#Sega Saturn
1 messages · Page 20 of 1
Had a lot to take care of this morning, so only now just starting some testing. And wow, this build is really good!
Full audio fixes for pretty much all the games where audio would drop out.
Cotton 2 works now, Thunder Force V, Nights into Dreams. They all have good audio now.
I've been waiting for Cotton 2's audio fix for so long.
Still getting the weird Elevator Action Returns audio bug though. Explosions = maniacal laughter.
Going back and reading some of recent posts. So the bios issue is finally fixed!?
yup
Huzzah!!
and you can see I got Shinobi x working
I think I've been using a 60fps hack for Shinobi X, and that "version" still doesn't load for me. I'll have to try unmodified versions.
anyone very familiar with nights wanna give that a test
i can't say if this is a bug or me being shit at the game lol
No audio (so no point) but Discworld II is getting way further than before if you mash start.
have you tried the controller thing
on real hardware the pal audio would de-sync with the game
Not familiar with it.
Oof, that sucks. Especially for a game like this.
Wow that did work.
Actually, @tough star you may want to add this to the FAQ.
There's a controller trick to get into Shinobi, Night Striker, and a few other games.
Andy we're heroes
Mostly you.... hehe. I'm helping with some debugging, but you found the root cause.
WTF, what a strange way of getting those games to boot! Yeah, Night Striker S works now too.
In the Hunt also boots with that fix!
Bug! demo started, seems good so far
This is wild.
Audio cuts out for me in Cotton 2 but the game boots now so I’m not complaining too much
So rename the boot.bin(s) back to .rom(s)?
Discworld II has sound on dual ram. BUT the controller disconnects constantly in game. On both builds.
I will miss helping so many people with boot.rom/boot.bin. 
until its added to mister stable, still going to have to
cease
The game does have a controller bug documented on the original hardware.
You even need to remove the controller after launching the game and replug it when you have passed the KOKOPELI logo.
or is it fixed with the core
it's fixed with the core
i will miss being a smug asshole by booting up the games that others struggle with
ah good
its core fix
I've played enough astal on my Sarurn that I can hear the slightly off note in the MiSTer core
I didn't scroll to the end , sorry 🙂
This is easily the biggest update since the save support update. Not that that was all that long ago, but still!
yep. every game i've tested works probably completely or only has minor issues
I no longer have to turn on the Saturn, all the games I wanted work ok on core now
i think grandia may be playable? but i think the art is still confused with what its trying to do..
playing Panzer Dragon now 
yes
Grandia: Confused Portraits Edition, exclusive to mister
The status tile graphcs are still sliced up. The FMV is still problematic with interlacing/duplicating. But the game itself is smooth and no longer has slowdowns/has music.
I haven't tested Shining Force III yet for crashes. It always crashed during the first battle for me.
think i'll just leave controller 2 off unless a buddy comes over and wants to play something
That's what I also do.
shinobi x gameplay i like, the way it looks not so much
please provide me with the verbatim wording for the FAQ
i don't have time to follow all the cores
I was wondering if what people were seeing happens on real hardware.
can someone try Shinobi or one of the other games mentioned on real saturn with 2 pads connected?
I'm so used to loading the bin i keep doing it even though it auto loads now
but now I have to click the staurn start icon for my games to start
nothin unusual 🙂
I'll do it on the other chat.
thanks
He did it…l many many many problems and compatibility resolved over all other builds. RC… soon
No problem.
played some nights. just like the real thing.
couple of crushed sound effects and I can tell the gouraud shading is slightly off but besides that it's beautiful
got my usual c grade
did you get a weird sort of alarm effect that stacked more and more?
or was that just me doing something i wasn't supposed to
lol
i try it, but i have no idea what the hell i'm doing
going through hoops
¯_(ツ)_/¯
collect blue orbs and break open the lock
It's NiGHTS into Dreams' 25th Anniversary this year, so I wanted to try and introduce new people to this cult classic game, as well as provide a basic tutorial on how the game should be played. This is not an in-depth step-by-step video, it's more of an 'entry-point' guide.
Give NiGHTS a try and I hope you have fun with it! ~
NiGHTS Into Dream...
recommend viewing
ill give it a shot. im just briefly testing games rn now. i'm in the middle of a megaman x marathon excluding 7 and 8
don't wanna dedicate to any other games until thats done
i am going to have to toss on more games for saturn now though. insane stability improvement
Widescreen Nights feels weird. It's really pretty though.
Just a quick question folks, am I the only person who isn't seeing an improvement in the audio side of things? Games like Daytona CCE & Sega Rally are constantly dropping the audio although the game doesn't crash. Radiant Silveegun is another one for me, audio stops (as well as some sound effects) but the game continues.
Wait, hold on... I'm writing this down... 😉
did you update mister main as well to rule that out? it was updated too specifically for saturn
Outrun sound still not working… last seen okay in build 20230828
Tried many bios and diff settings.
Lemme try it on dual ram. I've been having a lot of luck with 'no music' games dropping music on the dual ram build (it's finally doing something BETTER than single...)
yep, Mister main was updated to today's unstable build, core updated. So far I'm putting down to having a very early 128mb sdram (when it was first introduced).
oh that could very well be it, but who knows
Nope, no music on either dual or single.
But on the older 28th Aug?
Just checking so the issue can be easily reproduced and hopefully traced back
There's not really a point in doing regression testing on older builds as srg isn't taking issues currently. But if you had luck with it, for sure keep a note of it in case those doors open.
Exactly.. happy to help when needed
The SDRAM is very very different now. He's really done a massive amount of refactoring.
Batsugun seems to work fine gameplay wise, I get the music but no other sound effects on single RAM build
I'm starting to wonder if I need to upgrade my SDRAM to the lastest revision, a little reluctant to at this stage though because everything else on my MiSter works just fine.
I know! Just a little jealous with everyone else seeing the improvements and I'm not!
no, over hdmi - modern flat panel
got a crt available?
sadly not
just for the sake of ruling out absolutely everything, cord and all
lol
im in the habit even dumb things to try to find a fix, because for some reason it often seems to be the dumb stuff that works for me
things that shouldnt work, but do
As usual, I still think not everyone is seeing the same improvements, even with the same builds (single- or dual-RAM). There still varying degrees of success, depending on several factors.
I wouldn't (yet) place too high a priority on trying to configure a dual-RAM setup.
from the looks of it, i don't think n64 or saturn will need dual, but some arcade ones seem like they will need it
For me Sega Rally stopped working completely. After the bios boot is get a white screen and that's it. Single and dual RAM with newest core and newest mister unstable main
Which BIOS, and what is it currently named?
I know that has been the case with the Saturn core, I have been here since the start of it, just that with today's build the general consensus seems to be that it's vastly improved .... while it is improved for me in that the games are no longer crashing or are now working (Rally, Daytona, Silvergun) I'm getting terrible audio performance from these games (& presumably across the board, although I haven't tested other games yet)
I have the region free Hi-Saturn bios, named to boot.rom, and that is now auto-loading
I load the 1.01 Japan bios by hand. Other games work so I guess it not the bios
you had your sega rally run for the last months of core updates, now let others have that
holy shit, Sega Rally is working!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
and Virtual On!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I believe you should be able to name it boot.rom and place it in the root of the Saturn folder again. I think the consensus is that you no longer need to load the BIOS manually now.
Fun to wake up to such amazing and unexpected updates
Yes boot.rom works again
Thanks, I somehow missed that with all the posts since I last logged on
Cool! I seem to have some issues in general atm, but good to know, thank you
Saturn vid in 2 minutes
Yeah, thanks! My us region free is now all I need in general
Sorry mate, what’s the channel?
ill leave a link when its live
PixelCherry something...
haha nice
SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica
I asked, you answered...and I try to listen :) Of all the requests for new content on the channel one of the most frequently asked for videos is a series on the Terasic DE-10 Nano MiSTer FPGA hardware...so here it is! Retro gaming goodness.
SRG320 just updated the Sega Saturn core...
Ha ha
ima watch it
That’s you? Pleased to speak to ya mate VGE is awesome
The one and only. 🙂
haha yep thats me
Outrun in the next Video!
Saturn had what it took today
Does anybody here happen to have a 2.4 revision of the 128mb sdram? This is the revision I've got and is still giving me no end of audio issues. Everybody is mentioning the 2.5 revision, eould be curious to know if anybody using the 2.4 revision is seeing what I'm seeing (or rather "not hearing" )with this version of the Saturn core.
Would be good to know if anyone else is using a 2.4 revision of the sdram
I dont know of anyone on 2.4
not in my comments section or on here. Seems like 2.5V or later
run memtest. See your speeds and if you start seeing errors. Thats a good starting point
Tried that already!
Shinobi?
I'm starting to conclude in my mind that SRG has optimized the core for 2.5 & above. For those of us who got the SD ram very early (I got mine from Porkchop) I'm starting to think we might be out of luck!
I think I tested Shinobi earlier and I don't think it booted at all (any version - PAL, NTSC, Pal patched to 60hz)
Since today the 2.5 is not good but we have great improvement I will wait until real statement saying V2.4 is not correctly supported
I can check 2.4 tomorrow
I remember being slightly unhappy about the 128ram being a preorder of uncertain time, so I assume I should have gotten a v2.4 from him as well
If you could kuba, that would be appreciated - I don't think there's too many of us with a 2.4 revision
and shinobi (jp) at least just starts to freeze when skipping the post intro title screen video
For shinobi you need to set pad 2 to off on the OSD to not have freeze
well, something to try at one point
I';ll give that a try now ....
Disabling pad 2 (thanks wark91), the USA, JPN & Pal 60hz patched Shinobi all work on 2.4 sdram (with music as well)
My audio cuts out with Daytona too and I’m on 2.5 SDRAM I’m gonna wait a bit before I consider upgrading to a newer revision
I had the same experience today
without checking it, I guess it should work with the setting wark91 posted above
Same with Night Striker. Pad 2 off and it'll boot.
Got 2.5 dual RAM and most games have audio problems still. I guess it's best to wait for a stable release of the core before getting worried
Games where the audio sounds perfect to me are Astal and Guardian heroes. Some Sound good but the volume is super low.
I’m on 2.9 SDRAM and this is the first build in ages that had worked for me with eg. Sega Rally, Virtual On, VF2, no noticeable audio issues yet but I haven’t had much time to play
Wait, are there different behavior between different ram versions?
I’m pretty sure errors should be consistent now
Provided we’re testing with same images and conditions
I don’t know about versions, I’m pretty sure it’s just memory timings, seeing as others with the same version were able to play eg. Sega Rally just fine on previous builds
Doesn’t sound like it?
For example?
@umbral radish ‘s post above?
@tawny forge not from what I'm seeing. I'm on a 2.4 sdram, seeing (hearing) audio cutouts in Daytona, Rally, Silvergun while others are reporting sound to be fine
What’s the speed reported by memtest on your ram when running for 15mins?
I'll run the test again now .... back in 15! 🙂
Are you using an SD card or USB?
usb (ssd)
I know my game images are good (redump)
Latest main unstable right?
yep
I will test more from my side when kids are sleeping
Also I think I have a v2.4 ram module
running the memtest now, I'll report back shortly with the results.
Same issues here, I tried from the SD card instead and it was the same
If it’s 130+ you shouldn’t have issues
I’d like to think that srg320 fixed all the memory issues with this build, but it wouldn’t be surprising at all if there were still differences with different timings
Which issue exactly on which game so I can try it too?
The cores been plagued with it up until now
(Through no fault of his by the sound of it, it was all working fine on his end)
Also which bios?
Music stops on sega rally and nights for example, I think the region free J.
I’m using a hi saturn free region bios v1.2 if I’m not mistaken
My mem tests at about 142/3
So, Daytona USA CCE, Sega Rally, Radiant Silvergun, Sky Target, CD audio drops out and lose sound effects that turn into pops ...etc
Bios is Hi Saturn region free
Same bios for me
That’s expected and it should happen to everyone IIRC?
How long after game starts until we get those issues?
Will make sure I test long enough
Haven’t played that long so not sure yet, was able to play through one round of rally arcade mode without anything noticeable though
Maybe I wasn’t paying enough attention this morning, I got the impression a lot of things were working perfectly for some
Maybe some didn’t test long enough? 😌
perfectly is mostly an overused word
Rally cut off around the end of first race, nights immediately when the game starts
for me, it within seconds of the game starting usually. But the game doesn't crash. When there's a change of cd track it will startplayng again
It’s very likely there were issues that I just didn’t notice while playing…
You could easily miss a small audio skip if you aren’t looking for it
Done 3 races on SEGA rally without any cut off on my side, dual SDRAM v2.9.
And done the first stage and boss of Nights without a sound problem.
My tests were very limited this morning before work
Thank you!!!!!
is there a proper step by step tutorial somewhere i can use to get this thing working that has best practices for bios versions and which menu options to use? i've historically had terrible luck with Saturn core and i'm absolutely sure its just me not knowing what i'm doing with this one
I've seen X-Men - Children of the Atom works now, no more "sound driver error" message when starting the game.
Done 3-4 fights without a problem.
X-Men vs. Street Fighter boots further into the main game too and the intro doesn't auto reboot/crash anymore during the first part.
But random crashes during the first stage + colors are rendered incorrect (like with Marvel vs. Street Fighter).
Anyone try Sega Ages Outrun on this build? Audio had regressed for me on the last one, 🤞it’s fixed now
No sound for me on Outrun with that build.
Ah well
Tried the latest YC build. VF Remix, Taromaru, Twinkle Star Sprites are working with sound. VF Remix for Seganet isn't working.
Many other games are working now, but Outrun regressed.
Taromaru needs to be checked after the stage 3, as it was freezing on previous builds.
oh ok. I haven't checked that far.
I've found that bug completely by luck one day, as you need to play that game at least for 20-25 mins.
The bug occurs just a little after debarking from the boat to the coast once more.
I get sound when loading bios now previously build I didnt
Someone talk me into updating to unstable mister. First and last time I tried it I borked my mister and lost all video. Reverted to previous mister main, mister ini, and one other file I forget. And didn’t get better, had to mr fusion reformat. And my n64 replica controller and Saturn controller have been sitting here
the dual build is right above the single
FTP into your MiSTer and rename the file MiSTer to MiSTer.bak
Download the MiSTer unstable from #unstable-nightlies
Rename the download to just MiSTer and FTP it over
Wait at least 10 seconds and cold reboot your MiSTer
yes
This happen to me too
there is also a mister unstable build that does something for cd loading on saturn
@fallow surge , @astral crane do either of you happen to use FileZilla? If so make sure it’s set to binary transfer mode and not ascii
That’s also a classic gag when it comes to transferring MiSTer main
I'm using it :/
WinSCP
WinSCP works well with default settings
WinSCP
@tawny forge the memtest is stable at 144, just going to transfer a few things to the SD card to try.
Lmao, jinx
I’ll grab it now Ty
isn't FileZilla full of adware now? I remember that's why I stopped using it years ago
I think it’s fine now, but the default ascii transfer mode setting is a trap
My copy isn’t. If that’s worth anything
It’s otherwise fine if you change that
Excellent result!
this was probably like more than 6 or 7 years ago lol so good to know that's not the case anymore
It's fine if transfer mode is set to binary (which it should be by default)... just preferred the interface of WinSCP more.
BitKinex works well for me
Right pane is MiSTer, left pane is my local backup on my PC of MiSTer's SD card. Very easy to keep track of things and revert files if necessary.
Reminds me of that hilarious bitcoin scam
except bitkinex does multichannel transfers for stupid fast speeds
i wish @tough star would make a script for saturn that works with update_all
Happy to do the vids
Dayuuumm I missed everything today
it's not a proper lunch break if i dont have a VGE and Guga video back to back lol
Not quite the same, but the Saturn YC core is picked up by the YC script. Should be similar to the single sdram core and works with HDMI as well as YC (which can be toggled).
Lol I’m exhausted. I did nine hours in my studio today and knocked out four videos
Not gonna happen anymore
update_unstable.sh FTW!
You do a great job of keeping people up-to-date on the latest developments, @naive whale. I'm sure it gets tiring.
I get it. Thanks still though.
It’s fun. Keeps me busy while film work in Chicago is bust
Yeah, that's gotta be rough.
@tawny forge - for the final test 3 games moved over to the internal sd card. All showing the same results as when they were on the HDD
Daytona CC£ - (USA) Music cuts out seconds into a race
Sega Rally - (USA) Music Cuts out shortly after starting each stage
Radiant Silvergun - (JPN) all sound cuts out after a couple of minutes
Couple that with the 144 memory test (2.4 sdram).
Will run same tests! Thanks!
I also challenge anyone not having issues with those games to test them again properly 😌
so sorry to open this can of worms
Are you working with srg320 on this, @tawny forge?
I'm sure there are other games where I will see similar results, but those are the ones I've focused on.
now what would you consider a proper test
i'll start with daytona
i'm on 2.9 stable at 150
Someone over on a diff discord was having the same issue
Playing through BR as Tillis and....Sho pronounces his last name Amabarney in the EN dialog.
How is the audio in radiant silvergun? It always ran with no audio on my dual ram hoping now there is audio
I’ve not tried radiant silvergun but the other two were the same for me using cifs
I still raw dog it into the micro sd card slot and have never set up any other storage
Only diff is I throw way overrated SanDisk cards at it. Stuff you’d use in a camera speed wise. No clue if that affects anything though
Yeah, I doubt it would. Just don’t use absolute trash SD cards.
Sustained read (which pro cards are designed for) is the big issue.
I only use them because I’ve got a drawer filled with them. Like maybe 30
The throughput is all capped at USB2 for it though.
I moved to CIFS because I just plug in an external SSD into my NAS and share it. So easy.
But yeah, I/O read on high rated cards is more about the sustained stream.
I'm never going back. NEVER!
I need to set it up as some point but I need to do a lot of shit “at some point”
Also I know 95% plus of my audience is using micro sd so I try to leave my testing setup as “common” as it can be
I only set it up recently, and neither. Barring some MiSTer 2 thing.
Haha...it's a whole ass thing. I just had to do NAS maintenance and took apart the power supply to replace the extremely noisy fan. 3 hours gone (I had to wire up a new 2pin adapter and I did it right with heat shrink and solder rather than fast, which is my old MO).
More dust than the 1930s south.
Hence why I probably won’t do it. I can barely find the time to finish the projects I WANT to, let alone the ones I don’t really NEED to do
Every time I clean my NAS I’m surprised by how little dust there actually is.
Mine is low and we have a cat. That's the only thing I can think of. Well, and we live in the sticks.
Cat will do it for sure.
But it was pretty foul. I just cleaned it 9 months ago, too.
I’d love to have a cat, but I’m deathly allergic.
Yeah, that's no bueno.
Thx for the tip this software is ultra fast
I’ve still got an arcade board I fixed four months ago and said “just wire in controls this week so you don’t forget”…sitting next to my desk waiting for me to actually do that
Nah! Just wanna make sure we’re all clear on memory metastability issues before we can start real testing here
all game suggested works on dual ram
not sure about dual ram but there is audio on single ram - it is a bit quiet and kind of scratchy like its peaking but actually pretty good overall
sounds,bgm and voices all playing
pretty mindblowing tbh
Yeah Dual in previous builds had no BGM
tested a fair amount of games today and alot are playing for a good while before audio hangups
leynos 2 is working alot better now
very exciting to see so much progress
ok, off to sleep now. Will be interested to see other peoples results using the 2.4 sdram. I'll check back in the morning. Goodnight folks!
@naive whale I always look forward to your videos
Appreciate that! @drifting frigate has been a big help lately too
I am testing rightnow with 2.4, and I am losing musics in Sega Rally
Delisoba Deluxe @pearl harbor
I haven’t been thus excited about the fire since the core was announced
Doom never ran for me till this build
Damn autocorrect
Is there a way to tell which version ram module you have without opening the case?
My case is so fragile now it’s going to break if I keep taking it apart. I bought the aluminum vase but the usb bridge I have is too big for the case
That sounds so dirty
That’s kinda the point lol. My entire MiSster is raw dogged. No case
I once made the mistake of diagnosing why an acquaintance's PC kept crashing. They were a smoker with multiple cats. When I opened their PC, I discovered every fan was siezed and burnt out due to being wadded full of a combination of cat hair and yellow-brown sticky cigarette smoke residue, and there was a dead rat lying on the back of the video card. That's when I swore off ever helping anyone with their PC problems ever again.
I had to convert all mine to cue-bin using chdman.
When I worked at bby if there was roaches ir feces we would not touch the pc
I converted mine FROM bin-cue to CHD when the saturn core was announced, i really don't wanna convert back lol
I still want to know how a rat ended up inside of their PC, and apparently without them even noticing. Scratch that, no, I don't want to know. 🤦
Why'd you delete the original set?
so i booted up daytona cce and it didnt have sound after the first bit... but i think i figured out something
will post back if its actually useful
leave us in suspense
if region is set to japan, sound always cuts out
switching to usa makes it work
just reset 6 times switching back and forth
using the region free
Try with JPN
i wont. going to stick with region free for now
if i switch region to usa it fixes sound completely
games run with sound using jpn just fine in most cases
but its not auto setting region per gamw
game
i wonder if that is causing sound issues for some
Thanks fuzz. Saturn is next have to sort bioses etc
Not trolling with n64 stuff here. Just showing winscp helped me copy files and not fuck myself over
hey, what is your region set to when loading these games
finished a race with sound on USA region fully
anyone at all with sound issues here that others dont have using region free bios wanna test if region is correct?
or switch region to see what happens?
No change here on rally
try the region free one and see if it makes a dif
i was able to force audio to not work and work repeatedly with 10 resets getting the desired result each time
Can’t reproduce on Sega Rally. I can play until I get retired in the mountains (because I suck at this game haha). No audio issues so far.
Will try radiant silvergun now
boot, can you try swapping the region setting in menu to jp
and see if daytona cuts sound
My region is always set to USA
You are most welcome 🙂
i was able to reproduce sound loss
Lemme check
daytona cce that is
Copying...
Ooooh no! That's the WORST!
Here's my BIOS md5: 7ae047df81cd8e2eb86063164a93621c boot.bin
My 128MB sdram is old as fuck, so probably a v2.4 or v2.5
sega rally does work fine no matter what setting
yep
but daytona seems upset by region
which makes me think some sound issues some people are having might be bios/region related
it could be yeah
@umbral radish this is my BIOS MD5
think hes offline. i sent him a message
ok, daytona cce is in. off to test it out
Yes, this one: "Hitachi Hi-Saturn BIOS v1.02 (1995)(Hitachi - Sega)(JP)(M6)[h].zip"
yep same one
i have successfully managed to get Daytona CCE up and running myself tonight and it works great. NBA Jam TE and Mega Man 8 both working perfectly as well as far as i can tell. Took some doing on my end, i had somehow gotten the wrong version of the core so i updated to unstable mister nightly and latest single ram saturn i could find(same dates but different file sizes) and so far so good. Using standard saturn US v.01 bios for the moment
Is there a cure for the uncentered display on CRT or is that just something i have to live with for the time being?
i had read earlier that someone had a centered screen but it didnt seem they had to do anything special
i'm noticing different games seem to be located differently
yep. same from when i tested
oh! an extra note in case it helps anyone, i had to convert my existing CHD roms to bin/cue. my googling says chd should work but in practice didnt seem to be the case
Mega Man 8 / Rockman 8 have some problems with the FMV intro (desync with some trying to resync multiple times and sound drop off, even with the recent build).
But, in-game, it's perfect.
Agree, in-game seemed to be in good shape. FMV worked but i didnt pay enough attention to find any issues with sync
The JPN version have lyrics, so it's more obvious. Like, when Mega Man shoots on the giant snake, you can hear the lyrics two times and rewinding some seconds before on the same scene.
@untold spear can't get any audio issues with Japan region set in daytona cce 🤔
weird
it 100% breaks for me with jpn selected
These are my settings
only thing i might have set different are second controller off and autosave on
Everything as "Enable" inside Debug here
well.. scrap that. i cant force the sound to cut out now with a core reload
Out run has no sound with the newest core
yep that one everyone is having the same issue with
😦
The sole game I found with a sound regression.
We will need to wait a little bit.
Sound is vastly improved on other games.
Sound is still fine with second controller disabled in daytona cce with Japan region set
@untold spear are you using a soundbar or external receiver?
yeah i cant make it not work now
no
i reloaded the core
and now things play no matter the setting on daytona cce
lol
now i have no idea anymore
Seems like an easy fix. Hopefully kikusui has the same luck 😄
will try one other thing
see if i can make it happen through core reloads
nope.. i cant make it break anymore
😦
sorry for the false hope
SNAC Build
Grab the latest here - #1046941029296779344 message
(the SNAC build is courtesy of @inner token; SNAC will need to be turned on in the core’s Systems menu and only the SNAC + SNAX adapters from http://misteraddons.com are verified to work)
new build or new @burnt matrix
let see if it works with my retrobit controler
will be the same results i bet
I know I keep thanking you but you're pretty awesome for being on the ball with these SNAC builds.
Everyone here is in your debt!
What a nice person that blue1! is
Thanks Robby you're doing a great job
even the blueretro receiver
@untold spear after switching between several games, I got audio loss after the first mini boss in radiant silvergun
A core reload fixed that
So it's probably related to game changes
weird
A core reload seems to fix it
if anyone tried the 9-15 snac builds now it will black screen if you have boot.rom. So figured I better do some new builds
I suggest doing a fresh core reload before testing any games to make sure the core is fully and properly reset
What the heck is this!? Had to youtube it, and I've never heard of this one. It's so weird!
It’s by Cave
And all is right in the world! 
Yeah, I saw their logo and was like WTF!?
Love Cave's games.
Thanks for bringing it to my attention!
Back on top!
someone had mentioned megaman 8 was having issues with the opening fmv. seems to be running fine here
@inner token i can use genesis snac in the menu but in game it doesnt work. could be the code is different i know it was working when you did the first snac build
that's probably game specific, the game would have to support the genesis controller. the bios does
the one after starting the game though i cant tell if its just crappy saturn fmv or an issue
nah definitely an issue
well im playing dodonpachi with genesis snac pair with m30 2.4ghz
Does the saturn core work with analog connection? componenet --(to)--> crt?
Should work fine. You'd just need the forked Y/C core for S-video
Are you saying if im going to use S-video i need a Y/C cabel or this is also for the component connection?
okay sorry I never looked into a Y/C core fork so i didnt know what it was
It's a little of the center, but looks ok
man the nintendo switch graphics on ur profile pic scared me (thanks tho!)
Mileena scary power 😄
Just got a 1CC with Ryu on Street Fighter: The Movie - The Game
https://youtu.be/pu6P25g5fZE?si=ZLsaMZe-3o9hSmQH
While messing around with the latest Saturn core build 20230919 I got an offline 1CC with Ryu on Street Fighter: The Movie. I figured I would record the last few minutes for verification. This is my first 1CC of the game.
If you like what you see you may follow me at:
https://discord.gg/WD2krbW | Discord
https://twitch.tv/owlnonymous ...
Daytona CCE has no sound for me, but Daytona CCE NetLink edition does have sound. Weird. But yeah, in general, this latest Saturn unstable build seems much better (fixes many games that the last unstable build broke).
Clockwork Knight refuses to load at all with this build, though... it stays on a black screen for a long time, before finally giving me this:
i fixed it with blueretro adapter everything working but retrobit 2.4ghz doesnt work its probably there issue
Okay, weird... I just cold rebooted MiSTer and tried it again, and this time it loads AND plays the intro video for the first time ever.
This is how I "fix" some blackscreen games
The Hitachi bios is so nice. I don't have to select the correct region now.
Is it inherently region-free, or are you using a hacked version?
i told you this when you was steaming n64 and you said it some game having trouble
If you are resetting a game, loading another, that previous reset doesn't necessarily reset everything correctly
it's best to sometimes reload the core
between every game
inherently region free
Previously it gave people trouble. Seems to be working great on this latest build and unstable main
Okay, great safety tip, thanks Egon.
Guess I should start using it then 🙂
When you do a "reset", there's a chance that some feature of the core doesn't actually reset. Think of it like a reset signal going into the core. The core decides which parts are actually reset... so if Srg320 hasn't wired up something to reset that actually needs to reset, then the system will have somethings reset, and others not.
yea using the latest snac build with blueretro awesome
Makes sense.
what was the fix?
Nice! That got the sound working in Daytona CCE.
Interesting I just tried the hitachi bios, clearly it's loading them but still complaining about the region
yeah, it's actually really annoying when you start doing any core dev. You have to pass the reset signal through to different parts of your code. And in some parts, reset can be active high, or active low... So you might have to invert the signal or act on different edges of the signal.
shinobi working for anyone?
using the hi saturn bios and it freezes before the start menu loads
i restore the fw and then updated to the latest now its working. probably it was corrupts fw. the retrobit doesnt work its retrobit issue
I can give it a try
rename or move all the boot.rom/bin files, and cd_bios.bin out of the Saturn directory. Have only the Hitachi v1.02 as boot.rom
i renamed the previous bios already, never had a cd_bios in there, trying a hard restart now
if something doesn't work, reboot the core
It's stuck on a black screen after hitting Start in the HiSaturn BIOS.
word not just me then
I'm using the latest unstable mister main too
which fixed some cd loading
rebooting the core inbetween every game.
same here
getting a cd bios not found
maybe you had that set as your boot rom? try selecting the boot.rom
I used to get that error with old betas.
It always says that regardless
Seems to be a bug with the core
directly after it kicks me to the hitachi cd player
only doing this with this hitachi bios though, works fine with the regular
oh, gotcha. not sure then
thought i'd give it a shot since someone mentioned it was nice not fiddling with the region anymore ;)
Has anyone seen the core corrupting external storage?
I've had it corrupt an externa games/Saturn folder on a USB stick I had
anyone know if it's still doing that?
I had that issue with old cores on the SD card with Saturn game. Would corrupt the cue file
Never happened to me.
Another question... I am right in assuming Salamander2 is still not working on the Salamander collection?
trying it now..
Doesn't work for me. After selecting "SALAMANDER2", it just fades to a black screen and remains stuck there forever.
Doesn't seem to be on my end. To get it to load a JPN game, I still have to switch to JPN region in the OSD, unlike with my region-free-hacked Saturn bioses.
The PSX version of Deluxe pack is equal to the Saturn version more or less, isn't it?
black screen here too
black here too
that's not ken
This new update is so exciting! Lots of games that didn’t work for me but worked for others in past builds are now booting and with sound! Been a real joy checking out more Saturn games. One of my friends had one growing up but all I played on it was Nights and Panzer Dragoon.
AFAIK there is no particular reason to play the Konami Deluxe Pack releases on Saturn over PSX
Salamander 😄
All the games I tested before that never worked now work on Single RAM including Street Fighter Zero 3 (with 4M ram enabled), Daytona USA, Thunder Force V, Street Fighter Alpha, Cotton, etc. The only game that has not worked so far is X-Men versus Street Fighter. It works fine while playing the title and demo screens but as soon as you start the game, it turns blocky/pixelatd. This is a MASSIVE update yay!
Outrun still has no traffic on the screen and seems to have suffered a sound regression, but thats the only downside I could find on this release
holycrapballs, everything is working when it wasnt before
I played and beat Cotton with 4M RAM setting enabled and it was perfect. It always froze before on level 1
Thunder Force 5 never worked before and I played several stages, no freezing all perfect 🙂
No sound problem? Do you know which version is your SD Ram?
Grandia still does not work but sorta does? It has dual pixellated video and graphics now lol
I think my SD ram is 2.5? it is older. I got it prolly 2=3 years ago when I got my Mister
Looks like v2.4 is causing Sounds problems
Sound is perfect for me in Thunder Force V
Does Saturn and psx core are working with chd format?
PSX can use CHD
Saturn cannot use CHD
I have actually had more luck with unzipped games too
er, yeah you shouldn't zip any cd games
Maybe we should pin a post about games like "In the Hunt" and "Shinobi Legends (X)" which only work if you disable the port#2 controller.
ok then which games have a problem with it ?
In the Hunt , Shinobi Legends (X) , Night Striker S - turn off the second controller port - then games start correctly
Those are the ones i verified..... and that come up here often as not working......
Maybe an entry in the compatibility doc would suffice, if its up to date?
the compability list not been updated for months
due to the fact that everyone has different results when testing, as you can see from the posts above , they still occur
true, then maybe just pin a post with the port#2 issue for these games. I was not aware until very recently and just assumed they did not work for a long time.
@hallow fossil can this be pinned for a while ? 🙂
Unless it is to be done differently , If anyone has any ideas, please post
Ooh, it used to be that the Saturn core could only output up to 1080p for me, no 1440p. But on the latest core it gives me a full 1440 now. Awesome.
yeah i noticed that - frameworks been updated
The dual ram version is crashing my mister, do we need the unstable nightly main build? Thanks
Still crashing with the new unstable nightly
Any thoughts would be appreciated
rename boot.rom to boot.bin
Latest unstable main installed?
Yep
Mister is set to dualsdram mode? Core for Jaguar , psx dualsdram works ok?
With the newest core boot.rom works fine
Boot straight to bios
Make sure you have followed this
no more information about the lack of cd_bios
in that guide I posted ensure the switches are correct
I would be willing to bet you didnt flip the switches
Ok will double check that, thanks all
If you can write a quick descriptive post (i.e. these games don'e work because of X) then sure I can pin it
Worked, thanks for your help
The games In the Hunt , Shinobi Legends (X) , Night Striker S , don't work properly when the second controller port is active. It's recommended to disable the second port.
@hallow fossil
it;s ok ?
thanks
there were too many messages since last night for me in the channel here.
But we are all at the Same page that the Core still behaves differently between different RAM Versions right?
ok, Sega Rally worked last build, this build its not working anymore, at least on my system
yes , we still have different results when testing
Probably unreliable reset
especially when it comes to music and sounds in games
but it is already better when it comes to games that run
so it is already very close
I currently have music and sounds in Sega Rally, Wipeout XL, Panzer Dragoon , Panzer Dragoon 2, Nights, Bulk Slash, Virtual On, Virtua Figters games and more
fmv also works perfectly
some people still have problems with music and fmv
Do you guys have sound with Sega Ages Outrun?
interesting, i tried some games yesterday and Astel and Guardian Heroes worked great Sound wise. Sega Rally does not work anymore at all, crashes on boot, Panzer Dragoon 1 works but without Sound (i hear silent cracking when i shoot)
@faint flicker what BIOS are you using?
the 1.01 Japan BIOS with bin/cue (USA) Version of Sega Rally and in the Core Menu i set the Region to USA
Give it a try with "Hitachi Hi-Saturn BIOS v1.02 (1995)(Hitachi - Sega)(JP)(M6)[h].zip"
thanks i will, never heard of that bios before 😄
It's region free 🙂
still at work but will give it a try later
Yesterday I tested Sega Rally for an hour, the other games for about 30 minutes and there were no problems with music, sounds, loading
I had a sound problem with Radiant Silvergun once, but it was because I was switchin between games a lot without a core reload
someone wrote yesterday that there is no music
After a core reload, no more sound issues
Yes, Radiant works fine , Thunder Force V too 🙂
Yep! Thunder Force V used to freeze in the first screen for me before. Now it works perfect too
I can now enjoy this core , because before that not much worked well for me
I also think that for this to work you'll need USA bios as cd_bios.bin inside the sega rally folder
Otherwise just go with the region free bios I suggested 🙂
Same here! 😄
of course I know what the situation is and it's core in a very early version
but it;s fun now 🙂
Maybe Robert told him his ancient secret of time travel 😄
Update S32X with SH update
thank You!
i didn't test it for the moment
Actually some of them tend to be more accurate to the Arcade-originals than conversions to PSX
Saturn-versions are superior releases basically
that worked! thanks Sega Rally boots now!
See? Results are definitely more consistent between users provided same working conditions! 😄
Hitachi Hi-Saturn is good 🙂
Don't forget to reload the core before diving into a serious game test session, folks! 😄
That is what I have been using all along when I have said Sega Rally boots fine for me.
Has done for months
I don't use this bios, and there are no more problems with Sega Rally 🙂 works beautifully
But are you using the 1.01 or the 1.02 version of the Hi-Saturn Bios? i realized i just tried the 1.01 Version
1.01 hi-saturn works fine for me as well
1.02 as mentioned before 🙂
I even posted the MD5 of it
JP 1.01 and Hi Saturn 1.02 seem to work equally well for me with this build
I have region free Hi Saturn though so sticking with that for convenience
same here
Same here. But for now I don't run any PAL Games as the Core doesn't have a 50HZ mode yet 🙂
I tried Virtual On PAL and I do not recommend it 😄
although that was 2 core backwards 😛
Until we get the 50hz mode 🙂 as it can causes issues such as that 🙂
yes , I'm only testing ntsc
I was just curious
I played Panzer Dragoon for a long time yesterday , great game, never gets boring
I did experience an Audio Cut Out from Victory Goal Worldwide Edition (Sega World Wide Soccer). The match starts, commentary started and then nothing. No sound at all.
But by and large things look really good.
it's good that you like testing football games , I don't touch them haha
If someone could compile the Single RAM build with the SH2 change from today, I could take the Dual RAM compilation in the maybe next 15 minutes.
Thanks.
This one, right? "Hitachi Hi-Saturn BIOS v1.02 (1995)(Hitachi - Sega)(JP)(M6)[h].zip"
maybe we can asked epsylon to trig it and able to get them from the script unstable
I have just started with single RAM
but I have a hunch that something else new will appear 😛
Mine has RF in its title to denote Region Free
@waxen vortex this is your bios’ md5 also, right?
Whoa
Hi-Saturn v1.02 (JAP-RF).bin
yeah, the same haha
hi @tawny forge, just been catching up on your testing overnight. Much appreciated. After reading through the comments while I was offline I've replicated all of your testing on Rally, Dayona & Silvergun, but I'm still getting the same results as I did yesterday with no real changes. Super appreciate your efforts though!
7ae047df81cd8e2eb86063164a93621c
so, same, for me, unless I too can't read
No problem. Just in case, have you checked if the DIP switches on your DE10 nano are in the default/correct position?
And sorry for the mention, wark91.
Dual SDRAM build, maybe kuba will have the Single one later.
We're at 93% of the FPGA with that core.
I've not fone that for several years, but was something I checked when I first got the de10 so I'm confident the switches are as they should be.
If they weren't I'm sure it would have presented itself as an issue long before now
no problem it seems we gain 1% 🙂 previously I have 94% on an old build
Highway to the "Danger Zone".
Pardon my ignorance but what’s new with that build?
SH fix
Here
The MULT module on the SH2 needed a fix, srg320 published it earlier today.
The S32X core is already recompiled and published a little above in the discussion.
I took the opportunity to compile the Dual RAM build as I could be faster than waiting an Unstable script to be launched.
Kuba was compiling the Single RAM build earlier too.
If people wants to test already the change.
Y’all are too kind. Thank for you for the explanations!
Anyone that wants to verify knuckle chaotix intro and see if it freezes?
Here is the latest S32X build
Do you mind posting your main MiSTer's md5?
Mine is:
/media/fat# md5sum MiSTer
6027389a4a71e193f19581afc7bbb396 MiSTer
That should be the latest unstable
Knuckle Chaotix still breaks.
Thanks for checking
This is the md5 @tawny forge
6027389A4A71E193F19581AFC7BBB396
Yep. You have the last unstable too
Alright, before putting all the blame in the RAM, let's check your CD images
Lemme DM you
Not noticing anything different with the new SEGA Saturn build. The games that don't work still don't work.
it's more gfx fix
That fine, I'll keep an eye out for the pm
Keep in mind some of it is used for unused features or debugging tools, so he could remove both to squeeze out a little more room on the FPGA.
how are you able to tell?
flow summary from quartus
I'm a bit out of the loop... does the bios only need to be in games/saturn/ or does it need to be in each individual game folder?
bios -> games/saturn/boot.rom
However the core would crash for me if I had it named as boot.rom so I manually load the BIOS in
That was fixed in the latest build.
The message about missing cd_bios.rom was very annoying
oddly enough my saturn single ram updater only gave me the 19th, not the 20th
I loved it
It felt like I was telling the system I didn’t give a shit it didn’t have a bios and made it play the game through sheer willpower alone
and then system takes revenge and games don't work and there is no music 😛
that i saw plenty of times (or the music starts and just when it seemed fine, blammo, gone~)
so with the bios in that location, just boot the .cue from the game folder and alls good?
yes, correct
biblically accurate virtual-on
Thanks 😄 Gonna arrange the folders, bios and try it now
Hitachi Hi-Saturn BIOS v1.02 (1995)(Hitachi - Sega)(JP)(M6)[h]
Yes, this one's region-free as well. That's what the [h] means in TOSEC's naming convention (hack).
Cannot find this one
Only find 1.02
oh, the h doesn't mean hentai? 😭
Ok found it
That is 1.02... of that particular BIOS. 🙂
any hints?
They've been 'archived'. 😉
oh
Search for that exact file name. You should be able to find an 'archive' of it.
It's from the TOSEC set.
shoulda searched for the exact file name instead of sega saturn bios
found it real easy this time, thanks!
Here we go~
Ohhh where are we going?
Hitachi Hi-Saturn BIOS v1.02 (1995)(Hitachi - Sega)(JP)(M6)[h] --- renamed to boot.bin, when I load a CUE, it still says CD BIOS not found, am I still supposed to load the bios first and then cue?
boot.rom
not boot.bin
if you want boot.bin then you have to manually load it from osd ->load bios
but I recommend boot.rom 🙂
Yep. boot.rom functionality was recently re-added.
YES! 😄 I renamed it, loaded the core, it showed the Saturn BIOS splash screen, took me to the "no disc in drive" screen, mister menu, selected a cue from a game folder, saw bios, saw game 😄 THANKS!
feel the power of Saturn

(just notices that Shienryu is somehow horizontal haha)
Ok I played a fair bit of Sega Rally this evening and yeah, it seems like the longer you play the more likelihood of audio hitching or cutting out
I heard a few squelching sounds at the Radiant Silvergun bosses (but i've also turned down the core volume by 2 just in case)
it didn't happen to me once with new core 🙂
yes I am shocked haha
I had to play through like multiple arcade runs in one sitting and sometimes you might get a hitch
I tried Sega Rally last night with the new single-RAM build, and couldn't even get audio to play at all. I'll have another go at it when I get home from work. I'm sure I've missed something obvious...
No idea why the SEGA AGES ports of Space Harrier, OutRun, etc. regressed so badly with the recent build.
Like, Space Harrier in particular has a weird bug now where the game keeps pausing every time you shoot.
So what's one action or STG that y'all recommend?
So it looks like that some RAM modules (specially the ones which are picky with some of the JT cores) are still not 100% compatible with this core.
Soukyuugurentai is pretty good
Haven’t tried it on the latest core yet, used to freeze often for me on older builds
Which one?
The middle one was the image I tried, IIRC
Will give it a try! Thanks!
I've done some stages yesterday, and it worked perfectly.
Awesome
-Game Tengoku - The Game Paradise
-Guardian Force
-Batsugun
-Battle Garegga
-Radiant Silvergun
-Twinkle Star Sprites
-Thunder Force V
-Darius Gaiden
-Rayforce/Layer Section
-RayStorm
Really the SEGA Saturn has a pretty healthy selection of STG titles to pick from, so don't be afraid to dig around a bit.
BTW, any idea why Shienryu is horizontal instead of vertical?
That list lacks of some Parodius, I'm sad. 😟
Oh I could of easily listed more, I just wanted to stick to ten suggestions as a way to ease people in.
One strength of the SEGA Saturn is the strong selection of STG titles to pick from. I can't think of many examples that I would call a straight up dud.
I just played Space Harrier on my single 128 config, and itc was flawless. What are you running?
Funny you mentioned the single RAM build, because I quickly tested that out and it turns out Space Harrier doesn't like the dual RAM build for some reason. Maybe the way the two RAM modules are handled is causing a bottleneck?
Huh - I'm used to assuming single RAM would get me the weird artifacts
Salamander2 works?
Nope.
As well as one Parodius games on the specific compilation, you can have sound but no image.
another Saturn drop!!
le build auto arrive 🙂

oh my good that’s amazing lmao
@polar geode more ammunition for you
@umbral radish another build! Please test and report! 🙏
whats new today? commit message looks the same as yesterday
small fix for SH
i saw this gif like 3 weeksa go and waited for the right situation 😄
I am currently testing shinning force III
And it still locks up when you try to use a healing spell .. bummer
And yet another commit?
Shinning in the holy ark still black screen
Just do a no healing run then.
Double bummer
I wouldn't expect any spectacular changes hehe
Yeah nahh I value my sanity too much
And rabbit still a no go
Graphical weirdness still persists in the backdrops of groove on fight
Doh! Fixed.
To be fair they do look alike ..
oh what happend to the sega ages outrun audio
Lol
sounds like my alarm going off 😛
Drinking my morning coffee…sees new core…oh for fucks sake
Nothing new to report
@naive whale / @old pasture there might be some improvements with the 32X core though 👀
Thanks
Interesting
I’m never gonna relax this week am I? Haha
this is how I troll you, I've schemed with all core developers to keep you in a constant state of recording video
I was unaware of this. How are the PSX Deluxe Pack releases less accurate?
32x isn’t hard / that can be held a day or two
AFAIK, I've noticed this mainly applying to Parodius Deluxe Pack due it being a launch title release: it omits some minor graphics or animations from Gokujyo Parodius (SHOOT-text when approaching a boss is not in PSX + water effects from 2nd level not being transparent are main examples)
Gradius + Salamander Deluxe Packs came later, and have more older stuff so I think they're good - still pondering if to see through them tho
N64 today, Saturn tomorrow, 32X Friday. Robert just needs to chill a minute for me to pull that off 🤣
Batty learns a thing every day
PS1 has more limited RAM than the SEGA Saturn, which is why a common trend between the SEGA Saturn and PS1 is the PS1 version cutting out frames of animation in order to fit everything into RAM.
Im aware. I just didnt think that occurred with the Deluxe Packs
N64 ?
Also find it kind of interesting how the PS1 never got any sort of RAM expansion like the Nintendo 64 and SEGA Saturn, even though it was obvious the limited RAM was handicapping developers.
haha whoops
Haha
I haven't tested Saturn quake in a while though
I never thought about that. Maybe it could have supported that with the rear expansion port?
Just me being a decade-old Parodius-nut~ 
On that note, checked out Hardcoregaming101 quick and yep, Gradius + Salamamder Deluxe Packs are essentially arcade-perfect on both versions - in fact, Saturn-version cannot render Salamander in it's native resolution (256x240) so you're stuck with either pillarbox or stretched display
So actually you're correct that PSX-versions are mostly fine
I guess they had more ambitious plans to use that expansion port, but because the PS1 was so extremely profitable that they were never pressured to use it.
Interesting. I did not know about the Paro thing though thats cool
On that end, happened to remember how Jikkyo Oshaberi Parodius PSX omits some voice clips from SNES-version compared to Saturn that keeps them (I.E When you get Twinbee's Option, Announcer says "Funshiin" in SNES and Saturn, but PSX just reuses "Option")
PSX though gets the "Accidents"-feature ("challenge" stages inbetween level transitions from defeating a boss to a "dogfight" phase)
Hm, so the Saturn version would have limited resolution as well on the Paro pack yes?
The resolution for both Parodius DA! and Gokujyo is 288x224 - so I don't think so?
Oh okay, thats a good thing
@tawny forge pretty much the same results with today's core. No change, sadly.
Parodius isn’t good

It’s so awesome! Holy shit how did I miss out on this awesome series?
Which ones should I play?
Because Konami kept fooling you to thinking they only make Metal Gears or Castlevanias for last few decades since millemium?
All of them are good! As I'd say, the games only get better and better. (My faves' Jikkyo Oshaberi with Sexy coming in close second)
MSX Parodius might be a bit of an outlier though due how less it might offer with it's ship variety (all characters use same weapon set) - but historically speaking, it's an important title.
Parodius Portable BTW has an enhanced port of the game - might suggest that collection highly (though I don't like some of the music changes due copyright, boo)
In fact I'd suggest you'd watch this vid where I ended providing good bit of info for the creator:
Parodius was a great shooting series, spun off from Gradius with a mix of equal portions all things Konami! (Chapter markers and more below...)
Episode information
GTV 83 "The Parodius Story Da!" Season 4 Episode 20
Original Airdate: December 13, 2019
Produced November 24-December 10, 2019
Recorded at Butsudan Studios and edited on my 15" MacB...
I have been sitting on my sad arse for literal years now on pondering when to kickstart my videos detailing the various history and trivia you can gleam from this series (because it reminds me of Proto-Smash Bros or Marvel VS Capcom in a way)
(Video is embarrasingly old so not gonna share a link, I was very young back then and it shows in the "commentary")
Anyway, ahem... back on-topic
Thank you very much, @sharp dove !
So today's new update doesn't really change anything noteable?
Wait you're GTV????
No - just a one-time collaborator for them for that vid - though I'm in their Discord but haven't really visited it for a long time or checked out their content

I wonder if it used to be public, if it still is - (or maybe I got a private invite - it's been years so...)
chd isnt supported yet right?
I had the complete opposite reaction
Negative
Would be on the release notes if implemented
Awbacon dodging them bullets again today.
#single 128 v3.0 here, no sound.
I wouldn't even know how to determine the version of my SDRAM module in the traditional sense. Mine is built in to the first batch of MiSTer Multisystem boards that were sent out.
was there another update to the controller?
It seems to be an update on the SH only
Probably literally since he lives in Chicago
So Sega Rally works again now, but I'm not hearing any engine sounds. Is that expected? Running the dual RAM build
As always, everyone has different results ...
for me works perfectly
SEGA Rally Championship works fine in both builds.
It wouldn't be a Saturn core if it wasn't organic!
i seem to have a rare issue or two swapping through games and cores with saturn, but just reloading fixes
every game i have on my list seems to work perfect
I don’t know if anyone else has this problem, so I’ll just mention it. The games that have audio run well but the audio will randomly duck and sound muffled at times.
It’s been like this for a few builds.
Other than that a lot more of the games I want to ply run really well now! Also the text in policenauts is fixed!
Time for some Lethal Weapon in SPAAAACE!
Thanks for the test @crimson girder as I wanted to try it once again later tonight.
i think the only 2 games i saw minor sound issues on were megaman 8 new game cutscene(not opening cutscene, it was fine) and shinrei jusatsushi taroumaru(occasional sound pop)
The Horde game play is like 100% I think now. FMV audio is desync'd but it works as well. Woot.
now that i think about it, maybe the megaman 8 one could be a bad image? wonder if people are getting it from the same place
I need to test further more with Taromaru, I need to know if the freeze after stage 3 is fixed.
I have the same problem since... always on the core.
you getting it from archive?
dumped yourself?
Lol
probably just the core then
oh uh.. wait
i own the game
and definitely dumped it
Dumped this morning
👍
Double Switch is pure FMV. Its sync'd up and plays great. Actually better then the emulator cause you don't have to disable one of the layers.
No prob, I think every one on here has their short list of 10-20 games that they test every new update. Policenauts is one of mine.
im very happy with the state of it now
Albert Oddysee tells me the cd tray is open.
try resetting it
or reloading core
tried both and nothing. I'll have to check my image now.
ill try it too and see if it works
it was my image. Reripped and its working now. Thanks.
Why does the unstable builds channel keep posting builds from the same exact commit?
There was a new dependency commit. SH got rebuilt and it triggerd upstream, I'm guessing. https://github.com/srg320/SH
Damn , fourth place in Sega Rally, I got out of practice 🙂
Brother....</hogan>. I feel that. I'm SO out of practice.
this game brings a lot of fun
i can only get like 15th place...
After running the updater script, selecting the Core now reboots my MiSTer. Anyone else seeing this?
Oh no. The script is now out of date. Rename boot.bin back to boot.rom for the last...two? cores.
It still shouldn't reboot though.
Not yet, I'm guessing.
The boot.rom thing is pretty new.
Oh, does it not grab latest unstable MiSTer? I don't think it's required, but it's specifically designed for the sat core changes.
So that might help.
I don't use the script at all and have no idea how quickly the update turns around on changes.
You need #unstable-nightlies message
and then rename boot.bin back to boot.rom.
Try again after that and see what happens.
actually, now the MiSTer won’t boot even after good power on
Oh. Uhhh. Unseat/reseat the SD card?
Nope. No sgimsl at all over HDMI now
You won't get signal until the SD card loads the OS, so usually this means something got corrupted on there. Do you have a second SD card you can try fusion on just to see if it will boot? Don't wipe your current card just yet.
What lights are you seeing on the MiSTer?
which IO board? isn't by any chance the retrocastle one
probably sd corruption, but the retrocastle board also uses a fuse that can sometimes burn for whatever reason
easy fix though
Everything else seems to be working just fine. I get co-driver announcements and even the wastegate sound when I lift off the throttle
Ends up I won after all. But I’ll do a testing vid soon!
and absolutely no music ?
Oh that's rough. Better than blowing another component, though (I'm assuming surface mount, not just plug in a new one).
nah its made so you can just pop in a new one
even usually comes with a spare
just in case it happens
think its there to protect the board and de10 from weird usb-c power options among other things
OK, that's badass.
Having the foresight to do that.
Looks like he's got the MisterAddons aluminum case though. Is it compatible with that board?
nope
so not retrocastle
MARIO was having that issue and figured it was worth mentioning even if it wasn't the case
It's good info. Thank you!
Did you transfered the Unstable MiSTer with FileZilla ?
The standard transfer mode on that program is on ASCII instead of Binary, and the "MiSTer" file is corrupted through the process.
You need to transfer it with Binary mode, otherwise the MiSTer system won't boot correctly anymore.
or just use WinSCP and never have the issue
and ye retrocastle is great. i usually recommend to friends who want one to go retrocastle or misteraddons
depending on shipping costs lol
whichever is cheaper at the time as both are good quality
oh and another game i tested for a few hours last night. baroque
the translation
i intended to only test it for a few mins
but ended up playing for like 3 hours
no bugs in the 3 hours of playing
game is quite fun.. and really weird
I am completely absorbed by saturn core for now
