#Sega Saturn

1 messages · Page 43 of 1

pearl harbor
#

I see srg320 and Robert are colaborating to ensure we must fight it out over Saturn vs N64 testing! elmorise

hearty marten
#

Two systems I didn’t own at the time, but only played at friends’ houses. Getting the chance to relive an alternate childhood is so much fun 😄

tall radish
#

Hey out of curiosity is there a way to include the unstable core script in update all ?

ripe valley
#

I've created the issue today, as I can't fix it or find a simple solution on my side.

mortal mist
#

Astal works fine for me 🙂

ripe valley
#

Try to launch Astal (1S) or (2S) directly from the core, without launching anything before.

mortal mist
#

ok will check

ripe valley
#

Pocket Fighter (Japan) could be fixed with the black line of the left part of the screen by adjusting some parameters on the SMPC.

ripe valley
# mortal mist ok will check

I've seen at least 3 users with the issue, I tried it myself and the game refuses to load on these two revisions, only the 3S version could work immediately.

unkempt kelp
mortal mist
#

after 3 resets works (1S)

#

It does indeed fail to start the first time

ripe valley
#

SMPC bug.

#

I've updated my internal build and I could boot the game immediately on the 3 revisions.

#

I've opened and updated some issues, as srg320 seems really active on it.

#

(I know, I should be off for the rest of the week, but I fear to miss something important to be done on the issue tracker). 😅

unkempt kelp
#

Vacation (self) denied

tall radish
ripe valley
#

I've created a version with a revert on the SMPC changes since 20240204. The whole INTBACK command (and sub-commands) are from 20240202.
The rest of the core is from today's build (20240214).

Upside : the Capcom games which have regressed are working now as intended (Vampire series, Cyberbots, Pocket Fighter, Tenchi wo Kurau II) + Astal.
Downside : I had to break the support of Primal Rage and Discworld once again. I tried the trick with a WAIT command like last time, but it won't work again.

ripe valley
#

No fun allowed.

tough star
#

@sudden tusk you're fired

#

pack your stuff and leave

sudden tusk
#

But what about my severance package ?

tough star
#

SECURITY!!!

tough star
#

@sudden tusk but seriously - there are a lot of JP entries

sudden tusk
#

Most definitely..

#

Let’s out test those n64 wimps!

tough star
#

a lot probably require the knowledge of the Japanese language

sudden tusk
#

We got phones ! Let’s do this

ripe valley
#

Good luck with the Winning Post games.

burnt matrix
#

Hey look it’s a Sega Saturn soccer game!

#

cabbagepatch cabbagepatch

pine tundra
#

Hello guys, i have a problem with my 8bitdo saturn modkit. When i map osd buttons combinaison with start+R, i have not not osd but autofire delay on/off toggle..

If i map start+L buttons, no problem, osd appears...anyone Know where is my problem???
I map correctly my controller..

analog totem
#

@pine tundra do you need autofire? Try turning it off in your ini settings and then try mapping Menu to Start+R again and see it if works

pine tundra
#

@analog totem thanks for the idea, i will test

naive whale
#

(Runs away to avoid the fight)

pearl harbor
burnt matrix
#

Don't mind me, I'm enjoying an FPS on the Saturn!

pearl harbor
burnt matrix
half hornet
#

What was the script that you need to run so that the Saturn core doesn't crash the MiSTer when launching it, again? I had to reinstall the MiSTer OS and I forgot what I did previously to prevent the Saturn core from crashing the system

analog totem
#

hmm I’ve never had that issue with the Saturn core…I don’t believe you should have to run anything extra at this point to use the core

half hornet
#

Weird, I know I have all the BIOS files in the right places

analog totem
#

I’m not really sure what you mean by “crashing the system”….in my mind, that means everything freezes…controller stops responding, OSD doesn’t come up when you press the Menu button…is that what happens?

#

also, the only bios file the core uses by default is boot.rom and that should be in the Saturn folder. Any other bioses would be game specific and named cd-bios.rom and placed inside of the game’s folder that you want to use that bios. Which bios do you have set as boot.rom?

pearl furnace
#

anyone know if there will be some audio upgrades with time?

ripe valley
#

At a later time.

#

From what I've seen since last month, srg320 is working actively on the VDP, SMPC and SCU chips in priority.
The sound chip will be later.

half hornet
analog totem
#

@half hornet analogue io board or direct video? have you checked on an hdmi display to see if it happens there too?

half hornet
analog totem
#

ok interesting

#

what type of ram do you have? specifically, what version is it and where did you purchase it?

half hornet
#

just a single stick of 128MB RAM, and I got it from MiSTerAddons, and it's never caused issues in the past - I'm also certain that I'm using the single-stick-RAM version of the core

analog totem
#

hmmm

#

do you know the revision version? 2.5 sticks and below have been known to cause issues sometimes (though usually not a complete crashing of the MiSTer)

half hornet
#

I'm not sure, I got it back in like, 2020

analog totem
#

ok so that’s at least a 2.5

#

if not earlier..?

#

have you run the memtest core on it to see the results?

#

well, I got my ram stick from MiSTeraddons in early 2020 and it was 2.5, so I’m betting yours is too

burnt matrix
#

Audio is back to being messed up for me in Powerslave

analog totem
#

ooooh a game I actually know something about…let me check on mine real quick Robby to see if audio’s good for me on that one

pearl harbor
analog totem
#

@burnt matrix seems Ok over here…only played through level 1, though

burnt matrix
#

It does a quick loop repeat over and over for me. Starts right at boot up. I wonder if it’s MGL related.

analog totem
#

oh interesting

burnt matrix
#

Nope that had no impact

#

Neither does changing Cartridge from DRAM 4M to None

analog totem
#

does Powerslave utilize the ram cart?

burnt matrix
#

Nah

#

Oh well lol, maybe it’ll be back to normal in the next build

analog totem
#

dang

burnt matrix
#

What bios are you using?

analog totem
#

region free US

burnt matrix
#

boot.bin right?

tough star
#

hi-saturn v1.03

ripe valley
#

As the chip is also partially responsible on some parts of the sound control and srg320 added some delays on multiple commands these last days.

burnt matrix
#

I missed that, thank you. Unfortunately same issue for me.

#

Audio is garbled and does a one second sound loop.

#

Very strange. I tried a buncha things but nothing worked, ah well.

analog totem
ripe valley
#

So, it's maybe another bug related to what I've heard on Astal.

analog totem
#

@ripe valley it’s interesting that I didn’t have the sound problem, though 🤔 unless it’s something that can be attributed to variances in ram?

naive whale
#

Regressions happened but I was enjoying the sweet sounds of Powerslave

burnt matrix
#

I think I’m in the minority or likely the only one with that issue

ripe valley
analog totem
#

oh for sure, I wasn’t expecting one, just pondering out loud

ripe valley
#

Me, the last week when reading the source code of several SW emus and the core.

#

We should also add a final BUT, WHY?! on that meme.

ancient surge
#

That is the SEGA Saturn special baybee

ripe valley
#

I can reproduce the sound bug on Powerslave with my Dual RAM 2.9 system at least - with the 20240214 core version.

Adjusting a parameter on the SMPC seems to fix the problem on the game.
Normally the two TESTVERSION I've uploaded earlier are working correctly as they have the adjusted value on the INTBACK CNT_WAIT (that same value that breaks once more Discworld and Primal Rage).

If the bug remains after that on some systems, no clue.

ancient surge
#

Nintendo 64, SEGA Saturn, and PS1 are all pretty jank, it's just the PS1 had the advantage of being the least jank.

Like you hear about the convoluted stuff developers did to take advantage of these consoles, and you just think "wow they were barely held together with a hope and prayer."

quick sorrel
#

You mean as far as the ease in making games for the system?

frail token
#

I hope so because arguably PS1 looked the most jank in-game

edgy hollow
#

So is it correct only guns are broken with regards to SNAC?

pearl harbor
naive whale
analog totem
#

does the October release that update_all pulls down require bios to be named boot.rom or boot.bin? I can’t remembere

mortal mist
#

nope

analog totem
#

nope what? It works as boot.rom?

mortal mist
#

boot.rom 🙂

analog totem
#

ok cool

mortal mist
#

this was fixed before the beta core release in update all

analog totem
#

trying to help someone having issues and they’re using the October release…maybe they should use a newer test build…it’s odd because their ram seems fine (sent me memtest screenshots) and they claim they have 2.9 ram (though they did buy from AV)

#

checking bios next

#

it’s interesting because when they show me their file list from the Saturn folder as it appears in the OSD, I see “boot” listed which is odd because on mine “boot.rom” does not show in the list. I’m guessing their bios file is named incorrectly

wet hull
#

Build incoming

mortal mist
#

wow great update !

trim nimbus
ancient surge
trim nimbus
#

I will say the only real problem I have with those is the fact that it is a boutique product and thus my chances of actually getting one are pretty low

naive whale
#

People confuse me sometimes 🤣

trim nimbus
#

Haha, yeah that is what I was referencing. I have to imagine it is just poor attempts at trolling

naive whale
trim nimbus
#

“Here is new technology that allows me to enjoy my favorite games in a new way that will drastically increase their lifetime as old hardware dies”

Yeah, but it looks like you have to aim it at the screen! My old zapper would just register when I hit the button and work!

analog totem
#

sega saturn new build hype intensifying sega saturn

naive whale
#

No commit notes. A mystery

frail token
#

Another day another build?

mortal mist
#

Unfortunately, but the problem with the flashing image in the NBA Jam menu will return

naive whale
mortal mist
#

Astal works fine again 🙂

glass aurora
#

New build posted now

mortal mist
#

and more regressions 😄

#

Manx tt

naive whale
mortal mist
#

nice view 🙂

#

lsd

gloomy hedge
#

Build day build day build day

#

But I don't get my ram until tomorrow 😉

gloomy hedge
#

I can't wait to play that game without chipmunks

naive whale
mortal mist
#

Panzer Dragoon is broken too

#

wow more and more lsd

#

😄

#

Panzer Dragon 2

naive whale
#

This is like N64 core when we had three eyed Pikachu and quad eye Mario

mortal mist
#

Wipeout 2097 is broken too

naive whale
#

Haha these cores are all so “the same” I’m talking less and less about each individual core now and more “the last couple of cores”

mortal mist
#

ok I will stop testing , I reported the problem on github

ripe valley
#

We need to revert that revert.

#

Revertception.

mortal mist
#

I think that this problem srg320 will solve quickly 🙂

sudden tusk
#

Cool !

#

Ill hold off on testing until there’s a new update

mortal mist
#

guess what the game is ? 😛

frail token
# ripe valley Revertception.

I think everyone knows this but it's interesting how Inception in the movie doesn't mean a dream within a dream or whatever but it's been turned into a reference to that

umbral radish
#

Does anybody fancy testing Monster Slider on the 20240214 core - upon finishing the first level the game locks and boots you back to the Saturn Bios screen. I want to see if anyone else sees this before I report to Github.

analog totem
#

i could try it if it doesn’t take too long to beat the first level

#

what bios are you using?

umbral radish
#

Hi Saturn 1.02 - it's a puzzle /tetris / columns type game so will only tale a few minutes

analog totem
#

ok

umbral radish
#

win or lose it boots back to bios

analog totem
#

ok trying now

#

yep I can confirm the same behavior

sudden tusk
ripe valley
analog totem
#

@umbral radish the unskippable “cut scene” before this first match is annoying MissMinutes

umbral radish
#

Cheers @analog totem. Can't seem to skip that cutscene

analog totem
#

ahhh I see that’s part of the bug

#

not sure if it’s skippable, but it’s longer than it should be and incomplete

mortal mist
ripe valley
#

I don't have time for testing and some possible debug today, so let's wait for srg320 in the next days.
Thanks for your tests here and the quick issue report.

sudden tusk
mortal mist
#

eternal glory

umbral radish
#

I didn't realise it had already been reported on github @analog totem

ripe valley
analog totem
#

@umbral radish probably a fluke, but I just loaded it with my trusty region free us bios and forced a loss and it plays the cut scene after the match and I was able to continue and do a rematch

umbral radish
#

ok, let me try that!

sudden tusk
clear condor
analog totem
#

@umbral radish it’s probably just random…did the rematch and lost again and it booted back to cd player screen

naive whale
umbral radish
#

@analog totem same results, crashed with US Region Free Bios
Back to looking at some of the more playable Japanese catalogue!

analog totem
#

nice! Yeah, testing these JP games has been a blast. It helps a lot that I’ve already curated my collection to only stuff I should be able to actually play without knowing Japanese 😅 there’s been some cool stuff I’ve come across and most of it is playable

#

Based on the preliminary results from this build, I’ll probably wait for the next build to test again in earnest

umbral radish
#

same here! When I got my Mode years ago I separated out the playable from the unplayable, so I've just duplicated that on the MiSTer

analog totem
#

oh nice! honestly, I’d love to see your list compared to mine haha

pearl harbor
#

Seems like I should probably skip today's build update and wait for a hotfix? bowserthink

analog totem
#

I went through all the japanese stuff fairly meticulously…took me over a year of working on it here and there to finish

ancient surge
#

I think like 70% of the library are Japan only releases? Might be wrong, but there is definitely a noticeable gap.

umbral radish
#

my "playable list" is not perfect by any means, but was done woth the help of one of those marathon Youtube vids that went through every game. If it looked playable to me it went into my playable folder. All of the JRPGs, marjong, dating sims went to another folder

analog totem
#

ah nice

#

I pretty much just dumped all of those ones haha

#

didn’t really see the point in keeping them

umbral radish
#

I only kept them just in case they ever got translated. While I have put these back onto my MiSTer I can't see myself testing these.

analog totem
#

yeah

#

i figure if anything gets translated i’ll just grab them as they release

ancient surge
#

Alright Bouken Katsugeki Monomono is fixed.

analog totem
ancient surge
#

So is Dragon Master Silk

#

Dragon Island is partially fixed

#

Still has problems with the audio breaking.

#

Monster Slider is not changed at all. Not surprised since I doubt it's related to the VDP1 or VDP2

ancient surge
#

Anyway time to my usual thing of pulling up random games to see how they run on the new build.

ancient surge
#

Oh I guess he made a typo and is quickly fixing it?

mortal mist
#

😄

#

damn

#

he is quick

analog totem
#

wow and here I was thinking “surely by tomorrow” 😂

sudden tusk
#

SRG DA GOD!

mortal mist
#

but why, no more lsd effects 😦

analog totem
#

just take some real LSD and problem solved O_O

mortal mist
#

Haha

unkempt kelp
#

Tool fans be like "looks great"

naive whale
#

Lol that was fast

#

Gotta finish the VO on todays video soon

ancient surge
#

Sonic R is suffering from the regression too.

analog totem
#

that’s only for Arcade games! saturn ….unless there are games on Saturn that display that 🤔

hearty marten
ancient surge
mortal mist
#

In 20-30 min it will be fixed 😛

analog totem
#

is that the average build time? 20-30 min.?

hearty marten
#

Last one took 38mins

ancient surge
#

That's why I'm not reporting on anything yet, since I'm assuming it will be fixed anyway.

hearty marten
#

Current one is 20mins in 🙂

#

So kuba's estimate is accurate 🙂

ripe valley
#

I've seen the typo like 40 mins ago, he fixed it just 1 minute after I was getting to leave him a message on the issue report from Kuba.
(So, nevermind, he found it.)

analog totem
#

ahh ok nice

ancient surge
#

I think Shinobi Legions is broken again. Not sure if it's related to the recent build or not.

analog totem
#

man, it’s crazy how one misplaced '!' can make us feel like we’re on drugs

mortal mist
ancient surge
analog totem
#

I didn’t know until the other day that the Shinobi bug with 2P happens on real hardware too…very interesting stuff

ancient surge
#

Okay so false alarm, Shinobi Legions booted up like normal. Must of been a fluke.

#

It's suffering from the same regression as other games.

analog totem
#

quick, someone put in a github ticket with a feature request for LSD mode

tough star
ancient surge
tough star
#

Albert's Odyssey voice acting is..... horrendous

mortal mist
#

it;s masterpiece

gloomy hedge
#

TWO BUILDS 1 DAY

ancient surge
#

Oh it's now uploading!

mortal mist
#

yeah better than nothing....

#

😛

hearty marten
ancient surge
#

So the new build fixed Sonic R and Shinobi Legions. I'm assuming the other games impacted by the regression are also fixed.

mortal mist
#

yes, all games i mentioned earlier are fixed

ripe valley
#

I need to verify some Capcom games.

gloomy hedge
hearty marten
#

Seeing new cores drop every ~2 days for both the Saturn and N64 over the last few weeks has been so exciting 😄

mortal mist
#

there is something else in Burning Rangers, but that's a different problem

pearl harbor
#

Double build day! What does it mean!? 🌈 🌈

naive whale
drifting frigate
#

Two builds at the same time? Then I shall sacrifice one and marry the other!

naive whale
#

Like when I export a long video and realize I forgot to dupe the stereo VO track for 20 seconds

drifting frigate
#

Kuba, and the build fell. SRG, his eyes open.

naive whale
#

Build time is probably the same as a render too 🤣

pearl harbor
naive whale
pearl harbor
#

My esoteric jokes aren't hitting! NotLikeThis

hearty marten
#

Maybe try saying them faster so all the words run together?

#

gets coat

pearl harbor
#

According to one dubious viewer, Awbacon talks like the Micromachines guy, so does that mean all his videos are one long joke!?

drifting crown
#

They’re all done in one breath. He gives you 45s to listen in the middle to huff pure oxygen

naive whale
#

🤣 @drifting crown I hope you know my sense of humor. @pearl harbor does but I try to remember not everyone does

drifting crown
#

My mums dead

#

She’s not really but she has been lonely since the divorce. She says thanks for the visits.

naive whale
#

Supermax style

untold spear
#

i beat mmx4 last night twice

#

once with megaman x and the other with zero

naive whale
untold spear
#

i did notice on the boss it would rarely cut out the music

#

and then it just felt awkward

#

like i was hitting them with a stick that just made a loud thud noise while they stood still

#

only bug i noticed though

mortal mist
#

Yeah , it's already on github

untold spear
#

it was rare enough to only happen with 1 boss.. the mushroom dude

#

and i really meant he did nothing. easiest boss in the game

tawny forge
#

Do we have crappy ram fix in already?

mortal mist
#

Yes, works better than 3.0

tawny forge
#

WUT

ancient surge
#

Culdcept seems to have some minor graphical glitches.

untold spear
# naive whale That’s beating it like it owes you money

you have no idea what i went through. i played this on the psx side with my buddy over. he watched it. i was getting smacked down by many bosses, but there was a point where all of a sudden, the bosses did nothing. except sigmas last form.. that form was absolute bullshit. i had beaten his first two forms so many times, i did it with my eyes closed.

mortal mist
#

No change

tawny forge
#

What do you mean, @mortal mist ?

#

Oh man

#

lol

#

😩

untold spear
#

then after i got killed i think over 50 times

#

he finally told me about zeros slash cancel with dash

ripe valley
#

The codebase seems quite stable now.
The regressions from all those 2 last weeks are gone, except the reintroduction of the flickering on NBA Jam.

ancient surge
#

Yeah I noticed that everything is a lot more stable. A lot of the issues are stuff like the CDDA and gouraud shading still being broken and maybe some minor VDP1/VDP2 stuff.

ripe valley
#

The SMPC is working as intended, the Capcom games are working once more and some graphical regressions on Rockman 8 and Pocket Fighter are gone.

#

VDP1/2 are quite stable, but need some refinements.

#

I will keep the source code somewhere, it could be useful.

#

Powerslave works without that atrocious sound.

mortal mist
#

Maybe you can see where the problem comes from 🙂

untold spear
#

straight out of one of those haunted game stories

wooden dew
#

Does elevator action returns still have the chipmunk noise rock vocals

naive whale
ripe valley
#

I've just seen a problem with After Burner 2, could you check if the game boots or not on your system ?
I've seen that InfernoHabanero have reopened the issue the other day.

unkempt kelp
#

Space Jam had non-stop announcer quips when I tested it. It was hilarious.

shadow merlin
#

I had that bug on real hardware with the fenrir ODE once

ripe valley
drifting frigate
#

@ripe valley I couldn't get AB2 to boot either. Also, 'exiting' from the Space Harrier II menu locks the collection.

pearl harbor
#

I just got After Burner 2 to boot just fine on my end.

#

Still no audio though.

drifting frigate
#

I'm gonna try a cold boot.

naive whale
#

rendering todays video

#

should be a fun and big one

ripe valley
#

Schrödinger AB2.

drifting frigate
pearl harbor
naive whale
#

the video I mean!

drifting frigate
#

And now AB2 works.

#

Oh, weird. It works off of bin/cue but not chd for me.

ripe valley
#

Welcome timing issue somewhere on the spaghetti of code.

drifting frigate
#

No sound as well.

#

Yep

#

That or one of the 10^23 instances where a WO chip process triggers one of the 50 different register locks that are not idempotent so it's like storing a state machine in an array of superpointers.

ripe valley
#

I understood everything.
We are monsters.

drifting frigate
#

Yeah. 😦

#

They broker SO much between the multiple processors with collision resolution instead of cleaning up the pipeline. It's almost like they rushed it to market after shoving in a new function with a hammer and some spackle.

naive whale
#

as in "the Saturn's hardware is held together with wood screws, spit and a prayer" 😆

sudden tusk
gloomy hedge
#

Oh shit my ram is coming today, early

gloomy hedge
#

If Bulk Slash (English twinsticks patch) still works well that's a game I've been meaning to play through...
... With twinstix baby

Also if virtual on finally works on this new ram. Will finally get to try twinsticks there too

#

I also bought this but I don't think 🤔 that this is gonna be handy for the Saturn core lmao

errant prawn
#

may be a dumb questsion.. is Oct 2023 the latest "stable" core?

mortal mist
#

Can anyone check Thunderstrike II ? I have a black screen in the menu

#

music plays

drifting frigate
#

OK, to clarify on Afterburner 2, it is random, not related to image. I got differing results across the board with RAM, chd/bin, etc. with both the JP Ages standalone and the NA Ages collection. Neat.

naive whale
#

left a present in #share-media

gloomy hedge
tidal raptor
naive whale
#

after the Oct update_all core everything else has been unstable nightlies

delicate mantle
#

bgm in Radient Silvergun is working better, still getting some glitchy hi frequency stuff in between tracks, but its playing more of it. definately a noticable improvement.

peak narwhal
#

With RAM on Saturn core is speed essentially the concern or is there a reason to need a specific module

naive whale
#

lol two people dislike good news and Sega glory

#

I bet its when I called Saturn more technically complicated of silicon than N64 because of its odd design vs N64 being actually well developed hardware

peak narwhal
#

I remember running my ram though the test and it was clocked at the faster end

pearl harbor
#

I'm trying to think of the biggest remaining things that still need to be addresses on the core. The remaining audio issues, gouraud shading implementation, and lightgun support? Anything else that would be as major as those?

pine elm
#

Wow, recently SRG320 is REALLY on fire. He's literally updating the core everyday

tawny forge
#

Crappy RAM fix is what’s missing

frail token
gloomy hedge
#

Let's see if this drug does what its supposed to do

naive whale
tall radish
#

what if it’s the same person

#

SRG stands for Same Robert Guy

naive whale
#

Sega Really Good 320

gloomy hedge
naive whale
#

remember to keep the right side facing out 🤣

gloomy hedge
#

soo uh

#

Sega Rally still White Screens after first stage

#

is that the correct behavior on 3.0?

#

sound seemed WAY more stable tho, and cutout a lot later

alpine pagoda
#

Your sound still cuts out? I thought that was fine for better ram?

lavish wadi
#

Anyone else know what Thunder Force V plays like on real hardware? I don’t remember the amount of slowdown.. within the first 30 seconds transition between sky and water and big enemy spinning. Perhaps it’s my ram or it’s just not there yet

gloomy hedge
#

whoa also sokyu gurentai crashed after the first stage lol it might also be the new core not sure haha

#

althoguh I THINK the sprites look better in souky

#

yes 100% they look better on this ram / core (2 variables...)

#

but I crash after stage 1, this is a regression

#

that has happened to me twice now

#

1 step forward 1 step back

#

hyper duel with sound in menus and stuff! yay! 3.0 wins here

#

blast wind still has sound issues with new core / 3.0

#

3.0 seems more finnicky about making sure to COLD REBOOT before EVERY GAME

gloomy hedge
#

gonna try the netlink edition instead of the usa version for shits

#

yup cuts out

#

same way

#

or I have a bad copy? I got it from redump...

#

still white screens after stage 1

tawny forge
#

Are you using external HDD or SD?

gloomy hedge
#

sound is much BETTER with 3.0 but it goes in and out

gloomy hedge
#

I wont ever have an external hd for my mister

tawny forge
#

Latest main and core?

gloomy hedge
#

yes

tawny forge
#

Which bios?

gloomy hedge
#

its the same behavior ive been having forever so no big there

#

hisaturn 1.03 region free

#

bios changes didnt do much for me before, placebo at best

#

could try another bios ?

#

but wont for now

#

unless ther's another one people use that is specifically more popular

tawny forge
#

I haven’t had a white screen in sega rally championship in ages. And I have crappy ram.

gloomy hedge
#

shit

#

you get it from redump?

tawny forge
#

Audio goes off eventually for me though

#

Redump yeah. Converted myself to CHD

gloomy hedge
#

I dont do that either

#

I just stick with the bins

#

wonder why im havin issues with thatone

#

oh well

#

core's not done 😛

#

cotton 2 crashes at the same spot with 3.0 ram

tawny forge
#

I don’t think people with 3.0 ram are having the issues you are having though

gloomy hedge
#

thats why im being verbose

#

do I need to do anything special after installing it?

tawny forge
#

No

gloomy hedge
#

cotton 2 crashing in stage 1

silk mauve
#

The hokey-pokey, but that's it

gloomy hedge
#

damn

#

I only flossed

silk mauve
#

Too advanced for the core, tone it down

gloomy hedge
#

lmao

tawny forge
#

One thing that comes to my mind. Heatsink + fan

#

Do you have them?

#

You should unless you have one of those neat aluminum cases

gloomy hedge
#

VR Troopers got way more sound

#

and is stuck here

#

better sound but same behavior as before game wise

gloomy hedge
ripe valley
#

I've played Cotton 2 with today's build until the end of stage 4, no problem at all.

gloomy hedge
#

what ram do YOU have?

#

magic ram?

#

thunderforce 5 runs with 3.0 ( did not with 2.5 ) - has sound but then cuts out

ripe valley
#

Dual v2.9 RAM coming from UltimateMister in early 2022, mesured at 149Mhz.

tawny forge
#

TF5 was running fine on my crappy ram

gloomy hedge
#

never ran on mine

tawny forge
#

Gotta try it again with latest core

gloomy hedge
#

@ripe valley you on 3.0?

silk mauve
#

He just said

gloomy hedge
#

ooops

gloomy hedge
#

Im not on dual

#

so first of all

#

im on single so dunno if that matters

tawny forge
#

Whats the speed of your ram when running ramtest for 15min @gloomy hedge ?

gloomy hedge
#

no idea I literally got it 1 minute ago haha

ripe valley
#

Normally, it should be between 145-150 for the correct specs.

gloomy hedge
#

my old one was like 145 or somethin

#

whoa manxTT with sound

#

will it chipmunk in game

#

lets find out

#

yep chimpmunky

#

in race

#

actually not as bad as before, but yeah no good sound during race

#

butI got menu sound clean as a whistle

#

Layer section 2 with sound!

#

awww nevermind cut out

#

then crashed

#

based

ripe valley
#

At the moment, I don't know, with a v3.0 RAM, you should have SEGA Rally working, Cotton 2 working too.

gloomy hedge
#

anything else I could check?

#

here I'll do a memtest

tawny forge
#

Ramtest core for sure

gloomy hedge
#

for you asses

ripe valley
gloomy hedge
#

dont think I have that game actually

ripe valley
#

And if you could go to the training room.

#

Too bad.

gloomy hedge
#

is it a good game

#

145

#

I dont think its gonna change

#

started at 150, went down to 145 and is sitting there, last time did the same thing

#

(on my 2.5)

ripe valley
#

A little bit low but remains in the specs for the MiSTer.

tawny forge
#

My 2.crap sits at 145 too

alpine pagoda
#

Sega rally sound cuts out for me, but it doesn’t white screen, it’s weird how variable it all is

gloomy hedge
#

yeah the white screen annoys me more than the cutouts

alpine pagoda
#

I think mine was about 143

gloomy hedge
#

maybe I will re DL the dumpy dump

alpine pagoda
#

Chd on a usb stick for me

gloomy hedge
#

ewwwww usb stick! hehee jk

ripe valley
gloomy hedge
#

that sounds kinda great

alpine pagoda
#

lol, yeah given how cheap big sd cards are these days there’s not much point

gloomy hedge
#

does the "cartridge" setting matter at all btw?

#

I mean for games that dont really need it?

ripe valley
#

Only 1 or 2 games don't want a cardridge at all on the system.

gloomy hedge
#

what do y'all keep it on?

ripe valley
#

But it's late or very early, I don't remember right away the impacted games.

#

I'm using the region free HiSaturn BIOS, with the 4MB card ON generally. And only moving it to 1MB for SNK games + reset the core (after that change).

gloomy hedge
#

I just got ahead of the fucking red car EVEN THO

#

blue car fuckin brake checked me

#

dick

#

and yeah white screen right after

#

smh

tawny forge
#

Geez lemme try sega rally championship now

#

Kids still awake damn

ripe valley
#

I've not tested SEGA Rally today, as I was focused on other games with those regressions.

gloomy hedge
#

any vsync-adjust issues or anything like that?

gloomy hedge
#

but it was a "no-gression" lol

ripe valley
#

Yes. 😅

gloomy hedge
#

its just one of my faovrite games of all time

#

here

#

before I get banned for sharing media contraband

ripe valley
#

😏

gloomy hedge
#

robby gonna shoot my dick off

ripe valley
#

Like when the core status was 6-7 months ago.

gloomy hedge
#

that run is setup for a 1cc and yet.... smh

#

forest = white scrzn

#

my official stance on the 3.0 RAM - its better, but not worth "upgrading" at the moment, its not like it blew my mind. it is definitely better though

#

@unkempt kelp @naive whale fyi - I will continue to test, but my opinion is that its definitely better, but its not like suddenly making the core amazing for me ( yet )

ripe valley
#

There is something else that must escape us.

gloomy hedge
#

FUCK ITS THE FUZZ

alpine pagoda
#

There must be another factor here than just the ram

naive whale
naive whale
#

On 2.5V it was always “well is it the core or the ram”

gloomy hedge
#

true true

naive whale
#

This basically just indicates “ok my ram is in spec. So it’s NOT that”

gloomy hedge
#

so it could still be something finnicky with the core or maybe my dump

naive whale
#

Verifying by process of variable elimination until you are left with a result

gloomy hedge
#

I will re-DL sega rally from redump to make triple sure

#

Cotton 2 as well, basically stuff that I expected to "run like how people above are saying" isnt yet

naive whale
#

Because funny enough my 2.5V ram had zero issues. Ran fast, ran stable. But I had blessed ram on that stick

gloomy hedge
#

robby didnt shoot me, ... must have misplaced his bullet

#

gotta run off to dinner, will test more soon, the core is rad! ❤️

ripe valley
#

😛

#

Shall I call a Belmont ?

gloomy hedge
#

I could try to shove both rams in

#

that should do it

naive whale
gloomy hedge
#

2.5+3.0 = more

ripe valley
#

Don't forget the switches on the DE10-Nano if you go Dual RAM.

gloomy hedge
#

I don't intend on it but yeah thank you

#

This is my mister btw just in case there's any clues but it's pretty standard

tawny forge
#

Sega Rally Championship running good here

gloomy hedge
#

Get past first stage? Sound?

tawny forge
#

Got to the second race with zero issues

mortal steppe
tawny forge
#

No sound cutoff

gloomy hedge
#

Neato

#

(I hate you)

tawny forge
#

2.5 if I’m not mistaken

#

Weird 🤔

gloomy hedge
#

Haha 😅😃😂

mortal steppe
#

I'll try tomorrow with my 2.4

tawny forge
#

Lemme run memtest

gloomy hedge
#

screams into a pillow

#

I'll get a redump again I dunno

#

I'm not completely incompetent at getting the right rom I swear

tawny forge
blazing lance
#

What are you capturing mister video with Aktane

tawny forge
#

Geez it dropped to 140

#

Maybe the core likes slow ram more now? Lol

#

Lemme try Thunder Force 5

burnt matrix
#

My Powerslave audio repeat issue is due to CHD compression.

tawny forge
#

Oh I was running the wrong core version

#

I want the saturn_unstable

#

Lemme try Sega Rally Championship again

blazing lance
#

That new?

burnt matrix
#

Been in there for a few months

ripe valley
burnt matrix
tawny forge
#

All good with latest core here for Sega Rally Championship

burnt matrix
#

I tried two different CHD compression methods and it produces that issue. Reverting back to bin/cue and I don’t have that loud loop on intro anymore.

ripe valley
#

Strange too, as I could reproduce it with yesterday's build, but gone with either my SMPC Revert version or the last today's build, and it was a timing issue.

#

And I'm using only CHDv5.

alpine pagoda
#

@tawny forge I had a run on sega rally where it didn’t cut out on first two races, but when I tried again it cut out. Also it cut out earlier when I had it in cockpit.

burnt matrix
burnt matrix
ripe valley
#

It's the v5.

burnt matrix
#

Oh ok, thank you

ripe valley
#

MAME switched on CHD v5 eaons ago.

#

19 Feb 12 (12 years ago)

tawny forge
gloomy hedge
#

It's really annoying because on "mode" changes it sometimes loses tracking

#

But it's fine

gloomy hedge
ripe valley
#

And what is the SD card you're using ?

tawny forge
#

Burning Rangers intro doing good so far

#

Spoke too soon

#

Frozen lol

ripe valley
#

A white screen and sound cuts offs/freezes are generally a lack of data received on-time.
So, it could be the core, a slow RAM, a slow SD card, slow network drive...

#

Many factors possible.

gloomy hedge
ripe valley
#

Okay, it's not a knockoff brand.

gloomy hedge
alpine pagoda
#

I haven’t done it recently but in the past I tried running the game from the sd card and a usb stick and there was no difference

gloomy hedge
#

Thats what I got

ripe valley
#

Grade 10 - A1 speed, okay, pretty good.

burnt matrix
gloomy hedge
#

Lol how so

#

God I hope the SanDisk store isn't selling fakes lmao

ripe valley
# gloomy hedge

So, it should not be the card, and not the core (as we are using the same from the Unstable nightlies here).

gloomy hedge
#

Yep

#

I'll grab another redump to rule that out

#

But I'm gonna say probably not that. So the only thing left is the weather

burnt matrix
analog totem
#

It wasn’t on the testing sheet and I didn’t add it, but I just wanted every diehard Saturn fan here to know that Eyeful Home works chefkiss : https://m.youtube.com/watch?v=foptp3oiLk4

Here is some footage of Eyeful Home for the Sega Saturn. With only 50 or less copies made, the game can command thousands of dollars at auction.

Props to http://www.segagagadomain.com/ for the only footage of the game I can find to review. A dump of the game does not exist as far as I can tell.

▶ Play video
analog totem
# gloomy hedge ElGato HD 60S+

Do you use the passthrough feature on the Elgato by chance? I have the same capture card and had issues until I just put an hdmi splitter in front of it and stopped using the passthrough.

gloomy hedge
#

But I see what you mean as in - you're saying that you have less issues with tracking loss?

analog totem
#

yes

gloomy hedge
#

Yeah that very well could be the case

analog totem
#

my video would drop more often before I switched

#

And certain chores that aren’t exactly 60 Hz would give me problems

gloomy hedge
#

I didn't have any issues with that part

#

I just get drops only on mode switches and I just turn it off and then on in OBS and we're back

analog totem
#

but once I switched to using the splitter, I can do vsync=2 with no problem generally

gloomy hedge
#

Yeah I'm vsync 2 for life

analog totem
#

ah interesting

gloomy hedge
#

I think it could be because my monitor can do those hz?

#

Like I run cave core at 57, Sharp core at 55, etc.

analog totem
#

my monitor can too but the card had problems with it when i’d use passthrough

#

the cave core was what motivated me to try a splitter

#

and I actually had to try two splitters because the first one video looked choppy

gloomy hedge
#

Yeah I really didn't want to use a splitter so I'm glad I didn't have to

analog totem
#

also, passthrough does chroma subsampling so you get 4:2:2 colors instead of 4:4:4

#

I noticed the difference and to be fair it’s not super noticeable but still

gloomy hedge
#

Oh wait really? On the HD60S+ specifically?

analog totem
#

yes

gloomy hedge
#

Shminteresting

#

Thank you that's good to know

#

After the passthrough I have a switch that lets me pick between my Yoko and Tate monitor

#

Like a very simple button switch

analog totem
#

yeah again it’s really subtle but when I switched back and forth I could see the difference

#

since you’re doing that I would recommend a splitter so you’re not compressing the signal before sending it to your monitors

#

and as an added bonus you shoullld notice less dropouts in OBS

analog totem
#

yeah

gloomy hedge
#

I'm ok on that

#

It's noted but not enough for me to add to my setup

analog totem
#

oh for sure

gloomy hedge
#

I have it down to a science 😅

#

Muscle memory

analog totem
#

I know that feeling

gloomy hedge
#

One day I'll say fuck it and add something to it but I spent a while trying to get something to help me stream and also stay on top of things

#

The good news is I use analog audio and the passthrough IS lagless

#

So that's great. So far so good 😳

analog totem
#

oh yeah nice

#

I see you play a bunch of shmups/stg so I had to throw ya a follow chefkiss

gloomy hedge
#

I was just about to tag you in #share-media

unkempt kelp
gloomy hedge
#

This one, right?

naive whale
#

For people wondering about their SD cards

#

You can use this to perform read/write tests on basically anything

#

If you have davinci resolve you also have access to BlackMagic Speed test, which will assess read speeds on your SD cards

#

Don’t believe you have a SanDisk just because it’s “sold by Amazon”….they throw all that shit in a big bin and the Amazon one is next to the “big Charley’s discount SD cards and George Foreman Grill emporium” batch

#

I recommend if you are having random issues on modern 2.9/3.0V ram that you test your cards capabilities to ensure it’s up to the job

#

Both utilities are free and from trusted vendors

#

Nothing comes into my bin of cards, camera or MiSTer, without a full speed test 🙂 it’s worth the time

#

Basically test every variable until you can rule them all out. Check ram speeds. Check disk speeds. Confirm they are all in line with minimum specs. Then make sure you have the correct dumps of games that are confirmed working. If it fails then you can point to the problem confidently

#

(And trust me. I’ve purchased memory cards from every damn vendor under the sun. I’ve found counterfeits that won’t pass checks from all of them)

burnt matrix
#

@unkempt kelp I saw you had an audio repeat issue. I had a similar problem with Powerslave, I fixed it by just using a bin/cue. With CHD compression it had issues.

#

So far only game I’ve run across with that weirdness on my MiSTer.

#

Also noticed that the DBZ French game works. It’s been a while since I tested but it was interesting to check it out.

unkempt kelp
burnt matrix
#

Digital Pinball Necronomicon has a pretty metal intro lmao

gloomy hedge
#

just blows my mind because its the only core that requires all of this rigor

#

k now what bacon

peak narwhal
#

Network fileshare should be consistent and fast enough for any core right?

naive whale
gloomy hedge
#

just got a fresh reDUMP of dat sega rally yo

#

lets see

#

got dat BURNIN RAGER too

naive whale
#

Some bootleg ass cards will read in the basement. Bootleg garbage you’ll see 10-15 MB/SEC which I think will cause problems

#

A lot of times it appears more as read/write errors. I put my camera cards through full write and read cycles before they go on a set. But that’s way too much for anything MiSTer related

gloomy hedge
#

STAGE TWO LOADED!!!

#

YOOO

#

swear I had the same dump

#

I swear it

naive whale
#

I’m also the dummy who pops Extreme Pro class SanDisk in his MiSTer because “well I’d use it for my camera…should be good here too” 🤣

But it beats the V90 SDXC cards my cameras take. $130 for 138GB and that’s considered “cheap”

burnt matrix
naive whale
#

So if we know it’s truly diff or actually the same

burnt matrix
#

Checksum on what

naive whale
#

The dumps

gloomy hedge
#

fuck @naive whale I didnt clear

naive whale
#

It would be interesting to know if Aktane’s “same dump” is actually diff

gloomy hedge
#

do you want any sega rally footage?

#

oh yeah about that

gloomy hedge
#

I deleted the old dump

#

fuck

#

I mean it was dead to me

naive whale
left hollow
#

Core is getting there lately with the updates? I haven't really looked much into saturn core because I don't know 100% of how things should be working

gloomy hedge
#

its on dude ima get this 1cc

burnt matrix
#

also A2 rated cards are the best for MiSTer, they have much faster random read/writes

naive whale
burnt matrix
gloomy hedge
#

^^^

naive whale
#

I know it’s a bit much but I think on these “it works on mine but not yours” tests (same ram version, same core, etc) if we could get checksums off both dumps we could really look at whether it’s just bad files for those individual games

burnt matrix
#

oh what game do I need to do a checksum on

gloomy hedge
#

9th in stage 1

naive whale
#

I say that because my Steam Deck tutorials…100/100 times I get “I put the bios files where you told me and it didn’t Work”….checksums of the zips are not correct

gloomy hedge
#

I got the white screen

#

WHAT THE FUCK

#

huhhh!?!?!

#

I have the footage

#

is it because I put a score in ? hahaha

burnt matrix
#

I think this core only works for people who truly have love for SEGA in their hearts

#

❤️saturn❤️

gloomy hedge
#

dont you FUCKING EVEN FUCKING DARE

#

saturn was my first console

#

forreal forreal

#

the kids made fun of me for it

#

they all had ps1s

#

and n64s

#

would this footage be useful to anyone?

left hollow
#

I never knew anyone with a saturn

gloomy hedge
#

it shows a full race and then a white screen of death after stage 1 when I finally have a sick time

#

wait what if its white screening ME because Im actually GOOD at this game

#

not like you posers

burnt matrix
#

what game

gloomy hedge
#

what if the white screen is specific to my amazing ability 😛

#

sega rally championship (usa)

burnt matrix
#

Oh, I’ve beaten all three races because the core knows that I love SEGA

gloomy hedge
#

ha jokes on you there's 4 races

naive whale
#

@gloomy hedge just raced so fast @burnt matrix he got ahead of the code execution and crashed the game. You need talent for that. Not some Texas half assery!

burnt matrix
#

I play the plus net link CC edition for cool people

gloomy hedge
#

thats right!

burnt matrix
#

lolol

gloomy hedge
#

scorchin

naive whale
#

Hey I found a photo of @burnt matrix playing MiSTer!

gloomy hedge
#

I'll upload it to yt or osmethin

burnt matrix
naive whale
left hollow
naive whale
gloomy hedge
trim nimbus
naive whale
tough star
#

evening

#

oh nice - people are testing the JP library

tough star
#

yup 😄

left hollow
#

Hard not to test the JP library with sega saturn

tough star
#

yup

analog totem
tough star
#

when I heard Powerslave in @naive whale's video

earnest ginkgo
#

Guys is there a small modification I can make to downloader.ini so that it pulls down these Saturn builds through update_all?

tough star
#

yes

#

when the script starts push up

#

and select what you want from the unstable channel

drifting crown
#

@gloomy hedge maybe a power issue? What psu and what do you have connected?

tawny forge
#

I think he was just using bad dumps at the end of the day?

mortal mist
#

#1046941029296779344 message

#

then the white screen of death happened again 😛

sinful verge
#

He had problems with a bunch of games, not just Sega Rally. Maybe return that ram and try another one. Could be just bad luck of draw

tawny forge
#

Meh

drifting crown
#

I’d be tempted to wipe the sd card and start again.

burnt matrix
#

Which is good because it means I’m in the minority or an outlier and it works great for most people. 🍻

mortal mist
#

better play Saturn on Pi

gloomy hedge
#

@naive whale did mention maybe it was a copy to SD error or something?

#

Gonna try wiping that folded and recopying all my games - some may have been copied via Wi-Fi in the past. Though most were copied via USB adapter (taking out the card)

gloomy hedge
#

Or sometimes right after stage 1

burnt matrix
naive whale
#

(Damn it I agreed with Robby)

gloomy hedge
#

I'm gonna guess the answers are 1.) Sus and 2.) Nice but inaccurate

burnt matrix
gloomy hedge
#

Oh are they getting better on the accuracy?

burnt matrix
#

Yeah, I think Mednafen and DuckStation are extremely good emulators. I would consider them excellent.

gloomy hedge
#

Beetle Saturn was the first time I felt Saturn was accurate enough to actually play, back in 2020 or so

#

Which I know is just a mednafen fork

#

But it was better than just mednafen

warped cliff
#

it really did take a while until we had a decent Saturn emulator didn't it?

burnt matrix
#

I prefer the Saturn core though

warped cliff
#

for the longest time it seemed like it just wasn't a thing

naive whale
burnt matrix
burnt matrix
naive whale
burnt matrix
#

N64 software emulation is still not what I’d consider good enough in my extremely limited experience.

naive whale
burnt matrix
#

Plus even if it was, the N64 core is the best play to play, hands-down

warped cliff
#

even ares?

burnt matrix
# warped cliff even ares?

I could be wrong, maybe that one is fantastic. I didn’t spend too much time with it. I’ll try it out again today.

#

I do like ares a lot though. Probably first multi-system emulator that I enjoyed.

warped cliff
#

anyhow, Saturn did what nintendidn't in terms of making a system that couldn't be emulated reasonably well for decades

burnt matrix
#

Saturn is so wacky I love it

#

I remember it was so difficult early commercial attempts straight up lied to hide the fact they were using PC source ports instead of actual Saturn emulation

#

GameTap proudly proclaimed Saturn emulation but when you just looked at the files they were all windows executables and asset files LOL. I remember John Linneman getting big mad when he was called out for being fooled by it back when he went by dark1x.

ripe valley
#

Most of the development documentations on the Saturn were wrong (especially the English translated ones) and most of the early Saturn emulation was based on those documents.
It didn't help at all.

burnt matrix
#

Haha

ripe valley
#

We have some corrected documents on the system based on the Japanese bibliography only since 5 years and some emudevs skilled for opening the console + probing directly the chips.

burnt matrix
#

Yeah I don’t think people know just how shit documentation was for Japanese game consoles. They did a poor job documenting their hardware to begin with and don’t bother to translate those docs when handing them out to devs in other countries. Or if they did it was poorly translated.

ripe valley
#

In terms of pure accuracy, SSF is the best but it lacks some rather needed options and the code regressed on 2023/2024; Mednafen/Beetle is the most practical one.

#

M2 uses some parts of SSF on the SEGA Saturn Tribute collection.

#

Mednafen is used on projects like the PolyMega.

burnt matrix
#

It helps explains why Western devs were often behind Japanese back in the 16-bit and shows just how incredible western devs were with the PS1/N64.

#

Rare beat Nintendo at their own game rather handidly having a major handicap like that. Thats just how good they were.

ripe valley
#

Near wanted to tackle the Saturn and worked on the 32x beforehand, but they left us tragically.

burnt matrix
#

Hell, when we received 3DS dev kits early on back before its official announcement and it was a giant motherboard with a grafted screen and controls. All the documentation was in Japanese with ZERO assistance from them.

#

That was in 2009.

ripe valley
#

I've seen some of the early 3DS devkits, I don't know how you worked with it at all and why Nintendo R&D sent them like that.

burnt matrix
#

and it’s not like you could pay someone to translate them. It was filled to the brim with technical knowledge, acronyms, and highly specific and obtuse Japanese.

#

It was a shit show lol

warped cliff
#

I gotta say I'm really glad we're tracking game compatibility for this core now

dim tulip
#

The entire emulation history around Saturn is pretty fascinating, especially thinking back to the mid-2000s when the only real option was SSF. As a dumb teenager with no knowledge of hardware, I was always confused how more ‘advanced’ systems had better emulation available, I had assumed that it would all be developed chronologically haha

burnt matrix
#

This wasn’t documented anywhere or mentioned by anyone from Nintendo.

#

We had to figure that shit out on our own after bricking three motherboards and sending them back to Japan to be repaired and sent back. A MONTH LATER.

ripe valley
#

I remember another dev at Ubisoft saying the same on the process.

#

They were fed up with bricked devkits.

#

Ninja'ed.

burnt matrix
#

If the turn around time were like a week it’d be ok. But Nintendo did not give a fuck.

#

So not only were you under the gun to deliver a launch game but Nintendo themselves were proactively screwing you through negligence.

#

Imagine how a Saturn dev felt lmao

drifting crown
#

I remember trying ssf (or another early one) back around 2002 and getting about 1 frame a minute on a P150. Great times.

burnt matrix
#

Which is why I laugh when I see people compare Sega Away Team games against like Sonic Team’s output. Yeah it’s no contest on which one was better but you’re comparing against a team who has the keys to the kingdom and complete documentation in their own native language against a team who is barely able to figure shit out because Sega Japan did not give a fuuuuck about anyone outside of Japan.

#

My friend worked at Sega during that time so his complaints and frustrations rubbed off on me lol.

ripe valley
#

😏

burnt matrix
#

So yeah srg320 is frankly pretty incredible for pulling off the Saturn core imo

ripe valley
#

Something like with Nintendo vs. KONAMI during the SNES/SFC times.
Nintendo delivered an old devkit and SDK for creating Castlevania IV / Akumajou Dracula and kept the up-to-date devkit and SDK to their internal teams.
As they don't want third parties creating better games than themselves for the launch games and first months of the console.

burnt matrix
#

Yeah, absolutely embarrassing behavior.

ripe valley
#

Cherry on the top, the game was burned on slowROM instead of fastROM chips (and tested in that configuration with final QA), so the game lags like hell on some stages on retail.

burnt matrix
#

when you go into the details and interactions Nintendo had with a lot of developers way back when it’s really not surprising why everyone hated them and defected to PlayStation or Saturn

#

Like how that company wasn’t burned to the ground for screwing everyone over is beyond me

#

but I’m glad they weren’t because I love their games and modern Nintendo is much better

silk mauve
#

Not too much better. Their angst towards developers shifted into angst towards the fans

burnt matrix
#

lol I suppose so

ripe valley
#

@burnt matrix I used to talk with ShimaX (SSF creator), FCare and Benjamin (Kronos), Steve Kwok (NOVA) and Rypheca (Mednafen) on Saturn researches all these past years.
What srg320 is doing since 2021 is mind blowing, even with their technical skills and personal researches.

naive whale
ripe valley
#

But it takes time, as he wants to do it accurately as possible, sometimes breaking all his code like those last 15 days.

burnt matrix
ripe valley
#

Some of the brilliant minds behind the Saturn software emulators we used to have.

burnt matrix
#

amazing!!

ripe valley
#

Steve Kwok can emulate the floppy disk drive and the MPEG card on the last WIP version of the emulator.
Doing that on the MiSTer will be... tricky.

#

With the last version of yesterday, we are using 96% of LUT on the chip.
It's way higher than with the N64, and I don't see much more optimization on the code that could be done.

#

Maybe it's also one of the factors that the core could be stable for someone and crashing for another person.

wise brook
wise brook
#

even if it couldn't succeed on any other platform, the absence of Pokémon probably would have turned n64 into the dreamcast

burnt matrix
#

I feel like that’s not highlighted enough just how much Pokemon changed the course for Nintendo

wise brook
#

I would love to see a fan made GG port of Pokémon red

burnt matrix
trim nimbus
#

Nintendo’s lawyers would like to have a word….

wise brook
#

I would also like 5 minutes alone with Nintendo's lawyers

silk mauve
#

The lawyers are just a legal front. It's the ninjas that will get you

ripe valley
#

We were talking about devkits just before, a friend of mine just texted me that he has already finished his week of gamedev now.
Third PS5 devkit which fails on the disc drive at work since yesterday. Very fragile Blu Ray drive.

silk mauve
#

It would be great if someone made an ODE!

ripe valley
#

We must text Ken Kutaragi right now with the idea.

#

🤣

#

An ODE for a devkit.

#

(Okay, okay, no more silly jokes for the next hours)

silk mauve
#

Don't lie

ripe valley
#

Next question is : does Machi work on the core ? Good question from someone on Youtube.

naive whale
ripe valley
#

Yes, sometimes, I like your videos.

burnt matrix
#

someone has to

tall radish
#

So, I downloaded the lastest rev of the core and I have still the same (minor) issue than before, I don't know if it's a known issue. In Capcom Generation 5 (NTSC-J) in the "Collection" game mode (where you can access to artworks, and several bonuses), the resolution changes when I pick any options there (I guess it's normal) but there is a weird offset in 50% of the screen. (I play on a CRT TV)

gloomy hedge
#

@naive whale Im redownloading and recopying some games... how do I check a checksum?

gloomy hedge
#

also is the 2022 redump better than the 2020? I have a feeling it might be...

warped cliff
#

Yeah, I kinda envied the people who had and kept their Saturns, as there were quite a few exclusives that you just couldn't enjoy on emulators

warped cliff
#

So this core is really a godsend

gloomy hedge
#

literally there is no way to play saturn with proper input lag

#

which means 99% of the shmups are unplayable

okay I dont mean unplayable but for someone like me who wants to clear the game, yes its annoying

gloomy hedge
naive whale
warped cliff
#

Yeah, there are so many playable games now, even with visual and audio glitches

#

The only gripe I might have is that the games don't all play at the correct speeds, but at least the controls are very responsive

mortal steppe
#

Tested last unstable on my 2.4 sdram, nothing changed for the issues addressed by ram

earnest ginkgo
wooden dew
#

I'm not sure if this has been noted yet but there was a regression on Outrun... Car is invisible

ripe valley
tough star
#

then use the 2nd alternative I gave you 🙂 @mortal steppe 🦊

tough star
burnt matrix
earnest ginkgo
burnt matrix
earnest ginkgo
burnt matrix
burnt matrix
tough star
#

get a room

tall radish
# burnt matrix Core isn't completed, still lots of bugs an issues left (but we're getting close...

Of course I understand. I'm extremely satisfied with my MiSTer, Every core than can happened from now are just bonus for me When I bought it I didn't even think a functional Saturn core would be possible and now we even got a N64 core. I'm really glad I bought one even though I have most of the consoles and games I play on it, the practicality and the multiple options and addons available on it are a real blessing for me!

tough star
#

cherry blossom fish?

burnt matrix
tough star
#

I think the Pi emulators are still more cycle accurate

#

the de10 nano is just very overpriced

#

even my pi zero does this stuff

earnest ginkgo
tall radish
#

Just an old meme I used to like...

tough star
#

I think you missed the enormous animated GIF I posted

ancient surge
tall radish
tough star
burnt matrix
#

@tough star is the MSX collection for Saturn worth playing?

gloomy hedge
#

what did I just ocme back to

ancient surge
gloomy hedge
#

robby showin up like

tough star
tawny forge
burnt matrix
tough star
frail token
#

I mean the emulation in MSX isn't spot on

tough star
#

@frail token after 21 years of working on it the openMSX is the most accurate you'll ever get to document the MSX

#

every chip has been probed/tested/dissected

#

every trace has been traced... and every VDP timing issue has been resolved

frail token
#

sometimes my brain mixes them up

#

is OpenMSX the MiSTer core?

hearty marten
frail token
#

Then I'm lost lol

#

I did goof big time though

tough star
sacred goblet
tough star
frail token
#

I deeply apologize for confusing the X68K for the MSX

tough star
#

not really - I just like this hobby

frail token
#

I will never live it down

tough star
#

@frail token the x86k is awesome too - but more modern

frail token
#

yeah but the core for that has some issues which is what I was thinking of

#

like Castlevania

#

so it kinda made sense in my head!

tough star
#

on the MSX it's called Vampire Killer 😄

#

(yes my nick is based on the game... in a weird way)

naive whale
ripe valley
gloomy hedge
#

"redumped the netlink version of s.rally"

#

lets see how this goes

#

wtf

#

music in the intro

#

oh cut out lol

#

sound completely cut out 100%, thats new lol

#

aaaaand white screen of death

#

Burning rangers intro crashed