#Sega Saturn
1 messages · Page 22 of 1
What kinds of sound issues were you getting, if any?
Zero sound issues
time for another video
starting work now. See you at 4 CST
Grandia still has issues with the FMV being broken though.
Street Fighter Collection is working
new fixes?
@fuzz coolbeans ty for checking
You are welcome
here goes nothing
It is not functional but the custom Web browser boot's now
lol this is why you’re the best, who thinks to try the custom web browser
a consummate professional, that’s who
Thunder Force V is go
is that one good
Hahaha 🙂
Bug! is fixed
bugs works
If srg320 implements the modem cart it might just work
Thunder Force V does drop audio in game eventually
i need that can of spray
comes back when dead. Which happens a lot lol
gets extra static then drops
seems like a conflict of some sort
and its resolved by dropping audio
good observation
welp salamander 2 not working
Daytona and Sega Rally netlink versions are working
Stage 2 of Thunder Force V didnt drop
seems like an issue when TOO MANY sound sources stack it can drop redbook
I had Daytona CCE work for me on the last build. What changes does the net link Sega Rally bring other than internet play?
None as far as I am aware 😛
Bug time
gonna spread the Bug love today
game deserves more credit
literally an extra vid a day this week lol
Did someone try Pebble Beach Golf Links
sounds like you volunteered yourself
Unfourtenatly I am lazy to convert
lol that’s understandable, is it a cool golf game though?
It has Craig Stadler
its load
Bug all good. Minus falling to my death twice in the same spot in a comical manner
I was wondering the same thing. Out of all the things done, that one picqued my interest most of all. 😄
suffering through Death Crimson next
Yes
intro screen is fixed
i need salamander 2 to work
sadly its still Death Crimson
black screen
It’s a light gun game, right? Is it really that bad?
so incredibly bad you cant even imagine
terribly broken on core...but its working perfectly lolol
thats how bad it is
that’s incredible, I gotta try it
its literally the absolute worst thing imaginable
so I love it in its own special way
Assault Rigs next
what game?
as good as a back alley root canal with no painkillers
Recommended by popular YouTuber Video Game Erotica
Buried treasure... in a cat litter box.
aint that a dreamcast game
the later Sega Rally revisions have 3D Control Pad support. analog steering/gas/brake
sequel to Death Crimson on Saturn
however, the analog L/R stuff is not implemented in the core yet so you can't play sega rally that way on MiSTer just yet
Oh that’s great, thanks for letting me know!
I got a 3D pad with SNAC though
Battle Arena Toshinden Remix FMV works great. That used to freeze for me
ohhh SNAC might work!
you can't remap accel/brake to anything but L/R with a 3D Control Pad inserted in Sega Rally Netlink so you can't even get away with analog steering only XD
VO in Battle Arena is also 100%
Could someone check Groove on Fight ?
The backgrounds should be fixed, as it normally is the same bug as the portraits on Grandia.
testing Rabbit now. Then to edit
Rabbit black screens
Saturn Bomberman Fight THEN edit
i hadn't seen anything about it so i assume this is not yet supported at all, but i'll ask anyway - Saturn Backup Memory can't be used on the core yet, right? I'm not sure if there are any other games like this, but Hexen in particular will only save to a memory card - it doesn't allow saving to the internal memory.
Saturn Bomberman Fight is good
Hexen works pretty much flawlessly on the core afaict, btw. music/sfx/graphics, everything looks right
might sell my saturn and n64 lord
tate mode actually works, it's the default yoko mode that are weirdly glitchy. but if you manage to enter options you can enable tate and then the game works pretty great
@pearl harbor you want some Dragon Quest in this vid?
man srg320 is going hard on this core lately
feels like we could be approaching a real release
wow another build
change in Thunder Force V; the audio on level 1 didnt drop. Its in my headphones...at like near to silent
so it drops its volume to basically zero but not quite
True
Just think how far the core has come that you’re willing to wear headphones listening to it
@drifting frigate Is it possible to redo the change done earlier on the new version of the core for Rabbit, as I don't find easily what SV file you edited ?
Or maybe just say me the correct SV file I should check - and I'm will do some compile time later ?
well I monitor the audio on studio monitors during capture but at a very low volume just in case
is it back to boot.bin? 😄
Ah so no risk of head exploding in those early build days
not sure. I just loaded the file per the standard the last couple months
does anyone know WTF the soundtrack for Assault Rigs is? It sounds maybe Native American and I dunno if I want to run that
I don’t know if this is the case but I feel Robert’s recent successes with the N64 core is inspiring him.
A rising tide lifts all boats. I’m glad that everyone is riding this wave of excitement for the MiSTer.
Sir you mean “indigenous people” or “first people”. I am offended
lol and now you know why when given a question on content I always err on the "nope. Not for me" side of things
And here you live in “Chicago”
I get yelled at enough for saying CRT by some people which just confuses me
You're a rising tide.
A low tide 😁
to voice over
Are we all still having delayed or disappearing audio issues for Radiant Silvergun on single RAM?
It’s pronounced “kurt”
now its pronounced "tube tv" lol
No change on Groove on Fight, too bad.
Outrun and Space harrier both now have music and sound effects. Outrun in particular is awesome with smooth 60fps mode. Well chuffed 👍
Does Outrun display traffic yet?
Anyone facing sound regressions with new single ram build?
Yup, cars, trucks and everything 😂
Perfect from what I can tell. Just completed one route with no problems whatsoever
60fps Outrun achieved!
Correct 🙌
Wait, Outrun is zero issues now?
Think so, single ram too
maybe its time for a serious compatability spreadsheet
Yeah, it's in Saturn, not Saturn_Mister. SCU.sv. I have a fork set up now, so I can just trigger it.
But I'll want to look at his changes first. I don't want to break anything.
Has anyone checked Rabbit on the new core?
It may work actually.
did not
I'm pretty sure the ISR is what was causing the error flag to not get removed during dma update
I tested this morning. Black screen
ok, dang.
there is 2 cores from this morning
it could always be crashing for a different reason now
True. Yeah, I'll look asap. But priority is getting footage for the core proper. SRG's work takes priority.
Glad srg is confirmed well this week
Noticed that too, which always makes me curious. It looks like they're both built from the same commits... just duplicated for some reason.
hmm
Haw haw the moment @naive whale completes a video another update comes out!!
lol
afterburner still no sound?
karma
VGE:
Lots of regression on this update, people might want to skip this one, I think its mostly with sound.
Frak
Which build? The one from earlier this morning or the recent one?
Frak as they would say in Battlestar Galactica
I think they're the same
lol I cause the cores to happen. But I have a system to get the vids out. Uploading now for 4 PM CST
The one from this morning seems a bit wonky to me, I think the previous version was a bit more stable. But i'm sure its something Sergey going to fix shortly
I need a list of 10 bangers or so that work great... like bomberman
So this one is a skip? It really makes sense these builds are going under the unstable nightly channel. Saturn is quite unstable, and every build is hit or miss, emphasis on miss
im updating my saturn collection but not gonna go all out until chd support
I said eff it and went all out
Wow! You must be rich!
I just dont have the space to put a full collection of bin/cue. I could fit a lot more with chd
I have all the bin/cue zipped on an external though
So far I'm amazed by how much I can fit on a 32gb sdcard when I personally curate all games
im just gonna put like 30 games on the SD card to test
i have 512gb but 100gb free
its not enough i need 4TB
As a reformed "full collection" person... don't. Gather as you go.
At least for CD systems
I already gathered
I would just use a network drive if I need 4tb, or even 1tb
ive been a full collection person for 20 years
i aint reforming
im getting a 4TB SSD to put in MiSTer Express, thats my end game plan
and only using zips and chds
I did an audit on my optical collections and realized I barely touched any of them in years.
for me its about exploration and having them available
not that I am gonna play them all
but if I want to, its there and available
or if anyone else wants to
They're so easy to pull down on demand now, that I just grab new stuff when I want to play them. I keep a hundred or so on my server for each console.
Thank you for your indications.
I want to test a little bit on my side those changes and the new code from srg320.
sure... but why would i do that then I can buy a $200 4TB drive and be done with it
and I dont know what I want to play, I browse and pick random things sometimes
or use a Russian Roulette
You don't have to take my advice. 😆
Sounds like you have your way already. All good.
I think its fun to make a HTGDB out of PSX and Saturn
and even AO486, but thats a lot of work for that one
It’s ok, I’ll fight @dire tree in your stead
These are the same cores, I don't know why they appeared twice
bruh yeet that booty full collection, I ain’t tryna throw hands, just making sure your collection slaps, fr fr no cap. Hearing all that space wasted has me shook. You can go off bout ur hobby, but low key this flex ain’t it chief. You need that MiSTer drip. Bet? Yet yeet!
lol
deadass
frt
Did he just go downtown on dat ass?
I also think that the version 20230919 works better
Live, Laugh, FPGA
holy shit I laughed out loud at that one, it’s beautiful
Ill have a kitschy metal sign made for you
Grandia fixed!! Nice!
is Grandia better on PSX or Saturn?
The forbidden question 😆
how come?
Yes
I only played a little of Grandia 2 on Dreamcast I think
I think consensus is, that saturn is better, forgot the reasoning
An ancient internet debate. But short answer is yes.
oh so they are close
General consensus is the Saturn was the target console, so it wins.
everything 2d is better on saturn
The improvement patch helps a lot
Everything 2d that doesn't have transparency
true
I'ma still play that Saturn SOTN for Maria mode
Easy mode
Gotta make your 100th playthrough more interesting somehow
And there ain't nuthin' wrong with that. <movin' on uuuup...>
Maria mode in Saturn is the main reason to play IMO
Both are good and there isn't a wrong answer
sega saturn still better tho
lol alright
Whoo! Finally!
I have a feeling shinning force III is not gonna freeze when casting a healing spell no moh…
Magic Knight Rayearth! (and Dragon Force!)
Not at home to test though 😦
My test builds have ran and the artifacts are up. I haven't tested them yet.
[Edit] These no longer work, so his change in the DMA chain must have invalidated them. Or I've githubbed wrong, which is also a possibility.
Have we ever gotten this many Saturn core updates over a short period of time like this? SRG is on a roll lately! And he's doing okay!
you got Dragon Force. Vid is done
The build worked for me, but you have a screeching sound for a second when starting Rabbit.
I took the 3 repositories (srg320 ones) and just changed the two lines you mentioned and build manually.
Merge squashed my build.yaml files. So they were pulling from srg320/Saturn.
I updated them. I'm trying to keep this all on github as it was pointed out distributing private builds is frowned upon.
And yes, I have a number of games that give me a weird screech or hiss when starting.
That's why I'm not sharing it at the moment, only for some tests.
I just wanted to test, by pure curiosity.
The latest github build (which will take a long time, I use free) should be good. Yep, that's why I made it originally too. Curiosity.
I just ran into that running one previous core fuu
Once someone smarter than me figures out why Rabbit is triggering a DMA error, then we'll be in business. The data coming back from the DMA array (not sure if it's A, B, or C as I don't know how to debug HDL beyond tapping signals) is not fitting in the range expected, but I have no idea what's actually coming back. SRG uses a flag and set pattern (smort) so it's getting set to ERR and not getting reset by a proper DMA read.
*or write. One of the two.
Thanks for explanation.
Take it with a bunch of grains of salt. I'm like a totaly baby at all of this.
Gotta go now, I'm waiting some friends at home in 5'.
They will test the N64 and Saturn cores.
have fun!
I decided to start playing MKR now that the core is in such a good place (first time since the game finally came out in English!).. I don't remember a glitch at the very start, but in Taflon by the Sea I noticed an interesting sprite glitch in one of the houses
it was the shadows at the start. they were all glitchy
but now not at all
wasnt a big deal before. i just wanted to see if it changed
it did and i was pleasantly surprised
I have very fond memories of this game.. such a nice vibe. Ah, now I remember one more thing I noticed, but I haven't verified if it's a glitch: When Mokona is jumping around the shadow always seem to be rendered too far down, so it never connects
But the core is in a really awesome place now.. It's incredible that srg320 has persevered to reach this point
SH-2 controller mode, which allows normal controllers to be used in a weird alternate way, but also allows the Stunner to work
I never got into RPGs so I look forward to trying them all now for fresh experiences
actually the Stunner needs some other stuff as well - I tried to help, but it was complicated and scary
it'll probably take Sergiy five minutes
DMA flags above 4bits are not implemented yet as well. But I don't think that's blocking much.
If anything.
It doesn't sound like we're quiiite to the "make weird stuff work" part of this core's development yet
but it's getting tantalizingly close
whats that game that has date in the title if anyone knows what im talking about
Date like dating? Or date like 'uses the date?' Christmas Nights (Christmas is a date, right? Hehe) uses the internal clock for sure.
Or date like "the monkey died?"
oh im thinking of a PSX Namco arcade game
a puzzle where you move around girls bodies
I thought it was on Saturn
Magical Date - Doki Doki Kokuhaku Daisakusen (Japan)
no wait thats the wrong game
Dancing Eyes
"A puzzle where you move around girls bodies" is just a crime spree.
its called somethng else for psx
wikipedia only lists it as arcade
or im wrong and its not on psx
ok after two hours of test I have to admit that I was wrong , the new one works just as well as the previous one.
So...rabbit hole... Dancing Eyes brought me to Dancing Eye Syndrome and now I'm invested in learning more.
i thought there was something similar on saturn though is why i asked
google Montauk Project that might be a Saturn game
OOOH, I saw this recently ... @naive whale was it on your channel?
There is no white screen in Sega Rally now
sega rally... thats one i gotta put on the sd card
thanks for reminding me
im looking for some curated bangers
that work good in the core
Looks like Gals Panic SS is...
is that good?
Sigh. Kaneko. I want DJ Boy arcade so bad.
No idea, but it's listed as inpsiration for Dancing Eyes
oh man... I first played DJ Boy in the arcade and that was like the first Genesis game I bought
then I traded a kid my DJ Boy for Altered Beast
good memories
I imported it but my mom refused delivery (it was COD and I had the money, saved up for months). I still like it a lot. The arcade with Wolfman Jack, though... primo.
id love DJ Boy Arcade Core also
i havent played it in a long time
maybe 30 years
arcade version
I need to mame it just to capture some of that sound. Hehe.
There's an MSU-1 nobody needs. DJ Boy Genesis with arcade sound effects!
But I'd play it in a second!
Dj boy arcade had Wolfman jack iirc?
Just tested it, and it does still freeze...
it uses arcade hardware that is psx based, but there is no home console port. There was a cancelled HD version in development for ps3 at one point though
Namco System 11 hardware
Based
which game?
big wall o text and I couldnt find it lol
Dancing Eyes, the PSX arcade board-only Quix in 3D game.
So what you're saying is that you're looking for more Vivid Dolls action.
I'm not. But someone is. Hehe.
And I'm all about getting views on videos of great folks.
haha no. not mine
@naive whale plenty of saturn games for you next video in this list 😉 https://segaretro.org/Category:Eroge
You're thinking of Pepsiman post vet visit.
heh, for the self proclaimed biggest 3do fan on youtube, I don’t see any videos of Plumbers Don’t Wear Ties 😉
Where is the M2 port?
I am not denying anything, 3do was great for its time, only hampered by price and developer support
Is the compatibility tracking sheet actively updated?
nope
it was good until saturn and psx
And pack in controller.
Mushy mushy mushy
Honestly, I only ever played a Goldstar. Was the Panasonic/other 3DO controller OK?
depends on what you mean by “ok”
they were decent
it was passible for sure
"Didn't feel like oatmeal in a fidgit cube"
Nice.
it is a bit mushy, but mine is also 25ish years old now
problem with memory is what is current overwrites what is old 😄
there are modern options too now, I have a snes23do
I mean, it wasn't the CDi debaucle for sure. But I remember the thumb pad (never owned one, but I had a 'rich' friend - solidly middle class, I realize now) being ...squishy.
Like it moved around on top of the rubber a little.
3DO blows away CDi
i dont remember CDi controller, though. I only really played it a few times in a kiosk
😱
Woweewowow! That's great news!
great news!
For a number of reasons!
Soon™️
sweet
2034 😄
Zune™
pretty sure he is safe when people are partying in the streets
to keep things on topic, though, I do keep my saturn on the shelf above the 3do in terms of priority 😄
can you guys recommend a few of the best saturn games that work good at the moment
what types of games do you like?
yes , Guardian Heroes, Nights, Sega Rally, Daytona, Virtua Fighters/Remix/2, Panzer Dragoon 1/2
arcade
We need something like this for Saturn now. Anyone wants to start one curated list? https://gist.github.com/bootsector/e0cdd268b707a4ee69bac0f2db8e25d8
oh guardian heroes and virtua fighters i forgot, thanks
outrun for sure if you use todays core, it was the best way to play it for close to 15 years
Bulk Slash, Virtual On
better than the dedicated mister core 😄
i need the dual sticks for virtual on
On a tangent, JT fixed the road line today on the arcade cores. Which is nice.
the twin stick arcde stick
I like keio flying squadron 2, it is mainly a platformer
radiant silvergun
Hold until the hps2pad code has been updated a bit more. Right now a lot of the stick is dummy. Or wait for a SNAC build.
true radiant silvergun
powerslave is on psx, but the saturn version is a bit different
bomberman and 9 friends is amazing
but I think the core can only support 6 max
power instinct 3 and (controversial) golden axe the dual
back to games in your genres, no one mentioned astal yet
nights into dreams is considered action?
my problem is I used my saturn mainly for capcom/neogeo ports back when it was released, but those are probably better off on their original systems other than street fighter zero 3 with the addition of the reverse dramatic battle
sega rally
panzer
panzer 2
daytona usa
daytona usa circuit edition (japan)
decathlete
deep fear
die hard arcade
digital pinball: necronomicon
last gladiators
guardian heroes
virtua fighter
virtua fighter 2
virtua fighter remix
fighters megamix
keio flying squadron 2
radiant silvergun```
street fighter collection still freeze on intro screen for me
whats missing
panzer saga is definitely missing and dragon force
you can probably drop daytona usa and vf1 since you have the updated versions on the list as well?
oh remix is vf1?
die hard trilogy to go along with arcade
isnt trilogy better on psx
remix is better vf1, yes
alright
oh, what is that middle eastern styled game
it is a followup to a game on the genesis
that one is really good
Taliban 911 EX?
wild
for outrun?
Legend of Oasis!
its a sequel
of all the games I threw at the core only Tactics Ogre, both Japanese and English fan-translation refused to progress past the license screen
hmm, the bulk slash group released a new fan translation of galactic attack, so that is probably worth it
wait, not galactic attack, what is the game….it is a remake of the 32x game
Stellar Assault
alright
and since there isn’t a core for it, elevator action returns is one of my favorite arcade games
saturn core makes me wish 8bitdo would have made a version of the neogeo cd pad with 6 face buttons
for now the old ps3 pdp versus pad is wonderful
I just wish the sound bug would get fixed in the Saturn version on the core. That maniacal laughter when explosions happen weirds me out!
i love M30 pad
I bought m30 pads, but with the genesis adapter
I need to get something that allows me to hook them up
haha, oh yeah, any time fire is going the high pitched screaming
M30 is definitely very good for Saturn.
Got one of the newer white models and a black one.
m30 for sega cores, 8bitdo neo geo for neo geo and 8bitdo ultimate for all the rest
and the 8bitdo arcade stick when things get serious
It's always serious in my domain! 
shameful admission: I bought a psx classic when they were like $15 to get the two usb controllers; that is what I used for the mister until my neogeo pads came in
It makes me wish I'd bought a bunch of 3D pads when they were dirt cheap. I love that thing.
i played through sotn with a snac ps2 controller
oh yeah, I have one saturn 3d pad that I bought on close out that is still sitting in a closet somewhere unopened
the saturn 3D pad is actually a very complicated controller that pioneered some stuff
i want one too
well, to me, saturn 3d -> dreamcast -> duke
too bad RETRO BIT stopped their development of their clone
and the duke was the first controller (in my opinion) to “get it right”
i have the 8bitdo Ultimate BT which has Hall effect sticks so yeah
never had any xbox stuff nor had any interest in it
Is CD audio on the current core bugged or is it just me?
original xbox was incredible, it followed in segas footsteps
same here but improved audio on all roms
yes og xbox was special
man i wish i had the money at that time to buy the crystal clear limited edition Panzer Dragoon Horta XBOX
didn’t hurt that sega released a bunch of games for it…orta looked incredible for the time, and I will die on the “Gunvalkyrie was a great game” hill
i have some official USB Saturn pads
they are from the Windows XP era
only released in Japan I think
I was going to ask if they were from that proprietary saturn video card from the late 90s but I think that used regular stock saturn pads
they were made for windows XP.... although an all white one was released bundled with puyo puyo for apple I think
This short article is in need of work. You can help Sega Retro by adding to it.
The Fukkokuban Sega Saturn Control Pad (復刻版セガサターンコントロールパッド) is a selection of control pads designed for use with personal computers, namely those which run Microsoft Windows or Mac OS X with USB ports. They were released by Sega Logistics Service (SLS), Sega's Japane...
well any computer with USB
its slightly improved over official console pads with the L and R button
I bought some retro bit saturn controllers, I think they might have actually come with usb adapters too, but I have no idea where I stashed them in my last move
but that also means you cant replace the L and R clicky button if it wears out
cause only official console version has parts on console5 to buy... and i dont think they would work in these
Interesting.. i wonder what their lag rating is
other than that they are virtually identical to the console pads
yea im not sure about lag but its unnoticable
so its likely low]
im real sensitive to lag
i cant percieve any
I use super mario bros. jumping as a test
id use mike tyson in punch out but i never beat him
but if you are good at beating Tyson in Punch Out... if you can dodge his punches than the controller is good for lag
these controllers are too hard to get anyway so its not a viable option
ive never even seen the gold one
i saw pink a few times
and the all white
retrobit doesnt work on snac
Im switching from the wired retrobit pad to an original saturn pad via daemonbite adapter soon
better to get original controller over retrobit, unless you must have wireless
if you want an exact perfect d-pad... i assume the OG and Fukkakkuban are the best
and you can restore them with console5 rubber pads
Soni Jam works great 🙂
The latest build fixed the weird bug where Space Harrier was broken on the dual RAM build, so that is nice.
I like the retrobit but the wireless one I bought broke almost immediately
Easier than tracking down old controllers and fixing them
The wired feels cheap as hell but it works good
It's weird.. everybody says the wired retrobit Saturn pad is cheap, but I must have one from a good batch because besides no click noise from the shoulder buttons its been very close
Same. I own 4 wired and 4 2.4ghz. They feel pretty good.
yeah, it's not bad
but i prefer m30
Agreed.
Yeah, mine is garbage. But I've held one that's good. There's definitely a 'batch' issue.
Bad batch
I can now get the core to load, and load the bios, but get a black screen when I try to load a game, anything I am still missing?
I have panzer dragoon, policenauts, and shining force 3
Policenauts used to work about 6 months ago
have you gotten the unstable mister
Yes
can someone try sf collection?
it works
ok ty, mine just freezes
Sometimes when I load the BIOS file it replays the intro thing but sometimes it does not
i tried this morning dualram
Okay now I see a message that says CD BIOS not found
But I have loaded the bios in the menu
change bios.bin to boot.rom
Oh so we are back to rom now?
i didnt change to boot.rom let me try
yes
well i do have boot.rom
So I don't have to load it through the menu anymore?
it says "bios not found" even when the bios is found
Street Fighter Collection (USA)
2 discs
Street Fighter Alpha 2 (USA) doesnt start for me either
Street Fighter Zero 2 (Japan) - no go
you do have to load it through the menu, it's fidgety
Now when I start a game it loads up the boot.rom but still black screen
Hmm ok my menu says load bios.bin
wait did an update just go out?
Disc2 loaded last intro goes to main screen then stuck at now loading
Hmmmmm I have bios.bin and boot.rom in folder and still get black screen, today's core
you got single sam or dual ram
Single
Well none of my 3 work
Is there a set that works better than others? I think panzer is redump but other two are translation patches
And I think I am just using the US BIOS
1 hour to Saturn vid
is the game usa or japan
sometimes on rohacks region and bios need to be different
Game is USA
i have region free bios
Ah ok let me see if I can find that
i dont need to chage region for any games
And now a gundam game got translated
using single build it works
Amazing how much love the saturn is getting
I'm using region-specific bios and I've needed to say load the japanese bios and set region to USA or the opposite for romhacks, depending on the way the hack handles things
some people games dont works because of the ram version according some people who posted here
If we get a translation for nanatsu kaze no Shima this year, then my life will be complete
all games work no change bios
waiting for a 3rd daily core
probably the last core you get until next month or so
im updating my saturn set
seems i skipped all the demo discs
so perfecting it... new dat file came out today
demooo, who needs demo
someone with OCD collecting
@humble viper which bios did you use?
Region free
ok I do have the RF hi 1.02
Googled and found it on mmmonkey site
Lorraine.... ore no wife
Is it back to expecting boot.bin instead of boot.rom again?
when you use boot.rom the info about missing cd_bios.rom does not appear
Right, noticed that yesterday.
probably using old build
Thought I saw comments above about missing boot.bin, thought maybe that had changed again with this morning's builds.
fortunately it has been fixed 🙂
Yeah, that was annoying for a while.
five minutes till your hot dragon action @pearl harbor
?
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I asked, you answered...and I try to listen :) Of all the requests for new content on the channel one of the most frequently asked for videos is a series on the Terasic DE-10 Nano MiSTer FPGA hardware...so here it is! Retro gaming goodness.
SRG320 just updated the Sega Saturn core...
get after it
Blazing Dragons 👍🏻
wohoo, Bug! a sight for sore eyes
What were the big updates for today?
Legend of oasis
He said hot dragons, that’s the only Saturn game I know of with that title 😆
Zero dislikes on my vid so I know you didn’t watch it to find out 😂
Bug! (no jank needed now), Thunder Force 5, ugh... Death Crimson, but that's more of a drawback. He also lists True Pinball, Code R, and Sega Rally (just a background coler fix for Rally) but I haven't tried them yet.
apparently grandia is fixed. i'm going to try it in a few
grandia opening cutscene still has issues for me
and freeze
looks like Golden Axe: the Duel works now but no sound yet
tried it again and made it past the cutscene
Real life Dragon Force horse btw
less messy than before. playable. not ideal from what i'm getting. graphic pop ins of random junk sometimes
portraits are good now
The sliced portraits are fixed. The FMV is still broken.
Ah, exactly.
Discord hadn't scrolled all the way down.
the opening scene after the cutscene was slightly messy but it seemed to sort itself
just needed to figure out where to put the graphics is all..
just got a lil confused
ye
the city is perfect
single ram
it works on dual?
on dual ram it works
Yeah the video playback is wacky for me
Yep, it's been like that for as long as it's been working on the core, AFAIK.
But the FMV used to completely crash it way back.
And then the in-game graphics had weird slicing. Non-poly sprites would have huge lines between them or be out of order. It's much better now.
I'm not following the core updates. And I've just tested the latest release. Wow! Impressive how well it's running a lot of games!
Now all it needs (cough cough) is 3D pad analog triggers.... (cough).
Hehehe.
Bomberman seems to be working perfectly
Bug! works again so I think we can call this core done.
noooooooooooooooo
As in "we're DONE here...DONE!"
i need salamander 2
How about Bug Too! instead?
Bomberman 10p level looks sharp on hdmi out. This migh be my new method to play bomberman when we get snac plus usb support
So bug has been squashed?
Indeed! I'm also testing n64 today. We are blessed by the amazing fpga developers
HELL YES
do the 3d triggers work on SNAC? or were you referring to reflex?
They do work on SNAC (that build is currently behind though). But reflex and analog trigger USB controllers like 8BitDo Ultimate/Xbox/PS4/5 don't work.
The HPS controller currently doesn't take input from analog triggers. You can map them as digital. There's a request on MiSTer main which Sorgelig has commented 'will look into implementation' on so, that's a good sign for the future.
the problems of wireless controllers.. was doing well in daytona, good race.. desync, my destiny is now to hit the wall
Oh no! That's the worst!
and i watch as it happens.. right before the finish line
Every time.
its all right, it reconnected. and then i quit the race and rage quit the game. gotta get a longer cord...
that makes sense, thanks!
NP! It's SOOO nice to have them in racing games. And the groundwork is needed to get twin mission stick emulation fully implemented as well. That brief moment where SNAC was caught up was glorious. Hehe.
Lolol they exist
I see he watched it now. 1 dislike!
Any update on how saturn outputs to CRT?
I don't think so.
Image is still moved to the left side
@naive whale said Dragon Quest in his video today when showing Dragon Force! Unforgiveable!
Nolbin did the smpc controller stuff on the core, right?
Theres any way to use analog trigger on the core? Can it map triggers from the rightstick of a physical controller?
@drifting frigate Any idea?
You can't map it but I compiled with a hacked hps2pad.sv that mapped Y2 127-0 to R and -1 to -127 to L it and it mostly worked. @inner token taught me how to do a signal probe and we found that the analog triggers are not being polled at all. They only send a signal if mapped as a digital press in the MiSTer OSD.
To clarify, that's the HPS USB polling. SNAC, again, works great.
Asking cos if it worked with usb, I could output it on reflex in a compatible way 🙂
The Reflex adapter uses your saturnlib, I believe @noble escarp and maps to Throttle/Brake for the 3D pad, not Z. But D-input map analog triggers to Z (per the Windows controller test)
Of course it only recorded the host window.
Of course.
Anyway, that's what I was trying to do in the hps2pad hack around. I was thinking 'why not just map as stick right/down during the stick assignment?' But it ends up crashing the entire joystick mapper module.
Lol hard to keep ‘em straight
You're a Saturn Lib.
....
May I join you please
I’d love to know who this one consistent downvote is. @burnt matrix it’s getting a little petty 🤣
And people wonder why youtube wants the dislike button results hidden
I honestly don’t.
You can see that the reflex adapter maps the 3DPad differently than d-input here. Excuse the terrible screen recordings, I had to quickly pull up OBS because gamebar was being a tool.
Oh. If it crashes mister the we are doomed!
When the core gets analog trigger support, we will adjust the output to be compatible
Well, it might not if the output were mapped differently. The going theory is MiSTer expects 0,0 for stick center and an signed int range and the Z axis on D-input is a uint, so it's 255-0 rather than -127-127 (8).
Would be ideal to use full range for each trigger
For sure. What's weird is it's already there, it's just not wired up quite right currently. Z1/Z2 pipe correctly. So X1, Y1 are the right stick, X2, Y2 are the (non-existent on 3DPad) left stick, and Z1/Z2 just have no input available from HPS.
Ie: single byte for each
Yeah.
So I piped Y2 to them and it worked, but was hardly ideal.
And also didn't solve my 3D pad issue. Because that's really what I wanted to use. But it at least got analog gas/brake on a D-input twin stick controller.
SNAC was my savior in this case.
Lol obviously I know you don’t
But it’s you! I know it
do you get any info on usb controller if you hook a cable to the uart port of mister and use like putty ? i can't remember
No, we got nothing off of the triggers.
I can change the triggers to output on a single axis. This would help?
Either from Reflex or from USB D-input
Not currently because HPS doesn't seem to be capturing it.
Got it
That's the FR I was talking about that Sorgelig responded to, so fingers crossed.
Once that's in, this should be pretty much just a quick code cleanup.
oh sorg might do it. maybe @warped saddle knows what's happening.
Have you ween how a wheel is maped on mister and how it works on the psx core?
Alternatively, of course, once SNAC is built into the core so it builds every time, that also solves my own personal issue. But doesn't help most people who would be using 3DPad emulation via USB controller.
Radient Silvergun is looking fantastic at 1440p on the Asus pro art.
Selfishly though...
Wheel maps a 1 axis 2 byte value I believe, using the QUIRK_WHEEL tag to account for it. But I believe it replaces X1 or X2 analog.
I'd have to crack it open again.
It does have full range on all axis
I'm using it to get the negcon working with full analog axis on ps1
Yeah, looks like.
The 1 axis thing was from srg's hps2pad.sv translation for emulation.
(just remembering the comment he wrote)
Lol
This is on the saturn core?
Yeah.
Satuen wheel is indeed a single axis
No analog gas and brake
OK, so this is specifically parsing it for input emulation.
Yeah, that always seemed so odd. I thought I remembered reading in the docs (a while ago) that you could do paddles but had to use the extra controller info and it was all 'in the future'
But all games I've ever seen use digital gas/brake with a wheel. Because, as you said, that's the Saturn wheel.
SNAC is still my favorite way to play. I never played Rally before the core but now it's one of my favorite games. I'm terrible at it, but I'm a tiny bit less terrible with a SNAC 3D pad. Anecdotally.
i guess if the game supports it its better to map onto the 3d pad since it has more axis?
I really missed out on a lot of Saturn games. My brother and I mostly plyaed RPGs and fighters.
Yeap!
we really need analog trigger support now too
One bizarre exception is the Need for Speed game, that only supports analog gas/brake when using a mission stick!
before it would of just been neat for negcon but the saturn 3d pad needs it more
LOL, of course. There's always 'that one guy...'
So many "game over yeah" for you? 🙂
Tons. But I enjoy every one.
The game is amazing ❤️
is there a 4th course to unlock in sega rally or anything?
i think my best place so far is 4th
Andy, if you have a PS2, there's a pretty good version of sega rally on it. Arcade port.
I don't think so.
They are good too. But my fav is simply the first one
yeah same probably
i might prefer sega rally2 if there was a decent home port but the dreamcast version is eurgh
OOH, I'll check it. I have a phat PS3 and it ... doesn't boot to stock, so to speak.
I've put rally 2 on my dedicated emulation pc. But I still need to put some time into playing it. When I power up that pc, I just go directly to Daytona 2 and Scud.
@inner token do you have a fork for your SNAC work on Saturn or is that something to be kept private for now? I've never actually looked at the implementation. Just the Sega side with the pinouts and pulldowns and bitshifted values per pin. Never the MiSTer side of 'now turn that into signals on the wire.'
Would be so cool to have some "mister wheel" support on the core, just like on psx with its "wheel negcon" and "wheel analog".
Saturn could have "wheel" (digital gas/brake), "wheel 3dpad" (analog gas/brake), "wheel missionstick" (this one is just for the need for speed)
yes please 🙂
Oh wow. yes.
its so cool that we have loads of racing games now on these new cores
it was kind of a missing genre before
I just played V Rally on ... the other system.... and it was pretty good. No Sega Rally, not by a long shot. But pretty good. Moon physics when you hit a wall. But yeah, racing is getting some SERIOUS rep.
I'm all in for arcade racers
Yeah, @naive whale got me hankering with his series on them. I want to try Batman and Fast and the Furious now, and I had no desire before.
No i haven't put it on github. It's still a mess, and wasn't even working with the core after all the usb options got added til the other day.
v-rally2 improved on the original signifcantly too
check out tour de europe / tour de africa (jpn exclusive) too
Is X-men vs Street Fighter (any version) playable?
CPS2 core runs it well
no its psx
a lot of the attraction of v-rally was its multiplayer too, i think it had 4p splitscreen
its on n64 too iirc
Totally playable...but psychedelic colors.
Oh, I guess it does hang. Got through half a match....but legit, it looks TERRIBLE. The CPS2 core is the way currently.
It's stubbed out. Currently it maps to digital. So you might be able to get a wiimote working with it.
Huuuuuuuuh?
I wish the sinden light gun worked on mister... such a bummer it does not.
Oh, but it might not be selectable actually... right now though, it's no different to the core than a digital pad.. Rather than absolute coordinates.
Oh, don't go read the open issues thread.
A little over a week ago it got hot. Andy from Sinden showed up.
tell me more!
Though there's possibly still hope.
last I knew he had just bought one.
Open issues where
Drama free version:
Sinden HAS developed a driver that does a one frame process when the trigger is pulled (this dramatically reduces overhead and doesn't add any overhead if you're not using a Sinden). So there's a chance it's going to be a private branch that they have to maintain cut off of MiSTer Main at some point.
But why
Github MiSTer devel
Well, that's the drama.
What's cool about it is it applies the border to the single frame the camera captures. At least, that's what it sounds like to me from the notes Andy wrote.
And the processing is only on that frame as well. I don't know how well
I'm glad I took so long making my Lightgun decision.
I think I really lucked out with gun4ir
Lies! 😆
Obviously this doesn't really work for newer consoles that track the cursor constantly, I wouldn't think. But 16 bit and older that just do the screen read, it should work.
the politics in mister, are really out of hand. Hopefully update_all will pull that updated fork.... That's like three forks now I have to deal with.
There’s no politics though.
but hope non the less.
The guy who runs it said no.
Right, that's the long and short of it.
And he had good reasons to deny the request.
It's an open project. Anyone can do what they want. But not MiSTer_Main.
So it's settled law.
That's the one good thing about it.
In an ocean of good things, yeah it’s a small part of it
anyway thanks for the information. I'll move ont the topic.
Keeping the linux side as clean and vanilla as possible is very important to the maintainability, so it totally makes sense to me as well. Yes, greedy me would love to use my Sinden on....well, anything. I have barely touched it apart from that Mad Dog McCree spiritual sequel by Troma. But the whole wheat side knows that this is how you run a ship.
Oh my god a Mad Dog McCree by Troma is GENIUS
(Also, there's a Mad Dog McCree spiritual sequel by Troma and it's...certainly a game)
If you like those games, it's 100% what you want (it was what I wanted).
Holy shit I didn’t know that was a thing
Kaufman's Troma?
Yeah, lemme find it.
👀
I played Mad Dog McCree on my 3DO back in the day.
I'd check it out for sure. Some light gun games hold up. Others do not. I've found singe2 with HD upgraded video has honestly been better for most FMV.
Oh man, I am gonna be pissed if Windows uninstalled it. It may just not be registered with Xbox but it seems to no longer be in my library. I hate digital.
Oh good. It just isn't registerd as a game with the Xbox app.
How can you tell something is Troma? 1s and 5s and very little inbetween.
Nice!
So it's a DLC for the game?
Twisted Pixel Games likes to do this stuff.
A lot of cameos on the games
No, it's standalone I think. Was there a modern release of actual Mad Dog?
Gunstringer is out only on x360, right?
"This DLC for the game The Gunstringer is Troma's take on Mad Dog McCree."
Ohhhhhhhh
I do have this game's disc. Need to see I can still get this dlc
It's still listed, and free! Yay!
Thank you @drifting frigate ! How I missed this before?
Bug! finally boots consistently!
SRG did the Lord's (Robby's) work.
Latest unstable (single) seems very stable here
Running everything I throw at it flawlessly
Robby spreading lies in the N64 thread! Acting like it's the best console of all time when we got Saturn right here!
Crystal Dynamics /=/ Crystal Pepsi
i have finally managed to get my Saturn core running reliably(previous version, not today's) but the screen being off center/inconsistent is driving me bonkers. i tried searching but couldnt find an answer so i think it just is what it is for now but is there a solution to this or am I still just waiting on a core-level fix?
Core level fix, unless you own an RGB interface :)
RGB interace meaning frame scaler extron type thing? nope lol
Yeah, CRT support/compatibility is usually taken care of last
No, not a frame scaler. Just an RGB interface, like a 202rxi. It has H/V position shift knobs
Mike has those YC builds, would that help?
oh, i'd not even considered one to be fair. are there any obvious drawbacks to them(loss of quality, etc)?
I've never had any trouble. The folks in #crt can recommend a nice cheaper one for you
not sure, i'm on an Ironclad from 7th batch running rgb out of vga to bnc on an oev203. i assume the YC's are svideo?
Y/C won't help any
just looked that up, pretty sure i have one of those kicking around in a closet at work from the old conference room systems back in the day. I'll have to see if it's close enough to do the job
But yeah if you're using a CRT a little Extron RGB interface is a really nice thing to have
Ah good
Maybe play a good game instead?
agreed, no real experience with these but im liking what i'm seeing, thanks for the tip
Bug! Is a good game

It plays like Shining Force.
Not fat baby enough for you?
Its terrible, Robby. Delete the core and your bin/cues, and go back to #1096015979055697940
Save yourself now.
He can go back and play War Gods on N64!
This can’t be on the core
"Gamefabrique"
Astal works now!
It’s been working for a while , level 2 did have some graphical glitches ..
Is it not working for some people?
Or am I just not in on the joke?
Was there regression in the audio in todays version? I thought something was a bit off when I tested
Ah, it's working great for me but I have a save after the first battle.
Sound is good too. Single, I haven't tried it on dual yet.
Well, I hadn't healed yet, and that locked it up. As a spell. Other magic worked fine. But heal instantly froze the game.
Sounds like healing is tapping into a function that doesn't exist if it consistently crashes the game.
I have beaten all shinnignforce games except III
Unpopular opinion, but for me Shining in the Darkness > Shining Force
Totally the 'other' sequel to Phantasy Star in a lot of ways.
Apples to other, differenter apples though.
They're definitely scratch different itches than the other.
Honestly, I agree when comparing it to the original Shining Force. Though I do feel that Shining Force II is better.
Do wish sega would have continued phantasy star into the Saturn era though.
SAME. Hard same. I mean, PSO on DC was neat. But .... it could have been a 2D feast.
As long as they used PS4 as a base and built from that... and not skimp like they did with 2 and 3. Those were not finished products... but I still loved the hell out of them.
2 was definitely finished, I skipped 3 though
A little too finished. Apparently a new employee got a little zealous in making the maps and they didn’t want to throw out their work. I remember getting stuck in those dungeons even with the guide that came with the us version.
I never liked that every battle took place in an empty void with that blue grid. Even the first Phantasy Star had varied environmental backgrounds during each of the fights, depending on were you engaged in battle.
Oh, I definitely made use of that guide. Those dungeons were brutal for getting lost and backtracking.
I seem to remember an interview where that was mentioned... the battle screens were so plain and bland and empty of environmental background graphics because of serious time constraints.
Still one of my most beloved and most played Genesis titles back then. That cart never left my console for several months.
I do regret that PS4 was the only cart I never bought. When it was released, I had a really difficult time justifying the almost $100 price tag... so I never bought it. I first played it many years later on Kega Fusion. I felt so ashamed. 😄
If I recall Shining in the Darkness is a real cool aesthetic matched with the most straight-ahead asinine dungeon grind imaginable.
Some real walk in a circle and grind out some xp for an hour shit.
Wow, I had no idea PSIV was $100! Prices have been standardized for so long, we forget how wild of a time the 90s were.
PSIV is a big boy
True, but like I said, unpopular opinion. I loved it. The backtracking (pre internet) was part of the whole thing. The aesthetic was objectively unique and I really dug that, but I did like the gameplay as well.
But I like Phantasy Star better than II or III, personally. Also a backtrack fest. It's likely nostalgia driven, but yeah... I just love 'em.
geeze i dont check in for a day and all this progress is made. maybe i dont come back for a month and we celebrate official release?
Has anyone else tried Shienryu? The game scrolls the right way but all the game object are oriented horizontally for me 🙃
on the option you could change the orientation but not tried all cases to see one working with yoko orientation
I’d guess Shienryū uses an unimplemented VDP feature to flip the screen from the native tate render into yoko.. as mentioned tate mode works
If there’s tate and yoko. Does that mean Zaxxon is a naname shooter? 
Maybe 👍
its a fake
Isn’t hyperkin the company that got in shit for stealing emulators and claiming them as their own?
Yeah that sounds like hyperkin
Just to clarify, the latest core still throws up the "cd bios not found" error when booting a game correct?
no thats been fixed
^
Hmm, I'm still getting it.
Rename boot.bin to boot.rom
have you done the name change thing
#unstable-nightlies message
Ok, will do that now...back in a min
Perfect, that seems to have fixed it right up. Many thanks for the help!
what ya playing first?
Oh straight into Sega Rally there. Amazing progress, it feels flawless!
Core is almost there for sure
I still cannot get audio to play on Sega Rally Championship at all... just very occasional blips and pops every so many reboots. The game otherwise runs beautifully with good performance. Was thinking maybe it was a limitation of the single-SDRAM build over optical audio out (on my MiSTer Multisystem), but other games seem to work just fine. Depending on the game, all 3 audio options in Debug stop/start the audio when toggled, so I'm guessing this is something specific to this game... or my rip of it.
Runs perfectly in my single run setup. And I’m one of those that used to get a white screen on that game
heck yeah, use the netlink edition for the best most refined version
I would get a white screen on previous builds for just a few seconds, then I would see the SEGA logo and it would proceed.
someone yesterday was asking if there was a 4th course in sega rally - there is, just need to finish mountain in first and then you get to try lake side... which is a brutal track!
what ram ya got?
That's the thing... it's the MiSTer Multisystem board, with SDRAM 'built-in'.
i had white screen in all versions of sega rally until i think the 9/19 build and now it works, but i get the same thing as MJY71, audio cuts out before too long
had to swap out the Antonio RAM for some orthodox 3.0
my RAM is a single 128 from misteraddons from like... 2020? 2.4 probably
Audio just never starts for me... no music, sound effects... nothing.
interesting
i get some audio but before long the music goes away and i just get SFX
You must accept
in your heart first for the core to work for you. 
In time I have no doubt that srg320 will be able to address these ram timing issues.
although he might need access to the daughterboard in question; which will be difficult as he lives in a literal war zone
There's not really anything unique about the SDRAM that Heber used. They followed reference designs as closely as possible. I just don't know what 'version' it is, in the traditional sense.
Just came to say... I've had a mister plus USB setup from Antonio villena, with his supplied ram, and have had nothing but issues. Just got a new 128 ram stick from mister add-ons, and so far problems have been eliminated.
I could pop it out and install a different module, so that's always an option if it is the SDRAM module.
I'd seek a return. unironically
It just comes pre-attached to the main board for convenience.
I've had it for a few years... back when he first offered it
it doesn't look like they cheaped out on the components at all. just a slight difference in configuration could be the issue
Or track lengths
^
The only bad this is the mister add-ons ram doesn't quite fit right in the mister plus USB setup .. it's kinda wedged in there.... but it works
Capacitance is our enemy here
Time to load my old USA bios... gotta hear that jingle
memtest shows it's stable at 140 MHz for over an hour. Trying different rips of the game might yield better results. Worth a shot. Thanks! 🤷♂️
memtest historically fails to trigger edge cases that only some extreme cores do
With my old AV ram, memtest couldnt be stable until 127 mhz...