Either stop doing these really cool events at 12 ept or put the same restrictions on offensive drain/inflation cards that lock cards have. Every single event so far has had a large amount of drain and inflation decks which I am almost certain most people can agree is the least enjoyable to play against. Either lock is removed because its annoying to play against and makes cards unplayable, which is the same with drain, or its removed because of the over reliance on rng to make the cards unplayable. Drain and inflation have the ability to make cards unplayable without reliance on rng, which I would argue is worse for the game especially in most events even playing 2 cards on one turn being crippling as the events relying on giving certain cards or decks large amounts of permenant power.
TL:DR please raise the energy or do something about drainflation its really annoying pretty please.
#drain and inflation have been prevelant in every single event
6 messages · Page 1 of 1 (latest)
I woke up and say that this event actually had a cool gimmick and thought this would be fun, but King Cobra/Frog genuinely ruined it completely for me
I think they don't want events to be "run the biggest stuff possible" and let other small strategies flourish
but this is flawed because, again so much inflation exists in this game and can exist in like every event ever with no downsides
man just run some high energy events more XD
no need for every event to be 12/14 ept