#Computer Cores

1 messages ยท Page 6 of 1

burnt timber
#

I think I need to quit loading hard drive images over my network share, something happened and Rusty got removed from the games list weow

opal void
#

that's why I gave up on AO486... it is incomplete, buggy and abandoned... doesn't reflect any real/complete 486 system...

inner relic
#

ao486 also achieves it's speed through cache

#

two very large ones

#

a lot of software is incompatible with that

#

some instructions execute way, way faster than a real i486 and others execute much slower, like similar to a 6mhz 286

#

so it just means performance can be all over the place

#

I think it's neat that it all actually works and I'm glad we have it

#

but I really hope that after N64 that Robert decides it's time to revisit x86

burnt timber
#

Robert made that too?

What a cool guy.

inner relic
#

Sorg created the core

#

Robert made it usable

burnt timber
#

Oh, okay

burnt timber
still wren
#

Like I said .. LEGEND M8!

burnt timber
#

YAH M8, SHOEYS ALL AROUND

opal void
#

What's the state of the Amiga and Atari St cores?

#

Are they also buggy/inaccurate like the Ao486?

burnt timber
#

A lot better overall

waxen brook
#

havent tried AtariST

burnt timber
#

Im tempted to just throw the $10 at that one guy who made the Atari ST HDD image

opal void
#

any other 16-bit computer cores?

#

I know of PC XT

burnt timber
#

Maybe this counts

burnt timber
waxen brook
#

already is one

#

comes with gradius and a new version of cho ren sha in the box too ^-^

burnt timber
#

Do tell/link

waxen brook
burnt timber
#

Huh, cool. Does it run on ARM?

waxen brook
#

great selection there, some of the best I've played for the system

burnt timber
#

Oh wow, cool for collectors

#

Im guessing all of these minis use emulation, as is standard

waxen brook
burnt timber
#

Oh I uhh.. dont suppose that ROM is dumped yet..

waxen brook
#

no clue. it will be in time for sure. cho ren sha is a beloved shmup favorite

#

Full kit with keyboard and mouse. the mouse has a removable top for trackball mode like the old one also

burnt timber
#

Urrgh.. I dont like mini but.. its x68000.. temptation

waxen brook
#

wondering what midi support will be like, if at all

thick pendant
#

or at least a USB midi device which mt32-pi can do directly now on certain PIs

waxen brook
#

would be awesome if possible. mt32-pi paired with an x68000 mini sounds like a great combo.

thick pendant
#

I think there is 99% chance it will eventually be hacked to support USB MIDI

#

if it does not do it out of the box. All the parts are there.

inner relic
#

it's tempting to get one just for the keyboard

void belfry
#

would be even more useful if it would work with X68000 core ๐Ÿ˜„

lunar trellis
#

Aren't they disgusting expensive for an emulation box?

void belfry
#

No idea :))

lunar trellis
#

You involved in this one @waxen nymph ?

waxen nymph
#

Maybe

#

Working on translating the fm-7 manuals.

#

Running into ocr issues. Need to take a few days and tackle it.

void belfry
#

Nice ๐Ÿ™‚

#

also thinking, by looking to Wiki on this system : Interfaces: RS-232 ๐Ÿ˜›

opal void
lunar trellis
lunar trellis
opal void
lunar trellis
#

MB6885 was successor of MB6881 (Basic Master Level II 2).

This machine had 256x192 graphics feature. Color display was also available with optional color-graphics adapter. These new feature was great in "Basic Master Level2 series" but not enough in Japanese market.

There isnโ€™t a Video RAM, so both the micro processor and the video interface use the main memory using tricky techniques.

Hitachi thought the MB-6885 as a hobby computer. But the hobby computer market was a fierce battlefield with NEC (PC-6001) , VIC-1001(Commodore) , JR-100 (Panasonic) and etc. MB-6885 was too weak for that battlefield.

opal void
#

did it even have a software library?

lunar trellis
#

We have typeins for it

opal void
#

oh nice nice

#

We still need PC-6xxx core... how do we get someone like Pierco interested in it ๐Ÿ˜›

#

there are 70 games listed for it in mobygames, I think I have a bit more than that, and countless type-ins in magz like I/O

waxen nymph
lunar trellis
#

Oh very neat workflow, do you think it could be used by others to try get more things translated once you have the kinks ironed out?

#

Haven't heard from Jason in awhile but he has a Sharp X1 core that was quite far along, but he got stuck (I think on loading files) but it boots if I recall. He has been looking for some help back when he was actively working on it. So there is a core quite for along if any Dev wanted to pick up where he left off and help finish it off.

https://github.com/JasonA-dev/SharpX1_Mister

GitHub

Contribute to JasonA-dev/SharpX1_Mister development by creating an account on GitHub.

lunar trellis
#

@Alan, do you know what model of FM-7 it might be? Do you think it could be a later FM-77 or too early to know?

thick pendant
#

neat... this should work on Minimig core --> https://youtu.be/YatNtEO17K4

โ€ผ๏ธ Check out my sponsor PCBWay at https://pcbway.com for all your PCB needs! โ€ผ๏ธ

Watching Youtube videos on modern games consoles is something we take for granted, but is it possible to watch Youtube on a vintage Commodore Amiga CD32, released in 1993? I give it a try!

AmiTube 1.4: https://blog.alb42.de/programs/amitube/
AGABlaster: https://m...

โ–ถ Play video
#

Probably faster too because the core can do PPP at 230K BPS

burnt timber
#

@lunar trellis

void belfry
burnt timber
#

Anyone speak French? ๐Ÿ™‚

#

Better scan

#

I tried OCR-ing it and running it through a translator.. it's gibberish lol

gloomy bolt
burnt timber
#

PC98 core bootup sound

maiden sigil
#

cries in PCJr

burnt timber
thick pendant
burnt timber
thick pendant
#

I seen much better games for Amiga written in AMOS basic

#

maybe they should have used that ๐Ÿ™‚

burnt timber
#

People complain about Haunted Castle

#

It's a masterpiece by comparison

maiden sigil
#

People complain about pcjr not being on mister

thick pendant
burnt timber
#

Ah yeah scorpion engine stuff

#

There is one called Castlevania AGA too

thick pendant
maiden sigil
#

๐Ÿ˜

#

My brain is too full of 65816

#

No room for more

#

Itโ€™s too old

#

Iโ€™ll code you some starfox stuff though!

thick pendant
#

you could hack the pcJr bios to use a proper KB interface and it would work with PCXT core

maiden sigil
#

Hmmm

thick pendant
#

or just hack it to boot past KB errors and make a small TSR to drive the KB

maiden sigil
#

I saw what TO I think did on the forum, hacking the bios as he did was already past my understanding, though I did try to follow

#

I may poke at it again

thick pendant
#

The only real difference between the Tandy and pcJr was just the crappy NMI keyboard interface.

maiden sigil
#

Why was it bad to read kb during nmi?

thick pendant
#

Can't reliably use keyboard and COM port at the same time... that's kinda contrary to what people actually do with computers.

maiden sigil
#

Ahh

thick pendant
#

its just a silly cost cutting idea, similar to PC gameport

waxen brook
#

https://youtu.be/TYo22k4hr2E
Apidya playthrough on MiSTer's Amiga core. 1cc hard difficulty

WATCH IN HIGHEST QUALITY 1440p! In order to record high-quality 1440p, I had to play through the OBS capture window since I don't own any displays over 1080p. This was ridiculously challenging- especially the 3rd stage boss where I couldn't dodge the one-hit kill attacks & is the only place I died here. The game is very responsive normall...

โ–ถ Play video
thick pendant
#

hard difficulty? on a Euro game? You are a masochist ๐Ÿ™‚

waxen brook
#

I played the game in an OBS capture windows in order to record 1440p also.. don't have any displays over 1080p and it was the only way to record with the filtering used.

thick pendant
#

I'll have to watch in my 4K TV then, but it looks great on my 2560x1080 monitor

#

like the filter

#

have to remember to turn that option off in NVIDA control panel that upscales videos in youtube

waxen brook
thick pendant
#

Yes, this is a AI enhancement thing for the 3000 and 4000 series cards

#

"Super Resolution"

thick pendant
#

I surprised you could do that playing with the OBS capture lag...

waxen brook
#

vsync_adjust 2, 1080p monitor with 2.7ms lag and years of playing PC emulators certainly helped ๐Ÿ™‚

#

I estimate there is 4-5 frames lag in the capture window. ~80ms

wheat folio
# burnt timber Anyone speak French? ๐Ÿ™‚

||There are places that freeze the blood as soon as you set foot there.
Some atmospheres petrify you after ten seconds. There are castles that make you scream "mamaaaaaan" just looking at them straight through the turrets. All these impressions apply to the mansion of Count Dracula.
Note, everyone must not think the same thing, because I just saw, just now, a sort of muscular barbarian enter through the gate of the park. Moreover, he walked with a determined step, and I even thought I saw a slight smile on the corners of his lips when terrible howls rose up, coming from the castle itself. Personally, I'm monstrously cowardly, my mother always told me: "Jocelyn, you're just a sissy, and you'll never be a hero", but the willies that agitate me are much inferior to the curiosity that lives in me. That is why, to my chagrin, I followed the recklessness materialized in this young hero.
Oh, he was indeed determined, and very strong too. Besides, the monsters that approached him didn't last long, he blasted them for you with loud whiplashes, that it was moving. Yes Yes.
Of course, when he sank into the depths of the castle, I still had the option of turning back, and forgetting what I had seen, but the creatures that presented themselves to him were so vile that my curiosity took over.
This mansion was huge, the enemies there were numerous and more and more dangerous, and from one part of the place to another, he had to fight against monsters even stronger than the hordes of dogs or zom-Dies who preceded. Of course, our hero was clever, and he knew how to recover objects to make weapons, and he even unearthed hiding places where there were axes, or even explosive potions.
But the battle would rage until the ultimate fight against Dracula himself, and his servants were not determined to let us approach their master.||

wheat folio
# wheat folio ||There are places that freeze the blood as soon as you set foot there. Some atm...

||Castlevania is a very old title having, among other things, made the heyday of computers
MSX, remember. The production quality of this old version contrasts a bit with what we were entitled to ask of an Amiga in 1991.
Of course; the interest of the game is always there, and it is great. Of course the tables are very numerous. and hard action. But the graphic side, and the animations. as well as the maneuverability of the character, are far from meeting our legitimate expectations.
In fact, it is above all the character's response time that is very annoying. Because as much to tell you that at the beginning, when you are sandwiched by a wolf-dog and a zombie. by the time the character turns around, you've had time to get eaten ten times. This big flaw tends to disappear with practice, the player gets used to it and anticipates.
On the sound side, it's very successful, the music is beautiful, and the atmosphere is well rendered.
Despite a not very extraordinary technical side, Castlevania is a game that does not deserve the softs guillotine. In the purest spirit of Japanese arcade games, where you have to knock against walls to make chests appear, the game is full of little tricks in this genre, it brings a lot. After the period of nervousness, we take a real pleasure to move forward in the castle, and we only dream of meeting Dracula, history of sprinkling him with holy water, at daybreak; after throwing a few cloves of garlic while driving a stake through his heart.||

#

I know enough to clean up the ocr and use translate.

burnt timber
#

Awesome, thank you!

wheat folio
#

The top -
The heroes of Konami have a peach from hell. They are in such good shape that they decided to kill Count Dracula.

#

Peach from hell being slangy for badass or healthy or up to it

#

Feeling great

#

โ€œNote that we also often say โ€œjโ€™ai une pรชche dโ€™enferโ€ โ€“ โ€˜I have a peach from hellโ€™ โ€“ meaning that you are feeling particularly great. โ€œ

thick pendant
maiden sigil
#

No I honestly just want to see that glorious boot screen

#

thats all I really remember from childhood

#

its stupid, I know

thick pendant
#

that one?

maiden sigil
#

thats the one ๐Ÿ˜„

woven lava
void belfry
#

works nice as far as i can see, streaming SIDs is just awesome lol

void belfry
#

57600 baud speeds reached on C64 core with it, will test it out for more later

burnt timber
#

Look what I found in the closet, Winchester MFM. Donโ€™t forget the park command before shutdown

thick pendant
void belfry
#

it appears so, though I don't really understand how. At least that is what it says when connecting (ofc after setting to 57600 baud)

burnt timber
void belfry
thick pendant
#

sure enough it seems to be working at 57600... i would have not though possible

void belfry
#

me neither, I connected to ParticlesBBS, but it seems it handshake-it at 38400

thick pendant
#

that might just be the speed it operates at

#

TCP/IP does not really have a set speed as such

void belfry
#

anyway, connecting to RetroBBS i mentioned (didn't find any other functional atm) , SID streaming works, same as image streaming, only PCM streaming doesn't look to work, or Youtube snapshots

#

but yeah, didn't test it out in Vice to see if on BBS side

#

Wiki through that BBS works nicely, and IRC as well

#

since this terminal is based/optimized on Zimodem, i expect some things correlated to that BBS also to not function

#

The friend from QLink that recommended this has already a wifi Zimodem, and for him (on real C64) says even that radio stream works

thick pendant
void belfry
#

SID streaming FTW lol ๐Ÿ˜„

thick pendant
#

did you have to configure dual SIDs somewhere?

void belfry
#

nope

thick pendant
#

what do you have right SID port set as?

void belfry
#

both mine are 8580

thick pendant
#

what address?

void belfry
#

same on right side

thick pendant
#

ah, then its just using both together

void belfry
#

just PAL, both SID 8580, right sid port same, nothing extra

thick pendant
#

they need to be set to different addresses do work independently

#

did you try the streaming audio with NTSC? maybe it makes a difference as the machine is slightly faster

void belfry
#

hmm, worth a try to test SIDs at diff addresses, as well as NTSC

thick pendant
#

what key to go back a menu?

void belfry
#

~

#

`

thick pendant
#

streaming audio is working for me

void belfry
#

sorry, same key, but no shift

thick pendant
#

listening to starship - we built this city

#

i'm in PAL.. strange

#

"she's like the wind" plays too

void belfry
#

lol, now works for me too,

#

no clue why didn't before

thick pendant
#

its breaking up on me now

void belfry
#

did any radio worked for you ?

#

ok, breaking up also on mine

#

press X (several times) and wait to stop on its own

thick pendant
#

i think it was working better in PAL mode

void belfry
#

Do you have also real H/W (plus Zimodem/Swiftlink related stuff) to compare as well ?

thick pendant
#

no

void belfry
#

from my friend: "Download files works as following: download a file as your choose, then you have to press RUN STOP, and then RUN the file" - but then again, he is using real C64 (and sometimees UltimateC64) with a wifi Zimodem

#

I also have seen a lot of other C64 recently developed apps using Zimodem (an ESP driven wifi modem with some enhancements after all)

#

so to say the heavy powerlifting on TCP connections with outside world is done in that ESP

#

or at least that is my understanding on how it works

thick pendant
#

do you know what CBM + F7 is?

void belfry
#

nope

#

just what it says on github Basic configuration screen by pressing C= + F7, terminal screen is not preserved., never tried it yet

thick pendant
#

right, but i can't seem to figure out the mapping. wonder if one can configure stuff like dual SID in there

void belfry
#

SID 6581 seems to work better also

#

I'm listening to Neil Armstrong's message from the Moon lol

#

it didn't work on 8580 before, also that creepy Celine Dion's song

#

to be precise :D))))

#

Dance Monkey too,so I might have used the wrong SID after all. SID 6581 ftw so far

#

no breaking up as well on songs so far

#

and no breakups on Starship song

#

Radio streaming also works

#

I AM BLOWN AWAY.

#

Internet radio PCM (11khz sure) streamed online to C64 core

#

This is one of the moments when it feels like hitting the jackpot in a very nerdy and satisfying way with our little bundle of joy called MiSTer and its awesome cores

#

for me at least

vestal goblet
void belfry
#

Back to SID version issue, I'll confirm tomorrow with my friend if he uses 6581 (though I am almost certain he does) as well on his real h/w

#

but so far, Retroterm on that BBS I mentioned delivers most of its services. SID/PCM/Internet PCM Radio/Wikipedia/Weather and IRC services/streams work just fine on MiSTer

thick pendant
#

probably uses a 6581 unless its a C=64c or C=128, but no hard rules on that

#

commodore seemed to throw whatever parts they had on hand together

void belfry
#

I'm still listening to online radio lol. It just seems surreal

#

switched between available stations without any issue

#

Next days I will stress test this against C64 core and its shenanigans, but so far this is in a nutshell what I did :

#

Go to https://github.com/retrocomputacion/retroterm/tree/master/build and grab RetroTerm
Get the User Port "u" one (eg. rt_u_v0.20.prg) , as the 232, sl, ulti versions refers to Turbo232, SwiftLink, Ultimate and are not implemented/tested on MiSTer
In the Mister C64 Menu, go to "Hardware", set the "Expansion" to "RS232", "RS232 Connection" to "Internal", "RS232 mode" to "VIC-1011" and save it.
Set Uart Mode to Modem / Link TCP Baud 57600. Reset UART connection and save modem config
In the Mister C64 Menu, go to Audio&Video, Set both SIDs to 6581, Right SID Port same, video PAL - for the time of testing seems to work best
Load RetroTerm prg and ATDT your way to lu8fjh-c64.ddns.net:6402 to enjoy SIDs/PCM files and even Internet Radio (PCM 11kHz) streamed online on C64 core

thick pendant
#

I'm using the UP9600

void belfry
#

i guess, no difference ? I kept VIC1011 as I mostly use C64 for QLink

#

and my default baud rate was (until today lol) 1200

thick pendant
#

the newer midilink lets you have different sections like [C64] [MiniMig] [C64+MiniMig] etc...

void belfry
#

nicey, I have to explore more on it ๐Ÿ™‚

#

bloody hell, over 1hr of internet radio listening and still going without issues. On C64.

void belfry
#

Gotta admit, I have listened these hours more Spanish (Argentinian to be precise) internet radios than my entire life (and I do not regret it a bit, surprisingly good selection and especially that I did it on C64)

thick pendant
#

Do you understand Spanish?

void belfry
#

a bit ๐Ÿ™‚

#

I am Romanian, so Spanish, French,Italian and other latin languages are in some degree easy for me to understand

thick pendant
#

I lived in Miami area for 15 years, so I started eventually understanding it, but now that I have been away 5 years I've forgotten most ๐Ÿ˜ฆ

#

I'm much better with computer languages ๐Ÿ™‚

thick pendant
#

its under 3 hours away. I can still go there if I want, but I never do

#

recently I got close, went to see Scorpions concert at Hard Rock, but that's not really Miami.

thick pendant
thick pendant
#

somehow it bitbangs 57600 BAUD using a 1mhz 6510 and that works so well on the C=64 core.

burnt timber
tall grotto
#

I'm not sure if park is parking a floppy reader or means something else.

#

My first computer was windows 95 I'll admit. I only messed with a commodore 128 once but that was without any accessories, and I could only toy with it for the day.

gloomy bolt
#

Looks interesting!

waxen brook
#

found a weird quirk in the AO486 core.. disabling joystick 1 seems to make the core slow down dramatically. no idea why, but i needed to do this so that joystick doesnt interfere with mouse control in TIE fighter in the menus. its a real pain in the ass

#

supposedly fixes for joysticks with multiple axis. this is probably the fix for this one. man so much of this stuff would be lost without the internet archive..

thick pendant
waxen brook
#

the sidewinder 3d pro patch for tie fighter didn't fix all the issues. still has cursor movement for every damn axis on the sticks when in menus, which makes it so you have to set throttle exactly to center to avoid the cursor moving by itself and having to fight against that with the mouse to do anything

#

installing the disk version now

waxen brook
#

disk version doesnt have any of the input issues of the CD version. crazy how the "Collector's" CD versions are such a mess for these. X-wing CD nukes the mt-32 music and the tie fighter CD makes controls an absolute mess

fast kraken
#

nobodies ever stiched together some definitive version patch?

#

kinda surprising for such a revered game

void belfry
#

RIPterm being just gorgeous on ao486 core lol ๐Ÿ™‚

#

The Remote Imaging Protocol and its associated Remote Imaging Protocol Script language, RIPscrip, is a graphics language that provides a system for sending vector graphics over low-bandwidth links, notably modems. It was originally created by Jeff Reeder, Jim Bergman, and Mark Hayton of TeleGrafix Communications in Huntington Beach, California ...

#

I knew back then it was a thing, but never truly experienced it until now lol (also helped being reminded about it by retrobits YT vid : https://www.youtube.com/watch?v=uyEj4Rm8mzE )

Before home Internet was commonplace, there emerged a competing technology for displaying color graphics and text called the Remote Imaging Protocol (RIP). A look at the history of RIPscrip and how it worked.

Channel Membership: https://www.youtube.com/retrobitstv/join
Patreon: https://www.patreon.com/retrobits
Amazon: https://www.amazon.com/sh...

โ–ถ Play video
#

RIPterm 2.3 shareware edition works perfect (shareware limitation is to some print functions anyway, rest is 100% full), just set Uart to Modem (115200 works ok) and rest is just mostly mouse GUI driven. Also tested only so far on DOS 7.1

burnt timber
#

This is lovely

void belfry
void belfry
#

else would just spam discord more lol

#

some are animated, it's quite a feat and as well a feast for the eyes (or what would have been back then a teenager ones for me)

void belfry
#

small "movies" also, like ANSI ones, but colored and vectorized ๐Ÿ™‚

void belfry
waxen brook
#

Looks like dosbox has a similar issue with TIE Fighter CD with the mouse cursor moving by itself and making the game impossible.. and there is some workaround by using "timed=false" for the joystick config in DOSbox, whatever that means:
https://github.com/dosbox-staging/dosbox-staging/issues/784

GitHub

The mouse cursor drifts away in a random direction in the game Tie Fighter 1995 CD version while having game-pads plugged in and Joystick set to anything other than none. I'm running this on a ...

#

anything similar that I could do on MiSTer/AO486?

#

found definition for that variable

(timed=false => a specific amount reads to decide when to release an axis)```
burnt timber
#

I am playing poverty doujin fighting games on X68000

#

It is glorious

waxen brook
#

x68000 even has doujin bomberman x street fighter crossovers heheh

burnt timber
#

Yasss

#

Just gotta sift through all the (admittedly cool) doujin shmups to find this stuff

burnt timber
#

Mid Garts by Wolf Team says "Fuck you" when you exit the pause screen lmao

burnt timber
#

This looks pretty great

#

@void belfry this isnt in my year to year packs (1996), you think it would run well on ao486?

maiden sigil
#

My experience with 50gb of game pack hdd images:
Oooh that game looks awesome, let me go try it! Oh itโ€™s not here.

burnt timber
#

I have that experience only with weird shit

#

My packs have Rusty and Totsugeki Mix, I did not expect Japanese stuff in there

burnt timber
# gloomy bolt So they just put Grace Jones in a game without telling anyone?

Though it was a popular foreign model in the U.S. during the 1960โ€™s, the Citroรซn hasnโ€™t been sold in North America for over 40 years. Back in 1974, the US National Highway Traffic Safety Administration officially prohibited passenger vehicles with height-adjustable suspension.

The CX, first introduced in 1974, was a huge success for a while but...

โ–ถ Play video
burnt timber
#

XD

void belfry
#

ok, all works fine, music and sounds (MIDI with MT32Pi, FMV music and game effects)

#

nice music btw

#

this also caught my eyes lol

#

Gotta admit, FMVs are also spot on

void belfry
#

For the lolz, it runs also under W95 on ao486, but while FMVs are somewhat acceptable (some sound hiccups now and then), gameplay feels like cheating due to slowness

#

at 640x480 that is, didn't test it lower

#

maybe playing around with res and speed would make it also playable lol

#

and it works lol. on Fast Speed setting, game feels and play normal

waxen brook
#

looks pretty awesome. hadn't heard of that one before

void belfry
#

me neither ๐Ÿ˜„

#

on a side note, it won't work/craps out on NT 4.0. I would expect it also to work, though way more slower, on W98, but I don't have a good image to test out

#

as for OS/2 Warp in DOS compatibility, I won't even try unless very drunk

#

so bottom line after 2 or so hrs of testing, SideLine compatibility winners on ao486 are DOS 7.1 with EMM386 and W95 with Fast Speed setting while on 640x480

burnt timber
#

Thanks @void belfry , I will try to sort out how to build a boot HDD image for it

void belfry
#

as before, easily to manually be added on @vestal ginkgo VHDs, that EMM386 option is a dead giveaway

#

for DOS that is

burnt timber
#

How does the menu recognize a new game being added?

void belfry
burnt timber
#

Ill see if I can sort it out

#

Good entry for the 1996 vhd

void belfry
#

yeah, I really enjoyed it so far. And the fact that it also run smooth (except FMVs) on W95, is a bonus on my side

burnt timber
#

Hm, the game is quite large, over 500mb

void belfry
#

it won't use much HDD, it runs off CD

#

I guess I could have copied it entirely and probably FMVs in windoze would be better, but heh

burnt timber
#

Oh, so I need to setup DOS cd drivers

void belfry
#

almost 2 megs on HDD for DOS

#

ok, got a very old and not updated top300, mounted CD, installed it to e:\Sideline, manually added and works perfect with EMM386 setting from boot menu

burnt timber
#

Allright, Ill try on the 1996 VHD

void belfry
void belfry
burnt timber
#

Okay, I have it installed. How do I get to the screen to add the game into the menu?

void belfry
burnt timber
#

cd..

#

oops

#

These are the options here

void belfry
#

I've no idea, this is what I have on my old vhd, i go to manually added, then Edit, Add

burnt timber
#

OK, it is different in the year by year vhds. I will check into total DOS launcher documentation

void belfry
#

anyway, most important is that it works with given settings

waxen brook
burnt timber
#

Okay, I see how this works. Total DOS Launcher runs a python script and indexes everything in a directory, then that gets copied over to the DOS machine

waxen brook
still wren
#

Now I have to play it!

burnt timber
#

TDL is kind of a nuisance to update, I think Ill just grab the top 300 and add it in on there

still wren
#

Might be a good one to throw into the random game challenge rotation at the locals

void belfry
#

"MicroWeb uses Michael Brutman's mTCP networking library for the network stack." - music to my ears

#

and yeah, on ao486 it just flies ๐Ÿ™‚ for now on http sites, for the https needs an external proxy/ssl offloader , but as I did for ChatGPT client or Amiga's Ibrowse, it can be easily done

burnt timber
#

Hmm

#

Well I can get it running, but I cant get sound. I have sound on in the dossetup utility but the game is silent

void belfry
#

have you ran sndsetup.bat ?

burnt timber
#

Doh, sure havent. Sorry about that

void belfry
#

Creative SB (normal one) should suffice

#

and if you have mt32.. it's quite a treat

burnt timber
#

I dont have one yet

#

But this regular midi music will be fine in the meantime

#

Wish it had OPL2 or 3 support

void belfry
#

lol, microweb on PC XT core ๐Ÿ˜„

void belfry
#

OMFG ! Browsing web pages on PC XT core ! ๐Ÿ™€ and it's blazingly fast

burnt timber
#

Near as I can tell it is not possible to use a joystick with this game. Sure, it has options and calibration.. but no combination of those or any of the OSD menu options will result in anything but the ship flying straight up into the wall and exploding lol

burnt timber
#

Keyboard it is

void belfry
#

sry mate, that game, no matter how fun it is, just lost the match for my interest against MicroWeb on XT ๐Ÿ˜„

#

"not yet supported https"

burnt timber
void belfry
#

FrogFind proxy-like almost works, but only for main page

void belfry
burnt timber
#

I forgot I had L1 cache off so I was like "Why it slow?!" lol

void belfry
#

ahaha lol, yeah, it happens to me even today

burnt timber
#

ao486 is reminding me of how tedious it was back in the 90s getting games running. I remember some of them just never ran right, or the gravis never worked with it, etc etc

void belfry
#

yeah, that's why I love having multiple setups (diff mem managers/drivers etc)

#

config.sys menus were a savior then, it is as well now lol

burnt timber
#

I remember building an early MAME "console" in a Compaq portable III case with an ATI All in Wonder pro to play on the family's CRT TV back in the day

#

DOS MAME, and all

void belfry
#

my main issue back then was having a small HDD (272 megs), but still managed to do some funky stuff with that beloved 486 dx4 i had, even "compressing" W95 to some 30 megs or so if I recall right

burnt timber
#

Oh what was it called

#

Doublespace?

void belfry
#

no, deleting unnecesarry crap files, like help and so on ๐Ÿ˜„ hence my "" on "compressing"

burnt timber
#

I remember we ran doublespace or some such and it destroyed the OS

void belfry
#

doublecrap prog failed miserably

#

that Doublespace and "double the RAM" "optimizer" ones were such a scam back then

burnt timber
#

For real

void belfry
#

lol, maybe someday I'll give them a test against ao486, though pretty much sure they won't work at all (or in case of RAM optimizers will fail miserably)

void belfry
#

68k.news site by Action Retro guy works like a charm and so (very fast as it is only text) would most of HTTP sites

#

So yeah, just get that MicroWeb executable (https://github.com/jhhoward/MicroWeb/releases), transfer it to XT vhd, follow same instructions for DOS PPP as for a486 and that's that. Mouse is a bonus ๐Ÿ˜‰ HTTPS proxy tests would follow next days

burnt timber
#

Also TIL that MCGA resolution games can work with the scanline filters in ao486. Neat

thick pendant
#

MCGA is pretty much VGA mode 13

burnt timber
#

Yep, pardon my nomenclature

waxen brook
burnt timber
#

Darn. Well, at least its not just me

maiden sigil
#

has anyone tried getting BeOS working?

#

I have a feeling soon I'm gonna have a few dozen vhd images with different windows versions

void belfry
#

i tried at some point, but think it requires FPU if my memory serves me right. and probably some other issues

maiden sigil
#

ah

burnt timber
#

Blade Strangers just has X68000s as characters

void belfry
#

In a nutshell :)) Sorry, could not resist exploring Intel 387 utilities disk ๐Ÿ˜„

void belfry
#

Hello again, very old friends ๐Ÿ™‚ actually needed only TASM, but oh well...

void belfry
#

Not still giving up, tested another version of Q387, specifically shareware 3.5 and at least from one test, FX Fighter for DOS works full for the 20 mins of 387 emulator. On 4.13 , game would play from 10-15 mins at most (again, shareware time limited version tested)

#

Running 2nd stress test (meaning 4 CPU tournament lol )

#

Sheba and Siren seem to be the toughest ๐Ÿ™‚

void belfry
#

stress test 2 took the same of max 20 mins. Also without DOS32A, another thing to explore

#

and it was without dos32 because i simply forgot in rush to type it lol, so it might not be needed after all

void belfry
#

3rd test (and 2nd with default dos4gw) went smooth as well (Jake won this time) for the 20 min limit of Q387 v3.5 (and I did skipped all the cutscenes/FMVs/whatever to just let the raw polygon 3D stuff take action)

#

does anyone have running/licensed Q387 version 3.5 to test out more ? And yeah, I realize how far fetched it looks like (Q387 V3.5 Math Accelerator and Emulator that is)

void belfry
#

and 4th test went exactly as predicted (Sheba won again), so there might be hope after all

#

didn't try this version of Q387 with other requiring FPU games, will see on that at some other time

void belfry
#

5th (and probably last for today) test went to absolutely same results as the previous, 20 mins tests Magnon won, with Venam breathing on its neck

#

So yeah, anyone knowing more about QuickWare Q387 products, please DM me, I am very curious to test out some more on FPU requiring software for ao486

#

Rest assured, I am not asking for your (what it possibly be abandonware) license keys for this software, just if you can replicate my experiment on this game (and possibly some other) using this 387 emulator on your own MiSTer under same conditions as I did (OS/mem manager wise)

waxen brook
#

Playthrough including the cinematic mode replay on MiSTer's X68000 core

burnt timber
#

I wonder why this never got a PC port

gloomy bolt
#

They are still in share-media.

#

Hehe.

waxen brook
gloomy bolt
#

I very much dig it.

waxen brook
# burnt timber Argh

dunno what happened, maybe got caught by the spam filter for rapid-firing comments instead of consolidating them into one?

burnt timber
#

Knowing that Yuzo Koshiro re-composed the cantina theme for X68000 is amusing to me

burnt timber
burnt timber
#

Are the voice samples higher pitched because of core issues?

waxen brook
burnt timber
#

Bummer ๐Ÿ˜ฆ

gloomy bolt
#

@burnt timber DF actually runs super well.

#

Midi, the only issue is I used a gamepad and it didn't like non-joystick input. Skip ahead to 1:12 for the payoff.

burnt timber
#

Ah good, runs fine.

gloomy bolt
#

Yeah, this is better than the first machine I ran it on back in the 90s for sure.

burnt timber
#

MSX finally gets a real YM2203 (OPN) sound cartridge. (It actually contains 2 such chips.) While most people will probably be happy playing back OPN based music on the much more common OPM, OPNA, or OPNB based cartridges, there is just something special about using the real deal original OPN chip. Instead of going for the obvious choice games...

โ–ถ Play video
waxen brook
#

Star Wars: TIE Fighter (disk version) on MiSTer's 486 core:
https://youtu.be/5EBlEffTDPM

The two best upgrades in this follow-up to X-wing are "speed match" (Enter) and time dilation (Alt+T). These are immensely useful QOL additions! Difficulty also has better balance with a steady increase along the missions to help learn the basics. Avoid the CD-ROM version on MiSTer! (see notes below) Music quality has been steadily downgrade...

โ–ถ Play video
gloomy bolt
#

TIE Fighter and Xwing vs TIE Fighter are probably my favorite SW games, including new releases. I just had more fun with them than any other of the games.

#

Plus I always liked saying 'frigate.' Felt like getting away with a swear.

burnt timber
#

I had Rebel Assault, not X-Wing or Tie Fighter so I'll just watch and enjoy some of what I missed.

#

I really like the sprite artwork in this.

gloomy bolt
#

it's really great. My storage flood wiped out ALL my OG Lucasfilm/Lucasarts games. I had big boxes of everything (even Freddy Farkas). With a full set of The Adventurer...I subscribed from issue one. I wasn't a collector, I just happened to keep them. And, well, time makes fools of us all.

burnt timber
#

Damn, sorry ๐Ÿ˜ฆ

maiden sigil
#

Damn

gloomy bolt
#

It's been over 20 years now. I'm over it. It was my first apartment and it was trash. I should have never stored anything in the storage unit.

#

But yeah, it sucked.

gloomy bolt
burnt timber
#

Im enjoying this too, such good pixel art

waxen brook
# burnt timber Im enjoying this too, such good pixel art

Agreed. They replaced some of the intro pixel art with rendered video sequences in the CD version but it still looks pretty great though. Shame joystick support is a complete mess there. It's nearly unplayable on MiSTer, perhaps unless you have an older stick that lacks anything but X/Y control. Probably the joystick options in the 486 core need to be improved so that games like this can work properly.

burnt timber
#

Its just as bad for gamepads in a lot of stuff, as we disccused the other day

gloomy bolt
#

Yep

waxen brook
#

Some later star wars games are good, but none of them attempted precision joystick controls as the main interface because it's not what folks mainly had on computers/consoles anymore. When the game is build from the ground-up with that in mind, like these were, it's just such an engaging experience. Takes a bit to learn all the controls but well worth it, and not all of them are necessary.

#

I suppose an issue report should go in for joystick control issues in the 486 core for games like TIE Fighter CD and Rebel Assault. That one also doesn't detect a stick properly, likely because of the multiple axis' throwing a monkey wrench into its detection routine.

thick pendant
#

PC analog joystick is like the worst interface ever created. You have to time the discharge of a capacitor by counting CPU loops. But to get accurate results you have to disable interrupts.

fast kraken
#

i think it was possibly somewhat better before the dual-stick type stuff was added for psx?

thick pendant
#

So the faster your CPU is, the more clock cycles you burn. 486 probably uses 10-20% total CPU just to read the stupid joystick.

fast kraken
#

like you couldn't use a throttle axis back then but it also didn't have these problems

thick pendant
#

not sure I understand, Throttle axisis simply joystick B general axis

fast kraken
#

yeah but before we had it, you could play tie fighter cd with a stick

#

i know because i did

thick pendant
#

you get 4 buttons 4 axis

waxen brook
#

the problem with the current core is that the extra axis always being there does not work with some games. tie fighter CD for some reason allows all of those axis to move the mouse cursor, and it makes the menus a complete mess to try and control, with the cursor constantly moving by itself while you try and fight against that with mouse

void belfry
#

Couldn't resist to experience 1-2 FPS Quake on ao486 :D)))

opal void
#

3d accelerator when?

waxen brook
#

3dfx core with just enough pentium to get by would be nice ^-^

#

there is someone who made a FPGA port of quake, or was working on one

#

oh both are hybrid with linux on the cpu being used also

void belfry
#

Fingers crossed, in 8 mins I will find out if my FX fighter test with not time limited Q387 is successful or not ๐Ÿ˜„

#

Ok, it seems I solved it ๐Ÿ˜„ FX Fighter for MS-DOS definitely works on AO486 core.
It was a tough cookie to crack but the winning solution is: EMM386/QEMM setup for mem management (only DOS 7.1 tested so far, also QEMM seems more stable), QuickWare Q87 math coprocessor emulator loaded (versions 3.5/4.13 20 mins demo and 4.13 no time limit tested)
Gameplay I find it fluid, no noticeable slowdowns for my very untrained eyes ๐Ÿ™‚

#

So the one who can track down the creators of this Q387 emulator and obtain free licensing/approve for being considered abandonware/open source status would be the real MVP, at least so far for this game

#

My google skills failed to find any reasonable trace of the ppl behind QuickWare (the one that created this tool, nowadays ones have no affiliation other than the name coincidence)

#

40+ mins already and no game crash ๐Ÿ™‚

#

2nd session test, now with DOS32A instead of game standard DOS4GW

void belfry
#

seems to work very well with DOS32A so far, lost count of tournaments lol

burnt timber
#

Nice work, TO!

void belfry
#

Q87 (didn't yet test the "special for Quake" Q87X) allows also to run Quake. Abysmal performance, but you can still amaze your nerdy friends

#

Other games might have a very marginal boost, if at all. FX Fighter seeems to just be a lucky case

#

Will see how old CAD software would fare, maybe also some graphical rendering stuff

waxen brook
#

original host is down so i checked wayback machine, and sure enough its preserved there!

#

runs in windows or dos and I can confirm it works in DOS Dark Forces at least

#

does the AO486 core support middle mouse button? doesnt seem to work in dark forces for me

burnt timber
#

Thatโ€™s pretty cool

waxen brook
#

can disable auto aim, add a crosshair if you want. lots of neat stuff

#

fix the mouse controls so it's a linear scale instead of changing speed depending on how quickly youre moving

void belfry
#

Oh well, it appears the emulated FPU would not transcend, whatever that Intel test was ever about

void belfry
#

AutoDesk AutoCAD r10 confirmed working flawlessly as well on ao486 with Q87 FPU emu as far as I can test. Rendering those samples took between 2 to 5 mins, depending on complexity ofc

#

Colony Wars 2492 smth (a german RTS) would recognize that you use a virtual FPU and refuse to run. Maybe there is some trick to that game to work with emulated FPUs, but I don't know german and have little interest at this momment to explore it

#

Falcon 3 ( with hi-res setting that requires FPU) might need also need some more fiddling with unloading unnecessary stuff from conventional mem while using QEMM model, but that would be the fun for another day

uneven cliff
# void belfry

Oh wow! You're actually making FX Figher run, good work

burnt timber
#

Im working on making an image for ease of use right now

#

For FX Fighter

#

Just wrangling the autoexec and config sys files

void belfry
#

Sadly, the solution cannot (to the extent of my google-ing stuff or even BBSing for stuff knowledge) cannot be applied fully for all as this software is not free/legal limbo
I did a lot of research on this Q87 (as well as on Terminate - probably the best ANSI terminal, but another story) and couldn't find a mean of contacting the authors (all modern references you might find about QuickWare that made this lead to dead-ends)
So yeah, "the crumbs" are mentioned in the forum post that I linked, rest is up to each one's behaviour.
I do not encourage it and really wish someone (maybe could be possible as MiSTer gets a lot of traction in all retro communities) could reach out and find a better solution (I would pay gladly a sum for this gem if could be made possible again, or declare it abandonware/opensource by original devs etc)

burnt timber
#

Okay, I think I have this image sorted out and ready

#

ao486 does not support CDDA music, otherwise this game is running fine now with the Q87 program.

void belfry
#

including the ones that previously not possible, as quake lol

burnt timber
#

Thanks to @void belfry for figuring all this out in the first place

void belfry
#

Glad I could help, this opens the door to many previously non working stuff ๐Ÿ™‚

thick pendant
void belfry
#

only found out working AutoCAD r10, didn't test other products that CAD versions

thick pendant
#

I just remember taking AutoCAD in college and trying a SW 287 emulator which was pretty unusable to I ended up getting a 287 FPU

#

that was my first FPU

void belfry
#

ain't this a throwback in the past lol ? ๐Ÿ˜„

thick pendant
#

then next I ended up getting a Weitek 387 clone

void belfry
#

anyway, discovered things I didn't know about myself: I am able to stay calm at Phil's lab Quake test on ao486, Still going lmao

#

freaking impressed

#

best part: at this framerate you can get perfect timed screenshots ๐Ÿ˜‰

burnt timber
#

Hitting the right arrow key on the picture post is similar to actual FPS in game

void belfry
#

And this is in 360x480.

burnt timber
#

@void belfry what do you think the right memory manager is for One Must Fall 2097?

void belfry
#

not a clue, never played/tried that ๐Ÿ™‚

burnt timber
#

Its a lot more fun than FX Fighter lol

void belfry
#

was it tried it before ?

burnt timber
#

It runs fine, but randomly crashes

void belfry
#

Intriguing :D)))

burnt timber
#

272Mhz huh

gloomy bolt
#

You can tell it's getting more accurate because it's now lying on benchmarks.

thick pendant
gloomy bolt
#

Just like real hardware!

burnt timber
#

Only the best for us

thick pendant
#

cache strings

#

maybe even slow down the system clock

gloomy bolt
#

When I was on the Kindle team at Amazon, we cheated our asses off. I hated it. All of the primary java benchmarking sites in Silk were detected and threaded completely differently than standard sites.

#

Got worse when they moved to cloud rendering. Then they finally ditched that half baked crap browser entirely. Thankfully.

void belfry
#

and ofc depends on the software ๐Ÿ˜›

thick pendant
#

I had the Fire phone... thank your employer for the awesome support.

gloomy bolt
#

Is that sarcasm or did you actually get good support?

#

We shoved so many cameras into that thing I don't think there was room for a phone, actually.

#

I think maybe 1/5th of the team actually accepted that (we had a choice between FF and Thor, the 8th gen Kindle and the last good one....we almost all took Thor)

thick pendant
#

It was an good deal bundled with prime, but they cut off support, but the last thing they did do was send down something that loaded it with a bunch of spam apps

gloomy bolt
#

Yeah, that sounds about right. I think it lasted like what... 18 months? If that?

#

13

thick pendant
#

the hardware was actually nice though

#

but they make apple look good as far as supporting it long term

gloomy bolt
#

Yeah, it had a good proc and would have been really nice if every single (EVERY SINGLE) feature's pri 0 goal wasn't 'get their data into the garden.'

#

Andy Jassy's mantra.

#

I still have TONS of the earbuds in boxes all over the place. When we were testing on them, we just tossed out the accessories, and I kept all the earbuds I came across.

#

Great 'lose them, I don't GAF' earbuds.

thick pendant
#

the screen was nice, and for whatever its worth the 3D effect (using al the stupid forward-facing cameras) was at least unique

gloomy bolt
#

I remember when they upgraded from Ice Cream to Jellybean on the firephone and we just immediately started burning proc for zero reason. It was a sleep state/threading state thing and tombstoning (going into a suspended state for background) was just keeping all the tabs alive on the high perf cores.

#

Yeah, that was pretty cool And the backgrounds they bundled with it looked neat.

thick pendant
#

the hardware was at parity with iphone I think, but obviously apple handed them their asses

gloomy bolt
#

The RAM was a little low. Eveyrone was at 3 or 4GB at the time and we were 2.

thick pendant
#

I never bought "Fire" anything ever again...

gloomy bolt
#

The reasoning was 'save money, offload to the cloud.'

#

Apple might have been 2, as well. But they managed it way better than our jank FireOS reskin of Android.

thick pendant
#

yeah, but they fatal blow of their last update with all the BS just was rude.

gloomy bolt
#

I wasn't there at that point. I got canned along with the rest of QA in May of that year.

#

We had to train dev to do two jobs and then were told to send our desired exit date in May ( we all chose the last work day). They used that to deny us unemployment. But they forced us to choose a day. It was .... Amazon. It was Amazon.

thick pendant
#

I think I paid $200 for it with a year of prime included, but just cutting off support so fast while finally saddling it down with an update so devoted to advertisement spam that made it basically unusable still makes me feel like i got shafted.

#

even though i was still using the prime

#

like the prime sub outlasted the phone

gloomy bolt
#

Yep

thick pendant
#

I can draw Bezos rocket in ANSI

gloomy bolt
#

I mean, that's Kindle's goal. Get you in the ecosystem as cheaply as possible. Set you up to buy at around cost (sometimes subsidized) every 2 years.

thick pendant
#

8==>

gloomy bolt
#

I knew it was coming and I still chuckled.

thick pendant
#

Thank god that fucking dicked got Shatner home safe

#

He is a Canadian national treasure...

gloomy bolt
#

Sad to see him doing NFTs, but it's also like...quaint in a way?

#

We're not in the eye of the storm anymore.

#

His Futurama turn is still my favorite 'playing himself' role. "And I when I directed, I got a great performance out of me because I respected ME so much."

thick pendant
#

I like him in 3rd Rock from the Sun

copper slate
#

I saw him at a comic con panel. He was an incoherent mess but it was still enjoyable to listen to.

gloomy bolt
void belfry
#

https://www.fractint.org/ - some fun with fractal images generation on ao486
Rendering at 320x200 and even 640x480 res on ao486 is ok-ish given the circumstances but the generated images are gorgeous.
Increasing resolution and complexity ofc increases rendering time.
At 1024x768, while seeing it rendering line by line (~2 lines/min), I can almost hear ao486 screaming in Verilog: "Stop torturing me ! Promise to be a nice core to you" ๐Ÿ˜„

#

and yeah, I stopped the 1024x768 one, would take probably 4-5 hours at least

void belfry
#

Planning a silly test, spanning probably several days/weeks: stress testing/time measuring by generating all resolutions and all images on non-FPU normal setup versus emulated-FPU one
Easy and raw doable by adding an "echo.|time > namet1.txt" and "echo.|time > namet2.txt" respectively before and after "FRACTINT" commands on main batch file, in order to measure delta rendering time per each image and per each resolution used
Then just let it render (it will also save in GIF format the work) over dead times on MiSTer/overnight etc

#

most probably could automate/find a more elegant solution on it more, but I'm lazy ๐Ÿ™‚

void belfry
#

I know I can cheat and fast generate them in PCEm or whatever, but where would be the fun in obtaining those nice images lol and also benchmarking the core in a funky way ?
Usefulness other than getting some cool wallpapers (that are 100% already made online but who cares) and the giggles ? I can think it would also be a good way to measure Q87 FPU emu's stability/gain as well.
Also, did I mentioned nice MiSTer self-generated wallpapers ? ๐Ÿ˜„

void belfry
#

very first results (and only 320x200 , all non-FPU Plus one with Q87):

void belfry
#

Rendered results are quite nice, spotted a few for my MiSTer wallpapers once I will have them at higher res

void belfry
#

Further tests and Q87 really shines:

void belfry
#

I know it is a fringe weirdo experiment, but so far Q87 has its usefulness in running FX Fighter and AutoCAD R12. Falcon 3.0 (on high fidelity requiring FPU that is) is crapping out with QEMM, will further investigate with EMM386 variant and such

void belfry
#

Thanks ๐Ÿ™‚ (well, it's the programmer's work actually and the sweat of ao486 lol). But if interested, once rendered, I can share them easy (forum comes to mind)

#

unfortunately even with Q87, at higher resolutions rendering times will grow fast. Will see

#

On already working games (but who might benefit off an FPU), I expect marginal improvements (if at all, and remember the bound to EMM386/QEMM that Q87 has, so for some games you really need to shrink down memory loaded stuff to even make that game run, again Falcon3 comes to mind)

#

that game is a menace for DOS PC memory lol, only conventional it needs 604 kB lol

maiden sigil
#

So how do we use this q87

void belfry
#

you simply need to run it before your game/application. Attention, it requires EMM386 or QEMM, as it doesn't load into conventional memory

maiden sigil
#

where do I get it? :\

#

I can only find the 20 minute demo one

waxen brook
#

is there any way to set the irq to something besides 9 for MIDI in the ao486 core? im using the top300 pack, dont know if that limits my options there

#

need to set it to something between 2 and 7 for a program i'm trying to run

thick pendant
#

Most things using the 401 MPU don't need an interrupt

#

I'm not sure if the MPU 401 emulation on ao486 even supports an Interrupt. It's not a true "Smart" 401 MPU. Its fake smart...

thick pendant
#

So, if its something on the SoftMPU compatibility list, then you can use that...

waxen brook
#

all three supported roland sound, but ask for an irq selection and its only between 2 and 7

#

Also, has anyone gotten the demo Unreal by Future Crew running on the core? It always locks up on me in the Texture segment late into the demo.

thick pendant
#

I'm pretty sure ao486 MP401 does not support any IRQ

#

So you could try SoftMPU

waxen brook
#

seems hard coded to 9 from what the readme says

thick pendant
#

humm

#

Try 2, IRQ 9 I think is cascaded.

#

so XT had 8 IRQs, but when 286 came out they cascaded IRQs meaning 2 was IRQ 9...

#

9..15 i mean

#

Meaning IRQ 9..15 always trigger IRQ 2

waxen brook
#

i tried 2. didnt work

thick pendant
#

Try SoftMPU then

void belfry
#

You can however patch it yourselves to accept a general code, it is quite simple and requires 3-4 mins at most.

#

I don't think I can write that mini how-to in public channel lol, but if interested in short DYI, DM me

waxen brook
#

Was looking for a way to use a keyboard shortcut to swap disks in the C64 core, and found this feature request with the exact same purpose
https://github.com/MiSTer-devel/C64_MiSTer/issues/100

GitHub

It would be fantastic if there could be a way to โ€œsilentlyโ€ move to the next diskโ€ฆ For example, if you have MementoMori-A.d64 loaded and press (eg. SHIFT+F12) it could automatically insert MementoM...

#

wish there were at least an option to use both disk drives available in the OSD and have them work in a sequential mode with a shortcut key to swap the disks. minor gripe but it would make for a cleaner presentation mid-demo

undone anvil
#

Couldn't agree more

#

And man I would love it if the secondary sdcard could be used as an IEC storage for the C64 core

#

Or a VHD perhaps

waxen brook
#

Star Wars: Dark Forces, Hard difficulty played in MiSTer's AO486 core ๐Ÿคฉ
https://youtu.be/gMqeUzZdTQ0

First half of Dark Forces on Hard difficulty. This is my last Star Wars video for now! Been on a heavy SW kick the past month, both revisiting some DOS favorites and seeing Return of the Jedi in theaters again. Dark Forces was one I bought right when it released in '95 and it's such a great game! The maps can be complicated/maze-like, but th...

โ–ถ Play video
waxen brook
#

Awesome demo for the C64, recorded here with three different SID configurations ๐Ÿ™‚

gloomy bolt
#

Is that the one that got MVG copyright struck?

#

I love demos.

#

(er, just content matched)

waxen brook
gloomy bolt
#

Ah, it was Cubase64. This was just another demo in the video.

#

Cubase starts with Tom's Diner

waxen brook
#

Original producers of demo tunes getting a cut of any ad profit I get doesn't bother me in the slightest. good for them

gloomy bolt
#

Truth. In this case though, it's Suzanne Vega's producer. Hehe.

thick pendant
copper slate
#

omg there's an FMTowns core? Does it work?

burnt timber
#

Oh, did he finally release a new one?

#

Cause the one from before boots nothing

copper slate
#

probably the exact same one, I just noticed it

#

FMTowns_20230309.rbf

burnt timber
#

Oh, you must have added in dandy's list to update all

#

yeah that core is useless right now

#

PC98 is farther along though

copper slate
#

I didn't, was just perusing to see what I needed to update.

#

@burnt timber PC9800 worth trying out?

burnt timber
#

Oh okay. Well moondandy has a nice addition to it that will grab all those cores

#

I like PC98 a lot, if you want to try it out I can help you get it running

#

Its not a complete core by any means but it runs some stuff

copper slate
#

I'll just wait then, I appreciate the offer. Very nice of you

burnt timber
#

PC88 will run a lot more

#

Like the original Thunderforce

lunar trellis
#

I have a database you can add to the update all script by copying and pasting two lines to the bottom of your downloader.ini file that grabs Puu's most recent PC98 and FM Towns (and various other WIP) cores and the required BIOS files, and puts the cores in the unstable folder, if you are interested in playing about with these sort of cores

sudden ice
#

On the AO486, there are games like Rise of the dragon that has mt32 option but cannot be selected. @vestal ginkgo @thick pendant do you guys know what is wrong here?

#

My mt32 pi is working fine

sudden ice
thick pendant
#

Its a TSR you load

sudden ice
thick pendant
#

Getting the optimal experience in DOS requires some effort.

#

I don't know why the Roland option is disabled. Maybe the setup program is simply not detecting the ao486 MPU-401 (Which SoftMPU may help), Maybe files are missing... honestly no idea.

opal void
#

Can we combine softmpu and SBEMU together? flushedshy

thick pendant
#

i dunno.. never used SBEMU

#

SoftMPU is open source and easy to compile with Borland "Turbo" toolchain, so You could combine it with anything I suppose.

thick pendant
#

Like that similar util that makes adlib work over parallel port.

opal void
#

SBEMU is open source too

#

I tried it on my modern PC

#

Works great

thick pendant
opal void
rough edge
worthy zealot
#

SBEmu only emulates the sound card part, the rest runs natively. I mean, even on the MiSTer we emulate midi cards, so it does not seem like a big issue.

#

Running DOS on a modern machine is not really a problem on its own it seems, the issue is the lack of sound cards that DOS supports. So SBEmu solves that.

I have not tried DOS 7.x or 6.22 yet though. I suspect it might not just accept using my USB mouse and keyboard like FreeDOS did.

#

I am guessing the benefit is you wont be wasting CPU cycles on emulating the rest of the machine... if you are using an older machine then this should help run DOS better. I suspect the best thing is if you have a machine that runs Windows 98 and / or Windows XP very well, but is too modern to support DOS fully due to lack of ISA or old enough sound cards. More modern PCs can just run DOSBox anyway of course and you wont have to boot up into DOS.

It wont help with Windows 9x or XP support, because they would still lack drivers to support the hardware. Not really sure why or how DOS manages to work with modern GPUs, CPUs and RAM... but I guess all the original x86 instructions are still supported by modern CPUs and... I guess there is something similar for GPUs? Some basic functionality that covers what DOS needs. Strange how its not the same with sound cards, unless you count the PC speaker. I am pretty sure that is the same on modern PCs as well.

thick pendant
#

so I guess it might be well suited for this AMD X2 box I have with nForce chipset?

opal void
#

There's only one way to know

worthy zealot
void belfry
#

If anyone is curious about it, found this Desktop environment/GUI for DOS https://psychoslinux.gitlab.io/DOS/INDEX.HTM

Since I don't really have my own FreeDOS VHD, imported it in @vestal ginkgo Shareware pack and yeah, for basic stuff it seems to works ok. Full mouse driven interface, quite nice imho.
Also imported it on a DOS 7.1 install (mostly to test out programs that require FPU in conjunction with Q87 emu)
Not all included programs would work out of the box, some would require more fiddling with their config files, some I could not yet find a way to start them

#

its File Manager many of you would recognize the (at least for me) amazing DOS Navigator ๐Ÿ™‚

#

install is pretty easy: D/L the zip file, extract it and just copy it to your VHD. MisterFS must be ruled out as it won't play nice with long file names. So either mount the VHD in windoze or just mount it on MiSTer's linux, copy the files over, unmount it and all done

uneven cliff
#

I used the install_scummvm script but I don't know how to actually use it? Not seeing it on Computer core menu

hollow ice
#

I think it is in misc? It isnโ€™t really a core, it just runs on the arm processor from my recollection

hollow ice
#

so it does wind up in computer cores?

#

I keep meaning to go through your scripts and get them installed, you did doom, basilisk and scumvm, right? Did I miss any?

thick pendant
#

it goes in Scripts

woven lava
#

has anybody seen this? not a MiSTer core but I'm sure our ao486 images would work great on it

copper slate
crimson fulcrum
#

I mean it's aliexpress

#

all sorts of shit

copper slate
#

Oh I guess? I donโ€™t really follow whatโ€™s sold there. Thatโ€™s really cool though.

crimson fulcrum
#

I saw this and their 8088 portable the other day

#

was very tempted but then didn't

woven lava
#

its probably just some dude, not a company

copper slate
#

Iโ€™m still stuck in the โ€œbringing new product out is a ton of research and capitolโ€ mindset I guess

wheat folio
#

Never underestimate the capabilities of temporarily underemployed engineers with spare time.

thick pendant
woven lava
#

right - that one is a different form factor though, and the screen seems a bit small

#

but its tempting too

thick pendant
#

sold out

#

but honestly, I hate CGA

#

if it had tandy GFX or EGA or even VGA, i'd consider it

thick pendant
#

of the other

#

also 640K is jank... needs to have EMS

#

its cool though

#

no mention of a turbo though... 4.77 XT really is painful

#

nobody has fond memories of a 4.77 PC/XT

#

everything simply was terrible without turbo

woven lava
#

yes indeed

#

a 10Mhz XT maybe

#

I have the PCXT core defaulted to that

thick pendant
#

for sure

woven lava
#

I'm guessing these are built around available SoCs, maybe there is a market for 4.77MhZ XT CPUs for old software

thick pendant
#

I'd like to see run 8088 MPH.

burnt timber
#

Great Scott

thick pendant
#

or Area 5150

opal void
burnt timber
thick pendant
#

i dunno Hercules was at least as good as Apple Mac as far as resolution.

burnt timber
#

I seem to remember playing Top Gun for DOS on that machine too.. but I could be wrong

thick pendant
#

I remember running some sort of CGA emulator for Hercules that made LSL work on a computer at my school.

thick pendant
#

not really useful

tulip atlas
#

I am making some AO486 game intro recordings (MT-32 and Soundblaster) for example: https://youtu.be/WMH3VwOuZ50

Recorded from MiSTer FPGA AO486 core v221217 and MT32-Pi v0.13.1. Since the MT32 volume is freely adjustable, here's a recording with my favorite setting.

Equipment:

  • MT32-Pi running on a Raspberry Pi 3 with Innomaker HIFI DAC hat, connected to MiSTer with two ESI Midimate eX interfaces
  • Maker Hart Loop Mixer with five 3.5mm stereo inputs and...
โ–ถ Play video
#

I noticed some flickering lines on the recording that weren't visible on my monitor on the pass thru signal. It turned out that's because the core runs correctly in ~70 Hz like a real VGA MS-DOS PC would. I am also always using the vsync_adjust=2 low lag mode. My capture card is designed for 50/60 Hz PAL/NTSC and so it sometimes chokes on the odd refresh rate a little bit, resulting in flickering little lines. I guess that is a good problem to have, since it showcases the core's accurate refresh rate. On a later recording of Lands of Lore, I forced the core to 60 Hz using the core video option "60 Hz" instead of "variable", and those flickering lines went away.

tulip atlas
surreal marsh
#

dosbox staging is a fork of dosbox, not mainline dosbox. Although people forked it in the first place because they never released anything.

tulip atlas
#

Indeed.

frosty compass
#

Is there an acceptable emulator that can replicate a P3 1000/Voodoo 5000 yet? I have so many games for that era. Wish I could play them.

rough edge
#

Technically not Emulator but wine

thick pendant
#

by the time the voodoo 5000 came out I had switched to nvidia

thick pendant
#

Prior to that I was running a VoodooII SLI config with Matrox Millennium 2D card.

#

so that's like 3PCI slots, but fortunately no extra IRQs required ๐Ÿ™‚

fast kraken
#

isn't that kinda what dgVoodoo does?

kind spruce
#

hello, i'm using a mister fpga, but i also have a mist fpga, both running amiga / workbench - it appears networking is supported on the mister core, but not the mist - does anyone know how hard that would be to 'port' to the mist core? my nic is detected fine on the mist menu status, as well as within the atari st - but, the minimig core doesn't see it ๐Ÿ˜ฆ

thick pendant
#

I used to connect my Minimig 1.1 via a bluetooth serial adapter to my PC and connect using Roadshow (which runs on a 68000)

burnt timber
kind spruce
#

yeah i found a tutorial on using an esp2866 i might give a shot

#

sucks it 'just works' on the mist w/ the atari st /mistery core

#

was hoping it'd be the same on minimig

void belfry
#

And this I think concludes my tests with FXFighter and Q87 FPU emu. Setting the floor textures to high (or switching to perspective mode) would lag out and/or crash the game. On medium floor detail + high detail on players seems to be the best combo, no crashes and game is fluid as far as i can say

void belfry
#

Another FPU needing program solved with Q87 ๐Ÿ™‚ FontEdit 2.0 by Sterling Christensen. Not that I am inclined to create any fonts in MS-DOS, but yeah ๐Ÿ™‚

burnt timber
void belfry
burnt timber
#

Strange little thing to need, but you never know

void belfry
#

hoped to be the resolution for high-fidelity mode on Falcon 3.0 or some benefit for others like MS Flight 5.0, but not such luck

void belfry
#

26-ish hours of rendering with ao486 and Q87. Without Q87, it would have been at least double for this 1024x768 3 images pack ๐Ÿ™‚

mental moat
#

I can't seem to find docs on adding a serial port to the mister for use with computer cores. I want to hook the mister up to my ham radio setup :p

Is there a particular chipset USB to serial adaptor that works? Or is there a SNAC adaptor?

Related question: is there a way to get microphone input?

thick pendant
#

for other ones you may need to compile a new kernel or kernel module.

#

you'd select the MODEM/USB option from the OSD

thick pendant
mental moat
#

Awesome thanks @thick pendant

thick pendant
mental moat
thick pendant
#

I'm not super familiar with SNAC. Probably need something with a MAX232 or similar to convert the voltage.

mental moat
#

Understood, I'll go with an FTDI for now and figure SNAC out if needed later

thick pendant
#

I'm not familiar with what you can do with Ham radio and a computer. What BAUD does it run at?

mental moat
#

either 1200 or 9600 generally

#

there are some faster protocols/encodings out there, but those are the most common.

#

There are still a heap of packet radio BBS running too

#

here is a screenshot I took after downloading a picture (shown there) from my local packet radio BBS.

#

I'm keen to try it out on older hardware, hence getting the mister setup for it

#

There are also international messaging networks as well

maiden sigil
#

Itโ€™s been a while weow

frosty compass
formal whale
#

I think it was determined that it used an edited open source bios illegally and with the original author's credits removed.

thick pendant
#

I would have been more interested in the 386 VGA one...

waxen brook
#

leaving it at 70hz in the core is functionally no different whether vsync adjust 2 or 0, as far as the recording is concerned. letting youtube or re-encoding software try to "sanitize" a 70hz video gives a less smooth and less consistent experience compared to letting MiSTer handle it at the video output stage, in my experience.

severe hull
#

Has anyone, been able to successfully use a racing wheel in AO486? The core was updated with wheel support a while ago but my wheel doesn't work properly.

#

The problem is with the accelerate and brake pedals. Older PC wheels worked by using the Y axis as the break and acceleration. However it looks like modern wheels use an additional Z axis as for the accel/brake.

#

And when I configure that to the Y axis on MiSTer, AO486 maps that to either Y+ OR Y-. So accel/brake are both mapped to Y+ or Y-, instead of accel mapped to Y+ and brakes mapped to Y-.

waxen brook
#

my thrustmaster wheel also has an option to combine axis for brake/gas so i'm guessing this would work for the aforementioned z-axis issue

burnt timber
opal void
severe hull
void crypt
kind spruce
#

Hello, I'm having a weird issue with MiniMig on the MiST v1.3+ board, using a usb keyboard (from simulant) - everything works, but the 'b' key is, 'a'', and the 'a' key is 'b' - is there a way to remap this?

severe hull
#

Indianapolis 500, Lamborghini American Challenge, Lotus The Ultimate Challenge, Test Drive 2, Grand Prix 2, IndyCar Racing, Nascar Racing, Need For Speed, Stunt Track Racer, Stunts

hazy tree
#

@severe hull are you making a video about using a wheel in dos games? The flight stick one you did was great. I remember wondering what the stick you used was, or if you had a list of sticks that would be most compatible and work well?

severe hull
#

Yes, that's my plan. Right now I'm doing research for the video, but having issues with analog brake/accel controls.

#

The flight stick I'm using is the THRUSTMASTER USB T-Flight Hotas X Flight Stick
https://www.amazon.com/gp/product/B001CXYMFS/

#

Any HOTAS stick "should" work. You just need to assign the flight stick to "stick 1" and the throttle/rudder to "stick 2" in MiSTer Main controller mappings.

hazy tree
#

Awesome, thanks. Iโ€™ll be on the look out, it looked like a lot of fun. I thought I heard you saying in the video that newer sticks wouldnโ€™t work as well or something like thatโ€ฆ or was it just that they have a bunch of extra buttons and features that wouldnโ€™t be supported?

severe hull
#

What I mentioned was that full Thrustmaster or CH joystick mappings wont work. They have extra buttons that AO486 needs to add support for.

#

You still will be able to use the flight stick, throttle and rudder. You just wont get support for more than 4 buttons

hazy tree
#

Ah great, thanks for clarifying that. Looking forward to the wheel video.

burnt timber
waxen brook
uneven cliff
woven lava
#

so I got a Hand386 ๐Ÿ˜ will see if I can image the CF card, it probably works on ao486

#

the card comes with win95 installed, booting in dos, and a few games including this Chinese one that looks interesting but have no idea how to play (I dont read Chinese)

#

but I figure using one of my custom ao486 vhds will be better

#

aha - that game is called Chinese Paladin

copper slate
kind spruce
surreal marsh
#

However it seems they fan translated the Windows one. I assume that's the DOS version.

thick pendant
woven lava
#

I got it through a friend who managed to get a last batch. but the seller says he will make more

thick pendant
#

is the mouse control any good?

woven lava
#

there is no builtin mouse control... you have to use an external adapter to connect a ps/2 mouse

#

I havent had time to try a lot on it yet. it has adlib sound (says its SB compatible but I think without sound FX) and an expansion port to connect ISA cards

#

which of course makes it leas portable, but neat to have the option

woven lava
thick pendant
woven lava
# thick pendant Is the screen pretty good?

it's decent. even if it somehow looks better on my phone camera than real life ๐Ÿ˜…
Pros: very responsive without any ghosting (afaict), the odd aspect ratio seems to actually help in readability (surprisingly) than if it used "correct" AR
Cons: viewing angle is a bit odd, you have to look a bit from the top than straight on,
and I didnt find a way to adjust brightness

#

I did manage to play Jill of the Jungle in a taxi in broad daylight

thick pendant
#

Thanks https://PCBWay.com - I bought a brand "new" tiny handheld 386sx computer. Let's play with it, take it apart, and see what kinds of shenanigans we can have.

VIDEO LINKS:
๐ŸŽ Sergey's 8088 BIOS: https://github.com/skiselev/8088_bios
๐ŸŽ AliExpress listing: https://www.aliexpress.us/item/3256805356267711.html
๐ŸŽ Video from the creator of the dev...

โ–ถ Play video
woven lava
#

I got mine from taobao... was half price compared to aliexpress๐Ÿ˜…

surreal marsh
#

Realistically if I bought one I'd try it for a few minutes and put it in a closet.

vestal goblet
woven lava
#

I found some info about it

woven lava
# vestal goblet Iโ€™m really curious what that game is. My daughter goes to a Chinese immersion sc...

The Legend of Sword and Fairy (Chinese: ไป™ๅŠๅฅ‡ไฟ ๅ‚ณ), also known colloquially as Sword and Fairy 1 (ไป™ๅŠไธ€), is an adventure role-playing video game developed by the Taiwanese game company Softstar Entertainment. Initially released in 1995 for the MS-DOS platform, the game incorporates elements of wuxia, shenmo and xianxia fantasy, and draws heavy inspir...

#

theres an older DOS version which the device has

vestal goblet
#

Nice!! Thanks!

#

Apparently thereโ€™s also a Sega Saturn version???

void belfry
#

To sum it up:
For Q87 FPU emulator you would need to use EMM386/QEMM memory managers. So best bet if you don't have your own DOS 7.1 VHD ready, you can use @vestal ginkgo's Top 300 one
Mount the FX Fighter CD and install it unde DOS
Load Q87 before playing the game.

However, Q87 demo version is limited to 20 minutes (https://www.sac.sk/download/utilmisc/q87_413.zip - link is safe, it is the Slovak Antivirus Center)
So either patch it yourself (very easy to do 2-3 minutes work, just need an unpacker and a hex editor) to accept a general code or source yourselves a ready patched/non-demo Q87
Or search on some archiving site (wink, wink) to get a ready FX Fighter VHD made by our Discord colleague @burnt timber

frosty compass
#

Does someone know what is the best way to play 3DFX games these days? For it's a must that it runs Windows 98 and it's able to use physical discs and easy swappable. ๐Ÿ˜…

wheat folio
#

I've never messed with it, but VOGONS.org has like three different forums dedicated to what looks like Glide tools (GliDOS, OpenGLide, dgVoodoo)

vestal goblet
#

doesn't dosbox trunk now support some glide/voodoo hardware emulation?

burnt timber
#

Now, then, forever

burnt timber
surreal marsh
#

I know dosbox-x has it, but it runs in a fixed resolution window.

thick pendant
#

The old window shaker

burnt timber
#

modern problems need modern solutions, or whatever

north haven
waxen brook
#

currently traveling the endless desert in AO486

burnt timber
#

Mm, EGA scanlines

waxen brook
#

they really help transform the dithering look from "checkerboard" to "mosaic". Using the "Imaging Science & Technology CFA MYCK (Lighter) [RGB]" mask with 40/70 adaptives here. gaussian sharp 80 @ 1440p Integer.

#

thanks again for making me this "lighter" variant @dapper otter

#

looks great in AO486

burnt timber
#

Ooh, Ill have to try that one

#

I've just been using the brighter RGB Mitsubishi mask

#

Closest one to the AM4201R multisync/multiformat I had

waxen brook
burnt timber
#

Here you go

waxen brook
#

sweet thanks

burnt timber
#

Let me know what you think

waxen brook
burnt timber
#

Lol

fast kraken
#

i have a pretty good time just using an actual voodoo3

south stirrup
#

Pcem works well

void belfry
#

OpenGEM on ao486 ๐Ÿ™‚

burnt timber
#

Nice

void belfry
#

had some more fun with Q87 FPU emulator as well, some apps have significant boost, while also allowing to run some which didn't work before:

#

Games:
FX Fighter
Quake (just for the giggles :D)

Apps:
Autodesk AutoCAD r12
Arachne MS-DOS web browser (works also without FPU, but way much slower)
Fractint (same as Arachne, this works also without FPU, but rendering times for higher res would be atrocious)
FontEdit
Lotus Freelance Graphics

#

still trying to find a version of 3D Studio Max that would run on this core

void belfry
#

Arachne works now quite nice (see the 387+ on the right lower corner. If no FPU, it would write 286+). Since I have now some more free time, I'll do some more tests using also a RasPI as a proxy to try to offload SSL to it

opal void
thick pendant
thick pendant
#

Probably @woven lava would know for sure

opal void
thick pendant
#

for DOS, very little software outside of demos give a flying'f about any kind of cycle-accurate timing, and there is no real standard anyway.

woven lava
#

yes its not 4:3. surprisingly it doesnt bother me. somehow it makes rhe screen more readable

opal void
#

The stretched MSDOS font bothers me a lot ๐Ÿฅด

thick pendant
#

The real thing that has me not buying the device (even if it was avaliable) is that external VGA competiting with the LCD to make a dim video on both...

#

I almost like the 8088 one better, but i just can't do straight up CGA... EGA, Tandy, sure...

woven lava
#

I just measured the screen, it's 11cm wide and almost 6.8cm high, so it's about 1 6:10 aspect ratio

#

I've ordered the 8088 laptop, I'm curious (and I get it 1/2 price on taobao vs. aliexpress)

thick pendant
#

haha, I'll check out taobao.... if it was cheap enough ๐Ÿ™‚

woven lava
#

the laptop one is bigger tho. it has the same funky screen as far as I can tell and just a CGA monitor. I wonder if it can do MDA

thick pendant
#

um ya...

woven lava
#

but it can run real CGA 16 color games that wont' work on EGA (e.g. that recent pacman clone with 16 colors)

#

I have a game selection ready for it that I made for PCXT a while back

thick pendant
#

well, CGA just sux so bad, shame it cant do Tandy

woven lava
#

that would have been amazing

#

I'd have liked it if the CGA could be toggled to monochrome with a switch though

#

with PCXT I found out some games looked much better in monocrhome even using the CGA palettes

thick pendant
#

hercules graphics card?

woven lava
#

no - its more the monitor in that case

#

hercules graphics look a bit different due to the higher res (would be also nice to have tho)

#

I mean we'd all want to have a portable PCXT core ๐Ÿ˜„

thick pendant
#

hercules was a game changer, because MAC looked so nice with the crisp 1 bit gfx, hercules could do the same thing.

#

with cheap mono monitor

thick pendant
woven lava
#

maybe; but we don't get a portable keyboard with it, so not quite the same

thick pendant
#

I thought about that.

#

You need mouse too...

woven lava
#

it could have an on-screen keyboard and mouse emulation with the dpad

thick pendant
#

I'd still probably just use it docked. I do have the dock now

woven lava
#

it would work nicely with a curated selection of games (same as the hand386 really)

#

well we do have PCXT on MiSTer (and MiST) for use on a TV; options exist ๐Ÿ™‚

#

the ao486 shareware pack probably works nicely with hand386; but I don't want to wipe out my CF card; maybe I can find more 2GB ones somewhere

thick pendant
#

i'm not familiar with hand386, I'll have to check it out...

woven lava
#

hand386 is the name of the 386 device we were talking about earlier

#

the handheld

thick pendant
#

oh, duh, haha

cold swan
#

Hi, I need help from the how-to knowing people. I'd like to play rick dangerous enhanced on minimig but I don'tknow where to start. The game comes as an .lha. As of now, I've just set up minimig with mega-ags which was just a piece of cake. But I don't know if/how I can add a game within mega ags. My guess is it's not so an easy task.

#

So is there any esay way to run the game without setting the whole amiga environment, kickstart and stuff aside of mega-ags ?

woven lava
#

i have no idea about mega-ags, but if you can find an adf version of it, you can just boot that?

cold swan
#

Sadly there isn't, I managed to get an WHDL version but I have no clue what to do with it lol . It's packed in a lha

burnt timber
#

Can't 7zip open those?

thick pendant
granite umbra
#

you need an Amiga OS setup with workbench and lha
to extarct it lha x file.lha and click on the executable

thick pendant
#

lhx x [filename.lha]

granite umbra
cold swan
#

Yeah thanks for the advice. But after tinkering for a while, I managed somehow to set up Tinylauncher which is very convenient for what it does : launch whdl games. It's quite a straightforward process to add games once set up.

woven lava
#

AmigaVision (latest rebranded AGS version) has a mode that launches as an Amiga 500 on desktop, that could be an easy way to get a desktop setup

#

I don't know if it has lha installed though

granite umbra
#

so normally you can unlha the file with the amiga shell

supple storm
supple storm
#

Got it working

#

It had to be in Pri. Slave

woven lava
#

does anybody know a good tool to install DOS on a 1GB image?

#

I want to setup a 1GB CF card with DOS (for my hand386) but I only have 2GB images.
Tried dumping a blank FAT16 formatted image for it then opening it up in PCEm, to install DOS 6.22 from floppies

#

but I only managed to create a 504MB partition (and it doesn't boot) so I'm doing something wrong

wheat folio
#

I could make a copy of my 1Gb image

#

I think itโ€™s 1Gb

#

Itโ€™s on a 1Gb CF card at least

woven lava
#

should work

granite umbra
surreal marsh
#

Hmm. I wonder if the "memory problems" known to exist are related to CPU detection.

sterile ether
#

It doesnโ€™t seem dos4gw probs arenโ€™t gone

void belfry
uneven cliff
#

๐Ÿ”ฅ

burnt timber
#

Dyanamic Pixel Aspect Ratio

#

Neat

wheat folio
#

Iโ€™m not a fan of the Amiga but the amount of nitpicking theyโ€™re doing over pixel aspect ratios makes me inordinately happy.

coral coral
#

It's pretty neat. ๐Ÿ™‚ After the last update to MegaAGS I said it was the last one I would work on, but I couldn't leave my TODO list unfinished.. So I've spent quite a lot of time implementing favorites and the dynamic PAR thing, along with much more. NOW I'm done. ๐Ÿ˜„

uneven cliff
#

I've really enjoyed using it

#

Is there a way to incorporate other games yourself into MegaAGS/Amiga Vision?

#

There's a bull in a china shop game I really need to find and play....

waxen brook
copper slate
#

MegaAGS / Amiga Vision is a dream come true for someone who wants to enjoy the Amiga but has no idea where to start or what to play.

#

It is truly a wonderful gift

waxen brook
#

I just finished my Quest for Glory II video, clocking in at nearly 11 hours ๐Ÿ˜…
Really wanted to import the character-save file from my video of the DOS original to the sequel on Amiga when I saw it had MT-32 support, but the loading times would have easily made this video ~15 hours. Perhaps I'll use the "suck blue frogs" cheat and do a quick play of it on there instead though, just to showcase the palette differences and MT-32 performance in the Amiga core.

coral coral
# waxen brook It's awesome that you got favorites in. I remember requesting this back when fi...

Btw I responded with this to another user who had a lot of favorites..

โ€œThe regular operation is as such: When you add a favorite a new entry will be written to WHDSaves:Favorites. There are also a few special cases for demos, disk mags and such (they get stored in their own subdirectory).

But the Favorites directory is of course just a normal directory on the file system that is parsed by the AGS menu as any other. So after adding stuff it's simple to just move the entries around into new subdirectories (which need to have the .ags suffix to be picked up by the menu program). So with a bit of manual file management you should be able to have this new feature fit even the more advanced use cases you mentioned...โ€

Bottom line: if youโ€™ve added a lot of favorites that youโ€™d like to organize into sublists: open up DOpus, navigate to Saves:WHDSaves/Favorites and organize away

void belfry
#

Again from the ao486 and Q87 FPU possible uses, one very impractical/useless but fun nonetheless is the VICE - DOS version of C64 (and others) software emulator - runs with QEMM and Q87 FPU emulator. Well... crawls would be more accurate term, but it runs ๐Ÿ˜„
From same package: XVIC, XPlus4 work. X128 doesn't seem to work or I didn't give it enough time :))

#

fast giveaway for what that program needs ๐Ÿ™‚ same helped me spot other progs needing FPU

burnt timber
#

I didnt even know you could do that

void belfry
# burnt timber I didnt even know you could *do* that

my recent notes: --- Nesticle - DOS NES emulator works (2-3 games quick tested),
Bad Apple demo is a bit .. hasty on video, let's say ? - sound i have to cross-check more with NES core
--- ZSNES - DOS SNES emulator - QEMM needed, no sound so far, only 2-3 games quick tested to run

#

went all "Inception" ๐Ÿ˜„ software emulating on a fpga core ๐Ÿ˜„

burnt timber
#

Nesticle, the good old days

void belfry
#

to my surprise works pretty well on ao486

#

not that I would play any game in it, but yeah, was fun to see it run ๐Ÿ˜„

burnt timber
#

Nostalgia

void belfry
#

Marginal effects of Q87 on Descent 2 (640x480), maybe like +2 FPS at most, but still playable

fast kraken
#

if you drop the res down it gets much more playable

burnt timber
#

I remember everyone back in the day praising this game over Doom

fast kraken
#

its more technically advanced than dooms engine

gloomy bolt
#

It blew my mind as a kid. Definitely impressed me more than Doom, but I came back to Doom much more often. Still do.

fast kraken
#

i remember it being like insanely hard

#

it isn't really, playing it now with years of fps experience

void belfry
fast kraken
#

the fpu emulator doesn't get tomb raider to run does it?

void belfry
#

I read at some point that Descent 2 needs FPU, but yeah.. it works without and if any gains, they seem a bit marginal (to my very untrained eye and ofc taking in account it is a software emulator)

void belfry
void belfry
#

will see ๐Ÿ™‚

void belfry
#

I would have been genuinely blown away if at least would have worked on my real old 486 DX4 (lousy graphic card, 12 megs of ram and some ESS SB clone)

#

seeing it on ao486 seems a bit unreal and bridge over times lol

#

As for setup, used DOS 7.1, QEMM and Q87 FPU emu before launching the game. Directly from CD image, didn't test anything else (like sound)

#

Without FPU emulator, it would just froze at cave entrance. Also, game menu is very fluid/responsive with Q87

#

Dunno if DOS32A instead of DOS4GW would improve things much (it does for other games), but will see

fast kraken
#

whats the fps like? playable at all?

void belfry
#

a few... but clearly better than Quake, you can almost control the character ๐Ÿ™‚

fast kraken
#

you wont get much in the way of audio, its almost entirely redbook

void belfry
#

hah, feared so ๐Ÿ˜„

fast kraken
#

like you'll get some sfx and i think a few voicelines but no music at all

void belfry
#

couldn't make it sound at all ๐Ÿ˜„ as i said, just ran it off CD image. And "install" program doesn't seem to save the audio config. Maybe a lousy iso

fast kraken
#

it should save it onto C:\

#

iirc

#

like C:\TRAID or something

void belfry
#

nupe.. as I said, probably weird iso, just one of the first i saw on archiving site

#

maybe it as smth to do with that file (for convenience, I also moved CD contetc to VHD).

#

doesn't seem to change, though it looks like a good candidate for a config file. Again, I might be dead wrong on this lol, just browsing it around

#

bad iso, disregard lol

#

Sound works and all, now watching (first time LOL) the FMVs

waxen brook
#

huh.. i wonder if Q87 would help the high res mode for TIE Fighter actually be a playable framerate

void belfry
#

noted to check. Didn't help on Falcon 3.0 hi res btw

waxen brook
#

there was a racing game i tried that had a higher res for DOS also that was nearly playable but not quite.. trying to think of the name

#

oh yeah! Hi Octane

void belfry
#

heard of that at some point...

waxen brook
#

visuals in that one kinda remind me of the descent engine

void belfry
#

what's the fire key in Tomb Raider lol ? figured Space is unholster guns

#

nvm, figured ๐Ÿ˜„

#

here end my patience :D)) it's a fun experiment, but I don't have the nerves to finish first area

umbral oar
#

there's nothing scarier than the combination of tank controls and wolves and bears

void belfry
#

I'll do a proper forum post at some point with my findings on use cases for Q87 FPU emulator on AO486, but until then these are my findings:

#

Games:
FX Fighter - check above Discord findings, suffice to say game runs very well with Q87
Quake (just for the giggles :D) - not playable but the fact that runs is a feat itself for this core
Tomb Raider - also for the giggles, it is too slow to be playable on this core even with emulated FPU, same as Quake

Apps:
Autodesk AutoCAD r12 - works fine, renders ok... I am not too familiar with CAD products, but imho this one is a winner for Q87
Arachne MS-DOS web browser - works also without FPU, but way much slower >>> operating speed gain observed when using Q87
Fractint (same as Arachne, this works also without FPU, but rendering times for higher res would be atrocious, didn't dare to go over 320x200 without FPU). Reasonable with Q87 except one, see below screenshot with rendering times, went up to 1024x768.
FontEdit - For some reasons this requires FPU. Works fine as far as i can tell
Lotus Freelance Graphics - Works fine with Q87, I never used this ever before

Adding to the list (more of a novelty than real use, but still)
+++ Jukemp3 works with EMM386 (needs a lot of conventional RAM, didn't try yet to offload QEMM stuff) - mod/s3m/xm play ok, mp3... neah, same as below.
+++ Aegismp3 (this one works only with QEMM, not EMM386 ) - just that it runs, no real use as mp3 decoding is too slow on what i had at hand in terms of mp3s
+++ VICE - DOS version of C64 emulator - runs with QEMM and Q87 FPU emulator. Well... crawls would be more accurate term, but it works ๐Ÿ˜„

--to test as suggested or read about: World Rally Fever, TIE Fighter, Hi Octane, FLAC decoding, maybe more on Falcon 3.0 hi-res/MS Flight 5.0 hi-res in conjunction also with GenuineIntel modded core ?
***still trying to find a version of 3D Studio Max that would run on this core