#Sega Saturn

1 messages · Page 94 of 1

north parrot
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that's no board, that's a tank!

visual grove
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What a fat filter board

burnt matrix
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Saturn builds updated!

naive whale
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This is why collecting non-JAMMA boards sucks. Some are just huge

winter phoenix
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There’s a translation patch in the works for the Saturn port of Capcom beat-em-up Dungeons & Dragons: Tower of Doom! Find out how far along it is in my story:

https://www.segasaturnshiro.com/2025/03/14/english-patch-for-dd-tower-of-doom-nears-completion/

An English translation patch for the Sega Saturn port of sidescrolling beat-em-up Dungeons & Dragons: Tower of Doom is nearly complete, according to a recent update by the fan hacker working on…

burnt matrix
cursive tree
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Hope someday someone release a translation patch for SFZ3!

winter phoenix
# cursive tree Hope someday someone release a translation patch for SFZ3!

Malenko started to do that a couple years ago but got bored with it. You can download a partial translation patch here: https://segaxtreme.net/resources/street-fighter-zero-3-barebones.223/

winter phoenix
pearl harbor
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It's Saturnday!? Praise be! 🙏

mortal mist
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ok I closed my three submissions on github

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Regressions fixed, another step to core perfection

wise brook
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corefection

wise brook
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has he changed some prior code related to loading/syncing audio?

rich violet
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There was a "fix" done for the wrestling games, but it broke everything else. So that was reverted and a wrestling game specific hack put in

mortal mist
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int lba_ = this->toc.tracks[toc_pos].start + 150 + this->GetSectorOffsetByIndex(toc_pos + 1, 1); - srg320 reverted to the previous code here and threw in a hack for wwf , this change was causing a problem with the beginning of the songs

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int lba_ = this->toc.tracks[toc_pos].start + 150;
if (wwf_hack) lba_ += this->GetSectorOffsetByIndex(toc_pos + 1, 1);

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But I don't know if I can still use the core now.... this is a hack, it is not accurate enough.... elmorise

celest lake
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Muh wrestlers

burnt matrix
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Added Latest Unstable Main as part of the Download Core pin

winter phoenix
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The latest English translation patch from Team Meduza is now complete — Arcana Strikes, a Saturn-exclusive card-battling RPG by Takara and Red Company! Find out all about the patch and where to get it in my story:

https://www.segasaturnshiro.com/2025/03/14/english-patch-for-arcana-strikes-is-out-now/

Get ready to shuffle your deck of magic cards and save the world — an English fan translation patch for Saturn-exclusive card-battling RPG Arcana Strikes is available to download now. Team Meduza p…

pearl harbor
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OutRun looking great again! 🎉

gloomy hedge
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wtf this game is so fucking good ( my wife picked a random game and started playing it, this is her playing)

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arcade game! by atlus, that explains it

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Purikura Daisakusen btw

ruby rampart
burnt matrix
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I have to ask

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are you a Juggalo

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or a wrestling fan

ruby rampart
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Wrestling, Deano the Machino

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the ICP clown is Milenko

burnt matrix
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Yeah it had an i so I wasn't sure

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@ruby rampart I am probably your biggest Logic Puzzle Town fan. I think I play that game nearly every other day.

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Thank you for translating it!

ruby rampart
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Thanks for playing it, super niche game but Ive been having fun with it.

visual grove
thick oriole
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I wonder if Ced could give some feedback on the WWF thing. The last non-experimental firmware for Fenrir addresses issues with some WWF games, and it may be the same ones (don't actually know).

sacred goblet
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In the last mister fpga saturn core the author include one hack for WWF game. I don't know exactly technically what is the problem with these games 😅

mortal mist
west quail
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Is it confirmed if this core needs more ram yet?

rich violet
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There was another Princess Crown translation release a few days ago

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Version 0.9.5

cursive tree
burnt matrix
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Dual sdram core doesn’t require that option (and it doesn’t have it available).

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Also the core isn’t done. There might be improvements down the line to improve single sdram compatibility or even figure a clever workaround to the VF2 engine issue.

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Do not make any purchasing decisions based off an unfinished core.

ancient surge
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I made purchasing decisions based off an unfinished core. derpsmile

warped saddle
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I made purchasing decisions based on cores that don't even exist

north parrot
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i always tell people new to mister on forums not to bother with dual ram, but they often still do it

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like the 10,000 other games arn't enough they need that dual ram for those few games that maybe maybe need it

hallow fossil
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I do the opposite now you can get a second ram stick for $15-20

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It isn't worth the want anymore for most people, may was well just do the cheap upgrade

acoustic sable
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Yeah. If you're on HDMI, it's a no-brainer to go dual RAM.
If you're looking at CRTs it leads to a longer "okay these are the options" session

warped saddle
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and then they show up asking for the dual ram psx core because they heard it was better

north parrot
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that second gpio on the de10 is usually used up for me, although i mainly have my misters in arcade machines

north parrot
hallow fossil
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Yeah if you are using analogue iO board then it isn't an option, but for anyone using digital iO board going dual ram is now a cheap upgrade. Can you even get a carton of eggs in the US for $15 these days 😉

hallow fossil
north parrot
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and do those cheap ram modules work with raizing cores is the question too 🙂

hallow fossil
north parrot
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nice, it's pre-order though

hallow fossil
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For the record I have no affiliation with Taki, and don't use his ram, but have heard no complaints about them (after the initial N64 issue that was fixed in the core)

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Yeah, seems it is sold out right now

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Unsurprisingly his stuff goes quickly but he seems to restock regularly

north parrot
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id also like to see it working with those picky SDRAM cores like the raizing ones, battle garegga and those games crash a lot on old SDRAM

hallow fossil
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His sticks are the most recent revision

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No issues reported on any cores

radiant karma
celest lake
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there was an issue with taki ram and the n64 core shortly after they were released, but robert fixed it. since then, we haven't found any reproducible issues that I have seen

hallow fossil
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Ah, those the pram0d cores? Those are just not coded properly on the ram side. That's for him to fix, not for you to change your ram

celest lake
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I haven't seen any updates from them recently, but I assume they are still working on the toaplan and raizing cores. The plan was to release them this quarter iirc

hallow fossil
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Also, if you are buying one of these Taki sticks to go in slot B then you wouldn't be using it for anything other than the dual ram cores (Saturn, S-TV, Jaguar, PSX)

north parrot
celest lake
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they are pram0d cores

north parrot
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ah ok

hallow fossil
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The issue is how he coded them, not the ram sticks

north parrot
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i'm not a FPGA dev so i can't comment, all i know is those raizing cores stress the SDRAM enough that the older sticks will crash, pretty much guaranteed

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issues with devs aside - would be interested to know if the new taki sticks work with it

visual grove
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There’s always a lot of issues reported with those cores and ram but I don’t get crashing. Must be superior quality rams 😉

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The problem with pricing by taki stuff is you can’t just buy it, it’s part of some batch or other and people were writing that the last December batch was never shipped. At least qmtech just comes in and out of stock periodically

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And old reliable misteraddons you can just buy it right now without some weird batch/preorder system

north parrot
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Good info, i'm australia based so i try to buy from australia resellers. For some reason some sellers in the US try to charge like $100 for shipping on a $20 thing, but i guess that's just how it is heh

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not mister related - but analogue were the worst for that

hallow fossil
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Postage to the UK from the US is also ridiculous now, it's pretty much not worth it for most things. A new vinyl record can often cost more in postage than the actual cost of the LP. Analogue just take the piss though, they just aren't interested in offering a cheaper shipping option when there are available options.

vernal sun
hallow fossil
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That's ridiculous, but I am not surprised

burnt matrix
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And a lot of people have no issues with the core but also a lot of people do.

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They’re revising it anyways so it’ll get resolved.

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Repeating myself for clarity. Those cores are way out of spec. Which is fine but it’s the core that’s the issue not your ram.

north parrot
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I agree with what you are saying, but when you have a egret II with the 29" crt in TATE orientation and some of the must have games don't work, you just buy the premium ram that works :). I'm sure it'll get sorted out and i'll be glad but hey maybe i'm selfish a bit :).

burnt matrix
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Well I don’t have your cool setup

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I just got new ram, latest revision and that fixed it for me

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elmorise Raizing elmorise

north parrot
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but yes i have seen the drama from the core author and all of that, i don't want to get involved at all, but i do understand. He seems to have an anti mister stance which isn't great

burnt matrix
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Also apologies if I sound harsh or preachy. I just say these things so people don’t feel compelled they need to spend money to fix all their issues.

north parrot
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no problem at all, likewise back at you

burnt matrix
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But if money is no object then who cares and to the point of the other mods. An extra stick of ram is like $20 now lol.

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I am also a hypocrite

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I don’t follow my own advice lol

ruby rampart
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When I ordered the Taki Mister , I got everything cause , well, why not? So I have the extra RAM because with my luck, if I didn't, I need it.

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thats the shellI printed that I found on thingiverse next to my pi5 dust collector

celest lake
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TheBrigandier's case is preeeettty clean

ruby rampart
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agreed, I like the black with the woodgrain in his pix

celest lake
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@mint sparrow Are you having trouble setting the start button in the OSD? Or are you setting it there but the game isn't seeing it?

mint sparrow
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Im setting in the gamessetting menue on mister while core is started

celest lake
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but the game isn't seeing it? Are you on the latest MRAs?

mint sparrow
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Yes

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got the MRA from here

celest lake
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then I would maybe try reinstalling as the start button is working ok for me

mint sparrow
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just this game is not working that way

celest lake
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are you using dave's update STV script?

mint sparrow
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nope not yet

celest lake
mint sparrow
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but got the latest from STV core from github

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ok ill try

celest lake
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it will make sure you're all updated

mint sparrow
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Placed the sh in the scripts folder.
Got error no such file found..
The original S-TV core is placed in Arcade/cores

celest lake
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did it say you had release 9 of the MRAs?

mint sparrow
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and im using single ram

celest lake
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overwriting everything

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but yeah, if you have the latest core and release 9 of the MRAs, then I'm not sure what the problem could be. I am running a single ram qmtech stack here and the start button worked fine (after I did the bindings obv)

mint sparrow
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ok thanx ill go for it... let you know if its working or not

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thanx alot so far

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OMG thats why you called jesus 😄
I installed the MRA over it and it worked :/....

topaz tartan
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DualRAM from my understanding seems to be mostly for early work-in-progress cores, but over time the requirement gets dropped as the core becomes single RAM tolerant?
At the very least, I couldn't justify it myself since my system primarily runs on a CRT, so no space for a second slot. But that's the trend I see, and the majority of cores seems to be fine with one stick.

river river
mint sparrow
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Sure yeah

burnt matrix
# topaz tartan DualRAM from my understanding seems to be mostly for early work-in-progress core...

Yes correct. The goal for every core is to always work with just one ram stick and that isn’t changing any time soon. However as we develop cores for much more complex systems it might become a necessity to allow for dual ram use to get around problems limited by ram. But even with that, core devs still work tirelessly to solve those issues and get parity with single sdram when possible.

But since everyone here is super hardcore, you’ll often see a lot of people use dual ram so they can enjoy latest and greatest of work-in-progress cores.

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Also, things are seemingly impossible until it’s not. Every time someone says dual ram is required that always ends up being false.

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The MiSTer core devs are some of the brightest programmers in retro gaming. They always get it figured out.

mint sparrow
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Im also willing to buy the upgrade ... just need to order...
This S-TV is such a Monster... Played Terra Driver... Man this is one of the best shmups since a long time i played.
And help in here is awesome !!!

warped cliff
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I would be surprised if most people who own a dual ram setup really enjoy any significant benefits of the dual ram. I think it's an exception rather than the rule. Like for people to sate potential fomo of early release cores, and even then they probably don't get around to it, or try it for a little bit to resolve their curiosity. Even moreso those with dual 128mb, generally 32mb as a secondary is enough to satisfy bandwidth requirements.

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It's funny when I see people complaining about how expensive the MiSTer is, and it turns out they have a dual 128mb setup 😄

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and a rather luxurious case to boot.

hallow fossil
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It was getting a fairly expensive hobby to jump in on, until the clone boards came along and massively reduced the cost of entry.

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It has never been cheaper or easier to get a MiSTer set up

warped cliff
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yeah these days its insane how much the cost has dropped.

ancient surge
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If the successor ever drops (DE-25 NANO?), expect history to repeat.

warped cliff
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but now that there are established clone companies, they'll likely compete to quickly push out a clone for it. at least that's my hope

hallow fossil
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Potentially. It is something I have wondered as well. They will certainly be able to make cheap iO boards etc. For it once those are designed, but we will have to wait and see if it will be as viable for them to clone a successor board.

rich violet
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I got my MiSTer around September 2023, the MARS people were still claiming they were aiming to release by Christmas that year. I really wasn't sure if I'd done the right thing at the time, but I'm soo glad I got it.

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Anyway, that's when they were also claiming DualSDRAM was needed for MK. So I got Dual, and I've not regretted that either.

exotic elk
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two more weeks

warped cliff
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MARS turned out to be vaporware huh?

mint sparrow
# warped cliff It's funny when I see people complaining about how expensive the MiSTer is, and ...

Yeah ive also noticed these "Mister is expensive" discussion in several Forum but.... To be honest...is there any alternative ? Sure...you can buy plenty of China pseudo retro machines or an update of an updated Pandora 10.X .... My personal opinion is....only on Mister you can play every system up to N64 era nearly perfect and thanx to plenty of shaders does those system look awesome on regular LCD ... I own some retro machines but for my daily After Work Game Experience Mister is the absolute best choice and the price is worth...any single cent.

radiant karma
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I have spent maybe usd600 for my mister build. Started with a de10 with analog board and hub, 128mb ram. Then added a retrocastle case with their analog board. Then upgraded to the aluminum case with digital Io and dual sdram. Started this in 2011. Since then PSX N64 Saturn was added. Jaguar, cdi, and maybe 3do? Best gaming investment I have ever made.

hallow fossil
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You are under $200 for a fully kitted out MiSTer stack now, so the question is "expensive compared to what alternative?"

mint sparrow
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Alternative is only worth to discuss If you compare similar systems related to the same performance and there is non on the market...imho

radiant karma
hallow fossil
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I guess it is "expensive" compared to a raspberry pi running software emulators, but that is a tired argument comparing apples to oranges

muted cradle
hallow fossil
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Assuming Sorg is happy with the DE-25 Nano, that will almost certainly be the MiSTer successor board. He is currently testing the DE-25 board for Terrasic.

warped cliff
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Oh I didn't know he was testing it, there's pretty cool

green swift
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Wishful thinking.

burnt matrix
# mint sparrow Yeah ive also noticed these "Mister is expensive" discussion in several Forum bu...

I love emulation of all kinds, software, hardware, vaporware. It’s all great.

Everything has plusses and minuses and there’s fortunately a solution out there for everyone. I don’t think there’s any wrong answer, just depends on what you want out of it.

The “too expensive” crowd only say that to make themselves feel good about their purchasing decisions. Or they say that because they feel what they have is good enough. And to be frank I can’t fault ‘em. Sometimes good enough is all you need.

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I have two friends. One of them is pretty hardcore about games and my other friend isn’t hardcore. I recommended the MiSTer to the hardcore friend and once he got his MiSTer he’s agreed it’s the absolute best way to enjoy these retro games.

My non-hardcore friend I recommended a Pi build. Because it gives him a fun little PC and an easy way to run emulators. He won’t notice inaccuracies, lag, or any other potential issue. Those Pi emulators get you there 90% of the way and that’s perfect for him.

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It’s all great imo, just depends on what you prioritize for emulating and compare that to what makes budgetary sense to you.

upper dust
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Totally. Pi was my gateway to the MiSTer. It's a good barometer to if you want to go the extra step to a MiSTer.

burnt matrix
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Spending close to $200 on proprietary hardware just to play emulated games when you can do that for free on your PC is always going to be a tough argument. But who cares, those people are happy and they should be. We have an abundance of riches surrounding us.

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I wanted a magic little emulation box that’s super simple, works with everything without any setup fuss, and I can hook it up to whatever display I want. The MiSTer is that and then some. I am extremely happy.

upper dust
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Portable, low power, 0 lag, and EZ CRT hookup make it better than a Pi for me. N64 and Saturn make it impossible to compare though.

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But Pi and RetroArch taught me the basics of emulation that I was able to apply to the MiSTer. It's all a good thing.

sinful reef
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For me it's not only that the Mister is the only emulation device able to perfectly capture the feeling of playing on these consoles, it's also that it's a perfectly stable and consistent experience each and every time. Where as I constantly had issues with Windows or driver updates changing or messing up something within Retroarch, requiring hours of testing and tweaking to get everything to work as it should again.

I still have some Anbernic handheld devices which I use for PSX and N64 emulation occasionally, and they are good fun as well. But I will most likely just end up selling or giving them away as soon as a handheld Mister product becomes available.

topaz tartan
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Though I will say that PC emulation still has the advantage of a better variety of arcade cores and the UX with a frontend, even with RetroArch, is still better than what MiSTer provides, even with understanding the limitations that the MiSTer OSD seems to have; being able to have different settings for different games in a single core for starters. As far as I know, doing something similar on MiSTer requires using some preset files that launches cores with arguments? But none of that is particularly clear for a starting user.
But the MiSTer platform is a hell of a lot more efficient, it's small and cheerful, and works with analog equipment and vintage/original console accessories much easier, so it's really just a set of tradeoffs to me.

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A portable that can run the MiSTer ecosystem would be very interesting, but I'd like to see the UX improve a bit before then, like having per-game settings, integrating some of the extras like updaters and system toggles into the main interface, clearer button labels and indicators about where the user is within the OSD interface, etc. - otherwise it's still just as much tinkering as with a PC setup, just a different kind.

burnt matrix
burnt matrix
topaz cairn
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on the STV core can the buttons be defined at once for the core or do they have to be set per game?

burnt matrix
celest lake
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Yeah, I think you set buttons 1-4 and then the MRA tells the core which buttons it wants

burnt matrix
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Nice

topaz cairn
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I saw on VGEs setup video when he defined the keys, his said "define saturnstv buttons". When I try it it says "define gamename buttons" so I wasn't sure it would be per game or core wide

burnt matrix
topaz cairn
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ok thanks. Ill try to set them and see if it sticks for all games

warped saddle
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they have to be set per game

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mras were given unique setnames after the core was split

topaz cairn
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oh ok. I was afraid of that. Thanks for the info

burnt matrix
warped saddle
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yeah

topaz cairn
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Anyone know how to exit the Continuous Hardware test on STV? It says "If you want to exit, please power on again" but this is all I can get it to do.

topaz tartan
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Like it's a design decision/compromise and I get it. And I don't dislike the minimalism at all - just wished some parts of it didn't feel... terse. Or rigid? iunno how to describe UX things well lol

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It's one of the things with OpenFIRE that I'm nearly constantly having to revise for the sake of smoothing out user onboarding so that it's more immediately intuitive. But that's also a different beast on a different platform(s) with different requirements. 🙃

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a-Anyways I know I at least commented on a few open MiSTer threads regarding OSD things so I think I'll just shut up lol. I still use it regardless on the old tube regardless and it's just so magical how well it stands in for hardware I both don't and do already have.

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(Keep in mind though that me getting into this hardware is in part because A: significantly cheaper hardware, and B: I was gifted that cheaper hardware. If this was a year or two ago and I had to invest in a DE-10 and all the other shit, I would definitely be singing a much different tune aha)

thorn pagoda
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the thing literally everyone forgets about the mister UI is it has to run in 240p and it has to use basically zero resources since its getting compiled into every core

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also over the years dozens of people have attempted to make their own UI with blackjack and hookers and they have never produced a single thing

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i conclude it is as good as it can be realistically or extremely close to it

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oh except some of the webui/phoneui type attempts, some of those are pretty good

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but they don't actually run on mister so that makes sense

celest lake
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the menu is also very easy to understand. my 6 year old son conquered it with very little assistance

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I still don't know how to use retroarch

thorn pagoda
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yeah i gave up on that years ago lol

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batocera kinda hides it from you enough that i can stand it

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its kinda funny how there's like a core, running retroarch ontop to give it a prettier interface, running batocera ontop to hide the entire thing lol

celest lake
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yeah, the downside to batocera is that it's linux - I'm struggling with getting it to output sound reliably right now

thorn pagoda
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i kept having issues with it assigning all the sound to the dualsense

celest lake
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lol

thorn pagoda
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had to just stop plugging it in

celest lake
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the best speaker

thorn pagoda
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yea like wtf lol

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its not even a real speaker

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i was legit worried it might damage the haptics

cobalt rune
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Some of the most basic functions are hidden in like 7 sub menus that make absolutely no sense

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I've figured out where the stuff I need to access is but it's ridiculous

celest lake
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yeah, that's all I can think about when people talk about wanting a "better" gui

tawny forge
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RetroArch’s UI is the second worst thing after cancer

exotic elk
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I can never find what I want without backtracking

cobalt rune
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I use RetroBat as my frontend and some of the UI themes are perfect

wise brook
cobalt rune
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I'd love a simple Mister ui that just showed box art front n back but it's not the end of the world

wise brook
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how on earth did nintendo of all people not find a way to offer more than just light or dark?

exotic elk
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what other colors are there to have

wise brook
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pokémon and stuff too

exotic elk
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ah yes, light, dark and Pokémon, the three platonic themes

wise brook
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i’m more an aristotelian (iwata era) nintendo fan

drowsy hull
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Robby, don't.

burnt matrix
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The UI could, without question, see more improvements. But those improvements must adhere to the minimalist and efficient UX design that’s in-place. There are requirements to that UX as outlined above (working on a CRT) but aesthetically this is exactly what it needs to be and runs very purposefully counter to the media rich front ends that exist out there. We do not want those, they have no place here.

burnt matrix
ancient surge
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The main thing that confused me about the UI was how saving worked. There's nothing that tells you to open up the OSD for autosave to properly work, so beginners frequently fell into that trap of thinking they saved their game, but get confused when their data didn't save.

burnt matrix
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But beggars can’t be choosers so I just randomly poke people about it lol.

ancient surge
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There is an unused secondary SD slot on the DE-10 Nano. Why can't that be repurposed as a memory card for saves to offset the issue of excessive SD card reading?

polar mountain
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The speed of the osd is also important. If I want to play Sega Rally I'm like click, clickity click, tap tap tap, click, tappity tap, boom!

celest lake
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my favorite POD song

warped saddle
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the cores see that 2nd sd card as a raw device, so unless you want to use an sd card per save you gotta squeeze some sort of file system implementation into cores too

burnt matrix
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Zakk over here talking bout squeezing raw devices lmao

celest lake
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not on the lord’s day, surely

patent ingot
# warped cliff MARS turned out to be vaporware huh?

I don’t think so. They had a proper hardware unit available for preview at a retro event. My gut tells me they brought things back in to focus on software to support it through their CoinOps group

They are focused on transitioning away from JTframe to their own more open framework. Once that’s ready and tested bet they will jump right into marketing Mars again.

Who know how much advancement they are at with hardware now.

Hardware is only as good as the software driving it.

burnt matrix
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Let’s keep any MARS speculation to #fpga-platforms platforms please.

gloomy hedge
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I have a story for you guys

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sooo

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my saturn scart cable from retro gaming cables is all fucked right

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I attempt my darndest to fix it

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but its just being a little bitch

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its all fucky

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I have a kumite in 25 minutes with terra cresta 3d

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in my efforts to not be pissed off I failed and we are here :

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bit of a temper tantrum but honestly need to resolder it

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but I dont have time

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MISTER FPGA TO THE RESCUE AKTANE IS BACK ON THE SATURN CORE BABY CANT WAIT FOR IT TO NOT WORK FOR ME SPECIFICALLY

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jk tho seems to be great

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guessing the latest core is Jan 13? or whatever

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#test-builds message or should I use this one? if its just for terra cresta 3d, I shouldnt care right

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that fix is just for RSG?

mortal mist
gloomy hedge
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from RGC?

mortal mist
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Yes

gloomy hedge
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smh

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I jsut bougth their scart switcher, at least thats not cables

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I guess you win some you get some up the ass

mortal mist
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I corrected it and it works fine , but it's not what I expected , I was hoping for a good quality product

gloomy hedge
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no shit for that cost it should be

wise brook
#

i had a ps2 cable from them with a broken stereo wire and no idea where the damage is in the line

thorn pagoda
#

that came brand new recently like that?

#

they've gone downhill or something i've got practically every cable they make and never had problems

wise brook
burnt matrix
topaz tartan
mortal mist
burnt matrix
mortal mist
#

Well...It is ok😅

topaz tartan
#

So for a second there I thought Terra Cresta 3D sounded like an amiga doom/wolfenstein clone or smth

serene thunder
serene thunder
#

i don't think anything has cracked yet on the DC Scart cable i got from them

muted cradle
#

For all those analog-outs with a 6.1 I/O-Board

mortal mist
muted cradle
burnt matrix
#

The Important Info pin was updated with a link to the latest PWM build for this core.

gloomy hedge
#

pwm?

#

I have a pvm

upper dust
#

pulse width modulation

#

reduces color banding on older analog IO boards on the N64, Saturn, and PSX

gloomy hedge
#

damn we doing analog synthesis now?

#

lemme get my arp 2600 and hook it up

novel carbon
#

Does anyone know of any open source or community created bios for Saturn?

tender axle
#

Except freezone bioses based on originals, me no...

wise brook
#

used the Saturn 240p test suite to dial in the Trinitron color/geometry settings

#

my little widescreen crt compared to an oled

#

it’s so little 🥲

serene thunder
#

what is that tiny sonyyy??

wise brook
quick sorrel
gloomy hedge
somber jacinth
#

Wow. Not been on the STV for a while. It's improved a LOT!

burnt matrix
#

I need an MRA of that train game though.

warped saddle
#

choo choo

novel carbon
wise brook
muted cradle
#

(ST-V version?)

cursive tree
#

I think the last issue at this point for Saturn/STV is the sound and kick button for Batman (STV), right? For me it would be great if he could take a look at the issue with 32X core too (Knuckles Chaotix)

celest lake
#

but....3DO

wise brook
#

srg already works on that in between projects

#

who’s to say if he’s not already continuing his work

warped saddle
#

I can probably produce a MRA with a radiant silvergun extra patch

hearty marten
cursive tree
hearty marten
#

I don’t think so

#

Oh, I forgot about the S32x and SEGA CD cores 😅

green pebble
wet hull
green pebble
stuck thorn
#

Anyone try groove on fight?

#

That was the only one i got to run and for some reason despite mapping all the buttons in order, coin and start are switched with two kick buttons

celest lake
#

are you on the latest core and MRAs?

muted cradle
#

I think that I tried that and it works

wise brook
naive whale
#

Grab the latest and just drop them into the appropriate folder then remap

native dagger
#

There's no autofire in panzer dragoon, right? My wrist was dying by episode five last night with all the mashing

celest lake
#

there is not

native dagger
#

It seemed like as the game went on it wanted to rely less on the homing shots so I just had to mash

wise brook
#

set it to auto fire

native dagger
#

That's cheating waaaaah

wise brook
#

nah

#

or get a Sega Mission Stick and a snac adapter

native dagger
#

I'll have to try it out in the future. I had to use the level select code to finish out the game. Credits were an interesting choice

#

Oh and invincibility so I cheated anyway CDI

severe whale
#

I haven’t tried the STV core. Are there any games that runs better on it than on Saturn?

wise brook
#

yeah there’s a pin with many noticeable differences listed

deft verge
#

huh, that pinned stv script is very helpful, time to check out some stv later

#

also i wasn't aware about that unstable option

storm tusk
#

Any idea when stv will be on update all ?,

burnt matrix
radiant karma
#

I am eagerly awaiting for the Saturn dual ram version to be available on update all.

exotic elk
#

what will that do

radiant karma
#

Make more people buy dual ram 🤣

exotic elk
#

but is there an actual benefit now?

radiant karma
#

I can play Grandia without flickering textures, and Dead or Alive/FV/Last Bronx/VF kids without slowdowns. Basically that's it.

exotic elk
#

oh then yes there is benefit

#

I wasn't aware

pearl harbor
#

The fighting games do have that turbo option on the single ram core that seems to do a solid job of addressing those issues. But I still use my beloved dual ram core! elmorise

#

That said, I honestly doubt the dual ram core will ever be added to update all.

hearty marten
#

Single RAM peasants eat well

radiant karma
#

My ocd doesn't let me have more than one core per system. So I keep deleting the stable releases. Which comes back every update-all run. I also hate that it says unstable.

hearty marten
#

Can’t you just rename it?

#

Pretend it’s stable 😅

pearl harbor
#

I'm an unstable person who needs my unstable cores!

radiant karma
warped saddle
#

if you don't care about the stable release just filter them

hearty marten
#

The pro of rename is that once a new stable version comes out, it’ll get replaced. If I understand how it works correctly

#

But it won’t replace it with an older date

radiant karma
radiant karma
warped saddle
#

it has to have the exact same name

#

datecode included

cobalt rune
#

I made my own folder for my cores I wish to use

#

Fixes everything

#

Made a folder called _MyConsoleCores

#

Copied everything I wanna use in there and update it myself as needed

burnt matrix
#

The dream would be that the script can query how many ram sticks you have and provide you either the base or dual ram core. This way users don’t have to figure anything out on their end and the scripts takes care of everything for them.

radiant karma
radiant karma
#

Update all just downloaded a couple of stv game roms and bios. Is an official release coming soon?

warped saddle
#

no, that was probably the stuff in _Arcade Offset

#

wouldn't expect any real release until srg320 finishes up batman sound

radiant karma
#

Odd as I don't have arcade offset enabled. Unless something changed with the downloader 2.1 update.

warped saddle
#

you'll get the roms regardless

green pebble
#

Zakk, thanks for adding that game to AOS

floral flume
#

Need help for the ST-V core, i follower this by the letters, but when i launch a ST-V game, it come back to the Mister FPGA first screen

#

SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica

The ultimate retro gaming console is here! and its MiSTer FPGA! Sega Saturn emulation with the Sega Saturn MiSTer FPGA core time! with the MiSTer FPGA Sega Saturn core on MiSTer FPGA is now on update all and while its still in beta there are still a ton of of best Sega Saturn games...

▶ Play video
#

I tried 4x different stvbios files

#

I got the last MRA files too

#

Don't understand what i miss

celest lake
#

Did you copy the rbf to the _arcade/cores folder (or create a symlink)?

nova marsh
celest lake
#

@floral flume Follow the steps here. @river river put together a script to keep it up to date.

burnt matrix
mint sparrow
celest lake
#

Yeah, I seem to remember Bacon’s and PCN’s videos being good. It’s what we were pointing to until Dave simplified it

wise brook
#

don’t make me repeat the rhyme

celest lake
cobalt rune
burnt matrix
wise brook
#

"If their name be writ in white, they hath not followed the instructions aright."

#

Jaekespeare

mortal mist
#

Beatiful chefkiss

floral flume
#

Could you please send me the stvbios.zip file to see if it's the problem?

celest lake
#

you wouldn't download a die hard arcade stand up

floral flume
#

It work now thanks

ocean burrow
#

Tested the stv core today, surprised how good it runs

radiant karma
river wing
#

Out of curiosity, even if update_all installs the STV core and it's fw now, it doesn't install the dumps themselves, right?

river river
#

Update_all doesn't install the stv core atm unless you have unstable nightlies configured. There's also no firmware, unless you're talking about the BIOS, which it doesn't do

hallow fossil
#

Once the core gets officially released then update all will grab all the files and game ROMs you need if you have it set up to do so

celest lake
#

I think it might grab the bios now

#

Because Zakk added some MRAs to the offset

river river
#

Oh nice

celest lake
ocean burrow
#

Just tested the stv version of astra superstars

#

No issues at all

warped saddle
#

anyone actually own batman forever? srg320 has a question for you

wise brook
#

i wonder what it will affect?

burnt matrix
#

IT HAS BEGUN!

#

SEGAAA SAAAAATURN!! elmorise

#

~ mortal kombat techno plays ~

#

Pins updated!

#

If you’re new to Sega Titan Video, please read this pin for instructions on how to add it manually or a link to a script to do it for you - #1046941029296779344 message

cobalt rune
#

Next up...3DO Core!!

winter phoenix
celest lake
#

have you ever wanted to swap a joystick?

exotic elk
#

how

celest lake
#

I'll tell you when you're older

wise brook
ocean burrow
warped saddle
#

yeah, I don't think he wants mame tests unfortunately

ocean burrow
#

damn

#

im curious if its a bad dump

hollow pier
#

from the Batman arcade manual - Advertise sound - Sound is set to play for 2 minutes then be
silent until any button is pressed.

warped saddle
#

what a cursed demo sound setup, what in the hell

hollow pier
#

some arcade games usually have the option to mute the attract mode after so many loops then play for so many and repeat

muted cradle
#

T2k2 knows how to RTFM 😉

warped saddle
#

attract mode should be either on or off. not 'on but times out'

#

imagine if everyone did that!

#

you'd walk into an arcade and it would be...silent?!?

#

the whole point of arcade attract mode is to be so loud you intimidate all the machines near you

muted cradle
#

Doesn't make any sense at all. Why play it at all if it's silent the rest of the day.

#

It's even a contradiction in itself: can silence "attract"?

#

If not, who is the target to be attracted? The man who turns on the machines in the morning?

warped saddle
#

at least it wouldn't be silent all day. it would play for 2 minutes after someone stopped playing

exotic elk
#

Could an Alarmo be of help in this type of scenario?

naive whale
#

Yes many arcade games can either set attract sound to off or on and some will have setting for how many loops it plays for or even “play every X loop”

ocean burrow
celest lake
#

Nice catch, T2k2. The real question is: can Batman kick?

warped saddle
#

seriously that's more important than the sound

celest lake
#

“Batman can kick for 2 minutes”

serene thunder
#

That was my first guess - That the pimped out sound was so obnoxious that they offered a way to reduce the noise pollution

#

Certain cabs really stood out as Extra Loud

topaz tartan
#

That's fucking weird. I do know some cabinets have "sound on every other demo" or the like, but can't say I've run into demo sound timeouts that are perpetual until user interaction is detected.

ancient surge
#

I figured the loud sound was deliberate, because of how arcade machines need to grab your attention in order to make a profit.

exotic elk
#

yes

#

it was quite common to my memory to have long stretches of silence and then suddenly announcements and music

#

flipper was the same

#

I mean pinball... I'm a foreigner

visual grove
#

Sooo I actually ran into this when I had my MKII board on a monitor to test it after a recap. (No idea why I was using MK that day)

#

But I came back and no attract sound and I thought aww fuck I don’t even love this stupid game and now I have to fix it. But nope

celest lake
#

I bet everyone kicked fine tho

warped saddle
#

maybe batman only kicks if the demo makese noise

naive whale
grim snow
#

Hello everyone 👋 I was playing Panzer Dragoon Zwei yesterday and I came back today and my save isn't loading (no "Continue Game" and my options aren't saved). I verified that the save data was created and in the folder, so it did save something. I also verified that I could load my Arcana Strike save from yesterday and I could. Autosave is on by default. Anyone else run into this issue?

acoustic sable
burnt matrix
#

Or possibly they didn’t reach a save point so the only thing saved are the options. Or additionally they did reach a save point but forgot to open the OSD therefore only the options are saved.

acoustic sable
#

It's been too long since I played Zwei, can't recall how saving the game works (in the game, not in MiSTer)

grim snow
acoustic sable
#

Does the date on the .sav look believable for when you played?

grim snow
burnt matrix
acoustic sable
#

(Assuming you have clock time set on the MiSTer via Internet or RTC chip)

grim snow
#

about 15 minutes ago

#

so when I booted the game up today

#

guess it overwrote the previous save data?

#

Is there anything that could have caused this to happen?

#

While I’m here, quick question: do analog triggers work on Mister? I own a *Saturn 3D control pad, but I heard the analog triggers don’t work on Mister or something?

clear condor
#

MiSTer grew up in a small town where all you really needed in life was an SNES controller

acoustic sable
#

Not just for saturn either, but for MiSter as a whole. The framework doesn't support analogue triggers.

grim snow
acoustic sable
clear condor
acoustic sable
#

Ahhh negcon

clear condor
#

that is, those systems could use analog triggers if MiSTer supported them, but MiSTer doesn't yet

grim snow
#

It’s…wrong

#

Mister doesn’t need to support the NegCon xD

acoustic sable
#

The centre is an analogue twist axis

grim snow
#

If PS1 gets NegCon support before analog offset I’m gonna be pissed

clear condor
#

PS1 already mostly has NeGcon support - you can map the sticks to the NeGcon axes

grim snow
clear condor
#

meanwhile, Sorg has a firm stance against putting analog h/v adjustment in console cores, since "you should just adjust your CRT"

acoustic sable
#

Your wrists will undo if you try

grim snow
#

Dope

warped saddle
#

it's more than 'you should just adjust your crt'. it's that consoles often have multiple resolutions and there's no guarantee that a single H/V adjust value will properly work for all of them

burnt matrix
#

@grim snow saving works just fine, I died on level 3, saved, rebooted my MiSTer and was able to continue without issue.

clear condor
#

Before you get too mad at the NeGcon, though:

  1. it's really fun to play with, in a weird way
  2. the NeGcon allowed some games to have analog accel/brake that wouldn't have had it otherwise, meaning (for example) if the framework had analog triggers, you would be able to use analog triggers in Gran Turismo via a NeGcon mapping even though the original DualShock didn't have analog triggers
#

2B. you can use the NeGcon mapping to get sick-as-hell racing wheel support

warped saddle
#

oh hmm. I had a hacked in analog axis remap thing but I never thought to try it with negcon mappings

clear condor
#

all that being said, the analog face buttons on the negcon are really bad

grim snow
grim snow
grim snow
#

I thought that was a PS2 thing

burnt matrix
grim snow
#

To that fish boss

burnt matrix
grim snow
#

Arcana Strikes saved at least

burnt matrix
grim snow
#

Zwei has some crazy graphics

grim snow
#

I do not understand lol

burnt matrix
#

Oh sorry. Well someone else who is way more knowledgeable than me can explain better but the NeGcon analog buttons are like full on triggers. Meaning they have their own analog axis.

The PS2 buttons are pressure sensitive and just measure amount of pressure applied thus increasing conductivity.

#

Because it’s not handled like an analog trigger there’s not a whole lot of emulation support and if there is it requires utilizing a controller that has pressure sensitive buttons to function.

#

TLDR; pressure sensitive buttons are not the same as analog axis, which is what the NeGcon buttons use.

grim snow
#

Ohhh I see

#

Interesting

burnt matrix
#

The good news is that while there isn’t USB support for analog triggers you can use a SNAC connector to use the Saturn 3D pad. Not a perfect solution for everybody but it’s one that works right now.

grim snow
#

Wait so analog triggers work on snac?

burnt matrix
grim snow
burnt matrix
#

I will keep pestering lol

grim snow
#

Btw is anyone else having issues with Nights into Dreams audio?

clear condor
#

In my personal opinion, analog buttons are bad either way

grim snow
#

Ohhh is that why my PS2 controller doesn’t register my button press at all when I press it all the way down but lightly?

burnt matrix
clear condor
#

You're right, with caveats!

thorn pagoda
#

negcon is the canonical way to play wipeout games

#

when they build actual flying racecars that'll be the controller for them

grim snow
#

If only the Titan Submersible had a negcon

mortal mist
#

So it's a real problem not resistance to the introduction of this to the console cores

gilded inlet
#

Anyone know why my Saturn core has a green dot in the middle of the screen? Ive tried the last 3 unstable builds and the update all build loses sync on my crt

wise brook
#

the green implies player 2 is set to virtual lightgun

gilded inlet
#

ahh thanks, haven't updated the core since it was added in

wise brook
#

welcome to 2025

#

it’s been terrible

gilded inlet
#

but easier to use usb sticks on saturn core

wise brook
#

you’ll still need it for a couple edge cases.
and a few more if you’re not gonna go dual ram

#

but i’m confident dual ram will be perfect for the standard library

gilded inlet
wise brook
#

maybe your config is messed up but i will check in 5 mins

#

doing a japanese lesson

gilded inlet
#

probably should do an update all before asking questions

visual grove
#

Err for analog IO, not sure on direct

gilded inlet
visual grove
visual grove
#

If any scanline/filter settings effect analog output for analog IO anyway and scaler is disabled that’s a problem / escaped defect IMO

#

But I’ve hardly used direct video so maybe there’s some effect on that if that’s your setup

gilded inlet
#

seems normal now as it should be

mortal mist
dreamy ravine
brisk ridge
#

I'm unable to get the DualSDRAM cores to run. The single SDRAM builds for Saturn and ST-V run fine, but I get only black screen on the DualSDRAM unstable builds. I configured mister.ini to use the latest unstable main for those cores, and I have a 128 MB and 32 MB module in the appropriate slots. The 128 MB module tests 136 and the 32 MB tests 150. What else might I be missing?

celest lake
#

it sounds like maybe the mister isn't detecting the ram in the 2nd slot? When you ran the test on the 32, did you use the memtest made for the 2nd ram slot, or did you just swap them around?

brisk ridge
#

Memtest doesn't test the second SDRAM slot so I swapped them and tested individually.

#

It hasn't been updated since 2021.

celest lake
brisk ridge
#

With this tester, the test at 150 starts passing but reports a large amount of errors. I assume this means that the 32 MB is passing at 150, but the 128 MB is failing at 150 like it does with the official Memtest.

#

I bought both modules in 2019. The 32 MB is XS 1.1 and the 128 MB is XS-D 2.5, both copyright Sorgelig.

radiant karma
#

Did you toggle the dip switch for dualsdram? I forgot to do so at first.

celest lake
#

oh good catch, mike. If you don't have a 9.2 io board, then you need to swap switch 3

brisk ridge
#

I did toggle SW3 to the inward position.

#

Doing another test with the 2ndrammemtest.rbf build, I'm now getting the same behavior I did with the official Memtest.

celest lake
brisk ridge
#

In that case, 2ndrammemtest.rbf should only report 32 MB but it's showing the same tests as the original build.

#

The dipswitches are configured correctly and I even reseated the 32 MB SDRAM module in the second slot.

celest lake
#

do any of the dual ram builds of anything else work? Jaguar or PSX?

mortal mist
#

PSX dualsdram core works even without second sdram (option for sound is grayed out )

brisk ridge
#

With only the second slot populated, 2ndrammemtest.rbf reports no RAM installed at all.

#

I should also note that the 32 MB SDRAM XS module v1.1 has three pins on the inward side that connect to the female headers next to the GPIO pins, and on the other side there are no headers for those pins, so they're unconnected.

#

Would this affect the SDRAM module's operation for the purpose of dual RAM?

mortal mist
radiant karma
#

Only thing I can think of is the 32mb v1.1 might be too old.

brisk ridge
#

I swapped the modules so the 32 MB is in the first slot and 128 MB is in the second slot, and the RAM in the second slot is not detected by 2ndrammemtest.rbf.

mortal mist
#

Saturn needs 128mb in first slot

acoustic sable
mortal mist
#

v1.1 mod

brisk ridge
#

So I should unsolder the P2 header completely for this mod?

warped saddle
#

I would focus on figuring out why even memtest doesn't see a 128Mb stick in the second slot first

hallow fossil
#

I may have missed this being asked already, but are you using an actual Terrasic DE-10 Nano or one of the clone boards?

#

Have you definitely set the switch on the board to enable the second ram stick?

brisk ridge
#

I'm using an original DE-10 Nano purchased 2019, and I did flip SW3 in the on position.

hallow fossil
#

Looks right

brisk ridge
#

I followed that guide and it stated "Every current official MiSTer project memory module is compatible with a dual SDRAM setup", and both of my SDRAM modules are official.

#

If this isn't actually the case and XS v1.1 isn't compatible, this statement is misleading.

#

I'll just get to work on the mod then.

hallow fossil
#

If that 32MB stick is so old it needs modded it could cause you issues, you might want to think about getting a new 128MB stick. When Taki has them in stock they are $20

#

But that doesn't explain why, if I am reading this correctly, even your 128MB stick isn't being recognised in slot B, which implies it isn't a ram stick issue but something else, possibly the ram slot

#

Although I have never heard anyone ever complain about faulty ram slots

#

We are also assuming that your MiSTer is up to date, i.e. you have run update script, and you are doing the switch changed when MiSTer is turned off and rebooting your MiSTer.

brisk ridge
#

I had an analog I/O board v5.6 installed in that second slot and never had issues with it, so it can't be that the second slot is faulty.

#

I ran the updater script this morning before doing any of this.

hallow fossil
#

I would try plugging back in your analogue iO board, and see if it still works. It is possible you damaged the pins removing it if it isn't recognising ram plugged into it. Hopefully that isn't the case but you may want to rule that out

brisk ridge
#

The analog I/O board still works after turning SW3 off.

burnt matrix
#

Is buying new ram an option? Genuine question.

drifting crown
# brisk ridge

That 32MB will not work in that slot unless modified. There’s nothing for the three pins to connect to.

lost totem
#

yep I have an older 32MB SDRAM with the 3 pins and replaced it because it wouldn't work in second slot.

grim snow
brisk ridge
#

I performed the mod but it still isn't detected.

#

It is detected in the first slot, but 2ndrammemtest.rbf doesn't detect anything in the second slot with the 32 MB module in the first slot.

mortal mist
#

from the right should be the eighth , I do not know if I see correctly but I think you did on the seventh

brisk ridge
#

Unless there's another step I missed other than the image in #1046941029296779344 message , I've ensured that I jumpered the correct pins.

#

This module by itself still passes Memtest.

drowsy hull
#

That does indeed look like the 7th pin from top right being soldered to

celest lake
#

Confirmed (I used both hands to count)

brisk ridge
#

Strangely, even though the 2ndrammemtest.rbf does not report the 32 MB module in the second slot, dual RAM cores now seem to work. I was able to get games started on the dual RAM Saturn, ST-V, and Jaguar cores.

brisk ridge
#

It appears that the 2ndrammemtest.rbf is not accounting for modded 32 MB SDRAM modules, or else something else about my own setup is baffling its ability to detect more than one module.

#

Thank you for your assistance.

drowsy hull
#

you did toggle the dip switches?

brisk ridge
#

#1046941029296779344 message

hallow fossil
#

You might want to give your board a clean, that looks a bit grubby in the pic there

amber heart
#

Anyone having trouble running the STV version of steep slope sliders on the latest unstable release? The compatibility list says it’s playable but I can’t get it to load up past “system checking”. I’m on the latest unstable main as well

ripe valley
#

srg320 have published the disassembled source code of the RAX board yesterday (for Batman ST-V).
So, the core implementation will arrive very soon, as he generally does some commit on his GitHub some days before doing an update of the core.

ancient surge
#

Big day for those that like kicking.

burnt matrix
visual grove
#

He is a juggernaut

brisk ridge
wary needle
#

can't wait for sound face

brisk ridge
#

Robin.

wary needle
#

took me way too long to realize how much easier doing infinites was with robin derpweow

brisk ridge
#

The kick button is crucial if you're running Robin.

serene thunder
#

LOL, game is just bizarre

#

Robin Troupe swarms tiny helicopter

wise brook
#

SRG asking about the OSD issue i logged

#

so if any of you know of controller issues with the core let me check them out so i can add them to the issue page

#

i’ve just confirmed the single mission stick is working as it should, dual isn’t & wheels are not being detected by the core whatsoever

celest lake
#

I just want to take a moment to recognize that SRG has spent three weeks implementing a custom sound chip for a single game all because he wants that level of accuracy.

I'm just saying...

#

A custom sound chip for BATMAN FOEVER THE ARCADE GAME

river river
#

WE MUST KICK

somber jacinth
celest lake
radiant karma
#

I can count 60+ stv games on the system16 site. Never thought stv had so many games. Are all those working now? Only issue is Batman sound and kick controls?

warped saddle
#

most of them, but the print club stuff doesn't and probably never will

#

unless you want to figure out how to attach printers to a mister

#

also that game where you beat the screen with a mallet

#

although mame implements it as a lightgun so mayyyybe

radiant karma
hallow fossil
#

Printer in theory could saving an image to the SD, right?

#

I imagine camera support for these things would be a bigger hurdle

muted cradle
celest lake
#

We are out of trifoce pieces so SRG gets the Master Sword if he ever joins mastersword

radiant karma
#

Even counting out those games that need extra hardware, it is still a pretty impressive number of arcade games to be added. Lots of japanese games. I wonder how big is Mister in Japan.

ripe valley
#

Very niche, even compared to other parts of the world, as it involves the use of ROM/ISO files.
Copyright laws there are very strict, and people tend to comply with them.
Most of my interactions with Japanese people on MiSTer revolve around these kinds of issues.

thorn pagoda
#

srg320 must just fucking love coding right

#

like he's not looking at cost/benefit analysis of each feature he just goes at it for the love of the chase i think

wise brook
#

again, any issues with controller imputs? wheel working for anyone else?

thorn pagoda
#

you mean via snac ?

celest lake
wise brook
#

snac, digitally

thorn pagoda
#

i don't have a saturn wheel here to test

wise brook
#

both are completely non-functional as far as i can see

#

please test the option on osd and an appropriate game

radiant karma
wise brook
#

i’ve got two (including myself) who believe the option is completely busted

green pebble
#

Guess what guys, actually TWO games use that STV sound PCB

thorn pagoda
#

maybe it got broken when lightguns were added?

green pebble
#

and it's a really weird situation

wise brook
green pebble
#

the ohter game is NBA Jam Extreme and instead of STV it hooks up to an arcade version of the PS

#

🙂

wise brook
thorn pagoda
#

could just be the menu yeah

green pebble
#

so I'm hoping, just like I nudged the devs to create the arcade version of Saturn, we can do it for Playstation and the the one other game to use this sound board would already be ready (after it is finished for STV of course)

#

Here is a picture of the rare PCB

thorn pagoda
#

try reverting to older builds and figure out when it broke - i'd start with right before/after lightguns

radiant karma
green pebble
#

Awesome, please pass them the info about the sound board, not many people know about it

green pebble
#

it's kind of funny that both arcade systems of rival home systems had 1 game each use that board

wise brook
#

it’s pretty cool

green pebble
#

I don't know the history or anything, but my PCB is what the Darksoft multi was based on and I think when he mailed it back to me, he mentioned the other game, but I hadn't ever heard of it

#

NBA Jam stopped being a thing for me after Midway! 😛

#

I do think it came out for Sega Saturn though, so like Batman for SS, it's probably got different sound on the home system

radiant karma
#

Why would you need an extra chip for batman? Seems like an extra expense when the stv board already had a sound chip.

green pebble
#

No idea, let me call my uncle and ask him

#

oh crap, he use to work at Nintendo, not Sega. NM

brisk ridge
#

For whatever reason, the developers of Batman Forever built it around a daughterboard for audio called the RAX Sound System, and all audio is output through it. Without it, there is no audio ||and you'll never hear what happens when you score a 40+ hit combo.||

green pebble
#

Real answer, I think the sound board was going to bring some extra features and voices to the games. I think the sound in BM arcade is pretty good, but I don't mind the home SS version

brisk ridge
#

I'm so excited to see everyone here discover what happens when you press that kick button enough times as Robin.

thick oriole
green pebble
#

Graphics look good

thick oriole
#

Yeah, lots of misses in the series for sure, but I put a ton of time into that on 360.

green pebble
#

Thanks, I'll have to check it out

#

I have a hacked 360, I'll see if I can DL it

thick oriole
#

I always gripe that they underscore Spurs players, but I'm also a bit of a homer.

#

I'd love to see how they'd handle a player like Wembanyama in a new entry. He's just so... long.

radiant karma
#

Wemby would be like a hidden cheat code

thick oriole
#

Just about! He's almost a cheat code now. Hopefully he comes back and tears it up next year.

warped saddle
#

oh, one other thing that currently won't function on ST-V is the mahjong game. since it has 4 million buttons. if srg320 doesn't look into it I might at some point. I think there's enough button slots on mister to just fit them in.

hallow fossil
#

Wow, any pics of the arcade control panel for that one?

wise brook
#

similar to most any jp arcade mahjong cabinet

#

you see them in the LaD games

warped saddle
#

yeah, just google 'mahjong arcade panel' or something similar

hallow fossil
#

Yeah, going to need a keyboard to play something like that

exotic elk
#

toot twee too

celest lake
onyx gulch
#

I really hope there will be an option to rotate screen for Shienryu. The arcade version is so much better than the Saturn one.

muted cradle
hallow fossil
#

I grabbed image from here

full bridge
onyx gulch
wise brook
radiant karma
#

Same reason MVS beats AES. Unlimited credits.

muted cradle
ocean burrow
#

Playing star gladiator arcade on fpga would be awesome

#

So would sf explus

outer relic
#

And TPS so I can finally play Dead or Alive++ without having to use the real board

wise brook
#

Wheels are back on the (osd) menu boys

#

srg has fixed them, and the dual mission on SNAC

#

in fact, Dual Mission on usb/bt is showing life in Panzer Zwei, the aim and movement are separated but the core isn’t correctly using a second analog stick for the position data.

so you just find it aims diagonally up/left

ocean burrow
#

Very exciting

cobalt rune
#

Will we ever see stuff like Mortal Kombat 1,2,3 or NBA Jam on Mister?

ocean burrow
cobalt rune
#

That's awesome.

#

Looks like 2025 is gonna be a huge year for new arcade games on Mister!

celest lake
#

probably not mister

radiant karma
#

You can´t port them if they are not open, which they are not now.

radiant karma
celest lake
#

Yeah, the Coin Op pocket stuff is closed because of the JTFRame shit. Hopefully they are able to port them to their new framework

visual grove
#

Finally a core race like we’ve been demanding

visual grove
radiant karma
#

I would prefer collaboration instead of competition, but it is what it is. Coinop Collection had a falling out with Jotego, so decided to do stuff on their own.

celest lake
visual grove
#

Can’t wait to see it

#

I like supporting people on patreon but haven’t been able to because they don’t open source anything anymore so looking forward to that changing

#

Will jump on board as soon as it happens

#

Yeah hope it happens this year

burnt matrix
#

No offense to anyone, everyone is a badass for working on FPGA cores but I can’t be bothered unless it’s downloaded to my MiSTer automagically lol

radiant karma
# burnt matrix No offense to anyone, everyone is a badass for working on FPGA cores but I can’t...

I prefer to wait and see what they can deliver on mister before commiting to their patreon. I always thought they would at least finish the midway alpha core (smash tv, total carnage) instead of abandoning it. I know they have said MK wont fit, but those other games were pretty playable. And yes, they have to sort their delivery system using update-all. Their latest releases are not kid friendly installs, but they are in beta stages so I am confident they will get it done.

polar mountain
#

CPS3 so beautiful 😢

#

so so beautiful

lofty spire
#

CPS3 definitely gives SNK games a run for their money

burnt matrix
#

Yes all three of them

lofty spire
#

all three of them and they're just different versions of SF3 (and Red Earth i guess)

burnt matrix
#

There was a JoJo game too

#

Its JoJo, SFIII, and Red Earth

radiant karma
#

I would never trade CPS3 for Neogeo, CPS2 vs Neogeo is a much even fight.

visual grove
#

SF3 wasn’t even a SF at the outset despite all the recent love. It’s the doki doki panic of street fighters

burnt matrix
#

It’s a cool game but I totally understand why the general public just wasn’t interested in it.

wise brook
#

the general public likes Candy Crush

#

and Clash of Clans

visual grove
#

Yeah the weird new roster (probably because it wasn’t a SF) and missing fan favs

radiant karma
#

SF3 / Tekken Tag were the last games I played in the arcades. Soon after most of them went bust. So they both mark an end of an era for me. High in nostalgia factor.

burnt matrix
polar mountain
#

It wasn't a sf!!

burnt matrix
#

yeah true, damn

lofty spire
#

almost Street Fighter means it isn't Street Fighter!

wise brook
#

could you check if your old issue with Fighters Megamix is resolved?

#

oh hang on, mistaken identity

#

you’re not 🌶️

#

but your pfp is an inferno so my brain did a thing

radiant karma
wise brook
#

i can’t get it to trigger

#

so maybe it’s just a peasant problem

native dagger
#

PowerSlave continues to be cool 🤘 beat ||Set|| via environmental damage and also got the flamethrower

radiant karma
naive whale
#

CPS 3 has this mythical status where somehow CPS 2, which delivered dozens of “best arcade games of all time” status games gets…”oh yeah CPS2”

#

I think it happened because combine Street Fighter with expensive, rare and delicate hardware and suddenly it’s coveted

ancient surge
#

I'm most interested in JoJo's Bizarre Adventure Heritage of the Future.

pearl harbor
#

Third Strike is addmittedly one of the greatest fighting games of all time, even if it wasn't loved much back in the day. But yeah, CPS3 gets way more love than it should overall as an arcade platform considering it's basically three games. Five if you absolutely stretch the definition across the three SF3 games.

wise brook
#

is Fighters Megamix still freezing for you?

pearl harbor
#

I'll take a PGM core over CPS3 any day considering it's an embarrassment of riches!

naive whale
polar mountain
frail token
celest lake
#

Theypsilon mentioned that the Saturn bios is in the bios db now. Can anyone confirm? I wasn’t sure if it was Saturn or stv (stv was added last week)

hallow fossil
#

It is the Saturn one only, the ticket I raised back when I was still young has now finally been closed by BigDendy

#

S-TV BIOS will be added to a different DB where the arcade BIOS files live

warped saddle
#

yeah, stv will come with arcade/mame stuff. I think it already is there because we added those two hacks to arcade offset

celest lake
#

Nice. Yeah, I knew stv was….somewhere. Nice that Saturn is finally there.

hallow fossil
#

Big Dendy's ears must have been twitching as I was going to message theypsilon about it and some other things today, I am going to get a bundle of other ones over and try speed up getting them in there and ready to go for some other systems

celest lake
#

Dunno what the etiquette is around bioses not in update all, but…

Yeah exactly that 🙂

#

Beat me to it

#

There was a bug in the bios database with the unibios. That’s what woke Dendy up. theypsilon poked him

#

So yeah, let’s strike while the iron is hot 🙂

burnt matrix
#

@wise brook @ancient surge thanks for following up on that ticket, it’s closed as resolved! elmorise

thorn pagoda
#

imo third strike is so important it easily justifies a whole core, the fact cps3 has any other games at all is just a bonus

celest lake
#

If it can be played at tournaments, it’s absolutely worth it

wary needle
#

TFW your CPS3 has a multicart but you never bother load anything else otherwise

celest lake
#

Bacon said you have to load the whole thing into memory on boot?

thorn pagoda
#

are there any/many romhacks of third strike? i kind of assume there must be

wary needle
celest lake
#

Rooting for both teams to get it done. It isn’t much of a core, but it’s an important one for preservation

#

But first, and most importantly, Batman must kick

burnt matrix
#

I’m working my hardest to find some other bullshit to keep srg320 off the 3DO core

warped saddle
#

I must kick and I have no scream

high bramble
celest lake
#

All you need is KICK

celest lake
#

It crashes my mister because I don’t think it works with DV

warped saddle
#

that's probably just a framework update. the actual core is close, there's like one obvious bug

celest lake
#

Yeah. It also loads via mgl?

warped saddle
#

I have mra fixes for it

#

never bothered with a PR because it can wait until batman isn't handicapped

celest lake
#

We must focus all of our healing energies

#

Batman will kick

high bramble
#

Spirit Bomb?

warped saddle
#

personally I'm rooting for the sound board being required for kicking

high bramble
#

That would be so odd...

wary needle
upper dust
#

If the sound board is tied into the kicking, there should be a ROM hack where it plays a trumpet note every time you kick someone (if the game wasn't insane enough)

celest lake
#

The sound board was the only thing that could handle Val Kilmer’s grunt in lossless audio

brisk ridge
#

The sound board was also required to contain Jim Carrey.

clear condor
clear condor
#

RRRAXXXX

thorn pagoda
#

isn't adding an extra sound board to the saturn a bit like strapping an extra engine to your ferrari?

#

its already amazing at sound - wonder why they did it

wary needle
#

devs new to the platform in general iirc, not to mention the genre

visual grove
#

Haha AI

cobalt rune
#

its trying lol

celest lake
#

SRG is a machine

cobalt rune
#

maybr srg is ai lol

visual grove
#

It’s a nice outcome if an ai that became sentient decided to make us cool video game stuff

celest lake
#

SRG is Kick

cursive tree
tall radish
#

Saturn may have seen a regression for Rayman, during the special effects after clearing a stage a chunk of the sprites seem to distort. It's pretty low priority though, this literally just happens at the end of stages and doesn't affect gameplay at all.

Playing on Single RAM since I switched to analog. I don't recall this being an issue previosly though when I used to use single RAM. Using the latest unstable.

For reference the ripple effect is normal - it's one of the effects after clearing the stage but you can see the sprites are sorta corrupted too.

wise brook
#

single or dual

#

ah seen

tall radish
#

Yeah, single. It's close to a non-issue but I figured I'd report it-

wise brook
#

the github could do with a specific issue tab for dumping all the single ram issues in

wise brook
tall radish
wise brook
#

if you ever want to splash out Retrocastle makes a great io + dac

#

Addons has one too for the more traditional triple stack

#

a convenient way to keep the shape of the mister intact with dual ram

#

and analog

tall radish
#

I'll check that out, thanks!

marble laurel
celest lake
#

BATMAN WILL KICK?!

#

@warped saddle ready the MRAs

burnt matrix
#

someone please find a new issue on the Saturn core

#

We cannot allow the 3DO nerds to have fun

wise brook
#

already have

#

will guarantee it

burnt matrix
wise brook
#

they can have their FMV core for sickos when this core is polished to a shiny gleam

ancient surge
floral saddle
celest lake
naive whale
#

lol finally we have sound and kicks on the Batman game we only care about because its on MiSTer. A mid game made top tier by FPGA lol

celest lake
#

thats what I was saying yesterday. SRG cares so much that he took 3 weeks to implement a sound board for a fucking batman forever arcade game

floral saddle
#

Lunch was all good though.

celest lake
#

ok that works. I have a meeting in 30 so I can let it sit for a while

#

STV Build failed

radiant karma
floral saddle
#

Nah, such a thing would be well documented by now if that was the case.

green pebble
naive whale
brisk ridge
# marble laurel

Get ready to kick around and find out. And turn your speakers all the way up.

green pebble
warped saddle
#

I know why the ST-V build failed, stupid case senstivity thing. WIll PR

floral saddle
#

Took about the same amount of time to happen too.

naive whale
#

get ready for Batman's big RAX

#

Hot RAX action for all

tulip nimbus
#

Still have control mapping problems with stv core im in last main unstable and last mra and unstable core

lofty spire
naive whale
#

kidding that's just a photo of @burnt matrix last halloween

burnt matrix
tulip nimbus
#

thanks i will try

#

the file is located on saturn config or there is a stv file?

burnt matrix
tulip nimbus
#

okkkk

drowsy hull
#

Robby is thr king of linux, believe him when he says to do a rm -rf /

burnt matrix
#

Me and Linus Linux are best friends. I call him Sudo as a nickname.

naive whale
burnt matrix
#

elmorise

#

Wait that’s real dangerous

#

OH SHI…..

#

💥

naive whale
forest heart
#

RAX

ripe valley
#

The bot will be faster than me for compiling the ST-V core, so let's wait a little bit|| (and check the Nintendo Direct).||

wise brook
#

it was alright

#

MP4 made my heart skip a beat

#

glad someone still knows how to code for the Switch

burnt matrix
#

I am excited for MP4 and it looks fun + exactly what I wanted. But my designer brain wasn’t impressed with the unique selling point.

#

but I haven’t even played it or seen it in detailed use, so I’m not judging it

celest lake
lofty spire
celest lake
#

dual ram, today's build from earlier

#

I can't test the STV core right now, but I expect kicking gifs

floral saddle
#

Could not being on the unstable main make a difference?

celest lake
#

Doubtful? But I am on that too

burnt matrix
naive whale
floral saddle
#

Are you using CHD?

celest lake
#

no, bin/cue

floral saddle
#

Will try bin cue first, then try unstable main.

celest lake
#

I guess we need new MRAs because I still don't get sound in batman and kick still doesn't work

forest heart
#

same

kind quarry
#

get him a bat bra

valid umbra
#

same here @ batman sound/kick

serene thunder
#

Maybe the Batman game will finally find the praise it deserves

valid umbra
#

...deserves?

upper dust
radiant karma
floral saddle
burnt matrix
#

Pins updated!

mortal mist
#

no pins no fun!

somber jacinth
#

Are there new mra's (I'm on release 9)

thorn pagoda
river river
floral saddle
celest lake
wise brook
warped saddle
#

he punch, he grunt, but most importantly he kick

celest lake
#

Finally, Crime is over

upper dust
#

Holy Gainers Batman! It Works!

serene thunder
#

My speedrunning begins

floral saddle
wise brook
river river
#

BATMAAAAAAAN

wise brook
#

this will eliminate a bunch of variables

floral saddle
wise brook
floral saddle