#Sony PlayStation

1 messages Β· Page 13 of 1

harsh shale
pliant delta
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Oh what light gun do you recommend?

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Looks great

harsh shale
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Yeah I'm having a guy resin print the fancy ones because I'm just not happy with them on my FDM

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But this turned out great haha

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I somehow accidentally found the perfect support settings

harsh shale
harsh shale
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Is it possible to use a memory card with SNAC plus a regular/USB/BT controller?

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Maybe this way? Would this let someone have a regular controller on port 1 and a memory card on port 2?

iron abyss
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Or you just accept the hardware, warts and all. There are a million ways to play emulators that create an experience that isn’t PlayStation by hacking up the graphics. Do we really need another one?

tall rover
wise cargo
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For real. If the goal is to play upscaled PSX games, it kinda misses the purpose of FPGA to begin with

shut escarp
harsh shale
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I dunno it's not for me lol

shut escarp
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i'd assume it'd be easiest to just use the virtual memory card, and when you decide you want to play on a PSX hook up snac, transfer the save, then continue on

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most games dont really let you save on slot 2 anyways

abstract drift
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initially i thought i'd maybe want to swap back and forth a lot but er, nah i actually dont lol

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savestates/ffwd etc too hard to give up

fallow turtle
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usb controllers πŸ™ (etc.)

pliant delta
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How is savestates working? Like any audio problems etc, something that is weird with them?

tender tartan
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They just work, in my experience

ivory verge
ivory verge
wooden rose
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This is really niche, but I'm curious. I have a USB CD drive, I can make it work with MiSTer. I suppose the core does not understand disks as-is, but could I potentially create a .cue that points to the CD device itself? Does the core care about the location of the data or its extension? Has anyone else tried this?

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If it's not too hard to make this work, I'm considering setting up a script for it, just for fun

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Ah, by default the kernel does not have support for these drives it seems

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Well, I'll play around with it

wooden rose
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I see

wooden rose
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Now how would the core handle Vib ribbon with custom music?

ivory verge
wooden rose
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Ah! You can load audio CDs?

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Sweet

ivory verge
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yes

abstract drift
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you have to make bin/cues of your audio cds, or chds

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it can be a bit tricky to do esp without a physical cd burner

wooden rose
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I've got one, should be okay

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I will attempt physical disks for fun

abstract drift
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there is a way to do it without burning discs but i could never get it to work

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i found it was easiest to just burn an audio cd using like nero burning rom then rip that back to bin/cue

wooden rose
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BIN is just raw data right? No container stuff

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I'd presume you'd just cat together your riff audio and then put "timestamps" in the cue

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But I think I can set up a virtual CD burner

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Don't have any blank CDs :P

tropic stratus
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yes, the core only buffers some sectors just like the real CD controller. Rather than continuesly streaming data from a drive, it depends on the HPS to deliver CD sectors just-in-time on request. Therefore real CD drives would work horrible and even some other storages can be slow, especially with compressed images

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no, because the drive via USB would not deliver the data in the timing the CD controller needs it

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it would only work with low level connection

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but then you loose things like pausing or savestates for sure, because on demand isn't possible anymore

ivory verge
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and there are any special requirements for PocketStation ?

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people here use PocketStation via snac

tropic stratus
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yes, pocketstation should work via SNAC and there is no space to support it internal in the core

wooden rose
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It works just fine, indeed

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I'll still try the CD thing, just cause I'm curious. maybe I'll learn something new

tropic stratus
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did anyone with CRT notice something similar to what is reported in the forums?

ivory verge
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never πŸ™‚

tropic stratus
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it seems only CRT is hit, screenshot function shows the core is rendering correct

ivory verge
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we have many CRT people here , surely we would know something

tropic stratus
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There is another one reporting the same exact problem below, mentioning their equipment

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so it seems to be at least not just a single user

full nimbus
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the last reporter is using the YC variant of the core

tropic stratus
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sure, anyone can do a seperate pocketstation core. It has no real connection with PSX, so anyone can jump in πŸ™‚

full nimbus
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not your core

ivory verge
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"Thank you for posting this. I was going to ask about this also. I'm getting red blocks on pretty much all FMVs. I'm using PSXYC with Misteraddons active Y/C board connected via composite to 13" consumer Sony Trinitron. All video options in the core are set to default. No filters are used."

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yes YC

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i use official core + rgb , works ok

full nimbus
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thats the trouble with CRT they have an insane chain of addons, adaptors etc

ivory verge
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seems so

tropic stratus
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no idea where they come from, i didn't create any of them and therefore cannot provide support

ivory verge
full nimbus
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composite isnt an improvement its a downgrade

wooden rose
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Well that aside, it happens only in FMVs from what I read? That's still somewhat strange

tropic stratus
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if you use default setting, the aspect ratio for both PAl and NTSC is right

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if you force your output to some other format, you might have issues with being forced to optimize by hand

wooden rose
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I have only had render bugs with the core when the build reports timing errors, but that was limited to "stuck" pixels

tropic stratus
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maybe those Integer wide settings are problematic? not sure, i wouldn't want to use the PSX core with integer scaling and razor sharp pixels

wooden rose
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I love my integer scale for HDMI, but sharpness is all the way down for me :P

tropic stratus
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normal integer scaling should keep the correct aspect ratio, but you might have thick borders.

wooden rose
tropic stratus
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hard to tell, what going on. Best to use a 24bit test exe with color gradient

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but if this was known, i guess @torn yoke would have already asked πŸ™‚

wooden rose
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Isn't it gonna differ per CRT? Hence you got geometry test patterns in the 240p suite

ivory verge
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these are your preference , what you see with default screen settings corresponds to the actual image size PAL/NTSC

tropic stratus
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to see if it's right, you need to compare against default settings, which has proven correct aspect ratio against sony PVM

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both are wrong...

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NTSC game

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both wider and narrower HW-Integer will mess upthe aspect ratio

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and no, vertical crop does not fix that

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v-integer seems to be integer+correct aspect ratio

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i never used those settings before, i usually set it in the mister.ini for systems i want to have it

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what test is that?

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i see now, you want pixel perfect scaling, no matter if the game is using 256x240 or 640x256 as resolution

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keep in mind that both 256x240 and 640x256 will fill the same visible area on a CRT, due to different pixel clock ratios

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but integer scaling this source resolution is garbage

bitter lintel
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"seem to"

torn yoke
tropic stratus
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sure, eveyone can do what they want, but sometimes it will look strange and then they will complain. E.g. "even" pixels for a 640x240 pixels game:

wooden rose
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Anything that's not integer can have shimmering, kind of unavoidable

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Whether you notice or not...

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With scanlines it's more noticeable than without

rancid chasm
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do they even out if you use an interpolation filter, since you don't have it integer scaled horizontally?

wooden rose
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I consider vertical scaling the most important

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If horizontal isn't integer that's fine

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I'm really wondering what kind of black magic LG uses in their upscaling algo, since it looks so good

rancid chasm
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well you'll get uneven pixels otherwise, kinda either need integer or interpolation

tropic stratus
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wider integer mode is really funny: upper picture is 640 pixels wide, lower is 512 pixels wide in source resolution. Of course both should be exactly the same size for correct aspect ratio

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to make things even more complicated: when using wider/narrower, not only PAL/NTSC matters, but also what game you play. And even inside the game the resolution can change

tropic stratus
rancid chasm
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almost, theres a few suggested ones in the root filters folder, but snes with 512p mode engaged and higher res computer cores you might want to go with a different setting

rancid chasm
quick gyro
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i never gave that much thought about the scale modes, i just use fixed hblank and vblank and set the vertical crop to the highest option. I guess V-Integer is good for integer but HV-Integer is not realistic is it? i Mean most Consoles streched the pixels Horizontally

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or the crt did it basically

torn yoke
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Wipeout 3 looks fine for me, boot videos, and in game. I also checked res evil 2 with no issue as well.

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Ignore the Moire from the tv πŸ™‚

tropic stratus
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can you check silent hill as mentioned in the forum?

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maybe you also have some idea where this red color comes from?

rancid chasm
quick gyro
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i kind of understand, i hated scanline filters until the Mister got such great options that look so good πŸ˜„

rancid chasm
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true, better to say accurate to the tech, not necessarily how the artists drew it

torn yoke
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Fmv are fine as well

tropic stratus
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@torn yoke thank you!

torn yoke
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Generating a sub carrier might be a bit harder on an Io board that has a very slight defect to it but I'd need to see it under a scope to make sure..

ivory verge
bright yacht
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Played it a lot on the pc. Network battles are super fun! But I never even tested the ps1 version. Now I just want to play it on the core.

torn yoke
broken pelican
ivory verge
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Same here , works fine

broken pelican
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Tried to produce the images from the forum by trying "unsafe" options, still fine

harsh shale
ivory verge
harsh shale
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How is it used? What do the contents say? I assume there's documentation somewhere?

ivory verge
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This is an empty file

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Placed in the directory

harsh shale
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Okay so put it in the folder with a game that you don't want to reset the core with?

ivory verge
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Yes

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Useful with gameshark etc

harsh shale
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What if I pick a game that doesn't have noreset.txt, from a game that does

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Oh so it's like loading another disc from the same game, except it's in another folder?

ivory verge
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Yes

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πŸ™‚

harsh shale
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Perfect thank you 😊

ivory verge
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So you can, for example, use your own music in vib ribbon, the game gives you this possibility

wooden rose
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I only ever had the demo of it, so I bought it, since it was like 2 bucks

ivory verge
wooden rose
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Japanese retro games are usually not expensive :)

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Especially the most beloved games are cheap, inverse of how it works in the West

ivory verge
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Yeah, but language is a barrier for me

wooden rose
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These games sold more copies, thus they are cheaper

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Oh yeah ofc, for me too

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It's a shame the market in the West isn't like the market here

ivory verge
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Platformers , racing games ok , but rpgs or adevtures games....

wooden rose
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Yep, hard as hell

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Cheapest platform here is probably DS

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They even have gacha machines where you put in 100 yen and get a random cart

tropic stratus
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i invited them to tell here what they are doing...can also recommend some 24bit test .exe to see what the issue could be

woeful torrent
alpine hinge
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hi everyone, I posted the pictures with red blocks on fmv

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any solution? because it only happens with psx core. Saturn and sega cd dont appear at all.

tropic stratus
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the post above yours suggests that the IO board might be an issue? But i don't know why this would only happen with FMVs(24bit) then

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it's 24bit without FMV

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should look like this

alpine hinge
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it says I cant run this application on my PC

tropic stratus
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you need to download, save it to your sdcard and run it with "load .exe" on the core

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it's not a .exe for a PC, it's for psx

alpine hinge
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I see, just a moment I will try

tropic stratus
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the next best 24bit test is "heart of darkness", which is completly drawn by CPU in 24bit mode

tropic stratus
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looks good

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so the issue only happens either in movement or with certain colors

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you could try to map the pause button and hold the FMV with problems and see if the effect is gone on the static image

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(maybe you already did that?)

alpine hinge
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I did that and when it pauses it still appears.

tropic stratus
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so it's a special color that converts to something different

alpine hinge
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Do I still have to try heart of darkness? I am transferring it now to the sd card

tropic stratus
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the problem is that i don't know the reason...it's very likely due to something in your setup

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if you find any reproducible(static) situation, you could take a screenshot or savestate and we could analyze which colors degrade, maybe that helps to find the root cause

alpine hinge
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same with heart of darkness 😦

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the interesting is, if I take a screenshot with keyboard it doesnt show at all those red blocks. I took several and none appears on silent hill

ivory verge
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Because it has to do with the analogue output, you won't catch it with a screenshot

tropic stratus
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any ingame static situation where the effect is visible?

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heart of darkness is interesting, because the whole game is 24bit, not just the fmvs

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we could see what is special about the color to "degrade" that way

torn yoke
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I've only seen this happen with someone using a defective Io board

tropic stratus
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i still don't get why it only happens with 24bit content. Normal 15bit ingame content will still have the uppermost bit replicated to the lowest, so it's not like any data line is completly unused there either

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sorry, have to go for today πŸ‘‹

torn yoke
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@woeful torrent had this same issue

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Fixed the issue with a new Io board

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That's why I'm curious to know the type, version, where it was purchased etc

abstract drift
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could it be a bug in the 18bit dithering?

woeful torrent
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It didn't only affect PSX for me. PSX was just the most obvious

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when playing super nintendo games, whenever there was a fade to black, I would notice the colors being off instead of a smooth transition to black

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like in earthbound or super mario world

torn yoke
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Yeah, I'm thinking it's not only related to the psx core

alpine hinge
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for me it is only psx core and only fmv. My board is the light blue v6.1

torn yoke
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Where is the board from ?

alpine hinge
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ali express. I bought in january 2021

torn yoke
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Have you tried VGA ?

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On a PC CRT ? Or monitor ?

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Or have an oscilloscope?

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I'd be really curious to see what the 240p test suite looks like

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Under a bunch of scenarios

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What does res evil look like ?

alpine hinge
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I use a vga-component cable on this sony wega trinitron. resident evil 2 you mean?

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I dont have a pc crt monitor or orsciloscope, any other way I could help?

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hdmi everything runs perfectly fine, but I prefer crt over oled/lcd with the mister

torn yoke
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Run through a bunch of the 240p test suite pages and see if anything looks off. Use the Genesis core for the color bleeding test but try psx and SNES for everything as well.

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It's going to be hard to address though if it's a hardware related issue though πŸ˜•

full nimbus
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Ali express often get the resistor ladder wrong

torn yoke
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Yep, that's my concern

ivory verge
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Quality from alixpress is not the best , I guess a lot depends on luck

humble thorn
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I'm not sure where the original issue is posted but it's not entirely uncommon to have a solder bridge between resistors in a resistor array which can either create missing colors or wrong colors

humble thorn
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@alpine hinge show us SNES 240p test suite's color bars

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That will immediately tell us if it's an IO board problem

alpine hinge
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from smartphone:

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or do you need a screenshot using a keyboard?

humble thorn
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Keyboard screenshot won't show it

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It looks like you have red and blue swapped at the low end

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It might just be the pictures but that's an issue with your IO board

alpine hinge
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I see, it's odd because it is only visible on psx core on fmv, I played several snes and mega drive games and never realized this

humble thorn
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Not really sure but it's not a core issue

alpine hinge
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so what systems besides psx it would be more clear this problem for me?

humble thorn
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Well, you can see it there with SNES

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But it's possible some games don't use all the color bits

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In any case, you can replace the IO board from a reputable seller and never think about it again πŸ™‚

alpine hinge
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at the moment unfortunately I cant, the ratio conversion between us dollar and my current is almost 1 to 6. And this would be from ali express, if I buy in a different place, they only ship via DHL which is expensive we have to pay 100% tax over the price.

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I can live by for a while in this condition πŸ˜„

torn yoke
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Yeah it's not the psx core , it's clear in the SNES core as well

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@tropic stratus just a note πŸ™‚

fluid condor
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Hi, I'm the other guys who posted about the red blocks on FMV issue. I'm using Misteraddons IO board 6.1 purchased on Oct 2021. Connected via 5v powered VGA to Misteraddons active Y/C board then composite out to consumer Sony Trinitron KV-13TR20. I'll test out things like direct video and VGA monitor later. Thanks for all the investigations

humble thorn
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Please share SNES's 240p test suite color bars

fluid condor
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I'm working right now so I'll post pix after work and dinner heh....

dawn wind
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What’s the best way to use a real neGcon?

shut escarp
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SNAC

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it can be done with some USB adapters but its kind of a headache to map

fluid condor
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Here is SNESYC 240p Test color bars

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PSXYC IO board to active Y/C board composite

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I connected to my Panasonic low end plasma with bunch of more ports. Svideo also looks like this. It's not just red blocks but also green and blue blocks on different scenes.

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IO board VGA to TV with regular PSX core is good

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PSXYC direct video to Y/C board composite is good

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Here is IO board to Antonio Villena adapter composite. It's good

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This is regular PSX core

tacit fox
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@wanton crown no RAM yet?

alpine hinge
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So, no relation if the board is from china or some other place. Can it be fixed via software then?

full nimbus
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no

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the resistor chain on the board is probbaly faulty

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you would have to remove and replace the chain

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you have fallen foul of Ali Express

alpine hinge
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so same situation for the board from Misteraddons?

full nimbus
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no

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he would offer support

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and he wouldnt have made the mistake in the first place

tropic stratus
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i cannot see any issue in the color bars from KennyL and it seems to only hit Svideo, not IO board in general

torn yoke
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I've taken it offline to get more details

cosmic cosmos
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I have two MiSTers. One's IO board is pretty good, but the other, newer board has some issues that look similar to these. I switched both to Direct video. I'll do some testing later today to see if I can find you any useful info. Let me know if you want me to check anything in particular.

wanton crown
torn yoke
tall rover
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I'm once again feeling the temptation to get a PS1 with a broken disc drive and modding it with an XStation and PS1Digital. But what would that offer me that isn't offered by a MiSTer?

ivory verge
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nothing πŸ˜„

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besides having real hw πŸ˜›

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I have several ps1 , I don't use any at the moment, I only use psx core

pseudo plinth
ivory verge
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don't exaggerate, how many games are there that don't work ? :P:P:P

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please elmorise

shut escarp
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its count on 1 hand type numbers

pseudo plinth
ivory verge
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ah yes I forgot to add emoticons , now better ?

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buy more Misters πŸ˜‰

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not xstation

pseudo plinth
shut escarp
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i bought an Xstation when it was still up in the air if PSX snac would be able to handle 2 guncons... and I haven't even gotten it installed

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and i really wish I bought a GDemu then instead

ivory verge
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I was using ps1 for comparisons with core ( bug reports etc ), but it's getting dusty at the moment πŸ™‚

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I can't find any excuse to turn it on

visual depot
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I'm glad I invested in a MiSTer when I did. I was about to invest in an XStation....

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Although I'm sad that my first-generation MemCard Pro is a brick

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Can't use it with the MiSTer as it draws too much power to work

pseudo plinth
visual depot
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the second generation fixed that

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So mine's only PS1-supported 😦

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I bought the MemCard Pro in preparation for use with a modchip.... but...

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now it's practically useless to me :/

tall rover
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I think I just want a project that looks difficult. I don't think I'd even use it much

pseudo plinth
shut escarp
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and i got it hooked up to the good speakers now

pseudo plinth
visual depot
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power stone! ❀️

shut escarp
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i need to pick up a second wingman at some point too

ivory verge
pseudo plinth
# visual depot I have the super nt... it's now a brick to me as well haha

I think I'm keeping it, because I'm waiting for the release of retrotink4k, the filters bring a feeling of authenticity within the nostalgia of games, which I can't play much on super nt and mega sg, their filters are terrible. since I got the mister and built my setup around it, I barely use them.

ivory verge
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man , I was shocked , I had to have a Dreamcast πŸ™‚

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I still have the original RE:DC

pseudo plinth
ivory verge
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Now maybe that intro from RE1 is funny, just like the dialogues, but at the time it was a big wow

shut escarp
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i didn't get a DC until like 2008 and it was 95% for MVC2

ivory verge
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MVC2 is a great game

pseudo plinth
ivory verge
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the other game that impressed me was Soul Calibur , I love Soul Blade , so that was another game that convinced me to buy DC

shut escarp
manic citrus
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I bought a DC by accident on launch day

shut escarp
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lol

manic citrus
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I came into work that morning and a coworker was like 'the EB in the mall has Dreamcasts, want to go get one?'

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and I was 'ok' and so I did

pseudo plinth
glass zealot
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Hiya, I'm new here. I see that each PSX game gets its own save file when I save and I found where they are stored. But is there a way to view them (or make alternatives) in the traditional way? As in when the core is booted up without a game, there's a page for memory card files. It is currently always empty for me. I remember when this core was new, I read that you needed to make a memory card file, I did that but it didn't seem to do anything. I must have done something wrong.

wooden rose
tropic stratus
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yes, you can turn off automount for slot1 also and select the memcard of any game you want and view it in the bios

fluid condor
glass zealot
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Thanks Natrox and PGAzumSpass, sounds good πŸ™‚

void basin
stuck mesa
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@tropic stratus just giving a bug report. The Japanese version of Parappa The Rapper does not start after opening intro. It load, you can leave the intro or cut it with β­• , and the result with be the same, a white screen with sound. Tried all version with all configurations in miscelanious, but no dice.

tacit fox
fluid condor
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Wow this is super interesting! I'll test myself later

torn yoke
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Yeah, those are distinct blocks, Ill rebuild the the core

torn yoke
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I was using a more recent build in my tests and didnt have that issue, but there is clearly an issue with 0205, ill have a new version up tonight

fluid condor
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I can confirm PSXYC_20230114.rbf is good!

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Looking forward to your new build

pseudo plinth
fluid condor
tacit fox
#

What is a PSXYC? A fork? Should we discuss forks here?

ivory verge
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Yes , this may cause some confusion, but I think this is the first such topic here.

tacit fox
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@summer sage maybe there should be a specific channel for core forks? It could get people confused here

bitter lintel
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looked through fork gifs but i'm not gonna

summer sage
torn yoke
tropic stratus
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i have no idea, never tried it

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the core has the 8mbyte ram option, but nothing special for CD to handle it. However, any region check is currently not done, so maybe it works?

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but if the game itself checks for something special it might not, cannot tell. But you can try

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i don't have it...what happens? does it show the second bios screen and then black screen? does it work in e.g. duckstation?

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possible

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if it's just a check it can probably work, but likely the CD type response must be special

abstract drift
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maybe it needs a bios?

tropic stratus
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maybe it also needs the special memory card?

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"Without the Access Card, the Yaroze Bootdisc will refuse to work (the disc contains software for transferring data to/from PC, for developing homebrew games)."

abstract drift
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oh maybe

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could we fake that?

tropic stratus
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it seems duckstation has no special things for yaroze in the CD code, so likely it's not supported there

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if you find any opensource emulator that plays your disc, it's probably easy to see at least what is required

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that doesn't mean it's easy to implement however

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the pure info "code returned by the CD-ROM controller (MECHANISM CONTROL aka MECON" is just not enough

abstract drift
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maybe its one of those mechacon strings like SCEI SCEE SCEA etc

tropic stratus
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yes maybe it's something that easy and then it could be implemented. PSX-SPX lists 4 differences for yaroze and the CD handling...

visual depot
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Doesn't the Yaroze boot disc require the actual Net Yaroze devkit device anyway?

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It's a black PS1

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IIRC it has more memory than a standard PS1 does

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The Story of the Sony PlayStation Net Yaroze - The Consumer grade Development Kit that was sold in 1997 and how it brought Indie development to video games for an affordable price.

β–Ί Consider supporting me - https://www.patreon.com/ModernVintageGamer

Credits:

β–Ί Net Yaroze Europe Archive - http://netyaroze-europe.com/
β–Ί Ben James Developer of...

β–Ά Play video
ivory verge
#

We have 8mb 😎

visual depot
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Hmm... looking at the video, it is mostly identical to a regular PS1.

tropic stratus
#

it could be the dev kit also requires some advanced CPU features like setting breakpoints that might be implemented but never tested. However, the games on a demo disc will likely not need that

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but if Whitney really wants it, i don't think it's asked too much to try the demo disc with some emulators to see if any implemented that already

still palm
#

the "boot disc" may need that special card(not sure) but he was talking about a Net Yaroze Demo complilation that someone probably made.

#

not sure if there was ever an official Net Yaroze Demo disc, some of the games were available on some magazine demo discs though. iirc

ivory verge
#

There is a patched version to run on normal psx

still palm
#

ok I think there was unofficial NY compilations too

ivory verge
#

"You'll need to convert the Net Yaroze game to the PS-EXE format and then make a BIN/ISO image with a SYSTEM.CNF sheet so that it can boot on an emulator."

#

yeah , patched version works fine

still palm
#

yep booted for me too. make sure to pick "Net Yaroze (Europe) (Demo) (CRACKED).cue"

ivory verge
#

Terra Incognita is fun πŸ™‚

tropic stratus
#

if you convert to ps-exe, it's easier to just load this in the core, also saves you from any loading time πŸ˜‰

#

probably the demo disc is just a bunch of .exe files with a loader

#

Only exception is if there are .exe larger than 2Mbyte that require the 8mbyte ram. The core cannot load such large .exe files

#

but good to hear the patched disc works. Thats fine for me, no need to add some extra function in the core for the CD check if it can just be removed

still palm
#

in the link Whitey gave there's a youtube video of how he used a cheat code to make to boot, could probably make a cheat code for the core if you really wanted to play the unpatched version https://www.youtube.com/watch?v=833ZrPGDXtY

ivory verge
#

for netyaroze games to work on the original psx we also have to use codes or patches, I don't see any reason to add something to core

rare gyro
#

yeah.. it's outside the scope of an as-close-to-authentic-as-possible-on-the-de-10-nano core

harsh shale
#

Did the YC code make it into this most recent PSX core release?

tacit fox
#

Nope

torn yoke
#

I just released a new core this morning so it's up to date

#

But it will be the last yc core, as things should be updated to the latest sys moving forward

abstract drift
#

really cool to see that get fully integrated

harsh shale
wooden rose
#

I would love to see a full Net Yaroze implementation, one that would allow you to work with their tools, basically the black PS1 model.
But that just isn't realistic to expect here. πŸ˜…
Maybe an emulator some day.

wooden rose
#

Then we could add the link port, theoretically

#

No idea

timber veldt
#

There is a save file attached

ivory verge
#

Sure

#

hmm but it's memory card

#

I'll have to fight this boss ? πŸ˜„

ivory verge
rare gyro
#

Technically Net Yaroze as a fork could have a place in the MiSTer project.

ivory verge
#

Sure, maybe someone will take it up one day

tropic stratus
#

" plays all the voiced lines of all the characters one after another" sounds like a CD XA problem. Haven't seen one in ages

serene nebula
#

This core brings me so much happiness. Thank you so much.

#

I know it’s just silly games and all but it’s amazing to be able to reconnect with your childhood and share that with your own kids. I love playing PS1 on the MiSTer with my 4-year old. We have so much fun playing games together and using SNAC to enjoy all those imaginative JP music and simulation games with their bespoke accessories.

This core was the reason I got into MiSTer and it’s a remarkable feat of engineering. It’s incredible that we have the single greatest way to play the PS1 right at our fingertips.

visual depot
#

I would verify your dump

tropic stratus
#

something cut off is different to just playing all XA files on the disc in a row

visual depot
#

yeah... cut off audio sounds like a bad dump to me.. once I heard it

ivory verge
#

Bloody Roar 2 works fine here

#

Ntsc , redump

visual depot
#

There are so many problems when dealing with PS1 images

#

Never go to random download sites lol

#

They almost always have badly ripped games

ivory verge
#

Played an hour, no problems

ivory verge
tropic stratus
#

yes, he writes "here's a save state where it did the crash"

#

but i don't get it...first it's a consistent bug...now it crashes often in this part

ivory verge
#

That's why i want to try it

tropic stratus
#

savestates fixing the problem sounds like cheats being used, because they are off after loading the state πŸ˜‰

ivory verge
#

That's right, I forgot to ask about the cheats

tropic stratus
#

but savestate some seconds before the issue should show it...unless it really only happens when a previous XA file was played without loading the state

#

then create a savestate before it happens and we can try

visual depot
#

Also FYI testing on an emulator doesn't verify it as a good dump, but it's possible it is something else going on

#

issues can arise on real hardware that don't on emulators

tropic stratus
#

sorry, i don't have all EU demo discs at hand...

visual depot
#

Why aren't you using the main game, if I may ask?

#

is there something unique to the demo?

#

I'm testing it now as I'm curious

#

but I'm getting a redump bin/cue

tropic stratus
#

the sound is not XA... (bloody roar 2)

visual depot
#

I don't see what issue you're having....

tropic stratus
#

interesting...the full version of br2 does buffer both voices before it loads the level. the demo (probably beta?) does load the voices while it loads the level, potentially leading to problems

#

you can fix it e.g. with 1x CD speed

#

They removed this race condition in the full version

#

on a real PS1 with real drive it might be random if it works or not πŸ™‚

visual depot
#

It doesn't happen for me when it's mirrored

tropic stratus
#

there must be something about this, because they stall the loading of the level to fully play out BOTH voices in the full version, which costs like 3 seconds extra loading time. I doubt they would do that if there wasn't a problem with the behavior of the demo

visual depot
#

Fair point

#

Look at you finding developers' dark secrets all the time

tropic stratus
#

the LBA overlay showed the difference very well

ivory verge
visual depot
#

Is it possibly a regression converting it to CHD?

ivory verge
#

i don't think so

alpine hinge
#

hi everyone

#

me again about the psx core 24 bit problem for me

#

I tried a vga-vga cable on a lcd monitor and guess what, no red blocks

#

could it be then my vga -> component cable the problem?

#

my mister ini is like this when I try the vga-component cable, is something related to that config or the cable?

visual depot
#

ypbpr=1 is no longer the option used for ypbpr though

#

Update your ini and you'll see

kind ravine
#

I’ve never been able to tell any difference with composite sync on or off over component

meager parrot
#

same here. i just keep it off since it didnt seem to do anything

odd glen
#

I looked at the new ini but it didnt immediately jump out

#

Oh disregard… vga_mode=ypbpr

alpine hinge
odd glen
#

You also have to change vga_mode=ypbpr

#

On my setup, Im still using ypbpr=1 but Im assuming that setting is deprecated and will eventually go away

alpine hinge
#

so the cable might be the problem or not? In case I need to find a new one

odd glen
#

To be honest Im not sure. I dont have a VGA Analog IO board, so have never run into that problem. Maybe someone with a similar setup can comment

patent junco
#

Or you will when you update at least

dawn wind
#

How’s the virtual memory card support w/SNAC? About to pull the trigger on a SNAC adapter and I know it was in the works.

harsh shale
#

think it's baked in now

tacit fox
#

It’s in the core and it works great

abstract drift
#

yeah its awesome

bitter lintel
harsh shale
#

I know I am

#

Don't be jealous

dawn wind
tropic stratus
#

if anyone with composite would try if the testbuild i uploaded in test-builds works as good as the last build from MikeS, that would be great

manic valley
#

Shoot ! Not at home rn or would totally confirm this

harsh shale
#

I'll ask my buddy, if he's around

woeful torrent
#

It looks good to me

full nimbus
harsh shale
#

sometimes he won't show up

#

unless there's trauma

devout nacelle
#

trying out snac for the first time on the ps1 core..just got a new ps2 controller.

#

easy to for

#

easy to forget I'm not playing on an actual ps1..

harsh shale
#

Everything working great in test build

#

In fact, he says it's

pseudo veldt
#

ooo that keyboard

shut escarp
#

It’s a k400

torn yoke
lean glen
#

How come when you turn on Sync 480i for HDMI it makes the image sharper through Analog I/O VGA, almost like its forcing progressive scan?
This setting is supposed to affect just HDMI output right?

tropic stratus
#

thank to everyone for testing!

tropic stratus
#

is does also influence analog out, as it's changing the timing and even the game speed

#

480i on NTSC is usually 59.94Hz, while 240p is only 59.826hz. this settings brings 480i content down to also use 59.826hz (for the purpose of not switching refresh rate when switching between 480i and 240p)

lean glen
#

I see. Thanks for the explainer. I leave it off when using Analog output since it doesn't look right while enabled but was just curious as to what was going on.

rigid lintel
#

Is it possible, or difficult to grab Memcard Pro saves and move them to the mister?

ember cedar
shut escarp
ember cedar
#

Yeah, if they're in .mcd format you can follow that link to see how to rename them so they autoload

shut escarp
#

Or just load it in slot 2 and copy it to the autocreated card if you’ve already played the game(s)

coral nimbus
ivory verge
#

Try crop option?

#

Probably not visible on the crt

#

Fixed Hblank as well as Fixed Vblank can help delivering correct aspect rations and keeping the screen in sync with e.g. shaking animations. Both also offer crop options for games that depend on CRT viewports to hide artifacts at the edge of the image.

#

You tried this?

#

Crop option?

#

Try with crop

#

Yes exactly

#

This area is not visible on the CRT

#

Ok if you say so

#

Try with crt

#

Again try on crt

#

I assure you that you will not see it

#

The few lines that are visible via hdmi are not in the display area on the crt.

#

That's why we have crop option

#

There are more games with this

#

Try Castlevania Sotn

#

Ntsc

#

Menu

#

Ok

#

Github issue please

#

yeah , github is the way

#

please share a savestate

grand sage
#

Hmm it's been a minute since I've messed with the PSX core and I'm getting black screens on everything

#

I just see "Region US" if I'm using an SLUS ISO

quick gyro
#

Did you reboot your mister and it's still happening? Did it ever work?

grand sage
#

Yes I rebooted and did update all

#

Before the update it was fine

#

I transferred one ISO I've been using over the network and tested it with Duckstation and it's fine, I guess I can manually delete/re add the core but idk why that's necessary

#

using PSX_20230218.rbf

#

I rolled back and still having the same issue

#

20230114

#

Even the last 2021 update has the same issue

ivory verge
#

Maybe bios ?

grand sage
#

Lemme try

mystic violet
#

2021?

manic citrus
#

no, main extracts the region from the disc image and sends it to the core

grand sage
#

Where do you select the BIOS in the OSD again?

#

Separate folder inside games?

ivory verge
#

Rename your playstation bios file (e.g. scph-1001.bin/ps-22a.bin ) and place it in the ./games/PSX/ folder.

boot.rom => US BIOS
boot1.rom => JP BIOS
boot2.rom => EU BIOS

grand sage
#

Ah ok it was setup like that up to 4

#

Yup bad BIOS

#

Ty

#

I also deleted 3/4 which might have helped, I had a custom BIOS at one point

tropic stratus
#

well, i tried it and what i can say is: clearing the framebuffer while actually scanning it out to screen is about as bad as switching the framebuffer midscreen

#

SW emulators don't care, as they usually just copy the whole framebuffer at vsync

#

in the end it's a shortcoming of the psx cores GPU design due to ddr3 as vram, so it cannot 1:1 replicate GPU timings of the real psx. Usually that doesn't matter if a game doesn't depend on it

#

Fortunalty nearly no game really depends on it. 95% of all vertical flicker is a game having this flicker also on a real console, e.g. due to visible area really showing garbage

wanton crown
#

so misterfpga.co.uk doesn't want to refund me for the lost ram, if someone has another link for a 32mb sd ram, I'll buy it from there. I'll stop using that shop altogether. Imagine sending an sd ram without tracking

visual depot
#

Pretty sure you have a choice between international tracked and non-tracked at checkout

#

@wanton crown

gilded trellis
#

It can't be legal if they don't show shipping tracking

ivory verge
#

I ordered several times from this store and everything was ok, now I'm waiting for mt32pi and got the tracking number for the shipment

#

I honestly didn't even pay attention if there was a shipping option without tracking πŸ˜„

visual depot
#

If it hasn't been a month or two since it shipped, it may still be delayed

#

Some countries international small parcel are just taking forever right now

ivory verge
#

yes , shipments take a very long time usually from the UK

#

last time I waited 3-4 weeks

gilded trellis
#

It doesn't make sense, so I can send the "damaged" ram under warranty and it never arrives either

visual depot
#

@wanton crown if it hasn't been a couple months, I'd wait... things are delayed a lot right now, and it's possibly why they're opting to not refund yet if you're not waiting long enough.

visual depot
#

choosing the non-tracked shipping option is your own fault lol

gilded trellis
#

ok, if tracked; but they need to demostrate send product

visual depot
#

huh?

#

They send emails indicating it's shipped...

gilded trellis
#

ah ok..i send you an email as well

visual depot
#

Is there a reason you're mad? You're not the one reporting an issue

gilded trellis
#

you need more..at least a received from transport shipping

visual depot
#

misterfpga.co.uk has had nothing but good reputation here. I find it hard to believe that there isn't more to this story

gilded trellis
#

i understand you..but legal isn't about reputation

visual depot
#

I'm not sure I understand what you're getting at

#

I've never heard any such laws

#

Granted I don't live in Europe

gilded trellis
#

Ok. In Europe, If you sell a product you have to prove that you send it and you know and verify that you receive it

visual depot
#

And... you have proof that the website does not do this?

#

I've never personally ordered from them myself

gilded trellis
#

Even ALI for a 1 eur products have their own track

#

If shop don't give you a track, the price is refunded

visual depot
#

depends on the destination...

#

from what I'm reading

#

Regardless, if you haven't ordered from them yourself, I don't see any reason why you are arguing

#

Because they very well could be doing this correctly

quick gyro
#

UK is not EU therefore most Laws that apply to most parts of Europe dont necessary apply to the UK

#

i stopped ordering anything from UK alltogehter since they left, the import taxes are crazy

#

maybe that Royal Mail faced a big Ransomware Attack last month also doesnt help with the RAM delivery

#

but if a shop doesnt refund me my money when they cant deliver to me, they will never see money from me again

#

but it never happended to me

wanton crown
#

I got other packages from royal air mail just fine last week

visual depot
#

I will say that if I'm a shop owner and I receive an email with someone being nothing but nasty with me (not assuming this is the case, but some people don't have the courtesy to understand that shipping is sometimes out of their control and delays are awful right now).... I'm not really going to have an interest in helping them

#

Ok...

#

Well one package arriving fine from one location doesnn't indicate it will be not delayed from another

#

If it hasn't' been a couple months I'd give it time

wanton crown
#

I don't remember being able to choose tracking at checkout but I don't remember. All other packages I orderes from them had it

visual depot
#

And I don't count it as lost until at least 8 weeks personally

wanton crown
#

I guess ill wait. Im leaving for Japan soon so I dont mind waiting

visual depot
#

I'm not trying to be rude... sorry if I come across that way

wanton crown
#

No issues at all

visual depot
#

But delays are pretty awful sometimes right now, especially with royal mail

wanton crown
#

Ive been playing snes a lot recently and enhanced my setups and also been playing nintendo ds

visual depot
#

Not sure if this is the case in every location... but for me that's where the selection is

wanton crown
#

Given that only psx core gave me a specific issues, i can still enjoy my mister just as normal

#

Ah indeed, maybe I missed clicked

quick gyro
#

did you contact Royal Mail already? If they basically lost it, they normally have insurance for such cases

visual depot
#

Usually it has a default insurance

#

I assure you the default is higher than that package lol

quick gyro
#

in my country its 500eu default

#

so i bet it covers the RAM and royal mail will have a similar amount

#

a friend of mine is a blacksmith for custom Kitchen Knives he has the wildest stories with UPS and Fedex but somehow in the end the product always shows up somehow and somewhere πŸ˜„

visual depot
#

I'd imagine that Royal Mail is just awful tbh

#

I've heard awful stories

#

But shipping other options is just... expensive

#

And for a 20 EUR item it's just not worth it

wanton crown
#

It's not tracked, not sure what they could do about it

visual depot
#

If it doesn't arrive in X time I believe it would be refundable

#

but they'd be able to tell you how long to expect to wait

ivory verge
#

I remember waiting for a shipment from Ireland , 4 months πŸ˜„

#

but that was a long time ago, I was waiting for the 68060 processor

#

I had a bit of stress

visual depot
#

I just find it hard to believe that they would deny help unless it just simply hasn't been long enough of a wait for them to justify a refund

wanton crown
#

I just reached them and they said they could do nothing about it

#

Nothing dramatic, its just 20€

visual depot
#

How long has it been since the order was made

wanton crown
#

Im more annoyed about still not having ruled out such a weird issue with the psx core

#

A month exactly

visual depot
#

yeah might not be quite enough time to call it lost for the more extreme cases...

#

I would contact Royal Mail to see what they say

#

If it's enough time they may mark it lost and refund you

lime grove
#

There's also strikes happening in the UK

ivory verge
#

When ordering the mt32pi, that's how I expected to wait a month

#

We will see πŸ˜‰

tulip moat
#

You know, I wonder if it would be possible to have an option to mimic the backwards compatibility found on the PS2, since there are differences caused by the GPU emulating PS1 games.

But I have no idea if that is even remotely feasible, due to the limitations of the DE-10 NANO.

grand sage
#

If you don't have the cpu/gpu power of the PS2 to back that function does it even matter?

summer sage
#

why would you want it added

#

what is the justification for using up precious fabric space on "look worse" mode?

summer sage
#

I'm of the mind that any option that exists should have a compelling reason for existing. "Nostalgia for bad things" isn't really a valid reason any more than buzzing, jailbars, and other distortion unless it's achieving a specific required effect like composite blending.

#

I dont think shitty filters should exist either, fwiw. All options should have an argument for being appealing in some way.

#

buggy banding patterns don't have much of an argument for a valid use

eternal vapor
#

Something being appealing or not is completely subjective, so the best way to quantify "appeal" is probably to just observe demand. In this case, I don't think we've seen anyone request this feature to date. But I still thought it was interesting, especially the video. I didn't even realize such a big revision difference was a thing

#

That's probably true, didn't think about that

#

Yeah I definitely see the appeal for composite filters, though I don't use them myself

summer sage
#

does anyone like having a phone with a crack in the screen?

#

if they do, that's probably an issue, not some "self expression"

eternal vapor
#

That's probably true. I don't think most things are that clear-cut though

#

And a lot of the time good judgement will be able to predict whether something is widely appealing/unappealing

summer sage
#

there are a lot of things that aren't so clear cut, but banding is one of the things that is

#

same with buzzing, clipping, and jailbars

#

nobody likes those things

eternal vapor
#

I just think that the most reliable measure is demand itself. But I think you're right that common sense is enough in these types of cases

#

It's just that, for example, I could see someone preferring the banding if they truly remember it looking that way, so I wouldn't jump to the conclusion that it's universally unappealing. But that's just hypothetical and like I said it's not like we've seen any demand for this anyway, so it doesn't really matter which way you look at it in this case

summer sage
#

I don't really believe anyone is so sensitive and so desperate to recreate their childhood that banding artifacts are a significant need for them. If they are that desperate, they should get real hardware, because no proxy is going to satisfy a need so urgent that it must have all the same distortion and broken aspects of a specific model of console.

eternal vapor
#

That's all probably true

summer sage
#

What I think is the demand is a misguided notion that "all things must be preserved" which comes from the same flaw in human nature that leads us to collecting and hording things.

#

not all things are valuable or significant, or need to be carried forward in perpetuity. That's the reality of it. An ink defect in the first edition of a book has no significance in future iterations of it and doesn't change the story.

#

It's a historical novelty

eternal vapor
#

Yeah, I see what you're saying. Sometimes people don't really want what they think they want, so just letting demand decide everything can be a bad idea

#

That all makes sense. I guess I wasn't thinking about it in entirely the right way

#

In any case, appreciate the discussion πŸ™‚

abstract drift
#

i don't think any emulators even bother reproducing this one

#

and its way easier for them to do

eternal vapor
#

Yeah, I wasn't really trying to defend the merit of this specific hypothetical feature. I think I'm just a little wary of deciding the merit/significance of things for people on their behalf. But it's definitely true that sometimes people aren't the best at deciding those things for themselves, so demand can definitely be misguided

bitter lintel
#

i'll hook up my original launch 1002 and spam grandient pics for massive triggers

eternal vapor
#

buzzing, clipping, jailbars and more color banding or we riot 😑

rare gyro
#

I remember the ridicule the idea of YC/CVBS support in MiSTer used to get.

#

Then when someone is crazy enough to make it happen, it starts to receive praise

empty yacht
cosmic cosmos
#

What I think is really missing from the core is simulation of how the launch PS1 overheated. Perhaps a module could be added that require we set our MiSTers upside-down to run properly. (From Game Informer, July 1996).

bitter lintel
#

i actually put a dust cover over my ps5 because i'm not using it

#

it's a bit sad

#

the fuq am i gonna do, i have a ryzen 5600x with a 3070 now

empty yacht
#

I guess it looks more pretty this way

ivory verge
#

It is a good thing that it is the core authors who decide what is to be included, if the users decided what ideas of dubious quality were to be included, it would probably come out as quite a Frankenstein's monster

#

But yes I think that turning the MiSTer upside down to make the psx core work properly should be implemented, otherwise this core makes no sense πŸ˜‹

visual depot
#

not sure what you mean by not a bug. Even if it was part of the design, it's clear that the decision was made due to lack of availability of components or software. Even if it was intentional, a bug does not need to be an accident to be a bug

rugged loom
visual depot
#

Considering it was fixed in a hardware revision, I have a feeling they had wanted it fixed from the start. It's clear they felt it was not what they wanted the console to be

#

So if they say that, then why would we want it to be anything else

ivory verge
visual depot
#

I think personally there's a limit to merit to wanting it to look exactly like it used to... the banding just straight up looks worse.... I find it hard to believe even "Hardware accuracy elitists" would care that far, except very extreme cases

visual depot
#

That's just my opinion anyway

#

Like I've never seen anyone complain about this lol

#

So this is a first for me

eternal vapor
#

Even now I don't think anyone's complaining about it. It was sort of brought up as a hypothetical and sparked an adjacent discussion about how feature inclusion decisions are made

visual depot
#

Haha fair enough

#

Maybe we should pray to god ( @tropic stratus )

eternal vapor
#

Yeah lol I don't think either me or @upper forge were expressing any real desire for this hypothetical feature

visual depot
#

It's an interesting idea

#

I'll be perfectly honest I didn't even know there was this difference between models

eternal vapor
#

Yeah I didn't until today either haha, it's pretty interesting there was such a major difference

ivory verge
summer sage
#

"I need composite because my TV will literally not work without it"is a fairly coherent argument

cosmic cosmos
#

The interesting thing about having the YC/CVBS support is that it now lets people really compare things on an even playing field and face reality. I was one of those that really wanted composite. Seeing Genesis composite output for the first time was quite a wake-up call.

#

I used composite a lot at first but find myself using it less and less. S-video on particular displays is something I find HUGE value in though, particularly for PSX

rare gyro
#

Just the CRT by itself isn't enough. using YPbPr can lose the intended color blending.

summer sage
#

that "intended to" bullshit is totally wrong 95% of the time

#

most of the time we don't know the artist's intent, but only on old consoles was it ever assumed to be composite

#

like, third gen, or even before

#

genesis being the primary exception where even as an embarassment of a fourth gen console it got desperate enough to get sloppy

visual depot
summer sage
#

on third gen the graphics were made on things like graphpaper, and later pc's

#

fourth gen was mostly specialized pc tools, with computer monitors

#

there are footage of people testing the graphics on pvm's and pc displays

visual depot
#

Yeah I'm not sure I believe the entire "tested on consumer grade TV's" tbh

#

You don't develop a game on primitive technology imo lol

summer sage
#

composite video is like putting video output through a meatgrinder

manic citrus
#

I like how it's 2023 and there are people actively trying to 'downgrade' graphics to composite quality for 'authenticity', meanwhile 1990s me hooked up something with svideo and was like 'I'M NEVER USING SHITTY YELLOW CABLES AGAIN'

summer sage
#

it's lopping off chunks of color data and creating unpredictable luma/chroma artifacts and all kinds of other distortion

visual depot
#

Honestly I expect a large amount of people in Europe used neither S-Video nor Composite, having easier access to SCART... at least I assume they did

summer sage
#

it's really bad from virtually ANY perspective

visual depot
#

Part of the issue is we didn't have SCART. and consoles didn't have native YPbPr support a lot of times, but had RGB... but we didn't have any RGB cable standards in the US

#

So we had nothing but s-video and composite

#

The jump to component for the PS2 and onwards was so much bigger for us

summer sage
#

USA didn't have scart, but japan sure did (jp21)

visual depot
#

Nobody here really knew how good the 16-bit era could look

summer sage
#

they also had svideo before us

visual depot
#

At least not many

summer sage
#

and they made the games

visual depot
#

did they? didn't know

summer sage
#

haha

visual depot
#

And yeah funny on the subject of Tomb Raider. That was developed in Europe right?

summer sage
#

most of em

visual depot
#

If I recall, anyway

cosmic cosmos
#

I mean, you can watch lots of making of videos, like the hour+ making of Lunar videos and see multiple examples. Develop on RGB or PC monitors, check your work on various other displays, including composite. It's just like a recording artist listening to their album in a honda

iron abyss
#

Oh now my Honda sucks too

manic citrus
#

next step: cry when you see what composite does to your work

visual depot
#

They may check them, but the RGB/PC monitors were their main development bench still

iron abyss
#

Going to go watch VHS over RF in my Honda

visual depot
#

So there isn't a lot of validity of "designed for composite"

#

lol

summer sage
#

if they really wanted to make something for composite they'd just pre-smear all the colors and make them like blocks

visual depot
#

Honestly everything I've played with component on the MiSTer looks like the detail meshes VERY well on my CRT

#

Everything blends really well

summer sage
#

especially on consoles that supported high numbers of colors

#

yes, because it's radically subsampling the chroma and the luma is semi-damaged

#

it's literally impossible to make a sharp edge

visual depot
#

I can understand people being curious about what composite looks like now... I do. But anyone that acts like it's the purest form of retro gaming just says it to impress imo

#

Also like Kitrinx said, some CRT's just have nothing BUT RF and Composite, so I understand the need for it there

iron abyss
#

#crt message

#

Checkmate

summer sage
#

from an accessibility point of view, especially in the USA, I get why you'd want to have it as an option

#

but anyone who says it's a superior aesthetic choice is on crack

visual depot
#

I don't trust that as viable proof until I see it on another CRT

rare gyro
visual depot
#

Also photos are hard to prove it's not noticeable

#

Could be something that happened with the camera, with the opposite frame/etc

summer sage
#

im sure they were totally unbiased comparisons

rare gyro
visual depot
#

Water effects have looked fine for me with Sonic with component

cosmic cosmos
#

Sometimes it's a gameplay issue. I've shared this before, but in this case, this doorway is practically invisible in S-video, but becomes apparent in composite.

visual depot
#

do you have a save/savestate for that point?

#

I'd like to see for myself. I'm curious

cosmic cosmos
#

I think so. I'll check in a bit

summer sage
#

are you trying to show all the detail lost on rht eright?

visual depot
#

The door in the middle of the waterfall is almost impossible to to see on the left with component

summer sage
#

the bricks become nearly monotone on the right

cosmic cosmos
#

I really don't like the gross notches on the Genesis composite output, so I am NOT arguing for accuracy. But I sure do love the way it looks in Genesis GX Plus out of the Wii on composite. Better than RGB with the composite blend filter, in my opinion

summer sage
#

genesis was a deeply flawed console

#

it sort of requires it to display the images correctly, or at least image blending

cosmic cosmos
#

I completely agree that composite is an inferior signal. For a newly designed game on the same system, like Demons of Asteborg, it makes no sense to use it. But I think there are a lot of cases of teams doing whatever they could with the options they had to get an advantage over the competition

#

Anyway, I've gone off topic. I expected to like PSX on composite more than I do. S-video with 24-bit color looks so good. That's my preference for this system

visual depot
#

@cosmic cosmoswhich way do I head from the save?

#

I'm not familiar with Lunar 2

#

component on mine πŸ˜‰

#

looks way more clear than their comparison showed component looking

#

composite blend is off

#

video in #crt

rare gyro
#

yeah, I never quite subscribed to the idea that bright and sharp pixels is the ideal. even in the days of early emulation in the 90s, I didn't enjoy how all the dithering as well as high contrast pixels in sprites would stand out, and not forming the colors that I remember. but for those who grew up on those emulators, perhaps it's better for them.

empty yacht
#

it is called rgb

#

we had those sharp pixels

#

at least compared to the other input variants

summer sage
#

you don't need composite to have unsharp pixels

#

there's plenty of much better ways to do it

visual depot
#

I mean just look at my video in #crt

#

it doesn't have "super sharp" pixels and looks blended well

#

and I'm using component

#

the motion of frame by frame does wonders with that generation of consoles

eternal vapor
#

I think some people just like the way composite and/or s-video looks, whether for nostalgia or just pure aesthetics, and I don't think there's anything wrong with that. Even putting artists' intent (and setups that can't do RGB/component) aside, that seems like a more than solid argument for inclusion to me. As long as it's not really hurting other users, I don't see why enabling people to enjoy the things they enjoy should be insufficient grounds

#

Assuming a significant amount of people do have such a preference. But I also don't have any real grasp of FPGA resource limitations, or how hard it was to implement, to weigh against that

visual depot
#

I am Groot

strange holly
empty yacht
#

Saturn came with an RGB cable

#

RGB was a must for playing NTSC psx games

visual depot
strange holly
#

That's why I got a PS1 RGB cable.

visual depot
#

But yeah I'm not sure of the entire "cable" issue

#

I had heard about that

empty yacht
#

some as in cheap nintendo (except for snes)

#

ok, maybe some sms revisions without modifications

strange holly
#

The worst part is we were too naive and didn't realize that the cables, although the connection was scart, were only composite ( PS1 and PS2 specifically )

#

Some people never had the opportunity to play the games in good conditions. Or even knew there were better ways.

visual depot
#

Large-model SNES, Genesis 3, Saturn, PAL Gamecube, Atari Jaguar, NeoGeo, PlayStation,

#

All support it natively with just a cable

strange holly
#

Yes, I know.That's not the problem.

#

Tech savvy people absolutely used RGB.

visual depot
#

But you're saying it wasn't exactly common knowledge

strange holly
#

yeah

empty yacht
#

ah, my mistake.
understood your statement in the inverse

visual depot
#

I understand that... I wasn't saying it was like super amazingly huge or anything

eternal vapor
#

Yeah, it makes sense to me that most people wouldn't know to go out looking for an RGB cable. Just like how all my childhood consoles were used via composite until many years later when I discovered S-video/component

empty yacht
#

The cables were listed in the accessory catalogs, magazines did explain the advantages of rgb

strange holly
#

Sorry If my idea wasn't coming across. English is not my mother tongue.

eternal vapor
visual depot
#

I was saying that in the US, we didn't have anything BUT composite/S-Video, and some consoles here didn't even have RGB for our region, when PAL did. My main point was we didn't ever have anything BUT composite at the time... when the consoles were in fact capable of a much higher fidelity

#

So when PS2 came out with component, it was that much more impressive of a difference to us

#

Even if a lot of us didn't have component cables....

empty yacht
#

and we were mad because sony tried to prevent proper rgb output for dvds

visual depot
#

We skipped an entire era of cables

#

And I think our tech lagged a bit behind because of it imo

#

It was a long time before HD was mainstream

cosmic cosmos
#

I went and checked out the Japanese launch manuals for a bunch of consoles a little while back. Here's the PSX one from 1994, according to Archive.org anyway.

visual depot
#

lol they even promoted the official RGB cable

#

I can imagine stores being like "Does your TV support JP-21?"

#

"Then you need to buy this cable. It's a must to have a beautiful graphics"

cosmic cosmos
#

Meanwhile in 1997's Moon Remix RPG, they show a kid with a PSX on the floor hooked up with composite

#

ironically, my CRT cuts off the composite input

visual depot
#

lol

strange holly
#

But anyway, the thing I was trying to point out is, we all missed an era of cables. So don't feel too bad. Of course any European interested in games knows you didn't have RGB but we had slowed down games..

cosmic cosmos
#

Kid is doing it wrong. Needs to have his PSX upside-down.

strange holly
#

pick your poison..

#

Can't play certain pal games now. Even though I grew up with it.

fluid condor
serene nebula
#

That explains why it kept getting delayed. All those screens must've been distracting.

forest trench
# visual depot I was saying that in the US, we didn't have anything BUT composite/S-Video, and ...

Well, we did have something other than composite
Everyone shitting on composite, are you forgetting about RF?

My only console until the late '80s was a 2600, hooked up via RF
The only other console I played regularly was my cousin's NES, also RF
Then my best friend got a Genesis, and you guessed it, RF
It wasn't until '92 when I bought a SNES that I played a console with composite, and it was impressive at the time

visual depot
#

Oh we had rf too haha

#

I did say rf earlier.

harsh shale
#

Until 1998 RF was all I had lol

#

NES and Genesis

azure niche
# summer sage genesis was a deeply flawed console

It's not just Genesis though. There's Sega Master System games that clearly relied on composite, the Saturn used dithering for fake transparencies and both PSX and N64 use dithering to hide color banding and add noise to low res textures.

I do agree that running the whole video signal "through a meatgrinder" just to blend certain parts of certain games is a shame though. That's why I wish the Genesis core's adaptive composite blend worked better.

summer sage
#

well, sega won't be remembered for being a successful console making company πŸ™‚

azure niche
tacit fox
#

Lots of trolling in here huh

#

Behave, kids!

azure niche
#

I thought the conversations were quite civil

hidden prism
#

No kidding

#

It’s like the other discord servers filled with plebs

visual depot
#

lol

#

Not sure why people think those effects only work on Composite

summer sage
#

dithering works on anything

#

they used it on computer monitors

visual depot
#

I literally showed videos of the dithering-based transparency effects working on component lol

#

It's the way the picture is displayed that's the deciding factor, not the signal

summer sage
#

saturn was very much an rgb and svideo console, it just had mediocre transparency

#

n64 had built in blur, no composite needed

visual depot
#

These effects don't look right on a PVM possibly, but then ... PVM's I don't think were intended for gaming anyway, were they?

#

Even if that's a wrongful assumption on my part, if you're wanting to use composite on a PVM, why are you wanting a softened image on a TV that's intended for a sharp image?

#

Sounds a bit counterintuitive to me, but I digress

oblique frost
#

I stopped questioning crt people logic :p

azure niche
visual depot
#

is that saturn or genesis?

azure niche
#

The CG Sonic in the title screen is dithered to hell and back and all of the shadows use a black checkerboard. If you blend all the dither patterns it looks fine but the raw pixels don't look great and a CRT's shadow mask doesn't fully hide it

#

That's the Genesis version

random gust
azure niche
#

I play that game with the Genesis core's composite blend on. Makes it blurry but there's so much dithering everywhere in that game that I find it distracting

visual depot
#

why is that image so artifacty lol

azure niche
#

Because I'm on my phone and grabbed the first one off Google that shows the shadows lol

visual depot
#

I grew up with GBA so the shaded pixel patterns kind of always looked normal to me

azure niche
#

That's fair

#

I will say it was a lot less distracting on a teeny non-backlit GBA screen than it is on a 37" Trinitron though

fluid condor
visual depot
tropic stratus
#

for the early psx banding discussion: this is a very easy change. If someone really wants it, i can tell you which lines to change, so you can build a special core with it. But 2 side notes: don't share it and don't ever ask to make this an option, only use it for your own pain πŸ˜›

manic citrus
#

tell me privately so I can make a youtube video and then refuse to tell anyone else how

#

(don't do this)

ember cedar
#

Post about how you're trying to work out how to do it followed by "nevermind, figured it out"

iron abyss
#

Need to tap into the masochist market. Maybe some misteraddons branded nipple clamps that deliver a shock when you die. Or when you high score? Not sure how people want their punishment

#

(And you can’t disable PSX banding of course)

#

This is probably how Kitrinx views us tubemen, all self loathing and ball gags

oblique frost
#

I mean, is she wrong?

iron abyss
#

I do call my basement my crt dungeon. Maybe I’m on the path

tacit fox
#

Any clues on which core is zumspass currently working? πŸ€”

foggy quiver
#

No clue, could it be NGP or 3DO?

dark mountain
#

NGP is already done by Jotego.

bitter lintel
little frost
#

@tacit fox Could be Jaguar tooβ€¦πŸ€”

tacit fox
lost summit
#

there is already a core named MiSTery for MiST πŸ™‚

summer sage
#

it's the ST core (the same one we use)

pseudo veldt
#

I mean desperately hoping for Game.com, the best handheld console lost to time.

tacit fox
#

My bet is on a handheld

quick gyro
#

2 words. Nokia N-Gage chefkiss

#

You had to turn the phone off to change the cartridge. How awesome is that 😎

plucky mist
#

My bet is on the DS. With analogue and hdmi dual screen action.

bitter lintel
#

i'm gonna guess he continued work on ds too and just..... figured it out

#

he BELIEVED

#

πŸ™

little frost
#

that’d be wild if that’s what it ended up being, but it seems too good to be true

eternal vapor
#

Yeah I don't know about setting hopes quite so high haha

ivory verge
#

Whatever it is, it's sure to be great

plucky mist
#

Haha I’m imagining dual thumbstick support and DualShock4/5 trackpad support for the second screen

rare gyro
#

perhaps the 60Mhz "P5" model

zenith flower
#

Searched around but coulnd't find anything on this. Does anyone else get weird artifacting in the graphics with DIther 24-bit for VGA on? I enabled both since I have an analogue IO board and I get a bunch of lines and other graphical artifacting in Silent Hill. I also notice it on the PS1 boot screen (lines moving around when the Sony logo comes up). No issues with Dither 24 bit off, 24-bit itself, or regular non-24 bit dithering. Only seems to happen in game and on 2D elements, the FMVs had no problems.

Dithering: Off
24-bit: On
Dither 24-bit: On

Over ypbpr component.

torn yoke
#

I'm not sure how it should work on real hardware, but know dithering is required to remove that artifact.

zenith flower
#

Oh, weird. Strange it doesn't show up on 24 bit alone. Seems like I picked the wrong game to test.

hazy stump
#

Hey friends, does anyone know why my PSX core started freezing at bios after a recent update?

#

Gets stuck at this screen

#

Only happens on some games

forest trench
#

Probably the laser

hazy stump
#

I see. Is there anything I can change to fix it. Seems it doesn't like some of my rips

#

And they all worked before

#

Whoops. My bad, I should have posted this in the help channel

forest trench
#

That was a joke πŸ™‚
Posting here is fine if it's related to the PSX core
Might be your BIOS files, does it only happen with a particular region?

hazy stump
#

They're all BIN/CUE format and in their own folders

summer sage
#

Hey Robert I know you love zelda games but are you sure these guys are ready fro a CDi core? What a fine evening.

serene nebula
#

Could you imagine how awesome a CDi core would be? πŸ‘€

iron abyss
oblique frost
iron abyss
#

It would be fun to mess around with, but you’d be haunted knowing what the dev endured for your brief chuckle and head shake

oblique frost
#

I previously owned a CDi, and that's the ownership experience

#

brief chuckle and then depression

#

the meme games are legitimately awful to play

#

and that's about all the console has to offer along with some FMV lightgun games

hidden prism
#

Anytime a vendor does a cost-down before the thing even has e2e playable experiences, it’s doomed. CD-i, Kinect 1.0, …

tacit fox
#

Hopefully it’s not a CDi core πŸ™

oblique frost
#

it'll be whatever Robert wishes to bestow upon us mortals

random gust
tropic stratus
#

if it only happens on some games, i would check what is different with these. You can also tell us one of them, so we can check against. Maybe really something broke?

tropic stratus
#

i see, different channel. great it's at least no general problem πŸ™‚

ivory verge
#

yeah, RE2 definitely works fine πŸ™‚

devout nacelle
#

I have no idea what's next but I have gathered that Robert works on cores for stuff he actually wants to play.

forest trench
#

DDR core?

devout nacelle
#

Hmm..lol

#

If he hadn't said he wasn't interested in doing Arcade stuff.

lime grove
#

system 573 is pretty similar to ps1.. maybe

abstract drift
#

should work to get gameid working on the core i think

#

so now "the memory card problem" is solved 2 different ways πŸ˜„

manic citrus
#

we already extract game ids from the disc?

abstract drift
#

yeah but this will send it to a memcardpro attached via snac

manic citrus
#

just run that bios and see what happens

abstract drift
#

yeah i need to find where i put my multitap

tropic stratus
#

seems like a really easy method

#

core could easily do that while the bios runs and pads are not in use anyway....however, who really needs it? Seems very redundant with virtual memcards + SNAC working now

#

i guess for the few who want to share memcardpro with a real psx, the bios is a good solution

manic citrus
#

I don't even think the core needs to do anything? if someone wants that they can just use the bios

tropic stratus
#

yes, i just thought if this was of general use for everyone, the core could do it for better convenience

abstract drift
#

it would be worth it except we just do vmc+snac now anyway πŸ˜„

#

like yeah the only use for it would be if you need to swap back and forth from a real psx to the core a ton

#

which i did for a bit, before the core got so good i stopped really ever using my psx

bitter lintel
#

question - why the interest in using a memcard pro when you can just use the sd card on the mister?

#

you're already venturing into unofficial hardware with the memcard pro

#

isn't the whole point of using snac and a memory card adapter to cling onto your original hardware memories?

tropic stratus
#

i guess only for transferring between real psx and the core with the comfort of having many memcards in one memcard

#

we could live without that feature in the past and with the bios even enabling it, it should be fine anyway

fluid condor
#

Y/C board via direct video is much better but still not as good as real system.

bitter lintel
#

back to the drawing table

tacit fox
#

Looks like what is expected from composite to me?

#

A shitty image elmorise

tropic stratus
#

3 weeks later it's done, great game

#

(with nice FMVs using smooth upscaling to 1080p on OLED TV πŸ™‚ )

ivory verge
#

Nice πŸ‘πŸ»

tropic stratus
#

No idea how long it's been that i spend 30 hours on one game, but this one really kept me coming back to it for 1-2 hours each day

ivory verge
#

After fnished IX and VIII which one is better for you?

tropic stratus
#

i like 8, but 9 is probably the better game, both story wise and battle system. But the card game is bad πŸ˜›

pseudo plinth
#

Finished on psone, I think I have to book time to play it on core

tropic stratus
#

i would have been very angry on the console for the scarse savepoints during the end...i think it took me 1 hour from the second last to the last savepoint and the group died from a random encounter with a 1-hit-ko attack(all full health) 1 screen before that savepoint. Thankfully i had a savestate 5 minutes earlier

tacit fox
#

I’m with 70 hours and yet on CD 1 in Dragon Quest VII πŸ˜…

tropic stratus
#

with such large RPGs...as a teenager i would have spend a lot more time, but today, i'm happy if i can be finish it at all

ivory verge
#

Dragon Quest bored me...( don't hit me) , I didn't finish it

cosmic cosmos
#

The savestates really opened up the PSX library for me. I really miss them in SNES RPGs. I wish more games were like the Lunar ones and let you save anywhere

harsh shale
tacit fox
ivory verge
#

I also tried to play DQ on 3ds , but same thing

cosmic cosmos
#

I really enjoyed the Dragon Quest 3 remake and Dragon Quest V on SNES. Haven't really enjoyed much of others

#

DQ1 on Game Boy Color was an okay time. Never could get far in the NES one

tacit fox
#

Dropped DQ2 because of random encounters at every 2 secs

eternal vapor
tropic stratus
#

It looks like it's just not blurry enough compared to the original output

harsh shale
#

Also a bit desaturated