#Sony PlayStation

1 messages · Page 5 of 1

tropic stratus
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it's great new information, but unfortunatly doesn't give me any new idea how to tackle it yet 😦

willow sundial
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Gave an attempt on a phat ps2 and a mid gen psx. Couldn’t reproduce the bug after many tries. I also tried opening the lid before opening the door just to see what it would do. On both systems it completely froze up the second I used the key card. Probably not useful info but I thought I’d share

tropic stratus
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yes, the sound samples are loaded from CD to RAM before they are played

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the problem however is, that at this point in time the game/core is already in a bad state when the bug occurs afterwards

iron abyss
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Stop distracting Robert from the feasibility study of Mahjong Erotica Golf

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“Gameplay-Mahjong Erotica Golf does a few things to set itself apart from other mahjong games. You earn special Item Points from winning that you can spend on items. Items are represented by golf clubs that you little owl caddy carries for you. The porn aspect is changed up too. There’s a “peep show” phase that has you mashing the N button to make a time spot move over the picture. If you can mash it fast enough, you get to see the whole picture. It’s actually kind of frustrating because not everyone is going to have the fastest of fingers.”

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Just think until now there hasn’t been an accurate emulation of this game

bitter lintel
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will the 2x boost from that separate core be brought over to the regular core?

bitter lintel
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i see that azum says he doesn't want bug reports on it and that he may not put too much work into it. that would indicate he would abandon this "fork" at one point making @hollow stratus your video a little bit...redundant? pointless? but when azum says he's not gonna do it that usually translates to "finished in three days"

hollow stratus
bitter lintel
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so i'm going to prophesize....foretell the future. 2x implementation soon ™️

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get on the happeningtrain

hollow stratus
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its fun to have experimental oddball cores

bitter lintel
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you laugh..but the rob-meister will deliver

abstract drift
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i expect rob will keep the 2x core up to date

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he keeps the gba 2p one up to date

wooden rose
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It's very cool, although I guess having it in the main core would be non trivial

tropic stratus
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the 2X core will stay at this state. It can play most games like the normal core(minus the ones that can't handle 2X CPU speed of course) so i guess leaving it there is ok. Further accuracy improvements in the future are meaningless for this special core with double cpu speed that doesn't have the goal to be accurate to the original anyway

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the main reason i do that, is that the psx cpu is so complex, i cannot switch between 1x and 2x at runtime, without sacrificing 1x behavior and that is something i will not do

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so yes, it's only a toy that works with whatever games it works now

bitter lintel
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we'll see

manic valley
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What a toy! Lol

mystic violet
hollow stratus
mystic violet
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thanks for the mention - it wasn't needed

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it was just to show my favorite slow down moment in a PSX game

hollow stratus
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Everyone who helps gets a mention @mystic violet

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I’ve been dealing with proper accreditation for an entire career in media lol

summer sage
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PSX

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sorry just cleaning up some titles and things

visual depot
summer sage
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pff, everyone knows that is memtest

mystic violet
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meme-test

rain cedar
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Ok

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I need access to saves, running latest PSX core

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It keeps telling me there’s no memory card in my game

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I’m streaming in MISTER VC if anyone wants to help

ivory verge
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You have each game in separate folders?

rain cedar
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Hmm

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Uh

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Probably not

ivory verge
rain cedar
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So in /games/ I want to make a folder for each game?

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Or /saves?

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I’m guessing in the games folder

ivory verge
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Games/psx/

rain cedar
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Yes, they all have a separate folder

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In games

rain cedar
visual depot
rain cedar
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It’s SNAX I believe but I see what you’re saying

visual depot
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same deal I believe

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you'll have to change the controller back to DualShock if you want to access SD memory cards again.

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then change it back. Kind of annoying. Wonder if @tropic stratus knows if there's a limitation preventing this from being possible

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it's mostly annoying for me with guncon games

ivory verge
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Yes snac = real memory cards

rain cedar
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I got PSX memory cards

ivory verge
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Multitap works fine with mem cards

rain cedar
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I gotta make sure I have enough space on my memory cards but if it works thats easier

ivory verge
visual depot
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thanks for that. guess that answers that

rain cedar
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If I remember correctly though, the multitap isn't supported in all games

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It should just go to controller port 1 right?

visual depot
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sadly a lot of games don't support memory cards on port 2

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especially guncon games

ivory verge
rain cedar
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Ok so the save is in the memory card

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Think I got it working, though I can’t really tell, but the PSX Bios shows it which is good enough for me

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Tysm

still palm
visual depot
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Understood. Thanks

mystic violet
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See ‘Game format and Directory Structures’

rare gyro
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any way the FPS counter could not be cropped if you do vertical crop?

dawn wind
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If I don’t enable sync 480i with hdmi over analog I get “waviness” in the PS boot up screen. This is analog video - using YC cores. Could that be the issue?

wooden rose
rare gyro
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I mean, is it not a bug if the FPS counter isn't readable because certain features?

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probably not high priority, but on some screens it looks better with the crop

tropic stratus
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the fps counter is not a big feature that would justify the additional ressources that a changeable y position costs in my opinion and i want it in the upper left edge for debugging and not somewhere near the middle

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it may sound silly for such a small thing, but i really want to keep the core below the 95% filled mark now, knowing that the framework will get bigger over time and i want the core to still fit in mister in 2024

mystic violet
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@tropic stratus I saw that that loading screen in Alundra2 is huge again 😄

tropic stratus
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what do you mean?

mystic violet
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sorry for the bad image

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remember that one?

tropic stratus
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you had fixed vblank and hblank on?

mystic violet
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oh wait

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lol

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nevermind - you just jolted my brain

tropic stratus
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i had to struggle with myself: make fixed vblank a standard or not? making it not fixed will lead to such issues or loss of sync with screen shake, making it fixed will make all games that use less than 240 lines(there are plenty of them) have black bars all around the image. I decided for non-fixed, as i assumed the black bars will produce more unhappy users 😅

mystic violet
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yes... like that futuristic racing game

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wipeout

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yeah it looks normal

tropic stratus
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i think wipeout, chrono chross and spyro 3 are the most popular games that need fixed vblank

mystic violet
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I'll just keep it on

tropic stratus
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all final fantasys will hate it, big black bars...left and right and top and bottom on a 16:9 tv

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same for SOTN, crash, ...

mystic violet
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I think a lot of people won't even notice

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I haven't seen any bugs come in about it

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I think the core is at a really nice place now 🙂 I can't find any new bugs

tropic stratus
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i fear there is no simple solution...the user has to set this on a game by game basis or leave fixed vblank on and live with black bars

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(or use a CRT, which will force you to live with the black bars 😛 )

mystic violet
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not gonna happen here - I have a small CRT but it's only to hook my MSX to

tropic stratus
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i made a comparison here 🙂

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#psx-chat message

mystic violet
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if I play an RPG it's mostly for a longer time - so I'll just pick the settings I like the most

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if you keep on switching games then you have other issues 😄

tropic stratus
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that's what i also do...1 mister for development with default settings, 1 at the TV where i adjust all the settings, turbo, widescreen and textures at the beginning, then save until the game is done

tropic stratus
# dry drift LUT

maybe, but then you either change the settings and the user is confused or you force it for those games and i'm not sure if forcing is the best way

dry drift
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not force just default for 3 games

tropic stratus
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i don't think you can default to it, you would have to change the setting and if the user saves in osd or switches to another game, the setting is still set

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we had something similar in the GBA core where the game has hard required settings(e.g. NES classics with emulation counter measures), in this case forcing was required

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but here, it's a soft recommendation and i have no idea how that could be implemented

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e.g. when i play spyro, i do it with vsync adjust 0 and can live with the jumpy cutscenes, but want full screen image ingame, so i don't want fixed vblank

dry drift
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When you load other than those three flip it back 😛

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Is option even useful to others

tropic stratus
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yes, e.g. for users that want to crop for 5x

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or crop in general...game could make the framebuffer 240 pixel but only fills 216 lines, then you want to crop by hand

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duckstation even has 5 possible settings for this vertical settings, i'm glad we can live with 1 (+additional crop when it's on)

cloud steppe
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Silent Hill requires the fixed vblank imo too. I had lots of sync loss before I enable it

rare gyro
tropic stratus
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a lot is possible 🙂

rare gyro
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lol fair

tropic stratus
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this is the reason why it is how it is:

rare gyro
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it would be cool if it were a standard feature of the framework, so you can see the FPS in any core

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ohhh

tropic stratus
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the FPS counter fits nicely in only 40 ALM (we have 42000)

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configurable we reach easily 100, which is the size BOTH memcard implementations

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i know this sounds silly, but 0.2% here, 0.2% there...we only have like 3.0% left until the core cannot build anymore

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and i bet the next framework feature will come... we got the adaptive scanlines and shadowmasks and other things the last 2 years, increasing the framework size by 4% over these 2 years

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so i rather not make such debugging feature big

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For many cores it would have no use, as e.g. NES or gameboy always render 60fps, they don't have a framebuffer like PS1

rare gyro
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Yeah.. and I suppose if it is a debugging feature, then you're not obligated to support it

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it's not a feature of the system itself

tropic stratus
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yes, it can be dropped if things get tough

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e.g. if i drop all overlays for cd, errors, fps, cd sector and debug text, that frees up nearly 1% of the ressources

rare gyro
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Haha you read my mind, I was about to ask how much is being used by debug features

tropic stratus
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i currently want to keep them even in a release build, as they can help debug problems

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but if there will be no big updates anyway and building the core is very hard in 2 years, some of them can just be removed

rare gyro
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yeah that makes sense, I figured they will be at some point

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Thank you for explaining everything

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Now I haven't tried this out recently.. but if I were to boot a GameShark CD, and enter a code to uncap FPS or enable widescreen in some games, and the CHD isn't in the same directory as the game I want to apply the code to.. could I set the Open Lid option to ON and swap to the game, and close the lid again? and if so, would it affect memory cards?

tropic stratus
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yes, lid open should prevent the reset

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memcard should be exchanged to the one matching the new directory

rare gyro
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ah okay, I was worried there'll be a separate memcard for the GameShark CD

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now would a savestate maintain the GameShark code?

tropic stratus
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the savestate will maintain everything that was there when it was created

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if the gameshark code modified the ram, then it will persist

wooden rose
wooden rose
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i did a quick and easy modification to the original PSX controller that makes things much nicer

tropic stratus
forest trench
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this core would really benefit from per-game settings

mystic violet
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@forest trench not really

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everyone has their own preferences

forest trench
mystic violet
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yeah and then no one will use those setting files as they don't know how to create them

summer sage
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almost no core cores have variable framerates in a meaningful way

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probably just saturn and psx

scenic reef
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Any core that would change resolutions should, right? But it's not changing usually in the game, very rare. Seagate on Genesis changes back and forth I think

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Does Atari 2600 vary?

summer sage
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technically yes, but not on the fly typically

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like, not in a way you'd want to constantly monitor it

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it actully changes the timing of the video signal, not the rate frames are being rendered, so the mister's built in fps for that is just fine

jovial jay
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The GBA has variable frame rate in some games, in the same way PSX does, right?

summer sage
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I don't think so?

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gba slowdowns are just like nes slowdowns I think, just the cpu being choked

visual depot
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@mystic violet @summer sage I'm not sure why you guys think spazer was intending to talk about variable framerates specifically. I think they're just saying it may benefit from per-game settings for the core settings, like controller type, widescreen, fast loading, vblank/hblank, etc

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I think it's a cool idea. Whether or not it's possible, I have no idea

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I can see that being pretty handy compared to other cores. It has a lot of settings that would be incompatible with some games. Remembering all that is a pain

summer sage
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why do you need it on at all

visual depot
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Some people want it. The options are there.

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Remembering compatibility settings is a bit of a pain with how big the PS1 library is

summer sage
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why though. I don't understand why you'd even want this on your screen much less with per-game saved settings

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it's not like you can do anything about it

visual depot
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why so hostile lol

summer sage
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that wasn't hostility

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it's just a simple statement of fact

visual depot
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If the options are there to enable these things, clearly some people's opinions go against "fact"

summer sage
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it's a debugging feature

visual depot
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Fast Loading is debugging?

summer sage
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fps is

visual depot
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I'm not talking about FPS

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lol

summer sage
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then you're on a different topic

visual depot
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I'm confused then. It seems people were shooting down @forest trench's idea of per-game settings for the core settings. I don't think they were talking about framerates at all. he started a new topic with that idea

mystic violet
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@visual depot I knew exactly what he meant

summer sage
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per game settings are an old old request, that's not what I was responding to

visual depot
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ah. sorry then

mystic violet
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but some people would be better off using retropie

summer sage
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the idealist in me says that need for per game settings is a failure in UX

mystic violet
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it's all good - I might be a good idea but who will really take the time to make an XML file to store all those settings?

visual depot
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Personally, your initial response of "everyone has their preference" kind of doesn't make a case against the feature. Some of those settings don't work for some games, but people want them enabled... remembering what works with what is a pain.

But yes, I don't know if it's actually plausible to integrate. Obviously FPGA space is limited

mystic violet
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if we have a huge database then people will complain that the settings picked aren't right

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so that's what I meant with - everyone has their personal choice

summer sage
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people shouldn't feel that they have to

visual depot
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I'm definitely not saying to SAVE a database in the core

mystic violet
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no or individual files

visual depot
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that's pointless. but allowing settings to save per-game would be neat

summer sage
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I think it would be annoying personally

visual depot
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wouldn't need individual files tbh... could just be a simple .db or ini file

forest trench
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Not talking about a database, just allowing to set the options by game rather than for the whole core

summer sage
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imaging having to set up every single game each time you load something new

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yuck

forest trench
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as an example, PS1digital does this

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you have defaults, and can override by game if you like

visual depot
forest trench
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works fine

summer sage
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our UI can't really handle defaults vs game

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so you'd get either or

visual depot
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Kitrinx does have a point though. to my knowledge this may require a change in the MiSTer binary, not the core

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the UI is technically handled outside the core

mystic violet
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maybe someone could expand on that XML file to directly boot core and game

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but that's about it

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most game work fine on default settings

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Alundra2 comment from yesterday (Pacific standard time) was just an example

visual depot
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having the ability to have a .ini to work alongside a .mgl file would be neat, to load core settings

summer sage
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why would you need an ini

visual depot
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or I guess it could be in the mgl file itself

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yeah

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lol

summer sage
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mgl is basically a text file anyway

visual depot
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derp moment

summer sage
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I actually thought mgls already did this

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but I guess not

visual depot
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another idea is to allow settings to be loaded if a settings.ini is found in a rom folder

summer sage
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specifying options is a matter of bits

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so you'd use bit flags

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probably a 128 bit integer

visual depot
forest trench
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you can change the settings at any time within the core, so nothing stopping an mgl from changing settings as well in-core

summer sage
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there's technical ways to make it work, but I think no matter how you slice it it would be a pretty unfriendly user experience

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and would boil down to: you either set up every game one at a time or you set up the core once

visual depot
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I don't believe a reset would reload from the mgl

forest trench
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right, I'm saying load games from mgl

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mgl can load both cores and games

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anyway, mgl is not an optimal solution
ideally you would have an toggle in the osd that switches between default and current game

bitter lintel
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if it's a feature that has been brought up before and decided on by the devs it's not worth having, i don't see a point discussing it more

forest trench
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then just set your settings as normal

forest trench
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but my original point was that PSX makes this a useful feature

visual depot
forest trench
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perhaps it wasn't seen as necessary before

visual depot
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Ntm the PS1 core has like 3% room left to add stuff

bitter lintel
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i wanted global scanline and shadowmask filters and went on and on about having it would be superb so i don't have to set it up for every damn arcade core... and then i find you can do it already but the options were kind of hidden away

mystic violet
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oh?

bitter lintel
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and not really fun to set...but it's a one thing done deal so whatever

mystic violet
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the GUI for MiSTer could have an overhaul

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define font size would be a good start

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make the menu wider

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pick a background and colors

bitter lintel
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;default Shadow Mask
;shmask_default=VGA.txt

;default shadow mask mode:
; 0 - none, 1 - 1x, 2 - 2x, 3 - 1x Rotated, 4 - 2x Rotated
;shmask_mode_default=1

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these things in the ini. i wanted them as a gui option i guess

mystic violet
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would have been nice

bitter lintel
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or some toggle in the ini settings script when you fire up the mister. i had to manually set it up in windows

mystic violet
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btw- what happened to @static galleon's adaptive scanlines?

bitter lintel
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and the same for the scanlines

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and i've set it now and it's great

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surely people must've complained about this plenty before, that they have to set up scanlines for every arcade core each time... or maybe they just keep proper backups

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without having a clue about what could be done, my preference would be some toggle next to both shadowmask and scanline settings that says "set as global" or something

mystic violet
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I wish there would also be 1 agreed upon schema for arcade core controls

  1. add coins button
  2. Start button
bitter lintel
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i don't need that, i usually don't die when playing arcade games

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game over? what's that?

mystic violet
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Arcade games are meant to remove coins from your pocket

empty yacht
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pah, only if you suck and cannot generate 45mins of muscle memory

mystic violet
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but to generate that muscle memory

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where I lived we didn't have arcades - we needed to travel 80 miles south

empty yacht
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but then you could have also bought baguettes!

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but yes, I too know the lack of proper arcades

mystic violet
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my cousin worked in 1

bitter lintel
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there was a local hotel in the early 90s that had like four arcades in the basement. it was a long narrow hallway with the arcades and a tiny ballpool for kids. can't quite remember the other games but one was street fighter. the original. then the local pizza place across the road had a few in the 90's. T2 arcade game

empty yacht
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hmm, I wonder if that hostel I visited during an excursion 12 years ago still has that scrud race cab in the basement...

bitter lintel
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when i was a kid my family went on summer holiday to denmark. we stayed at some motel with a pool in the middle and doors to the rooms around it. i remember swimming....then i had to pee, i ran inside and past the big bed in the middle of the room and into the back room where the toilet was. i did my business and as i ran back outside i stopped at the bed again. froze... look to my left and there's a woman under the sheets just looking at me. i realized i'd entered the wrong room. i just ran back out

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and that's my story. wrong channel but i won't take it further!

wooden rose
summer sage
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nobody has to use it ever

wooden rose
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Widescreen?

summer sage
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and I have yet to find any games where it doesn't create at least some undesireable visuals

wooden rose
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Most fully 3D games work well with it, except for the ones with culling, which breaks

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It depends a lot on the game

summer sage
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philisophically it was a dis-service to users to even create the option because now they are stuck having to choose whether to use it or not

wooden rose
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Nah

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It's an option and it works well in some games

summer sage
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wouldn't it be nice if you didn't feel like you had to screw around with games for 45 minutes before playing them?

wooden rose
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Just like Turbo, the 480i hack, CD load speeds

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I don't need to

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The defaults are good

summer sage
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but the option is there, and so you probably do

wooden rose
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Other than that I'd say it's 5 minutes

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Robert did a great job on settings layout, everything is easy to find

summer sage
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i'd be surprised if you didn't flip back and forth with widescreen, kinda half dealing with some sprites being too fat, and overall it's a trap that's sucked you into a degraded experience even though the promise of the feature was a better one

wooden rose
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It really does work perfectly in some games

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Like Tomba 2

summer sage
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that's the philisophical issue with options like that which only work in a satisfactory way a tiny part of the time

wooden rose
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No issues whatsoever

summer sage
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options aren't' always good, even if they can potentially do good things

wooden rose
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But in FF7, yeah it only works in battles, so I don't use it

summer sage
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on breath of fire 3 it works all the time but the sprites always look wrong

wooden rose
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I agree with you if it was more trivial stuff, but this one is very well received

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I'd say it doesn't work then

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On that note BoF 4 works well

summer sage
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there's almost no games where there aren''t some sprites impacted

wooden rose
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Aside from UI, there are

summer sage
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so it''s really "how much jank can I tolerate vs the "benefit" of widescreen

wooden rose
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Mostly 3D games will show more on the screen, it can be very nice

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But anyway we could debate all day

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Another option to have per game settings for is the vertical crop

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Because it differs per game what's optional

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Optimal*

summer sage
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sure, well my school of thought is to not trap people with options like that, because they will end up giving themselves bad experiences even if they dont mean to

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the ideal experience is just loading a game and playing it and having it work how it should

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without having to touuch a single setting

wooden rose
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That they can already do

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The option is otherwise not in the main menu

summer sage
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but they wont, because the options like that will tempt them, even though the success rate is very low

wooden rose
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See I just disagree with the latter

summer sage
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I see it happen all the time

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this is why modern things dont have lots of options

wooden rose
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And if it doesn't look good, it doesn't look good and people will change it back

summer sage
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the less choices a person has to make, the better your UX is

wooden rose
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If by modern things you mean official emu's, it's because Sony wants to ensure an original experience without any unknowns

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It's not about the amount of choice rather than the optionality of it all

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In that regard it's very well done

summer sage
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one of the eaiest ways you can improve UX is to not add options with low value or thorns

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look at retroarch:
the two biggest critisims of it, asside from the horrible people involved, are that 1) it's bloated and slow and collapsing under it's own weight and 2) there's 10000 options which are impossible to figure out and set up

wooden rose
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We're very far from that kind of bloat

summer sage
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nobody has to set up those options, they can just live with the defaults and it will probably play the games

wooden rose
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Like I get where you're coming from but there's not all that many options anyway

summer sage
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it would be better if they had good researched defaults and those options didnt exist

summer sage
wooden rose
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Fundamentally we're not gonna agree, I think if an option provides a cool new feature that works well in even just a few games, it's fine to add

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Yeah but it's very black and white to say "let's have no options"

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It's a balance thing

summer sage
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nobody said to have no options

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what i'm saying is that for an option to be worth it it should be extremely high value and not be something to hack a game 5% of the time

wooden rose
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It works in more games than you think

summer sage
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again, i've tried it in MANY games and the outcome is rarely a good experience

wooden rose
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But this applies just as well to the 480p hack and people love it

summer sage
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just like the various turbo/overclocking options

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they cause crashes, glitches, and broken behavior most of the time

wooden rose
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I've had 0 issues with turbo medium

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Most of the time?

summer sage
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on other cores at least

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on psx I dont use it at all

wooden rose
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I've completed two games with it on

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It's real nice on PSX as it speeds up a lot of games, but if you prefer accuracy ofc it's better to leave everything off

summer sage
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also, fwiw, 2/7000 is not a good sample size 🙂

wooden rose
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I prefer to have fun with it, if it breaks it's not a big problem

timber veldt
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I completed mgs in widescreen

tropic stratus
#

if you go that far, things like shadowmasks, scanlines or palette loading should all be removed first. They also make the image only worse(subjective, i know) and are far more difficult to set up 😛

#

but seriously, it's hard to find a common point for everyone. But i agree it's difficult with the unstable options

wooden rose
#

Hence why I'd love to just be able to set up per-game options, no need to make a database or change defaults for others, it's just for myself (in the context of: let the user do it)

#

Normies won't even know it's there

#

That said I think you can already do this with the mgl files

#

I may be mistaken

tropic stratus
#

you could create one per game and save settings for this game i guess

wooden rose
#

I'll have to try it out, that's cool

summer sage
#

it does take judgement to know where the line is between a valuable option and a low value option but a good rule of thumb is that it should 1) enable something to be played or viewed properly that otherwise couldn't eg composite blending 2) have a positive impact on gameplay a very large percentage of the time (visual effects, subjectively, audio filters, and things of that nature) and 3) not require difficult or unclear outcomes for the user

tropic stratus
#

i would not feel comfortable to do judge that, given the users are so different. E.g. you like RPGs on the system as far as i know, which don't need any of these settings usually. Others like the shmups or fighting games. I play a lot of the racing games and really enjoy them with widescreen, 24bit, filtering and turbo

wooden rose
#

That's why I think it should be left up to the users

#

And also I think we shouldn't underestimate people

#

Even if they get confused for a bit, they learn and ultimately everyone is happy

#

(of course, I mean only "what should I use", not users deciding what gets to be implemented)

tropic stratus
#

we had several issues reported due to the options, so it's a valid point. But i would not judge if it that makes people more happy to have them or to not have them. For me personally, i would miss them. Both the options and the fun working on them 😅

wooden rose
#

Yeah that aspect of it I totally understand

#

If the trouble it causes outweigh the positive aspects, then I would consider it a bad option

#

I did notice you added an "Unsafe option used!" message which I think is great

quick gyro
#

Let's be honest, some psx games are almost unplayable without turbo, especially some racing games.

wooden rose
#

Well we made do without 25 years ago 😉

#

But I do like the options

#

It feels like a hypothetical "PSX Pro"

quick gyro
#

It causes zero trouble if people rtfm and don't play around with options they don't understand. I think that's a learning progress because with the every software emulator you basically face similar problems

#

I really like the extras the core of has and I guess it's okay if we have some people that are new to the topic come up here and ask questions because of them

dawn wind
#

What should I have the assorted video options set to if I’m playing on a crt via directvideo?

tropic stratus
#

all default should be fine? directvideo should output just like the analog out, so most video settings won't have any effect

dawn wind
#

I turned all the fixed blanks off, disables crops, etc. I assumed those were all hdmi workarounds.

dawn wind
tropic stratus
#

could be that your external adapter can keep sync better this way?

dawn wind
#

Probably. It’s just a random one I ordered online that people said worked.

tropic stratus
#

don't know how it reacts on directvideo...it was mainly made for hdmi out with vsync adjust 1 or 2 to hold sync when switching between 240p and 480i content

static galleon
mystic violet
#

hey @static galleon 🙂

static galleon
#

and hello there

mystic violet
#

I thought you made them

static galleon
#

I just did the presets

mystic violet
#

well co-work

static galleon
#

my part was the easy part

mystic violet
#

it looked good

static galleon
#

those scanlines are built by scripts and math that I don't understand

#

lol

#

I'm not sure if soltan ever made that final set, I kind of lost track

mystic violet
#

yeah too bad if he didn't

abstract drift
#

All you do anymore is complain about what shouldn’t be done or should be removed - for months as I recall

summer sage
#

probably yesterday, you only notice the things you don't like to hear

abstract drift
#

Guess I’ll keep my eyes peeled for it

summer sage
#

#1055132056096624650 message

#

here's a positive conversation

abstract drift
#

Fair enough I’m not in that channel

summer sage
#

anyway history is readily available for any user if you want to pick through the things I say and want to evaluate my intentions

dry drift
#

I think it would be nice if a given core could load whatever options at launch according to what was saved in menus but be overridden by an mgl load - and PSX makes the best case for it

summer sage
#

that's' easy but I dont think most people could handle a bitmask as an integer

dry drift
#

just mock up some file with commented out lines

tender tartan
#

If a .cfg file with the same path as the loaded game was applied, it it existed, it could possibly solve a few use cases without being much of a burden to either users or maintainers..

I’m imagining it could exposed under “save settings” on the right hand settings page as “save settings overrides” or something. If an override cfg exists, a normally grayed out “delete settings overrides” is also usable.

#

(“settings overrides” is obviously an awful name)

summer sage
#

actually

#

doesn't it save settings already when you use a mgl to load?

abstract drift
#

Ps1digital had this on a real PlayStation if you want some ui ideas

abstract drift
#

*has

tender tartan
#

But in the config directory

abstract drift
#

You could do it by making an mgl per game right ?

#

Nobody has but I think you could do that today with no changes - just need a way to generate the mgls

timber veldt
#

Per game settings would be nice

dry drift
#

I think it’s possible to make UI options have a per game save without bad UX but because it is less commonly wanted, I also think it’s fine to do it with mgl or another file override

timber veldt
#

pLz aDD

#

Save settings can do two things.

  1. What we have today
  2. Per game save
#

I don’t think it will introduce bad ux

dry drift
#

oh you can always do it wrong 🙂

visual depot
#

"what we have today" can you elaborate on this though? Not sure what you mean by this

timber veldt
visual depot
#

it saves to the core settings

timber veldt
#

Right

#

Maybe something similar

dry drift
#

today it saves to a cfg file named after the core

visual depot
#

So just another button to "save as game settings"?

timber veldt
visual depot
#

I will be honest. I don't know if this needs a MiSTer binary change or core change

#

I, for one, like the idea of the feature

timber veldt
#

When it comes to psx, yes

dry drift
#

yeah if menu option was save for game and it then saved like core name.game name.cfg I think this is also acceptable

visual depot
#

Be nice to include the video settings too.... some games look better with certain shadowmasks 😛

timber veldt
#

And thank god we don’t have this problem in arcade

visual depot
#

The idea is you could have defaults be in the core settings, so it would load those for any game like normal, but you can create a game-specific save that would override it (maybe an option to delete game specific would be nice, but I suppose this could be done in file manager too)

dry drift
timber veldt
#

Now we just need someone to implement a POC

iron abyss
#

All you need is stock PlayStation behavior and a CRT. Free yourselves from settings hell

visual depot
#

You're just choosing to save it to a game file rather than global

timber veldt
visual depot
dry drift
visual depot
#

fair

dry drift
#

Wait for video settings to age out of everyone’s ego memory and then it can be redone and made good and then per game could be added

visual depot
#

You could just have the menu open a static page with a link to buy the RetroTink5X

#

free advertising

#

(April Fools idea?)

dry drift
#

Honestly when 4k launches it will be nice that much of the community will for some window of time be using the same solution - so if Mike gets the UX right, it will help standardize some things

visual depot
#

coupled with Porkchop's improvements to the other video stuff with his custom I/O board update he's working on... yeah

dry drift
#

hdmi will be an option for 4k

bitter lintel
#

i'm always correct

#

that's not up for debate. it's been debated before and the conclusion was... i was right.

#

subjectively speaking of course

manic valley
#

Dang that was one hell of a read …

manic valley
#

I am happy and thankful with how things are right now ..

wooden rose
#

@static galleon thank you for your presets, your 9x and 2x ones in particular came in very useful for 4k

visual depot
wooden rose
wanton crown
#

tbh I don't care about saving settings per game as I play mister only on CRTs and with the psx core default settings, as I want an experience as accurate as possible, but as long as additional options are isolated and don't affect what we primarily expect from the core, i.e. a "1:1" psx, I'm fine with it.
I personally bought a mister to enjoy consoles as they were and with all their flaws.
But it's funny playing some cores with barely any options as they mostly focus on accuracy, and on the other hand cores with 4 times more settings, the lack of homogeneity is quite noticeable already.
In the end I do believe that adding things like widescreen hack will always leave some people unsatisfied, no matter what you do. Once you show that setting to them, or faster loading times, they'll want it as a core part of their games, while it has never been intended and will always be limited by the original hardware. What these people would truly benefit from is a full decompilation of their games to bring proper enhancements and portability on more powerful platforms, not playing it on an FPGA, but that of course is very challenging.

wooden rose
#

Got my PS2 set up. Didn't read the "network adapter" listing correctly, as there is no Ethernet. No matter, I'll prepare a hard drive

wanton crown
#

ended up mostly using my PS2 as a scart RGB dvd player lol

wooden rose
#

It's a little fuzzy but I think that's expected for the price

#

I'm using a cheap HDMI converter

#

I think SO3 is 480i?

#

Anyway this is the only disc game I have on me

#

It's a shame the converter doesn't support 480p. It will do half the screen if you try, so I guess it's just not set up properly for it

#

Hypothetically the hardware probably could

#

But I can always grab a proper scaler

#

Anyway, time to read up on HDDs for OPL and then install some games

empty yacht
#

rando cheap sandisk ssd works fine here

wooden rose
#

I am planning exactly that

#

Problem is, idk how to format it from Linux

#

All these resources tell me to use these stupid Windows tools

random gust
hollow stratus
#

If I get busy later today tomorrow imma leave this here now; happy holidays to you all! Even you @mystic violet 😂

ivory verge
#

@tropic stratus you did it 😲

tropic stratus
#

Little christmas present from Barone and me. Have fun! Will join the family now 🙂

ivory verge
#

♥️

tacit fox
#

Holy moly! 😍😍😍☃️☃️☃️🎄🎄🎄❤️❤️❤️

wooden rose
#

Absolutely awesome

#

Have a great Christmas!

wanton crown
#

holy shit !

#

congrats @tropic stratus , what a model of an engineer you are for all of us

humble thorn
#

Congrats!

lost summit
#

Great fix ! have a nice weekend 🙂

tacit fox
#

Robert does what $onydon’t elmorise

hollow stratus
oblique frost
hollow stratus
#

Nice. A very Aliens christmas!

iron abyss
#

A Christmas miracle

pseudo plinth
#

Merry Christmas to all, and may it be in peace, love and happiness.

pseudo plinth
swift pendant
#

Good merry goodness

#

I mean, with that gone, are there any other outstanding bugs that aren't explainable by design choices?

quick gyro
#

Alien Resurrection works now 👀 that's a Christmas miracle! 🎄

mystic violet
#

Wait … the core now is perfect!!

abstract drift
#

Haha amazing I can’t believe it

#

Thanks @crisp shale for never giving up !

crisp shale
#

You're welcome. I'm stubborn as hell, hahaha.
Merry Christmas everyone!

quick gyro
#

Merry Christmas! Frohe Weihnachten!

wooden rose
#

Fijne kerst iedereen!

mystic violet
#

gij ook Natrox

tacit fox
#

Feliz Natal!

rare gyro
#

Wow, this fix should be totally feasible on software emulators

hidden prism
#

OMFG

rare gyro
#

well done guys!

hidden prism
#

More than playing the game,
I’m just happy to know what the hell the problem was for my own education! Hopefully someone adds this to a compatibility test suite

harsh shale
rare gyro
#

probably, this appears to be an edge case

harsh shale
#

interesting

crisp shale
#

Duckstation and mednafen work fine with Alien Resurrection from what we learned.

#

The other emulators seem to have issues.

#

Including the one used in most of the PS3 models. I read mixed reports, some stating that it only works fine with the super slim variation, which had the firmware with more updates and fixes.

mystic violet
#

well whatever it is - thanks 🙂

#

it's fixed and the world is a better place

#

(well for FPGA PSX core logic that is)

rare gyro
#

I wonder if all remaining bugs in the core will be like this 😄

#

requiring a lot of investigation, a lot of effort.. and applies to only one game

#

in any case. I'm so pleased with how far this core has come. it's quite an achievement

visual depot
wooden rose
#

No, there is one, I ordered it

#

Oh no, nevermind

#

I ordered the official one :V

summer sage
#

@tropic stratus incredible work as always, I hope you and your family have a merry christmas 🙂

#

thanks for making this the year of PSX

wanton crown
#

at this point I'm considering selling my PSIO/Xstation modded PSX. The PSX core has made them obsolete to me, at least from my personal usage.

hybrid raven
#

Thanks @crisp shale and @tropic stratus for the incredible deep dive and effort to fix Alien Resurrection 🙂

summer sage
#

basically everything before PS2 is in a box in the basement now

#

and everything above ps2 I never play anyway, but I have emulators set up for in case I do 😛

wanton crown
#

Understandable. I only have the gamecube and PS2 still installed, everything else is packed.

summer sage
#

dolphin is so good, I just can't see myself using the real gamecube or wii again

wanton crown
#

for GB/GBA I still use real hardware, but only for pokemon games because I need the connectivity with N64 (ah, this one is also still plugged) and nintendo DS.

#

and also manipulating the RNG with a dead battery and such, but again only specific to pokemon

summer sage
#

the ps2 emulators leave something to be desired, but so does the real system with it's interlacing and other issues

wanton crown
#

I agree on dolphin

#

pcsx2 I haven't tinkered much with it yet

summer sage
#

ps2 is just a nightmare system in general

#

it's the only one I can say i''ve never really been happy with the outcome

wanton crown
#

the thing with the gamecube is that the ODE is already perfect to me, so ... I use it for things like playing online with Phantasy Star Online and such

#

yea I understand

summer sage
#

emulators are a huge headache, quirky, and buggy, and the real system even with the best deinterlacing is still iffy

#

I usually just end up using ps3 to play it

#

however, it's been a loooong time since i've wanted to replay a ps2 game

#

the few I really do like they ported to newer systems

wanton crown
#

since I play on a CRT it's not that bad, but I agree that interlacing feels really bad otherwise, but the motion adaptive deinterlacing of the retrotink really made it acceptable to me

mystic violet
#

I wrote guides and even made a very easy to follow setup for openMSX - and still people come in and swear at us on IRC for being a bunch of idiots

#

emulators are clunky

#

no matter how well you document it

summer sage
#

japanese computer systems are notoriously thorny to use

wanton crown
#

PS2 is still the only scart rgb capable dvd player that I know of lol

#

and still it requires homebrew

summer sage
#

you just get some prompt that says: 西洋人、あなたにはうんざりです。 and scratch your head

wanton crown
#

do they really print that phrase ?

summer sage
#

probably.

#

that's how their documentation feels 🙂

wanton crown
#

now if mister could have a dvd player core ... I think I wouldn't need anything more in my life

wooden rose
summer sage
#

well, that's 90% of a dvd player right there

wanton crown
#

I've nothing but issues trying to have 480p and above working with GSM, but it could be me badly using my retrotink 5x , but iirc I did everything correctly

wooden rose
#

i just set up my PS2 today, first time trying OPL

#

i havent seen 480p on this monitor yet, but i did try it before a decade ago

#

some games will have native support by holding Triangle and Cross at boot

summer sage
#

480p works very poorly on ps2

wooden rose
#

star ocean 3 advertises it

wanton crown
#

but I can only wish that would come true
although I guess it's not mister's focus

wooden rose
#

some games will look terrible yeah

torpid vortex
#

anyone else who have problems with Croc and analog controllers?

#

can't calibrate it in game

wooden rose
#

can we make a mister DVD core? ;)

wanton crown
#

I'd pay for it

#

several hundreds

summer sage
#

someone could, but im not really sure why mister

wooden rose
#

why not just get a dvd player lol

summer sage
#

when pretty much any tiny soc board can do this

wooden rose
#

convenience i guess

#

but yeah, you can play DVD on anything

wanton crown
#

because I need a dedicated and simple device to operate and read my アニメ 1:1 backups (no transcoding) on a CRT

#

it basically applies to any retro movie/anime enthusiast

wooden rose
#

set your resolution to 480p on PC, use a HDMI to whatever your CRT has converter

#

voila

summer sage
#

I haven't' had a disc-playing thing in 15 years or more, was it dvds or blu-rays that had menus before the movies?

wanton crown
#

currently I use a dedicated computer with vga -> scart rgb and simply mount my NAS' drives and read things with VLC

wooden rose
#

or get an old HDD player for TVs pre-HDMI, some supported DVD ripping

wooden rose
#

VCD also supported menus

wanton crown
#

yea I also need menus to work

#

which VLC does wonderfully

wooden rose
#

i dont get why anyone would pay for DVD playback software

#

the cyberlink crap

wanton crown
#

so many details are lost in blurays rereleases that I mostly swear by DVD (not that they don't come with their own flaws compared to the original material sometimes)

wooden rose
#

yeah upscales aren't always great

#

this is why i am tracking down every DVD of azumanga daioh

wanton crown
#

ah a man of culture

mystic violet
#

~/dolphin$ make Scanning dependencies of target bdisasm time to give dolpin a spin here

wooden rose
#

kitrinx likes that anime too i think

summer sage
#

dvd's are just so terrible quality I think most people stay away from them, the resolution is barely what we would use as a thumbnail these days and they are usually cropped or letterboxed badly

wooden rose
#

if any of y'all have a DVD rip i would be interested

wanton crown
wooden rose
#

well anime DVDs are usually fine, they are exactly as broadcasted i think

summer sage
#

for a blu ray it does

wanton crown
#

@wooden rose it depends. The original DVDs for エヴァンゲリオン are great, the re-release that occurred 6 years later are trash

summer sage
#

for dvd's, mpeg2 is just very very lossy and the resolution to fit on such a tiny medium has to be extremely low

#

I hope someday we have 4:4:4 film streams

wanton crown
#

one can only hope

#

each time a new standard comes out there will always be some obvious cash grab re-releases, but unfortunately a lot of stuff just never gets rereleased

crisp shale
# wanton crown because I need a dedicated and simple device to operate and read my アニメ 1:1 back...

I would say that Sony blu-ray players with SACD support are still your best bet.
At least in my country/region, a lot of people were getting rid of them, especially during the pandemic and you could get some nice equipment with good codec support for what you need for that kind of content.
Some of those devices have really superb DAC, so depending on what kind of audio setup you have, it's difficult to beat that.
And, yes, I only use DVD releases or laserdisc transfers, or rips of those for the reasons you cited.
Most of the stuff remastered for blu-ray is trash.

wooden rose
#

anyway for azumanga daioh, i did just now find a torrent with original 480p versions, as well as 540p for some reason

#

my intent is to do a better upscale

#

i have half the DVDs

summer sage
#

I doubt it

#

film is not 422

wanton crown
summer sage
#

but all dvd/bluray and most mpeg based encoded streaming formats are 4:2:0

wanton crown
wooden rose
#

someone did an upscale long ago

wanton crown
wooden rose
wooden rose
summer sage
#

it plays on the fact that people are much less sensitive to chroma than luma

#

we notice it, just not as much

#

it's a cost cutting measure, but it is significant

wanton crown
wooden rose
#

Well that aside, most movies with real-life recordings tend to not have really sudden color switches, so I reckon it makes sense

#

ah okay

summer sage
#

the more hard strait lines and constrasting colors, the more noticeable both the compression and the subsampling is

wooden rose
#

yep

#

thats why animation is seriously impacted

summer sage
#

that is why it's particularly bad for retro games

wooden rose
#

oh yeah that too lol

summer sage
#

but pretty mild for movies

#

they are all soft color sweeps

wooden rose
#

i only go 4:4:4 for any games

#

yeah exactly

summer sage
#

with bad motion resolution because of 24 fps to begin with

wooden rose
#

unpopular opinion but i like 60fps movies

summer sage
#

still, it would be nice especially for 4k stuff to have that extra sharpness if it becomes trivial in the future

wooden rose
#

i think 4:2:0 is not very noticeable on 4k, in fact, it becomes less noticeable the higher you go i think
most people cannot spot individual 4k pixels (i can but im not most people), so stuff already kinda blends together

summer sage
#

I think everyone would like 60fps movies if they just slowly transitioned to higher framerates

wooden rose
#

plus 1080p for chroma is still p decent

summer sage
#

it's just jarring because people never became accustomed

wooden rose
#

yeah i think so too

#

maybe its different for me cause i've been running frame interpolators for years

#

reminds me of ubisoft (i think) saying 24fps was acceptable cause it was ~cinematic~

#

what a joke

crisp shale
# wanton crown Interesting. I mostly need something capable of reading my .iso collection (or t...

Maybe some of the Philips later models.
I tried a lot of stuff but ended up settling down with mp4, mkv and .ts support.
The issue I had with the Philips players is that their aspect correction is kinda crap.
So I have one or two Philips players for the easiness of free-region DVD playback with them, but the Sony ones deliver better image and better audio quality.
The licensed players nowadays no longer come with analog output due to compliance with the industry restrictions, which have geared strongly towards DRM, etc.
So if you're using analog audio and video solutions, you can't really have proper BDMV support; it's like a timeline issue.

wanton crown
#

I see, that's why I've mostly been running in circle

summer sage
#

oh

#

one thing about a dvd player core

#

I think you technically have to pay royalties

#

it's not free to use that codec

#

I doubt anyone would notice, but who knows with movie people

austere otter
summer sage
#

there's a few, but I find those games to be harder to replay in general

#

im not sure why, something about that generation just was not so fun to return to after making it through them once

austere otter
#

Yeah and the image quality of PS2 is not great

summer sage
#

I think the games got really long and grindy

#

too many cutscenes not enough gameplay

#

I remember final fantasy 12 on one boss I put my shoe on the controller button and went to dinner as my characters fought

austere otter
#

Yeah, sadly Sony continued that trend

wanton crown
wooden rose
summer sage
#

c'est la vie

crisp shale
wooden rose
#

its fucky since these formats enforce a practical monopoly, and thus i find it no different than extortion

#

same goes for hdmi

austere otter
summer sage
#

if you re-encode the dvd's as av-1 they're free to use

wanton crown
crisp shale
wooden rose
#

lol

#

well i know microsoft still pays dvd royalties per copy of windows

summer sage
#

I liked the ffx remaster

wooden rose
#

its 1.50 dollars last i checked

#

oh yeah, it was nice

#

i did use the old music tho

summer sage
#

were balders gate different for ps2 than pc?

wanton crown
# summer sage I liked the ffx remaster

being obsessed with the original, I couldn't ... I remember watching video games news on a daily basis back then on the bus going to school, waiting for that remaster, and when it finally came I was so disappointed

wanton crown
#

Baldur's Gate Dark Alliance 1 and 2 aren't on PC

summer sage
#

so it's like a spin off different game

wanton crown
#

they more of a hack'n slash type than your regular baldur's gate

summer sage
#

I was gonna say if it was a port it couldn't possibly be good

wanton crown
#

yea indeed

wooden rose
#

at least they are good

#

nobody clamoring to bring fallout brotherhood of steel to PC

summer sage
#

that's the other thing about PS2 is it doesn't really have a proper ODE

wanton crown
crisp shale
summer sage
#

I know it has the whole freemcboot and OPL and all that, but it's quirky and not really as good as a proper ODE

wooden rose
narrow folio
#

Don’t people also install hardrives in ps2s?

wooden rose
#

the latter three are well supported

#

yeah i just did that today

summer sage
#

yes, people do

wooden rose
#

i installed an SSD since thats what i had lying around

summer sage
#

but if you've ever done it, you know it's really ugly

wanton crown
summer sage
#

like it's weird formatting on the hdd and very clunky

narrow folio
#

Better compatibility I’m guessing? ( if an ode was developed)

wooden rose
#

yeah that part is true

#

dunno

summer sage
#

the compatibily is so-so from hdd

#

there's like a bunch of flags and options you have to tweak to try to make things work sometimes

wanton crown
#

I've not had any issues regarding compatibility personally with an HDD on the ps2, as long as you don't use weird flags or anything else than 1x disc speed

summer sage
#

perhaps it's improved in more recent times

wooden rose
#

with OPL i hear its near perfect, but you do still have the options you need to play with at times

austere otter
#

I think PCSX2 is really good now. Tried it not long ago and was pleased with the results

wooden rose
#

for instance, star ocean 3 wont boot unless you turn off OPLs soft reset hack

#

PCSX2 can be good for a lot of games

wanton crown
#

I've done 200+ hours of FFX last year on my PS2 + OPL, absolutely zero issues.

wooden rose
#

once again, star ocean 3 lol

narrow folio
#

I’m still mostly fine with pcsx2. I output it to my tv which is nice.

summer sage
#

anyway it doesn't really feel "clean" like a typical flash cart or ODE would

#

you have to use special programs to get the games on there

wooden rose
#

thats true

summer sage
#

it's just kind of janky

wooden rose
#

ESR is the cleanest in a way, you still have to patch iso's but it uses the disk drive and all

summer sage
#

pcsx2 has been getting steadily better but eh

wooden rose
#

with the SD->memory card adapter you dont need any special formatting

summer sage
#

i'm not 100% happy with either the real hardware or the emulator

wooden rose
#

USB isn't worth trying

wanton crown
#

setting up the drive is ridiculously annoying, especially when you don't bother and still use IDE drives like I do because I use the official adapter

austere otter
#

Latest OPL doesn’t require special programs iirc. My drive is set up by Winhiip though

wooden rose
#

OPL still requires a properly formatted HDD

#

thus you have to use a program to add games

summer sage
#

I really like the ps2 slims

wooden rose
#

I use HDL_DUMB

summer sage
#

and those dont work as well with hdd's

wanton crown
#

too bad it uses USB 1.0

summer sage
#

there's one model of slim you can mod

wooden rose
#

not at all right? :v

#

oh i did not know that

#

i have a slim at my parents'

#

i bought a phat the other day, a beautiful one

summer sage
#

I managed to get one, and a mod kit, but I was apathetic and never installed it

austere otter
summer sage
#

I greatly prefer the slims

wooden rose
#

this one

#

sadly i dont have the controller

summer sage
#

ps2 mod chips are also quite a thing to install

narrow folio
#

Are the slims the ones with drives on the top?

wooden rose
#

i do have red and green controllers that are transparent

#

yes

wanton crown
#

woa I never knew there was an "HDD mod" for ps2 slims

#

might install it if mine is compatible

summer sage
#

it's only the first model of the slim before they made the ps1 support emulated

#

I forget the model number

#

it had all the motherboard vias for the IDE connector still

wanton crown
#

ah shit, mine is a scph-90xxx

wooden rose
#

hah cool

summer sage
#

I think it's maybe 70xxx

wooden rose
#

i dont remember which slim i had, but it was the singstar bundle, a silver one

wanton crown
#

looks like it

summer sage
#

so you can just add an ide to sata kit there and have an esata port in the back

wooden rose
#

singstar 80s*

wanton crown
#

I've heard issues with those, but also people stating they have no issues, so I don't know

#

but of course sata would be more convenient than IDE lol

wooden rose
#

i used to have a phat too, but it broke

summer sage
#

it's pretty tough to find decent ide hdd's anymore

wooden rose
#

i got a SATA adapter for phat, it works well

wanton crown
#

my phat from 2002 is still up and running, that's just insane. Never had a single issue with it, besides giving it a clean. Anyway the cd drive could break I couldn't care less about it.

wooden rose
#

i suppose you could try a standalone SATA to IDE converter + 2.5inch hdd

wanton crown
wooden rose
#

i might have to try that too cause i got the official adapter on my way too

#

for ethernet

visual depot
wanton crown
#

and given how used I'm to failing drives now that I've been using NAS devices, I can't expect those IDE drives to go for several years anymore

wooden rose
#

there's also those old SD2IDE things

#

or CF?

#

anyway if you have a NAS, thats probably the better way to play games

summer sage
#

wow check out this guy

#

may require some light soldering skills

wooden rose
#

my god

#

its doable but i wouldnt want to lol

wanton crown
#

doesn't look very hard

#

very interesting

wooden rose
#

its fairly hard to solder all those IDE pads

#

without shorting

#

or uh, burning another wire

wanton crown
#

I've done the PSIO/Xstation mods myself, in terms of not shorting and soldering to tiny pads, I'm well aware now

wooden rose
#

besides that, its just a lot of work

#

well yeah but did you see the amount of wires on this bad boy haha

wanton crown
#

yea would probably take me several hours

summer sage
#

ide just requires 39 points

#

it's probably not hard, just tedious

#

probably designing a coupling board would make it much easier, if someone hasn't yet

wooden rose
#

i would honestly prefer soldering pin headers and then attach a IDE ribbon cable and splitting those wires

summer sage
#

they aren't like that

#

not lined up or through-hole

#

they are all over

wooden rose
#

ah... thats too bad

summer sage
#

well anyway if you're motivated and have the right model, you can make a duded-up ps2 slim for the ultimate ps2

wooden rose
#

there do appear to be cables designed that way, but not the default ones

#

ill stick with my phat

summer sage
#

В этом видео расскажу как припаять шлейф к материнской плате, после чего подключу жесткий диск к Sony Playstation 2 Slim SCPH 7000

ДОНАТ МНЕ - ПЛЮСИК К КАРМЕ ВАМ =))
https://donatepay.ru/don/630700

Установить Free HD boot на ХДД можно без чипа и карты. Сделать это можно через комп Cкачиваем сам бут вот тут:
https://www.youtube.com/c/SalDivit...

▶ Play video
#

near the start it shows all the pins

wooden rose
#

oh hey he does split an IDE cable

summer sage
#

about 0:56

#

birdybro would be so proud of all those arrows

wooden rose
#

its doable but with my shaky hands i would definitely use my microscope

#

also technically modding is a criminal act in japan

#

anyway this could be fun some day maybe, if i happen to find a slim

#

for a low price

#

i'll probably do the microsd thing too

summer sage
#

just cold-mail one to voultar with the parts, a crisp $100 bill and a link to that russian video written in crayon on a scrap of cardboard

wooden rose
#

the soldering job in that reddit post is somewhat mediocre

#

lmao

#

god im reminded of this ancient drama thread on NES mods, maybe you remember? some dude doing real awful modding work, "draken" i think?

#

i looked at that as an example of what not to do

#

drakon*

summer sage
#

oh, drakon was famously bad

wooden rose
#

haha i knew you knew this

summer sage
#

I mean, mods from pre-2012 or so were generally fairly cringe

#

they were simpler times

#

people generally wouldn't ask too many questions if the thing more or less worked

wooden rose
#

true yeah

#

i had a friend in high school who installed chips as his part-time job

summer sage
#

somewhere around 2012/2013 is where the mod/retro scene started to really get some wings

wooden rose
#

he was real good at it though

summer sage
#

things like nesrgb came out, famemeister started gaining some popularity, people started going for things like av famicoms and 1 chip snes

wooden rose
#

sounds about right

#

i got my framemeister around that time

summer sage
#

then somewhere around 2018 things kind of ran out of road so people started making more and more elaborate mods for less and less gain

wooden rose
#

i think they started getting popular because AGDQ used them but i am not sure

summer sage
#

and now it's kind of a deep and strange rabbit hole

wooden rose
#

gba consolizer really owns tho

summer sage
#

I have one, but i'd never use it over the core

#

I hate to say that

#

but I mean..

wooden rose
#

i was considering one but picked mister instead for my money

#

primarily it was to play GBA - and then i ended up not playing any GBA (not yet anyway) :V

summer sage
#

I just could never get over how bad the scaling of gba was on the gamecube

#

even with GBI it wasn't really very good

wooden rose
#

i never got to try GBI

#

as a kid i dont remember being too bothered by the scaling, but then again i played on composite

summer sage
#

the root of the problem is that the output of the gamecube is 4:3 and gba is 3:2

#

so everything is a compromise

#

there's no way around it

wooden rose
#

can it not do integer scale?

summer sage
#

it can make a 3:2 fit into a 4:3 frame with heavy letterboxing

wooden rose
#

yeah that is unavoidable sadly

summer sage
#

therfore untenable

wooden rose
#

its a weird AR, i remember some of those SNES ports playing ever so slightly differently

#

still well done ports

#

but then you look at something like the classic NES series and they use a terrible filter

#

godawful

#

i mean its probably the best you could do, but i would have preferred they didn't

#

its an interesting filter technically speaking but yeah

hidden prism
#

Has anyone regression tested some of the other open issues with this new Alien fix?

wooden rose
#

I would guess no, but then again it is Christmas

ivory verge
meager parrot
#

can anyone try "Psychic Force: Puzzle Taisen" on an original PS1 and tell me if they see flickering at the top of the screen during the taito logo and intro video?

#

it seems part of the bottom of the image is wrapping around to the top and flickering up there. i can see it on both hdmi and crt

ivory verge
#

sure, I need a few minutes

ivory verge
#

both works same

meager parrot
#

what about on hdmi?

#

im using the latest official release core with all settings at default, single ram build

ivory verge
#

crop ?

#

Fixed Vblank + Vertical Crop 224/270

meager parrot
#

yes, that makes it not visible

#

as expected

ivory verge
#

so it should be invisible on the CRT as well

#

every CRT is not likely to be the same 🙂

#

yeah there is flickering on the top (hdmi )

#

in many games is the same, which is not new , that's what the additional options in the core are for

meager parrot
#

thats very odd. for me the flickering is all on top, bottom is clean

ivory verge
ivory verge
#

top is flickering

#

🙂

#

bottom is fine

#

but looks fine on my CRT

meager parrot
#

thanks for confirming Kuba!

ivory verge
#

no problem 🍻

hidden prism
summer sage
#

speaking of closing issues, a ton of the open neogeo ones probably can be closed now

crisp shale
# meager parrot can anyone try "Psychic Force: Puzzle Taisen" on an original PS1 and tell me if ...

Yes, it happens on real hardware too:
https://www.youtube.com/watch?v=gHaMmeOle4Q

Psychic Force isn't the most well known of Taito games, even less known is the fact it got a spin off game based on the Puzzle Bobble (Bust a Move) series. It's an enjoyable little game that includes a bonus demo disc showcasing many of Taito's other titles. If you enjoy the arcade game Puzzle Bobble then you will love this version starring the ...

▶ Play video
#

This is a real hardware capture.

cloud steppe
serene nebula
#

Using latest unstable seems to cause issues when loading EU/JP games from an mgl file. PS1 bios doesn’t load and neither does the game.

Not an issue, reverting back to latest stable but posting this incase anyone else runs into this or maybe I ran into a weird bug.

hybrid raven
tropic stratus
#

those can be used instead of rbf to load the core to a special version. e.g. there is a wonderswan core and a wonderswancolor mgl to be able to set up both different

tropic stratus
serene nebula
#

For full visibility I use mgl files to load a game directly, kind of like how an emulation front end does it. So the mgl boots the core then loads the game.

Got a massive game directory setup, haha.

tropic stratus
#

maybe it's related to also load the game? as there are 3 bios loaded, maybe the index gets confused?

tropic stratus
# harsh shale is this a problem that exists on all emulators?

there are some emulators like Duckstation and mednafen who implement a hack for this problem. Not sure if it also influences other games. It's a hack for them as the true behavior of the hardware would cost quite some calculation power for only some edge cases, so i agree that for playability it's better to use a hack in software emulation

#

i have seen this hack in mednafen and duckstation before and thought it's looks very weird and can never work that way on hardware, so i will not implement it. Maybe i should just have done that, would have saved me some time of my life, but then we would have never got a true implementation that can be understood, so maybe it was worth it, don't know

random gust
#

Hmm, the inclusion of hacks rubs me the wrong way. I think you made the right choice.

tropic stratus
#

hackfree emulation of ps1 is likely not possible with current machines. You need to at least simplify some steps or even a high end machine cannot handle it

#

given that most popular ps1 emulators also target low end hardware, it's even more critical

wooden rose
#

Makes sense. I'll always be impressed by software emulators, they're maybe not accurate but they manage to mimic the system well enough to run games, where most people wouldn't notice the difference

#

I still haven't written one but maybe I should

wanton crown
#

I'm really glad that it was fixed without a hack, but I agree with you that a hack could be justified as long as it doesn't impact anything else, but I can only guess it can be a hard call depending on what hack we're talking about

visual depot
random gust
#

Sorry, it seems that I read this incorrectly. I thought Robert made reference to a hack implemented in software emulators, but was not used in the PS1 core.

visual depot
#

That is correct.

#

I was expanding his and other statement

random gust
#

Ah. See, this is what happens when you stay up late reading about Dreamcast accessories.

visual depot
#

Haha I adjusted the beginning of my response.

#

Might help clarify.

#

But yeah the core doesn't use hacks.

#

Lol

visual depot
random gust
#

There is one being worked on actually.

visual depot
#

Rechargeable vmu is nice but I'm not spending $150 for a 240 block memory card. Sorry. Lol

#

Yeah I heard.

random gust
#

Even if it has multiple pages?

waxen forum
#

Huh is it just me

#

or is the parasite eve NY map kinda buggy

#

seems to result in visual errors every now and then

tropic stratus
#

hmm, maybe something new? there was once a texture bug in this game but it was resolved. Need more information to judge this

waxen forum
#

it seems to have a bit of trouble loading the map screen?

#

it results in either like a banding visual bug on the top of the screen or like a black screen occasionally

tropic stratus
#

can this be reproduced? if yes, please send me a savestate before the problem

waxen forum
#

had to change the core to get the bug out

#

It seems to just happen randomly

#

whenever entering the map screen

#

happened to me now 3 times in a row for no apparent reason

tropic stratus
#

can you make a savestate where i can trigger the bug with a button? sorry, don't know that game

#

maybe my question is stupid if i can just start a new game

waxen forum
#

im not sure how to make a savestate or transfer it

tropic stratus
#

is there a fast way to get there from new game?

waxen forum
#

it'd take maybe an hour through the first chapter

tropic stratus
#

ok, i'll not do it 🙂

waxen forum
#

so it'd be better to make a savestate

tropic stratus
#

you can create a savestate in OSD and it will be saved on sdcard in savestates/psx folder

waxen forum
#

ah ok

#

ill get to it

ivory verge
waxen forum
#

only setting ive chaged is dithering off

ivory verge
#

Ok, I just wanted to make sure that you weren't using the turbo option 🙂

waxen forum
#

oh no

#

I dont even mess with the cd load

ivory verge
#

This game is so slow 🤣

#

PE2 is much better

waxen forum
#

well its the precursor to vagrant story

#

but honestly it very experimental

lost coyote
visual depot
waxen forum
#

mhm

#

Even contains barret version 1

ivory verge
#

I have tried entering this map about 100 times , each time it looks ok , checked on lcd and crt

waxen forum
#

yeah

#

hmm

#

im not sure what causes it

ivory verge
#

I cannot reproduce it, sorry ☹️

waxen forum
#

it happens a bit rarely on mine as well

#

but it happened a few times in a row which got annoying

#

then again my PSX core also sometimes just

#

doesnt load

ivory verge
#

Never happend here

waxen forum
#

or well thats any core sometimes

#

ah well that's weird

#

but thanks for checking

ivory verge
#

No problem, I keep getting on the map and trying

plucky plume
#

If I may offer an opinion, regarding problems loading the core; you might wanna test the sdram. I've had a faulty one with a slightly bad solder job and was able to correct that myself. On top of that I had to clean flux completly off before memtest would show the ram as stable.

waxen forum
#

its not that the core doesnt load

#

its that the sound loads sometimes

#

but the visuals dont

ivory verge
#

then there is definitely something wrong

waxen forum
#

so its having to switch to a different core then back to reset

ivory verge
#

this should not happen

waxen forum
#

yeah it happens rarely

#

but has happened more than once

#

yesterday included

ivory verge
#

are you using an external drive , sd card ?

waxen forum
#

sd card

rancid chasm
waxen forum
#

yeah it isnt noticable its happening

#

unless the core has a noisy boot screen

#

it'll play the jingle with the screen black