#Sony PlayStation

1 messages · Page 2 of 1

final plaza
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hate the split I vote we should go back to #psx-chat

tropic stratus
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If you want to know how nice this community is, you only need to browse the github issues of popular software emulators. Thank god we don't see such things here. One example:

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"Do you hate to see new open issues reports? Then I highly recommend you to give this feature request a high priority and implement it soon so PCSX-Redux users like me won't open new issues and complain"

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For duckstation, stenzek even had to close it 🙈

ivory verge
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oh my god

dry drift
ivory verge
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MiSTer community is great 🙂

tropic stratus
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He is still active. I talked to him some days ago and he already fixed 2 of the bugs i reported to him with a possible solution

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@ivory verge the savestate you added is not the options menu. You reach this menu with select, the options menu with circle

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have you ever seen this in the core?

ivory verge
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nope, sorry

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thought , this is the menu

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I run OSD via start+select, I must have accidentally started it , sorry

tropic stratus
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all fine, just wanted to know. It would have helped with debugging

ivory verge
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I will delete this entry

tropic stratus
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but at least i know now that it's not random

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btw: in duckstation it's rock stable, no matter what CD seek/read speed or cpu speed(30%-500%)

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that makes me think it's not CD timing

ivory verge
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very strange

tropic stratus
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i'm not very familiar what else the ps2 would need to emulate, so it could break there

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will ask around, maybe somebody knows something

willow sundial
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Ps2 has the ps1 cpu but not the gpu from what I’ve been told. That’s why there’s the texture smoothing option, since it’s emulated

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Unless I’m completely off base on what you mean

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I guess literally anything that isn’t cpu could be the root cause

tropic stratus
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what happens is that the draw command is never send to the gpu. So either DMA(unlikely) or the Data in RAM is wrong. Wrong data in ram would be CPU(unlikely) or CD(unlikely?) so i'm stuck

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i currently think there is something that usually triggers when the loading is finished to tell the game it can now draw. But this is just an idea, could be anything else, too

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unfortunatly the loading takes very long, easily 50 million cpu cycles, so comparing cpu logs of duckstation and my emulator could take forever. Need a better way to find out

willow sundial
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Man what a goose chase. Good luck!

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I have to say you’re insight into this stuff is fascinating. Thanks for always explaining the madness that is core development

tropic stratus
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it already feels not worth the time for what you get 😅

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but being closer than a ps2 is a bit of a motivation, haha

ivory verge
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Psx core more real than PlayStation 2 😎

willow sundial
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I took a quick look at what kinds of issues the ps1 games have on ps2 and it’s a lots of not loading new screens when transitioning/loading and a few broken music playbacks. Don’t know if that helps at all

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Sounds like cd controller issues, but I’m no expert. Not many graphical bugs, but some

tropic stratus
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yes, CD being the most likely of all the unlikely things. Will compare that first

lost summit
ivory verge
lost summit
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It is still runing. It seems fix. If someone could check it to validate it is ok.

ivory verge
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I'd love to check it out after work , unfortunately I still have 5 hours left 😛

wooden rose
wooden rose
ivory verge
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I think you do not need a few hours 🙂

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it's a shame to overheat the hdmi

lost summit
wooden rose
ivory verge
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just kidding my friend 🙂

wooden rose
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I got a second DE10 on the way to try another go at the chip lottery

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Anyway, yeah, I'll keep it running and hopefully it stays good

ivory verge
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I also have two de10 nano, one for testing 🙂

wooden rose
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Have had many of these "random hang" bugs in my career, usually we mark them as "Waive - will not fix"....

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I'm getting the second one to build a MiSTer for a friend, surprise gift

ivory verge
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ah nice!

wooden rose
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Then if money allows it next year and the DE10 isn't gone I'll buy one more for a very special custom build

ivory verge
lost summit
tropic stratus
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very nice. Maybe it depended on the longer CD pause command timing. I use the minimum values now that have been measured, before it was slightly shorter(~10%)

ivory verge
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nice

wooden rose
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Ah neat

deep sphinx
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Man I'm reaping the benefits of all your hard work FPGAzumSpass - thank you!

ivory verge
lost summit
plucky plume
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Nice, just tested Resident Evil 2 with 4x CD Speed and scene transitions now work. Excellent

ivory verge
plucky plume
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Until recently I had to set CD speed to auto to get the transitions between doors to work. Else the screen would stay black. Now I can leave the 4x speed enabled for other games to profit from

ivory verge
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ok now i understand 😄

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4x is still a hack and doesn't necessarily work well with every game

plucky plume
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I tested one more game I had problems to get even running with default settings. "Breath of Fire IV uncensored and subbed" used to not work at all and works now just fine. Really really nice

ivory verge
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great to hear 🙂

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With hacks for games and translations there are sometimes problems

vernal sundial
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I've run into a number of them

full nimbus
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The Klingon translation of resident Evil doesnt work !

ivory verge
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oh noooo

vernal sundial
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If anyone gets Hellnight working lemme know

full nimbus
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mostly because its not been written !

ivory verge
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we must do it

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klingon translation

vernal sundial
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At least Mizzurna Falls supposedly works

ivory verge
full nimbus
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I will raise an issue on the Github. My game hasnt been translated to Klingon. You wrote the core so you can do it 🙂

vernal sundial
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By basic you mean untranslated?

ivory verge
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yes

vernal sundial
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Yeah the translation will at least boot but with wild graphical problems

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Makes it look like I turned the scandoubler on

ivory verge
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Where can I find a patch for this game ?

plucky plume
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This Mizzurna Falls intrigues me, haven't really heard anything about this until now. There are two english patches, which one is recommended ?

ivory verge
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cirosan

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and remember: Warning: This game has glitches. Even in the untouched Japanese version, it's not the patches fault.

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😄

plucky plume
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Noice, cirosan it is

vernal sundial
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Lemme know if you get it going on mister, I think I applied the patch incorrectly somehow

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Just get a boot to bios

austere otter
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I´ve played Mizzurna falls just fine, and I think @scenic reef finished the game on the core

abstract drift
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its insanely ambitious for a psx game, is what i've heard

plucky plume
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Game boots fine for me, whoaa tank controls galore

strong hatch
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mizzurna falls is really buggy in general, it's all event based and a lot of those break for varying reasons. you'll likely have to end up using the guide

abstract drift
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savestates probably a big help

scenic reef
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i've played like... 2 minutes of it lol

austere otter
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Maybe it was M.Walrus or Fuzz

wooden rose
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I found this wacky controller

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Anyone looking for one of these?

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Another odd one

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This will be fun

pearl shell
ivory verge
wooden rose
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That odd controller, it's like the banana PS3 controller of its era

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The buttons feel good though

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I did not get the Sammy one, although it intrigued me

ivory verge
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It's ASCII pad

wooden rose
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Oh yeah you're right

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Then it should be fine too

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I mostly bought it because I like weird controllers

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I'll try it out tonight!

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Also yeah, trains, I've always wanted to play as it seems relaxing

ivory verge
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Yeah , i like densha de go

oblique frost
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I've got the Densha De Go Plug&Play (which is running a PC/Linux port of the PS2 version of the game) and Densha De Go for PS4 which sadly has no special controller (the switch version got one though) but is still really fun

wooden rose
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I'm looking forward to it

odd glen
wooden rose
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Lmao maybe

serene nebula
wooden rose
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I think it's just the general train controller

serene nebula
glacial orbit
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So a PSX one, HMM

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Tempting

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How much is it?

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15-20 bucks?

wooden rose
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10 bucks

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The PocketStation I bought is actually unused

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It still has the battery thingy

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Also love how the battery has a PlayStation logo lol

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It almost feels like a crime to take out the tab

glacial orbit
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That's hot

wooden rose
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It's not unused actually! Seems to have some horseracing thing on there

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Looks like whoever used it just never used the pocket features 🙃

strong hatch
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Lol

visual depot
azure hatch
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is the memory card via multitap on SNAC working for anyone on unstable_20221130?

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real MCs work fine on the latest stable with this setup, but for some reason they don't get read any more on unstable

ivory verge
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🙂

tropic stratus
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it's not really helpful. noone can reproduce the images taken there

ivory verge
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yes i know

frail storm
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That comparision makes no sense at all... He's comparing apples to oranges in terms of the final image. Rendering underneath could be exactly the same, yet those differences (hell, those are even different frames!) would be there.

ivory verge
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I agree total nonsense

frail storm
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But if you ask me, the image on the MiSTer part of that nonsense look WAY better, so there's that XD

tropic stratus
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it's totally possible there are such differences. It's never been really verified. If someone wants to do that, they should write a test that compares the vram content digital and not the video output

ivory verge
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yes that's the point

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when I saw this I started laughing , sorry 😛

tropic stratus
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when i see that even these annyoing glitches, which come from polygon borders not fitting together, are correct....this is the worst in accuracy, because the backdrop shines through

lilac scaffold
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accurate jank 🙂

ivory verge
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Omg! This one pixel is somehow different, sad very sad ☹️

full nimbus
still palm
wooden rose
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Ladies and gentlemen, we got him

ivory verge
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♥️

deep sphinx
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@wooden rose what filter settings are you using, that looks great

pearl shell
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Congratulations @wooden rose

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Did you finish it with an omnislash or did you wait for it to time out and just let Cloud slash him?

wooden rose
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You won't be able to reproduce it exactly

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The bottom shadow mask is a TrashUncle one, in v2, 2x scale folder

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Since I am running at 4k, I use 2x scale, but for 1080p you would use 1x scale

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The colors are going to be different as I am also running with HDR (hopefully everyone else will have that soon too)

scenic reef
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i don't think the video comparison is a proper comparison for the person who raised the github issue's point

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and the user is deleted lol

abstract drift
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that video was made ages ago too

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before all the timings stuff

scenic reef
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i thought this was a new vid from just 1 day ago

abstract drift
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oh someone did it again heh

scenic reef
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it's the same person who did the original video

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i don't think that they were doing that comparison the way the github issue raiser was trying to though

abstract drift
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this sort of comparison probably is possible but yeah not like that

scenic reef
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oh i know you weren't taking it seriuosly, i was just responding to the video itself being used as an example of inaccuracy in this way by the github user

ivory verge
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🍻

tacit fox
scenic reef
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i believe so yeah

ivory verge
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This comparison was just to show how good core is, someone took it for granted and by force wants to prove that core works differently, pointless submission on github

jovial jay
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Sounds like their capture card is capturing at the wrong frame rate or they rendered the video at the wrong frame rate.
This is from the video’s description:

Both versions run at 59.83Hz. This is expected (PS1 240p runs slightly off 59.94Hz NTSC spec), causing some frame interpolation (duplicate frames). This occasionally causes the two versions to desynchronize by one frame, but parity is quickly restored.

wooden rose
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More unusual is this, real hardware looks to have shadow under the text. This one is fairly consistent;

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But that might well be an interpolation artefact too

wooden rose
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Actually that is very likely considering the shadow follows the movement between frames

azure hatch
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other than setting the controller to SNAC-port1, is there an option i need to change for SNAC MCs to work again?

tropic stratus
scenic reef
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yup

still palm
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no other settings should affect it that I can think of. which memory card are you trying?

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If someone else can check MC with snac and multitap I'd appreciate it. I may need to tweak it again 😦

scenic reef
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is it an official ps1 memory card or an aftermarket one?

azure hatch
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using a standard MC from sony

scenic reef
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hrm okay

wooden rose
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I can only check without multitap, and PocketStation...

tropic stratus
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unfortunatly i cannot check right now, don't have my second mister here and my main one doesn't have any IO board...

scenic reef
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i only have the SNAX, not blue's SNAC ps1 adapter so my test might not be useful

still palm
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Which are you trying @azure hatch snac or snax? I have both.

azure hatch
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i believe its your original snac adapter design

still palm
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OK that's what I tested. I have an idea of what to try, I'll send you a special build to test.

azure hatch
tropic stratus
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what is changed? should be only the select being used from the register now instead of special counter?

still palm
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yeah that, but also changed one variable from 255 to 173. going to change that back.

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@azure hatch you could double check, the change was added in 11/28 build. so you could try 27th build and see if it works there, and breaks in the 28th build

wooden rose
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I'm looking at the change out of curiosity - so it waits 173 cycles to read the serial data again?

azure hatch
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turns out the MC works on both builds?

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i'll go ahead and test the latest unstable to double check if this wasn't just user error

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20221203 showing nothing

still palm
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try 29, there was two builds on 28th and you might have grabbed wrong one?

azure hatch
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ah gotcha

still palm
azure hatch
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ended up testing 20221128_2155bf (2nd build of that day) and thats where it breaks, with 29th and onward builds persisting in not reading the MC

bronze aurora
ivory verge
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Write/read

azure hatch
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are you also running the MC through a multitap, or does your adapter have MC slots on its own

ivory verge
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I tried Resident Evil

wooden rose
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My build is still running, it takes about three times as long

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I did a whole bunch of tweaking to tighten the timings for 4k - it's still off but less so, which means less weird white pixels in the output

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Just tweaks in the compile process ofc, I don't know my HDL very well yet

still palm
ivory verge
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But i have error in tekken2

wooden rose
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I'll try a bunch of games in a bit too, with the PocketStation haha

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As well as the ASCII pad (which turns out is quite nice to use)

ivory verge
still palm
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damn, ok build's almost done

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which region for tekken 2?

ivory verge
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Pal

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Works fine with core 20221127

wooden rose
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Was this with multitap?

ivory verge
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Yes

wooden rose
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I just tried USA, without multitap, that works fine at least

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(reminding myself to pick one up next time)

still palm
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go ahead and see if that helps. I'll try to see if I get the same thing with tekken2 on an old build.

ivory verge
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No change here

still palm
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did tekken2 work on 11/27? or before?

ivory verge
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Yes , works ok 20221127

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28 is ok too

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Broken with 29

azure hatch
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ran the test build and its still not reading the MC sadly, hope its not because i'm using an aftermarket multitap 😅

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this was working perfectly prior so hmm

still palm
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ok thanks it must be another part of the change, I'll try to debug it if I get the same thing with tekken.

tacit fox
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30uS is what is measured from the OG hardware IIRC?

still palm
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that's real psx in bios

twin walrus
wooden rose
twin walrus
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That's awesome. How you shipped from Japan to the states yet? If so, how much does something like that ASCII 5key turntable average around?

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I am currently interested in getting a GuitarFreaks set for PS1 and am looking at YAJ but from what I heard, it's not really worth it for ordering individual items because customs and shipping get expensive fast.

wooden rose
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I have not shipped stuff to the states yet, though I have something I need to get out soon.

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That turntable is around 10 dollars

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Shipping can be relatively cheap, but you have to use the normal post offices

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It's mostly weight based, the most expensive thing I have shipped was a very heavy tea set, and that was 30 dollars shipping

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Customs isn't much of an issue with personal mail as far as I know, though you are still required to list the items inside

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It might be different with the US

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You can actually order things from Japan using proxies, even bid on Yahoo auctions. Most will also allow you to do batch shipping

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I would recommend doing that, and if not that I would recommend just visiting :V

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There's a ton of people buying up all kinds of stuff in Japan to resell

twin walrus
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I'm looking a proxy right now and haven't pulled the trigger on anything yet. Worried shipping alone will be more than I can financially chew.

wooden rose
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It's a little annoying as it drives up the prices but that's to be expected. You can still find good deals in the lesser visited areas

twin walrus
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I decided to buy directly from Japan because resellers are doubling their profits and I don't want to encourage that.

wooden rose
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Usually they will allow you to calculate an approximation

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Add to that the potential customs fee and you're good

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Well due to the inflation now is a good time to buy

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The sellers might be compensating for that

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That's just economy I guess

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But usually proxy is a good idea, Yahoo Auctions and Mercari are typically cheaper than stores

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Anyway if you have more questions we should head to #913193374234849301

twin walrus
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Ok, I'll follow up there once I have further questions, thanks.

wooden rose
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Np

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Now that I've beaten FF7 again, I feel I kind of understand why it was so influential. I think it's because the game has a lot of untapped potential

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Like there's so much worldbuilding yet not so much actual exploration

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It was way less dense with content than I remember, so I think naturally people just wanted more

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Time to play the remake

willow sundial
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Just wanted to give a solid explanation to the difference happening here. as you can see the red channel is half resolution and offset. this is normal for retrotink 5x which samples at 4:2:2 resolution in default mode. meaning all that is being seen here is scaler artifacts. Other then that the core is 100% accurate 🙂

wooden rose
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Huh, did not know this, thank you for the clarification!

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Guess that makes a lot of sense too when you count the steps in the staircasing

willow sundial
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yeah it's clearly half res red

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and the dark underline below the "namco" is the full res tone channel underneath

wooden rose
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Yeah, that makes sense

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Since it's kind of like a cheap blur, and a cheap blur is kind of like a shadow

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If I think of it as a shader that is

scenic reef
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makes sense

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i figured it was just whatever scaler is being used

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but didn't know if the person who made the video had a ps1digital or not

willow sundial
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It's completely possible a 4:2:2 capture card is also doing some of this weirdness. It would have to be capturing at native res though

hasty jay
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Maybe worth putting this in the ticket even if it's closed?

mystic violet
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Opening a ticket was funny - OCD can be such a pain to love with - better open a ticket

willow sundial
wooden rose
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@hallow plinth After our discussion yesterday I figured I'd check the power usage of the MiSTer again. Running PSX adds a measly 0.6W over just the main menu core (8.6W over 8W).

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Way lower than I expected

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This translates to roughly 0.12a

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Anyway hypothetically with a 4200mAh battery you could play for a little under 3 hours

summer sage
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in a 2d situation a stray pixel would be more significant

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like if NES had an out of place pixel it means there's a wrong timing somewhere

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those are very easy to see and document though

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3d is by nature much less deterministic, even in intro sequences and scripted things like that, just based on environmental factors

wooden rose
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If there's any randomization then it won't line up, no. I'm also not sure if the PSX had any changes in output in between revisions or not. Typically the math doesn't change, even on PC video cards from different brands you can more or less expect an identical image given identical settings

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We made use of that stability in development to automatically check for unintended visual changes

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I'm actually fairly surprised the MiSTer core and the real PSX line up so well

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That's great

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Like looking at the stills of that video, keeping the subsampling and compression artefacts in mind, it looks pretty damn identical at least from a "where are the edges on the screen" perspective

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I would have expected very minor differences but there appears to be nothing (outside of color reproduction, which isn't stable usually)

abstract drift
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if someones got a ps1digital and too much time on their hands they could do it programmatically even

wooden rose
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Yeah, could be cool

summer sage
wooden rose
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True, that can cause delays

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My first PSX actually had graphics failure, either the memory or the gte itself

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It wouldn't do textured quads anymore

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If it even worked at all

tropic stratus
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at least the first and later gpus have very different timings and therefore will lead to different results for sure. Additionally all models before PSone have different, asynchronous oscillators for cpu and video, so every individual console could behave slightly different. Most likely you will never notice, but one model has more "time"(cpu/gpu clocks) to render 1 frame than the other before vblank IRQ comes. When a game is one the edge, even few additional clock cycles can make a diffference, leading to them not being in sync after some time

wooden rose
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Interesting, didn't know that

twin walrus
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when the PSX core starts up, does the screen stay blank or in no signal state on your CRT until you pull up the OSD for anyone else?

ivory verge
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Nope

wooden rose
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it should start into the BIOS

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nvm i misread, thats irrelevant :v

twin walrus
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super weird

wicked shuttle
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Hey, anyone know if I can play the Justifier light gun games with the Gun Con 2 now? I remember that it didn't work when we got the initial Gun Con 2 compatibility in the core.

serene nebula
slender junco
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I need to be schooled on memory cards (Virtual ones) with this core.

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I have two virtual cards pointing to the core mem1 and mem2 slots on my mister. However they are stuffed and I am wondering if this is the way it is, or is there a way to have an unlimited file

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Say like on my PSTV

lilac scaffold
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Its reccomended to put each game in its own folder within /games/PSX, then the core will auto create/mount a virtual mem card per game

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for multi-disc games put all discs in the same folder so they share the mem card

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you can mount the ones you are already using in slot 2 and the auto-created one in slot 1 and use the BIOS mem card manager to move your existing saves over

slender junco
lilac scaffold
slender junco
lilac scaffold
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hahaha 🙂

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the core creates the save file based on folder name when the game first tries to read/write to the mem card, normally starting a new game is enough but I think it was mentioned that for some you may need to actually save in the game for it to happen

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oh and you need to enable 'automount memory card 1' in the core's settings

slender junco
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Metal Gear looks better than GCN version now IMO. Crazy!!!

lilac scaffold
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yeah I had the texture filter on when playing through MGS recently, works really well 👍

slender junco
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Here another one.. when I play DS enabled games… I cant get the left analog stick to act right. Even when I go in and try to map it, it does not detect left, up and so fourth… just lets me get right in and gets stuck

lilac scaffold
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Hmm, did you configure the controller in main first?

slender junco
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In main?

lilac scaffold
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the main MiSTer menu, before loading a core

slender junco
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No.. but will give that a shot

lilac scaffold
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once its mapped there, load PSX core and map controls there and it should detect the analog sticks

slender junco
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Another thing thats weird is my front port on the usb board worked fine for a long time… but now when i plug in a controller the light turns green then shuts off immediately afterward. All side ports work just fine

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Could a system setting or update be jacking around with this?’

lilac scaffold
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dualshocks had a button to enable/disable analog also, many games that support analog wont automatically enable it, you can either map a button for that purpose or theres a button combo you can use (its listed in the PSX core's menu):
DualShock: Switch Digital/Analog mode with mouse/touchpad click or L3+R3+Up/Down or mapable button

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not sure on that one, I read the same issue recently but it was likely you asking about it 🙂

slender junco
lilac scaffold
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mapping in the main menu should let you map the sticks within the core. If not you could try the pad test core to make sure they're picked up there

wooden rose
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If you have a game without analog support, you would need to map it specifically (if you want to use the stick). You can do that using the core's button mapping options and by making use of the "alternative mapping" option that it will prompt you for.

lilac scaffold
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it wasnt picking up the analog sticks when mapping within the core either

wooden rose
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Oh right, sorry, I should read better (haven't slept much)

lilac scaffold
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tbh i couldn't remember if you have to map the sticks in the core (i think you do), if its not mapped in main first though that's likely the issue 🙂
playing snatcher on megacd atm so cant check

wooden rose
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You may be right, yeah

ivory verge
lost summit
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@tropic stratus There is a demo 'The Phantom Demo' where the first part is not ok (I think normally text will be displayed). I don't know the behavior on real hardware. There is the exe file and also the source code.

wooden rose
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It doesn't look amazing but I got myself a multitap to test with

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Plus another interesting controller

still palm
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SNAC follow up from a few days ago:
There was a minor snac code change a week ago, that seems to have broken it for a few people. You wouldn't know unless you tried an unstable build after 11/28.
@azure hatch and @ivory verge both experienced problems like memcard not showing in bios or couldn't save in Tekken 2(pal).
I tested different misters with different io boards and different bios and different MCs but couldn't reproduce the behavior they were getting.
Since there was basically 4 changes to code(3 very minor) I did 4 builds that reverted each change and had them test. And both got the same result the one build fixxed the problem for them.
I think it may be some HW difference affecting things but not sure.
So here's that build that you guys can test out if you were experiencing any weirdness lately.

#

Thanks to both of them for letting me know, and testing out a bunch of builds

tropic stratus
#

is the other psx channel gone? if yes, can i find it archived somewhere?

hidden prism
#

any new clues about why the SPU IRQ doesn’t always trigger in Alien?

tropic stratus
#

no, i investigated as much as i could. It all makes absolutly sense: the game just don't wants the IRQ to happen, so it can keep you out of this door.

#

if you really want: the debug submenu has a cheatcode that is called "open sesame"... sorry "trigger spu irq"

subtle dragon
#

Hopping on this thread

ivory verge
#

Hmm yeah i ve lost my whole history ☹️

tacit fox
#

🤦‍♂️

hidden prism
#

yea, I saw the video -- so funny

#

was Dylan Cuthbert still at Argonaut when that game was made? it's situations like this when I was worked on FreeSCI and scummvm that I'd start reaching out to original developers on LinkedIn

slow tusk
#

Uh-oh, was the old channel purged and not archived?

tropic stratus
#

i have a archived export if anyone ever needs it

#

it's pure text, 175639 lines 😅

hidden prism
#

I wonder if there's some implicit bit set that masks/unmasks that IRQ

#

LOL, I have tens of megabytes of mIRC logs from 1995-1999 or so

tropic stratus
#

the irq would trigger, if the game would not load a sound sample that loops onto itself

#

maybe something would prevent the load of that sound sample on hardware?

#

but the chain of events happening is so long, it's very hard to guess which part is wrong

hidden prism
#

like, the disc is busy reading something else first and the original request is canceled before its enqueued/read?

visual depot
#

so I don't see that the single ram got the dual justifier update. Did it?

#

And did dual guncons already work?

tropic stratus
#

latest unstable build has everything

#

but it's not yet released

visual depot
#

ah

tropic stratus
#

#unstable-nightlies message

visual depot
#

was there specifically an issue with justifiers? Or does this also apply to guncons?

#

I'm still waiting on my PSX SNAC adapter 😛

tropic stratus
#

justifier had problems and timer used for justifier had problem, so both snac and non-snac justifiers

#

guncon should be fine for longer already

visual depot
#

thanks

tropic stratus
#

so something when reentering the level will change some condition (ram?) that might influence the loading from CD, which will then copy different data to SPU RAM? It's all very hypothetic. All i can say is that the sound data loading from CD to SPU RAM and SPu playback is just working as expected

#

Anyway, i spend several full days with it already and the time is up. Unless there is some new finding, i will pass on this one and leave it to the workaround

hidden prism
#

No problem, I appreciate your diligence 🙂 I’m more curious to have the mystery explained than to see the game working flawlessly 😉

twin walrus
#

has anybody gotten guitar freaks to work with a Guitar Hero controller?

#

also, if anybody happens to own a beatmania turntable for PS1, it's natively supported if you enable it's configuration.

tacit fox
#

Finished Suikoden 2. Amazing game. Running flawlessly on this great core!

lilac scaffold
#

things i dunno i need till i do 🙂

ivory verge
#

Yeah, I also often returned to some threads, you could verify something, etc.

lilac scaffold
#

Maybe we could chuck it in a google doc or similar and pin a link to it in here?

ivory verge
#

it's been a year of testing 🙂

lilac scaffold
#

it was a very good year

tacit fox
ivory verge
tacit fox
#

@tropic stratus should probably have his own Discord server?

lilac scaffold
#

I like this server in large part as folks are normally pretty positive so I'll leave it as I'd like a copy/a copy to be available to search

tacit fox
#

Me too. However losing lots of valuable information or not making them available for general search is a bad move in my opinion. I mean, jotego has his own server and he’s also around. His server is a great source of info for all of his cores.

#

Robert has several cores that could benefit from a centralized place for documentation or reference

summer sage
#

We're re-arranging things, please bear with us and lets not try to stir up strife

summer sage
#

At the end of the day we're trying to make the best experience for new users and existing users and strike a balance between giving everything it's proper place and having too many "places"

#

discord has given us new tools recently to do this, and we're exploring them

#

your feedback is valuable, and we're listening

lilac scaffold
#

it'd be nice if discord let users rearrange the channel list

summer sage
#

I agree

tacit fox
#

Yeah

summer sage
#

there's some new features that give you more control over it

#

there's also the home channel and #browse channel tabs at the top which are beta features

lilac scaffold
#

I like everything showing, and disable notifications on every channel/server outside of direct @

oblique frost
#

maybe it's just me, but I've already gotten used to this new system and I think the open-cores-forum is a neat idea

lilac scaffold
#

prob more a discussion for general, or a 'channel discussion channel' 🙂

#

yeah it works, loosing the old content is the biggest thing imo

oblique frost
#

I'm sure that can be worked around, and I have no evidence to present but dollars-to-donuts those channels still exist but they've just locked out regular users to stop the confusion between channels and threads

lilac scaffold
#

private high level PSX chat :p

oblique frost
#

so at some level the info still exists

dry drift
#

I mean you could have just asked but w/e

oblique frost
#

I could have, but I have my faith to guide me :p

lilac scaffold
#

i did ask for a copy 🙂

tropic stratus
#

i'm not sure i can share the export public, so i will not for now.Let's just wait for the reconstruct to be finished and decide then

dry drift
tropic stratus
#

at the current point i'm not interested in hosting a own discord server. The mods are doing a lot of work here and i don't plan to spend my time with administration, sorry, too much additional overhead

#

if you think it's legally allowed, i will upload it

lilac scaffold
#

it's ok, dont want to cause a hassle for anyone

summer sage
#

there's no problem sharing a log of a public channel

#

nothing in it is personal or private

tropic stratus
#

here it is 🙂

lilac scaffold
#

thanks 👍

oblique frost
#

nostalgic reading that from the top

summer sage
#

we're going to make the channels publically visible as archives for the time being

lilac scaffold
#

PSX classic

#

wait that has negative connotations, retracted!

summer sage
#

I wish it were possible to just move them into the forum but unfortunately it's not technically possible with discord

serene nebula
oblique frost
#

honestly I'm surprised there's an "available as archive" feature

#

but at least then it shows up in search so that's cool

tropic stratus
#

is the old mister-cores channel also gone? Maybe it's possible to move archives channels to a subgroup?

summer sage
#

mister-cores became saturn

#

so the history is there

oblique frost
#

I see it, I see the admin magic happening before my eyes

tacit fox
#

IRC when 🙃

summer sage
#

20 years ago

tropic stratus
#

oh, there is a archive, sorry, nevermind

lilac scaffold
#

was about to suggest the post you just added, thanks Sent

tacit fox
#

Wasn’t it 25? 🤔

oblique frost
#

IRC we would've lost the history ages ago

oblique frost
#

unless someone was running an archive bot

serene nebula
#

IRC core when

lilac scaffold
#

snake wont, but can anyone explain the significance of 25?

tacit fox
summer sage
#

I was using IRC in the mid 90's, but it's older than that, 20 years ago is just when people last knew what it was

serene nebula
dry drift
#

archive section (read only) is there for now - this can be hidden if you prefer not to see it

#

Find it at the bottom of the channel list

serene nebula
#

I wish we were truly elitest and required people to access mister FPGA chat through the ao486 core

oblique frost
#

but then how would people get help with setting up ao486? 🤔

serene nebula
summer sage
#

this new feature is great

#

if you want to hide the archived channels from your list

lost summit
#

this new option is a great addition !

summer sage
#

by the way for open-cores-forum I encourage posts like "saturn compatibility testing" and etc

#

it gives a user the ability to create a topic that has some visibility (unlike threads)

#

at least, that's how i'm hoping it will shape up 🙂

serene nebula
#

I like the new format, the only issues I have are UX with using Discord on mobile but I appreciate the ability to make my own forum topics.

#

Thanks for doing all this

summer sage
#

Discord is listening to our feedback (this server gets new features early for testing) so if you have pain with discord I can pass that along

lilac scaffold
#

rearrange channels, option to show everyone in user list when in a forum

#

'compact view' for channel list

dry drift
#

Other sort options and a default visible option are two things I would like

#

If we had default visible then I think this could be good for news and test builds

lilac scaffold
#

would creating a channel layout channel encourage positive or negative discussion I wonder

#

lets see

tacit fox
#

My request to Discord guys: being able to create a "shortcut" in the channels list for a forum channel

dry drift
#

Let’s discuss it here #1049875594172715059

#

Shortcuts like this still function for posts

lilac scaffold
#

ahh, how do I delete the one I made

#

guess it will die on its own in time 🙂

ivory verge
#

psx archive , thank You @summer sage @dry drift 🤗

mystic violet
# tacit fox

no weird music or sounds? if so the bug is fixed 😄

tacit fox
mystic violet
#

oh really... it's a game bug then

ivory verge
#

Yeah , happens on PSX , confirmed 🙂

mystic violet
#

@tropic stratus seriously looked into that bug months ago - now I feel bad

tropic stratus
#

no worries, i have spend time way worse in my life than trying to understand old consoles 🙂

subtle dragon
#

strife psx port when

twin walrus
#

reading through the chat about the server re-organizing. I think you guys would really like Guilded. Discord is so convoluted and the way people try to organize things with the tools Discord has provided is so weird.

dawn wind
#

Except everybody already has Discord.

#

Which means the inertia of moving is nigh-impossible to overcome

twin walrus
#

that's the only setback for migrating over

dawn wind
#

And I search this place pretty often, they'd lose all of that old content I imagine. 😦

twin walrus
#

in the event (unlikely to happen) that the MiSTer guys switched to Guilded, you can keep the old info here and only migrate what's needed.

#

but again it's just an idea. At least Discord is making an effort in copying Guilded's features.

tacit fox
#

Hopefully it never happens as I won’t install another Discord-like app on my devices 🙃

twin walrus
#

Well, gotta keep an open mind. TeamSpeak 5 is on the way and it's gonna be decentralized.

mystic violet
#

@twin walrus [current thing] is better than [old thing that works] so why don't we move to [current thing]?

twin walrus
#

That's a fair point.

mystic violet
#

some people refuse to go to discord from IRC

#

so I created a bridge between servers

twin walrus
#

yeah, I know of at least two servers that had to do this because the community is so ancient.

#

it's cool typing from discord and seeing it in irc

#

and vice versa

#

some guys refuse to use anything they can't self-host or that isn't FOSS on Linux.

slender junco
mystic violet
#

yeah - it's actually how we used to operate and collaborate across all continents

solemn turtle
#

it's a standard internet protocol, it will go on forever

tacit fox
#

RFC FTW

mighty hollow
#

Hey, for what it's worth, a while ago I reported having problems with rumble going crazy and also getting sync drops with Dualshock 4. This most certainly had to do with my power supply being too weak. Today I upgraded from a 2A supply to a 4A one, and now all issues are gone.

mystic violet
#

I use them wireless - just as easy

dry drift
#

which irc net is the good one now?

tacit fox
#

Efnet maybe?

shut escarp
crisp shale
scenic reef
opaque vector
#

Playing THPS2 with logitech F310 and doing combo's and landing manuals works ok, but every so fairly often it just doesn't nail it and the combo dies. I wonder if it's the controller or the input response through usb. Able to land 4 million point tricks nonstop on my real ps1.

tropic stratus
#

if you want it that bad, maybe use snac?

#

i could never play THPS2 with a pad, not back in the days and not today, keyboard works much better for me

scenic reef
#

It's likely the controller being different, speaking as someone who did some pro-ish gaming in the past on various games. It'll throw you off to change controllers.

#

Logitech f310 isn't a great gamepad anyways.

tropic stratus
scenic reef
#

Get a dual sense.

visual depot
#

So the diagonals can be vastly different from controller to controller. And the d-pads are the same. They can have tighter diagonals from controller to controller

abstract drift
#

playstation dpad is really specific too

#

the solid middle

random gust
tacit fox
#

4ms is pretty reasonable

quick gyro
#

I play everything with a ps5 controller via Bluetooth and other than that the connection sometimes completely crashes and the controller has to reconnect (which happens only on the mister and I wish sometime this would change), there are no missing inputs. I bet it's the controller itself

austere otter
#

Or maybe your BT dongle

quick gyro
#

I had this happen with ps4 and ps5 controllers and I have 4 controllers. I think it is some kind of buffer overflow or something

#

What bt dongle are you using?

#

And do you set polling to 1000?

austere otter
quick gyro
#

I never could really pinpoint the issue down but I feel like it happens mostly after starting a few different cores without rebooting the mister

austere otter
#

Don’t ask where I got it cuz I’ve had it for many years since RPi2 I think

#

The one I use is rock solid and connects really quick on MiSTer boot

quick gyro
#

I'm using this one, I guess some people here use this so I would be surprised that only I have issues with it.

full nimbus
#

Those dongles need to be moved away from the mister. Using an extension cable moves them away and gives them a better ability to connect

austere otter
#

It could be that yours is faulty

full nimbus
#

better yet get one like this

#

The huge aerial negates the issue

#

I never lose connection with it

quick gyro
#

Looks great!

quick gyro
tacit fox
quick gyro
#

No I just need to wait until the controller turns off and then I can start it again and it will reconnect and work. Also happens in 2 player mode then both controllers stop working, sometimes the last input sticks and the player moves to one side constantly. After restarting the controllers it's always working again

quick gyro
#

I ordered the ZEXMTE adapter now. It should good that these adapters are not so expensive 😅

scenic reef
pseudo plinth
#

the core is simply amazing, it looks beautiful with 4:3 monitors (1600x1200)...it's been a while since i can't stop playing on psx core, it's been my main use in mister for a while.

grand sage
#

Just wanted to say Thank You! to Robert and everyone who helped test this core. I just finished Xenogears. I tried it last year on my XStation PSX, but the cutscenes were so damn long, I couldn't do it. With this core and save states, It was such a joy. On to the next game!

deep sphinx
terse pollen
#

might be a Persona

tropic stratus
#

@grand sage @pseudo plinth thank you both 🙂 it's always great to hear when the core is used and you had fun with it.

#

My younger daughter and i are currently playing Spyro 1 (PAL of course, she is 8 and doesn't understand much english)

#

It's great to see she enjoys just exploring the world as much as i did as a child

#

(well, for me it was mario64 and banjo, but still)

rare gyro
#

Really, thank you for such a wonderful core

#

How far are you off from "good enough?"

mystic violet
#

@tropic stratus you put us testers out of a job.... hope you're happy

#

😉 I know I am

rare gyro
#

I'm really excited about what you have in mind for the future

tropic stratus
#

i will still fix new bugs if they are found, but i'm currently working on a fork of the psx core...cannot tell yet for what purpose 😉

full nimbus
#

N64 core confirmed !

grand sage
#

oh. I think I have an idea

rare gyro
#

I don't think you can make an N64 core out of a PSX core.. do they both use MIPS?

grand sage
#

there are other things that use the PSX chips

rare gyro
#

Yeah that's what I figured

#

With the System 11, you could probably remove a lot of stuff that are only needed for the PSX core, perhaps free up enough space to make the system feasible

grand sage
#

take out save states, etc

rare gyro
#

The CD and memory card system

rare gyro
#

Someone always seems to get pissed when someone mentions N64 on De10 Nano

full nimbus
#

because its not possible and has been discussed to death

rare gyro
#

And clearly you know exactly why.. 😄

full nimbus
#

Its because Robert cant make an unconnected system into another one. He is so slack

tropic stratus
#

yes N64 uses more or less the same CPU....at about 3x clock speed, double cache size, floating point added and additional opcodes 🙈

rare gyro
#

Aye caramba

full nimbus
#

and Rambus ram

tropic stratus
#

the cpu would not care what ram is used fortunatly

grand sage
#

Playstation was basically a scaled down SGI machine

full nimbus
#

SGI. I loved working on my Old Indigo

mystic violet
#

@tropic stratus whatever it is - I'm sure it'll be good

tropic stratus
#

but if someone would build a n64 cpu, using the psx cpu as a proven base seems reasonable

mystic violet
#

I'm actually pretty 'sure' what that purpose is 😛

#

Tetris Grand Master system 😛 eh I mean Namco System 11

#

but keep us in suspense 😄

tropic stratus
#

it will be no new system, just a boring psx with a special feature that will not even make it ever into the main build

#

so i bet much less exciting for most here, than for me, sorry 😦

mystic violet
#

oh - well we all need a black/green/blue playstation

tropic stratus
#

if it works, it might be the version with the racing stripes 😛

mystic violet
#

hehehe

rare gyro
#

I do like the idea though. After all, you have a NDS core that's sitting there waiting for a more capable board.

abstract drift
#

is it link-cable support? i saw you discussing that on the forum

mystic violet
#

he told us what it isn't and what he can't tell

#

you do the rest of the axioms yourself 😄

visual depot
#

lol

#

people today upset about not having enough games make me a little disgusted inside haha

tropic stratus
#

i was so sad to learn Yoshi was a 2D game at that time. I wanted to explore a world with yoshi 😅

visual depot
#

yeah.... it was not my fav of the 3

#

haha

grand sage
#

I have to use the Mister favorites or I just keep scrolling through the endless games

visual depot
#

But it was still played a good bit. really hard game tbh

tropic stratus
#

Croc didn't fill the need...it is too slow paced and the controls to stiff

visual depot
#

When I played Banjo-Tooie for the first time years later, I was in awe haha

abstract drift
#

you can ride yoshi in mario sunshine

visual depot
#

felt like such a big game for the console

#

The odd thing is wiki's state that the stop-n-swap feature was never complete, but I unlocked the ability to grab the eggs and things in the first game after swapping carts.... I don't think I believe it was completely cut. I never owned an action replay or gameshark and they were my cartridges

abstract drift
#

was there ever a full 3d yoshi game?

#

i know there are lots of 2d ones (even with 3d graphics)

shut escarp
#

i think im getting a 64 everdrive for xmas, looking forward to messing around with romhacks more

visual depot
#

mix of 2D and 3D like the Mario World/Land franchise

#

Well, I guess it's more 2D. maybe my brain is remembering wrong lol

bitter lintel
#

i played both. can't remember about the wii u game but on switch you're forced to collect enough stuff to actually progress in the game. that's when i had enough.

visual depot
#

yeah... fair

bitter lintel
#

it's not SUPER difficult. i made it to one of the last worlds in the game, the snow world...but i had to go back to levels to collect enough items to get to some of the later worlds and i had enough

#

like each level has a certain amount of flowers and you need enough of those to make it to the next world. it sucked i thought.

visual depot
#

I hadn't gotten that far so I was not aware it got that bad

#

I generally try to collect everything as I go in a game though... but it's asinine for most people

rare gyro
shut escarp
#

the X5s were in stock around black friday for ~105, may still be

pseudo plinth
visual depot
#

Plus playing romhacks on original hardware (if they work) is so cool

azure niche
#

Yup

#

I've gotten a lot of mileage out of mine

shut escarp
#

yeah, im starting from scratch on 64 games and even stuff like mario 64 is pushing $40 bucks now. so 3-4 games and you're at an everdrive

visual depot
#

I have a 64Drive though

#

xD

rare gyro
#

trust me I've been sold on one for as long as I knew about it.. but I can't drop nearly $300 on it

shut escarp
#

$105 for the x5 $185 for the x7

visual depot
#

Granted I somewhat regret not getting a Everdrive sometimes, as some romhacks reportedly work on the Everdrives but not my 64Drive

#

Not for the reason you'd think though. It's because the romhacks are poorly made, and the Everdrive does some hackish tricks that allows the incorrect functions to work

#

When they shouldn't

rare gyro
#

does the x5 require resetting to save?

shut escarp
#

yes

rare gyro
#

what a pain in the ass.. and $80 to remedy that

visual depot
#

unfortunately, yes.. but the extra cost doesn't just net you that

#

but a lot of the cost is justified

#

it has to use completely different memory design to be able to do it, which is much more expensive

#

X7 also has real time clock for animal forest (animal crossing) and a USB slot for direct-running roms from PC without having to deal with SD card fuckery, as well as debugging tools for developers, and other things you can do with the USB port

#

not sure if anything exists for N64, but the USB port on the sd2snes allows you to interface with speedrunning software for tracking collectibles and playing 2-player randomizers on console (where it sends the data to the other person)

#

The roms have to actually integrate support for it though, so you need clever romhacks to support it

rare gyro
#

Yeah.. all I really care about is to not have to reset. Only one game uses RTC and I'd rather play that game on GC anyway

#

I do have an sd2snes, but I haven't used it since getting a MiSTer

#

maybe I can trade my sd2snes for a 64drive x7

visual depot
#

Honestly after a while you get used to it. You get up to turn the console off anyway. And keep in mind that the memory stays intact for a second or two (10 seconds if you have an og model). So you can get a smart switch for the power plug and just remote power off/on manually or with Google/Alexa.

#

It's not like it's any different for the mister in a sense... It becomes muscle memory to open the menu before you ever turn off the mister.

waxen elk
#

is the fork the zn-2?

earnest drum
visual depot
#

It's interfacing just like the real console, so yes 🙂

earnest drum
#

that snak as well?

visual depot
#

SNAC. Yes, it has to be to work for this

earnest drum
#

memery card and controller

visual depot
#

It's available on his Ali express store. excellent work. Just keep in mind you will need a short USB 3.0 extension cable (0.5ft preferred, not long) to use it with a non-Retrocastle MiSTer

#

He has a custom board design that makes the adapter not fit direct into other MiSTer's

#

Essentially it uses two USB connectors. The blue colored one goes into the SNAC port. The white colored one is simply a passthrough to the side of the PSX addon board so it doesn't cover up one of the USB ports on the RC (RetroCastle) MiSter board (It also provides stability to the board so it doesn't put stress on a single port)

#

the SNAC USB is the only one needed

manic valley
#

Yo I know it’s a super small complaint .. but the fact that the FPS counter gets cutoff on crt drives me nuts ..

#

Is there any chance at all that it can be properly placed so I can clearly see how many FPS I’m getting with the sweet turbo feature on !

dry drift
#

Gosh respect the safe area, damn

random gust
crisp shale
#

Also, I just raised a ticket about MKII not working. The issue was with the JP Bios file I was using.

I'm really thankful that this core exists. I have the original hardware but dealing with CDs in this day and age isn't really practical and it's not rare to have issues with reading errors, etc.
I'm more of a Sega fan but the PSX is my favorite 5th gen console.

The 24-bit rendering feature greatly reduces the color-banding in PSX Doom, amazing.

tropic stratus
#

I see....well i also read this part of the documentation but i don't know what it really means...the DMA for transmitting samples is always 32bit, so it should hit nearly all games. But even if it's only when accessing with CPU, you would expect to see it somewhere e.g. in the tests i wrote, where i use a lot of 32bit access to the SPU, but i never saw it. I wouldn't be surprised if that was only a side effect where the first 16bit write was already used by the SPU in the first sample, but the next write in the second sample, leading to the testers to believe there was a bug

crisp shale
#

Thanks for the detailed explanation.

humble thorn
#

What’s a good PSX game to test 24-bit RGB?

#

Someone mentioned a specific one here but I can’t find it. Save states welcome 🙂

empty yacht
#

Silent hill, every racing game

humble thorn
#

Silent hill, got it

#

Thanks

abstract drift
#

only the title screen of silent hill

#

oh you mean forcing 24bit, sorry

humble thorn
#

Just an easy way to tell when 18 bit colors are insufficient

tropic stratus
#

in silent hill ingame, 18bit are likely not enough. But the VGA dithering option might help?

#

pother than that, just use any 24bit FMV

#

i think ridge racer R4 was the reason i added the 24bit->18bit VGA dithering

#

but it's way less obvious there than still image with silent hill

humble thorn
#

Thanks will check r4

humble thorn
#

Are these the right settings for 24 but RGB over VGA?

#

I suppose dither could be off

tropic stratus
#

yes the upper dithering should be off

#

otherwise you already kind of remove the problem of 18bit color by adding the static dither mask

humble thorn
#

Ah, ok. Thanks

mystic violet
#

pork - make an analogue board VGA to RCA adapter

#

😄

humble thorn
#

For MikeS’s cores?

rich vault
#

Has anyone had issues with Dave Mirra Freestyle BMX stuttering, then eventually crashing? It can seem random and usually happens during the first or second level of the career mode. I am running it off an external HDD. Not sure if this is the right place to ask about compatibility or bugs

ivory verge
#

Default settings?

#

No turbo, fast seek , speed hack

rich vault
#

Yeah, I had thought the same. I usually use it as the go to for testing each new release. For me it has always crashed and paused with a constant stutter

ivory verge
#

Ok so the game has a problem on default settings, Have you tried turning off the "pause when CD slow" option?

rich vault
#

Still doing the same thing

ivory verge
#

Ok , ntsc ?

#

I will try it

rich vault
#

Yeah

ivory verge
#

Latest unstable ?

rich vault
#

Lastest stable from GitHub releases

ivory verge
#

Ahh ok please try unstable core

rich vault
#

Will do

ivory verge
#

There have been so many changes

rich vault
#

Just tried with Mister_unstable_20221119_14e6d3 & PSX_unstable_20221209_168f57. It makes it to the second level on the second run with “Pause on Slow”, without it crashes earlier

#

That is what the crash looks like, sorry about the high pitch CRT

#

At around 50s is when it crashes

#

It seems kinda random when it crashes, if you’re testing you might have to play a bit

ivory verge
#

Yes confirmed @rich vault

#

It hangs

#

Old bug returns

#

@tropic stratus This issue should be reopened

#

At least for Dave Mirra

tulip moat
#

So I think I encountered a pretty fatal bug while experimenting with the widescreen hack feature.

I set the widescreen option to 3:2, and at first it was working like normal. But when I booted up Puchi Carat to test 2D elements, the game turned blank and the bios files got corrupted somehow. I can't load up any games now.

For context, I was using the dual RAM December 5th build. The game was in the CHD format, all the turbo and disc speed options were on default.

tulip moat
#

Okay I'm starting to think it's not the bios files? I just replaced them and nothing is happening.

ivory verge
#

How would widescreen hack damage anything? 🙂

tulip moat
#

I don't know! That's why I'm asking.

ivory verge
#

It's impossible

tulip moat
#

Well apparently not because the cores are shot.

ivory verge
#

If you say so

strong hatch
#

maybe your sd card is starting to fail?

tulip moat
#

No everything else works fine, it's only the PS1 core. Which makes me think there is a corrupted file.

strong hatch
#

did you already re-download the core and see if boots? I'm definitely not an expert or anything, but that's a pretty wild failure if it's causing file corruption

tulip moat
#

Let me try update_all, since I know it will automatically download missing files.

#

Okay now it works. Really weird...

strong hatch
#

I'm a bit behind, is December 5th a new test build or the latest one from update_all

tulip moat
#

It wasn't, the most recent dual RAM build was earlier today.

Which I downloaded manually while I was playing with the files.

strong hatch
#

ah okay

pseudo plinth
#

One more completed on psx-core, Persona: Revelations, with turbo on, 6x CD Speed, and fast-forward active. No problem from beginning to end. It was 42 hours even with all that...

ivory verge
#

Nice 👍🏻

cloud steppe
#

You got to hear "persona!" shouted over and over and over

opaque vector
shut escarp
#

Tekken Tag Tournament 1

mystic violet
#

I am replaying persona 5 strikers now

tropic stratus
#

widescreen can indeed lead a game to crash in case it depends on reading back the vram. But it can never damage the bios files on the sdcard, as the core has no access to the sdcard at all. At worst it could corrupt the memcard or savestate

#

@rich vault that's really unfortunate. mailcty reported the game works fine on version 20221023, maybe you can check so we know if it's a regression or was never gone

pseudo plinth
# mystic violet I am replaying persona 5 strikers now

I started Persona 5 a few months ago, when I saw that I had 100 to 200 hrs to finish, I stopped because I didn't have that time, then Persona 5 Royal came, seriously Atlus wants to keep me playing for a year only Persona

#

I have strikers, but as far as I know, you have to play 5 before, is it true that the story is dependent?

oblique frost
#

it's definitely a worse experience and spoiler territory if you play Strikers without at least going through P5

pseudo plinth
oblique frost
#

honestly P5R has a lot of quality of life upgrades over vanilla P5, if you can swing getting a copy of P5R, starting there is better imo

#

I say this as someone who has played through that 100 hour game more times than is ever necessary

#

both P5 and then P5R

pseudo plinth
#

Atlus and From Software are guaranteed Pre-sales, my wife already knows that whenever I see a trailer she asks is it from Atlus or From software?

oblique frost
#

Haha nice, well yes in that case P5R is the way to go. Guns are actually useful for one over P5 and some other QoL stuff that just made it a much better play

#

it's recognizable when you hit the "normal" good end, and then if you did the right things it'll continue into the Royal ending, so playing Strikers after will make sense

pseudo plinth
tropic stratus
#

first success on my fork: psx CPU can run at nearly 70Mhz within timing specs. Still very early version that can barely run some testroms. Still, a good sign for Revolt, Shadowman and also other MIPS based cores, e.g. psx-based arcades running at higher clock 😉

oblique frost
#

😮

terse pollen
timber veldt
#

I mean system11

tropic stratus
#

i always said, that i will not work on arcades. But if someone wants to use the cpu to do it, they can

terse pollen
#

Shame but thanks for your work regardless 😁

subtle dragon
#

Hopefully someone like Jotego could take a look into that

full nimbus
#

what along side the billion different things he already has in the backlog ?

subtle dragon
#

That’s why I said “someone like Jotego”, in addition to the man himself

#

Someone who specializes in arcade cores

manic valley
#

Man I sure do love the turbo feature ..

abstract drift
#

i wonder if thats enough to get quake2 to 60fps

full nimbus
#

Its the Aliens Door fix core !

serene nebula
#

Forget arcade, I want the PokemonMini guy to do the PlayStation Pocket and have it point to the PSX saves folder

#

I’m kidding of course, while neat it wouldn’t really be “useful”

terse pollen
full nimbus
#

I would say have a nice sleep and enjoy his family

subtle dragon
#

GNet confirmed?? /s

dawn wind
#

I noticed if I don’t use 480i sync for hdmi with the yc core, interlaced stuff is “wobbly” - seems weird it’d impact analog video but I imagine it’s just due to yc being WIP

tropic stratus
#

i will play around with some things for 1-2 months next year and then see what is next. But the psx core has showed me: a lot of work is worth it when you get good games in return, which i never really got with Lynx or Wonderswan.

subtle dragon
#

And hey, even if it isn't loved by most...someone will love it at the end of the day

ivory verge
#

For me PlayStation is the best console on the world 🙂

subtle dragon
#

Even if it's just one person...you made that one person's world
And that's what really matters 🧡

abstract drift
#

playstation is the first console i had, the core is really a dream come true

solemn turtle
#

The psx catalog is huge and amazing

#

I can't imagine anything left to work on with as much pay off

serene nebula
swift pendant
#

Maybe a tilt at an x86 FPU? 😄

manic valley
#

I love the PlayStation more than anyone else here !

mystic violet
#

I doubt that

tacit fox
#

Off topic: how good is a Series S for PS2 emulation? Really wanna play some sequels on it after playing the prequels on the PS1 core

frail storm
# tropic stratus i will play around with some things for 1-2 months next year and then see what i...

I don't think there's another system like the PSX, with such a library, left without an FPGA implementation. NES, GB, Amiga, SNES, MegaDrive, PSX and maybe Saturn are the home systems with the best/wider libraries ever conceived by mankind.
So, even if I have myself dreamed about maybe 3DO, CDi, etc.. there are few good games there, so such an incredible library in return for all your work and time investment is something you won't be getting again anymore, I think. We're simply there already... Not any more "generational" machines you can replicate in FPGA 🙂

#

All that is left are niche systems. If I were you, I'd consider I have contributed way more than most of the people on the planet to system preservation, and enjoy simply enjoy life without spending another 2-3 years of your life on replicating another machine.

mystic violet
#

Hey @frail storm 🙂

frail storm
mystic violet
#

It’s me - the evil MSX Frankenstein monster creator 😉 lol

#

J/K

frail storm
mystic violet
#

I am working on redoing the romdb btw

#

Hope it’ll come in handy one day

frail storm
#

romdb is very important for the mappers... very valuable work I must say

mystic violet
#

Yeah started back in 2004 - recently some SQL structure for corrupted

#

Will have to redo a lot of testing - 7000 entries

#

Going to be a lot of fun

bright yacht
#

The ps2 emulator got a stand alone version recently that's way better to use.

frail storm
mystic violet
#

yes - there was a backup the the backup from the backup was corrupted already

#

going to check which one didn't have issues

#

going to be quite a lot of fun

solemn turtle
full nimbus
#

thats an immense job

solemn turtle
#

I know

full nimbus
#

probably longer than the entire PSX core

solemn turtle
#

yes

#

but it's one of those jobs only Robert could do and it would have real payoff

dawn wind
#

486 core was kind of automatically generated wasn’t it? Not to diss on its quality, but I got the impression it was kind of a hack that people beat into working well.

full nimbus
#

I dont think we should be suggesting anything to Robert. He deserves to do what he wants

solemn turtle
dawn wind
#

Given how complex the 486 is… sometimes I wonder if it’d be easier to make an ISA adapter for the MiSTer and plug a real 486 in and let the MiSTer do everything else.

solemn turtle
#

of course he will do what he wants, but there's only so much to do left and very few things that would bring the same sort of benefit as the PSX

#

and working on ao486 is something he has already done in the past

full nimbus
#

486 is on the borders of when a FPGA implementation becomes less important

dawn wind
#

VGA & Sound on 486 are the weird parts. Not even real 486 systems had anything approaching standard.

full nimbus
#

yes so many different soundcards

#

Makes me happy that most MB these days have a decent enough cards built in

dawn wind
#

Seriously - it’d be neat to have a MiSTer on an ISA card and it just handled… everything but the cpu.

solemn turtle
#

it's funny how long sound cards sucked on PC

full nimbus
#

I had a AWE32

#

but then I only moved to a PC after the AMiga died so I went straight to a 486 DX2 66

dawn wind
#

I had an SB16 then a GUS then an SBLive

dawn wind
#

Then … whatever was on the motherboard I guess? No longer had to care.

solemn turtle
#

then I got a Pentium 90 like a year an a half later

full nimbus
#

annoyed me that the PC had a 15 pin joystick all my amiga sticks didnt work

#

yep I went to a Pentium 120 to play Magic carpet

dawn wind
#

Gravis Gamepad for life except in retrospect it kinda sucked

full nimbus
#

I had to fit a heatsink !

solemn turtle
#

Coming from an Amiga and going to a 486 was like a downgrade, sidegrade and upgrade all at the same time

full nimbus
#

yes

#

Losing a multi tasking WB was a pain

#

Doom called though and the Amiga couldnt compete

waxen elk
#

I look forward to anyone willing to work on some zn-2 cores

#

(or a romhack for tetris psx that saves to memory card)

subtle dragon
shut escarp
#

Scooped this a few months ago, even had the dumb joystick that screws into the dpad lol

dry drift
#

@tropic stratus what are you running that on?

tropic stratus
#

hmm? the video?

#

it's just a fork of the psx core, running on mister like normal

dry drift
#

What do we have to sacrifice to get that?

tropic stratus
#

it's not switchable at runtime, so you need a different core/rbf 😦

dry drift
#

So PSXer.rbf

tropic stratus
#

it sacrifices accuracy stuff in the CPU that is not required anyway when running in 2x clock speed mode

#

no point in being accurate with read latency, when you run everything twice as fast 😅

#

yes, psx2x.rbf 😉

abstract drift
#

what video are people talking about?

ivory verge
#

Psx fork 🙂

abstract drift
#

nice

ivory verge
#

Can't wait to try it out

crisp shale
tropic stratus
#

even the normal turbo mode doesn't seem to make any difference. The game drops below 25fps at the start of the race, but does not reduce the draw distance to keep it high

#

for me it looks like this feature is doing nothing

crisp shale
#

Oh, OK.

tropic stratus
#

but even then, it's great to see 🙂

#

before:

#

well yes, it needs to be fixed first 😅

manic valley
#

Crazy how a year ago some thought psx was impossible on the de 10 nano .. yet here it is .. soon at twice the speed lol

ivory verge
abstract drift
#

shadowman at 30 might almost be a good game

empty yacht
#

(no)

tropic stratus
#

well, it still drops down to about 15 in some parts, but still better than before(6). It runs about as good as the n64 version now

empty yacht
#

That almost makes me hope that compatibilty is not that much worse and it can live as something in parallel

tropic stratus
#

compat will be probably as good as running something with turbo now. 2x+turbo might be a stretch for some games, but those that suffer from severe slowdowns usually can manage more speed

empty yacht
#

PSX2P(erformance) and no one will question a second cor entry...

frail storm
manic valley
#

I mean I actually can wait .. but definitely looking forward to trying it out

dry drift
ivory verge
#

Some unfaithful!

dry drift
#

This is just a lie people keep repeating

#

In the fifteen times I’ve asked no one has provided a source

ivory verge
#

Perhaps people had doubts about whether this was possible, but I have never seen such a topic

manic valley
#

I can’t think of anyone specifically but I certainly remember people expressing doubt that the de 10 could handle psx or if it could it wouldn’t be perfect ..

#

And than people assumed it would have to be a dual ram setup only core ..

#

But nope ..

dry drift
#

Provide a source

dry drift
#

It’s actually not accurate without dual ram but it turned out no one cared about that accuracy 😛

shut escarp
#

Those conversations happened several times and you’re just being obtuse to deny it, but that’s par for the course

solemn turtle
#

yeah, it was a big deal that day in February when we found out the core was actually going to work with no major compromises

shut escarp
#

Don’t lie to everyone!

#

Source required!

solemn turtle
#

lol

shut escarp
#

Another sourceless claim of PSX being dubious initially….

dry drift
#

Should be easy

shut escarp
#

Because it aggravates you so much

dry drift
#

We always knew PSX was possible. We didn’t know whether dual ram would be required and what would be sacrificed for single ram. Even the author didn’t know.

#

We made a giant sticky saying we didn’t know.

#

Personally I am still glad dual ram was possible to make development easier

#

If we had already reused those pins it would have made that a lot harder

solemn turtle
#

there was still questions on what would be possible with or without dual ram. Robert brings all those points up in that very first video he made

shut escarp
#

No you’re literally not

dry drift
shut escarp
#

With OR Without, please try reading the whole sentence before firing off

dry drift
#

Is the implication here that he thought PSX wouldn’t be possible at all even after starting the core? That’s just not true

shut escarp
#

Enjoy your revisionist history

dry drift
#

Enjoy your constant lies

shut escarp
#

You’re so hilariously anti social

ivory verge
#

Gentlemen, please ☹️

manic valley
#

I just wanted to express how awesome the core is.. I wasn’t expecting some sort of Spanish Inquisition ..

waxen elk
#

Curious how this new core handles the custom Master Edition of PSX Doom

#
#

Overclocking almost gets it there, but sigil still brings it to its knees

#

Also, not to jump into the fray, but I believe the issue was that we weren't sure if the psx core could run single ram without major issues

dry drift
waxen elk
#

I would say I understand how a false memory could be triggered and possibly blended with saturn which actually was an unknown at the time

#

But yeah, for the record, we always knew ps1 was possible back when the old ps1 core was being worked on

dry drift
#

Yes Saturn was “probably not” by many of us and is now “probably”

#

And I thought 32X would be harder than it apparently was

#

But that was just me

shut escarp
#

Gonna need a source on that stat.

dry drift
#

I mean the fact that a PSX core existed before this one was started might have been a clue

waxen elk
#

I'm actually pretty glad outrun is coming along finally. With PSX and Saturn pretty much locked in, arcade machines are really the last boundary pushers

#

I need to continue to fuel my densha de go and tetris the grand master addiction

full nimbus
waxen elk
#

What about a shot glass with a clock on it?

#

speaking of which, finally ordered my sanwa parts 🙂

shut escarp
#

We’ve got TGM1 hack already, all the TGM games use the same hardware so it’s plausible someone could do similar PSX hacks for 2 and 3

waxen elk
#

1 is basically on similar hardware to a ps1. 2 is on slightly more powerful hardware and 3 is basically running on windows xp.

serene nebula
waxen elk
#

Saturn work would greatly help with getting 2 working on MiSTer though

shut escarp
#

Ahh,my first pass misled me, I found a better run down of the hardwares for it now

tropic stratus
#

i was not 100% sure i could do it at start, that is right. Especially fitting everything including the savestates

shut escarp
#

@dry drift now where’s your source showing it was always known for certain?

tropic stratus
#

why is there so much discussion about that, even?

dry drift
#

I don’t know anything about save state that’s all him

waxen elk
#

arcade italia is pretty good for that, I use it to figure out what stick configuration certain machines used

shut escarp
dry drift
#

If anyone else had written the core I’m doubtful there would have been save states

manic valley
#

Yep that was my bad .. but now we have a definitive answer and a direct source .. so we can get back to playing some psx!

tropic stratus
#

will do that 🙂 we completed spyro 1 today (well 69% only, but we beat it anyway), next is Klonoa

waxen elk
#

Spyro 1 is such a great game

shut escarp
#

I started a file a couple days ago

waxen elk
#

I found a cheat that turn on flying anywhere and that was a good time

azure hatch
#

before i submit a ticket for my particular bug, has anyone else played aconcagua on the psx core recently and noticed any sound bugs?

jovial jay
#

Any core settings different from the default settings?
Is it reproducible?
If yes, can you make a savestate and instructions on how to trigger the bug

full nimbus
#

also is it the Redump image

#

if it isnt you will need to test the redump version

quick gyro
#

Isn't aconcagua a game that got an English translation patch this year?

scenic reef
#

yup

full nimbus
#

so it would need to be the original and not the translation patched one

scenic reef
#

not sure why it's not on romhacking.net it's really short-sighted to just have it uploaded to patreon

#

oh it is up there

#

it was just so long ago it was a whole page back

#

oh nvm, it's still linking to the patreon post lol, because it's a big patch.