed, it would appear the cdtv is the first 😄

thick pendant
#

both the 386-sx and 68000 have 32bit registers and 16bit data bus...

hollow ice
#

although, that being the case, how do you make the distinction between the 68k in that vs the genesis/neogeo

worthy zealot
burnt timber
#

I think Im gonna have to go with the Marty being the first. February 1993

thick pendant
#

Then why not the CDTV?

hollow ice
#

because it wasn’t fully 32bit..if it is considered 32bit, then why not the genesis?

thick pendant
#

CD based

burnt timber
#

I think it would be more fair to call the Marty a game console than the CDTV though..

hollow ice
#

yeah, just reread your full comment, I missed the cd-based

thick pendant
#

386-sx is no more 32bit than the 68000 is my point

burnt timber
#

"The CDTV was intended as a media appliance rather than a mainstream personal computer."

Pardon my wikipedia quoting.. I think thats accurate though

hollow ice
#

do you consider a cd-i a games console?

burnt timber
#

Not really?

hollow ice
#

cause, wiki does list it as fourth generation 😄

thick pendant
#

I guess it did have games 🙂

burnt timber
#

We're just splitting hairs here at this point, gentlemen lol

hollow ice
#

thats what the internet is for, arguing semantics on long irrelevant topics to waste time 🙂

#

and cats

thick pendant
#

Well, I guess the SCC60870 (used by CD-i) is actually 16/32bit like the 68000

rough edge
#

I love that everyone just casually forgot about the megadrive

worthy zealot
#

Pretty sure its correct to say the Commodore Amiga CD32 is the first 32bit gaming console, because its the first one to have 32 bit data registers and a 32bit bus, while all the 68000 machines only had a 16 bit bus. The CD32 is pretty much the Amiga 1200 made into a console, so it uses the 68020 CPU.

#

But there is probably some obscure device that might have come before it

hollow ice
#

yeah, that was the argument against the marty— the 386sx having a 16bit data bus

worthy zealot
#

I think make the Mega Drive with the CD addon got a 68030 CPU as an expansion as part of it though? But that was released after the CD32 I think?

hollow ice
#

nah, there is no way the mega cd had an 030

#

yeah, looks like it is a base 68k as well

#

just clocked at 12mhz instead of 7

worthy zealot
#

I must have been thinking of the 32X expansion. But that is one strange console

#

Seems it added some 32bit CPUs, but them being RISC based

hollow ice
#

yeah, the hitachi superH

#

problem with the cd32 is even with the fire sale, I don’t think it ever got a real US release, so I am not sure it counts

worthy zealot
#

Yeah, that whole lawsuit made sure of that

#

But it was released though. I am thinking any device that got a release anywhere should count, even if it was maybe only released in Japan or something

hollow ice
#

CD32 edges the 3do out by a month at earliest release

#

which is funny, because the 3do was designed by some of the original amiga devs

toxic quest
#

Question about c64 core… I want to create multiple virtual floppies. Can I do this in the core? Or do I need to create a few copies of empty.d64 files on my sd card and rename them? Appreciate any responses… thank you!

worthy zealot
#

FM-Towns Marty... it was 68030 based? Seems like it was actually a console but the page I just sound describes the CPU as:
Motorola 32bit 386 processor running at 16MHz... so why is there 386 there?

hollow ice
#

marty is 386sx based

worthy zealot
#

Wait, Motorola 68030 32bit 386 processor it says

#

running at 16mhz

hollow ice
#

yeah, no idea what your source is talking about, the fm towns was a line of pc competitors

#

and the marty was just an fm towns in a game console shell (like the cd32)

worthy zealot
#

I guess whoever made this page was confused

hollow ice
#

yeah, that page is all wrong, I’ve seen the marty 2 misinformation as well…it didn’t upgrade the cpu, both use the 386

hollow ice
worthy zealot
#

And copy existing images

hollow ice
#

I mean, it could be automated from the gui, since main is run from the linux side…like a hot key to create a new floppy, but I think then you need a file manager and it gets out of control quickly

worthy zealot
#

Yeah, but thing is there is a lot of ways to go with this. Floppy size, floppy name and so on. Midnight Commander... last I checked, is installed on the MiSTer by default anyway

#

But on the other hand, it sure would be nice to have some script or something that could help create a new ADF, HDF, VHD or IMG floppy for Amiga and AO486. Should not even be that advanced I think? There are some zip files on the forum that is just a few kb with several different sizes of preformatted VHD images in various sizes. The same could probably be done for IMG, ADF and HDF images

#

So I am thinking maybe some script and a zip file you download and then the script asks what type of image you want to create, its size and then a name for it

toxic quest
worthy zealot
#

As a script it would be outside of the core. Would certainly be the most useful within the core

worthy zealot
#

I asked ChatGPT and it claims the FM-Towns Marty was the first 32-bit console. But as has been mentioned earlier, it was no more 32-bit than the 68000, so the CDTV ought to be as 32bit as the Marty...

#

Yeah, I asked for more clarification and the actual argument by ChatGPT is in fact that the main reason the Marty is seen as the first 32-bit console is because of its marketing as one. Its 32-bit internal databus and 16bit external databus, same as the CDTV.

#

Not that ChatGPT is always correct, but ChatGPT 4 is pretty good at avoiding being... well... very wrong at least.

thick pendant
thick pendant
thick pendant
#

As long as you use consistent rules to define what a 32bit CPU is, then the first 32bit CD console is either CD32 or CDTV depending on that definition applied consistently. The 16/32 CDTV beats out the 16/32 Sega CD as well as the 16/32 Marty in 93. If you go by 32/32, then the CD32 wins, but in no scenario the 16/32bit Marty wins.

#

ChatGPT just regurgitates inaccurate stuff...

umbral oar
#

is this "address space"/"register size"?

thick pendant
#

data bus/register size

#

The CD32 and Marty i believe both have 24bit address bus

#

the address registers are 32bit, but like only 24bits are connected, so early "clever" Amiga and MAC programmers had a bad habit of using the remaining 8 bits as some sort of extra 8 bit register which really was not good for future compatibility.

umbral oar
#

we still use tricks like that today, to make "tagged pointers"

#

ie. if you know only the lower 40 bits of your address are only ever going to be relevant you can use the upper bits to cram eg some enum that identifies the the type of your pointer

thick pendant
#

ah, clever indeed, but perhaps short sighted as far as upgrades

umbral oar
#

it works across a surprising number of architectures and OSes, as long as you make sure to have some relevant asserts and per-platform cases in place - in the game engine I work on we use them fairly extensively and it has just worked ™️ for a number of years now across various x64 and arm platforms

hollow ice
#

But even saying that, the genesis would be earlier than all of those?

thick pendant
#

Only its not a CD game console

hollow ice
#

Sigh, maybe I’ll remember that qualification one day. I can’t even say ive slept since

thick pendant
#

I guess the Marty can be the first X86 based games console...

umbral oar
#

I feel like those consoles that are secretly just rebadged home computers are cheating lol

hollow ice
#

So, anything post ps3? 😉

umbral oar
#

Haha true, as a developer it’s nice that everything has settled on nice standard x64 or arm

#

But there’s still some cool console specific stuff exposed thanks to unified memory and cool proprietary low-level rendering APIs

thick pendant
#

Atari was the honest one with the ST. ST stands for sixteen thirty-two

hollow ice
#

Yeah, and TT for thirty two-thirty two

#

The real reason Atari failed…they painted themselves in a corner. What would they have called their sixty four bit system?

worthy zealot
coral coral
#

Fujitsu didn’t make its bitness a marketing point, so not really

worthy zealot
worthy zealot
# coral coral Fujitsu didn’t make its bitness a marketing point, so not really

I mean, they did not stop it from being a marketing point either. But I cannot read Japanese so I guess its hard to say how it was marketed there:
https://techmonitor.ai/technology/fujitsu_gets_closer_to_games_with_fm_towns_marty

Tech Monitor

Fujitsu Ltd this week released FM-Towns Marty, a new 2Mb 32-bit processor-controlled CD-ROM player that plugs directly into a colour television. The

final zephyr
# torn arch but i guess win3x is limited to 4gb? partition

I use FreeDOS, I got Privateer, Wing Commander 1/2/3, Strike Commander, Syndicate, Hocus Pocus, Raptor call of the shadows, operation Neptune, Keen Games, wacky wheels and a bunch of other games running. Partition is 8gb in size using Fat32. Wing Commander IV crashes due to the disk size, Privateer 2 crashes on FPU when you're in the game. I have a 2gb with Dos 6.22 for WCIV. Win 98SE has rubbish performance, stick to Win 95C.

worthy zealot
#

Yeah, my experience is also that Win 98 on AO486 is not really worth it. Might as well use the latest Win95 instead. It should support the same things I think.

burnt timber
woven lava
#

nice. breathing new life into old drives

burnt timber
#

Never a bad thing, considering how much undumped doujin software is still floating around out there in Japan for these older PCs

#

PATREON: https://www.patreon.com/user?u=97540811

A look at the game Ugetsu Kitan for the PC-98, developed by Will Co. Ltd and released by Tonkin House. Covers its ties to Zeit and Garo magazine, the game's spiritual predecessor Neji Shiki, the forming of Tonkin House, how everything came together to make the game, and both the PC-98 version an...

▶ Play video
woven lava
#

speaking of which, I finally got OCR translation going with a video capture of a MiSTer core

#

not perfect, but helps give you an idea of whats going on

burnt timber
#

Oh, neat

craggy wigeon
#

That game in the Youtube link looks very interesting. I like the graphics!

#

Is it possible to download it ?

burnt timber
#

Im sure its online, it's a PC98 game

#

The other one is for PSX

#

The PC98 core for MiSTer is pretty .. early right now but an emulator would work

craggy wigeon
#

Unfortunately, I do not speak Japanese

#

but I do speak fairly good Chinese, so I can read some of the Kanji

#

but it's not enough for a game of course

burnt timber
#

Retroarch has some solutions similar to Newsdee's there

#

Might be worth a try

woven lava
#

Ive used project Neko Project II as emulator

#

for pc98

#

as for the translator, its a set of tools, the creator has it available for free on his Patreon about page

#

I havent tried Retroarch's one yet (just started today to get into this)

sudden ice
craggy wigeon
#

so there are two PC98 emulators ? Neko Project II and the one within Retroarch ?

#

does it demand a powerful PC ?

craggy wigeon
#

so it is the exact same thing ? I see

spring lodge
#

please tell me, the game on the Amiga alien breed and alien breed 2 runs very slowly, is this normal or should I enable some option to increase the speed?

craggy wigeon
#

which processor are you using in the settings?

spring lodge
#

68020

craggy wigeon
#

yes hence my question

#

maybe it requires a more potent processor?

#

to be running smoothly?

spring lodge
craggy wigeon
#

ok so I guess it's normal

#

I just read on youtube: I love this game, especially the music on the CD32 version. Sadly the game runs to slow on a regular CD32.

#

so it appears that an Amiga 1200/CD32 are simply too slow

spring lodge
craggy wigeon
#

yes I guess the Mister is simply too slow sorry

coral coral
#

The data cache (D-CACHE in the OSD) option gives a dramatic boost

#

(That said, any Doom clone on Amiga runs slow as hell compared to how a comparable CPU would perform on a VGA equipped PC)

fast kraken
#

yeah why is that

#

i always thought the amiga should be able to do a much better doom than it does

#

isn't it's graphics hardware meant to be pretty fancy? certainly way better than what you'd find in a 486 ?

hollow ice
fleet cave
#

I like the guy that showed up 27 years later to tell someone they were still wrong

fast kraken
#

also the guy trying to tell john carmack he's wrong about programming lol

#

i guess that modern dread game shows you could kind of make a doom style game on it but with some concessions

#

and with 30 years of advances in programming

sand geode
#

Doom was a final headshot to Amiga illusions, and still is. All there is left is the Zombie fan base. The stake through the heart is there is now no point in reviving the Amiga because there is nothing left to its name worthy of reviving.

Let's all come back in December 2023 and celebrate the 30 empty years of a "still nope" lack of anything on the Amiga that truly competes with Doom.

fast kraken
#

doom was pretty significant to the rise of ibm-pc gaming

#

somehow i doubt they would of ever imagined the probably thousands of people still keeping the amiga torch lit to this day though heh

sand geode
#

that was written two years ago!

#

also i can't wait to celebrate in two months

#

"suck it, max!"

thick pendant
#

The CD32 "Akiko" tried to address this by doing chunky to bit plane conversion, but by then C= was sucking wind and it was a poor attempt that needed to be spoon-fed and was not DMA driven.

#

Amiga Cammy does a lot of tests

final zephyr
#

Doom is open source, just port it yourself if it can be done LOL.

hollow ice
#

But even carmack addressed that- a 68k or 68020 isn’t a 486 competitor. He specifically called out the need for 040.

round carbon
#

what's the state of exodos on the ao486 nowadays

#

I saw a while ago someone doing a livestream of them configuring hundreds of games to get them all working

#

but I lost the link

#

all I can find now is the exodos 300 stuff

#

and how can I estimate if a game will be able to run

#

I loved this game in my childhood, 1996

#

would love to play again on mister but unsure how to guesstimate whether it would be possible

void belfry
#

best guesstimate is to try it yourself if this game is not already covered either by some VHD packs like top300 or mentioned in Discord/forum 🙂 Other than that, this games asked back then a 486/DX2 , 8 megs of RAM and SVGA. Now, if it really uses the FPU from the DX2 description

#

kinda vague, I wonder if it really needs a FPU or it works also on SX

void belfry
#

Seems to work (tested with DOS 7.1), but you need to replace the dos4gw.exe with dos32a (rename it) 🙂

round carbon
#

omg amazing

#

thanks so much, I will give it a spini

#

does CD audio work too? because the whole game is voiced

#

I mean in general on this core

thick pendant
#

most likely is using digital samples just stored on the CD

round carbon
#

ahh okay

#

awesome

copper slate
#

Why do people like PC98 so much

sand geode
#

don't. bite.

hollow ice
#

Because it is a larger number than pc88

chilly rain
# copper slate Why do people like PC98 so much

A playthrough of Enix's 1990 JRPG for the NEC PC-9801, 46 Okunen Monogatari: The Shinkaron (46億年物語 -THE 進化論).

The game was only ever officially released in Japanese. In this video I am using a (very high quality) fan-made English translation patch that rechristens the game E.V.O.: The Theory of Evolution. If you're interested in checking it ou...

▶ Play video
#

music composed by the great koichi sugiyama

copper slate
#

omg I played the pseudo remake? The one for SNES

chilly rain
#

yup

#

i have it too 🙂

#

one of my fav's

#

E.V.O. Search for Eden

#

also cool sound chip on it that sounds good - https://www.youtube.com/watch?v=H4utqUaZv-0

The main theme of Chrono Trigger, in Grounseed style!
A project I have thought and dreamed about since years, but never really got around to achieve until now!

Much respect to Ryu Takami and the late Ryu Umemoto for being such big inspirations to me and many other people.

Furnace Tracker - YM2608 (OPNA)

.vgm→ https://files.catbox.moe/mfqodu.v...

▶ Play video
#

actually lemme link our friend artemio's vid on this

#

same sound chip, just older system

burnt timber
#

OPNA, lovely stuff. Ika is working on a nice FPGA implementation of that right now.

sand geode
#

those are the most relaxing streams ever

void belfry
void belfry
#

Work in Progress 😛 first pic is me (in green) and @burnt timber pointing the gun on me 🙂 And I think it can be safely said that this is the first time two MiSTer ao486 cores are connected over the Internet , using IPX and all. Games (tried so far Doom 1 and 2) seem to freeze after spawning, but at least in principle the method works

hollow fog
#

very nice!

void belfry
#

now, the game itself does not freeze, just you cannot move the character. The initial communication with the IPX server, assigning IPX addresses (over the DOS PPP link) and matching opponents work

#

i kinda doubt this is a bandwidth/network latency issue, more like the IPX driver and server were designed for DOSBOX and that would be the issue

#

I'll dig more into this, i'll probably build an IPX gateway/server on my own LAN and since I don't have a 2nd MiSTer, will replace it (also for comparison) with another RasPi DosBox.

worn wyvern
#

nice!

fast kraken
#

very cool

#

i wonder how many different games that run on ao486 also support online multiplayer

void belfry
#

from my notes:

#

Doom I/II, Heretic, Blood, Hexen, Duke Nukem 3D, Rise of the Triad - should be fine i guess for now (in terms of connectivity)
Blood & Magic seems to detect/connect as well

Heroes 1 freezes (it needs additional netbios driver loaded) when launching a host network game
Heroes 2 seems to work with netbios, at least initializing smth and allowing to stop it. GOG version seems better. Also needs netbios, tcp/ip and ipx are greyed out
Warcraft 1 seems to connect to smth as well, but weird sounds.. tbc
Warcraft 2 recognizes the IPX but the Start game on create is greyed out
Hammer of the Gods might seem to do smth then locks up, need netbios

#

as i said, i only tested Doom 1 and 2, and mostly in terms of connectivity. games listed above I just tested to see if the IPX part of it talks to the driver at least

#

so i guess all iD Software shooters since Doom have IPX and/or modem/serial capabilities

final zephyr
#

I run AO486, be careful with the online videos, what they show working isn't always working

#

e.g Privateer 2 launches, but crashes ingame due to missing FPU and is unplayable.

#

Wing Comander IV launches but is too slow in SVGA mode to play, Wing Commander III has similar issues.

#

But AO486 is awesome for 386 games. I prefer to think of it as a 386 PC.

#

Wing Commander 1/2/Privateer/Armada all run well.

void belfry
final zephyr
#

q87 FPU?

void belfry
#

you have there links you can track the full discussion also on this channel (bit up )

#

in a nutshell, it is the fastest FPU emulator for MS DOS, written back in the 90's. It helps out so far in 2 or 3 games and several apps to run ok enough on ao486

#

with the demo version you have 15 minutes to test out, it also needs EMM386/QEMM as it does not use conventional mem

void belfry
void belfry
#

as i said, not a full working solution yet, but at least it demonstrate there can be IPX over TCP/IP over DOS PPP from ao486 and link 2 or more MiSTers over LAN/internet 🙂

craggy wigeon
#

Is it possible to download single PC games for the AO486 core without having to download an entire collection of 500+ games?

final zephyr
#

Of course, All you need to do is create a hdd image, and install dos to it, you can then use ISOs and Floppy images to get data onto it.

#

I use two different images, one is a 2gb dos 6.22/win95 image

#

and another is an 8gb FreeDOS image.

#

FreeDOS supports Fat32, but some games like Wing Commander IV don't like drives over a certain size.

#

There's also a driver for AO486 that mounts a shared folder from the MISTer Linux host.

#

Put files in /media/fat/games/AO486/shared and they appear in DOS.

craggy wigeon
#

interesting, thank you, DMJC

#

how good is Soundblaster "emulation" in the AO486 core?

final zephyr
craggy wigeon
#

Nice

thick pendant
craggy wigeon
#

too bad

burnt timber
#

Are thera and I first to achieve MiSTer netplay? 🤔

void belfry
#

using IPX and TCP/IP for sure 🙂 using modem/serial for sure not 😄

burnt timber
#

Aw, ok

hollow ice
#

also have to contend with the weirdos who got networking working in win95 too 😛

#

granted, I never did anything with it, so I can’t claim netplay

thick pendant
#

I'm pretty sure I was the first one to get modem/serial play to work 🙂

void belfry
#

If anyone else wanna try this method of getting IPX working , here are my short notes for now :

#
  1. As explained here (https://mister-devel.github.io/MkDocs_MiSTer/advanced/computer/#ppp-connection-in-ms-dos-on-ao486), you first need to have a working PPP connection under MS-DOS
  2. Download Dali0.3 IPX driver (or newer version when available): https://github.com/fragglet/dali/releases
  3. Copy and extract it on a folder of your convenience on the MS-DOS VHD (e.g. C:\NET\IPX\DALI03)
  4. Edit connect.bat from the Dali folder as follows:
    -- the line "set use_dhcp=y" to "set use_dhcp=n".
    -- the line "set MTCPCFG=mtcp.cfg" with the path to your mtcp.cfg file generated at point 1 (e.g. C:\NET\MTCP >> "set MTCPCFG=C:\NET\MTCP\mtcp.cfg")
    Optionally, you may also change "set check_connection=y" to "set check_connection=n" - it just pings 8.8.8.8, if the connection already is proven to work, not needed anymore
  5. Connect the core to internet ("epppd com1 115200 local" from point 1)
  6. Run the Dali IPX driver (the above connect.bat from point 4) and it will connect by default to a public IPX DOSBOX server and assign you an IPX address
  7. Go to Doom/Heretic/Duke3D/whatever game folder and run ipxsetup (default it would create a coop map 1 match, otherwise, use setup, network game like in the good ol' days etc)

Notes:
Important: before attempting to do anything further after getting the PPP connection under MS-DOS, check the DNS resolution ("ping google.com"). If name resolution fails, you need to remedy that first
If you plan a match over internet with above method, the two up to 4 players must have same settings of the network game (see DeathMatch Manager screenshot). Same game version too.
As mentioned, the default server is an external one (using https://github.com/fragglet/ipxbox/). For sure this solution can be made on a local RaspberryPi (or maybe even on MiSTer's ARM), I need to investigate more on this.

#

by "DeathMatch Manager screenshot" I meant this one:

#

As previously mentioned, only quick tested Doom 1 and 2, the connectivity and game matching are working

#

These two (Dali driver and IPXBox) are designed with DosBox and its emulated NE2000 or smth like that in mind, so I fully expect the solution to not work out of the box with MiSTer. On the other hand, its sources are available and maybe we can cook smth up with that

void belfry
thick pendant
#

Either Amiga and Atari Battle Chess or Amiga and PC

#

Can't remmeber

summer vortex
#

Did you need to setup something like an ssh tunnel to allow the other person onto your local network?

#

I'm not familiar with Dali. Does that do some kind of handshaking outside the LAN?

void belfry
#

no

#

as I said (point 6: it will connect by default to a public IPX DOSBOX server and assign you an IPX address)

summer vortex
#

Got it. Thank you.

void belfry
#

Dali is a TSR driver/API which presents to the games supporting it as an IPX interface, with an address assigned and so on. For that, it also connects to an external (can be your own) IPX server which manages the matching queries coming from connected players/devices

#

also both epppd and dali consume quite a lot of conventional mem 🙂

summer vortex
#

very cool

thick pendant
#

Did anyone play Flashback?

cold kelp
#

@wheat folio ok moved away from the Saturn channel

wheat folio
#

Haha

hollow fog
cold kelp
wheat folio
#

Interesting - like an Everdrive with adapters?

cold kelp
thick pendant
wheat folio
#

I use a BOOTI on my Apple II. Lets me use a USB thumb drive as a hard drive.

#

Which I didn't even realize Apple II's could even have hard drives...

cold kelp
hollow fog
thick pendant
#

ya, same

void belfry
#

FMVs are working fine afaik with Q87 FPU emulator loaded and i could buy a ship and get out in space for a bit. Tested under DOS 7.10, QEMM and Q87. Also replaced the dos4gw with dos32a.

#

can't say the game runs great, but i have zero experience with this game

thick pendant
#

was a friend of mine who wrote that

void belfry
#

never heard of this before 😄 thanks, i'll take a look on this too

void belfry
#

well, it gets the node address right 🙂

fast kraken
#

it was on like, ps4

hollow fog
#

On ps3 , remake

final zephyr
#

Sounds like you fixed it

#

Exciting

craggy wigeon
#

Well Flashback 2 was also released on PSX which was not a remake

fast kraken
#

thats fade to black

craggy wigeon
#

Yes

fast kraken
#

its also pretty bad, i tried playing it

#

even with savestates its a drag lol

thick pendant
void belfry
mental moat
#

Is there an inbuilt terminal for the Altair8800 core? I'm wondering if there is a way to use it (other than the front panel) without plugging in a second computer or a teletype terminal.

formal whale
#

Man, I remember the FMVs being blurry even back then... wonder if the original cut-scenes are preserved somewhere? But EA so probably not.

final zephyr
#

holy crap, yeah P2 runs

final zephyr
#

yeah it's not very playable in terms of speed

formal whale
#

my boxed copy is still in the garage somewhere

final zephyr
#

here ya go

#

There's a slowdown patch for Windows btw

#

also a no cd patch so you don't have to swap disks and can run off the HDD.

#

I'd love to see it run through an AI upscaler

#

Wing Commander 3 had stunning results with AI scaling.

formal whale
#

oooh, the memories come flooding back after seeing that! amazing!

#

so many great actors!

final zephyr
#

Privateer 2 had so many issues, but artistically it's such a bold game.

formal whale
#

my rose tinted glasses don't remember any issues 😆

#

I already bought the GOG version years ago, but still haven't installed it to try I must confess 😅

final zephyr
#

The main issue is the Speed, you need a P1 166mhz to really enjoy it

#

P2+ it runs really fast.

#

I had 486 DX2 66 and a P2 333Mhz so it was never really playable for me back in the day.

formal whale
#

(Wing Commander 3 however... I do remember it being the first game we had to buy a new PC for... daaamn, that game was a hog... like most of Chris Roberts games... Strike Commander didn't run great either, I recall, but we never bought a new PC to get it running.)

final zephyr
#

The slowdown patches let me enjoy it.

#

Wing Commander 3 is awesome, I have Kilrathi Saga, WC3 rewritten for Windows 95

#

They upgraded the music as well, pre-rendered SC-88 tracks instead of Midi files.

#

All the Wing Commander games run in Linux through WINE and DOSBox

#

Shame about the performance but I guess it's to be expected, still it does suggest FPGAs are the future for this sort of DOS gaming.

#

My takeaway from MiSTer: Wing Commander 1/2/Privateer Perfection. Wing Commander 3/4/Privateer2: Stick to WINE.

formal whale
#

I'll replay Privateer 2 the day we get a Pentium core 😉

final zephyr
#

It's pretty cool seeing the cutscenes running

formal whale
#

yeah, I'm downloading that Youtube video so I have it just in case it ever disappears

void belfry
#

I count this as another semi-victory for Q87 with Privateer 2 anyway 🙂

scenic lava
#

I'm looking at ao486 setup videos online but they all seem to be about two years old. A lot of them install the older DOS game pack from flynnsbit but it looks like he has a newer version out now? Is there a modern ao486 installation video that also covers the new MyMenu setup?

thick pendant
scenic lava
thick pendant
#

yes

scenic lava
#

Okay, thanks!

copper slate
#

I love computer people. So smart and kind! elmorise

round carbon
#

@scenic lava do you have a link for the newer version?

#

I only ever found that exo pack of 300

#

woould be nice to have a bigger working pack

gloomy swift
#

poking around Amiga core (using AmigaVision). when i'm in the AmigaVision menu the keyboard cursor keys work fine, but when i boot into a game the keyboard Cursor keys seem to be disabled.
i've used ScrollLock to cycle through keyboard modes to Normal but still not working. the other keys are working fine, it seems to just be the Cursor keys specifically

#

any ideas what settings i need to look at to get the keyboard cursor keys working in games?

round carbon
#

you know exodos

#

492gb of dos games

#

when you unzip that, then chd it

scenic lava
# round carbon <@712507386711113739> do you have a link for the newer version?

I found a pack on Archive titled "MiSTer AO486 ExoDOSv4 FlynnsBIT Collection v17" or something like that which has 7000 games. That same pack does have a link to the installation of ExoDOS and a link to a walkthrough from FlynnsBIT. Obivoulsy not all these games are vetted as working by FlynnsBIT and/or BinaryBond007 in the new MyMenu setup. I have not installed DOS on the ao486 core yet so I'm learning this as I go.

round carbon
#

will it become less than 492

#

that's interesting

#

have they done anything special too it to make it mister compatible

#

or is it essentially no different from the official exodos releases

#

Ii see there is an exodos v5

scenic lava
#

I just search "mister dos" and it's like the fourth link

round carbon
#

ohh is it jusst one giant vhd file?

scenic lava
#

The top comment says if you dowload by torrent then you don't need to download that exoflynn_17.vhd file as it is also contained int he 7z archive prefixed with IDE0-1

round carbon
#

from what I can tell right, the ide thing is an image of a hard drive with all the games already installed

scenic lava
#

ah

round carbon
#

and then you also need the cds to "put in" when you're playing, right?

scenic lava
#

I don't know

vestal ginkgo
#

I'm here. What can I answer for you? 1. Yes it is a conversion process (using a tool called ExoDOSConverter on github, the conversion has a mister option). This would be if you wanted to create your own "packs". 2. There are multiple images that were created with the attempt to make it plug and play, download, put it in the right place, mount the images, play games. 3. yes you need the CD's, the scripts to start games are tied into the mister framework and will automatically mount the CD to the right location as you start the game. 4. There are some packs with more work put into them than others, the Top 300 has the most and has an updater that is on github that will fix a bunch of games. Any other pack is probably a first run conversion from exodos with no games tested, including the 7000 game pack. The Shareware pack had a bunch of testing before I released that one. So in my opinion, if you just want to play, then Top 300, or Shareware pack. If you want to "tinker" I would create your own pack using the converter.

scenic lava
#

Is it recommended to host games on a separate drive that's connected via USB or just put everything on a single MicroSD card (or does it not matter?)

void belfry
#

To each is own and budget/passions I guess. I use the sdcard, some use USB drives, others cifs/samba. Each has its pros and cons, in terms of costs/time to setup

round carbon
#

thanks flynn

scenic lava
#

If I install the top 300 pack but then want to manually add games later, do I need to rebuild the entire pack or can I individually add games?

round carbon
#

there are some specific games I'd like to play that are in the 7000 pack

#

I'm watching your 1 hour video now

#

rather than bothering you haha, and if I don't get it I'll ask after, I will educate myself to the best of my ability first

#

I heard btw that the gobliins games from the 300 pack don't work? is the core still in development or is it basically like "if it doesn't work then sucks to be yyou, try configuring it and then if it doesn't work it doesn't work"

fast kraken
#

btw don't forget top300 is open source - if you can develop fixes for it please make a PR

vestal ginkgo
fast kraken
#

300 games with 5000 sounds modes is too many for one or two people to fix up 😄

vestal ginkgo
fast kraken
#

if you check the github issues list a lot of the broken games have been quite extensively investigated

#

some hardly at all

vestal ginkgo
#

with maybe 4 people doing all the work 😉

#

ok, crawling back into my hole for now

void belfry
#

and yes, it actually has CD-Audio, even if it is one track only 😄

fast kraken
#

really glad we decided to leave that all in just-in-case one day it works

#

for a minute there we considered ripping all the audiio out of the cd-images to make them smaller 😮

round carbon
#

wait cd audio works now??

void belfry
#

I don't use the Top 300 for a long time, but it still the core of my own setups. And a lot of games I imported from there

fast kraken
#

yeah cd-audio got added like a month+ ago

round carbon
#

also btw am I right in understanding that the dos core doesn't have like.. a soundblaster

#

oh really? amazing

fast kraken
#

its got a soundblaster pro

round carbon
#

interesting

#

for gammes that have midi though it can't like.. do fancy soundfonts right?

#

it's just beeps and boops?

#

I know people have done that roland pi stuff

fast kraken
#

for midi stuff you need an mt32pi

void belfry
#

what Freddo says 😛

fast kraken
#

to like do the midi externally - it all gets mixed back into the core audio though its neat

#

soundblaster music can be alright tho

round carbon
#

how does the mt32 connect? could you theoretically use any midi device

#

like could I plug it into my keyboard

#

lol

fast kraken
#

into the snac port

#

and yeah, depending what hat you get for the mt32pi - its a generic midi device too

#

it just has special features for mister

round carbon
#

when I'm back in the UK I will think about getting the mt32pi

frozen mason
#

It’s the best mister accessory for dos core aficionados imo

round carbon
#

although I don't mind the boopity beepitty tbh, I didn't have a good audio setup growing up

frozen mason
#

It’s so plug and play easy with immediate results

fast kraken
#

yeah mt32pi is like the setup you wish you had in the 90s

#

most of us didn't 😛

round carbon
#

some games it actually sounds like.. WRONG it sounds too good

#

like what is this sound doing on this game

fast kraken
#

#midi on here for like - more indepth midi talk if you want

round carbon
#

cheers

#

so wait, games that have like.. recorded .wav voices and stuff

#

soundbites

fast kraken
#

definitely not required to enjoy top300 though

round carbon
#

that stuff just works right?

fast kraken
#

yeah digital sample playback

round carbon
#

so why didn't they just package soundfonts with games back then?

fast kraken
#

most people didn't have a synth hooked up

round carbon
#

I mean in terms of.. you can play a digital sample

#

so what's stopping you from just playing them as midi

fast kraken
#

oh, they did kind of, but midi lets you do way more than just playback samples

#

its got like reverb, chorus, symphony etc

round carbon
#

yeah fair

fast kraken
#

and midi can do way more voices

frozen mason
#

It’s amazing how many games support MT32 or general midi

#

Sierra was so good about it, blessed Ken and Roberta

round carbon
#

it's funny how every single video shows monkey island

fast kraken
#

its kind of a trope 😛

round carbon
#

looking forward to playying some sierra edutainment games

#

Kids' Typing 1994

#

Word Rescue by Epic too

frozen mason
#

The percussion is used well in those but honestly there’s all the origin games, wing commander sounds great

fast kraken
#

its kind of like playing a hd remaster but just for sound 😛

round carbon
#

there's like 15 videos that show off this tech and every single one are secret of monkey island

#

yeah I get it I've heard the theme

#

show me something else

#

I actually like the beepy boopy secret of monkey island

fast kraken
#

Working in tandem with the MiSTer, mt32-pi brings superb MIDI music synthesis to supported cores such as Amiga, Atari ST, Sharp X68000 and ao486 as well as the sublime ScummVM implementation. A match made in heaven! I was on the fence with mt32-pi but now I've seen the light, this thing is crazy good.

⭐ Links ⭐
👉GITHUB
https://github.com/dwhi...

▶ Play video
#

timestamped for some none-monkey island games

sand geode
#

mt32 is the neo geo of sound output, none of us could afford it back then

void belfry
#

plus you can look up for X68000 core games with mt32pi, think there are some vids on YT

fast kraken
#

i think it technically works on amiga too there's just barely any games that use it on there

void belfry
#

and Atari ST ofc 🙂

burnt timber
#

The best are the handful that mix fm with mt32

void belfry
#

that reminded me to check puu-san's site, from what I get he is focused on the FM-Towns project

burnt timber
#

I dont think the blog has been udpated in months

void belfry
#

September 14, 2023

#

He doesn't update often, that yes ofc 🙂

burnt timber
#

Oh allright.

thick pendant
round carbon
#

my wife's keyboard is actually midi through usb straight out

#

I have a midi output on mine that I plug into an interface

thick pendant
#

Just plug it in to the MiSTer then...

round carbon
#

but would one of those work? like a usb one

#

damn

thick pendant
#

yes, plug into the USB port, not SNAC

round carbon
#

and we can just play monkey island tunes through her piano

#

yo that is incredibly sick

thick pendant
#

I also have a USB keyboard like that... Yes it works just plugged straight in

round carbon
#

does percussion get played through the.. current soundfont?

#

like if you have it on piano 1 will it ALL be piano 1 and drums are piano 1 too?

thick pendant
#

You can also get this thing called "MiSTer MIDI 1.4" which is a MIDI adapter for USER IO. I've had no personal experience with it though

thick pendant
round carbon
#

damn that is pretty hype

#

her's has a pretty decent soundfont too

thick pendant
#

I also have a CASIO USB keyboard, works great except the keyboard came from the thrift store with the wrong polarity of AC adapter and it actually only runs off of batteries, so it goes to sleep if left idle, which is an issue for the linux kernel...

#

sometimes causes the linux kernel to lockup

void belfry
#

the User I/O port is extremely useful for a lot of stuff to interface MiSTer with external devices, ranging from MIDI stuff (most commonly amongst users would be mt32pi's) to SD2IEC/real 1541 FD drives stuff for C64 or real modems etc etc

thick pendant
#

I've tried making the polarity correct, but that must have damaged the KB

round carbon
#

turn the keyboard upside down

final zephyr
#

is there a midi port for mister? I have a real Roland SC-55 and an MT-32

sterile ether
#

You can use usb to midi converter

final zephyr
#

ah, I have those already cool.

sterile ether
#

I have test ok with UM-ONE

thick pendant
#

avoid the ones that look like this:

#

In addition to the issues stated there, they have trouble with sysex messages over 250 bytes... making them unusable for MT-32

vestal ginkgo
#

tested ones

final zephyr
#

HOLY CRAP

#

this is on an Amiga 500

thick pendant
# vestal ginkgo tested ones

Tested with mt32-pi, but results may be different with MiSTer/Linux. The only one I know for sure works is UM-ONE...

vestal ginkgo
#

ahh I figured they would exibit the same issues. Good point

#

just dont cheap out on the cable

thick pendant
#

Well, most likely, but Circle is different OS than Linux..

thick pendant
#

Could damage your equipment without the optical isolation.

#

Would be interesting to try my MT-32 connected to my Casio KB (via DIN) connected to MiSTer (via USB) to see if it handles sysex correctly...

tulip atlas
hollow fog
mental moat
#

So I've been trying to play Warcraft 2 from the top 300 pack.

It works for about 5-10 min then everything freezes.

Anyone else got this issue or any advice?

mental moat
#

This time it died as soon as I finished the first stage in the orc campaign

#

Crashed the mister completely, I can't open the mister menus either

timid harbor
#

I'll pull it up and see what happens

#

you doing soundblaster canvas or CD Music for sound?

timid harbor
#

It's been working fine for me, using Sound Blaster sound, I had some initial sound issues, but once I turned off C/MS for sound it worked just fine

thick pendant
#

MT-32 soundbank is reprogrammable though sysex messages and generally GM typically uses the standard soundbank.

tulip atlas
# thick pendant Have you tried it with a MT-32 or a mt32-pi? The issue is that a lot of USB MIDI...

I am using two of those interfaces to connect my mt32-pi to MiSTer. The reprogramming in ao486 games like Dune 2 works great. I recorded some of it, for example here: https://youtu.be/WMH3VwOuZ50?si=huTquuFCbeRFWooi

Recorded from MiSTer FPGA AO486 core v221217 and MT32-Pi v0.13.1. Since the MT32 volume is freely adjustable, here's a recording with my favorite setting.

Equipment:

  • MT32-Pi running on a Raspberry Pi 3 with Innomaker HIFI DAC hat, connected to MiSTer with two ESI Midimate eX interfaces
  • Maker Hart Loop Mixer with five 3.5mm stereo inputs and...
▶ Play video
#

Without the reprogramming, some effects like the whoosh of the sand would be missing in the intro. They are played through mt32-pi.

void belfry
#

Anyone been able to run the CD version of Betrayal of Krondor on ao486 ?

void belfry
hollow fog
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Yes , correct

void belfry
#

tested that image under PCEm, there it is recognized. Didn't try other emulators

#

this would be the only image i tested and not working on ao486, but I don't have a physical CD version of this game to source my own to compare

thick pendant
flint wedge
#

Anyone know the trick to the amstrad cpc keyboard and the " (double quote) Like when try to do RUN"GAUN3 my double quote comes up as + as in RUN+GAUN3

edit: Figured it out, it was shift 2 or @ and that did a " on the cpc

sly crater
#

Got the Amiga core running last night, was amazed to see the mouse emulation kicking in via the dualsense trackpad! So cool

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Anyone got some Amiga-exclusive recommendations I should try?

mental moat
timid harbor
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ah, I didn't go to the victory screen, I just pulled it up and let it run and fiddled here and there

woven lava
mental moat
#

either way, gotta download a new one and update it

sly crater
woven lava
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Z-Out, Agony, Disposable Hero

sly crater
#

Ty

thick pendant
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Bitmap Brothers, Team19

sand geode
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super debateable but who cares the amiga is awesome

#

and those three houses in particular are best there

#

it is spelled "the chaos engine"

mental moat
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Argh ok, warcraft 2 still crashes on victory, the core is defs crashed, linux is still running though and I can ssh in fine

#

nothing weird in dmesg

#

huh ok I reset the core settings and it works now, so it was something in my core config

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yeah seems fine now, I tested it in CD audio mode and it throws a copy protection error though, which is kinda funny. I've not seen "insert your CD to play" in a very long time.

void belfry
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Speaking of CDs, while working on resurrecting this weekend an old Dell Optiplex XP machine, I discovered I had no blanks anymore :D)) Luckily a nearby shop had a last box of 10, forgotten on a shelve since years. Think it's been 10 smth years since i burned the last ones lol

mental moat
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hah lucky

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I've been burned on that and now keep a stock of blank cds, dvds, and blu rays for safety

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I need to get a usb floppy drive as well, I need to preserve a heap of floppies from a deceased family member.